Tera wouldn't boost the Dragonite's move to 60 base power, it only does that on Moves which don't hit multiple times and aren't Priority, so it would remain 50 base power.
RIGHT, even still instead of being 90 it'd be 75 which is still for a +1 priority move pretty powerful and itd hit slightly below what Tera normal espeed hits damage wise with a much wider pool itd be strong against
What are you two talking about? Tera gives a 1.5 times boost to moves of that type, essentially giving the Pokémon STAB for that type. If the Tera is one of the Pokémon’s original types, then the STAB is a 2 times boost to moves power. Stellar Tera is the sole exception to these scenarios. So, for the Dragonite’s new signature move, it would become 100 Base Power thanks to Tera Flying.
No the pinned comment refers to the fact that moves under 60 base power without priority or multi hit raise their damage to 60 before multipliers (for example trailblaze with Tera Grass goes up to base 60 and then you add the grass Tera multiplier bringing it to 90). I mistakingly mentioned the dragonite move was also going to get the boost from Tera to that base 60 before multipliers but I was incorrect, hence why I pinned the person who addressed this. They're 100% right about the boost they're referring to!
I just don't understand why shadow ball and dark pulse are 15 base power weaker and have a lower chance to activate their secondary effect (10, 20 percent respectively) than Moonblast? It's weird that some types get amazing options to attack with and other types get...dark pulse.
@@tracejones5952 moonblast is mad stupid, only 3 resistances, 95 BP, 30% for a decent nerf and has 15 PP?????, that move is simply stupid and needs to be nerfed, and not just a single thing but like 90BP, 10% effect and 10 PP, it would be OK if that move was poison or steel type, but not on a super strong type
@@SantosOverlord agreed. I don't get the logic of nerfing flamethrower,thunderbolt, and ice beam, but making a a new fairy type move with the old base power and a higher secondary effect chance. It's comical honestly.
@@tracejones5952 i think its just drugs man, i dont get any other reason, it has been 3 gens now, their best physical option is 90/90 so drugs are the only option
Just make that an entire new move but instead of fighting it is psychic. They should add body press but it uses special defense instead of defense. Call it Body over Mind, Uses special defense as special attack.
Metagross _did_ have a Signature Move which was Meteor Mash. Similar to the Hoenn Starter Pokémon, Blaze Kick, Leaf Blade, Muddy Water, and Meteor Mash all lost their Signature Move status when more Pokémon like Lucario, Shiftry, Vaporeon, and etc. started learning these moves through breeding or level up.
Personally Id give tyranitar a priority rock move, make dragon barrage be a multi hit move but instead of crits itd have the same effect as tri attack. For goodras? Give a special dragon move that hits fairy types super effectively and has a chance to poison, call it dragon sludge. Make shelter work like a special version of bulk up.
Tyranitar should get a rock type move that is 100% accurate and when Sandstorm is up, it gains +1 priority. Although, other Pokemon can get the ability, but just like Rillaboom, only one could work using it.
For dragon fog I feel like its own renamed version of dry skin would give it a niche in rain. It has passive healing in rain and water immunity in exchange for being neutral to fire moves and taking chip damage in sunlight. Makes sense thematically too.
While it might not be the strongest, I think another cool move for Garchomp could be a Ground version of Grassy Glide, that has priority in sandstorm. It’s dex entries always talk about it moving at high speeds and while it already has a high base speed stat it feels very thematic. I’d prolly call it something like “Landslide”
Wait a sec that'd be so cool too, I kinda vibe with this. I wanted to do priority garchomp but couldn't figure out a non repetitive way to do it but this would have been very clean ngl and it'd still keep the sand integration. I wish I could say this crossed my mind but I am IN LOVE with your idea!!!
@@oLivSama I’m glad you like it! Garchomp is my favorite mon so it’s definitely been bouncing around in my head for a while lol. It does mean that you still need a sandstorm setter unless you want to waste a turn setting it up by itself so it’s not as good as Grassy Surge Rillaboom. But it’s still a very good option for checking fast electric types like Regileki, especially with a Choice Band or Expert Belt.
I feel like a signature move called "Brutallize" could have been a cool move for Salamence. It could be a move with no set base power but has it's power determined instead by the difference between it and its opponents attack stats. I feel like being a Dark move would be appropriate. Though it doesn't give it STAB it WOULD be kind of a cool callout to the paradox form, functions similar to Foul Play, and could quickly become insane on Moxie sets. Imagine you get one boost and suddenly your attack stat is over 200+ higher than the physical wall that's meant to stop your sweep, meaning you have that much power to break with (This meaning it's stronger than something like Outrage already without locking you in). This move COULD also potentially be given to roaring moon though in that case it might actually be broken.
So. Goodra's third ability is Hydration, not Rain Dish. And it had a rest + hydration set in gen 6 when weather lasted forever. Regardless, I do like the idea of Goodra getting a signature move that benefits from rain.
Was working a small idea for Pokémon, just wondering if I should continue on such an idea lest I waste my time. Simply put, the idea is to have, "Move Combos!" Certain moves are powered up by others, likewise moves! In addition, the idea is based on the small amount of Sand-Based Moves in the game! Sand Attack → 45 Base Power, Physical Move, 20% Accuracy Drop Scorching Sands, Sand Tomb → Sand Attack = 90 Base Power, Physical Move, 100% Accuracy, 100% Accuracy and Speed Drop Scorching Sands, Sand Attack → Sand Tomb = 105 Base Power, Physical Move, Never Misses, Traps Opponent, Spread Move Sand Attack, Sand Tomb, Weather Ball (Sandstorm) → Scorching Sands = 105 Base Power, Special Move, 100% Accuracy, 100% Burn Chance Sand Attack, Sand Tomb, Scorching Sands → Weather Ball (Sandstorm) = 100 Base Power, Special Move, 100% Accuracy, +1 turn to Sandstorm Sand-Based Moves = 1.3x Power in Sandstorm, Rock Type Immunity I haven't a clue IF this is balanced (Who am I kidding, it probably isn't), however I wish to pull the strings of another's mind before I continue on my (likely fruitless) Endeavors! Edit: Rereading this comment, it appears I have missed something very important to explain. These Move combos are supposed to work like how Defense Curl and Rollout/Ice Ball does, compared to Fusion Flare and Bolt and the Pledge Moves.
I think Kalosian Goodra imo needs a second type. Its biggest drawback is just being pure Dragon type. If I gave Goodra a signature move, it would be a poison type specifically to keep fairy type in check. Either a poison move that lowers accuracy or lowers one of the attacks just to help with its defensive capabilities
Tyranitar pre-gen8 was a very strong user of pursuit and it's a shame they removed it because it would keep a lot of threats in check. Tyranitar's signiture move should be a rock type version of pursuit with a base power of at least 60
I think it would be ironic to give Hydreigon a dragon stab that can hit fairies, because it’s always the butt of the joke about the introduction of the type
Most of these were very fun and thematic! Very well made! The only feedback I’d give is that maybe with Hydreigon’s attack it could be so that only the third attack was a crit
I love the signature moves you came up with-they’re all amazing! I really hope someone from the Pokémon Company sees this video and gives these moves to the Pokémon!
