Inside The New Forza Motorsport: Turn 10's Radical Technology Revamp

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

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  • @flyingplantwhale545
    @flyingplantwhale545 ปีที่แล้ว +771

    Love what the dev said about car collecting at the end. He basically addressed what ruined Forza Horizon 5 for so many people. Instead of getting super cars thrown in your face every 5 minutes, hopefully we get to really appreciate a relationship with a smaller collection, and make every new addition that much more meaningful. Really hoping it plays out like that in the campaign.

    • @sean7332
      @sean7332 ปีที่แล้ว +97

      That's why I got bored of horizon the constant 'rewards' for completing a basic race and you get the fastest cars in an hour.. what the.hell

    • @LRon-ef7ni
      @LRon-ef7ni ปีที่แล้ว +55

      That’s how i felt with the older PS1/2 Gran Turismo games. Earning high end cars felt like an achievement but you also got to spend time tuning and using low end cars i.e. the cars we actually drive. FH5 my third car was a new Lamborghini which is cool but now i earned so many cars and don’t use over half of them

    • @dougbfresh
      @dougbfresh ปีที่แล้ว +83

      @@sean7332 As a counter, Forza Horizon was always meant to be a car playground. For someone like me thats why I've always preferred Horizon style game to Motorsport. Let me race whatever style car I want and adjust AI cars based on my class of car.

    • @flyingplantwhale545
      @flyingplantwhale545 ปีที่แล้ว +36

      @@LRon-ef7ni Exactly!!! The whole reason older GTs were so damn addictive was the journey you went on with your crappy cars and slowly made your way up to better ones. Take that away, and you’ve seen almost everything the game has to offer in a few hrs. It’s what happened to FH and I don’t get why they chose to do it, basically making most of their cars pointless to the average player. A waste of their own work.

    • @flyingplantwhale545
      @flyingplantwhale545 ปีที่แล้ว +17

      @@dougbfresh I don’t think the issue is classes of cars, but the fact you get like 10 of them from each class so damn fast, that earning a new one makes you feel nothing at all. There’s basically no progression of any kind.

  • @hughmanateecrisis
    @hughmanateecrisis ปีที่แล้ว +789

    The developer at the end just did more for the game than an entire marketing team ever could.

    • @GorgonJob
      @GorgonJob ปีที่แล้ว

      That alone convinced myself of trying out on October via Gamepass. You can see his expressions while talking about his own personal car, and I expect to be the same for us to. To have that project JDM, or go in search of the exclusive Super Car, and not receive super cars all the time each 5 minutes (Cogh cogh Forza Horizon 5)

    • @DrGreenThumbNZL
      @DrGreenThumbNZL ปีที่แล้ว +33

      Is that a middle aged man with purple hair 😂😂😂 good lord help us

    • @lgolem09l
      @lgolem09l ปีที่แล้ว +61

      Marketing teams do not try to sell people who engage with video games, they are trying to sell it to the rest.

    • @TheTechDweller
      @TheTechDweller ปีที่แล้ว +147

      @@DrGreenThumbNZL TIL when you reach a certain age as a man you can no longer dye your hair a colour you want. What's wrong with purple?

    • @bentucker2301
      @bentucker2301 ปีที่แล้ว +3

      FACTS!

  • @tbunreall
    @tbunreall ปีที่แล้ว +37

    This is what making games (art) is all about. Passion. I know all devs have passion, but they don't get to express it a lot when the top execs don't have it. These guys do.

  • @symol30872
    @symol30872 ปีที่แล้ว +71

    This was phenomenal and one of the best dev interviews I've seen. It's obvious how much insane work they've put into this new entry. Thank you Turn10/DF.

    • @alun1531
      @alun1531 ปีที่แล้ว +2

      They havnt done much the game looks and sounds garbage, less cars less tracks more grinding using forza 4 car models so not all new tech absolute rubbish

    • @G30Rpr
      @G30Rpr ปีที่แล้ว

      Sad tbh they gas light me

    • @aggserp4340
      @aggserp4340 9 หลายเดือนก่อน +3

      This aged well

  • @CassidyListon
    @CassidyListon ปีที่แล้ว +447

    honestly, the debug view looks really pretty in its own way. It'd be nice to be able to play the game that way.

    • @DigitalFoundry
      @DigitalFoundry  ปีที่แล้ว +237

      Right? We would love that as an option.

    •  ปีที่แล้ว +9

      I was thinking the same thing! I would honestly not mind playing the entire game like that.

    • @Elvec1o
      @Elvec1o ปีที่แล้ว +20

      Quickest way to turn Forza into Wipeout Zone mode

    • @SToad
      @SToad ปีที่แล้ว

      What minute is this shown?

    • @miguelroman4294
      @miguelroman4294 ปีที่แล้ว +5

      ​@@SToad@12:01

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo ปีที่แล้ว +25

    Great feature, the team's obviously put a ton of effort into progressing the tech and the series. Appreciate the feature DF!

  • @Schraiber
    @Schraiber ปีที่แล้ว +154

    What an absolutely incredible video. I love how candid they are about the game and the compromises and trade offs and priorities. Just unparalleled content on TH-cam.

