This song plays during a true cosmic horror story of a boss - a ten-day long storm when the temperature drops to negative 150 degrees Celsius. That's so cold that the snow is no longer ice - it is frozen carbon dioxide. Your people stop working, and all barricade themselves in their homes to pray, get drunk, or simply be with their families in the face of what they are certain will be mankind's final hours. All the while, you are watching the gauges on the central furnace that is running on overdrive to keep temperatures barely liveable. You're watching two meters creep inexorably towards marks on the dials they should never reach. On one hand, the temperature in the houses nearest to the furnace is barely within human tolerances. On the other hand, the pressure inside the furnace is building. And if it reaches the maximum, the furnace blows, dooming everyone.
I liked to imagine that we packed everyone into the infirmaries, the most well insulated buildings in the city, like sardines and sealed up every opening and gap, trusting the automatons to keep the generator running while we waited for the storm to pass. Considering those were the only buildings in the whole city with "chilly" temperature level, that's where I would've put everyone. At least everyone who could fit. Had over 600 people and only... I think three or four infirmaries.
the worst part is that they dont even know how cold it really became during the final days of the campaign, it says -150°c / -238°f but we dont know for sure because our ethanol based alcohol thermometers froze at -114°c / -173.2°f and our argon based barometric sensors froze at -189.4°c / -308.9°f ... plus wind speeds of over 150 kph / 93 mph, we know that it was under -150°c / 238°f but for all we knew it could have been over -200°c / -328°f, it was so cold that even the outer layers of the generator was freezing over despite being on overdrive.
Frost punk is the game where, if you are very lucky, you get to eat every few days, sleep in a sub zero temperature hovel, maybe end up an amputee from Frostbite, slaving away in a coal mine from dawn to night, each razor sharp breath clawing its way through your lungs as you and the last few people on earth slowly freeze to death around you. And you are one of the Lucky ones.
@@James_Randal hear ye, hear ye! a new law has been passed. eating produce from the hothouses are now considered a crime on account of being undistributed to cookhouses prior to consumption and increasing the risk of epidemics within the city! all violators will be punished with steaming witnessed by our great generator! resisting the faithkeepers will result in immediate and unceremonious deportation from the city. edit: Frostpunk 2 is out right now, lets goooooooooooo xD
Frostpunk is possibly the most depressing and satisfying game that I have ever played. And that right there, is the view you get. . . and the objective. The city must survive. And it is your job to make that happen as it's overseer. Though nature will throw everything it has against it in a frozen post apocalyptic world, and the people within are not only desperate and scared. They will hold you responsible and accountable should they lose faith in you. It is a game that very easily brings out the monster in you.
The bass in the song is the pumping of the generator as the pistons keep the heat going. The trumpets the sound of work shift bells. The string instruments the anxiety of the hardened survivors. The wind instruments the wind that blows ice across the city.
So I was curious as to what 150 degrees below is in fahrenheit it's negative 270 my first playthrough a few weeks ago I would do this to keep coal flowing throw the generator to the highest power I had which was 3 once there shut it off it'll take a long time for it to go offline giving your workers more time to shovel coal in the generator
In all fairness, when you play this game for the first time, and you play the first campaign, after you invested yourself in your city and some of the events made you feel the emotions of the situation... When that storm hits... And this song plays as you see your city go trough the blizzard, as you see the consequence of your past choices... You get gose bumps.
