We made 3 games in 1 hour | Game Dev Battle

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  • เผยแพร่เมื่อ 19 มิ.ย. 2024
  • Want to make your own games? Check out our courses at www.gamedev.tv/. In this video, 3 GameDev.tv team members use their favorite game engine (Unity, Unreal and Construct 3) to battle it and make the best 2D Platformer... in just 1 hour! Who do you think will win? Spoiler - its probably not who you expect.
    Want to make your own games? Check out the world's most popular game development courses at www.gamedev.tv/.
    Featuring...
    Tim Ruswick - / @tim-ruswick
    Rick Davidson - / @rick_davidson
    Mike The Tech - / @mikethetech
    Laurie/AvocadoFire - / avocadofiregame
    GameDev.tv - / @gdevtv
    CHAPTERS
    ▶ Intro: 0:00
    ▶ Game Dev Battle Starts: 0:18
    ▶ Mike's Unreal Engine Crashes... 😂: 1:24
    ▶ Laurie throws in a Wrench: 2:43
    ▶ Mike's, Tim's and Rick's Current Progress: 4:37
    ▶ Half Way Through The Battle: 5:23
    ▶ Mike Freezes Again 🤦‍♂️: 7:25
    ▶ Shots fired!: 9:25
    ▶ 3, 2, 1, STOP: 10:39
    ▶ Results: 10:50
    ▶ Conclusion: 12:17
    Follow GameDev.tv:
    Welcome to GameDev.tv, creator of the world's most popular and affordable game development courses.
    ▶ Website: www.GameDev.tv
    ▶ Facebook: / gamedevtv
    ▶ Twitter: / gamedevtv
    ▶ Instagram: / gamedev.tv
    ▶ LinkedIn: / gamedev-tv
    Music attribution: uppbeat.io
    #unity #unrealengine #gamedev #battle #gamedevelopment #gamedesign
  • เกม

ความคิดเห็น • 376

  • @noval4060
    @noval4060 ปีที่แล้ว +689

    Unreal did a great job considering it isn't designed for 2D at all, Unity seems the most versatile between both 3D and 2D but for this goal, I think Constuct3 won because the game seemed to more finished.

    • @johnkiser1410
      @johnkiser1410 ปีที่แล้ว +17

      The problem is using Unreal Engine 5 vs 4 for this purpose. The 2d template was removed in 5 (maybe someone will fix that) which has allowed Unity to be better for 2d. Unity has a better 2d toolset and you are better off using UE4 with the 2d template if using Unreal.

    • @Gatitasecsii
      @Gatitasecsii ปีที่แล้ว +16

      Gamers: that game looks finished
      Also gamers: cyberpunk 2077 was launches unfinished!!!

    • @kanoeyes
      @kanoeyes ปีที่แล้ว +3

      In Unreal you have paper2D and paperzd for doing 2D games, but he didnt use that.

    • @bradjones7491
      @bradjones7491 ปีที่แล้ว +3

      Idk I kinda felt the overall quality was much better in unity, but i guess if your qualifier for completeness is just more boxes then sure.

    • @bacon_hair
      @bacon_hair ปีที่แล้ว +1

      @@kanoeyes it was removed in unreal 5 for some reason

  • @grabbitt
    @grabbitt ปีที่แล้ว +285

    This is amazing. Can't wait for more of this format 😀

    • @biqbicle4982
      @biqbicle4982 ปีที่แล้ว +10

      AYO ITS THE KING OF BLENDER HIMSELF I'VE BEEN SUBBED TO YOUR CHANNEL FOR 4 YEARS

    • @rodmileski
      @rodmileski ปีที่แล้ว +6

      Gotta get your hands "dirt" Grant and have a character jam/challenge; Blender against ZBrush or/and other software

    • @Mojikaji
      @Mojikaji ปีที่แล้ว +1

      Grant your hear?