    • @rizzle187187
      @rizzle187187 ปีที่แล้ว +6

      Facts so dope

    • @ashdog236
      @ashdog236 ปีที่แล้ว +6

      Yeah the whole not able to use old track models due to new fidelity was really interesting

    • @gamesandplanes3984
      @gamesandplanes3984 ปีที่แล้ว

      Lol. You don't understand the fact that this is a paid advertisement?

    • @SuperCer054Real
      @SuperCer054Real ปีที่แล้ว

      @@gamesandplanes3984they would usually say video that it’s sponsored, for that reason it most likely isn’t

    • @aor980
      @aor980 ปีที่แล้ว

      Community requests or expectations were never a priority. 3d trees were.

  • @telefonbarmann4514
    @telefonbarmann4514 ปีที่แล้ว +77

    What an exellent video! I love this, it's so informative. The production quality is also top notch. It's great that the devs can talk about their work here and get deep into the details and explain why they do certain stuff. I hope we get alot more of these interviews with other devs too. I'm here for it, for sure!

    • @mal-avcisi9783
      @mal-avcisi9783 ปีที่แล้ว +3

      so much nonsense bla bla. hate such videos with developers bla bla

    • @tonybarnes2920
      @tonybarnes2920 ปีที่แล้ว +8

      @@mal-avcisi9783 cut and paste angry bot, huh?

    • @mariotaz
      @mariotaz ปีที่แล้ว

      ​@@mal-avcisi9783Based on your profile, you really hate DF. Why are you here?

  • @joshyoerger5271
    @joshyoerger5271 ปีที่แล้ว +15

    It is really great to see such a detailed look behind the scenes. Great work DF and Turn 10!

  • @romero1337
    @romero1337 ปีที่แล้ว +14

    Incredible! Bravo to Turn 10 and to Digital Foundry! Thank you!

  • @Sheen334
    @Sheen334 ปีที่แล้ว +59

    Damn, what an amazing video. The detailed analysis, the honesty from the development team, and the details that you guys go into are truely first class.
    The lighting in this new Forza really is a huge leap over the last game.
    Plus, RT in the game at 60fps is truly a new leap for console gaming. They really have managed a miracle in hitting that target.
    DF/John, this is another masterpiece of a video. Awesome all round. Loved every second.

  • @MadaoAU
    @MadaoAU ปีที่แล้ว +167

    not gonna lie, they listened to the fans being worried about how it would go and made a tech preview with you guys.
    This is just amazing. Thank you for doing this and asking all the right questions.

    • @mal-avcisi9783
      @mal-avcisi9783 ปีที่แล้ว +3

      so much nonsense bla bla. hate such videos with developers bla bla

    • @tonybarnes2920
      @tonybarnes2920 ปีที่แล้ว +28

      @@mal-avcisi9783 cut and paste angry bot, huh?

    • @De_kaid
      @De_kaid ปีที่แล้ว

      ​@@tonybarnes2920nah they just didn't listen to the fans, it's an always online game ffs, they went worse than fm7, atleast you can still play it if you bought it before the delisting lol

    • @PIOVRAME
      @PIOVRAME ปีที่แล้ว +1

      ​@@mal-avcisi9783no one asked

  • @MAXdori
    @MAXdori ปีที่แล้ว +5

    So glad I came across this video. This type of coverage gives me such a deeper appreciation for what people do to bring us these stunning game experiences. Thanks Digital Foundry and Turn 10!

    • @gamesandplanes3984
      @gamesandplanes3984 ปีที่แล้ว

      This isn't coverage. It's a paid promo. Lol. How don't people understand this?

    • @MAXdori
      @MAXdori ปีที่แล้ว

      @@gamesandplanes3984 the terms aren’t mutually exclusive, but likely hard to tell from your high horse.

  • @kozukioden7832
    @kozukioden7832 ปีที่แล้ว +68

    Incredible preview. The developers are great and you can tell they have put a lot of effort into the game and are comfortable talking to Digital Foundry.

    • @th3orist
      @th3orist ปีที่แล้ว +7

      To me its just marketing tour 101 tbh. Its all textbook stuff they say.

    • @Barcodez5555
      @Barcodez5555 ปีที่แล้ว +2

      @@th3orist Exactly, there is nothing about the game which is new to market apart from gimmicky gamemodes aimed at people who don't know cars, it's a casual xbox racing game, which is fine but i wish they wouldn't claim it to be the best sim or 48X the detail... like really? they are taking pages from the todd Howard playbook XD

    • @PIOVRAME
      @PIOVRAME ปีที่แล้ว +2

      ​@@Barcodez5555no one ever claimed that forza is a sim. It was always a simcade since 2005.

    • @Barcodez5555
      @Barcodez5555 ปีที่แล้ว +2

      @@PIOVRAME They are marketing it like it's the rebirth of sims lol

    • @novathepug6692
      @novathepug6692 ปีที่แล้ว

      ​@@Barcodez5555name me one game in the last 5 years with a completely unique feature that's never been used before.

  • @spacemanjupiter
    @spacemanjupiter ปีที่แล้ว +28

    I think it's great that they didn't just concentrate on car detail like some other games and actually brought the detail up in the environments as well. The cars don't look out of place. The tree detail is something I complain about in almost every racing game. Paper cutout trees.. But here, they look great. I also love the inclusion of atmospheric effects.

