I highly doubt that this will ever be seen by any other commenter, but I want to say it... Frostpunk to me is such a freaking fantastic game. I legitimately cried the first time I played the first scenario. especially after I thought I saved my people... I survived the ever growing, ever killing cold... This Monsterous Weather!.. but at what cost? was the line crossed? did we go to far? yes this is just a video game. but DAMN is it a good one. I don't think I have ever felt so conflicted within myself through anything in life... I hope that I'm not alone in saying that I mentally put myself there. in the shoes of the people and the captain. viewing it all. living the blasted life that is nothing more but hopeful in the least...And by doing so it generally genuinely effects me in ways that no other form of media has ever effected me before. I also somehow go through it as a mental play in my head. and I also use frostpunk to remind myself to be humane, Be good, no matter how hard things get in life! I might be the only one. BUT!. for any of you who feel the same. Stay strong. The storm is passing...
I genuinely consider Frostpunk a perfect game. The music, graphics, sound effects, and especially the gameplay mechanics all work together to drive the narrative, constantly putting you in a state of stress and making every little game decision make you think about the setting and the consequences. Very few games ever accomplish that. It's a work of art.
As a Libertarian, I felt much the same. On one half, I'm a very "freedom and power to the people" sort of person. On the flip side, /humanity goes extinct if you don't cruelly enforce laws and push people to - and passed - their limits/.
The first time I played, I'd been told sternly not to watch the rest of the playthrough I first saw (Jingles'). I played having no clue how f***Ing cold it would get... The replayability was limited for me, but the story and lore has certainly engrossed me.
i still remember my first time playing, i tried SO HARD to be a perfect leader, making all the right decisions, giving everyone everything and making all the obviously good morale laws, but inevitably my people was dying slowly, not enough workers, supplies, and just over all a difficult time, people got mad at me and i was forced to leave second time i played i forced myself to make some less than morally correct laws and indeed it helped me, and my people survive, it made me think "damn... sometimes being the leader is quite difficult, and people don't actually understand how hard it can be" :(
If this game took place a century later, the generators would have been nuclear reactors and the ghost of the cold war would still have been going on. Medicine would be a little better, and cocaine shipments would still be possible if you go down the Federalist route... Shit, an atompunk Cold War version of Frostpunk could be identical in gameplay, barely any changes needed.
I can't get over the fact i manged to keep everyone alive, even upgraded the generator to the max and i was so happy about it..... and then i realized, the thing all those workers cheered for was getting AWAY from the generator..... they all hoped for just one more ship to take them home. In the end the icebreaker arrives..... and they are glad the company did not forget about them, they are taking them home to see their families after all ! But what they don't realize is that they are taking them to certain doom, probably to make room for the actual survivors to come. After all the effort, they leave their masterpiece without ever seeing it fired up, many not understanding that staying would be the only way to survive what comes. The only thing that is bitter sweet about it is, most of them probably wouldn't stay even if they knew..... they have families back home.
Some would join either new London, or Winterhome, or Sanctuary, or new Manchester, or even the Ark…there were many survivors even after the Great White.
An interesting detail: a big part of 'punk' genres (ex: cyberpunk, steampunk) is an aspect of some sort of societal suffering. Punk genres are often worlds that you don't want to live in - a great example is cyberpunk (the genre), which often features large amounts of class struggle and focus on the 'low-life' people. Obviously, it's not all like that, as genres evolve, but a lot of stories in these genres really tend to fail at making that 'would hate to live here' feeling when they try. Frostpunk however, does that amazingly. Ignoring the whole -150 degrees bit, even the pre-frost world of The Last Autumn is just... miserable
"we did it! we built the generator!" Narrator: what they didn't know, after the many who have died and morals sacrificed in the name of meeting deadlines, is that all of this was the easy part. First comes preparations, next comes sacrifices and adaptations.
Saying it's "the easy part" is sort of belittling it. Of course, surviving a possible ice age is harder, but just as you said, the many sacrifices in lives and morals were nightmarish in their own right. Hence, I (ironically) demand that you change "easy" to "only the start"
well...... the sadest thing is that in the end, the icebreaker comes, and the heroic builders and engineers board the ship heading to england, glad fo the pay, but confused why the government had them build this metal monstrosity in the middle of nowhere,while their families suffer in England. So they eagerly board the last ship AWAY from the generator, to be with their loved ones, not knowing many will try to make the jurney back on foot over a sea so frozen no ship can traverse it. And when you start the actual winter scenario, the generator is cold, noone is there to welcome you to "the last city", because there is no city, only a weird metal obelisk, which can heat just a single row of houses.... i wonder how many people cursed the builders......