Did you play black / white on release? It did have a bizarrely unique encounter in its first game and it is and was very strong so it’s not surprising that people weren’t entirely sure about its status. I remember thinking it must be legendary pokemon at first and then quickly realizing otherwise, but it’s not the craziest thought. Also in Japan it’s called the “600 bst club” so archaludan might actually be included there. Which is an interesting distinction.
I think another signature move idea for Hydreigon would be leaning into its Hydra inspirations. This is a status move called Regrowth which only works if Hydreigon is damaged. This heals up to 50% of its max health and depending on how much damage it heals, it increases Hydreigon's Attack as well. Fully getting the 50% or at least close to that would give it 3 Sp Attack buffs.
I think instead of giving pokemon a move that already exist but in another type. The one I would give Salamance is a move that would give your partner pokemon an the effect of levitate. This mimics how salamance always wanted wings to fly and now it gives it to others by creating an airsteam under your partner pokemon.
My ideas before watching the video Dragonite - Draco rush (dragon type extreme speed since when terastalization is gone it can't effectively use extreme speed) Tyrannitar - storming frustration (im thinking 70 or 90 base power, and doubles in power if used in any weather, to help it counter different weather setters) Salamence - fly by (flying type extreme speed, salamences main problem is it's lack of good flying stab) Metagross - mind press (psychic type body press, idk much about metagross but I think one of its main problems is intimidate users, this can counter some of them while still being vulnerable to incineroar, plus it's pokedex entries reinforce something like this) Garchomp - cave rush (ground type u turn that gets priority if used against an ice type) Hydreigon - natural disaster (stronger dark pulse that is supereffective against fairy types) Goodra - sludge cover (priority move that changes it into a poison type, or back into a dragon type, can help it switch its defensive matchups while giving it STAB on poison moves to counter fairies) Kommo-o - scale clang (stronger scale shot that always hits 5 times, tbh I'm the least sure of this one) Dragapult - phantom vengeance (ghost move that deals double damage if an ally fainted) Baxcalibur - snowscape rush (ice type burn up, this allows it to gain its fire resistance back and better exploit thermal exchange)
i like the ideas for these moves but the names definitely leave a lot to be desired, so i decided to rename them Sky strike > Slipstream Rock Crash > Stalagmite Dragon Glide > Wind Shear Clear Coat > Calculate (i was a fan of clear coat, but i didn't like the overlap with clear body) Dust Haze > Dust Storm (just to avoid confusion with the existing move Haze) Dragon Barrage > Multi-maw Dragon Fog > Clear Gel (i was considering snot rocket, but that sounded too silly)
Personally, since I still solely blame the fairy typing for the downfall of Hydreigon, I think a new slightly stronger Dark move that hits Fairies for super effective would be more fitting. You can still counter it dropping a Draco, but now Hydreigon has a better fighting chance instead of rellying only on Flash cannon. And I don't think it'll be too busted since you would be trading that extra power and the ability to hit Fairies with a STAB move in exchange for the flinch chance of Dark pulse.
Hydreigon is good for single player playthrough. Don't know about competitive since it is 4x weak to Fairy lol. The very high lvl evo is i think what hurts Hydreigon the most.
Dragonite: Sky Blitz. A priority move that hits up to 3 times. 90% Accuracy, 15 BP. The move kinda works like Triple Axel but flying type and can help with speed control. Sure, it might cause more trouble than Normal Tera ESpeed, but that's why it's not 100% accurate. Tyranitar: Rubble Crash. Pretty much the same stuff in the video (95 BP, 100% accuracy) but with an added effect. 10% chance to set up Stealth Rocks. Salamence: Dragon Dash. 50 BP, 100% Accuracy. It works like Flying Press (which is a Fighting type move that also deals Flying type damage) but its a Dragon type move. Having Salamence swap out after using it too would be kinda cool. Metagross: Unify. It boosts its Defense, Special Defense, and Attack by 1 stage. Garchomp: Mad Dash. 70 BP, 100 Accuracy. It works like Grassy Glide does, but in a sandstorm instead of in grassy terrain. Hydreigon: Discord Wave. 60 BP, 100 Accuracy. This one works like Hydrapple's signature move, Fickle Beam. It has a 30% chance of having its BP doubled. Goodra: Sticky Goo. 50 BP, 100% Accuracy. Prevents raw switching and lowers the target's speed for 5 turns. If Goodra faints before the 5 turns are up or if the Pokemon hit has a pivoting move then they can swap out. These are just my take on what their signature moves should be, the ones in the vid are pretty good (some might even be better than mine) so...I hope no one goes crazy in the comments lol
Good video as always, though on the garchomp section I think it well be better if you where to give garchomp a stong 100 accurate dragon move with no drawbacks, or earthquake but dragon type to be specific, due to garchomp having pretty good options for grond type moves, but having some mid power with no drawback dragon type moves( like dragon claw and dual chop) or committal and inaccurate dragon type moves( like outrage and dragon rush). I think it will be neat if garchomp had an 90 or 100 base dragon move with no downsides so it can have less limited options when using a dragon move.
I leaned more towards focusing on a Ground STAB here to tie it in with its ability, but I can totally get going for a Dragon type move instead. Also, figured with the Ground type move that has a more consistent secondary effect, you could probably justify just going with Swords Dance and Rock Slide and spam the Rock Slide + Dust Haze combination for a well rounded set of coverage; but a more powerful dragon option without drawbacks could be huge, especially if we got a format without Rillaboom again! Also thanks for the Super Thanks (Pretty sure that's what its called youtube's being mean when I try to check that and won't tell me), greatly appreciated!!!
For garchomp i would give it "draconic devour" a 75 bp dragon "bite" move that heals 50% of dmg. I think it fits better because it is a land shark, known for biting, and its names reference it gibble (nibble) Gabite (bite) Garchomp (chomp) I was thinking of dirt devour for a ground type version, but i think garchomp needs a good phys dragon move.
Hydreigon should have a signature Dark move that utilizes its three heads and brutal nature. Lets call it Tri-Dark Ray, a Dark type Special-Move that hits up to three times with the first two hitting at 40BP but then jumps up to 60BP on the third hit, and having 90Acc and 5-10PP. This will give it a chance at 40BP, 80BP, or 140BP so it can still be just slightly weaker then Dark Pulse, but as strong as Draco Meteor is it lands all three hits. And being a Multi Hit move it can help break through Substitutes and Focus Sashes.