    • @krizztykrab2297
      @krizztykrab2297 ปีที่แล้ว +1

      Gt7 has better car models, yes

    • @DV-ou1yu
      @DV-ou1yu ปีที่แล้ว

      I understand what you mean about adding visual magic to environments....but it does seem odd that this new Forza doesn't have better looking car models than a cross gen Gran Turismo. I need to see this game in person to judge though.

  • @dylansvm
    @dylansvm ปีที่แล้ว +32

    This was a really informative and entertaining interview. I'd love to keep watching these kinds of interview here the devs discuss the technical details as long as their motivations.

  • @gunhaver12
    @gunhaver12 ปีที่แล้ว +3

    Incredible job on this one Digital Foundry! I enjoyed watching this immensely, thank you.

  • @dougbfresh
    @dougbfresh ปีที่แล้ว +82

    I'm not big into sim Racing but I've always enjoyed how open and direct Turn10 has been around their technology. Great video as someone who loves this level of detail.

    • @shakengandulf
      @shakengandulf ปีที่แล้ว +8

      Good thing this isn't Sim racing. Obviously its not NFS but it aint Full blown sim either.

    • @dougbfresh
      @dougbfresh ปีที่แล้ว +14

      @@shakengandulf Eh you know what I mean. Motorsport and Gran Turismo for all intents and purposes are console sim racers.

    • @shakengandulf
      @shakengandulf ปีที่แล้ว +2

      @@dougbfresh No problem.

    • @alexv5581
      @alexv5581 ปีที่แล้ว +7

      ​@@shakengandulfYou know what he means smart ass. It's a sim, period. A sim game doesn't have every damn physics law to be a sim.

    • @ZeitGeist_TV
      @ZeitGeist_TV ปีที่แล้ว

      @@alexv5581We would need quantum computer gaming consoles to achieve that on a hardware level.

  • @dinkomalinko8585
    @dinkomalinko8585 ปีที่แล้ว +30

    Love these tech breakdown vids!

  • @Pohnzo
    @Pohnzo ปีที่แล้ว +7

    Been a forza Motorsport fan since the first game on the original Xbox this looks absolutely amazing and I can’t wait to jump into it.

    • @dnegel9546
      @dnegel9546 ปีที่แล้ว +2

      Same i hope one day they add New york Long and pacific shipyards🥺🫶

  • @just4eternity
    @just4eternity ปีที่แล้ว +37

    Thanks DF for this documentary. Seeing true custom devtools such as that performance investigator is amazing! Kudos to the Forza team for this amazing piece of art. Cant wait for the release and whats next!

  • @discodan2265
    @discodan2265 ปีที่แล้ว +4

    As an avid sim Racer this was one fascinating clip John. Kudos bro great work! 👍

  • @kapt980
    @kapt980 ปีที่แล้ว +5

    40 minutes of Nerdy Grahics Engine technology by the people actually working on it and not some Marketing dudes. We can watch this for free thanks to DF being acknowledged by these massives studios. Kudos guys

  • @odishoyounan
    @odishoyounan ปีที่แล้ว +8

    Love that the trees are 3D now! Also, I gotta imagine there's a way to procedurally generate crowds to have more variation, even something as simple as varying the color of their clothing or skin, just so we wouldn't see so many repeats sitting right next to each other. I realize this is a bottom of the barrel priority that will rarely get seen but players, but it's just something that's so jarring when I see it.

  • @adamthompson6669
    @adamthompson6669 ปีที่แล้ว +21

    Legends. Thank you for covering this and racing games and I can’t wait to get on track.

  • @mash2481
    @mash2481 ปีที่แล้ว +3

    Finally! A Dev that knows how to code for the full suite of the Series X.

  • @ClutchMcshift
    @ClutchMcshift ปีที่แล้ว +9

    Thanks for the deep dive into it....just makes me more hyped for playing it. Looks like it will be Performance RT mode for me!

    • @jamiewalton666
      @jamiewalton666 ปีที่แล้ว +1

      Definitely, no serious racing game player wants to play at 30 fps it's awful. 60 fps with Ray Tracing with other compromises such as lower resolution is the way to go, that is how I play other games like Ratchet and Clank Rift Apart on PS5.

  • @hussainsajid4929
    @hussainsajid4929 ปีที่แล้ว +6

    love the driveclub music in the background

  • @SayakBiswas14
    @SayakBiswas14 ปีที่แล้ว +17

    Absolutely looking forward to John's tech review when the game drops. The GT7 review and the DF Retro videos of GT are my favorite DF videos. Extremely well made!

  • @twistedtxb
    @twistedtxb ปีที่แล้ว +8

    Great video! Turn10 is such an awesome development team

  • @santiagomoralesgarcia1802
    @santiagomoralesgarcia1802 ปีที่แล้ว +5

    the data collection about performance for each part of the track is pretty great

  • @montygill2835
    @montygill2835 ปีที่แล้ว +11

    Racing games have come so far, i remember playing Pitstop 2 on my Commodore 64 in the 1980's.

    • @Nonx47
      @Nonx47 ปีที่แล้ว +2

      Games in general have come a long way, but yes

    • @ozzyg82
      @ozzyg82 ปีที่แล้ว

      I remember playing Wec Le Mans on MSX. I used to dream about games looking this good.