When the father wants to find his daughter that ran away, even though I knew we would starve.... I gave him all the supplies he needed. Because at that point it wasn't about balancing the needs of the many. It was making right with the spirit of humanity I was trying to preserve and not giving up hope in miracles. For Winterhome. For New London.
hey, glad you reacted to this game's beatiful music, there's not many reactions to this soundtrack so its always nice to see others enjoy this i figured i'd leave some context here for you since frostpunk is a very narration-heavy game and its music plays a major role in conveying its message, hopefully this brings some of the music theory and feeling into perspective for starters, frostpunk is a post-apocalyptic city builder settled 1887's england, where a catastophically cold winter hits the earth, which causes most of the english kingdom to collapse, you are the leader of a group of refugees that escaped london when things started to go haywire and headed north to rise a new city (that's the city in a hole you see at the end of the video) if i had to describe this game with one word, that would be human, this game is very human, what i mean with this is that while in most city builders its all about managing resources, frostpunk is all about taking care of your people, because your residents may work for you and do as you say, but they are not resources, they are people, they have family and friends, they're afraid of the cold as much as the next guy and if they die they will be missed, the whole idea behind frostpunk is to test how far are you willing to bend your morals to ensure survival, do you keep the children safe from the cold during the day or you put them to work like the adults to gather more resources? do you bury your dead or you throw them in the snow to use them later? the game will constantly present problems and make you chose between the challenge of the "moral thing to do" and the easy path that's paved by the sweat, tears and blood of those you sacrifice to ensure that the rest can live to see another day as for the song you listened to in this video, this plays on loop during the last stages of the main campaign, i won't say anything other than that in case you want to give this game a chance, i really recommend this game if you're interested in the premise, even if you don't really play videogames, there's nothing quite like it and i consider it more a piece of art than just a game, frostpunk truly is great
You really need to hear this in the game. The Storytelling, the sounds of ice cracking and bursting in this insane cold - all together with this music. Frostpunk is not 100% realistic, but it dives in really deep and gives you an idea about what it is like to run a city through a new ice age that gets colder than anything nature ever created in the last few million years. You know shit gets real when its faster to count the temperature from 0K instead of 0°C. Its a strategy survival game that gets you so catched in the story and emotions, its more intense than the best RPGs I played so far. And still today where Frostpunk is already 4 years old I think the same.
I love how for most of the song, HC is just speechless. That's the brilliance of Piotr Musial's music. Much like the apocalyptic cold in the setting of Frostpunk, it literally takes your breath away.
Dude gave everybody a masterclass at making dramatic music filled with emotions, hope, desperation and distress This game is virtually flawless and the music is nothing short of perfection But this song though? This track is a freaking masterpiece They could even make a Frostpunk movie and use it
Oxygen freezes at -218 F. Hydrogen freezes at -260 F. Imagine that and let that sink in. At the last moment of the scenario if you step outside your blood will boil due to the temperature differences. Forget alcohol, the only thing you can do at that point is hug your love ones and pray that the fire don't go out and the generator doesn't explodes. My heart is heavy listening to the song.
Tbf, I'm pretty certain the temperature gauge in the game does include wind chill, and it's taken up on the rim of the crater rather than down at the bottom.
All the depression and slivers of hope this theme builds up fades in comparison to that one GIGADAD coming back from the -150 celcius storm carrying his daughter on his back. If i was any worker in that scenario no matter if i've already decided to give up or not i would instantly rush to the nearest workstation and give everything i have for the city with the sole thought in my head "I can't fail that man"
The music is what made me buy the game, and I am not disappointed, its actually a beautiful game a hard and intense city building game where every second matters. I genuinely care for my people even though I know they're just AI it doesn't feel that way in the game.
This song plays during a true cosmic horror story of a boss - a ten-day long storm when the temperature drops to negative 150 degrees Celsius. That's so cold that the snow is no longer ice - it is frozen carbon dioxide. Your people stop working, and all barricade themselves in their homes to pray, get drunk, or simply be with their families in the face of what they are certain will be mankind's final hours. All the while, you are watching the gauges on the central furnace that is running on overdrive to keep temperatures barely liveable. You're watching two meters creep inexorably towards marks on the dials they should never reach. On one hand, the temperature in the houses nearest to the furnace is barely within human tolerances. On the other hand, the pressure inside the furnace is building. And if it reaches the maximum, the furnace blows, dooming everyone.
They say a picture is worth a thousand words, but you managed to paint one with barely a hundred.