    • @twintek1099
      @twintek1099 11 หลายเดือนก่อน +1

      ur pfp kinda looks like jazza lol

  • @tim-ruswick
    @tim-ruswick ปีที่แล้ว +400

    Construct 3 is obviously the superior choice here. Everybody knows this. 😎

  • @davidwusoftdev
    @davidwusoftdev ปีที่แล้ว +179

    This was fun to watch!
    Unreal feels overkill for the game, Unity probably the balanced choice, Construct 3 looks like the best for the genre.
    I would've loved to see Godot in the mix as well!

    • @fahadking5553
      @fahadking5553 ปีที่แล้ว

      Godot would be awesome

    • @LukiGames0
      @LukiGames0 11 หลายเดือนก่อน +2

      For me Godot for small 2D games is the best. Unnreal for 3D and Unity for mobile, it gets clunky and slow for bigger games.

    • @rosly_yt
      @rosly_yt 11 หลายเดือนก่อน +1

      I've found Godot's tilemap editor a little annoying to work with, but it has a very versatile system for teaching the engine which blocks go where when you paint with them, and its true 2D systems mean you don't have to worry about a third axis for anything, unlike Unity and Unreal. Plus, CharacterBody3D comes with a default movement script, so a playable platformer can probably be accomplished in under 10 minutes, assuming you had assets ahead of time.

  • @rick_davidson
    @rick_davidson ปีที่แล้ว +224

    Poor unreal, it just doesn't like staying open for too long at a time.

    • @yashbhatt4498
      @yashbhatt4498 ปีที่แล้ว +3

      ohh there is a trick to open it quickly you can also find on youtube

    • @nerdmassa9086
      @nerdmassa9086 ปีที่แล้ว

      I missed you man!

    • @pliniojrm
      @pliniojrm ปีที่แล้ว +9

      i feel sorry for Unreal, because it is not an engine designed for indie developer. If you don't have a beef computer, then you will be screwed. The engine always start a new project with settings defined for AAA project. Just like Mike said... he had to start disabling tons of resources, because it isn't suited for him. I know Unreal gives you a complete tool, however i'm bias toward Unity3D as you get a bunch of lego parts and fit them as you need, while Unreal, you receive the "Curiosity" hover from mars with features/tools/resources that you probably won't need 90% of it.
      I don't discriminate against who uses it, but this challenge proves that any challenge, unless you're a company of many developers, a solo dev, will accomplish much more using unity, godot or construct.

    • @nerdmassa9086
      @nerdmassa9086 ปีที่แล้ว

      @@pliniojrm totally agree

    • @RELIM_RO
      @RELIM_RO ปีที่แล้ว +1

      ​@@pliniojrm Most indie developers have a second job otherwise they would starve to death so I'm sure they can make economies 1 month to buy a powerful gpu/cpu. most are cheap nowadays. I bought a 3070 myself for 400$ as a student.

  • @jangeromo7120
    @jangeromo7120 ปีที่แล้ว +2

    This is the first time I landed on your channel and it made me interested to learn game development even if I don't know where to start. Love the video and great job all 3 developers :) fun to watch until the end! Nicely done with that short amount of time.

  • @FazriGading
    @FazriGading ปีที่แล้ว +29

    we need the 2 hour version or more, i would love to see this more. subscribed!

  • @Udjin80
    @Udjin80 ปีที่แล้ว +5

    Construct 3 rules for this kind of challenges

  • @onlygamersleftalive7529
    @onlygamersleftalive7529 ปีที่แล้ว +3

    Nice videos, we need more of this format, it shows quickly the pros and cons of each tool in a playful way.

  • @al_kinnon
    @al_kinnon ปีที่แล้ว +3

    Great video thank you all! I've been using Construct 3 to teach games dev to kids locally at our college. they love it because its easy to get into and yet you can do very complex and professional games with it.

