GBO2 S Gundam: The superior 600 cost raid!

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  • เผยแพร่เมื่อ 7 ก.ย. 2023
  • This video contains two matches I had with the recently buffed LV1 S Gundam on Gundam Battle Operation 2. It is a 600-650 cost raid with great stagger ability, two high damaging melee weapons, decent mid-range shooting output, flap booster to allow for quasi flight maneuvers, aerial melee to downswing mid-air and the A.L.I.C.E. ability boost which massively boosts mobility. Its weaknesses would be that it is somewhat large and easy to shoot at, has low ballistic defence, has very slippery hover movement which can be awkward and that it consumes way too much thrust for flap booster to be used offensively before A.L.I.C.E. activates. This suit was recently buffed to have LV3 Forced Injectors, LV3 Maneuver Armor at 650 cost, 200m range on the vulcans, 1000x3 power and 25%x3 stun value on the head INCOM along with faster swap time for the dual beam sabers. I am not that good with this suit because of the awkward hover movement, but I think that it is strong. I hope that you enjoy watching!
    Its primary weapon at LV1 is a beam smart gun with 2000 (2900) power, 85% (95%) heat, 4 seconds cooldown, 15 seconds overheat, 0.77 seconds swap time, 350m (475m) range, 5 seconds focus time and 10% (60%) stagger value. This has alright stats across the board and it instantly staggers, making it a good combo starter.
    Its primary melee weapon at LV1 is a beam saber with 2500 power, 2.5 seconds cooldown, 0.5 seconds swap time and 70% combo modifier. This has alright power but the fast swap time and long reaching downswing animation makes this easy to knock over enemies with. This weapon can also be used while mid-air.
    Its first sub weapon is a vulcan gun with 100 power, 60 ammo, 512 RPM, 10 seconds reload, 0.5 seconds swap time, 200m range, 853 DPS and 6% stagger value. These have good all round stats and can stagger in about 2 seconds, making them effective for breaking through Maneuver Armor.
    Its second sub weapon is a pair of back beam cannons with 1400x2 power, 85% heat, 5 seconds cooldown, 20 seconds overheat, 0.77 seconds swap time, 400m range and 20%x2 stagger value. These have high damage and instantly stagger, but the stop to fire can make them awkward as a tool to initiate melee with.
    Its third sub weapon is a pair of thigh beam cannons with 550x2 power, 50% heat, 15 seconds overheat, 0.77 seconds swap time, 350m range and 20%x2 stagger value. These aren't too effective for staggering since they stop to fire, but the high damage makes them a good ranged follow-up for DPS.
    Its fourth sub weapon is a head INCOM with 1000x3 power, 50%x3 heat, 20 seconds overheat, 0.77 seconds swap time, 250m range and 25%x3 stagger value. This has just alright stats but it is nice to use before firing vulcans, for the extra stagger accumulation.
    Its fifth sub weapon is a pair of beam sabers with 2750 power, 2 seconds cooldown time, 0.5 seconds swap time, 90%x2 downswing modifier, 2 seconds focus time and 180%x2 heavy attack modifier. These have a slower and more narrow downswing animation compared with the single beam saber, but the damage output is very high if you start and end combos with them. The heavy attack is potentially powerful but awkward to use.
    The LV1 S Gundam has 19500 HP, 18 ballistic resist, 23 beam resist and 28 melee resist. This is alright durability overall, but ballistic resist is a little low. This is a problem in a meta full of ballistic heavy hitters, so improving it is a must with custom parts. It does benefit from having LV2 Maneuver Armor, LV1 Damage Control and LV1 Emergency Evasion.
    It also has 140 (155) hover speed, 225 (240) boost speed, 70 thrust (-50% thrust consumed) and 72 (87) turning speed. It has pretty good mobility before ALICE activates but is held back by especially slippery hover movement. Once ALICE activates at 50% HP you get a dramatic boost in mobility, with the exact effects in the brackets. On top of that, you also get LV3 Emergency Evasion. It has LV3 Forced Injectors regardless of if it is activated or not though.
    Overall I feel like the S Gundam is going to be a lot more viable in the current 600 cost meta after these buffs. When it first came out it was considered pretty overtuned, yet it became hard to play once really OP generals like MP ZZ Gundam and Atlas Gundam came out. This buff makes it strong enough to compete in a cost where these two run rampant, which is either a good or a bad thing depending on your perspective. It really makes the more awkward parts of the kit flow together much more smoothly, making it easier to draw out the potential of the suit if that makes sense. It is much more reliable to stagger with the head INCOM and vulcans, or to start combos with the dual beam sabers for example. It is a hard suit to use but it is definitely very strong if you can master it, so I highly recommend it. Thanks for watching, and I hope that you enjoyed it!
    Music used:
    Dynasty Warriors 7, Crush Em All
    Dynasty Warriors Gundam 2, Mirage
  • เกม

ความคิดเห็น • 26

  • @avenger1_gbo260
    @avenger1_gbo260  8 หลายเดือนก่อน

    Feel free to follow me on Twitter as well! mobile.twitter.com/Avenger1GBO
    Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8

  • @strikezero92
    @strikezero92 8 หลายเดือนก่อน +34

    Hmm, there is a distinct lack of purple in this video, but I can't put my finger on it

    • @dudududu1926
      @dudududu1926 8 หลายเดือนก่อน +8

      Amuro sneaked in and painted his gundam yesterday.

