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should play w the bulldog next the rocket stun build and actual normal hip nade (bazooka) swap time makes it so easy to stun or defend yourself now or even chain stun while walking up downswing tackle downswing lol cuz its got tackle dmg boost (its not amazing but eh) also w its slots open u can build it w the heavy armor part and if u build it right u can actually get all its resistance up to 40+ on a 550 suit plus its got decent base boost for a support too even on ground thing feels so much better w its other insta stun opened up and better stun on the rockets (4 sets)
Whenever I see blue beam sabers, I get this sense of horror because of the Nero Trainer. Hopefully the blue beam sabers don't mean it'll give me a type of PTSD.
Back from 2 insanely good matches from the PC build. This is is a true beast even without the gacha weapon, but moreso as a Shooting raid. Extremely similar to the Delta Plus but on steroids, and a complementary meele set if you like that aswell, but really the stun play is excellent; fire main gun (focused if need more range/power or have the space and time to do so.) then go into the back cannons, and quickyl fire till dry the waist guns. From there you can follow-up with Incoms or for a charged meele which takes time to learn its pattern, but is devastating when hitting once, so imagine thrice. I would even say that its the fusion of the Delta Plus AND the Gundam Mk. V. (if played right, which is like 2% possible honestly lol)
It's shit like this that makes it hurt to be a Byarlant player. Yes lets give the smaller suit, flight, a better heavy attack, more ranged options better melee combos and damage control, while giving the larger suit functionally negative melee defense and an absurdly long cooldown on the 2nd melee weapon. Who the fuck keeps giving these suits like GM3 Powered damage control but not the fucking billboards.
they think the bylarants are ranged suits hence their usually higher ranged stat they want u to float and pew pew for some dumb reason the devs honestly are kinds off when it comes to some suit stats and skills
@@Nomadic_Gaming The thing is that doesn't even apply either. The Byarlants lack in ranged options compared to every to every other suit at their respective costs. So the Idea of them shooting is also wrong, they do good great melee damage but they all always lack components to accommodate for it. Like the Gens not having blast--stabilizer and the raid just flat dying to melee attacks worse than a support.
@@berzerk-_-fury5470 i know thats my point yet they give them higher ranged stat vs melee lol and the isolde has a skill for ranged dmg yet has less rsnfed then melee stat….
The base S Gundam doesn’t have an MA mode due to it being a composite suit made from 3 seperate units similar to the Victory Gundam. And until the Ex-S modifications those 3 units don’t have a combined transformation.
It is the same thing for Bawoo and ReBawoo. They cannot transform in GBO2 since they split into two separate units that fly along side each other while transformed.
Is it over tuned, yeah but what General/Raid isn't now a days. I feel like the devs want to lower the skill floor as much as they can to keep the community happy with easy to use and powerful suits so players can feel good about their numbers at the end of the game. But that said even if you don't raise the skill ceiling it still increases by lower the skill floor and while an S player might destroy everything with it, an A player might only be destroyed in it, cause trust me down here in A ranks it's a crap shoot on whether or not most players have any idea on what they should be doing at times.
You ain’t lying there I’ve been struggling for Months to get into A+. I do at times but then out of nowhere just get multiple teams back to back to back that have no clue what the F*** they’re doing! These Geniuses don’t even bother to capture beacons! All spread out being picked off 1 by 1. At times I’m literally fighting 3 guys at the same time while my entire team is taking on 1 like wtf are you doing in this skill category???
personally, fighting against the s gundam doesn't feel fair, especially when i'm playing on the japanese server, they just go for health and a little bit of defense and damage, the most common thing i see is 21k hp with good defense against beam and melee, with the melee strenght of 50-60. i don't think the devs are looking at the full picture here, it's 1k hp behind the zee zulu lv2,(a unit i main)and it has no dodge roll with, limited stunning options outside of the two instant stun or build stun of the beam rifle, and whipping it out doesn't give you resistance to instant stun. the s gundam has the same thrustee gauge as zee zulu, flap boosters skill to ascend into the air without using flight mode, has a dodgeroll, alice system effectively making the penalty of using flap boosters nothing as it's consumes almost the same thruster as normal boosting. i don't want to take away it's uniqueness but i think the devs should dial back the health to 16k-17k hp, making it more of a glass cannon than a cannon, but still giving them the option of defense with health, beam and melee resistance, and the ballistic should be lowered to 13 if it's gonna be one of the more effective ways to deal damage.