@@martinp1054” they couldn’t of left blueprints! How are we supposed to build more of these strange things that produce heat where we have to throw in coal for that work?!
Were it not for the preparations, the sacrifices and adaptations wouldn't even have come into play. The workers at the New Liverpool Generator Site may well be the unwitting saviors of human civilization; not only did they build their generator in record time, a large number of the construction crew stayed behind to upgrade the Generator after the fact. They could have left on the ship at Day 37, but they chose to stay. Were it not for their efforts, the Generator would have only had a maximum Heat Level of 3, a maximum Heat Range of 3, and _no Overdrive._ And that's in the _ideal_ outcome. Had they cut any corners during construction, the Generator would have been even weaker than that...possibly flawed enough to catastrophically fail and doom an entire city...like Winterholm.
@@MichaelTheRead now your generator will shine like a beckon. You may find the free trade settlement near new London. Or even the arks and the workers city nearby. What’s that black goo that’s oozing out the ice.
@@sleven1160 wasn't that the plot of the Refugee scenario? Workers and lower class learn of the Generator and so they hijack a ship and set sail early to build the city.
@@adrienmichel5154 I love how the atmosphere in The Last Autumn is no different to the other scenarios. Because in a sense, you are the first hope for humanity, but not the last. It's all a series of trials where they have to succeed in every single one, just to have a chance of survival. So much has to go right in so many places, at different times. It shows just how much the odds are stacked against them.
8:01 Engineer: "This is preposterous! You can not expect me to do the work of a common laborer!" Worker: "You think your so smart, yet you know nothing of what is to come. I've gone with the hunting parties, I've seen what's out there, what the other sites have tried to do. What the French have built, and how they both failed. You think this just another job, a contract to fill up your coffers. What good will all that money do you when the world freezes? Where will those you love go if Liverpool is skipped?" Engineer: "Skipped?" Worker: "Yes skipped. You haven't figured it out? This machine is not a precaution or a backup plan, no the Generator is the plan. When winter comes, do you want to sit at home knowing you damned everyone you hold dear to an icy death?" Engineer: "No......" Worker: "Then pick up the shovel, the smelter needs coal."
When the alarm siren blared and i heard the muffled cries "boss give me a hand" i legit cried. Cause i know how real that moment is the fear not knowing if they made it or not. Even though you already know beneath that heavy machinery hes probably already dead
Having witnessed a few work accidents myself working 21 years in docks, I know that feeling all too well. I’m not ashamed to say I cried listening to this video.
To this day remember when I first heard those words... full of hope... "Generator is operational... IS OPERATIONAL!" even when I made almost all Workers law (exept Terror)
*the last ship is here* "get out of my way! im leaving!" "women and engineers first!" "quick we are getting out of here!" leader: "the generator is not ready yet! STOP THEM!" god that scene broke my heart seeing the despair on those left behind's eyes
I love how the ost mixes its own to the more grim frostpunk theme, it feels as if your desperately fighting against the clock but instead of ruling by oder or faith, but with determination, for no one has seen how strong this storm would be.. AND IN THE END IT ENDS IN THE LINE "The cold is coming" WHICH IS THE LINE IN THE CITY MUST SURVIVE GOD I LOVE THIS GAME and i love that back then with the start of the cold, the dude speaking on the speakers genuinely seems laidback, with their own banter, but when in new home he has this feeling of sheer desperation losing everyone he once hold dear, nobody to talk to anymore
Unironically listen to this at the gym, each start of shift is my set and end of shift is my end of set, and when it finishes I can finally go back home lol (dw I go to the gym for longer than 10 mins)
The feeling of finishing the generator is just something else. But the first time I failed to finish it on time before the last day. The message at the ending, "Liverpool skipped in evacuation schedule" that gut punch to my soul stayed with me for a while. This game is a masterpiece.
“ boss! Give me a hand here!” He’s drowned out by the chairs as the generator is finally complete and the fallen hears a hissing, as well as a few clicks
I don't know about anyone else but listening to this during work, when it reaches the part of the generator being completely I end up feeling emotional. I get that its stupid that it happens, lol.