    • @montygill2835
      @montygill2835 ปีที่แล้ว +2

      @@ozzyg82 I remember having that on the Spectrum+2 👍

    • @randomgamer19170
      @randomgamer19170 ปีที่แล้ว

      My first racing game was Rad Racer for NES , and yes it’s amazing how far its come

    • @iconofsin4578
      @iconofsin4578 ปีที่แล้ว

      First game i ever played 😭 commodore 64 was so amazing

  • @seth4321
    @seth4321 ปีที่แล้ว +2

    This is the game I’ve been waiting for this year. I can’t wait to get my hands on it. One of my personal criticisms about FM7 was that I thought the environments felt too “sterile.” They didn’t have a lot of detail outside of the race-able area and so I was always reminded that it was only a video game. All of these graphical improvements appear to finally give the sense of driving around a real track with a real audience.
    And the icing on the cake was the talk at the end about the “built not bought” car progression.
    FANTASTIC work DF!!

  • @TVPIVVA
    @TVPIVVA ปีที่แล้ว +46

    Excellent work as always John!

    • @TheProtagonistDies
      @TheProtagonistDies ปีที่แล้ว +1

      how?? all he did was play clips of other people talking.

    • @Kabodanki
      @Kabodanki ปีที่แล้ว +8

      them talking to DF means they care

  • @JN-qj9gf
    @JN-qj9gf ปีที่แล้ว +5

    Looks great. Also impressive how well FM7 holds up.
    I like the change in ethos about car collecting too. I only ever want to drive a small handful of cars in these games, usually stuff I have owned or could imagine owning IRL.

  • @wertywerrtyson5529
    @wertywerrtyson5529 ปีที่แล้ว +8

    Glad to have dynamic time of day and weather. I wonder if they include wind and how that affects the car. IRL you’ll feel strong winds push the car. Also it would be cool if the roads get full of wet leaves that affects the handling and such but I doubt they will have such details.

  • @ehrenloudermilk1053
    @ehrenloudermilk1053 ปีที่แล้ว +1

    The color of the car next to you reflecting off your paint. Perfect

  • @pobbityboppity1110
    @pobbityboppity1110 ปีที่แล้ว +22

    Ah yes the data driven performance testing is great to see as a (non gaming) QA engineer! You need that automation and data to know what the problem is and when you’ve regressed.

  • @Fat-bananas
    @Fat-bananas ปีที่แล้ว +1

    I appreciate the subtle Driveclub music playing in the background :)

  • @poika22
    @poika22 ปีที่แล้ว +5

    I honestly hate this modern graphical trend of "everything is a mirror (and wet)". Have these people never seen a race before? Or a car in general? Cars don't reflect perfect images off one another when driving next to each other. The roofs of cars aren't a mirrored shots of the clouds when you see them from above. Just because it's expensive to render doesn't mean it looks good or realistic.

  • @AndyGilleand
    @AndyGilleand ปีที่แล้ว

    This is a great video. I wish more developers would do interviews like this. I'm not an xbox person but the Forza games definitely interest me. Thankfully I have a decent PC :)

  • @ozzyg82
    @ozzyg82 ปีที่แล้ว +17

    Honestly can’t wait for this game - the last was really cool and immersive.

  • @-JC_Denton-
    @-JC_Denton- ปีที่แล้ว +1

    Driveclub music on the background is a nice hidden poke))
    Still the king of car game visuals.

  • @SpartanCarver
    @SpartanCarver ปีที่แล้ว +6

    Some of the shots are looking borderline photorealistic

  • @-SnowBlade-
    @-SnowBlade- ปีที่แล้ว +20

    Turn10 and Playground are two of the best game developers in the industry when it comes to creating visually stunning games that run smoothly on a machine. Their games are always highly optimized. Even though FH5 is a last-gen game, it is still one of the most optimized games out there, despite having a memory leak issue. It can push a GPU's performance to its limits, which is something that many other games cannot achieve over time.

  • @Rexter2k
    @Rexter2k ปีที่แล้ว +3

    All they are missing now is having the spectators react to the action on track and the weather like Project Gotham Racing 3 and 4.

  • @StreetComp
    @StreetComp ปีที่แล้ว +2

    From my time spent in iRacing I would agree that I focus on one car at a time since you really have to learn it and I bet most people are doing this so smart decision by devs here to notice that and apply it to latest version of FM.

  • @rickysargulesh1053
    @rickysargulesh1053 ปีที่แล้ว +41

    Huge respect to the developers and whole team and the passion for this game. It looks phenomenal for a console game. Can't wait to try it on PC

  • @ChristianHedman
    @ChristianHedman ปีที่แล้ว +4

    Thanks for this. I'm not into these games too much but it's always super interesting to learn more about development. I get the impression that this game will have good performance and cool tech.

  • @NinjaWeedle
    @NinjaWeedle ปีที่แล้ว +51

    the return of 3D crowds is nice. I remember going from forza 4 to 5 and one of the first things I noticed was that the crowds had all gone from 3D people to paper cutouts with the occasional 3D person waving a flag.

    • @miguelroman4294
      @miguelroman4294 ปีที่แล้ว +12

      Xb 360 CPU was very fast for 720p gaming, the slow jag CPU in the xbone was a bad call from MS and the main reason most games ran poor.

    • @Minnevan
      @Minnevan ปีที่แล้ว +3

      @@miguelroman4294the DDR3 ram didn’t help either

    • @gogetaa11
      @gogetaa11 ปีที่แล้ว +1

      ​@@MinnevanThat was probably its biggest weakness.

