Wrench's Way II: Constructing Guns - From the Depths

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  • เผยแพร่เมื่อ 15 ต.ค. 2022
  • As per the request of many in the comments, here is a new series of how to build a ship in From the Depths from the ground up! This series aiming to be a higher quality and shorter videos than the first series. This episode being the construction of your guns.
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ความคิดเห็น • 146

  • @cristianherendi
    @cristianherendi 11 หลายเดือนก่อน +66

    "whats up chucklefucks"
    bro is litterally the tf2 scout

  • @cordedrexcordedrex6854
    @cordedrexcordedrex6854 ปีที่แล้ว +111

    I love APHEAT shells and I would love to see a tutorial about APS from you. I did not know changing propellant amount changes the shell length, nobody really mentioned it before.
    Amazing video

    • @dashkin3727
      @dashkin3727 ปีที่แล้ว +3

      I'm using APHE most of the time and it works fine as well devestating everything inside. Or AP-Frag. Cut through the armour and just demolish everything inside.

  • @Kav.
    @Kav. ปีที่แล้ว +99

    It's worth noting you can shave length off the shell with base bleeders, tracers etc. I pretty much always try to use base bleeders because there's really little reason not to imo.

    • @JustaWrenchGaming
      @JustaWrenchGaming  ปีที่แล้ว +23

      Also true, I’ll have to remember to add that note in when I do an APS tutorial

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน +6

      Inaccuracy from those can hurt

    • @Kav.
      @Kav. 11 หลายเดือนก่อน +9

      @@garrettledford1147 I've found lengthening the barrel a bit fixes that just fine and normally works out better overall.

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน +3

      @@Kav. Really? I'll have to try that out

    • @tophatvideosinc.5858
      @tophatvideosinc.5858 5 หลายเดือนก่อน

      Better than lengthening your barrels: you can make a hybrid cannon.
      After finishing your cannon, add a singe Rail and connector. And stuff a few chargers where you can. Set it to draw a reasonable amount of energy for your application and split its consumption 50/50 between going to the barrel and going to accuracy modifier.
      In turn, you can use less gunpowder to get the same velocity. Without the need for a base bleeder. AND its even more accurate without a longer barrel. In fact the barrel can now be shorter since you have less powder. Just make sure it only draws enough energy to match the fire rate you desire. Select (only fire when fully charged) and experiment with your energy values.​@@garrettledford1147

  • @supermelon-senpai8369
    @supermelon-senpai8369 ปีที่แล้ว +49

    I'm only one minute into this and I can already tell the quality difference!

  • @8-bitviper921
    @8-bitviper921 ปีที่แล้ว +16

    love the look of the turrets in the start, great tutorial, never knew propellant amount changed shell length, always learning something new, thank you very much

  • @Seyira_
    @Seyira_ ปีที่แล้ว +15

    I brought the game recently, and i got completely overwelmed by the mechanics, thanks for the guide!

    • @JustaWrenchGaming
      @JustaWrenchGaming  ปีที่แล้ว +4

      Glad it helped, it’s exactly what I made it for. Stay tuned for when I upload the rest of the tutorials for making hulls and superstructures 👍🏻

    • @Seyira_
      @Seyira_ ปีที่แล้ว

      @@JustaWrenchGaming will do!

    • @JustaWrenchGaming
      @JustaWrenchGaming  ปีที่แล้ว +1

      @@Seyira_ now, out of my own curiosity, how did you find my channel and video? Wanna see where I might be able to find and help newcomers.

    • @Seyira_
      @Seyira_ ปีที่แล้ว +1

      @@JustaWrenchGaming I found it in my recommended vídeos.

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน

      The learning cliff is a rite of passage, we all experience it

  • @twinkyoctopus
    @twinkyoctopus ปีที่แล้ว +21

    with decos you can prevent the mesh glitching by moving the deco in or out by 0.001, depending on which you want to show, and the change is imperceptible

  • @garrettledford1147
    @garrettledford1147 11 หลายเดือนก่อน +9

    I would add that you should really armor those turrets on the subobject itself, both the loading assembly and the neck, because any round that hits and registers on the subobject will ignore all external armor for damage calculations. If a big HE round hit the side of that turret cap, even if the top was completely unscathed it could easily wipe it by severing all of the gauge snakes through the deck armor.

    • @TheNeilBlack
      @TheNeilBlack 6 หลายเดือนก่อน

      I thought they fixed damage bleeding like that years ago?