  • @ReeceGeofroy
    @ReeceGeofroy ปีที่แล้ว +20

    Love the challenge-style content guys, keep it up! :)

  • @Hytekdk
    @Hytekdk ปีที่แล้ว +7

    This was so fun to watch. I'd like to see it live next time. In regards to the best game engine for this challenge, I think Tim definitely won with his beautiful handcrafted platformer.

  • @mouthholegames1779
    @mouthholegames1779 ปีที่แล้ว +1

    You guys have been an inspiration to me for the last 3 or so years! Love this kind of video and hope to see more!

  • @MonekyRainFall
    @MonekyRainFall ปีที่แล้ว +13

    this was so entertaining the dynamic between the competitors is fantastic

  • @gamesplusjames
    @gamesplusjames ปีที่แล้ว +1

    This was really fun to watch! Interesting to see some of the strengths and weaknesses of each engine in action :)

  • @decidiustv3212
    @decidiustv3212 ปีที่แล้ว

    This was a fun watch, hoping for more content similar to this down the line 😄

  • @timetorelaxfocus9642
    @timetorelaxfocus9642 ปีที่แล้ว +4

    I think the exit running away from you IS a game.

  • @mb987987
    @mb987987 ปีที่แล้ว +3

    Great video everyone! Would love to see the full hour🤣

  • @chriswahl1337
    @chriswahl1337 ปีที่แล้ว +5

    *cries in GameMaker*

    • @MikeTheTech
      @MikeTheTech ปีที่แล้ว +1

      GameMaker would be a fun one for this type of challenge! I'm down!

  • @tulenvakiproductions
    @tulenvakiproductions ปีที่แล้ว +6

    Nice battle, with GDevelop that platformer game would've been made in 15min..
    As it is a no code event based game engine with a visual editor.
    A really great tool for making a quick proof of concept to full game.

  • @NamidaSai
    @NamidaSai ปีที่แล้ว +1

    So much fun, such a great format. Hope to see more! 🤩

  • @turkeyjerkey
    @turkeyjerkey ปีที่แล้ว +3

    "I love gravity. That's my favorite theory." lmao

  • @iphoeniximarco5488
    @iphoeniximarco5488 ปีที่แล้ว

    Love this new format, what be interesting to see a longer version and each game dev gets the same asset pack to work with

  • @CodingWithUnity
    @CodingWithUnity ปีที่แล้ว +2

    "You can shoot but the bullets dont move"
    Should of just called them floating mines loll

  • @guillaumegarcia9441
    @guillaumegarcia9441 ปีที่แล้ว +7

    Nice, I really like the concept. But I knew from the beginning that they were all capable of making a "2D" game in 1h. Meaning fixed camera.
    However, what's interesting is that it clearly shows, like every other tools, this is not just about the engine but also the people who use it and the process they use. You all try different things to reach the goal with more or less success. Even if Construct 3 is clearly made for 2D plateformer, I think you can make wonderful plateformers with the others if you are creative and know well the tools.
    A good practice for the next battles would be to have the same specifications to follow, in order to make a closer comparison of the different technologies.

    • @spaceunicorn162
      @spaceunicorn162 ปีที่แล้ว

      Fixing camera movement is one of the most complicated jobs I've ever done. Not really something to be proud of but...yeahhhhh

  • @workthenplay
    @workthenplay 11 หลายเดือนก่อน +1

    That was a great format and really enjoyed watching teh instructors show their vulnerable side. Awesome!

    • @Gdevtv
      @Gdevtv  11 หลายเดือนก่อน

      Glad to hear you enjoyed it! Hopefully more like this soon :)

  • @stufco
    @stufco ปีที่แล้ว +1

    This is really fun. Great work guys!

  • @zeiksz
    @zeiksz ปีที่แล้ว +6

    "You decide, who won!" I won :) I loved to watch every minute, and had a lot of fun, thanks to you guys. You are amazing!

