their mf fake heavy into storming tap always fucking gets me and especially once i fight varying heroes with different playstyles. Honestly as a lawbringer main we all know we are masters of parrying>punishing but somehow when i fight them i forget my chains and how to attack lol
Skaegor also uploaded a video to OOS punishes for all heroes just today. Do you know the guy? Just popped up in my recommended someday and seems to make somewhat similar content to yours (I think), meaning punoshes etc.
Out of all 29 characters in the roster which heroes need the most updating. Personally I believe the biggest people are Jorm, Nuxia, and conq. But also some quality of life changes for heroes like Valk, and Shaolin. Don’t want to tell you to make a video, but you’re very respected in the FH community and I want to know how you change them. If you could. Anyway thanks for showing me how to delete an enemies health bar with raider.
yeah conq is very weak rn but still scary if you go up against one that knows how to punish. Also, idk if its just me but to me it seems like valks arent used very often anymore? I used her and most players were not used to her sweep and bashes only after playing with me consecutively did they learn. Im asking this since im a returning player and it is very easy for me to get kills with valk (1-40 reps seem to be easily killed)
@@hasyy151 you are kinda right. Valk is easy reads in higher reps, but I remember playing around rep 28 and being unstoppable. Also I forgot about highlander and lawbringer.
Good video freeze I would like to add that if you want an execution from a OOS parry, you need to do a dodge storming tap ( preferably forward dodge) then wait till you back to neutral then do a zone. I use this all the time
@@TaskForce-ql3bx for some reason the higher rep i reach on old gen consoles the more people play weaker heroes and the less they lightspam. Wich is really good when im triyng to have fun with random heroes
I just wish all characters were more fun to play like the recent ones. It really feels like they're not just competitively strong, they're actually enjoyable lately.
I think the vikings faction is my least played, but now that i've played raider i think they might be a new main, very nicely designed hero esp in duels
Altho im something of a "i like to play the bad heroes" type, it does male me happy that Raider is a good hero now... poor guy sat in low tier for what it felt like eternity snd despite all of that i still have fond memories trying to male him work... i miss those times!
Freeze - if you could make a video on dodge recoveries, it would be greatly appreciated. I don't main any particular assassin so I often get confused what options are available switching from heroes like PK to Zhanhu to Shaman to Berserker.
Why does the zone beat gb spam unlike normal heavies? Does it have a less than 400 ms startup? I figured it had 400 ms gb vuln just like everything else :o
Does Raider need a slight damage nerf? His damage feels slightly overtuned, getting deleted in what feels like 3 heavies is something I haven’t experienced since before CCU
Absolutely It's not balanced to have your health fully deleted because you made a single mistake while all the other characters have to work three times as hard to get the same result
Raiders *wince* storming tap really doesn't need to be enhanced. Especially since it's considered a chain starter now. It means that there is no passive way to deal with his unstoppable chain pressure. Parry it? Oh shit you just got gb'd and kneed into the wall. Now your stam is completely gone and you may as well just d/c now because there's no way you're beating raider and his 38 damage combo zone. If you were able to block it you could actually stop raider without having to commit to parrying the soft feint.
Man, so nice to see raider at the top again, will always love this hero. Damage on the combo zone is a bit high tho, thats the ONLY thing I would change, pls goobisoft dont delete the hero just cuz people are complaining again
@Nygheerious Lyewkeemious So, you're saying that it's a problem because it works? Wtf. You're suposed to be afraid of it and make a read, not react. If you could easilly react to it, the move would be trash. The only problem is that the damage is way overtuned, 38 is waaaay too much. And the fact that you say Cent's one is fine because it's really slow just shows that you want easy fights and be able to counter everything easilly. Learn the defensive options your character has.
@Fae So you say because you have to make a read it is broken. Git gud. Simple. FH is not a reacting game rather a guessing game like a true fighting game. Cry more.