    • @theapexdragon5010
      @theapexdragon5010 2 หลายเดือนก่อน

      I know its late but thank you, im now 90% sure thats why my turrets are getting destroyed even when the armor is barely damaged.

  • @user-wy3gc1pl4c
    @user-wy3gc1pl4c 6 หลายเดือนก่อน +4

    using a mouse building mode is an international depthian crime but i still love you ❤

  • @MalleusSemperVictor
    @MalleusSemperVictor 11 หลายเดือนก่อน +5

    I can't believe someone that builds better stuff in FtD called me a chucklefuck. I deserve this.

  • @frielongaming7240
    @frielongaming7240 ปีที่แล้ว +5

    omg you giving tips on how to use mesh and deco makes me have the urge to play the game again (after failing so many times to replicate real life warships) this is soo goood

  • @mohammadhabib9953
    @mohammadhabib9953 11 หลายเดือนก่อน +3

    This is such good content, I've probably learnt more about this game in my 341 hrs played from this video about building than any other video and its about constructing guns. W video.

    • @JustaWrenchGaming
      @JustaWrenchGaming  11 หลายเดือนก่อน +1

      That is the goal of this video, I’m glad it was able to help you 😁

  • @soybean9098
    @soybean9098 ปีที่แล้ว +2

    Got several hundred hours and still learned a lot, thanks bro.

  • @omegasiroy6298
    @omegasiroy6298 ปีที่แล้ว +1

    Amazing tutorial, no BS and all the info and extra's you need. Keep it up!

  • @techsbyglebbagrov7470
    @techsbyglebbagrov7470 ปีที่แล้ว +2

    I enjoyed the first tutorial series and cant wait to see more! Its very helpful!

  • @blazernitrox6329
    @blazernitrox6329 ปีที่แล้ว +3

    10:58 Had to stop and look up the HMS Hood. Now I know a little bit more about naval history. Funny how that happens.
    Also, just noticed while I was messing around based on what you'd shown - I don't know if an update changed this in the 8 months since this video came out or if I'm doing something wrong, but it seems like having a consistent number of clips attached to your autoloaders (or just having a ton of autoloaders) is really important for sustained fire. I tried building a smaller cannon that what you show here (2 barrels, 7x7 including armor, and only 1 layer of autoloaders), and because of the way I had set them up it _claimed_ to sustain 20.5 RPM, but after about 10-15s it would get itself stuck where none of the autoloaders were ready to reload, so it would sit for 4-5 seconds not being able to fire.

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน +1

      That might be your cooling being higher than your autoloader/intake limit. It'll fire as fast as it can, so if the cooling lets it fire 80 rpm it'll fire 80 even if it can only sustain 20.

  • @krazypotatopotato6743
    @krazypotatopotato6743 ปีที่แล้ว +1

    The tip of changing from mouse to key build is very nice.

  • @opensource25
    @opensource25 4 หลายเดือนก่อน

    Love the production quality and the video. Found it super helpful thank you!

  • @Jedipimpster
    @Jedipimpster ปีที่แล้ว

    This is an amazing video! Love it JustaWrench, keep up the good work!

  • @JuanSoloPlays
    @JuanSoloPlays ปีที่แล้ว +2

    Really enjoyed this video. I actually learned something new with the opeing of the mimic menu with a preselected block. I'll try to decorate the next turret better. Looking Forward to more Videos in this style

  • @RevolverOcelot79
    @RevolverOcelot79 ปีที่แล้ว +3

    This is an amazing tutorial. Thanks for taking the time to put this together. I just subscribed and liked the video.

  • @doubleddavid4968
    @doubleddavid4968 ปีที่แล้ว +2

    APS, By the way great work, randomly found ya in my recommended, Hope ya grow plenty

  • @TurielD
    @TurielD ปีที่แล้ว

    Very nice tutorial! Great production value also, impressive work 👍

  • @Splorky3
    @Splorky3 ปีที่แล้ว +1

    Thank you for the superb video, the quality and conciseness is appreciated. I would be very interested in an APS tutorial.

  • @ethansvenbasalo8850
    @ethansvenbasalo8850 ปีที่แล้ว +8

    Another great vid and the quality is 👌
    Also have you considered making a discord server?
    And a tutorial series on tanks , planes and weaponry etc would be awesome

  • @xjustmarkx
    @xjustmarkx ปีที่แล้ว

    Nice vid. One of the best in From the depths. Keep going and you will have 100k+ subs

  • @danieldeak9141
    @danieldeak9141 ปีที่แล้ว +1

    My fav shells are what i call HEATSH or High Explosive Abti Tank Squash Head.
    Its HESH with HEAT secondary.
    Really good for just about any caliber.