    • @xXVibrantSnowXx
      @xXVibrantSnowXx ปีที่แล้ว +1

      Crowds pretty useless, 3D or not, it does not affect me or make any difference to the game, cuz i don't pay attention to them

    • @JFinns
      @JFinns ปีที่แล้ว

      Yea both 360 and PS4 suffered from that jaguar CPU debacle. It has been said that the Cell on PS3 was faster. Thankfully newer Ryzens are a turn-around for AMD@@miguelroman4294

  • @thefacts8089
    @thefacts8089 ปีที่แล้ว +17

    It's awesome Digital Foundry has such a close relationship with Microsoft, gaining access to Xbox Studios and special previews of their games and hardware

    • @mrglass7133
      @mrglass7133 ปีที่แล้ว +14

      ​@@Michael-jj8gz
      🧂🧂🧂🧂🧂😂

    • @TheBean87
      @TheBean87 ปีที่แล้ว +17

      @@Michael-jj8gznot to mention that is a lie and you’re just a salty fanboy

    • @amnril
      @amnril ปีที่แล้ว +6

      In fairness, it’s DF’s job and a PR hit for MS…. Friendship has nothing to do with it, it’s just business.

    • @LucDutra92
      @LucDutra92 ปีที่แล้ว +5

      For some, DF is either biased towards Sony or towards MS apparently.

    • @jamesw884
      @jamesw884 ปีที่แล้ว +4

      It's not even about a close relationship, the dev team wanted to talk about the game and what they've done to it and microsoft went ok

  • @Igolorbr
    @Igolorbr ปีที่แล้ว +3

    Microsoft is always open about Forza tech. I remember a similar video about FH5. Great stuff.

  • @ak2112
    @ak2112 ปีที่แล้ว +4

    I know this is a DF video so of course the focus is on the technical aspects but I hope they spent some serious time making the career compelling- something a Forza Motorsports game hasn't been since FM4.

  • @rainey06au
    @rainey06au ปีที่แล้ว +3

    So the game is now out and it looks like its covered in a layer of dust and our avatar needs bifocal glasses to see.. What happened? I went back to Forza Motorsport 7 and its absolutely gorgeous in comparison. Runs better, has better contrast, the environments are highly detailed and interesting, and theres more of them. The only thing that I like from the new game is the 360 degree wheel animations which feel more connected to the road. I drive from the dash in FM7 and it's almost a good enough substitute.

  • @devinforman8213
    @devinforman8213 ปีที่แล้ว +1

    Looking forward to it. Whenever i play a new Forza game i like to load up my Lo-Fi Playlist and just cruise. Its so relaxing.

  • @highlycaffeinated6864
    @highlycaffeinated6864 ปีที่แล้ว +14

    Forza has reached the uncanny valley version of cars for me. There are times that it looks like real cars racing and then others when it just looks like a video game, colors too vibrant and sharp. I think in 10 years we finally reach actual photo realism for racing games.

    • @andytaylor1
      @andytaylor1 ปีที่แล้ว +8

      Yes something weird going on with the lighting of cars here…..everything too shiny and reflecty, race cars just don’t look like that, real life doesn’t look like that. I was quite disappointed in the visuals shown tbh

    • @resetreflectt
      @resetreflectt ปีที่แล้ว +2

      No doubt there's some impressive stuff they've done but I'm glad I'm not the only one that feels it still looks a bit off. Something GT7 has absolutely nailed is the way they handle paint simulation, the way paint reacts to lighting, and the materials in car interiors can look pretty photoreal at times. Forza still misses the mark with these three.

    • @carteljameson8395
      @carteljameson8395 ปีที่แล้ว

      @@resetreflectt This Forza is actually more reminiscent of the original and 360 Forza games. They always had a more gamey bold look to them that made the franchise stand out from Gran Turismo. A bit of that was lost last gen in my opinion.

  • @spartasama3214
    @spartasama3214 ปีที่แล้ว +1

    Thank you for this video. I just love those kinda videos, where you can listen to what the developers of a game can talk about their newest iteration.

  • @speedracer2please
    @speedracer2please ปีที่แล้ว +14

    I'm usually a Horizon guy, but I'd love to see how this looks and runs on my computer! It sounds like they're doing the right thing with raytracing and only using it for its strengths.

  • @cun7us
    @cun7us ปีที่แล้ว +2

    Glad they implemented three different display modes. Performance RT definitely seems like the way to go.

  • @dainco08
    @dainco08 ปีที่แล้ว +4

    23:27 WOW la iluminacion y el detalle de los circuitos es increible!

  • @EmperorOW
    @EmperorOW ปีที่แล้ว

    4:31 The Driveclub theme took me soooo back 😭Lovely coverage!

