STARFIELD : Space Battleship Yamato assaulting The Key

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  • เผยแพร่เมื่อ 29 ต.ค. 2023
  • The Space Battleship Yamato going to remove piracy in the Starfield universe...
  • เกม

ความคิดเห็น • 80

  • @DirgeofOmega
    @DirgeofOmega 8 หลายเดือนก่อน +50

    It'd be nice if the NPCs would actually comment on the size/class of your ship when engaging in space battles

  • @SoloHuemun
    @SoloHuemun 8 หลายเดือนก่อน +62

    Absolutely EPIC build. It's truly stunning. The sheer detail you have put into this vessel is amazing.
    You have my vote for the legendary build of all time in #Starfield.

  • @AlStaysHome
    @AlStaysHome 8 หลายเดือนก่อน +38

    My favorite starship of all time. Thank you for building this, and putting it here so I could see it. Phenomenal! Now we just need to mod up a wave motion cannon.... Was that what it was called? LOL Sorry, my brain is slow.

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน +14

      Since this video, I already "redone" the whole ship at least twice (... made a bit longer, to fit more into proportion of the original Space Battleship Yamato... then added a mod that, with some caveat, can design doors and ladders placement, to adjust the maze of interior that she had...).
      With the last rework, I recorded the whole building process (5 hours of raw recording) probably to make a "building guide"...
      ... but to answer your curiosity: I had a "Wave Motion Cannon" even in this version. All the weapons that you see shooting in the external view are "turrets", so automated, but I nested inside the nose various guns that can shoot only forward, to make my own. You can kind see them shooting in the 3rd encounter, recorded from the bridge, when i could actually pilot the ship.

    • @AlStaysHome
      @AlStaysHome 8 หลายเดือนก่อน +1

      @@CapitanoAraym Man, you're a God send. :D I don't have the focus to build like this, but I dream of flying that ship. Thank you, again!

  • @snarkymoosesshack8793
    @snarkymoosesshack8793 8 หลายเดือนก่อน +14

    She's built like a steak-house, but handles like a bistro.

    • @gijoel
      @gijoel 4 หลายเดือนก่อน +1

      You win again gravity.

  • @StickBoltMan
    @StickBoltMan 8 หลายเดือนก่อน +17

    Now you gotta post a build tutorial on this ship! :] I would love to have this as one of my ships!

    • @SpudHead42
      @SpudHead42 7 หลายเดือนก่อน +2

      Yes please!!!

    • @bradleyjm1620
      @bradleyjm1620 7 หลายเดือนก่อน

      I agree! It would be epic

    • @mysticdragonwolf89
      @mysticdragonwolf89 4 หลายเดือนก่อน

      I uploaded my own version of building it - has two part series

  • @BentFrame-vd9ly
    @BentFrame-vd9ly 7 หลายเดือนก่อน +1

    This was amazing! I knew her as the Argo from Star Blazers but you have kept her spirit true.

  • @Craig-xw9jq
    @Craig-xw9jq 8 หลายเดือนก่อน +9

    In space, no one can hear you...mod :)

  • @TenNoZeorymer72
    @TenNoZeorymer72 8 หลายเดือนก่อน +7

    If only the game had a weapon to duplicate the Hadou-Hou. The Key would have been atoms very quickly. Still good looking.

    • @DiscothecaImperialis
      @DiscothecaImperialis 19 วันที่ผ่านมา

      there even also Arcadia and even Galaxy Express 999 made by fans :P.

  • @Bjoern211
    @Bjoern211 8 หลายเดือนก่อน +2

    i can hear the Starblazer2199 music in my head while watching this. :D

  • @salbitamartinez6699
    @salbitamartinez6699 8 หลายเดือนก่อน +2

    I can't wait to be able to build the Argo on Xbox!!! Nice job!

  • @jcw0324
    @jcw0324 7 หลายเดือนก่อน +2

    Starfield needs to add a wave motion gun!

  • @jonunya3128
    @jonunya3128 8 หลายเดือนก่อน

    great job on the video and great job on the ship..... if I could have about 1/8th of that reactor that would be excellent!