  • @alexboldman1807
    @alexboldman1807 11 หลายเดือนก่อน +1

    aps tutorial would be nice i am by no means "new" to ftd but i am by no means "good" at ftd so im always looking for new ways for building so im happy i found this

    • @JustaWrenchGaming
      @JustaWrenchGaming  11 หลายเดือนก่อน

      Glad it could help you some! This singular video has become my most viewed video. I can only imagine what an actual APS video would get.

  • @neilthomas3082
    @neilthomas3082 11 หลายเดือนก่อน

    This is a godsend thank you!!

  • @user-eb9tl7xm2r
    @user-eb9tl7xm2r ปีที่แล้ว

    This is a masterpiece

  • @KenGames45
    @KenGames45 4 หลายเดือนก่อน

    21:20
    I am using this time stamp for future reference when designing ships.

  • @xiqy1959
    @xiqy1959 ปีที่แล้ว

    Thanks for the vid, very helpful for a 200 hour beginner

  • @n111254789
    @n111254789 ปีที่แล้ว

    Love the content keep it up

  • @OhCanadaGamer
    @OhCanadaGamer ปีที่แล้ว

    Great video!

  • @jacobgraybeal39
    @jacobgraybeal39 ปีที่แล้ว

    Aps!
    Definitely a good video!

  • @dreamthyf
    @dreamthyf 5 หลายเดือนก่อน

    Paused after just starting the video to change tabs real quick and only got the first four words 🤣. I'm litterly dying hear that it caught me chuckling.

  • @dan_11
    @dan_11 ปีที่แล้ว

    THIS IS EPIC TY

  • @laser986
    @laser986 ปีที่แล้ว +1

    You deserve more subs man this is really helpful for noobs like me :D (also entertaining)

  • @C.Winston
    @C.Winston ปีที่แล้ว +1

    I made a rapid fire small calibur kinetic cannon that was mostly gunpowder, it worked far better than most of what I had been using because it acted like a hacksaw cutting open specific sections. It worked OK in AI control but was definitely better for small ships under player control.

    • @kadrikarakoc807
      @kadrikarakoc807 หลายเดือนก่อน

      tbh AI is shit for main gun use. Especially for kinetic ones. It takes eternity to make a lucky ai shot :D

  • @theplumpert4852
    @theplumpert4852 10 หลายเดือนก่อน

    This taught me a lot, I mean I tried doing everything that you did, block for block but for some reason it made it so all of the Guage went to 1 barrel and the other 2 were thin, I still need to learn more but this is a great start, thanks

    • @benwenden2406
      @benwenden2406 8 หลายเดือนก่อน

      I'm so glad I'm not the only one iv just done the exact same thing

    • @theplumpert4852
      @theplumpert4852 8 หลายเดือนก่อน

      @benwenden2406 the way I fixed it was by having the barrels kind of separated from each other, instead of using the 5 way cooler blocks I used more of the corner or 3 way blocks
      I hope what I said makes sense and can help you

  • @nopenope4938
    @nopenope4938 ปีที่แล้ว

    beautiful intro

  • @beverage8846
    @beverage8846 ปีที่แล้ว +1

    I came here for the tutorial and stayed for the humor

  • @tacobomb2905
    @tacobomb2905 ปีที่แล้ว

    APS! your vids are great and would love an aps tutorial

  • @Sokko325
    @Sokko325 ปีที่แล้ว

    Sure, an aps tutorial seems usefull.
    You got some nice energy btw.

  • @JosephDiveley
    @JosephDiveley 6 หลายเดือนก่อน

    I wish I could get mine to even load. Even though the caliber and meter length match it just doesn't load. It's aggravating and why I guess I prefer missiles so much because they work so much easier.

  • @BattleDroid-sd4rp
    @BattleDroid-sd4rp ปีที่แล้ว

    Why do you need ammo controllers; I seem to be able to design shells in the APS barrel itself > access intakes > shell edit, assign to all / unused? What purpose do they serve, are they just redundant, do they allow saving and use of multiple shell designs? Are they needed for APS guns to work outside of designer mode?