Dragonite - Updraft: Flying-type, 75-80 BP. Raises the user's and ally's Speed by one stage. Calculates w/ user's higher offensive stat. Tyranitar - (same name): 140 BP. Cannot be used on consecutive turns if it connects (a la Blood Moon). Metagross - Flint Shot: Steel-type, 40 BP. +1 priority. Sets up Steel spikes (a la G-Max Steelsurge). Garchomp - Jaw Grind: Dragon-type, 70 BP. If foe has a held item, 1.5x damage and removes item. Hits Fairy-types for 0.5x damage. Hydreigon - (same name): Dragon-type -> Dark-type. Auto-critical-hit -> +1 priority. Goodra - Ooze Armor: raises the user's Def / SpD by one stage. In rain, it boosts Atk / SpA as well. Edit to add Salamence: BP 60 -> 70 (it is a signature move, after all). Calculates w/ user's higher offensive stat.
One thought I had was a 60 or 70 BP dragon or flying move that deals double damage on pokemon that have been intimidated. If not for Salamance, it would be a cool move concept for a weaker pokemon
Rather than the guaranteed crits for Hydreigon's move, I would go for smart targeting or maybe cannot be redirected since it already likes running a crit set anyways. Its scarlet dex entry already says that is very intelligent and thinks only of destruction.
I would fit a rock, physical version of hurricane for tyranitar in sand, and goodra needs a recovery move. I would put something like morning sun but for rain to give it a niche, or something like a dragon type strength sap. Also i would give it a poison type, but that's another matter
Tweaks id make to these ideas Rename sky strike to Dive Bomb since supersonic sky strike isnt a priority move Rename rock crash to Mountain Toss and make it a lower damage spread move Rename clear coat to Upgrade or Arm Attachments because metagross is made of multiple of its pre evos that it uses as arms so adding more would let it defend, attack and corner the enemy better The problem with using dust haze after a swords dance is that you wouldnt be in sand getting that defense and evasion boost if you are SDing before attacking. Id make dust haze never miss in the sand and if that makes it too good id lower its base accuracy to 50. But i doubt it would be too strong because sand doesnt make it hit any harder and you would never be able to guarantee that sand gets up (unless its already up in which case the secondary effect doesnt matter) Also when i first saw the name I thought this was going to be a sand version of aurora veil which would also work for chomp especially with rough skin You said it yourself that dragon barrage overlaps with the crit strat some people use. So to not invalidate that id make dragon barrage a dragon triple axel but with 100 accuracy because fairy is immune and theres only one super effective target in dragon. Id also make each hit of dragon energy come from a different head As for dragon haze, i dont really see what goodra has to do with haze but otherwise i have no issue with it. My alternative move would be Slime Slap which would be a 40 BP dragon spread move that lowers speed and evasion. Its a copy of icy wind but on a poor offensive type with a type immune to it and lowering evasion is kinda situational but if its too strong id lower the accuracy which would balance out after the first hit because of the evasion drops
Dragonite could have a flying move like storm dive which is based on that giant dragonite thing from the anime and the fact Dragonair looks like it could be water type storm dive would be 80 base power and have a secondary affect which has a 20 percent chance to lower the opponents attack or it could have a chance to cause paralysis
Give Ttar pursuit and mighty cleave Give Metagross double iron bash Give Hydreigon something similar to moongeist beam but dark type. Or even fiery wrath That’s all I ask
I believe Pult needs a better ghost move on the physical side since the only notable physical ghost move Dragapult has is Phantom Force, which can break through Protect, but it can be predicted and switched into a Normal Type, making Dragapult Vulnerable due to being one of the faster mons, so perhaps a Ghost Physical Move that would be a signature move for Pult help benefit it’s physical side since that’s the higher attack stat, I think a Ghost Type Triple Axel but with the first two strikes having 30% Power and the third having 60% with the accuracy of 90%(applies to each strike), the first two strikes are from the Dreepy, while the third is from Dragapult itself, this would be known as Dreep Barrage and would help Dragapult on the physical side
My ideas for pseudo legendary signature moves: Dragonite: Jet flight Type: Flying Move type: Physical Based Power: 60 Accuracy: 100 Priority: +1 PP: 15 (max:24) The user flies at extreme speeds that move before the target. (Like his said in video) Tyranitar: Mountain Crash Type: Rock Type: Physical Based Power: 110 Accuracy: 100 PP: 10 (max:16) The user smashes the ground with intense force that damages ALL targets in area and lowers the target defense by 1 stage. Salamence: Berserk rage Type: Dragon Move type: Status Based Power: None Accuracy: 101 PP: 5 (Max: 8) The user lets out its uncontrollable rage and gives 2 stages to all user stats, but the user start disobeying it trainer and refuses to go back to it PokeBall Metagross: Arena Smash Type: Ground Move Type: Physical Based Power: 80 Accuracy: 95 PP: 15 (max:24) The user create wall around it and everybody. Any none flying type pokemon cannot retreat to it PokeBall. Garchomp: Scale Blade Type: Dragon Move Type: Physical Based Power: 90 Accuracy: 100 PP: 20 (max:32) The user hardens the scale like steel of it hand fin to uses as blades. This move deal super effective against fairy type. Hydreigon: Draconic Surge Type: Dark Move type: Special Based Power: 95 Accuracy: 100 PP: 10 (max:16) The user three head starts blasting a darkness energy breath at the target, this move can be dark and dragon type. Goodra: Dragon Shower Type: Dragon Move type: Status Based Power: None Accuracy: 101 PP: 10 (max:16) The user sprays itself with a special chemical to focus all opponent targeting on itself, this move grants 50% of the user health if it is raining.
I was gonna say make one for regional forms but a bunch of them already do. The galar bird trio, obstagoon, wugtrio, sinistcha etc. Still could cuz theres pleanty left
For Metagross I think Cosmic Power + Accuracy would be more appropriate since Meteor Mash can raise attack. Semi pseudo is just reaching for straws. Instead of Dragon Barrage I’d go for the Dark STAB. Darkness Barrage or Darkness Falls. A new ability that behaves similar to Gorilla Tactics or Mega Launcher would be amazing!
I actually love the goodra move, Kalos form is so poorly in need of love having a super utility move is so great for it. Now if only it had reliable recovery…
My idea for D'nite is a move that gives it +1 atk and heals it by 25%. The reason being Tera will be gone next gen so E-speed D'nite won't be viable anymore (at least not to the degree of S/V). So I'd like to play to it's strength of a multiscale user to get the most efficient results. Yes, it is probably as broken as it sounds but hey we got Urshifu so who cares.
Love these vids Liv! Keep them coming! Also majorly off topic but I am really hoping Lapras gets an evolution. I noticed that Duraludon and Lapras share the same BST of 535. Both got G-Max forms, yet a generation later Duraludon got an Evolution and is now part of the pseudo legendary group. Where’s Lapras’s evolution? When will she be added to the pseudo legendaries group?