That feel When you succeed something very difficult in stressful situation and on time schedule and the massive satisfaction you'd get from that is instantly blown away by a damn ice storm and the fact that life is only gonna get harder from now on.
Frostpunk is a game where I both loath it sometimes and love it to bits most of the time. It stimulates the mind while ravaging all your moral standards. It truly is a game of hard choices and for that it shall always be loved. That being said, I fear for a second installment of the game series. For I fear it shall be more harrowing than winter home or autumn on survivor or extreme difficulty
I’m now playing endless on extreme and this is quite hard. You had to get max efficiency despite your principles, because storm (-70) on 14 day won’t be gentle with you. My favourite maps are Canyon and map of Winterhome
im kinda scared of it not living up to its original, you know how sequels are... but for some reason, i have faith in this game considering that this masterpeice is so perfect that it cant just be a fluke
@@manwithgun9768 i originally thought so too. But looking at the more recent trailers of Frostpunk 2, and 11 bit's other game, This War of Mine, exploring themes of civilian lives in war, I really think Frostpunk 2 will be very different from the first one, in a good way. They do not strike me as the type of studio that will make a quick rehash of the originals mechanics and lore, but they want to make frostpunk 2 because they have interesting ideas for the Frostpunk world. It'll be different, but it'll be amazing.
I think you should make an end stage Workers (if this is the workers one, I apologize) and Engineers versions. These have a lot potential between the rushing steam of executions or the haunting control of the panopticon in full motion.
Yep this is the workers ending, the engineers one essentially devalued the workers in replacement for the panopticon and the penal system, it’s way cheaper to use imported prisoners or gladly accusing the lower workers into the penal system, however where the workers ending is then going to all these extremes and suffers to prove that the average working man can build and die knowing they’ve created mankind’s hope, the engineers also saw themselves as arbiters and the ones who will save the human race and so believe that whoever die now will prevent complete death entirely, getting lost in the process of their minds (almost like the arks scenario, a group of scientists and proud minds who have to choose the safety of their automated seedling arks or the saving of a nearby city from the coming storm as their legacy)
@@Fazbear-po5mm Always prefer to go Engis, feels more just (as long as you never go prison colony/strike busting) since they studied for it in the old world, let them use that knowledge to it's fullest, workers rights can come when the cities survived!
This feels full of hope, energy and positive vibes LMAO like "good work lads nobody will have cold when we're done here!". Little did they know, It's the PERFECT antithesis to the "into the storm" and "the city must survive" combo. Even the voice lines are free of dread and full of energy
I like to thing that the man who talk in every morning or when you aprove a new law is a survivor than arrive in the last cities of the game. I mean, he is in the last autumn and new home.
10:34 bros realizing why several lives were sacrificed and poor laboral/working conditions policies were implemented to speed the construction of a 50 meter tall generator was for…
No matter what sacrifice they make/ are perfectly successful, they leave the generator and return home. Whether they know the truth or not, their efforts fall to the set others. the sad story of the last autumn
That "Boss down here, give me a hand!" hits hard. Imagine you are a foreman at the shift and an accident happen under your supervision and you hear that muffled voice below you of someone who is stuck asking for your help.
I hadn't touched frostpunk for a few years until the soundtrack popping in my recommendations here, binged the ahit out of it these last few weeks & finally got around to playing TLA (and OTE) this weekend. Man is it fucking ominous whe the first snow comes in and that alternate version of The City Must Survive starts playing.
I have been thinking of doing on the edge too, the tracks are definitely a different vibe to autumn and storm. Feels more like a hopeful future than a damning present.
Normally the music on its own doesn't affect me all so much but damn this game gets you emotional with its rising orchestra. With the audio cues from in game, especially with the generator being completed it is just... So much tension built up and stress released you can feel it as if it was real. And to be fair actually playing for the first time it is real, you have no idea if you will meet to quota or not. I can't wait for Frostpunk II, damn.
Hey dude! I love these 3 POV videos and listen to them probably too much haha. I hope you make one for Frostpunk 2! So much atmospheric stuff to cut in!
I use this to hype me up to work when I'm on tight deadlines for works on my Uni, works charm to increase my efficiency by 30%, as my motivation passes the 75% mark. (Edit): I passed every class in my semester thanks to this video, nailed it like a champ, probably will use again for the future. At this rate I'll become 30% of the views myself lol (Assuming the algorithm doesn't make it explode)
I always use enginer ver because they allow me to build faster with fewer time, while keeping the workplace safer, i don't think i can handle the worker ver 😅
I wonder if any of the workers made it to the generators, can’t help but wonder if they were atleast given a place around the generator for their labors.