  • @existentialselkath1264
    @existentialselkath1264 ปีที่แล้ว +25

    Technically it's very impressive but I have a few gripes. Mainly how washed out and flat it looks. The move to realtime GI is going to have it's disadvantages, but colors always look very muted and shadows are far too bright. It's missing a lot of depth.
    The base layer of car paint also looks quite flat, with diffuse GI being basic and metallic paint still using cubemaps with light leakage. The RT reflections on the clearcoat layer also don't reflect the shadow under the car, causing a overly bright fresnel at the bottom of the car.
    Then there's the TAA ghosting. I'm desperately hoping MSAA is still an option on PC because TAA simply doesn't work well with racing games. I understand DF is all about softer images with no aliasing at all, but not everyone shares that preference.
    This is a nitpicky comment but I am genuinely impressed by the game so far

    • @itsmorbtime2536
      @itsmorbtime2536 ปีที่แล้ว +1

      Just use dlss quality the aa is better than any traditional method.Agree with the reflection and washed out picture looks weird hope its just the console version.

    • @nihilityjoey
      @nihilityjoey ปีที่แล้ว +3

      Is everyone on here mental? It's a compressed video, at 1080p.

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว +2

      ​@@itsmorbtime2536Forza horizon 5 has DLAA support and if you can't stand shimmering at all, it's the way to go. But I still use MSAA, it's clarity is objectively the best in motion, that's not up for debate.
      The performance and shimmering foliage makes temporal solutions valid options, but the key word is OPTIONS.

    • @UltraCasualPenguin
      @UltraCasualPenguin ปีที่แล้ว +1

      It will most likely look amazing on OLED with HDR peaking at 4000 nits and inky blacks.

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว +5

      @@nihilityjoey I'm not basing it off the video being blurry. I'm basing it off how TAA looks in horizon 5 and every other racing game ever. The tech at its very foundation has issues with clarity in motion. It's just how it works.
      Ive also watched a lot of the trailers and there are ghosting and trailing artifacts behind the cars at times. That's visible with or without compression because it's not a clarity issue but an actual trail.

  • @YouTubeCensors
    @YouTubeCensors ปีที่แล้ว +2

    Phenomenal stuff. I'm convinced, I'll be back on Forza since I quit after 3.

  • @RiasatSalminSami
    @RiasatSalminSami ปีที่แล้ว +6

    Kinda sucks that MSAA is removed. Even on the YT footage, FM7 footage looks sharper than the new game. The new game does manage to have less aliasing and less shimmering at places but it just looks blurry. I hope the pc version has optional msaa.

    • @deathtrooper2048
      @deathtrooper2048 ปีที่แล้ว +1

      That's cause TAA sucks.

    • @robinvekety4639
      @robinvekety4639 ปีที่แล้ว +2

      Exactly, I hate when I can’t disable it because developers don’t allow it, I hope that won’t be the case here. Else I have to use heavy super resolution to try to mitigate the blurry mess that will tank the performance and still come out less sharp than native image without TAA

  • @69memnon69
    @69memnon69 ปีที่แล้ว +2

    Have always been a forza guy and after I got my ps5 I thought gt7 was underwhelming. That all changed with gt7/VR, I really can’t see how forza is going to pull me back without VR.

  • @MrDaneis
    @MrDaneis ปีที่แล้ว +3

    This is what Grand Turismo needs... a developer that cares about making something fresh and next gen.

    • @bigweedonly
      @bigweedonly ปีที่แล้ว +1

      GT7 looks much better than anything Ive seen from Forza footage so far.

    • @MrDaneis
      @MrDaneis ปีที่แล้ว

      @@bigweedonly you're crazy, I'm a huge gt fan and 7 was a rehash.

  • @Mark-mu4pj
    @Mark-mu4pj ปีที่แล้ว +2

    Thanks DF/T10 for the video, the game is looking 🔥

  • @selnor1983
    @selnor1983 ปีที่แล้ว +13

    Wow. Great video.
    Without a doubt it's the best looking som racer ive ever seen. Really surprised to find out the Series X is doing RT car reflections and RT Ambient Occlusion in 60fps mode.
    No wonder the lighting and ambience look so good.
    The trackside detail as well is literally incredible.

    • @JesusSaves4Ever777
      @JesusSaves4Ever777 ปีที่แล้ว +2

      What is ambient occlusion?? Can you explain please

    • @thecooljohn100
      @thecooljohn100 ปีที่แล้ว

      ⁠@@JesusSaves4Ever777Lol buddy, you could just as easily google it. But I'll bite. Ambient occlusion is the shadowing around an object that helps it look like it belongs in a particular scene. In the case of Forza it is the shadow under the cars that helps ground them to the track and their surroundings. In other games it is shadows under and around objects that help them blend into a scene more realistically, instead of just looking like they are floating in empty space.

    • @TheSparkynuts
      @TheSparkynuts ปีที่แล้ว +1

      ​@@JesusSaves4Ever777pretty much grounds objects in reality by shading them realistically, so they don't look like floating props

  • @DanRichardson
    @DanRichardson ปีที่แล้ว +1

    I hear that Driveclub OST, DF. Don't play with my heart.

  • @omgitsbees
    @omgitsbees ปีที่แล้ว +3

    20 race tracks, upgrade system that removes all player choice, capped frame rate in multiplayer, and cars being brought over from Xbox 360 era were spotted in content creator previews. I love the Forza Motorsport series, I have been playing it since day 1 on original Xbox, but there are some obvious red flags with this title that I am surprised exist at all. :(

    • @felipesantos-er4kk
      @felipesantos-er4kk ปีที่แล้ว

      Poor guy 😂

    • @andreasmoller9798
      @andreasmoller9798 ปีที่แล้ว +1

      I agree this is not good they need to,do,somethimg about the poor models soon

  • @leemaniac9091
    @leemaniac9091 ปีที่แล้ว +1

    This type of video is unique to your channel and I love it

  • @KoeiNL
    @KoeiNL ปีที่แล้ว +5

    More excited for this than I was for Starfield

  • @mjb5384
    @mjb5384 ปีที่แล้ว +1

    Fantastic video, great content as with lots of the DFs videos 👏 watched all and didn't stop. Alll 37mims of interesting details about the game and nice presentation too.