It definitely needs nerfed. I have seen people on Discord take it into 650 cost and still do amazing with it. It has power that makes it a really strong 650 cost, but it is playing in 600 cost.
there is only 1 server, and 1 ver of the game, Japanese or not, all it is is the game starting in Japanese if u download it form the Japanese psn, even then u can change it to English... if the Japanese psn is down then the game is down for EVERYONE
Well it plays very differently. Shezarr Type A is all about flanking with stealth and flap booster. But S Gundam can play more around actually directly fighting the enemy since it has great stuns and melee ability without needing to heavy attack.
Well I would do the half off at the very least. But we are definitely getting a 4 star MS at the end of March, so it depends on if you want S Gundam more than a 4 star I suppose.
Feel free to follow me on Twitter as well! mobile.twitter.com/Avenger1GBO
Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
should play w the bulldog next
the rocket stun build and actual normal hip nade (bazooka) swap time makes it so easy to stun or defend yourself now or even chain stun while walking up downswing tackle downswing lol cuz its got tackle dmg boost (its not amazing but eh)
also w its slots open u can build it w the heavy armor part and if u build it right u can actually get all its resistance up to 40+ on a 550 suit plus its got decent base boost for a support too even on ground
thing feels so much better w its other insta stun opened up and better stun on the rockets (4 sets)
I still remember the days when winning with an all raid team would be a challenge...
That moment you think your good, but it was actually Alice who is playing for you.
Whenever I see blue beam sabers, I get this sense of horror because of the Nero Trainer. Hopefully the blue beam sabers don't mean it'll give me a type of PTSD.
this thing has a heavy attack similar and more insane then trainers w those double sabers
this thing is a 600 nero trainer on straight roids
@@Nomadic_Gaming i can't unread this.
@@AWholeLegionary when u see one ingame
youll never be able to unknow its bustedness
Part of me wishes this guy never encounters an S Gundam cuz it's straight up what he's scared of
You know its OP when he plays like a Main Character
It's official this suit slays
Back from 2 insanely good matches from the PC build. This is is a true beast even without the gacha weapon, but moreso as a Shooting raid. Extremely similar to the Delta Plus but on steroids, and a complementary meele set if you like that aswell, but really the stun play is excellent; fire main gun (focused if need more range/power or have the space and time to do so.) then go into the back cannons, and quickyl fire till dry the waist guns. From there you can follow-up with Incoms or for a charged meele which takes time to learn its pattern, but is devastating when hitting once, so imagine thrice. I would even say that its the fusion of the Delta Plus AND the Gundam Mk. V. (if played right, which is like 2% possible honestly lol)
The S stand for Superior
Sure let's destroy the Delta gundam but S Gundam is a okay BB logic
Amazing balance this company
The Irony of Titans colors on an MS that was built to destroy the New Desides (former Titans/Federation First-types).
Ah gundam Alice I'd say one of the most powerful suits in the series that is actually run by an AI.
Most overtuned 600 raid scares me because I was there when the Byarlant released lmfao
It's shit like this that makes it hurt to be a Byarlant player. Yes lets give the smaller suit, flight, a better heavy attack, more ranged options better melee combos and damage control, while giving the larger suit functionally negative melee defense and an absurdly long cooldown on the 2nd melee weapon.
Who the fuck keeps giving these suits like GM3 Powered damage control but not the fucking billboards.
they think the bylarants are ranged suits hence their usually higher ranged stat
they want u to float and pew pew for some dumb reason
the devs honestly are kinds off when it comes to some suit stats and skills
@@Nomadic_Gaming The thing is that doesn't even apply either. The Byarlants lack in ranged options compared to every to every other suit at their respective costs.