Personally i feel like what you even though what you gave Garchomp doesnt really fit it's personality even if it would be useful Garchomp always felt to me as a very moves fast hits hard killy pokemon so its signature move being a middling BP ground tyoe move that sets sand feels wrong for it to me Personally i wouldve given it a 150 BP 5 PP Physical Dragon Move that lowers its speed by two tiers after use Higher STAB dragon damage than Outrage at the cost of neutering Garchomp's incredibly important speed stat after one use Though i guess you could run a wierd trick room set with it lmao
For TTar I was thinking an avalanche style signature move would be cool, 60 bp if u go second 1.5 increase AND if u are in sandstorm 1.5 increase so either way a 100 accurate on average 90 bp and potential 120 :)
I'd give Hydreigon a better dark type STAB rather then a dragon type STAB. Draco is already plenty strong but a better Dark type STAB would certainly help it.
i would give goodra spread special dragon move that can poison the target. or a spread special dragon move hat can lower the targets speed with 100% chance if it hits. tyranitar gets a 70 power 100% accurate rock move that also lowers the targets defense with 50% chance. hydreigon gets a a dark type special triple accel variation. dragonite gets a move that works like sky drop but also works on flying pokemon 85pow never misses. however is the pokemon is above a certain weight it wont work.
Even not factoring in the Base Stat Total requirement for pseudos since I always forget the exact number, I have never considered/mistaken Volcarona as a pseudo. Why? Because alongside their high stats, I have always believed pseudo legends are three stage evolutionary lines. I hope you find camaraderie in your mistaken assumptions, but you won’t find it from me. Sorry.
I mean... depends, imo a signature move is the move it's known for. So while everybody and their brother can learn leaf blade, Sceptile is known for it, that's it's signature move... sadly this would be the normal type hyper beam for both Dragonite and Tyranitar, so I'm all here for this lol. At very least maybe a dark equivalent to hyper beam fro Tyranitar, something like atomic calamity maybe. You mention Dragonite having a flying type which... is fine but... odd. Being the og dragon I'd imagine a dragon type signature move for it. On the other hand... looking at bird keeper Lance lol, with his entire team of flying types doesn't help the case. Maybe something special to emphasize both, we don't have many moves if any besides flying press, that are duel type attacks. So maybe something like draconean glide. 100 power... maybe 90 or 80 but it attacks 1st, user charges opponent with the aide of the wind behind it (like a tailwind of sorts) and opponent is hit not only by the dragon's body but the piercing wind making it dragon/flying type. Especially since I've spent last few years developing my own fan made projects, coming up with attacks and names for them has been fun. Edit: lol was going to stop myself at those 2, but find it funny we had similar names for a dragon move. Initially I was going to say rush... but then name wise too similar to dragon rush. Made my comment at beginning before video started, great minds think alike as they say.
I was gonna comment you should do the pika clones as a joke but then I realized that the only ones that don't are plusle, minun, pachirisu and emolga and that really annoys me now that I realize it
This is probably the single best video of this concept. Takes into account the competitive history as well thematic concepts, as well as each move being very reasonable. Ideally, I think every final evolved poke should have some sort of signature move! I.e. Castform signature move: Weather ball equivalent, but it’s power 70, and sets weather based on item that Castform is holding. (Heat rock -> sets sun) Alternatively, Castform would need a massive rework as a whole (like an evolution). But this is just for Sig moves.
Clicked off the video when you implied coil would be better than agility on gross. I don't even think Gen 3 OU would use it, Explosion/MM doesn't need the boost. Being scared you're going to miss isn't worth all that tempo loss to get overkill attack and defense. Agilitygross ftw, Gross could have something actually interesting.
I've sometimes thought Volcarona was a pseudo-pseudo-legendary like Archaludon. Unfortunately, Volcarona has 550 BST, not 600. But do you know who also has 550 BST and a 2 stage evolutionary line? Urshifu. That's right, if Urshifu is a legendary, then Volcarona is too. Volcarona is treated like a legendary in Gen 5 anyway. It has the local legends and only one is available per game. Also, Arcanine is the "Legendary Pokemon" and has 555 BST. Hmm...
Tera wouldn't boost the Dragonite's move to 60 base power, it only does that on Moves which don't hit multiple times and aren't Priority, so it would remain 50 base power.
RIGHT, even still instead of being 90 it'd be 75 which is still for a +1 priority move pretty powerful and itd hit slightly below what Tera normal espeed hits damage wise with a much wider pool itd be strong against
@@oLivSama Yeah! I think it'd be great move.
What are you two talking about? Tera gives a 1.5 times boost to moves of that type, essentially giving the Pokémon STAB for that type. If the Tera is one of the Pokémon’s original types, then the STAB is a 2 times boost to moves power. Stellar Tera is the sole exception to these scenarios. So, for the Dragonite’s new signature move, it would become 100 Base Power thanks to Tera Flying.
Idk where you came up with that but that is not how that works, people would not Tera dragonite into a normal type if Tera didn’t boost priority moves
No the pinned comment refers to the fact that moves under 60 base power without priority or multi hit raise their damage to 60 before multipliers (for example trailblaze with Tera Grass goes up to base 60 and then you add the grass Tera multiplier bringing it to 90). I mistakingly mentioned the dragonite move was also going to get the boost from Tera to that base 60 before multipliers but I was incorrect, hence why I pinned the person who addressed this. They're 100% right about the boost they're referring to!
i think Hydreigon needs a stronger dark stab more then he needs a replacement for Draco Meteor
I just don't understand why shadow ball and dark pulse are 15 base power weaker and have a lower chance to activate their secondary effect (10, 20 percent respectively) than Moonblast? It's weird that some types get amazing options to attack with and other types get...dark pulse.
@@tracejones5952because Dark Pulse is more than adequate for regular singleplayer. That's why. Shadow Ball as well.
@@tracejones5952 moonblast is mad stupid, only 3 resistances, 95 BP, 30% for a decent nerf and has 15 PP?????, that move is simply stupid and needs to be nerfed, and not just a single thing but like 90BP, 10% effect and 10 PP, it would be OK if that move was poison or steel type, but not on a super strong type
@@SantosOverlord agreed. I don't get the logic of nerfing flamethrower,thunderbolt, and ice beam, but making a a new fairy type move with the old base power and a higher secondary effect chance. It's comical honestly.
@@tracejones5952 i think its just drugs man, i dont get any other reason, it has been 3 gens now, their best physical option is 90/90 so drugs are the only option
I just hope they make more pseudo legendaries that aren't dragon type
True with only 2 of them, even if the best one isn't a dragon type, #metagrossdabest 😂😂
@@minipek2571 How about a Fairy Pseudo Legendary?
@@leebulger7112 😍😍😍perfect type, and completely useless vs metagross... PERFECT IT WILL WILL BE ENOUGH TO PROOVE THAT METAGROSS IS DA BEST
@@minipek2571 It would beat every other Pseudo Legendary as well.
@@leebulger7112 pseudo Legendary>your pseudo Legendary>metagross 🗿
Goodra:
Dragon goo:
Special dragon type, 90 bp, uses spdef as spatk (like body press, but for spdef).
Of course, great combo with assault vest.
gonna hit like a truck
Just make that an entire new move but instead of fighting it is psychic.
They should add body press but it uses special defense instead of defense.
Call it Body over Mind,
Uses special defense as special attack.