Oh.. lol... i was waiting for the image to start amimating and telling a story, but its just the music. . Still cool though. . Im looking forward to playing this game when i move into a better home
This not accurate to my 100% motivated, practically frenzied workers fully upgrading my generator to completion by day 35 on survivor mode without any loss of life or limb.
Interesting what happend to a boss who was leading that whole building process(aka player) is he perished or somehow able to survived the storm. Because he is really deserves to survive!
Considering that every scenario except maybe Winterhome has a perfect generator, that players at least on their first attempts and high difficulties have a high chance of failure, that you probably wouldn't survive without finding a lot of other surviviors and/or steam cores in all scenarios and probably some other factors, an only "average" survival chance makes sense I'd say.
Sooner or later this could happen, some of our later comings will see a day where theyr put to work to build a machine they dont even understand the use of yet
"today in the land of Finland the new state of Siberia, there's gonna be a blizzard, a great winter blizzard. Inces after inces of snow and cold weather. the snow will keep coming and down after hours. there's no snow days either. it will be struggle but nothing we haven't witnessed before. but there's a chance for something far worse... a rain but with twist, its going to be raining snow and water making it extremely cold, like its going to be -1C and rain water and sleet. Throught the cold and snow, Throught the hard weathers and harsh cold and frostbites we walk to school"
on my 2nd try on this scenario i manage to get 0 deaths, all updrages and request 20 supplies on telegraph station. accetable ending with very hungry people with 3 days left to be rescue, meaning this part... 8:12 this god damn part, uff the pressure dude. now i have to play again to complete the generator before christmas. update: now i have to beat this scenario in hard and survival mode
I highly doubt that this will ever be seen by any other commenter, but I want to say it...
Frostpunk to me is such a freaking fantastic game. I legitimately cried the first time I played the first scenario. especially after I thought I saved my people... I survived the ever growing, ever killing cold... This Monsterous Weather!.. but at what cost? was the line crossed? did we go to far?
yes this is just a video game. but DAMN is it a good one.
I don't think I have ever felt so conflicted within myself through anything in life...
I hope that I'm not alone in saying that I mentally put myself there. in the shoes of the people and the captain. viewing it all. living the blasted life that is nothing more but hopeful in the least...And by doing so it generally genuinely effects me in ways that no other form of media has ever effected me before.
I also somehow go through it as a mental play in my head. and I also use frostpunk to remind myself to be humane, Be good, no matter how hard things get in life!
I might be the only one.
BUT!.
for any of you who feel the same.
Stay strong. The storm is passing...
I genuinely consider Frostpunk a perfect game. The music, graphics, sound effects, and especially the gameplay mechanics all work together to drive the narrative, constantly putting you in a state of stress and making every little game decision make you think about the setting and the consequences. Very few games ever accomplish that. It's a work of art.
As a Libertarian, I felt much the same.
On one half, I'm a very "freedom and power to the people" sort of person.
On the flip side, /humanity goes extinct if you don't cruelly enforce laws and push people to - and passed - their limits/.
same feeling on my first time and also again for golden path achievement
The first time I played, I'd been told sternly not to watch the rest of the playthrough I first saw (Jingles'). I played having no clue how f***Ing cold it would get...
The replayability was limited for me, but the story and lore has certainly engrossed me.
i still remember my first time playing, i tried SO HARD to be a perfect leader, making all the right decisions, giving everyone everything and making all the obviously good morale laws, but inevitably my people was dying slowly, not enough workers, supplies, and just over all a difficult time, people got mad at me and i was forced to leave
second time i played i forced myself to make some less than morally correct laws and indeed it helped me, and my people survive, it made me think
"damn... sometimes being the leader is quite difficult, and people don't actually understand how hard it can be" :(
"3.6 dead workers a day to build the thermal hull; not great, not terrible."
Looks away from the 400 slave laborers that died due to poor working conditions
Chernobyl reference?
Chief: "why point 6 foreman?"
Foreman: "well we had to amputate one guys legs so we put him on the conveyor to pull levers"
That's...not the worst i've heard but not greatest either 😬
The labor union has deemed it acceptable price of progress as they had passed the self-sacrifice law a few hours before the deaths has started
"We achieved the impossible. Hail to the working class!" Has so much raw power that it makes my proletariat stir inside of me.