  • @Christian_ThePumpkinDestroyer
    @Christian_ThePumpkinDestroyer ปีที่แล้ว +1

    Is it possible i can download the 3 turrets from the thumbnail anywhere?
    btw Amazing video.

  • @justnsaliga8518
    @justnsaliga8518 ปีที่แล้ว +1

    11:00
    HMS hood wasn't hit in the deck though the fatal blow was just under the armour belt through the really thin torpedo defences

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน +1

      The captain turned in to close the distance because of the weak deck armor that was vulnerable to plunging fire at long range, which was responsible for halving the British firepower and increasing the hit chance of Bismarck's guns. If it weren't for that deck weakness Hood and Prince of Wales should've won handely, Bismarck was no Yamato that could take on so much firepower and win.

    • @justnsaliga8518
      @justnsaliga8518 11 หลายเดือนก่อน

      @@garrettledford1147 what does weak deck armour have to do with a main gun round from Bismarck hitting hood below the water line just under the main armour belt and through the torpedo defense and detonating in the magazine

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน

      @@justnsaliga8518 Weak deck armor -> going in closer -> lucky shots more likely to happen

  • @fascinatedweeb9324
    @fascinatedweeb9324 8 หลายเดือนก่อน

    If you really don't mind, for any multiple guns on the same turret, just build one on a spinner gun and clip it on the turret ring, this way every gun are ensured to be identical. Moreover you can stack the gun on pistons to make the gun barrel spacing denser or wider than 1 block.

  • @kerededyh
    @kerededyh ปีที่แล้ว +1

    APS, please! Getting back into the game after a while away.

  • @skullray
    @skullray 11 หลายเดือนก่อน

    I would love an aps tutorial

  • @Mernom
    @Mernom 4 หลายเดือนก่อน

    Wait, tweaking the gunpowder value tweaks the shell lengh? I REALLY need to implement this.

  • @JerryTheDinoKnight07
    @JerryTheDinoKnight07 ปีที่แล้ว

    I am extremely impressed with your turrets! However I have spied that you know how to make dual duals? (4 barrle sdefided by two in a single turret) I would love to know that too haha

    • @garrettledford1147
      @garrettledford1147 11 หลายเดือนก่อน

      For quad turrets you can just split the turret into 4 quadrants and run the cooler snakes up in a sort of T or a square or whatever you want really. To get them into 2 pairs all you do is space them close to each other on each side with a big gap in the middle by routing the cooler snakes within the turret cap. Quads are easier than triples though, you just gotta try it.

  • @moosethulu7089
    @moosethulu7089 ปีที่แล้ว

    Gimme that APS Tutorial!

  • @damirvakhitov9213
    @damirvakhitov9213 ปีที่แล้ว

    I believe that three clips on a singular autoloader is better since its not that big of a downgrade in firepower buy instead allows you to play tetris a lot more easily. But if 4 way tetris works then good on you.

  • @ghostlyblue5735
    @ghostlyblue5735 ปีที่แล้ว

    Question, do you think it is worth to put hesh/heat lining on turret caps that size? You didn't create a liner for your cap. Then again very little ships use it in the campaign.

    • @JustaWrenchGaming
      @JustaWrenchGaming  ปีที่แล้ว

      I normally try to when I have bigger turret caps, but for this one since it’s so small I don’t worry too much about it

    • @ghostlyblue5735
      @ghostlyblue5735 ปีที่แล้ว

      @@JustaWrenchGaming I usually replace the heavy armor you put for slopes, but then again I play with my own custom factions and most of my smaller vehicles use HESH so it’s very important, but for most general use again normal campaigns it’s a non issue.

    • @ghostlyblue5735
      @ghostlyblue5735 ปีที่แล้ว

      @@JustaWrenchGaming Also forgot to say your editing is incredible and even though I already knew everything here it was amazing to see it so concise and well made for other people, I had to learn all this stuff myself and you did it expertly in only a single sitting, huge props.

  • @Silver-lq4qc
    @Silver-lq4qc ปีที่แล้ว

    really good video for such an unknown video. One thing to work on is the nrrtion smoothness, not that i could do better. But just as constructve critisism, because thats the only thing i really kinda would fix. i liek the effects and video work

  • @dottiestriver6950
    @dottiestriver6950 ปีที่แล้ว

    first video of yours i've even seen. all i hear is "whats up chucklefucks" yeah thats an instant sub

  • @flatmarssociety5707
    @flatmarssociety5707 7 หลายเดือนก่อน +1

    how do i make the 3rd turret at 1:02

  • @joshunderwood5757
    @joshunderwood5757 11 หลายเดือนก่อน +1

    Small dakka

  • @grandfremdling3841
    @grandfremdling3841 11 หลายเดือนก่อน

    Fine

  • @sr_aron
    @sr_aron 11 หลายเดือนก่อน

    Late comment but is that dock on the steam workshop?