  • @Arc618
    @Arc618 ปีที่แล้ว +1

    Gotta give it to Construct 3 lol. But looked like a blast! Great work to all three of ya and Laurie too! With that being said, hope to jump back into that Unity tutorial for sure!

  • @jimdigriz5391
    @jimdigriz5391 ปีที่แล้ว +51

    Would be nice if they'd start with the same task and the same assets ( not limited to find/download more ).

  • @bluzeocean
    @bluzeocean ปีที่แล้ว

    its fun to watch, you guys should do more !

  • @Abdullah_Ba_Amer
    @Abdullah_Ba_Amer ปีที่แล้ว +23

    You can certainly cook something quick in Unreal, as long as you keep it minimal and avoid distractions

  • @huudungnguyen5453
    @huudungnguyen5453 11 หลายเดือนก่อน +1

    so funny. I like the way Rick talked 'it's a feature' (not bug)

  • @Linuxas
    @Linuxas ปีที่แล้ว +5

    This was really fun to watch!

  • @kkcguy123
    @kkcguy123 ปีที่แล้ว +6

    i think we need two more videos, #1 Mike does unity, Rick does Construct3 and Tim does Unreal, then #2 Mike does construct, Rick does Unreal, and Tim does Unity. i feel like the route each Dev took varied a bit- so id love to see how each one does with the next software

  • @csaki01
    @csaki01 ปีที่แล้ว +1

    GameMaker... In 1 hour I could run laps around the Construct3 guy.

  • @justjarryd
    @justjarryd ปีที่แล้ว +7

    Awesome video! Would love to see this for a 3D game. 1hr (no premade assets) and 8hr (with assets) 😁

  • @dirknordhusen4688
    @dirknordhusen4688 ปีที่แล้ว +3

    I used Unity a while ago to make several games... Don't know much about Construct or Unreal... so I am very excited

  • @spaceunicorn162
    @spaceunicorn162 ปีที่แล้ว +1

    Rick is just too relatable at 1:35. Literally me just checking out my(or not) old code base to find some shortcut whether I know what to do or not.

  • @FoozleCC
    @FoozleCC ปีที่แล้ว

    Hard to beat C3 in this challenge! It really is a joy to quickly explore ideas and get something running quickly. There are plenty of other challenges where it would not shine so well but fun to see it getting some love!

  • @jadedplover1851
    @jadedplover1851 ปีที่แล้ว +2

    I feel like this video really highlights the fact that every engine is good at different things. Construct is definitely better at quick and simple, Unreal requires a lot of time and work but can get really polished results, and Unity has a lot of flexibility that can sometimes get in the way of creating something fast and simple.

  • @Frank2_
    @Frank2_ ปีที่แล้ว +3

    This was awesome to watch!

  • @Daitli
    @Daitli ปีที่แล้ว +4

    This was hilariously entertaining to watch.

  • @jarzynek007
    @jarzynek007 ปีที่แล้ว +2

    Rick's game is a tribute to Monty Python obviously, that's why is the best. But the best tool is Construct.

  • @devformation
    @devformation ปีที่แล้ว +3

    It was fun! Thank you for strengthening my confidence in using Unreal Engine!

  • @VertexRage
    @VertexRage ปีที่แล้ว +1

    It was really cool idea to do that kind of battle. All 3 engines made a game in 1h, which is nice! What would be awesome (but probably really hard to pull it off) is to have 1 day or even week long battle :)

    • @tentaklaus9382
      @tentaklaus9382 ปีที่แล้ว +2

      Day 2 Starts. Where did those 10,000 lines of code come from Rick..? Rick??!

  • @leeasson
    @leeasson ปีที่แล้ว +1

    I'd love to see more of this. Same contest, but with an infinite runner, perhaps?

  • @GregDowns
    @GregDowns ปีที่แล้ว

    Encouraging to see that the chaotic start of a new project when setting up the basics is always the same.

