Corsair Voidscarred Kill Team

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 40

  • @richardlamb7791
    @richardlamb7791 2 ปีที่แล้ว +31

    I don’t know why but I could stop laughing at the phrase “you have no idea what you are going to do with this bird” just the image of the elder staring at the bird thinking well here goes

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +1

      Bird does what bird wants, not even the Eldar can exert control 🤣

  • @steppenworf121
    @steppenworf121 2 ปีที่แล้ว +8

    “I have no idea what to do with this bird” - Kurnite Hunter, trying to make conversation

  • @xambler2
    @xambler2 2 ปีที่แล้ว +21

    The shade runner has flying. You can move through engagement range with fly

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว

      It moves as if they're not there which isn't the same. As I said, needs an FAQ to be clear. RAI sure, RAW no clear evidence

    • @xambler2
      @xambler2 2 ปีที่แล้ว +11

      @@CanYouRollaCrit Flying wording: "it can move around, across and over other operatives (and their bases) as if they were not there". Engagement range is defined in the rules as: "operatives are within each other's engagement range if one of them is Visible to and within [1"] of the other". Moving as if the models aren't there doesn't mean they aren't actually there, and obviously your model moves through the path of its movement. So at a point in your model with fly's move where they move through another models engagement range as if that model wasn't there, they still moved within that models engagement range.

    • @scelonferdi
      @scelonferdi 2 ปีที่แล้ว +1

      @@xambler2 Excalty. The intend is clearly zipping past/ an enemy and hitting the in the process w/o getting any type of retaliation. The cool thing is that you can do that, throw a knife and reposition whilst being on conceal. That's a good amount of damage from relative imperviousness, especially when zipping onto a vantage point in the process.

  • @Jonesio25
    @Jonesio25 2 ปีที่แล้ว +2

    Great vid- i'm just getting into kill team and really appreicate the breakdown of these guys!

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +1

      No worries, happy to be of help (:

  • @supercowopp
    @supercowopp 2 ปีที่แล้ว +6

    Really liked this video for an overview of the Corsairs.
    At the end of the video you said they are balanced but throughout the video it felt 4/5 things were "yeahhh this isn't very good". lol.

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +3

      Glad you liked it, yeah it's just my super competitive side confusingly coming thorough 😅😂

  • @benhowarth1425
    @benhowarth1425 2 ปีที่แล้ว +3

    Aeldari Agility is probably going to be a TP ! autotake. It gives each operative the OPTION to take an extra triangle of movement on move or dash if they dont fight or shoot. From conceal, that's an extra 2" each turn 1 for anyone in conceal.

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +2

      Kinda, it's situationally powerful but can leave you too close to the opponent. Would probably never use it against melee teams

  • @scelonferdi
    @scelonferdi 2 ปีที่แล้ว +4

    On the too balanced thing: Isn't that better than any alternative? Imho with every new thing in a balancing environment you should always aim for the existing average, not the top. Else you just get the power spiral plaguing GW games since ever. Also underpowered is always better than overpowered is always better overall, as the latter kind of invlidates everything else whilst the former just hamperes itself. Also reponding to teams being too powerful with similarly broken stuff is just repeating the same mistake.

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +1

      Oh I get that it's just the only main complaint I have really based on the untouched (mostly) power of previous teams. It's a good thing but yeah

  • @Turk3YbAstEr
    @Turk3YbAstEr 2 ปีที่แล้ว

    Giving the felarch a rifle and/or swapping the bird guy for a warrior with a rifle would boost the ranged shooting output of this team a noticable amount, and both can move, shoot, then dash back to cover.

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว

      Yeah but I wouldn't take those options against Kommandos

  • @TheFilescraps
    @TheFilescraps 2 ปีที่แล้ว

    regarding token sizes for tac ops that you asked.
    Last page of the core rule book:
    "Tac Ops Tokens
    These tokens are used for your Tac Ops that require the placement of tokens"

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว

      Yeah I felt it would be those, just weird not to mention them in the rules

  • @bartswitalski
    @bartswitalski 2 ปีที่แล้ว +1

    The shade runner has flying.

  • @theradddragon9362
    @theradddragon9362 2 ปีที่แล้ว +4

    8 operatives? Isn’t it the leader and 8? So 9?

  • @tyreselewislewis6863
    @tyreselewislewis6863 2 ปีที่แล้ว

    You can still dash and shoot heavy weapons, so you do still get some mobility with the heavy weapons

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว

      Yeah but it's still severely limited. The shuriken cannon should have allowed more mobility for what it does

  • @majortom7186
    @majortom7186 2 ปีที่แล้ว +1

    You still get to use Bladed Stance if you attack first. In that case you parry one of your opponent's hits, then either attack, or parry a second hit. You have a decent chance of having knocked off all your opponent's hits at that point, letting you just strike with impunity for the rest of your hits.

    • @originalusernameoftheyear6500
      @originalusernameoftheyear6500 2 ปีที่แล้ว

      I haven't actually played kill team but wanting to get into it. In melee combat isn't there and attacker and defender (with that specific wording)? If so wouldn't that mean that Blade stance can only be used when an enemy operative initiated that attack?

    • @majortom7186
      @majortom7186 2 ปีที่แล้ว +2

      @@originalusernameoftheyear6500 the wording of Bladed Stance is, “before the attacker,” so it doesn’t matter who the attacker is, just that there is one.

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +3

      I don't think that's their intention tbh. I can see where you're coming from via RAW but I'd expect the devs to go the other way in a FAQ

    • @majortom7186
      @majortom7186 2 ปีที่แล้ว +2

      @@CanYouRollaCrit it’s the same wording as the Locus for Wyrmblade. I’d be shocked if they nerfed it for Corsairs having passed up on doing so for them.

    • @celebrirtyelcarah431
      @celebrirtyelcarah431 2 ปีที่แล้ว

      "In the fight sequence, the player controlling the active operative is the attacker. The player controlling the target operative is the defender."
      I don't think your interpretation is correct with this sentence in mind

  • @andrealispi6862
    @andrealispi6862 2 ปีที่แล้ว

    can the shade runner use the hit on the run action twice in the same turn?

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +1

      Nope, you can't do the same action more than once unless you have a rule that specifically allows you to

  • @jakubburzynski4497
    @jakubburzynski4497 2 ปีที่แล้ว

    So you think this KT can do good in tournaments?

    • @CanYouRollaCrit
      @CanYouRollaCrit  2 ปีที่แล้ว +1

      Yeah but also helped by good terrain setups and missions