Monster Hunter Rise Sunbreak | Anomaly Investigations Guide | Qurious Crafting Guide & Tips
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- เผยแพร่เมื่อ 11 ก.ย. 2024
- I've been pretty busy running Anomaly Investigations in Monster Hunter Rise Sunbreak just so I could bring you this guide. (and because I wanted to as well, lol).
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I killed 100 Investigation Great Baggis. It was fun. Now I am the Greatest of Baggi.
Supreme Baggi
Must come with a fair bit of emotional baggage
Bro i love the smaller monsters too. Great izuchi is deadass one of my fav fights.
The investigation cap in TU1 is 100. You will unlock normal A5 anomaly investigations at 81. You can also get elders and apex rathian as secondary targets in investigations starting at level 81+. You can also get an achievement/award if you beat a level 100 investigation.
In the 2nd insurance the limit will be 140
I got Apex Arzuros as secondary by level 61 actually
Also the most effective way of framing XP for the research level is investigations with multi monsters or limited time quest or limited faints less than 3 or of you have 1 mix with any of those your golden
It’s 51 not 81. As soon as it clicked over 51, I started seeing Rathalos/Mitzutsune/Zinogre/Astalos… which are all A5.
Ive definitely seen elders way sooner than 81+, i guess 51/61+ or sth. cant quite remember when i first got the quest.
Was Chameleos + anomaly something.
Armors have "budgets" of 10-20 points with higher rarity having less points. +1 skills cost 3-15 points and 6%-1.6% chance to roll. For example ice attack is 3pts 6% chance to roll, Wex is 15pts 1.6% chance (to clarity 6% is the chance for a 3pt skill not specifically ice attack). Getting -1 skill will add 10pts to your budget or -def adds 3 or 5pts so 10 budget armor can still afford 1 Wex if you lose defense or another skill.
You're effectively limited to 1 or 2 15 cost skills, but you could theoretically get quite a few low cost skills. I've personally not seen multiples of one skill roll (like +2 ice attack) but it may be possible. Overall you won't be getting any crazy AB3, Wex2 rolls or anything, but you can get some nice utility/comfort rolls so I'd aim for those and use armor/decos for the meta damage skills.
for everyone interested to see details - check out www.youtube.com/ watch?v=tyeoOUV6GbI , very good video explanation of the system with examples to illustrate
You can roll multiple points of a skill. But it's quite rare. In terms of weighting, it seems like you'll most likely get one skill, you're less likely to get two skills, and you're least likely to get multiple points of a skill.
Similar thing is going on with deco slots. You'll most likely fill out an empty deco slot, you're least likely to improve an existing slot. I have no idea how it decides which slots to improve though. It's not always the first available one. I've had a 3 1 0 become a 3 2 1. It's either randomly rolled each time or it prefers lower level slots first.
These are observations from spending 2 hours just sitting in the menu rolling augments.
do you happen to know how deco tier upgrades work?
Can a tier 2 deco slot on a tier 8 Armor become a tier 4 deco slot thru qurio armor crafting?
Can a tier 3 deco slot on tier 9 Armor become a tier 4?
@@WhirlwindHeatAndFlash Yes, decos are upgraded by 1 stage for 6pts (up to 3 which costs 18pts) in order from empty slots then the highest level until it's a level 4. E.g. a 2-0-0 would upgrade to 2-1-0, then 2-1-1, then 3-1-1 so you'd only really be gaining a couple 1 slots for most of a low rarity budget and high rarity budget would need to lose a skill to afford it. 3-3-0 could become 3-3-1, 4-3-1, 4-4-1 which is much better for that cost. 1-1-1 is a good one too since you could easily get +1 skill plus a single slot upgrade (6 pts) to 2-1-1.
@@bdhdr4226 That is incredibly helpful information - thank you so much!
Always select the monster first when searching for join requests. If you select the level first and then the target, it will reset the level to the minimum of that monster, so select target first, then minimum level.
Ye its super asinine
if you don't find anything, it will also reset both the monster and the level. what a pain.
@@steffenaltmeier6602 I know, there's no way to quickly use the same search again. They should really improve at least that.
I think it speaks to how severely undercooked Apex monsters were that the best application anyone at Capcom could think of for them in G-rank was as a combat hazard. Like, that's all they are, they sometimes appear as an objective in a quest when you're trying to do something else.
I've always called him Bagelgoose
I call him B-52 and Best Boy.