  • @deatscart
    @deatscart 8 หลายเดือนก่อน +9

    Wow, to do this well vs 2 MP ZZ and an Atlas AND a Zaku IV (probably hardest support to kill) is truly impressive. The first game was just so well played hot damn especially on Supply depot against those suits.

  • @Prompt8898
    @Prompt8898 8 หลายเดือนก่อน +4

    So glad we’re not in gundam wars. If I encounter pilots like you, I’m so screwed.

  • @chaptermastermoloc4171
    @chaptermastermoloc4171 8 หลายเดือนก่อน +6

    I just got S Gundam and in need of proper guide on how to play it, Glad this just came in time.

  • @ArrowheadAN
    @ArrowheadAN 8 หลายเดือนก่อน +6

    I'm still terrified of confronting this suit on a 1v1 situation even as a general

    • @nm3k511
      @nm3k511 8 หลายเดือนก่อน +1

      If confronting it in a open area like this military base (above area) and desert area, then it is really easy to zone it to death.
      Otherwise, beware of flanking heavy attacking S Gundams, the usual S Gundam user would go for this. If so, it is possible to counter tackle them.

  • @fenrir_Lokison9
    @fenrir_Lokison9 8 หลายเดือนก่อน +4

    I used this MS, during last week "event", in the underwater map/base, using the underwater part, at 650 cost.
    I was dancing around my enemies, never being able to hit me.
    I really hate raid units, in general.
    But the S Gundam and Banshee are so good, that they are the only raids I enjoy playing.
    Also, none of them has the bs skill of stealth.
    So...I love using them even more.

  • @kyvenchan
    @kyvenchan 8 หลายเดือนก่อน +2

    isn't this dynasty warriors 7 bgm? was wondering why this song is so familiar

  • @bloodwolf7462
    @bloodwolf7462 8 หลายเดือนก่อน +1

    Jeez I would love to see all this data you provided on some kind of wiki O.o

  • @RexorKisashi
    @RexorKisashi 8 หลายเดือนก่อน +1

    so many friendly fires going on lol

  • @succmama1039
    @succmama1039 8 หลายเดือนก่อน

    Every time I use this suit, I turn into an unstoppable crackhead.

  • @mr.abrams9885
    @mr.abrams9885 8 หลายเดือนก่อน +1

    If only I have my hands on the S gundam, but I make due with the Mod dijeh and the funny haha shotgun

  • @LeeFox1337
    @LeeFox1337 8 หลายเดือนก่อน +1

    I'm on PC but the amount of MP ZZ and Atlas gundams ruin 600 to the point I don't want to bother. Because unless the person in it is playing with their feet while the rest of their team play go fish. Whatever side dosen't have one or more usually loses.

  • @naelmohammed9551
    @naelmohammed9551 7 หลายเดือนก่อน

    Damn, the entire enemy team at the end there wanted you DEAD! 😂

  • @nm3k511
    @nm3k511 8 หลายเดือนก่อน +1

    Hmmm... Can't say superior as I would perfer the possible speed/movement potential of Hyaku Shiki with the Walk speed +5 and thruster mods.
    Then again I am probably bad at S Gundam on my end.

  • @nekomancer4641
    @nekomancer4641 8 หลายเดือนก่อน

    boost flaps man I tell you a lotta suits should have it

  • @muteme4980
    @muteme4980 6 หลายเดือนก่อน

    Dynasty warriors type beat

  • @OTOMAGIC
    @OTOMAGIC 8 หลายเดือนก่อน

    Weirdly enough the Steam player base literally vanished around the start of August: it used to be around 2/3k players costantly but now it's a miracle if it gets over 1k. It's really hard to find a match now and it basically forced me to stop playing, which saddens me.

    • @ETamJP
      @ETamJP 8 หลายเดือนก่อน

      I had seen online complaints of people cheating on Steam for awhile now like using mobile armor from the challenges. Has BB fixed that yet?

    • @OTOMAGIC
      @OTOMAGIC 8 หลายเดือนก่อน +1

      ​@@ETamJPsome time ago they banned a lot of accounts because of that, personally in around 100 hours i do not think i have met any cheaters.

  • @fenrir_Lokison9
    @fenrir_Lokison9 8 หลายเดือนก่อน

    Which primary weapon do you prefer?

  • @legion903rd9
    @legion903rd9 6 หลายเดือนก่อน +1

    I’ll be honest, played it and loved it. The only problem I have is which version of the beam rifle I should use, standard or rapid fire?

    • @avenger1_gbo260
      @avenger1_gbo260  6 หลายเดือนก่อน

      I prefer the standard one since it insta stuns, making it easier to go for melee attacks. The rapid fire one is better if you expect to be doing a lot of shooting, since it has high DPS and good stun accumulation.

  • @ensignd.crexote5350
    @ensignd.crexote5350 8 หลายเดือนก่อน

    Ew a Frddie