So the Idea of them shooting is also wrong, they do good great melee damage but they all always lack components to accommodate for it. Like the Gens not having blast--stabilizer and the raid just flat dying to melee attacks worse than a support.
@@berzerk-_-fury5470 i know thats my point yet they give them higher ranged stat vs melee lol and the isolde has a skill for ranged dmg yet has less rsnfed then melee stat….
ALICE mode S Gundam can basically flight like a Byarlant with aerial melee and flap booster lmao
Teammate at 6:50: calmly makes a right turn instead of finishing the downed unit
I wonder if in a next game, transform suits will operate like the flight mode here, transforming if you start rising into the air
Possibly, but that would be kinda weird for space matches I guess. Assuming they keep those of course.
This thing looks insane!
You'd think it would have the ability to transform like the Ex-s, but that's just me
The base S Gundam doesn’t have an MA mode due to it being a composite suit made from 3 seperate units similar to the Victory Gundam. And until the Ex-S modifications those 3 units don’t have a combined transformation.
It is the same thing for Bawoo and ReBawoo. They cannot transform in GBO2 since they split into two separate units that fly along side each other while transformed.
Is it over tuned, yeah but what General/Raid isn't now a days. I feel like the devs want to lower the skill floor as much as they can to keep the community happy with easy to use and powerful suits so players can feel good about their numbers at the end of the game.
But that said even if you don't raise the skill ceiling it still increases by lower the skill floor and while an S player might destroy everything with it, an A player might only be destroyed in it, cause trust me down here in A ranks it's a crap shoot on whether or not most players have any idea on what they should be doing at times.
You ain’t lying there I’ve been struggling for Months to get into A+. I do at times but then out of nowhere just get multiple teams back to back to back that have no clue what the F*** they’re doing! These Geniuses don’t even bother to capture beacons! All spread out being picked off 1 by 1. At times I’m literally fighting 3 guys at the same time while my entire team is taking on 1 like wtf are you doing in this skill category???
It is unfortunate, since this causes so much powercreep.
Good work!
That was fun!
personally, fighting against the s gundam doesn't feel fair, especially when i'm playing on the japanese server, they just go for health and a little bit of defense and damage, the most common thing i see is 21k hp with good defense against beam and melee, with the melee strenght of 50-60. i don't think the devs are looking at the full picture here, it's 1k hp behind the zee zulu lv2,(a unit i main)and it has no dodge roll with, limited stunning options outside of the two instant stun or build stun of the beam rifle, and whipping it out doesn't give you resistance to instant stun. the s gundam has the same thrustee gauge as zee zulu, flap boosters skill to ascend into the air without using flight mode, has a dodgeroll, alice system effectively making the penalty of using flap boosters nothing as it's consumes almost the same thruster as normal boosting. i don't want to take away it's uniqueness but i think the devs should dial back the health to 16k-17k hp, making it more of a glass cannon than a cannon, but still giving them the option of defense with health, beam and melee resistance, and the ballistic should be lowered to 13 if it's gonna be one of the more effective ways to deal damage.
It definitely needs nerfed. I have seen people on Discord take it into 650 cost and still do amazing with it. It has power that makes it a really strong 650 cost, but it is playing in 600 cost.
there is only 1 server, and 1 ver of the game, Japanese or not, all it is is the game starting in Japanese if u download it form the Japanese psn, even then u can change it to English... if the Japanese psn is down then the game is down for EVERYONE
basically ex-s but have a heavy atk and u dont even need to transform to fly like a boss
is it me or is the drop rate for new suits complete bs?
So is it just a frontline shezarr type a with just better melee damage
Well it plays very differently. Shezarr Type A is all about flanking with stealth and flap booster. But S Gundam can play more around actually directly fighting the enemy since it has great stuns and melee ability without needing to heavy attack.
@@avenger1_gbo260 I had a feeling the shezarr wasn't only used for frontline it has stealth for a reason
This or FAUC? I have 75 (by this sunday) tokens
Well I would do the half off at the very least. But we are definitely getting a 4 star MS at the end of March, so it depends on if you want S Gundam more than a 4 star I suppose.
Would you say rapid fire is better or the standard rifle?