  • @timetorelaxfocus9642
    @timetorelaxfocus9642 ปีที่แล้ว +2

    In GDevelop, you would have many templates to start with and be able to make a game quickly. I wouldn't say I'm fast at it yet, but experienced devs could be. =D

  • @MosesMatsepane
    @MosesMatsepane ปีที่แล้ว +1

    The only problem with Construct 3/Buildbox type engines is that you will eventually migrate your project to Unity. Their limits are not clear at the beginning because you are able to get something going in a flash.

  • @tigerland277
    @tigerland277 ปีที่แล้ว +4

    Construct3 win for me this one :D

  • @espinaca27
    @espinaca27 ปีที่แล้ว +1

    0:37 I legit spit on the screen out of laughter

  • @escapeundergroundgame
    @escapeundergroundgame ปีที่แล้ว

    Love it! I would like to see other 🎮engines, too!

  • @WesleyVanroose
    @WesleyVanroose ปีที่แล้ว +7

    I think Unreal is the best choice, because it comes packed with so many features that you can use right out of the box , while in unity you have to build that with your own code or find free code on the internet and hope it works. And Construct 3 I don't know, never used it. But was a funny video to watch :)

    • @SirSpence99
      @SirSpence99 ปีที่แล้ว

      For a 2d game, probably not. 2.5d? Definitely.

    • @WesleyVanroose
      @WesleyVanroose ปีที่แล้ว

      @@SirSpence99 You can make 2d games with unreal, but people assume that unreal is only used for big budget games most of the time.

  • @craigcashman2275
    @craigcashman2275 2 หลายเดือนก่อน

    Love these types of videos.

  • @Pixelhurricane
    @Pixelhurricane ปีที่แล้ว +5

    Honestly BECAUSE construct was better made for this kind of project the battle was interesting as a genre specific comparison between engines!
    I would love to see more videos like this where you all compete in a genre that you feel that your particular engine excels at and see how the other engines compare

    • @SirSpence99
      @SirSpence99 ปีที่แล้ว +2

      I was honestly expecting Unreal to have no chance and for Construct to do about as well as it did. I was surprised at how poorly Unity did in comparison.
      Unreal is designed to do 2.5d games *at least*, really goes to show how long in the tooth Unity is.

  • @Spectrum3900
    @Spectrum3900 ปีที่แล้ว +4

    Awesome video - great contest - obviously Construct3, GDevelop, Defold, Godot, GameMaker2 and the likes will make 2D games much easier and faster to create / prototype / share / publish as well.

  • @zimnelredoran9985
    @zimnelredoran9985 ปีที่แล้ว

    This was a blast and a lot of fun! I'm a bit biased with Unity, for 2D it seems you can get the most in less time.

  • @JW-uu9je
    @JW-uu9je ปีที่แล้ว

    This was super fun to watch!!!

  • @tastysnak
    @tastysnak ปีที่แล้ว +2

    As an Unreal Engine developer, I have to say that Unreal Engine would be a poor choice of engine to use given the strict time constraint. However, if I were to make a 2D side scroller, I'd take a look at PaperZD in the marketplace.

  • @yagmanx
    @yagmanx ปีที่แล้ว

    'Unreal still loading while the others are in'... 'Unreal crashed'...YUP, that's a normal day as an Unreal dev! 😂 Great video and concept, you all did a wonderful job!

  • @mikebarthold783
    @mikebarthold783 ปีที่แล้ว

    oh my... nice1 🙂Next time take GameMaker Studio to the mix -- would win for sure! (in my hands... :-D)
    I agree, Construct is (from the given three engines) the best choice for a 2D platformer.

  • @RubenOriginal
    @RubenOriginal ปีที่แล้ว

    This was really fun to watch haha

  • @rambot670
    @rambot670 3 หลายเดือนก่อน

    Excellent !
    If I may ask, what PC configuration do you recommend to be used? And were all three systems same or very closely similar during this testing?