I read that and the only thing I can imagine is a good with a bagel around it's neck with the theme going lol
Are you me?
thanks to Punk Duck i call him Bazinga Goose
I call him “Bazelboy” 😂
Great video, as always. Good point about an annoying monster for one hunter might be fun for another. Your example of an annoying monster - basarios - is one of my favorites. As a light bowgunner, I love fighting him. He is so big and slow. He is easy to hit, and with the mobility of a light bowgunner, easy to dodge. He is also huge, so pierce ammo always hits many times. The annoying monster for me is Nargacuga. He is so fast, I often to stop shooting so often to dodge and have to be very careful about when I reload. He also hits often, and with the increased damage of light bowgun hunters, that makes him very dangerous.
This helped me and my hunting buddy so much! Thank you ruri, hope to hear more about it on the podcast!
Thanks for the guide man. I just unlocked this (bought game on sale on switch with my brother) and we have enjoyed it so much. But the game does not explain this game mode very well lol
I just see the qurious armour skills as a bonus, the chances of getting specific skills is so tiny it would drive me insane going for them! I personally prefer the decoration slot upgrades, got my gold rath chest piece upgrade to a 4-2-1 slot which I pretty sweet
Lol the slot upgrades are kinda broken yet double edged... I got my silver rath chest to 4-4-4 (gain 4 deco slots) while only lose 1 lv of fire attack. Then I also gotten but didnt apply a 4-3-1 (gain 6 deco slots) ingot greaves but loses 2 lvs of crit eye which I don't think it's worth it.
Rurikhan if you don't already know than it NEEDS to be brought to your attention that the new Sneak Attack skill from Lucent Nargacuga WORKS ON SHELLING DAMAGE it is juicy!
Without RNG , people would quickly min/max best builds for everything, making end game too short.
Some RNG is what makes it work, Ruri.
I agree i really shake my head over how some people are failing to see this. Its incentive to keep playing if you max everytbing you're gonna get bored so fast as there is nothing to do, no goal. Some RNG is good and quite frankly has an addictive aspect
Or people would play for fun. Rerolling through a menu for hours and hours isn't fun. The rng needs toning down.
@@CensorShtTube If you're playing for fun / casually then even moreso you wouldnt care about rng..... your point is flawed. And possibly as a for fun , casual player if you really were that you may not even delve into Qurious crafting in the first place
@@AdamM12590 fun is subjective so your point is invalid.
@@CensorShtTube Agreed, I'm gonna just focus on the weapons and not worry about messing with the armor.
It’s so funny that when rurikhan came across blood rite for the first time he said he wasn’t a fan and now runs it in most sets lol
Me too tbh
He be a big shit talker and then backtracks heavy
Yea so funny. So funny I've been laughing at it for 3 years now
Could it be that he just changed his mind? cmon guys why are you butt hurt for nothing
@@samg.yupsal87 it’s not being butthurt to state our objective observation of Rurikhan consistently trash talking things like elemental damage, hail cutter, blood rite [for example] & then literally using it all of the time. He spends a solid 5-20minutes talking about how bad he thinks it is and when he starts actually using it, he doesn’t even try to undo the damage he’s done. He’s a big enough TH-camr that he has a hand in setting what the meta is, influencing how people play which in turn influences what Capcom chooses to create.
It kind of is a big deal
Don't know if anyone knows but you can get a specific monster investigation offline by doing the anomaly quest first of that monster then after the hunt it appears in the investigation. Example, I did the Garangolm Anomaly Quest and after I completed the hunt it added the investigation into the investigation pool.
I got a level 60 something lunagaron with a gold rathian and valstrax as side monsters you have to kill, it was pretty fun
Armour and Gunlance aside, Seething Bazelgeuse is my favourite new monster. So cool to see a memorable Iceborne fight reimagined in Sunbreak.
The crafting is OK. The only part I don’t like is it is very vague about rarity of possible outcomes. Like sometimes the reroll had a “shiny” stat, like the latent power of the roll you did. Also though I had a roll last night that the whole border was “fiery”, and the roll had 2 shiny stats. Wish they would explain what the shiny stats are or what the fiery border means. It’s just so vague you have no idea what is actually going on in the system.
You're the only other person I've seen even mention the border thing.
I thought maybe it would mean better stats but the three times I rolled one with the weird border, they were all garbage.
I saved one augment with the border just to see if there was some effect that you could only see outside of the crafting window. Nothing. No change in the status or equipment page, no visual change to the armor. I'm at a total loss.
I'm down for a little mystery in a system. But this sucks. I assume it must be doing something on the back end, improving probability for your next roll or something. But there's no good way to test that since the border thing is quite rare.