  • @alegogo2911
    @alegogo2911 5 วันที่ผ่านมา

    No fucking way, i searched "starfield yamato" bc why not and someone actually built it

  • @MrShishaw
    @MrShishaw 7 หลายเดือนก่อน +1

    Please show how this was built, I need this in my game

  • @ShawnRKA
    @ShawnRKA 8 หลายเดือนก่อน +5

    Awesome ship

  • @IantizTheFallen
    @IantizTheFallen 7 หลายเดือนก่อน

    Sweet build. I'm trying to build the Delphinus front Skies of Arcadia

  • @veranet99
    @veranet99 7 หลายเดือนก่อน +5

    I swear to god this gave me goose bumps! You honor the spirit of the great Yamato.

  • @RichardBejtlich
    @RichardBejtlich 6 หลายเดือนก่อน

    This is so freaking epic.

  • @brentcowell5776
    @brentcowell5776 8 หลายเดือนก่อน +2

    would be so kool to actually be able to get this b4 mid-game n finish the game with it!!!

  • @aspektx
    @aspektx 6 หลายเดือนก่อน

    I'm so jealous. That was my first anime growing up.

  • @davi07182
    @davi07182 5 หลายเดือนก่อน +1

    Can you make a tutorial to build the Yamato? I would love to have this as one of my ships!

  • @dangeorge809
    @dangeorge809 5 หลายเดือนก่อน

    All those asteroids, but you can't turn them into the Asteroid Ring...

  • @themosthighofthisrealm
    @themosthighofthisrealm 7 หลายเดือนก่อน +1

    It would be nice if you recruit npcs have your own fleet of five ships where the other npc operating them like the pirate spawns

    • @thedingo6577
      @thedingo6577 7 หลายเดือนก่อน +1

      Once the script extender comes out, I'm gonna actually buy the game--probably around the summer sale. That'll get you what you want and most likely what anyone could want out of a space game. Still way too many loading screens though without a quality SSD, but it's Bethesda and it can't be helped. Well, they can't be helped, but I digress...

  • @blackknightreturns1
    @blackknightreturns1 7 หลายเดือนก่อน

    crazy cool nice job

  • @jeffduck3731
    @jeffduck3731 8 หลายเดือนก่อน

    All hands prepare for Warp!

  • @waynethompson1115
    @waynethompson1115 7 หลายเดือนก่อน

    Anyone else having the Star Blazers theme song going in the background?

  • @Rantandreason
    @Rantandreason 8 หลายเดือนก่อน

    AMAZING!!!!!!!!!!!!

  • @TheRealW.S.Foster
    @TheRealW.S.Foster 5 หลายเดือนก่อน

    I want to do this, but with the USS Missouri as my inspiration. Like, could you imagine flying in a replica of Mighty Mo? I might rename it as the "UCS Jemison," for the sake of roleplaying.

  • @Sev51
    @Sev51 8 หลายเดือนก่อน

    pros:
    sick af
    amazing all around stats
    cons:
    can't see shit

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน

      It was an unscripted moment: I was trying myself to record a "good fight", but the ship is too powerful to any enemy in game. Everything gets deleted even before being in the frame....
      ... plus the "turrets", as automatic weapons, keep shooting enemies even during scripted events, so I have long moments in which I was unable to move the camera, meanwhile the ship herself destroyed enemies regardless.

  • @mremington8
    @mremington8 7 หลายเดือนก่อน +1

    how do you get reactors that big? I haven't reached that far into the game yet- the quality of any ship seems to focus on the reactor, everything else is just negotiable.