Body Press is boosted by Choice Band and not by Eviolite, so if we extrapolate from that, Assault Vest wouldn't actually help.
Metagross _did_ have a Signature Move which was Meteor Mash. Similar to the Hoenn Starter Pokémon, Blaze Kick, Leaf Blade, Muddy Water, and Meteor Mash all lost their Signature Move status when more Pokémon like Lucario, Shiftry, Vaporeon, and etc. started learning these moves through breeding or level up.
Not 100% signature move because it was shared with clefairy line
Shiftry and Vaporeon can learn it?
@@torterratortellini6641 I think they were referring to Muddy water and leaf blade.
@@dhruvcv9771 That makes more sense. I now feel stupid.
Personally, I think it would make more sense for goodra’s move to remove all stat changes on the Pokémon it hits, rather than everything on the board.
Honestly, just something as simple as bringing pursuit back as a signature move for T-tar would make me happy.
Yes
I've always thought Haxorus was a pseudo legendary but have never thought Volcarona was one
Personally Id give tyranitar a priority rock move, make dragon barrage be a multi hit move but instead of crits itd have the same effect as tri attack.
For goodras? Give a special dragon move that hits fairy types super effectively and has a chance to poison, call it dragon sludge.
Make shelter work like a special version of bulk up.
Special version of bulk up.... calm mind?
@@sykora9526 I think they meant like, +1 def +1 spatk
@@LavenderLiv ohh, okay, that makes sense. Buffs body press and special moves with one move.
@@sykora9526 exactly
Tyranitar should get a rock type move that is 100% accurate and when Sandstorm is up, it gains +1 priority. Although, other Pokemon can get the ability, but just like Rillaboom, only one could work using it.
For dragon fog I feel like its own renamed version of dry skin would give it a niche in rain. It has passive healing in rain and water immunity in exchange for being neutral to fire moves and taking chip damage in sunlight. Makes sense thematically too.
The fact they removed dual wingbeat from Dragonite’s monster fills me with rage
"Dragon Glide" sounds more like a priority move tbh (maybe Dragon Wheel instead? idk its fine I guess...)
While it might not be the strongest, I think another cool move for Garchomp could be a Ground version of Grassy Glide, that has priority in sandstorm. It’s dex entries always talk about it moving at high speeds and while it already has a high base speed stat it feels very thematic. I’d prolly call it something like “Landslide”
Wait a sec that'd be so cool too, I kinda vibe with this. I wanted to do priority garchomp but couldn't figure out a non repetitive way to do it but this would have been very clean ngl and it'd still keep the sand integration. I wish I could say this crossed my mind but I am IN LOVE with your idea!!!
@@oLivSama I’m glad you like it! Garchomp is my favorite mon so it’s definitely been bouncing around in my head for a while lol. It does mean that you still need a sandstorm setter unless you want to waste a turn setting it up by itself so it’s not as good as Grassy Surge Rillaboom. But it’s still a very good option for checking fast electric types like Regileki, especially with a Choice Band or Expert Belt.
Kommo-O got 2 signature moves
What makes it so special?
Alola
iirc one of the signature moves was made in gen 8 to replace a z move
@@lurkathon It got both Clangorous Soul and Boomburst to give an alternate to Clangorous Soulblaze, both a boosting move and a sound spread move
@@MaahirMomtaz12 isnt boomburst not a signature move
@@lurkathon You're right, it's not a signature move. The two signature moves of Kommo-o are Clanging Scales and Clagorous Soul.
I feel like a signature move called "Brutallize" could have been a cool move for Salamence. It could be a move with no set base power but has it's power determined instead by the difference between it and its opponents attack stats. I feel like being a Dark move would be appropriate. Though it doesn't give it STAB it WOULD be kind of a cool callout to the paradox form, functions similar to Foul Play, and could quickly become insane on Moxie sets. Imagine you get one boost and suddenly your attack stat is over 200+ higher than the physical wall that's meant to stop your sweep, meaning you have that much power to break with (This meaning it's stronger than something like Outrage already without locking you in). This move COULD also potentially be given to roaring moon though in that case it might actually be broken.
Giving goodra a low power , like 50 bp and like 90 accuracy that sets rain would be super cool. It's already a quasi-water type dragon as it is.
Missed opportunity to call hydreigons move tridragon.
So. Goodra's third ability is Hydration, not Rain Dish. And it had a rest + hydration set in gen 6 when weather lasted forever.
Regardless, I do like the idea of Goodra getting a signature move that benefits from rain.
Weather did not last forever in gen 6. Only gen 3-5
Goodra might have actually been good in perma weather. Or at least better?
Was working a small idea for Pokémon, just wondering if I should continue on such an idea lest I waste my time. Simply put, the idea is to have, "Move Combos!" Certain moves are powered up by others, likewise moves! In addition, the idea is based on the small amount of Sand-Based Moves in the game!
Sand Attack → 45 Base Power, Physical Move, 20% Accuracy Drop
Scorching Sands, Sand Tomb → Sand Attack = 90 Base Power, Physical Move, 100% Accuracy, 100% Accuracy and Speed Drop
Scorching Sands, Sand Attack → Sand Tomb = 105 Base Power, Physical Move, Never Misses, Traps Opponent, Spread Move
Sand Attack, Sand Tomb, Weather Ball (Sandstorm) → Scorching Sands = 105 Base Power, Special Move, 100% Accuracy, 100% Burn Chance
Sand Attack, Sand Tomb, Scorching Sands → Weather Ball (Sandstorm) = 100 Base Power, Special Move, 100% Accuracy, +1 turn to Sandstorm
Sand-Based Moves = 1.3x Power in Sandstorm, Rock Type Immunity
I haven't a clue IF this is balanced (Who am I kidding, it probably isn't), however I wish to pull the strings of another's mind before I continue on my (likely fruitless) Endeavors!
Edit: Rereading this comment, it appears I have missed something very important to explain. These Move combos are supposed to work like how Defense Curl and Rollout/Ice Ball does, compared to Fusion Flare and Bolt and the Pledge Moves.
Love this concept
I think Kalosian Goodra imo needs a second type. Its biggest drawback is just being pure Dragon type. If I gave Goodra a signature move, it would be a poison type specifically to keep fairy type in check. Either a poison move that lowers accuracy or lowers one of the attacks just to help with its defensive capabilities
Agreed it feels weird that they decided in gen 6 to create a pure Dragon pseudo in the gen that introduced the fairy type.
Tyranitar pre-gen8 was a very strong user of pursuit and it's a shame they removed it because it would keep a lot of threats in check. Tyranitar's signiture move should be a rock type version of pursuit with a base power of at least 60
The thing is Hisuian goodra could have acid armor making the signature move useless
I think it would be ironic to give Hydreigon a dragon stab that can hit fairies, because it’s always the butt of the joke about the introduction of the type
2:25 this is wrong. Priority moves do not get a base power boost from tera
Most of these were very fun and thematic! Very well made! The only feedback I’d give is that maybe with Hydreigon’s attack it could be so that only the third attack was a crit
I love the signature moves you came up with-they’re all amazing! I really hope someone from the Pokémon Company sees this video and gives these moves to the Pokémon!