What I miss about base game Rise's Ramp Up vs Sunbreak's Rampage Decos/Augments is that the options for improving affinity aren't NEARLY as potent as they were in base game. A 5% improvement vs up to 10% with Affinity Ramp Up 4 isn't nearly as impressive, especially since there's no Affinity Rampage Deco to fill in for its loss from base game. I'm sure it's for balance reasons, but I miss having the option.
Tbh I forgot that bazels name is actually bazelguese. I’m at the point where I just read it as bagel juice 🤷🏼♂️
i call it bazel goose
how do you unlock curious crafting ? I'm on anomaly level 51 and my blacksmith doesn't have these options.. I vaguely remember the convo with the BS about curious crafting ... but, nothing shows up.. not very intuitive.
In the join quest tab, you should select the monster first because that RESETS YOUR LEVEL LIMIT SETTINGS.
If you set your level limit settings first, they'll be reset to the minimal lvl of the monster upon selecting the monster.
Investigation level does not cap out at 80, but does unlock something at 80 :)
I love the new armor augments because the materials are easy to get and my build is now godly
Commenting for the algorithm. ❤️ you Ruri!
The cap is not 80 I'm currently AR82 and have Lvl 82 hunts
GUYS Sneaky attack powers up shelling (non-fire) damage in 20% at level 3, its tested and prooved.
Used it against a Shogun, and I got 120x7 Full Burst lol. That was wild.
"You do this and Blood Orange Bishaten is your uncle"
DOES THE RARITY OF ESSENCE USED AFFECTS WHAT RARITY OF SKILL YOU CAN GET VIA AUGMENT?.
I can't get past a1 and I've done at least 20 investigations. How do I get to a2?
Bazelgeuse... "Basel-goose"? Well, I agree, his armor looks great.
Some of the afflicted monsters really kicked my butt and these explosions can be a real pain sometimes, but I was able to at least give one of my favourite sets a nice little upgrade.
wow youre really good at gunlance
Now that I’ve beaten xc3, time to school myself up on all this new MHR content!
wish they didn't add a system that is essentially a retention mechanic, when I saw that qurio crafting was being hyped by the team and was rng I was thinking there were going to be ways to handle the RNG, turns out I was mistaken. It honestly leaves a sour taste in my mouth because, aside the fact that they have better RNG systems to use, I feel like this game doesn't needs retention mechanics, the combat is fun enough to be it's own retention mechanics and the anomaly monsters are also fun to fight in most cases because, imho, the extra health is offset by the anomaly cluster breaks and the bloodblight condition is also an interesting mechanic too. but oh well...
This video was pretty long. Thanks for the content.
@Rurikan What’s the build your running in the video?
Are they really faster in groups? If the scaling is the same as regular quests isn't it just best to do them solo?
It's faster.
Currently Anomaly rank 93, not sure what the cap is but I heard there's a achievement tied to fighting lvl100 monsters.
Also most monsters above lvl91 drop prime essence, even A1 monsters.
I just call him Basil usually. Or Angry Pinecone
Bless u Ruri for the GL gameplay u.u
The grind to AR 100 is so time consuming. I love it.
I call him bagel or beetle juice for seething(?) with flaming at the start
Does xbox console not have curious craftIng?? I’m way past Master rank 10 and finish the story but haven’t unlocked it, why??
I don't mind the crafting system, and the quest investigation randomness is neat. But the biggest complaint about investigations in World was how annoying and time consuming they were to accrue. I can't believe they haven't learned their lesson with this. It should be way easier to farm these quests.
Reminds me of 4u grinding for the guild quest to get armor only its resources to get skills but feels the same to me atleast
Of course they didn't allow you to skip the research level grind. How else are they going to pad the game time? Its not like the main gimmick of player advancement is RNG based or anything.
No lvl 8 gunlances in this update. Man lol. That's why I've been trying to maximize my attack boost and defense boost with the Qurious crafting.
Really not a fan of the fact that this system punishes people who have no interest in playing multiplayer with random people. I like the investigations themselves, hate the combination of the RNG way they are earned and the research requests basically not existing most of the time if you don't play multiplayer to get specific investigations for it.
So does this mean that since I can’t play online that I can’t get level five monsters
No.
not sure but i think the medicine skill increases the healing from that afflicted debuff. with medicine 2 and super recovery dango ive been able to heal through almost everything just got treat it like bloodborne and stay aggressive.
I'm trying to farm as many amber essence as possible so I'm only hunting at lv 100 quests.
"Angry Boom Boom bird!"