@Fae Nope. You make a read that he's gonna commit or GB. Simple. If you make a read that he's gonna GB you throw a light, GB bounces off. If you make a wrong read you eat the UB. If you make a read that he's gonna commit you parry. If you make a wrong read you get guardbroken and you eat a heavy. Softfeint to GB essentially has no difference then a hardfeint to GB aside from the fact that it costs less stamina to perform. So you crying about this means that "All UBs in this game are able to be feinted into a GB. Fuck that. I see red I parry." Even if they took away the ability to softfeint to GB you would still get fucked with this mindset because you would still get GBd. The end. Now either adapt. Or leave the game. Or keep coping against Raiders.
Idk if this is going to work on top level players but i tend to knee into zone but soft feint gb into another wall splat, you only need to catch someone once to completely drain their stam and itll scare them for the rest of the match
@@hasyy151 well, its just a mixup with extreme hit advantage really. Its a 50/50 anyway whether you let it go or feint it and even though you could confirm a light anyway, for the sake of keeping up the mixup mindgame, you could softfeint tap them. Its not going to reward you with more damage but itll only maintain the mental aspect of the mixup
I'm going say I do love this Raider, more so then when he got reworked the first time. Even better he is a top level pick in comp it about time he get his day. I only wish the people who bitch about him just learn to adopt and not act like they did with the first rework. Nothing worse when a good hero get ruined by very low IQ people crying for nerfs.
His damage is ridiculous, Jorm has to work all his life to get his hammer slam while Raider can do the same amount of damage by pressing zone twice and is a 33/33/33
@@voltscreamratty Yeah, you're right now that I think about it. Cent is a better comparison as his Knockdowned leap stab for some reason does less than Raiders Zone.
great video freeze. i think this show how optimao punish on raider do a lot of dmg the zone finsher for 38 looks like is too much to be honest, 65 dmg from a combo feels like against the spirit of the CCU to be honest
Well, we could all agree that dmg on Raider could use a nerf, but damn he is just fun. Pure fun! :D All I could ask more is for some fix to his animations (some look so odd) and enhanced light starters.
@@Rif_Tv_Gaming Wow imagine letting heroes be viable and powerful instead of trying to drag them down to your rock bottom skill bracket. Keep demanding crutches. Anyone who's simply good will just sweep them off under your arms and kick you on the ground. No amount of nerfs to no amount of heroes will make you any better. "sorry its just the truth🤷♂️"
He's better than he used to be, more viable, but nowhere near the Meta. There's no comparison between a hero that has no undodgable, no dodge heavy, no crushing counter, no all guard, no charged heavy, no all catcher and no superior lights and Shitokiri that can end you by pressing number 4. Raider suffers against every dOdGe HeBi and Bash hero, simply because they can avoid his every attack. Forcing raider to fight defensively and turtle. Aramusa still has a Zone OS, if he inputs zone when you use unblockable mixup, his zone will hit you before your zone or your GB comes out, making unblockable mixup completely useless against anyone with a fast zone attack (basically every Spamurai). His damage is good. That's about it. How often you'll get to see those numbers is a different case. Against Kensei, you'll never enter a combo or a mixup. You'll have to wait for him to MONKE and parry. That's all you can do because you don't have an undodgable.
you could close your eyes playing raider and get to gm he has one sided match ups against every hero other than ara and shug and is currently the very top of s tier if thats not meta i dont know what you think is.
I really like raider but honestly he's just impossible to play against. On console only hitokiri Roach and broken Kyoshin can stand a chance against his terror
"Delete anyone's health in these 3 easy steps"
Aint that the truth, still wating for a damage nerf on the zone nerf in general.
their mf fake heavy into storming tap always fucking gets me and especially once i fight varying heroes with different playstyles. Honestly as a lawbringer main we all know we are masters of parrying>punishing but somehow when i fight them i forget my chains and how to attack lol
@@motivatedguy4102 7 neutral unblocks are balanced -Ubisoft
Skaegor also uploaded a video to OOS punishes for all heroes just today. Do you know the guy? Just popped up in my recommended someday and seems to make somewhat similar content to yours (I think), meaning punoshes etc.