Thinking Volcarona was a pseudo until researching is crazy. Did you not know they had to be 3 stage?
Honestly I didn't know that but it makes sense why archaludon isn't either
It's not really crazy. It's easy to forget certain rules
Did you play black / white on release? It did have a bizarrely unique encounter in its first game and it is and was very strong so it’s not surprising that people weren’t entirely sure about its status.
I remember thinking it must be legendary pokemon at first and then quickly realizing otherwise, but it’s not the craziest thought. Also in Japan it’s called the “600 bst club” so archaludan might actually be included there. Which is an interesting distinction.
@@aaroncporter I’ve never played BW but I’ve heard about that Volcarona encounter.
I think another signature move idea for Hydreigon would be leaning into its Hydra inspirations.
This is a status move called Regrowth which only works if Hydreigon is damaged. This heals up to 50% of its max health and depending on how much damage it heals, it increases Hydreigon's Attack as well. Fully getting the 50% or at least close to that would give it 3 Sp Attack buffs.
I think instead of giving pokemon a move that already exist but in another type. The one I would give Salamance is a move that would give your partner pokemon an the effect of levitate. This mimics how salamance always wanted wings to fly and now it gives it to others by creating an airsteam under your partner pokemon.
My ideas before watching the video
Dragonite - Draco rush (dragon type extreme speed since when terastalization is gone it can't effectively use extreme speed)
Tyrannitar - storming frustration (im thinking 70 or 90 base power, and doubles in power if used in any weather, to help it counter different weather setters)
Salamence - fly by (flying type extreme speed, salamences main problem is it's lack of good flying stab)
Metagross - mind press (psychic type body press, idk much about metagross but I think one of its main problems is intimidate users, this can counter some of them while still being vulnerable to incineroar, plus it's pokedex entries reinforce something like this)
Garchomp - cave rush (ground type u turn that gets priority if used against an ice type)
Hydreigon - natural disaster (stronger dark pulse that is supereffective against fairy types)
Goodra - sludge cover (priority move that changes it into a poison type, or back into a dragon type, can help it switch its defensive matchups while giving it STAB on poison moves to counter fairies)
Kommo-o - scale clang (stronger scale shot that always hits 5 times, tbh I'm the least sure of this one)
Dragapult - phantom vengeance (ghost move that deals double damage if an ally fainted)
Baxcalibur - snowscape rush (ice type burn up, this allows it to gain its fire resistance back and better exploit thermal exchange)
i like the ideas for these moves but the names definitely leave a lot to be desired, so i decided to rename them
Sky strike > Slipstream
Rock Crash > Stalagmite
Dragon Glide > Wind Shear
Clear Coat > Calculate (i was a fan of clear coat, but i didn't like the overlap with clear body)
Dust Haze > Dust Storm (just to avoid confusion with the existing move Haze)
Dragon Barrage > Multi-maw
Dragon Fog > Clear Gel (i was considering snot rocket, but that sounded too silly)
Personally, since I still solely blame the fairy typing for the downfall of Hydreigon, I think a new slightly stronger Dark move that hits Fairies for super effective would be more fitting. You can still counter it dropping a Draco, but now Hydreigon has a better fighting chance instead of rellying only on Flash cannon. And I don't think it'll be too busted since you would be trading that extra power and the ability to hit Fairies with a STAB move in exchange for the flinch chance of Dark pulse.
It's speed lets it down too. Sub 100 hurts
Hydreigon is good for single player playthrough. Don't know about competitive since it is 4x weak to Fairy lol. The very high lvl evo is i think what hurts Hydreigon the most.
Dragonite: Sky Blitz. A priority move that hits up to 3 times. 90% Accuracy, 15 BP. The move kinda works like Triple Axel but flying type and can help with speed control. Sure, it might cause more trouble than Normal Tera ESpeed, but that's why it's not 100% accurate.
Tyranitar: Rubble Crash. Pretty much the same stuff in the video (95 BP, 100% accuracy) but with an added effect. 10% chance to set up Stealth Rocks.
Salamence: Dragon Dash. 50 BP, 100% Accuracy. It works like Flying Press (which is a Fighting type move that also deals Flying type damage) but its a Dragon type move. Having Salamence swap out after using it too would be kinda cool.
Metagross: Unify. It boosts its Defense, Special Defense, and Attack by 1 stage.
Garchomp: Mad Dash. 70 BP, 100 Accuracy. It works like Grassy Glide does, but in a sandstorm instead of in grassy terrain.
Hydreigon: Discord Wave. 60 BP, 100 Accuracy. This one works like Hydrapple's signature move, Fickle Beam. It has a 30% chance of having its BP doubled.
Goodra: Sticky Goo. 50 BP, 100% Accuracy. Prevents raw switching and lowers the target's speed for 5 turns. If Goodra faints before the 5 turns are up or if the Pokemon hit has a pivoting move then they can swap out.
These are just my take on what their signature moves should be, the ones in the vid are pretty good (some might even be better than mine) so...I hope no one goes crazy in the comments lol
I would love to see a video like this for starter Pokémon next!
I did for a long while, I think gen 7 was about the time I figured out Volcarona wasn't a psuedo legendary, up there with Kingdra and Noivern.
Not only have I never thought of Volcarona as a psudo, I've never even heard of anyone thinking it was. This was a 1st for me.
Heidreigon's signature move could have been a dragon type version of Tri-attack with slightly more base damage
this video reminds me of the fact that I used to think that meteor mash and D-dance were metagross' and salamance's signature mvoes respectively
Good video as always, though on the garchomp section I think it well be better if you where to give garchomp a stong 100 accurate dragon move with no drawbacks, or earthquake but dragon type to be specific, due to garchomp having pretty good options for grond type moves, but having some mid power with no drawback dragon type moves( like dragon claw and dual chop) or committal and inaccurate dragon type moves( like outrage and dragon rush). I think it will be neat if garchomp had an 90 or 100 base dragon move with no downsides so it can have less limited options when using a dragon move.
I leaned more towards focusing on a Ground STAB here to tie it in with its ability, but I can totally get going for a Dragon type move instead. Also, figured with the Ground type move that has a more consistent secondary effect, you could probably justify just going with Swords Dance and Rock Slide and spam the Rock Slide + Dust Haze combination for a well rounded set of coverage; but a more powerful dragon option without drawbacks could be huge, especially if we got a format without Rillaboom again! Also thanks for the Super Thanks (Pretty sure that's what its called youtube's being mean when I try to check that and won't tell me), greatly appreciated!!!
For garchomp i would give it "draconic devour" a 75 bp dragon "bite" move that heals 50% of dmg.
I think it fits better because it is a land shark, known for biting, and its names reference it
gibble (nibble)
Gabite (bite)
Garchomp (chomp)
I was thinking of dirt devour for a ground type version, but i think garchomp needs a good phys dragon move.