I liked to imagine that we packed everyone into the infirmaries, the most well insulated buildings in the city, like sardines and sealed up every opening and gap, trusting the automatons to keep the generator running while we waited for the storm to pass. Considering those were the only buildings in the whole city with "chilly" temperature level, that's where I would've put everyone. At least everyone who could fit. Had over 600 people and only... I think three or four infirmaries.
the worst part is that they dont even know how cold it really became during the final days of the campaign, it says -150°c / -238°f but we dont know for sure because our ethanol based alcohol thermometers froze at -114°c / -173.2°f and our argon based barometric sensors froze at -189.4°c / -308.9°f ... plus wind speeds of over 150 kph / 93 mph, we know that it was under -150°c / 238°f but for all we knew it could have been over -200°c / -328°f, it was so cold that even the outer layers of the generator was freezing over despite being on overdrive.
Frost punk is the game where, if you are very lucky, you get to eat every few days, sleep in a sub zero temperature hovel, maybe end up an amputee from Frostbite, slaving away in a coal mine from dawn to night, each razor sharp breath clawing its way through your lungs as you and the last few people on earth slowly freeze to death around you.
And you are one of the Lucky ones.
Soup or sawdust? Decisions, decisions...
@@hellsonion514I'd rather eat the produce from the hothouse than that crap they serve at the cookhouse!
@@James_Randal hear ye, hear ye! a new law has been passed. eating produce from the hothouses are now considered a crime on account of being undistributed to cookhouses prior to consumption and increasing the risk of epidemics within the city! all violators will be punished with steaming witnessed by our great generator! resisting the faithkeepers will result in immediate and unceremonious deportation from the city.
edit: Frostpunk 2 is out right now, lets goooooooooooo xD
Frostpunk is possibly the most depressing and satisfying game that I have ever played. And that right there, is the view you get. . . and the objective. The city must survive. And it is your job to make that happen as it's overseer. Though nature will throw everything it has against it in a frozen post apocalyptic world, and the people within are not only desperate and scared. They will hold you responsible and accountable should they lose faith in you.
It is a game that very easily brings out the monster in you.
*this war of mine* another 11bit studio game. I would say its more brutal 🥲
The bass in the song is the pumping of the generator as the pistons keep the heat going. The trumpets the sound of work shift bells. The string instruments the anxiety of the hardened survivors. The wind instruments the wind that blows ice across the city.
I too thought the bass fit perfectly with the cycling of the generator's pistons!
So I was curious as to what 150 degrees below is in fahrenheit it's negative 270 my first playthrough a few weeks ago I would do this to keep coal flowing throw the generator to the highest power I had which was 3 once there shut it off it'll take a long time for it to go offline giving your workers more time to shovel coal in the generator
9.5/10 can only recommend the game
9.5/10 The City must survive
-150°C/10
Into The Storm, The City Must Survive.
9.5 out of 10 No, no 50 out of 10
Nah, -90°/-100° C
@@JahJah-CleverHandle wonderful
When a city builder has boss music you know things are about to go down
In all fairness, when you play this game for the first time, and you play the first campaign, after you invested yourself in your city and some of the events made you feel the emotions of the situation... When that storm hits... And this song plays as you see your city go trough the blizzard, as you see the consequence of your past choices... You get gose bumps.
When the father wants to find his daughter that ran away, even though I knew we would starve....
I gave him all the supplies he needed. Because at that point it wasn't about balancing the needs of the many. It was making right with the spirit of humanity I was trying to preserve and not giving up hope in miracles.