  • @dinnou9255
    @dinnou9255 ปีที่แล้ว

    From may experience of 25 years of gaming, winner is definitely game engine no matter which one of them, Thank you programmers who built them.

  • @stillwing1
    @stillwing1 ปีที่แล้ว +2

    Construct 3 for speed but Unreal for looks.

  • @GothicRK
    @GothicRK ปีที่แล้ว +3

    Go go go Rick!!!

  • @The-Sentinel
    @The-Sentinel ปีที่แล้ว +4

    id love to see an 8 hour challenge for a basic 3rd person game

  • @user-fc3qo8xh6t
    @user-fc3qo8xh6t ปีที่แล้ว

    Wow, it was actually funny! Thank you for this video

  • @Wenedi
    @Wenedi ปีที่แล้ว +2

    You should do basic horror games next :D It would be fun and also Construct would be disqualified ;))) Or perhaps a horror game in 2D? :o

    • @ydools
      @ydools ปีที่แล้ว

      Construct 3 actually handles some 3d now.

  • @IanHollis
    @IanHollis ปีที่แล้ว +1

    No Game Maker Pro? (which also uses blueprints these days). In fact, I'd say GM was among one of the first game making pieces of software to use 'visual coding'. And what about Stencyl?
    As for the three presented here, Construct wins!

  • @ConfusedDesigner2171
    @ConfusedDesigner2171 ปีที่แล้ว +6

    An Unreal battle to Construct 3 games creates Unity between game devs around the globe!

  • @michu_michu8798
    @michu_michu8798 ปีที่แล้ว

    I made my first prototype game in Unity, and it's about triangle, which Has to survive as long as possible the spinning rectangle, and you have to get a lot of points

  •  ปีที่แล้ว +6

    I love this nerd battles¡ Let's get ready to rumble!

  • @kainoru5788
    @kainoru5788 ปีที่แล้ว

    Yo guys! That's amazing! Thank you so much :)))))

  • @jonteguy
    @jonteguy ปีที่แล้ว

    Unreal has PaperZD which is a really good plugin for 2D stuff, my favorite is to mix 2D with 3D layered environments. It usually ends up looking really cool.
    I am yet to finish any of my projects though, sadly.

  • @ekzac
    @ekzac ปีที่แล้ว

    Unity:
    15 minutes to start a new project
    30 minutes in Asset Store to choose an asset
    14 minutes to import a free asset with a 2D platformer ready
    1 minute to build

  • @rumplstiltztinkerstein
    @rumplstiltztinkerstein ปีที่แล้ว

    With all of that handicap, I'm impressed at how much he managed to achieve with Unreal Engine.

  • @iancherabier5920
    @iancherabier5920 ปีที่แล้ว +1

    Guys, this video was amazing, really funny!! 😂 And the editing is top notch! Congratulations to all participants, and to Laurie for managing to be a fair judge. ;) I really wanted to see unity win, but honesty forces me to say the superior engine is... Godot! 😁

  • @HelperWesley
    @HelperWesley ปีที่แล้ว +1

    How did they think anything had a chance against construct for this challenge? 😅 GDevelop and maybe scratch are the only ones that could do it as fast/faster.

  • @pliniojrm
    @pliniojrm ปีที่แล้ว +1

    IMPOV and IMHO, it depends alot on the knowledge and experience about the engine the person is using it. But if we look at the point of view that what you need to do to reach a certain goal, we can say that Construct by looking at the video is less constraint in regards of reaching the goal. Unity is the middle term. And Unreal requires tons but tons of configurations, definitions and settings to do in order to reach a certain goal, making it very unlikely.
    For the video, i'd say Construct wins this battle!!!

  • @lunarcoregames
    @lunarcoregames ปีที่แล้ว +4

    Wish someone could have added Gamemaker to this contest.