  • @samplehandle
    @samplehandle ปีที่แล้ว

    APS! Also LAMS!

  • @r.a.6016
    @r.a.6016 10 หลายเดือนก่อน

    Where do you put the local weapon controller and wireless transmitter on such large guns?

    • @JustaWrenchGaming
      @JustaWrenchGaming  10 หลายเดือนก่อน

      I normally put the all in one controller down at the base of the turret. I always make room for it since it’s just one block

    • @r.a.6016
      @r.a.6016 10 หลายเดือนก่อน

      ah kk, ty. just started playing yesterday, ur video was helpful although I kinda got lost when you started actually building the gun lmao

    • @JustaWrenchGaming
      @JustaWrenchGaming  10 หลายเดือนก่อน

      @@r.a.6016 yeah I’ve heard that a few times. I plan on eventually making a full APS tutorial. It’s just finding the time make one is difficult right now

    • @r.a.6016
      @r.a.6016 10 หลายเดือนก่อน

      @@JustaWrenchGaming fair enough. Although your videos have been incredibly helpful. Just watched (and followed) the hull one. Made a decent-looking hull and then absolutely murdered the superstructure hahahaha. Also the damn tub isn't buoyant enough, looks awful...😅😅

    • @JustaWrenchGaming
      @JustaWrenchGaming  10 หลายเดือนก่อน

      @@r.a.6016 glad the videos have been helpful! If you’re having a problem with buoyancy especially on a bigger craft, I would recommend making the outer shell of the hull out of alloy, then putting metal behind it. Alloy is super buoyant and will help significantly.

  • @Man-kr7sv
    @Man-kr7sv ปีที่แล้ว

    Even after 300 hours im still finding out new things lol

  • @r.a.6016
    @r.a.6016 10 หลายเดือนก่อน

    18:06 I don't understand how we go from 38.4 Rounds Per Minute to 1.56 Shots Per Second. Shouldn't it be 0.64 (38.4/60) shots/s?

    • @JustaWrenchGaming
      @JustaWrenchGaming  10 หลายเดือนก่อน

      Down by where it says the fire rate is the 1.56/s I used. It’s in parentheses. So I took that number and divided it by 3

  • @baseddino
    @baseddino ปีที่แล้ว +1

    Lower the music or no music but good video

  • @scorpion563
    @scorpion563 ปีที่แล้ว +1

    Appreciate having a second opinion on aps as for the time being I just got ohms opinion on it.
    Also take my observations with a grain of salt as I might not understand the intent of some of your design choices
    -I like the concept of the apheat shell youve shown but from what I can tell it can't quite break a 4m beam of metal, which for an AP anything shell isn't that great, though swapping 1-2 of the he bodies for solids would fix it. (Also I could be missing the point that the shell could have been made for the sole reason to teach how to make a shell)
    - turret cap in general seemed to lack any form of heat/hesh protection, even with it's size being small I could see some ha slopes bring fit into it and utilizing the metal shell around it to activate heat/hesh early and catch it on the slope(s), though I can see the lack of raw hp being a tradeoff you might not be willing to make.
    -personslly dislike the coolers at the very front of the cannon, if you put them at the back or middle they might have a bit more survivability, even if the turret van have minor chain detonations.
    Otherwise a very nice aps tutorial with deco tricks and cap scaling pointers that I'll def take and use, along with the triple aps setup recommendations that should help me move away from single barrel turretcaps.

  • @jjwardyjj
    @jjwardyjj 28 วันที่ผ่านมา

    I wish I could afford a pc to play this :(

  • @whilstingdog
    @whilstingdog ปีที่แล้ว

    This is great information and all, but trying to follow your cooling routing is a nightmare. Switching between between all those connection types I cant even follow it in .25x speed. It would have been nice if you just called out 3 way, 4 way etc as you placed down or replaced parts.

    • @JustaWrenchGaming
      @JustaWrenchGaming  ปีที่แล้ว

      I’ll go over more in depth on all that when I make the full aps tutorial video

  • @Ghent_Halcyon
    @Ghent_Halcyon ปีที่แล้ว

    APS?