For Winterhome. For New London.
ii is a city bulder with a strong postapocaliptic survival mode.
hey, glad you reacted to this game's beatiful music, there's not many reactions to this soundtrack so its always nice to see others enjoy this
i figured i'd leave some context here for you since frostpunk is a very narration-heavy game and its music plays a major role in conveying its message, hopefully this brings some of the music theory and feeling into perspective
for starters, frostpunk is a post-apocalyptic city builder settled 1887's england, where a catastophically cold winter hits the earth, which causes most of the english kingdom to collapse, you are the leader of a group of refugees that escaped london when things started to go haywire and headed north to rise a new city (that's the city in a hole you see at the end of the video)
if i had to describe this game with one word, that would be human, this game is very human, what i mean with this is that while in most city builders its all about managing resources, frostpunk is all about taking care of your people, because your residents may work for you and do as you say, but they are not resources, they are people, they have family and friends, they're afraid of the cold as much as the next guy and if they die they will be missed, the whole idea behind frostpunk is to test how far are you willing to bend your morals to ensure survival, do you keep the children safe from the cold during the day or you put them to work like the adults to gather more resources? do you bury your dead or you throw them in the snow to use them later? the game will constantly present problems and make you chose between the challenge of the "moral thing to do" and the easy path that's paved by the sweat, tears and blood of those you sacrifice to ensure that the rest can live to see another day
as for the song you listened to in this video, this plays on loop during the last stages of the main campaign, i won't say anything other than that in case you want to give this game a chance, i really recommend this game if you're interested in the premise, even if you don't really play videogames, there's nothing quite like it and i consider it more a piece of art than just a game, frostpunk truly is great
You really need to hear this in the game. The Storytelling, the sounds of ice cracking and bursting in this insane cold - all together with this music.
Frostpunk is not 100% realistic, but it dives in really deep and gives you an idea about what it is like to run a city through a new ice age that gets colder than anything nature ever created in the last few million years. You know shit gets real when its faster to count the temperature from 0K instead of 0°C. Its a strategy survival game that gets you so catched in the story and emotions, its more intense than the best RPGs I played so far. And still today where Frostpunk is already 4 years old I think the same.
I love how for most of the song, HC is just speechless.
That's the brilliance of Piotr Musial's music. Much like the apocalyptic cold in the setting of Frostpunk, it literally takes your breath away.
Dude gave everybody a masterclass at making dramatic music filled with emotions, hope, desperation and distress
This game is virtually flawless and the music is nothing short of perfection
But this song though? This track is a freaking masterpiece
They could even make a Frostpunk movie and use it
Oxygen freezes at -218 F. Hydrogen freezes at -260 F. Imagine that and let that sink in. At the last moment of the scenario if you step outside your blood will boil due to the temperature differences. Forget alcohol, the only thing you can do at that point is hug your love ones and pray that the fire don't go out and the generator doesn't explodes. My heart is heavy listening to the song.
Uhhhhh no.
Oxygen does not freeze at -218 F
Oxygen only starts becoming a liquid at -297 F.
Tbf, I'm pretty certain the temperature gauge in the game does include wind chill, and it's taken up on the rim of the crater rather than down at the bottom.
10/10 recommend. Play it, stream it. It will not disappoint you.
this is one of very rare game OST that exceptionally well represents what is happening on the screen...
What's frostpunk? Some snow... a lot of coal
Yep that's the game alright
More like a lot of snow and some coal
More like a lot of snow and never enough coal
All the depression and slivers of hope this theme builds up fades in comparison to that one GIGADAD coming back from the -150 celcius storm carrying his daughter on his back. If i was any worker in that scenario no matter if i've already decided to give up or not i would instantly rush to the nearest workstation and give everything i have for the city with the sole thought in my head "I can't fail that man"
It’s the last people on a frozen earth trying to pull together to survive against the cold. Classic man vs nature struggle
I just got all the trophies for the dlc now 100%ed the game ready for Frostpunk 2
Something misterious about ticking clock...
When each second become eternity.
The music is what made me buy the game, and I am not disappointed, its actually a beautiful game a hard and intense city building game where every second matters. I genuinely care for my people even though I know they're just AI it doesn't feel that way in the game.
Detroit become human if it were a city builder in the 1800s
check the game also. you will not regret it