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน +2

      Obviously, using mods on PC (... if the size itself - here 215m... but the final one arrived at 268m - is not telling enough).
      I use a mod called "Save unfinished ships" (www.nexusmods.com/starfield/mods/5236) that, more than actually save your build, allow to bypass any "error"marked on the shipbuilder: aside letting you to save in-game any unfinished build, it can be used also to go past the imposed limits (alike here: multiple cocpits to have multiple functional bridges... multiple engines past the 12 engine points allowed... multiple reactors... multiple shields... etc etc)
      She has 3x C-class reactors in her belly (120 reactor points from them), plus each main turrets is build around (as "structural" piece) a B-class reactor (roughly another 110-120 reactor points), and the "radar" on top of the brige superstructure is an A-class reactor (again, just not for the power generation itself, but because it looked cool as "structural part"... that is again a 20 or 30 reactor points)...
      ... and despite all that energy, for example, if I want to power up fully all the weapons, I have no point in the grav-drive and basically only a few in the engines (basically crawling and just "saving myself" by the sheer amount of firepower that can melt anything)

  • @Furieas
    @Furieas 7 หลายเดือนก่อน

    wow nice !!! NOW FIRE THE WAVE-MOTION GUN !!!

  • @stephendupuis6062
    @stephendupuis6062 8 หลายเดือนก่อน +1

    What commands were used to overcome the ship size limit?

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน +2

      I use a ConsoleCommandRunner file (.toml), in the SFSE plugins folder (obviously, check for the related mod dependencies).
      With these lines:
      [[Event]]
      EventType = "DataLoaded"
      Commands = ["setgs fSpaceshipLandableMaxSizeX 5000", "setgs fSpaceshipLandableMaxSizeY 5000", "setgs fSpaceshipLandableMaxSizeZ 5000", "setgs fSpaceshipLandableSmallSize 5000", "setgs fSpaceshipBuilderMaxSizeZ 5000", "setgs uSpaceshipBuilderMaxModules 5000", "setgs uSpaceshipBuilderModuleHardLimit 5000"]
      ... you can run the various "setgs" command lines manually, but I'm not sure about the persistence of them for each launch of the game...

  • @aleyn7182
    @aleyn7182 8 หลายเดือนก่อน

    Must listen Space Battleship Yamato OST while watching this video

  • @leniekotze9697
    @leniekotze9697 7 หลายเดือนก่อน

    build a Zentraedi battle cruiser
    plus the sdf1
    if this game can
    thank you for reading

  • @kslick4048
    @kslick4048 8 หลายเดือนก่อน +2

    This is awesome. Can you make the sdf-1 and have them attack each other?

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน

      I'm actually (slowly) working on the two Captain Harlock's Arkadias (both the "Blue" one, from the 1978 first anime serie, and the later "Green" one, most used in all the other incarnation of the ship)... but in my bucket list there are already (at least) two other ship that I wanna make... (or probably I should say "two pair of ships", alike the ongoing Arkadias being two versions of the same ship):
      - the first "pair" being the Galactica, both in the "original" version, then in the "remake" version...
      ... and then, definitely...
      - the SDF-1... problem is: as "ship"??? (So in the form when it normally cruise - horizontally)... or as "robot"??? (... when it later transform in its "standing position" to shot the reflex cannon, vertically) ... and then: should I make a more "tv serie" version (so with the Dedalus and Prometheus as arms) or with the "space carriers", as in the later "Do you Remember Love" movie version???? :P
      And mostly: HOW BIG an SDF-1 should be??? (considering that: the Yamato in the video is 215m long, but my final version is 268m - more in line with the original anime serie.... but an SDF-1 has AN ARM that is a carrier, so, as it was measured, should be in the range of 1+ kilometer (at least 3-4 times bigger than a warship...)
      :P

    • @ruemistressofyeets
      @ruemistressofyeets 7 หลายเดือนก่อน

      @@CapitanoAraym I vote ship version for the SDF1 ... the novelizations aren't canon, I know, but I think I remember them saying the SDF1 in ship configuration was indeed a kilometer long. I guess if you could get the proportions right it'd be good enough??