  • @pitgeheimagent5617
    @pitgeheimagent5617 ปีที่แล้ว +4

    Looks amazing. Can't wait to get on the track.

  • @xXLilSmurthXx
    @xXLilSmurthXx ปีที่แล้ว +1

    This was a very interesting watch. Thank you Gents!

  • @EarthIsFlat456
    @EarthIsFlat456 ปีที่แล้ว +15

    Hopefully the game is more than just a graphical showcase. The physics and wheel support need to be good as well.

    • @Frankenslide
      @Frankenslide ปีที่แล้ว +3

      This. The game can look stunningly gorgeous but if I hop in my cockpit with my direct drive wheel and loadcell pedals and the game drives like crap, I’m going right back to gran turismo

    • @EarthIsFlat456
      @EarthIsFlat456 ปีที่แล้ว +2

      @@Frankenslide Yeah, driving is after all the most important thing in a driving game.

    • @rileyvosper411
      @rileyvosper411 ปีที่แล้ว +2

      oh so you've played it?
      If you tweak settings in the game it will probably play and feel similar to gt7 I reckon. main things are turn up road feel, turn down or off wheel damper and use sim steering, other stuff to change too. if you like drifting turn up mechanical trail thing.@@Frankenslide

    • @leonfrancis3418
      @leonfrancis3418 ปีที่แล้ว

      ​@@FrankenslideBecause that's definitely how the majority of players will be playing.

  • @overzu
    @overzu ปีที่แล้ว +2

    I like how they're using driveclub ost for their racing games related videos.

  • @OneLastScholar
    @OneLastScholar ปีที่แล้ว +22

    Game looks insane, can't wait.

  • @DoktorD60
    @DoktorD60 ปีที่แล้ว +1

    Loved that guy talking about AA techniques suggesting anything but MSAA previously was (and in so many games still is) a complete blurry mess, especially in motion. He was careful with his words but it's so obvious what he ment. I could count the games with an ok TAA using fingers on my right hand. I don't know what I would do without DLDSR. This feature only is a good enough reason for me to stay team green. I literally couldn't be playing so many great games because I refuse destroying my eyes staring at a blurred picture. I'm looking at you RDR2, DBD, all new resident evils, war thunder, dying light 2 and pretty much anything I played in the last couple of years. Hats off to developers who know how to set it up right. I'm so glad some developers actually care about rendering a clear and crisp image.

  • @etienneunai
    @etienneunai ปีที่แล้ว +5

    Love the interview videos

  • @Mmmjakis
    @Mmmjakis ปีที่แล้ว

    I love the ethereal music John puts in his videos. Really immerses you

  • @directorjustin
    @directorjustin ปีที่แล้ว +4

    Bold of you to use DriveClub music in a Forza video. Possible DF Retro in the future?

  • @Threefold.
    @Threefold. ปีที่แล้ว +1

    Super awesome video! It was really interesting hearing from the team directly

  • @kwedl
    @kwedl ปีที่แล้ว +18

    I'm glad they finally moved on to volumetric clouds, i hope the Forza Horizon games will do the same. Most other engines/games have moved on to volumetric for a good reason.
    They don't take up nearly as much space, they are 100% customizable/adaptive, can interact with light and weather systems and they don't need a team of people taking hundreds of hours of capture.

    • @UltraCasualPenguin
      @UltraCasualPenguin ปีที่แล้ว +2

      They "stole" it from Playground Games. Forza Horizon 5 was first game that uses Forzatech to have them.

    • @recon1673
      @recon1673 ปีที่แล้ว +10

      ​@@UltraCasualPenguinBoth of them share tech with eachother.

    • @RanielEber
      @RanielEber ปีที่แล้ว

      @@UltraCasualPenguin Horizon 5 still uses the old ForzaTech

    • @Skeames1214
      @Skeames1214 ปีที่แล้ว

      Well you still need a lot of capture, hahaha, but yeah the process is definitely less tedious.

    • @UltraCasualPenguin
      @UltraCasualPenguin ปีที่แล้ว

      @@RanielEber FH5 doesn't use same cloud system that was used in FM7.

  • @CRF250R1521
    @CRF250R1521 ปีที่แล้ว +1

    Pre ordered. This was an amazing video can not wait!!!!!

  • @marcusgabriel7602
    @marcusgabriel7602 ปีที่แล้ว +3

    Right on the 💰 and all the right questions asked👍🏻
    Big 👏 to DF.
    This should be the new standard for all AAA games. Interviews like this one calms the mind👍🏻.
    Again insane production value and hat's of to DF👍🏻

  • @MarioGoatse
    @MarioGoatse ปีที่แล้ว +1

    6:49 That’s definitely Modern Vintage Gamer’s doppelgänger! Very similar looking dudes!

  • @jonathogm
    @jonathogm ปีที่แล้ว +8

    I really hope this game will get a proper HDR implementation. It deserves it!