  • @Amelia-mq6hm
    @Amelia-mq6hm ปีที่แล้ว

    brother used a Knukles meme in 2023, he truly has killed the part of himself that cringes, he has ascended
    apart from jokes, I was making a cruiser with somewhat realitic gun placements and numbers inspired by italian heavy cruisers, it's not finished it's only missing one set of guns and it already costs 342k mats and tbf, I never intended it to be so big

  • @Epic_candle
    @Epic_candle 11 หลายเดือนก่อน

    APS 👍

  • @minikarmagaming2652
    @minikarmagaming2652 11 หลายเดือนก่อน

    APS, APS.

  • @glamrockyeb285
    @glamrockyeb285 ปีที่แล้ว

    The copywrite-free music reminds me of Roblox

  • @brobot411
    @brobot411 ปีที่แล้ว

    APS please

  • @Riccy_33
    @Riccy_33 ปีที่แล้ว

    APS Please

  • @sgxbot
    @sgxbot ปีที่แล้ว

    If you want it to fire continuously and not in a salvo why build a gun with multiple firing pieces? You could just build a bigger single barrel gun for that purpose

  • @christopherlabbe398
    @christopherlabbe398 ปีที่แล้ว

    APS! APS! GIVE ME APS!!!!!

  • @xxbongobazookaxx7170
    @xxbongobazookaxx7170 ปีที่แล้ว

    You only have 900 subs? that seems like a crime tbh

  • @aidan3620
    @aidan3620 ปีที่แล้ว

    You sound a bit like Chris Pine

  • @supermelon-senpai8369
    @supermelon-senpai8369 ปีที่แล้ว

    APS

  • @bryansmith8683
    @bryansmith8683 10 หลายเดือนก่อน

    Aps.

  • @specialneedsmolester1957
    @specialneedsmolester1957 ปีที่แล้ว

    Aps

  • @TheFzzychicken
    @TheFzzychicken ปีที่แล้ว

    aps

  • @theunforgiven9538
    @theunforgiven9538 2 หลายเดือนก่อน

    Huh

  • @tavainey541
    @tavainey541 11 หลายเดือนก่อน

    just some feedback. I'm only 8 minutes in and it might be because i am new to the game and don't have much or even any base knowledge but you should probably slow down the pace of the video because personally i had to slow it down a lot and pause constantly to see what you were doing. It also doesn't help when you are changing stuff constantly as you are going along because it's hard to see what you are changing amongst all the over blocks

    • @JustaWrenchGaming
      @JustaWrenchGaming  11 หลายเดือนก่อน

      I apologize about that, when I made that video I was trying to not making like 2 hours long and unbearable to watch, but I’m going to (eventually) make a full APS tutorial that should be easier to follow and slower pace

    • @tavainey541
      @tavainey541 11 หลายเดือนก่อน

      @@JustaWrenchGaming yeah that makes sense, I’m new to the game so it was still very helpful overall just quite quick. Keep up the good work

  • @snowdrop9810
    @snowdrop9810 ปีที่แล้ว

    Why do you keep calling sapX shells apX shells? Those shells dont have nearly enough penetration to be apX shells.

  • @brecht9322
    @brecht9322 ปีที่แล้ว

    Hey Wrench nice video
    Can you do us a favor and please stop with the music? In particular the music that starts around 10 min is really really annoying

  • @BobaPhettamine
    @BobaPhettamine 6 หลายเดือนก่อน +1

    you go way too fast for a tutorial and don't really explain what you are doing

  • @rejest05
    @rejest05 ปีที่แล้ว

    APS

  • @atteallhall2897
    @atteallhall2897 ปีที่แล้ว

    Aps

  • @cmerrifield3298
    @cmerrifield3298 10 หลายเดือนก่อน

    aps

  • @mitoclowndria4453
    @mitoclowndria4453 ปีที่แล้ว

    APS

  • @vulgar_potato4992
    @vulgar_potato4992 ปีที่แล้ว

    APS

  • @grubbi3445
    @grubbi3445 ปีที่แล้ว

    APS

  • @hirstcb1
    @hirstcb1 ปีที่แล้ว

    APS

  • @No-dy3zk
    @No-dy3zk ปีที่แล้ว

    APS

  • @edwinrose5240
    @edwinrose5240 ปีที่แล้ว

    APS

  • @tucks5277
    @tucks5277 ปีที่แล้ว

    APS