Every single effect explained in Construct 3 in 10 minutes + DOWNLOAD

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  • เผยแพร่เมื่อ 11 พ.ย. 2024
  • The effect menu has always been a mystery. I have played around with it but never took a deep dive. Construct has zero documentation on what each effect does so I decided to work out what every single effect does. All effects are in order so feel free to skip, speed up or slow down the footage.
    Download the world - drive.google.c...
    Music in the background - Ben Sound (www.bensound.c...)
    Intro / Outro music - opengameart.or...
    Play my free app - play.google.co...

ความคิดเห็น • 24

  • @jarnMod
    @jarnMod 2 ปีที่แล้ว +14

    The kind of content Construct community needs. Concise and precise. Short and clear. Example not ramble. Instant sub.
    No favorite effect for me. They all have their use. One thing, though, my previous mobile game broke because Radial Blur effect. I tested it on Android. It got black screen. I remove radial blur. It runs. So, anyone playing with effect and dev for mobile, you need to test your game on mobile as install package, not as web. Do so periodically so you don't waste months of development not knowing one of what you've done break the build.

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      Welcome to the channel. Thank you for coming over from the Facebook page 😁👍

  • @leticiajn
    @leticiajn 25 วันที่ผ่านมา +1

    Amazing video! So many tools I did not know we have!

  • @demirelilgaz365
    @demirelilgaz365 2 ปีที่แล้ว +5

    Construct 3 documentation should just refer to this video from now on

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      I'm tempted to sit and write documentation for them on this but it's alot of work

  • @projectpaddy2147
    @projectpaddy2147 2 ปีที่แล้ว +3

    Thank you for making this! Warp - Hexagonal Pixels - Dot - Water :D

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว +1

      Thank you for watching 😁 I'm working out how I can add warp hexagonal into a project.

  • @itsnime7792
    @itsnime7792 2 ปีที่แล้ว +1

    dude that's really cool also thx for the download btw u are channel is growing soo fast

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      Thanks for the support. Can only keeping going up from here!

  • @pixelstresd2971
    @pixelstresd2971 2 ปีที่แล้ว +2

    My favourite *"Normal Map."*

  • @FoxboElEnchufe
    @FoxboElEnchufe 2 ปีที่แล้ว +1

    Thank you! This helps me a lot since there were some who were not sure what they were doing :D

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      I didn't know what most of these were until doing this video. If it's worth learning, it's worth sharing.

  • @gamedesignwithreilly
    @gamedesignwithreilly  2 ปีที่แล้ว +2

    Bit under the weather so the schedule will be a little bit off for the next week. Wanted to make sure a video got out you. Normal service will return soon

  • @GameDevJourney
    @GameDevJourney 2 ปีที่แล้ว +1

    Great video, thanks for this!

  • @farenaf
    @farenaf 2 ปีที่แล้ว +1

    Thanks for your work!

  • @kauanes.5533
    @kauanes.5533 2 ปีที่แล้ว +1

    i came here looking for copper and found gold, thanks

  • @Xsoulpatate
    @Xsoulpatate 2 ปีที่แล้ว +1

    Great! well done!

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      Thanks you for your kind words and for supporting the channel.

  • @oMqngo
    @oMqngo 2 ปีที่แล้ว +1

    hey, im sorry im commenting this undetr this video but your comments are turned off for the cookie clicker videos. I have a question, i want to make a button that takes the score and * 2 every time you click the cookie. how do i make that?
    the code would be along the lines of (when the score >= the cost of the x2 multiplyer) it would take the score (say it is 10) and * that by 2 (output would be 20) and that happens everytime you click the cookie.... hope that made sense!

    • @gamedesignwithreilly
      @gamedesignwithreilly  2 ปีที่แล้ว

      I will make sure comments are turned back on for it. You will need a Boolean (true / false) to say if the double click power up is activated.
      A button can be created to toggle that Boolean to true for a short amount of time or even after a set amount of time activate it to true.
      Then you just need an if statement if doublescore == True: score = score *2

  • @bwah9481
    @bwah9481 3 หลายเดือนก่อน +1

    That's a looot of effects

  • @magickomchanell4556
    @magickomchanell4556 ปีที่แล้ว

    where the auto translate