    • @Phil_529
      @Phil_529 ปีที่แล้ว +10

      It will. Other Forza games have amazing HDR.

  • @GaminylGames
    @GaminylGames ปีที่แล้ว +1

    Fantastic interview! Love these guys.
    2 minutes in i got live service vibes though and 15:15 confirmed it. It sounds like you buy car parts to upgrade your car? Little worried

  • @HaloinfiniteEternal
    @HaloinfiniteEternal ปีที่แล้ว +3

    120fps mode should’ve been included on Xbox Series X as capping it to 60fps is ridiculous when the system can easily run 120fps without the on track ray tracing………
    I don’t care about ray tracing on track and would much rather have 120fps as the driving is so much more immersive, and the super low input lag is worth lower visual fidelity and having 3 modes without 120fps is not a good decision
    Gran Turismo has a nice 120fps mode on PlayStation 5 and Forza shouldn’t be lacking that mode as a flagship Xbox Series X Racing Game

  • @boogerpicker8104
    @boogerpicker8104 ปีที่แล้ว +1

    Man now I’m hyped. Especially there at the end.

  • @af4396
    @af4396 ปีที่แล้ว +10

    If their mission was to make a clean, noise and artifact "free" image, they succeeded. But, I am disappointed that the focus wasn't on more photorealism. For example, it appears that in none of the footage, that headlights actually cast shadows from other cars or physical objects. The headlights also don't light up the underside of the cars on the rear, as that "shadow field" seems to be there all the time, regardless of changing lighting. Forza Horizon 4 actually had this shadow casting on quality setting, and on PC it had it affecting other objects too (like roadside fences).
    This is where I hate 4K and I hate Raytracing. They are so prioritized over physics and other much more impactful graphical features. This is why I'm glad Starfield went the way it did. The physics simulation and light simulation in that game is absolutely beautiful, without any gimmicks.

    • @andytaylor1
      @andytaylor1 ปีที่แล้ว +3

      Yup something really off about a lot of that footage

    • @AimingAtYou
      @AimingAtYou ปีที่แล้ว +1

      I agree about RT, not 4k thought. Soft images is the worst imo. Mjch rather see other things sacrifised than image sharpness. Nothing has a greater impact on image quality than a blury image.
      Also, funny you mentioned Starfield's lights, cause within the first 2 min of gameplay the one thing that bothered me was that npc's light didn't cast a shadow from the player - only ither npcs. Really bothered me for some reason :p

    • @boomerthedingo2196
      @boomerthedingo2196 ปีที่แล้ว +2

      RT literally looks LOADS better in every scenario

    • @LordCohliani
      @LordCohliani ปีที่แล้ว +3

      @@andytaylor1 yeah it looks very "low budget" in that sense. Like an indie Unity game.

    • @TheJakeMG
      @TheJakeMG ปีที่แล้ว +1

      Thank you. I hope the actual tech breakdown of the game doesn't ignore the cars missing shadows and GI issues. It's hard to hear what they're saying and take it seriously over this weird looking footage. The game has looked this way all year. 2022's demo looked amazing.

  • @DickVanPaiton
    @DickVanPaiton ปีที่แล้ว

    Sharing that much information in such an open way. Respect!

  • @gyroCX
    @gyroCX ปีที่แล้ว +2

    Lookingbforward to playing it on PC. Also I can hear the Driveclub music in the background. I miss that game.

  • @InFernoSlays
    @InFernoSlays ปีที่แล้ว +1

    FINALLY SOMEONE GIVING THE OPTION OF HIGH GRAPHICS + GOOD FRAMERATE! Not everyone wants 4k. Props for that!

    • @FullNietzsche
      @FullNietzsche ปีที่แล้ว

      Framerate is locked at 60 online because of Forza's broken engine where physics are tied to framerate.

  • @MacMyver
    @MacMyver ปีที่แล้ว +3

    Man rip MSAA. Still the King of AA for me

  • @skatecar1596
    @skatecar1596 ปีที่แล้ว +1

    As someone who loves Horizon but isn't much of a racing fan, this is brilliant and only makes me more ridiculously hyped for Fable

  • @paullucci
    @paullucci ปีที่แล้ว +3

    As a person who has spent a ton of time around performance Subarus, the paint texture @27:39 on the bumper of the S209 kind of blew my mind. Very accurate.

  • @StreetRacingLifeStyle
    @StreetRacingLifeStyle ปีที่แล้ว

    This is how all deep dive/Behind the scene videos should be awesome video! I was very unenthused by Turn 10s version of behind the scenes when all they said was built from the ground up!
    This video proves things are built from the ground up! The other video was easy to make a mockery of!

  • @CDNChaoZ
    @CDNChaoZ ปีที่แล้ว +3

    Am I the only one not that impressed with the graphics? I'm sure there's many more polygons and raytracing, but overall it's still very plastic cars running on very sterile tracks. There's no sense of speed (which I still give the medal to Need for Speed Shift 2). Look at the headlights of the cars as they drive around at night or during dusk: it looks like we're back to Xbox 360 years. Stop trying to pump pure resolution when it would be far more beneficial to make racing more lifelike. Put more variation in on the track texture! Why is every track freshly paved? Needs more dust and debris! Racing cars gets dirty, even when not going offroad.