Well, technically Metagross did have a signature move in Meteor Mash. Eventually most signature moves get wider distribution anyway.
In Meteor Mash's debut generation, Clefairy could learn it! So it was not a signature move technically - Editor Becca
Hydreigon should have a signature Dark move that utilizes its three heads and brutal nature.
Lets call it Tri-Dark Ray, a Dark type Special-Move that hits up to three times with the first two hitting at 40BP but then jumps up to 60BP on the third hit, and having 90Acc and 5-10PP.
This will give it a chance at 40BP, 80BP, or 140BP so it can still be just slightly weaker then Dark Pulse, but as strong as Draco Meteor is it lands all three hits. And being a Multi Hit move it can help break through Substitutes and Focus Sashes.
Dragonite - Updraft: Flying-type, 75-80 BP. Raises the user's and ally's Speed by one stage. Calculates w/ user's higher offensive stat.
Tyranitar - (same name): 140 BP. Cannot be used on consecutive turns if it connects (a la Blood Moon).
Metagross - Flint Shot: Steel-type, 40 BP. +1 priority. Sets up Steel spikes (a la G-Max Steelsurge).
Garchomp - Jaw Grind: Dragon-type, 70 BP. If foe has a held item, 1.5x damage and removes item. Hits Fairy-types for 0.5x damage.
Hydreigon - (same name): Dragon-type -> Dark-type. Auto-critical-hit -> +1 priority.
Goodra - Ooze Armor: raises the user's Def / SpD by one stage. In rain, it boosts Atk / SpA as well.
Edit to add Salamence: BP 60 -> 70 (it is a signature move, after all). Calculates w/ user's higher offensive stat.
One thought I had was a 60 or 70 BP dragon or flying move that deals double damage on pokemon that have been intimidated. If not for Salamance, it would be a cool move concept for a weaker pokemon
Rather than the guaranteed crits for Hydreigon's move, I would go for smart targeting or maybe cannot be redirected since it already likes running a crit set anyways. Its scarlet dex entry already says that is very intelligent and thinks only of destruction.
I used to think there were 2 pseudo legendaries in Unova, but I thought the other was Haxorus.
Tyranitar's pokedex entries talk about being able to destroy mountains, so maybe Mountain Breaker
Mountain Crash
I would fit a rock, physical version of hurricane for tyranitar in sand, and goodra needs a recovery move. I would put something like morning sun but for rain to give it a niche, or something like a dragon type strength sap. Also i would give it a poison type, but that's another matter
Tweaks id make to these ideas
Rename sky strike to Dive Bomb since supersonic sky strike isnt a priority move
Rename rock crash to Mountain Toss and make it a lower damage spread move
Rename clear coat to Upgrade or Arm Attachments because metagross is made of multiple of its pre evos that it uses as arms so adding more would let it defend, attack and corner the enemy better
The problem with using dust haze after a swords dance is that you wouldnt be in sand getting that defense and evasion boost if you are SDing before attacking. Id make dust haze never miss in the sand and if that makes it too good id lower its base accuracy to 50. But i doubt it would be too strong because sand doesnt make it hit any harder and you would never be able to guarantee that sand gets up (unless its already up in which case the secondary effect doesnt matter)
Also when i first saw the name I thought this was going to be a sand version of aurora veil which would also work for chomp especially with rough skin
You said it yourself that dragon barrage overlaps with the crit strat some people use. So to not invalidate that id make dragon barrage a dragon triple axel but with 100 accuracy because fairy is immune and theres only one super effective target in dragon. Id also make each hit of dragon energy come from a different head
As for dragon haze, i dont really see what goodra has to do with haze but otherwise i have no issue with it.
My alternative move would be Slime Slap which would be a 40 BP dragon spread move that lowers speed and evasion. Its a copy of icy wind but on a poor offensive type with a type immune to it and lowering evasion is kinda situational but if its too strong id lower the accuracy which would balance out after the first hit because of the evasion drops
Dragonite could have a flying move like storm dive which is based on that giant dragonite thing from the anime and the fact Dragonair looks like it could be water type storm dive would be 80 base power and have a secondary affect which has a 20 percent chance to lower the opponents attack or it could have a chance to cause paralysis
Just for funsies, I wanted to propose an alternative name for Tyranitar’s signature move: Bedrock Burst
Give Ttar pursuit and mighty cleave
Give Metagross double iron bash
Give Hydreigon something similar to moongeist beam but dark type. Or even fiery wrath
That’s all I ask
I believe Pult needs a better ghost move on the physical side since the only notable physical ghost move Dragapult has is Phantom Force, which can break through Protect, but it can be predicted and switched into a Normal Type, making Dragapult Vulnerable due to being one of the faster mons, so perhaps a Ghost Physical Move that would be a signature move for Pult help benefit it’s physical side since that’s the higher attack stat, I think a Ghost Type Triple Axel but with the first two strikes having 30% Power and the third having 60% with the accuracy of 90%(applies to each strike), the first two strikes are from the Dreepy, while the third is from Dragapult itself, this would be known as Dreep Barrage and would help Dragapult on the physical side
My ideas for pseudo legendary signature moves:
Dragonite: Jet flight
Type: Flying
Move type: Physical
Based Power: 60
Accuracy: 100
Priority: +1
PP: 15 (max:24)
The user flies at extreme speeds that move before the target.
(Like his said in video)
Tyranitar: Mountain Crash
Type: Rock
Type: Physical
Based Power: 110
Accuracy: 100
PP: 10 (max:16)
The user smashes the ground with intense force that damages ALL targets in area and lowers the target defense by 1 stage.
Salamence: Berserk rage
Type: Dragon
Move type: Status
Based Power: None
Accuracy: 101
PP: 5 (Max: 8)
The user lets out its uncontrollable rage and gives 2 stages to all user stats, but the user start disobeying it trainer and refuses to go back to it PokeBall
Metagross: Arena Smash
Type: Ground
Move Type: Physical
Based Power: 80
Accuracy: 95
PP: 15 (max:24)
The user create wall around it and everybody. Any none flying type pokemon cannot retreat to it PokeBall.
Garchomp: Scale Blade
Type: Dragon
Move Type: Physical
Based Power: 90
Accuracy: 100
PP: 20 (max:32)
The user hardens the scale like steel of it hand fin to uses as blades. This move deal super effective against fairy type.
Hydreigon: Draconic Surge
Type: Dark
Move type: Special
Based Power: 95
Accuracy: 100
PP: 10 (max:16)
The user three head starts blasting a darkness energy breath at the target, this move can be dark and dragon type.
Goodra: Dragon Shower
Type: Dragon
Move type: Status
Based Power: None
Accuracy: 101
PP: 10 (max:16)
The user sprays itself with a special chemical to focus all opponent targeting on itself, this move grants 50% of the user health if it is raining.
I was gonna say make one for regional forms but a bunch of them already do.
The galar bird trio, obstagoon, wugtrio, sinistcha etc.
Still could cuz theres pleanty left
For Metagross I think Cosmic Power + Accuracy would be more appropriate since Meteor Mash can raise attack.