And then they get shipped south 💀
Shit baristas say lmao
@@bobhill-ol7wp baristas are working class, even if their labor is much less gruesome.
0:32 **suddenly loud whistle*
"Get up, people! There is work to be done!"
Me, procrastinating my schoolwork: "Ah! He knows!"
This post has been brought to you by OSHA, ensuring workplace safety since 1971.
"NOT ON MY WORKSITE YOU DON'T, YOU FILTHY SYNDICALIST!"
- Site 113's Captain, probably
How ironic that doesn’t exist yet or it never would be in Frostpunk :)
jokes on you, frostpunk is 100 years too early to consider fair and reasonable workplace conditions!
... in an alternative universe.
If this game took place a century later, the generators would have been nuclear reactors and the ghost of the cold war would still have been going on. Medicine would be a little better, and cocaine shipments would still be possible if you go down the Federalist route...
Shit, an atompunk Cold War version of Frostpunk could be identical in gameplay, barely any changes needed.
9:54 "The generator is operational, it is operational!!!" Men I love this part.
goosebumps...
-"The generator is operational, it is operational!!!"
-
happy generator sound from all those trapped workers still screaming under the construction
*"WE'VE ACHIEVED THE IMPOSSIBLE! **_HAIL TO THE WORKING CLASS!!!"_*
@@MichaelTheRead hopeful music
Safety first: Make sure you are not an obstruction for your fellow workers when you drop dead on the floor
And remember. Aim for the outsides of the generator hole if you fall in. It will save on a construction materials.
@@thedbdentity2102 Just bury yourselves in the forest alright? Or jump into the ocean
And try to curl into the ball. This will protect the lightlamp from damage.
The ending, "Brace yourself, cold is coming." Is a chilling line on how, despite the challenges and problems, there was more to come.
The joy and celebration of a completed generator was short lived...
I mean if you play the vanilla game, you already knew where and what happen to these people even before you play this DLC.
Chilling you say
The worst was still to come! - 150° celsius kind of problem. 😅
I can't get over the fact i manged to keep everyone alive, even upgraded the generator to the max and i was so happy about it..... and then i realized, the thing all those workers cheered for was getting AWAY from the generator..... they all hoped for just one more ship to take them home.
In the end the icebreaker arrives..... and they are glad the company did not forget about them, they are taking them home to see their families after all !
But what they don't realize is that they are taking them to certain doom, probably to make room for the actual survivors to come. After all the effort, they leave their masterpiece without ever seeing it fired up, many not understanding that staying would be the only way to survive what comes. The only thing that is bitter sweet about it is, most of them probably wouldn't stay even if they knew..... they have families back home.
Some would join either new London, or Winterhome, or Sanctuary, or new Manchester, or even the Ark…there were many survivors even after the Great White.
The entire Frostpunk franchise was a Tragedy in the making mah brother. 😂😂😂
Rather die with my family
Frostpunk is one of those really interesting fictional worlds but everyone probably would agree it would suck to exist in it.
its cool but damm i wouldn t live in it no what you give me
An interesting detail: a big part of 'punk' genres (ex: cyberpunk, steampunk) is an aspect of some sort of societal suffering. Punk genres are often worlds that you don't want to live in - a great example is cyberpunk (the genre), which often features large amounts of class struggle and focus on the 'low-life' people. Obviously, it's not all like that, as genres evolve, but a lot of stories in these genres really tend to fail at making that 'would hate to live here' feeling when they try. Frostpunk however, does that amazingly. Ignoring the whole -150 degrees bit, even the pre-frost world of The Last Autumn is just... miserable
@@akeldyes8908Oh it’s *COOL* alright
Im not sorry
Well because your leaders only think of you as a resource and nothing more. It's of course gonna sucks to exist under such leadership.
Is not different from real life
"we did it! we built the generator!"
Narrator: what they didn't know, after the many who have died and morals sacrificed in the name of meeting deadlines, is that all of this was the easy part. First comes preparations, next comes sacrifices and adaptations.
Saying it's "the easy part" is sort of belittling it. Of course, surviving a possible ice age is harder, but just as you said, the many sacrifices in lives and morals were nightmarish in their own right.