Out of all 29 characters in the roster which heroes need the most updating. Personally I believe the biggest people are Jorm, Nuxia, and conq. But also some quality of life changes for heroes like Valk, and Shaolin. Don’t want to tell you to make a video, but you’re very respected in the FH community and I want to know how you change them. If you could. Anyway thanks for showing me how to delete an enemies health bar with raider.
yeah conq is very weak rn but still scary if you go up against one that knows how to punish. Also, idk if its just me but to me it seems like valks arent used very often anymore? I used her and most players were not used to her sweep and bashes only after playing with me consecutively did they learn. Im asking this since im a returning player and it is very easy for me to get kills with valk (1-40 reps seem to be easily killed)
Highlander.
@@SoI_Badguy feel like HL just needs a Heavy from GB and his kick/grab improved a little bit.
@@hasyy151 you are kinda right. Valk is easy reads in higher reps, but I remember playing around rep 28 and being unstoppable. Also I forgot about highlander and lawbringer.
@@TaskForce-ql3bx also fix the fucking animations. Whoever approved that shit should have been fired.
Good video freeze I would like to add that if you want an execution from a OOS parry, you need to do a dodge storming tap ( preferably forward dodge) then wait till you back to neutral then do a zone. I use this all the time
"I'ma just light"
each time i see a raider im fucking traumatised
Bruh console feels this still, tho next gen fixes this but they rare
@@TaskForce-ql3bx for some reason the higher rep i reach on old gen consoles the more people play weaker heroes and the less they lightspam. Wich is really good when im triyng to have fun with random heroes
I just wish all characters were more fun to play like the recent ones. It really feels like they're not just competitively strong, they're actually enjoyable lately.
Not for the people playing against them. Orochi and Raider are literally antifun characters
@@kane4ik raider is fun for me :^)
@@kane4ik I love fighting them all you have to do is know how to counter them which is easy especially orochi
I die to him a lot, but I very happy that raider can finally use his zone without going into cardiac arrest now.
Now raider can chain and feint one in another too much unblocables, making It impossible to survive against him in ganking situations
@@massimilianomessina5228 tbh ur not really supposed to survive being ganked, only to prolong ur death (except u antigank)
Great coverage on this, brother! Appreciate you!
I think the vikings faction is my least played, but now that i've played raider i think they might be a new main, very nicely designed hero esp in duels
Altho im something of a "i like to play the bad heroes" type, it does male me happy that Raider is a good hero now... poor guy sat in low tier for what it felt like eternity snd despite all of that i still have fond memories trying to male him work... i miss those times!
Low tier !? Definitely not More like low mid
@@des6801 sure...
This was exactly what i needed after returning to For Honor! Thx dude!
Freeze - if you could make a video on dodge recoveries, it would be greatly appreciated. I don't main any particular assassin so I often get confused what options are available switching from heroes like PK to Zhanhu to Shaman to Berserker.
This video is great, but i didn't find info anywhere on lb, can you any hints where casn i search it?
Funny 38dmg unblockable
Mained raider since i started playing around y1 season 5, very happy to see him get his due respect
Doesn't he get forward dodge light on heavy Parry for 15 damage?
sadly no. Its 533 move locked behind 200ms of dodge, making it a 733ms move. max you get from heavy parry is 600ms moves
@@AchPhoenix thx for the info man
Why does the zone beat gb spam unlike normal heavies? Does it have a less than 400 ms startup? I figured it had 400 ms gb vuln just like everything else :o
Does Raider need a slight damage nerf? His damage feels slightly overtuned, getting deleted in what feels like 3 heavies is something I haven’t experienced since before CCU
yes
Honestly nah.