Semi pseudo is just reaching for straws.
Instead of Dragon Barrage I’d go for the Dark STAB. Darkness Barrage or Darkness Falls. A new ability that behaves similar to Gorilla Tactics or Mega Launcher would be amazing!
I actually love the goodra move, Kalos form is so poorly in need of love having a super utility move is so great for it. Now if only it had reliable recovery…
My idea for D'nite is a move that gives it +1 atk and heals it by 25%.
The reason being Tera will be gone next gen so E-speed D'nite won't be viable anymore (at least not to the degree of S/V). So I'd like to play to it's strength of a multiscale user to get the most efficient results.
Yes, it is probably as broken as it sounds but hey we got Urshifu so who cares.
Call Tar's move Pebble Pelt 😂
Great Video. I would love to see one for moves for the starters as well
Tyranitars could be called “Stone Surge”
Garchomp is literally a master of Earthquake
As dragonite is the original and, at one point, only fully evolved dragon type in the game it should get a dragon move.
I like the idea of a dark type esper wing for hydreigon
Love these vids Liv! Keep them coming! Also majorly off topic but I am really hoping Lapras gets an evolution.
I noticed that Duraludon and Lapras share the same BST of 535. Both got G-Max forms, yet a generation later Duraludon got an Evolution and is now part of the pseudo legendary group.
Where’s Lapras’s evolution? When will she be added to the pseudo legendaries group?
Duraludon/Archaludon does not count as a pseudo.
Personally i feel like what you even though what you gave Garchomp doesnt really fit it's personality even if it would be useful
Garchomp always felt to me as a very moves fast hits hard killy pokemon so its signature move being a middling BP ground tyoe move that sets sand feels wrong for it to me
Personally i wouldve given it a 150 BP 5 PP Physical Dragon Move that lowers its speed by two tiers after use
Higher STAB dragon damage than Outrage at the cost of neutering Garchomp's incredibly important speed stat after one use
Though i guess you could run a wierd trick room set with it lmao
For tyranitar mabye a dark move that does more damage when the opponent tries to switch out. Umm pursuit could be a good name.
For TTar I was thinking an avalanche style signature move would be cool, 60 bp if u go second 1.5 increase AND if u are in sandstorm 1.5 increase so either way a 100 accurate on average 90 bp and potential 120 :)
I'd give Hydreigon a better dark type STAB rather then a dragon type STAB. Draco is already plenty strong but a better Dark type STAB would certainly help it.
I actually really like this idea
i would give goodra spread special dragon move that can poison the target.
or a spread special dragon move hat can lower the targets speed with 100% chance if it hits.
tyranitar gets a 70 power 100% accurate rock move that also lowers the targets defense with 50% chance.
hydreigon gets a a dark type special triple accel variation.
dragonite gets a move that works like sky drop but also works on flying pokemon 85pow never misses. however is the pokemon is above a certain weight it wont work.
Even not factoring in the Base Stat Total requirement for pseudos since I always forget the exact number, I have never considered/mistaken Volcarona as a pseudo.
Why? Because alongside their high stats, I have always believed pseudo legends are three stage evolutionary lines. I hope you find camaraderie in your mistaken assumptions, but you won’t find it from me. Sorry.
I think w can all agree in the fact that Meteor Mash is Metagrosses Sig. move
I mean... depends, imo a signature move is the move it's known for. So while everybody and their brother can learn leaf blade, Sceptile is known for it, that's it's signature move... sadly this would be the normal type hyper beam for both Dragonite and Tyranitar, so I'm all here for this lol. At very least maybe a dark equivalent to hyper beam fro Tyranitar, something like atomic calamity maybe.
You mention Dragonite having a flying type which... is fine but... odd. Being the og dragon I'd imagine a dragon type signature move for it. On the other hand... looking at bird keeper Lance lol, with his entire team of flying types doesn't help the case. Maybe something special to emphasize both, we don't have many moves if any besides flying press, that are duel type attacks. So maybe something like draconean glide. 100 power... maybe 90 or 80 but it attacks 1st, user charges opponent with the aide of the wind behind it (like a tailwind of sorts) and opponent is hit not only by the dragon's body but the piercing wind making it dragon/flying type.
Especially since I've spent last few years developing my own fan made projects, coming up with attacks and names for them has been fun.
Edit: lol was going to stop myself at those 2, but find it funny we had similar names for a dragon move. Initially I was going to say rush... but then name wise too similar to dragon rush. Made my comment at beginning before video started, great minds think alike as they say.
you should do this with starter pokemon
Salamance's signature move is obviously Fly 😂
Another comment for the algorithm but H-Goodra’s shelter should have given it +3 in defense instead of +2
Meteor Mash status: ignored
How about giving every pseudo legendary a signature ability?
metagross just needs shift gear
Ain't dragon barrage a Radical Red move
I was gonna comment you should do the pika clones as a joke but then I realized that the only ones that don't are plusle, minun, pachirisu and emolga and that really annoys me now that I realize it
Make rock crush the upgraded version of smack down just for shits and giggles
Volcarona isn't a pseudo. Of course its a true "legendary" ! After all, a static encounter in a room depicting it with legends about it!
Do the starters next 🙏🏾
I disagree with the dragonite one because everyone is just gonna run terra normal espeed antway so it needs to be the same base power espeed
your shortcut links dont seem to work
Is that a eye in the finger tip? 0:59
That's its head
This is probably the single best video of this concept. Takes into account the competitive history as well thematic concepts, as well as each move being very reasonable.
Ideally, I think every final evolved poke should have some sort of signature move!
I.e. Castform signature move:
Weather ball equivalent, but it’s power 70, and sets weather based on item that Castform is holding. (Heat rock -> sets sun)
Alternatively, Castform would need a massive rework as a whole (like an evolution). But this is just for Sig moves.
I think you are approaching this wrong. These are not signature moves, these are stat packages for competet7ve sets, unrelated to the Pokemon.
Day 2 of asking "what if arceus was a restricted"
How about one for eeveelutions?
Is archeladon a pseudo legendary?
Isn’t meteor mash metagrosses signature move?
Clicked off the video when you implied coil would be better than agility on gross. I don't even think Gen 3 OU would use it, Explosion/MM doesn't need the boost. Being scared you're going to miss isn't worth all that tempo loss to get overkill attack and defense. Agilitygross ftw, Gross could have something actually interesting.
You gotta make sure ur info is accurate in these
Goodra doesn't get rain dish
It gets hydration
I've sometimes thought Volcarona was a pseudo-pseudo-legendary like Archaludon. Unfortunately, Volcarona has 550 BST, not 600. But do you know who also has 550 BST and a 2 stage evolutionary line? Urshifu. That's right, if Urshifu is a legendary, then Volcarona is too. Volcarona is treated like a legendary in Gen 5 anyway. It has the local legends and only one is available per game. Also, Arcanine is the "Legendary Pokemon" and has 555 BST. Hmm...
Honestly these names need work