Hence, I (ironically) demand that you change "easy" to "only the start"
well...... the sadest thing is that in the end, the icebreaker comes, and the heroic builders and engineers board the ship heading to england, glad fo the pay, but confused why the government had them build this metal monstrosity in the middle of nowhere,while their families suffer in England. So they eagerly board the last ship AWAY from the generator, to be with their loved ones, not knowing many will try to make the jurney back on foot over a sea so frozen no ship can traverse it.
And when you start the actual winter scenario, the generator is cold, noone is there to welcome you to "the last city", because there is no city, only a weird metal obelisk, which can heat just a single row of houses.... i wonder how many people cursed the builders......
@@martinp1054” they couldn’t of left blueprints! How are we supposed to build more of these strange things that produce heat where we have to throw in coal for that work?!
Were it not for the preparations, the sacrifices and adaptations wouldn't even have come into play.
The workers at the New Liverpool Generator Site may well be the unwitting saviors of human civilization; not only did they build their generator in record time, a large number of the construction crew stayed behind to upgrade the Generator after the fact. They could have left on the ship at Day 37, but they chose to stay.
Were it not for their efforts, the Generator would have only had a maximum Heat Level of 3, a maximum Heat Range of 3, and _no Overdrive._ And that's in the _ideal_ outcome.
Had they cut any corners during construction, the Generator would have been even weaker than that...possibly flawed enough to catastrophically fail and doom an entire city...like Winterholm.
@@MichaelTheRead now your generator will shine like a beckon. You may find the free trade settlement near new London. Or even the arks and the workers city nearby.
What’s that black goo that’s oozing out the ice.
WE ACHIEVED THE IMPOSSIBLE! HAIL TO THE WORKING CLASS!
HAIL TO THE WORKING CLASS!
CONGRATULATIONS! now get back on the boat to England the lord's need this generator site to survive the winter. No, you are not invited.
COMUNISM AT ITS FINEST
@@sleven1160 Or a group of the working class will commandeer the generator and build a society around it, which a group of lords will soon discover
@@sleven1160 wasn't that the plot of the Refugee scenario? Workers and lower class learn of the Generator and so they hijack a ship and set sail early to build the city.
Workers! The future of mankind is in your hands!
We have nothing to lose but our shackles!
it's completely true. it's so exciting to think that we are living the dawn of a fight that will change the world forever.
@@adrienmichel5154 I love how the atmosphere in The Last Autumn is no different to the other scenarios. Because in a sense, you are the first hope for humanity, but not the last. It's all a series of trials where they have to succeed in every single one, just to have a chance of survival. So much has to go right in so many places, at different times. It shows just how much the odds are stacked against them.
@@adrienmichel5154 Spoken like a true teenager.
@@viceroy___wtfym?
"Order people! Let's march to work..." (dead person bell sound)
The generator groaning like a _beast_
"Hail to the working class!!"
“ hail to the working class!”
8:01
Engineer: "This is preposterous! You can not expect me to do the work of a common laborer!"
Worker: "You think your so smart, yet you know nothing of what is to come. I've gone with the hunting parties, I've seen what's out there, what the other sites have tried to do. What the French have built, and how they both failed. You think this just another job, a contract to fill up your coffers. What good will all that money do you when the world freezes? Where will those you love go if Liverpool is skipped?"
Engineer: "Skipped?"
Worker: "Yes skipped. You haven't figured it out? This machine is not a precaution or a backup plan, no the Generator is the plan. When winter comes, do you want to sit at home knowing you damned everyone you hold dear to an icy death?"
Engineer: "No......"
Worker: "Then pick up the shovel, the smelter needs coal."
This writing is so beautiful 🙌🙌
@@Tuxzz It is, because it describes many modern problems.
When the alarm siren blared and i heard the muffled cries "boss give me a hand" i legit cried. Cause i know how real that moment is the fear not knowing if they made it or not. Even though you already know beneath that heavy machinery hes probably already dead
Even though we know they are imaginary people, the game makes you feel responsible for their well-being to an extent.
Having witnessed a few work accidents myself working 21 years in docks, I know that feeling all too well. I’m not ashamed to say I cried listening to this video.
3:39
@@supergamergrill7734 thats the exact moment when there was little hope and a miracle was prayed for
To this day remember when I first heard those words... full of hope... "Generator is operational... IS OPERATIONAL!" even when I made almost all Workers law (exept Terror)
The work MUST be done. The winter will arrive soon. Our country is counting on us...