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน +1

      @@ruemistressofyeets SDF-1 should be around 1.2km, looking to some jp original sketches (at least for the TV version one). Kind of out of bounds even in a modded Starfield game (even using M-class parts). A good scale in game could be making a "Macross Quarter"-alike (around 300m), but with an original SDF-1 look :P

  • @funwithedog9863
    @funwithedog9863 7 หลายเดือนก่อน

    It would be nice to be things like this without mods or better yet on a damn console

  • @jgamer2228
    @jgamer2228 8 หลายเดือนก่อน +2

    Too bad you can’t make a functional wave motion gun

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน

      There is!!!
      (Kind of...)
      Nested in the nose on the ship, behind the Taiyo Sensor part that act as the "breech" of the Wave Motion Gun, there are 24 (clipped as hell) Vanguard C-class auto disruptors that, with their combined blue streak of particle beams, are PERFECT to make a forward facing only weapon (they are the only "manual" weapons, as everything else are C and B class turrets that engage autonomously)
      ... also, with their combined strenght, well enough to basically one shot anything, alike a proper Wave Motion Gun should.......
      It was impossible in the external view to use them, and only after the engagement I made myself a better 3rd view script that allow to not have the bridge in the view of the aiming,, so you can kind of see them working only in the 3rd engagement, when, from the bridge view, I could actually aim at something, rather than let all the automatic turrets only engage. You can kind of detect the beam shots from the nose, if paying enough attention

  • @chuckingflem
    @chuckingflem 7 หลายเดือนก่อน

    How?

  • @DiscothecaImperialis
    @DiscothecaImperialis 3 หลายเดือนก่อน

    If there's a mod to add Wave Motion Gun. yes..

  • @Shnock0106
    @Shnock0106 7 หลายเดือนก่อน

    Why is there a coral reef in space?

  • @HaiseSD
    @HaiseSD 7 หลายเดือนก่อน

    Bro, mods list please. Is very cool.

  • @TheMoonKingdom
    @TheMoonKingdom 7 หลายเดือนก่อน

    SDF-1, next:)

  • @mytxlife6346
    @mytxlife6346 8 หลายเดือนก่อน

    Can you land that ship?

  • @kamikaze00007
    @kamikaze00007 8 หลายเดือนก่อน

    Do all the weapons actually function?

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน +1

      YUP!
      there are 3 sets of weapons:
      - a C-class turrets set (automatic), acting as guns for the main turrets
      - a B-class set (automatic), all around the superstructure, acting as the secondary "anti-air" weapons
      - another C-class set (manual), glitched/nested in the nose, only forward facing, acting as Wave Motion Cannon...

  • @j.p.4199
    @j.p.4199 7 หลายเดือนก่อน

    But....where is the yamato gun? 🤔🤔

  • @anexs
    @anexs 7 หลายเดือนก่อน

    Level 250 💀💀💀

  • @ermesbertone2609
    @ermesbertone2609 7 หลายเดือนก่อน

    reminds the Ginga, non the Yamato

  • @MarkusFrost97
    @MarkusFrost97 7 หลายเดือนก่อน

    How did you mod Starfield on Xbox because that looks like Xbox Version of the game..

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน

      It's on pc. I'm not a fan of using the keyboard, so I'm playing with a controller (a PC/X-box compatible), and doing so all the command prompts are automatically changed by the game itself automatically and shown alike those on X-box on screen...

  • @ConnorJ.
    @ConnorJ. 7 หลายเดือนก่อน

    Next, assault the UC Vigilance with that. That'll be fun.

  • @JokeeGA5
    @JokeeGA5 5 หลายเดือนก่อน

    From Irresponsible Captain Tylor?

    • @CapitanoAraym
      @CapitanoAraym  5 หลายเดือนก่อน

      Come on...
      ... it's the Yamato, from "Uchuu Senkan Yamato", also known as the Argo from western adaptation "Starblazer"

  • @thomasmicaelcannon7867
    @thomasmicaelcannon7867 7 หลายเดือนก่อน

    How the hell u make a shop this big....mods?? PC??

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน

      Yes for both.
      Being on pc, once entering the rabbit hole of modding (because, for me, there were some quality of life mods in any case needed to bring the game to a more decent state) it took nothing to add more freedom to build some spaceship from my childhood...

  • @sve6673
    @sve6673 7 หลายเดือนก่อน

    You can't put this on a planet ?!