  • @rektmaster1749
    @rektmaster1749 ปีที่แล้ว

    Making 2d style games in unreal is like making a knife with legos

  • @MichoSchmidt
    @MichoSchmidt ปีที่แล้ว

    Was fun to watch :)

  • @DeepFriedOreoOffline
    @DeepFriedOreoOffline ปีที่แล้ว +2

    Based on the results I gotta give it to Construct! Tim, the legend, lol. No one beats Unreal Engine tho! Nobody one :O

  • @findot777
    @findot777 ปีที่แล้ว +2

    I think it shows that construct is the only one that only had to deal with making the game

  • @that_guy1211
    @that_guy1211 ปีที่แล้ว +4

    you guys should add Godot for next time, lol, just a suggestion

  • @mintydog06
    @mintydog06 ปีที่แล้ว +1

    lol Rick's game is just nightmare fuel.

  • @Joshuahendrix
    @Joshuahendrix ปีที่แล้ว +1

    Super enjoyable

  • @legowyn24
    @legowyn24 ปีที่แล้ว +1

    As a person who's used both Construct and Unity, I can say that Construct would probably win if you were only given an hour. But give Unity a day and Construct will be absolutely demolished

  • @pacomatic9833
    @pacomatic9833 ปีที่แล้ว +1

    Out of all of them, tthe one in Unreal has to be the worst.
    However, the act that the 2D template no longer exists tells us an important thing we need to know:
    Unreal isn't meant for this stuff.
    It's built for high-res, highly performant, highly detailed 3D.

  • @kainoru5788
    @kainoru5788 ปีที่แล้ว

    I hope you will make a video about the most "easy going" gamedev constructor

  • @TheOnlyGhxst
    @TheOnlyGhxst ปีที่แล้ว

    The guy using Unreal would have had a much better time just starting with a blank project from the beginning instead of a preset. Oh, and used Paper2D. I gotta say I think I like the Unity project best here though, mostly because of the "feature" @4:57 haha. The unreal one was extremely cool though, and actually looks the best imo because of the effects that the 3D world has on the 2D perspective, for example, the game has shadows on the world by default because of the light shining onto the blocks onto the background, whereas in the 2D engines they would need to go and manually add those shadows in, so it really shows the different effects you can get by making a 2D game in a 3D world. Also the way his Plane Character actually turns like in paper mario just by default. Construct3 is definitely the best tool here for making this kind of game within the construct of a single hour though, or Godot, of course.

  • @FinalSparkLux
    @FinalSparkLux ปีที่แล้ว +3

    You should do another one of these, but allow yourselves the use of all available/relevant tools, past made scripts, assets, etc. and see how polished of a game you guys can come up with in the time limit (or maybe have a much shorter time limit, idk). I think Unity would be pretty quick if you used those. For this instance however, I'd definitely pick Construct. When you know what you're doing and have a plan, it's much quicker/easier to use for the most common 2D games (like platformers).

  • @noiJadisCailleach
    @noiJadisCailleach ปีที่แล้ว

    2:37 "This is a standard Puuuuube"

  • @RW-ij1ci
    @RW-ij1ci 2 หลายเดือนก่อน

    I'm an og construct guy, I love the engine. I've used Unity also a ton, but I always get stuck with coding and the just myriad of systems and settings in Unity... I never quiet feel like I know exactly what I'm doing in Unity.

  • @SimonSlav-GameMakingJourney
    @SimonSlav-GameMakingJourney ปีที่แล้ว +2

    I knew Blender Game Engine would win

  • @DS-pk4eh
    @DS-pk4eh ปีที่แล้ว

    Now, how about ONE working day ( 8 hours). Cause, guys just scraped the surface there.

  • @KiffinGish
    @KiffinGish ปีที่แล้ว +1

    Looks to me like Construct3 wins hands down, e.g. it's the winner by far. Interesting then that there is not a single Construct3 course available on the gamedev website. Why not!?

  • @benpielstick
    @benpielstick ปีที่แล้ว

    Construct is so fun to use for small 2d projects.