I am anomaly research level 83 my friend. No cap on a stack on a buck fifty
I call it Goose Wayne....
The cap is not at 80, i am lvl 95 right now.
I'm pretty sure they pronounce Bazelgeuse in World ._.
I call him Bagel.
Holy gun on a Lance I just re-watched this and realized you have seliana music playing! Is this a mod or perhaps a setting that I can switch? Seliana music is my 2nd fave after Pokke.
It’s paid dlc, pokke is available too.
Any tips on how to get A5 investigations to people without nintendo online?
Just keep doing your highest available hunt.
Your research rank will keep going up so long as you're hunting. Highest available rank gives the most points.
Daimyo Hermitaur quest + Narwa CB + SAED = 7 minute hunts. 1-2 levels higher quest per hunt.
Good freaking luck! Its gonna take a while.
It you are looking for more investigations jump into your highest investigation and just gather all the qurio gatherables and then then RETURN (not abandon) from the quest, you’ll get a lot of investigations. If you want to level up the investigation levels or research levels just hunt your highest level monster repeatedly (preferably chose an easy one like rathian).
@@rurikhan I think I'm just cursed. I'm anomaly research level 77 and still don't have any a5 investigations. I'll be able to do the a5 quests soon but don't I need to do the a5 investigations for prime amber essence? I've tried what you said Ruri but got bored of just picking up plants and shit (literally) so I started killing the monsters too. I even got like 9 investigations from one hunt but still nothing
For an update I finally got some high level a4 investigations and just did those a handful of times and have since gotten a few a5 investigations. So based on my experience it seems like level 60ish a4 investigations have some good odds of getting you a5 investigations.
His name is Bagelboy
B-52 Bomber
He gose by the name big baz 😂
I think the cap is 120 currently. I'm a 84 rn
Its not locked to lvl 81
I am not into investigation but i have to do it to fight A5, for the moment i drop the game since i have fatigue of it, i have the decorations i need and the sets so i will take like 2 weeks to come back.
In Iceborne the guiding land was easier to level up, i did it to get the oposite biomas to help a friend but i never did the upgrades since i think the set+weapon is enough to beat the monsters
The system is fine but Worlds guiding lands was better, plus the map was cool
Teegrex tiegrex debate again huh. But with Bazel
I say it "Bah-zel-gee-uh-sss"
That's a lot of syllables
I call him OH DAmn or Arrrrrrrrrrgghhhhh
The extra layers of rng killed the game for me and a lot of others. Not really interested in playing in an unreasonable rng system. Guess it's time to move on from mh. Too bad, the system would be fantastic without the rng..
the way to pronounce it is obviously b52 bomber
8:50 dont have friends :(((((
In all seriousness tho - can someone in Europe please for the love of god host level 61+ Bird Wyvern Investigations D:
They literally dont exist.
Bruh I'm farming a level 93 magnamalo lol there ain't no cap so so far
Defense boost 3 > defiance 3 for shield users imo
One thing that keeps happening to me is the monsters will roar when I'm doing axe hopper and send me flying. Lot of roaring going on with these stupid afflicted monsters. Negating roars can be useful for protecting you during some of the aerial attacks most weapons got even if most of the time you want to block the roar to proc offensive guard or whatever.
What are the things that still hit you with defiance 3 in your experience? I initially assumed youd have to have defiance 5 for it to do anything at all against large mons.
I really like this update, but one thing I cannot stand is that RNG in Armor Augmentation. I absolutely hate it when a significant system relies on how lucky you are.
The game already has one annoying RNG system in it (Charm Melding), so it didn't really need another one. =(
So true, the rng augmenting is trash.
when is the podcast bro
It won't take long till people are scum rolling to get better skills
People are already doing that. It’s better than people using mods to get the best rolls
I mean……I wouldn’t blame them with the way the system is.
@@Qballiz2kool it’s the same argument for the charms. I rather people save scum then just using an mod and get the max legal charm/rolls
@@nicholasmarquez3399 it'd be better if the charms rarity determined the the roll quality like rarity 10 doesn't have any level 1 only skills in the pool chance because at the moment there is no limiters on the rolls 8,9 and 10 are basically the same I've gotten better 8's then 10's. It is also better to make it attainable within a good time frame hundreds of hours not thousands. If you want to play it more then play the game more by choice not forced like every mmo does.
Ever heard of the horror story of modded Guild Quests that spawned immobile highest tier enemies at the camp? Good ol' 3DS days...
All the new gunlances being level 7 broke me, I downloaded the shelling 8 mod.
First!!!