Modeling with precise measurements in Blender. Top tips. No addons.
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- เผยแพร่เมื่อ 11 มิ.ย. 2024
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Many people feel the need to model in high precision in Blender and can't seem to find the way to do that. Well, this video might help.
Parts:
0:00 Intro
2:46 The Grid
5:55 Snapping to the Grid
7:23 Measurement tools
8:32 Units
9:41 The difficulty using measurement
11:03 Coordinates and Vertex location
14:34 A little about problems with precise numbers
15:08 A really important feature
16:08 Global vs Local orientation
18:03 Course promo
18:40 Vertex snapping
Why is not for newbies? It's just simple basics. Exactly for newbies.
Great topic that I found very little coverage of. Thank you for sharing.
Use 4.x!!!!! pressing B after the transformation enables you to select the base point for the transformation, just like in cad programs. Also, pressing ctrl while doing the transformation enables the snapping temporarily. And pressing shift, you can select multiple snapping modes at once!
Thanks a lot for the comments! Yeah I'm using Blender 4. And I'm aware of everything you mentioned, I have a full course on Blender on Udemy, also there's an update for Blender 4 there. You can check out the course following the link in the description of the video. Thanks anyway
S, B, LM and nothing happend. Maybe it's need some adddons again?
@@waltage If you're using 4.0 or newer, it should work.
7:12 Damm that boy snapped
Need more videos like this
very informative tutorial, thank you so much for your sharing.
Great channel for learning, thanks
Now that a really good informative video, thx
Great Video!. Another useful tip: You can make basic math operations inside the measure fields for scaling and moving. If you have, for example a cube of 20 cm, you can write in the field of an axis 20 + 35 cm and that side would scale to 55 cm. No external calculator needed.
Great tip! 👍
Blender has had this feature for at least 15 years, it’s awesome! I would have loved to see the face of our host when he learned it in your comment ! 😅
Excelente video, práctico, claro y muy útil toda la información.
Nice. I want to use Blender for modelling 3D printed objects so this will be very useful.
Brilliant tutorial. I learn a lot. Thank you.
Excellent tutorial. I was missing that "absolute grid snap" Now working with construction lines works so well. Thanks for sharing your knowledge of Blender. Definitely going to check out your Udemy course. Just bought your Udemy course. Peace out.
Thank you for your support and kind comment 🙏
Very good lesson thx!
This is very helpful subject who moved from Sketchup)
very helpful video! i would like to know how to render the measurements details like a blueprint style.
These are great top tips indeed. I didn't realize that Blender already has built-in tools that can make precision modeling a thing in vanilla. I would love to use this in conjunction with hard surface modeling while recalling the basics from drafting class back in engineering school (yeah, even back in the 2010s, we did stuff on paper so we can understand how to interpret drawings like old ones). And the new snapping tools for 4.0+ is making this easier. While it doesn't turn Blender into CAD, you can use the knowledge and experience from CAD and engineering to make things with a lot more precision than before.
I'm glad if it helped you!
I've done game modeling in blender for decades, these snapping tools have always been in blender and are crucial tools for any game modeling you will do.
Thanks for the upload. Absolute grid snap, typing the units into coordinate fields, and the measurement overlays toggles, were new to me. I'm pleased that I've figured out the rest of these tips on my own. In the last example to constrain movement in ZX plane I hit G Shift-Y instead of Z move plus X move. I frequently have trouble deleting tiny measurement tool rulers that I accidentally place and are hard to click.
thank you so much sir!
thanks
Is there any way to eddit the number and make the program change the length?
Thanks, realy needed This
With this I still prefer SketchUp for modeling precise measurements for archi..the simplicity of program make it easier for everybody.
How did you render the thumbnail? I want to make same material for outdoor project, not clay but light gray with clear edges
Very nice, could you add plugins you mentioned, to the description? Thank you.
Actually I do not personally use any addons in my workflow. But there is a good built-in addon in Blender called Precision Drawing Tools (PDT). You can simply activate it and use. Find more information here: docs.blender.org/manual/en/latest/addons/3d_view/precision_drawing_tools/introduction.html
@@unrealblender I'll give it a try. Thank you!
@@dizzicz See also "CAD Sketcher" addon. I have not personally used it.
when i draw my own cubes i cant snap to grid...
is you udeny course useful for archviz? or is better to products thx
The course teaches all the essential tools to model anything you can think of. So you can learn the tools and use it for archviz. However, it is not a dedicated archviz course.
I need the promo code for your course in Udemy
Hi there, thanks a lot for your interest in our course! Here is the coupon link for you: www.udemy.com/course/ultimate-content-creation-with-blender/?couponCode=D5F039A5CB11CDA6BE95
am i the only one that doesnt have the measurements option?
4:23 One meter divided by ten is ten decimeters, not ten centimeters.
Exactly, thank you for pointing that out. I should have been more careful.
It's actually imperial for U.S and Metric for the British. Otherwise, awesome tutorial.
Thanks a lot for the correction. I wasn't sure either, actually. 👍
2 x 2 x 2 is 8m²
It's actually 8m³
Without mentioning tinyCAD, this tutorial is incomplete.
Very useful but I suspect the skill required is knowing how to start blender and use a mouse and keyboard
where is absolute transformation? Median and realative transformation still need like a shit