@@ethanhalsey3630 38 dmg combo zone with 30 dmg hyperarmor heavies, I think its a tad too much
Absolutely
It's not balanced to have your health fully deleted because you made a single mistake while all the other characters have to work three times as hard to get the same result
@@HighDarkDragon most characters don't even have the Stam to do that
It's funny that even though he's better, that didn't make most of the players any better.
Raiders *wince* storming tap really doesn't need to be enhanced. Especially since it's considered a chain starter now. It means that there is no passive way to deal with his unstoppable chain pressure. Parry it? Oh shit you just got gb'd and kneed into the wall. Now your stam is completely gone and you may as well just d/c now because there's no way you're beating raider and his 38 damage combo zone. If you were able to block it you could actually stop raider without having to commit to parrying the soft feint.
I just watched your 4 year old video on raider yesterday, what a funny
10/10 transition to add
Man, so nice to see raider at the top again, will always love this hero.
Damage on the combo zone is a bit high tho, thats the ONLY thing I would change, pls goobisoft dont delete the hero just cuz people are complaining again
@Nygheerious Lyewkeemious how is soft feint into gb a bad thing? And lower stamina costs are always good so the game doesnt become a stare fest
@Nygheerious Lyewkeemious How is the softfeint a problem?
@Nygheerious Lyewkeemious So, you're saying that it's a problem because it works? Wtf. You're suposed to be afraid of it and make a read, not react. If you could easilly react to it, the move would be trash. The only problem is that the damage is way overtuned, 38 is waaaay too much. And the fact that you say Cent's one is fine because it's really slow just shows that you want easy fights and be able to counter everything easilly. Learn the defensive options your character has.
@Fae So you say because you have to make a read it is broken. Git gud. Simple. FH is not a reacting game rather a guessing game like a true fighting game. Cry more.
@Fae Nope. You make a read that he's gonna commit or GB. Simple.
If you make a read that he's gonna GB you throw a light, GB bounces off. If you make a wrong read you eat the UB.
If you make a read that he's gonna commit you parry. If you make a wrong read you get guardbroken and you eat a heavy.
Softfeint to GB essentially has no difference then a hardfeint to GB aside from the fact that it costs less stamina to perform.
So you crying about this means that "All UBs in this game are able to be feinted into a GB. Fuck that. I see red I parry."
Even if they took away the ability to softfeint to GB you would still get fucked with this mindset because you would still get GBd.
The end.
Now either adapt. Or leave the game. Or keep coping against Raiders.
Idk if this is going to work on top level players but i tend to knee into zone but soft feint gb into another wall splat, you only need to catch someone once to completely drain their stam and itll scare them for the rest of the match
it may work 1-2 times but most of higher level players quickly adapt to your playstyle and can punish you for it
@@hasyy151 well, its just a mixup with extreme hit advantage really. Its a 50/50 anyway whether you let it go or feint it and even though you could confirm a light anyway, for the sake of keeping up the mixup mindgame, you could softfeint tap them. Its not going to reward you with more damage but itll only maintain the mental aspect of the mixup
Why can he Stampede Charge while oos???
Because its a throw
@@sunset4079 but he can still kick you
@@choso2638 yeah because it's still seen as his throw and not as the ool stamped charge
@@sunset4079 yes, i know, but it doesnt make sense, since that throw drain stamina and does 15 damage, they should change it
@@choso2638 8 dmg i think
freeze is the goat
Guys I think raider needs a buff
You madlad
Fr fr buff radur🙏🙏
No cap
That thumbnail funny 😆
Raider doesn’t need a tutorial because He doesn’t need a brain to be played
I'm going say I do love this Raider, more so then when he got reworked the first time. Even better he is a top level pick in comp it about time he get his day. I only wish the people who bitch about him just learn to adopt and not act like they did with the first rework. Nothing worse when a good hero get ruined by very low IQ people crying for nerfs.