"Liverpool is falling in chaos. The other generators won't be ready for the evacuetion. Your work is more important than ever".
*the last ship is here* "get out of my way! im leaving!" "women and engineers first!" "quick we are getting out of here!"
leader: "the generator is not ready yet! STOP THEM!"
god that scene broke my heart seeing the despair on those left behind's eyes
@@MrAGNTJ "Women and engis first"
I have asking for myself, What hapen if there is a woman than is Also an engy?
@@omarfernandohernandezzurit7535 Double first
*loud sigh* whatever is left of it...
I love how the ost mixes its own to the more grim frostpunk theme, it feels as if your desperately fighting against the clock but instead of ruling by oder or faith, but with determination, for no one has seen how strong this storm would be..
AND IN THE END IT ENDS IN THE LINE "The cold is coming" WHICH IS THE LINE IN THE CITY MUST SURVIVE GOD I LOVE THIS GAME
and i love that back then with the start of the cold, the dude speaking on the speakers genuinely seems laidback, with their own banter, but when in new home he has this feeling of sheer desperation losing everyone he once hold dear, nobody to talk to anymore
Day 1: Oh boy we are the future of humanity!
Day 60: God help us, we are the last of humanity.
@@lordpennyson4782 day, 100: half of humanity is dead and humanity, as the concept is entirely dead
@@thedbdentity2102 humanity is special not because of how smart they are, but their moral compass, take that away and you have frostpunk
Unironically listen to this at the gym, each start of shift is my set and end of shift is my end of set, and when it finishes I can finally go back home lol (dw I go to the gym for longer than 10 mins)
That's a fucking brilliant IDEA! I will keep that in mind for my later workouts
The feeling of finishing the generator is just something else. But the first time I failed to finish it on time before the last day. The message at the ending, "Liverpool skipped in evacuation schedule" that gut punch to my soul stayed with me for a while. This game is a masterpiece.
The voice acting from this game is really good. I always get spine chills when you know the line was crossed.
The man tripped and eternally lived in the generator.
“ boss! Give me a hand here!”
He’s drowned out by the chairs as the generator is finally complete and the fallen hears a hissing, as well as a few clicks
The music really does add a feel to it. The Fighting against the storm video, it felt angry, rageful. But this feels hopeful. It's spectacular.
Couldn't have said it better 👏
"Why'd it get so chilly all of a sudden?"
Why is there a wall of white over there? You know what I’m gonna name that storm defrost. Luckily it’s not going to hit the shore till I’m long gone.
I don't know about anyone else but listening to this during work, when it reaches the part of the generator being completely I end up feeling emotional. I get that its stupid that it happens, lol.
That feel
When you succeed something very difficult in stressful situation and on time schedule and the massive satisfaction you'd get from that is instantly blown away by a damn ice storm and the fact that life is only gonna get harder from now on.
This is the best playlist for doing coursework
I like to play frostpunk every year when winter comes, the inmersion hits harder than ever, and its beautiful.
Frostpunk is a game where I both loath it sometimes and love it to bits most of the time. It stimulates the mind while ravaging all your moral standards. It truly is a game of hard choices and for that it shall always be loved. That being said, I fear for a second installment of the game series. For I fear it shall be more harrowing than winter home or autumn on survivor or extreme difficulty
I’m now playing endless on extreme and this is quite hard. You had to get max efficiency despite your principles, because storm (-70) on 14 day won’t be gentle with you. My favourite maps are Canyon and map of Winterhome
im kinda scared of it not living up to its original, you know how sequels are... but for some reason, i have faith in this game considering that this masterpeice is so perfect that it cant just be a fluke
@@manwithgun9768 i originally thought so too. But looking at the more recent trailers of Frostpunk 2, and 11 bit's other game, This War of Mine, exploring themes of civilian lives in war, I really think Frostpunk 2 will be very different from the first one, in a good way. They do not strike me as the type of studio that will make a quick rehash of the originals mechanics and lore, but they want to make frostpunk 2 because they have interesting ideas for the Frostpunk world. It'll be different, but it'll be amazing.
Me playing Endless mode rifts + hard difficulty + without generator
hard and not extreme?
extreme*
"The generator is operational, it is operational!"
*we achieved the impossible HAIL TO THE WORKING CLASS*
Frostpunk is a game where you can just do nothing, sit back, and enjoy some of the best ambient music ever!