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน +1

      If you mean "can it land?", the answer is totally "YES!".
      Despite her dimensions (in video: 215m... the actual final iteration is 268m long), the placement of the "under-the-keel third bridge" (roughly at the center) allows to fully use any landing spot (made for 80x80m crafts) because the whole ship is actually 3 or 4 decks above ground (the height of the 3rd bridge itself+vertical connection to the bottom keel).
      She is going to clip buildings and stuff, but there is plenty of room to move "around" in all the major locations (New Atlantis, Neon, Akila... etc etc)

  • @JayMysterio7
    @JayMysterio7 7 หลายเดือนก่อน

    No mod?

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน

      LOTS of mods... too much even to list them 😅

  • @VoidCat794
    @VoidCat794 6 หลายเดือนก่อน

    I am space pirate see that WW2 ship appeared pirate space the surrender or die.

  • @joshpeters9825
    @joshpeters9825 8 หลายเดือนก่อน

    Can it land?

    • @CapitanoAraym
      @CapitanoAraym  8 หลายเดือนก่อน

      Definitely YES!
      She has the "3rd bridge under the keel" (as the anime version), so, even if my actual "final version" is 268m long (the one in the video, just a couple of iterations before my actual "final one", was 215m), she basically lands on it. Being placed almost in the middle, it allows the usage of any landing spot (made for a max 80m long ship) with no issue: the whole ship is roughly 2-3 decks "in the air", and I can move in and out alike using a very small craft...
      (Obviously the ship above, very often, will clip into buildings or other constructions, if too close to a landing spot, but all the in game location are fine: New Atlantis, Porrima, Neon, Akila, Hopetown etc etc...)
      ... she is a bit of a trouble only in some space station: no problem in docking, but if she clips into the structure, during undocking suffer a bit of "kick to the side" once the game re-enable the mesh collisions (... maybe suffering 1 or 2 % of lost shields...) but nothing game-breaking.
      I have a video that shows a take off of this one (the roughly 50m added to my actual "final version" are, basically, just equal to the lenght of a 3x1 hab added in the fore portion and a 2x1 hab added in the back, to make her a little less "stubby"): th-cam.com/video/SsetN-GZcso/w-d-xo.html

  • @buzzfightbeer8023
    @buzzfightbeer8023 7 หลายเดือนก่อน +1

    Man, this game gets so much unnecessary hate. I really enjoyed/am enjoying it. It isn't my favorite game of all time, by any means. But as has happened with most AAA games over the last few years, the cycle of people becoming TOO hyped for a game, gaining unrealistic expectations, and then hating on the entire studio after the game doesn't live up to their unreasonable expectations is unfortunately happening with Starfield as well. This is a very good Bethesda game. It isn't Star Citizen or Elite Dangerous. It's a space RPG with a Bethesda formula. And I think they did a great job with it. This generation of extremely entitled and whiney gamers is going to ruin this industry for all of us. Is releasing broken games cool? Absolutely not. Within reason, those studios should be held accountable. But SF was very polished compared to other Bethesda games. I had maybe 2 bugs throughout my 150 hours of playtime.
    Anyway, TL;DR - This constant hate train has to stop. It's getting outrageous.

  • @sentryserenity905
    @sentryserenity905 7 หลายเดือนก่อน

    Modded ship = Cheated ship

    • @CapitanoAraym
      @CapitanoAraym  7 หลายเดือนก่อน +1

      Cheating? against who?
      If not for the shipbuilder feature, the game itself is barelly decent... and the game mechanics themselves, once you level up a bit, transform every encounter (both "spaceship vs spaceship" and "player vs npcs") just a trivial matter.
      I'm sorry that someone cannot (consolle?) but this build is just to show a feature of "patience"to envision something dear to my childhood memory in "a sci-fi, space themed, game", just for the sake of nostalgia.
      Is she "over the top"? Yes!
      Am I proud of having build this? Yes.
      It is cheating? After having won any space-battle I could with, basically, just a slight modification of the Razoleaf (still class A) and having nothing better than do with a game that I fully destroyed in the (bad) boundaries that Bethesda created, I'm having fun with myself with (THANK GOD) the effort made by the modding comunity to add features that make a game "finished" in 60-70 hours of grind basically infinite, just for the added fun to build "anything I could" :P