Tbf his damage is a bit ridiculous atm. His zone does more damage than a shaman bite and jorm slam
He definitely need a damage nerf
His damage is ridiculous, Jorm has to work all his life to get his hammer slam while Raider can do the same amount of damage by pressing zone twice and is a 33/33/33
@@natethefox1921 I feel like that's more indicative of how terrible Jorm is than anything tbh.
@@voltscreamratty Yeah, you're right now that I think about it. Cent is a better comparison as his Knockdowned leap stab for some reason does less than Raiders Zone.
We're going back to pre-CCU levels of damage, lol
thank you
another 10-minute video. big suprise.
the cut-off is 8 minutes you cretin
Finally lawbringer has lost his right to brag about his now not so unique double heavy punish from OoS-throw
great video freeze.
i think this show how optimao punish on raider do a lot of dmg
the zone finsher for 38 looks like is too much to be honest, 65 dmg from a combo feels like against the spirit of the CCU to be honest
Praying we get a ccu 2 that nerfs damage and fixes feats🙏🙏🙏
I’m
With you brother ban smoke bomb
nice
he's fuckin cheese now tho
Seems like everyone is getting hyper armor
.
nerf this abomination
Well, we could all agree that dmg on Raider could use a nerf, but damn he is just fun. Pure fun! :D
All I could ask more is for some fix to his animations (some look so odd) and enhanced light starters.
Enhannced lights? You can give him a gauss rifle as well :-D
@@Saskamon HELL YEAH
Waiting for the redditors to leave angry comments
@@recondite-raven7606 Is this some meme? Because reddit doesn't share Freeze's opinion AT ALL.
@@recondite-raven7606 a majority of reddit hates freeze🤣
@@recondite-raven7606 that makes him an active reddit user, not "Ultimate redditor", which would mean something else entirely.
I honestly don't mind new raider too much much 38 on his zone is way too much. Shaman's bite does 35 and jorm's slam does equal
Pk gb does somewhere between 35 and 38 unless they changed it
Trash hero now like orochi.👎
ok redditor
@@serefsevik8368 sorry its just the truth🤷♂️
@@Rif_Tv_Gaming Wow imagine letting heroes be viable and powerful instead of trying to drag them down to your rock bottom skill bracket.
Keep demanding crutches. Anyone who's simply good will just sweep them off under your arms and kick you on the ground. No amount of nerfs to no amount of heroes will make you any better. "sorry its just the truth🤷♂️"
@@serefsevik8368 im pretty sure he was joking my guy
@@lostvortex839 I'm pretty sure he was not my guy.
He had 100 ways and 100 different chances to state sarcasm and he didn't.
He's better than he used to be, more viable, but nowhere near the Meta.
There's no comparison between a hero that has no undodgable, no dodge heavy, no crushing counter, no all guard, no charged heavy, no all catcher and no superior lights and Shitokiri that can end you by pressing number 4.
Raider suffers against every dOdGe HeBi and Bash hero, simply because they can avoid his every attack. Forcing raider to fight defensively and turtle.
Aramusa still has a Zone OS, if he inputs zone when you use unblockable mixup, his zone will hit you before your zone or your GB comes out, making unblockable mixup completely useless against anyone with a fast zone attack (basically every Spamurai).
His damage is good.
That's about it.
How often you'll get to see those numbers is a different case. Against Kensei, you'll never enter a combo or a mixup. You'll have to wait for him to MONKE and parry. That's all you can do because you don't have an undodgable.
You should change game asap if you struggle so much using Raider
@@elhoim_3 nowhere near meta and yet he is S tier in both dominion and duels.
@@noth1ingoriginal535 I know, I made a mistake translating in Eng
you could close your eyes playing raider and get to gm he has one sided match ups against every hero other than ara and shug and is currently the very top of s tier if thats not meta i dont know what you think is.
@@noth1ingoriginal535 he's not. Barely A tier, depending on the opponent.
Try being S tier against Shugoki or Shitokiri.
I really like raider but honestly he's just impossible to play against. On console only hitokiri Roach and broken Kyoshin can stand a chance against his terror