Yes, i once open it then forget what im gonna do, so i just sit and enjoy the theme music 😂
I think you should make an end stage Workers (if this is the workers one, I apologize) and Engineers versions. These have a lot potential between the rushing steam of executions or the haunting control of the panopticon in full motion.
Yep this is the workers ending, the engineers one essentially devalued the workers in replacement for the panopticon and the penal system, it’s way cheaper to use imported prisoners or gladly accusing the lower workers into the penal system, however where the workers ending is then going to all these extremes and suffers to prove that the average working man can build and die knowing they’ve created mankind’s hope, the engineers also saw themselves as arbiters and the ones who will save the human race and so believe that whoever die now will prevent complete death entirely, getting lost in the process of their minds (almost like the arks scenario, a group of scientists and proud minds who have to choose the safety of their automated seedling arks or the saving of a nearby city from the coming storm as their legacy)
@@Fazbear-po5mm Always prefer to go Engis, feels more just (as long as you never go prison colony/strike busting) since they studied for it in the old world, let them use that knowledge to it's fullest, workers rights can come when the cities survived!
the gas, the fucking gas man!
The gas be like: Sorry man, I will be in level 3 in the next four days and you can't do anything to stop me.
@@omarfernandohernandezzurit7535 Ventilators: DAMN YOUUU
New company policy : the workers are now asked to breathe as little as possible
@@sazechs_451 *Breathing is now prohibited
@@jayhardline7557 new rules, and regulations in effect
Half breathing rations. As well as a policy of food for air.
the death bell hits hard every single time it rang
This feels full of hope, energy and positive vibes LMAO like "good work lads nobody will have cold when we're done here!". Little did they know,
It's the PERFECT antithesis to the "into the storm" and "the city must survive" combo. Even the voice lines are free of dread and full of energy
I like to thing that the man who talk in every morning or when you aprove a new law is a survivor than arrive in the last cities of the game. I mean, he is in the last autumn and new home.
Ты родился в семье ораторов, ты работаешь оратором, ты выживешь в зиме когда ты ораторор, ты умрёшь Быв оратором.
Ye.
I want to believe in it, because his voice announcements are excellent! Especially in the way of Order and THE WORKING CLASS!
“ you know I was around when these generators are being built. I never got to see the blueprints though…”
‘Hail! To the working class!’
I think we just learned what ideology the devs like
And I thought the game couldn't get any greater.
Well the devs themselfs are working class, hail to ourselves!
I doubt the devs are supporting communism in any way lol. Theyre Polish
@@cloacky4409 ignore poland before the CIA
@@kiesarisunny13 How to say you have no idea about a countrys history without saying it
4:03 really triggered my reflex. i forgot im not playing the game right now
Thank you for making this video, for real man you are a king.
at all costs,but YOU ARE THE COSTS
*No cost too great*
@@sazechs_451Imagine the Pale King playing this game..
I've played Frostpunk and so far, I've not beaten the game and have been deposed two times. At least I tried to keep people alive.
You did your best.
10:34 bros realizing why several lives were sacrificed and poor laboral/working conditions policies were implemented to speed the construction of a 50 meter tall generator was for…
not even the fully upgraded Generator from the main scenario is that high
the one we build for New-Liverpool is in best case 20m tall
No matter what sacrifice they make/ are perfectly successful, they leave the generator and return home.
Whether they know the truth or not, their efforts fall to the set others.
the sad story of the last autumn
*Generator is operational... It's operational!*
That "Boss down here, give me a hand!" hits hard. Imagine you are a foreman at the shift and an accident happen under your supervision and you hear that muffled voice below you of someone who is stuck asking for your help.
"WE ACHIEVED THE IMPOSSIBLE, HAIL TO THE WORKING CLASS"
will never not be cool
I hadn't touched frostpunk for a few years until the soundtrack popping in my recommendations here, binged the ahit out of it these last few weeks & finally got around to playing TLA (and OTE) this weekend.
Man is it fucking ominous whe the first snow comes in and that alternate version of The City Must Survive starts playing.
Excited to see what you'll do for The Edge's scenario :) it contains two of my favourite tracks (New London Ultimatum and Final Push)
I have been thinking of doing on the edge too, the tracks are definitely a different vibe to autumn and storm. Feels more like a hopeful future than a damning present.
Yes, I'd love that! :D
This game wouldn't work this good if it weren't for the soundtrack,voice acting and the magnificent sound design
Frostpunk 2 release trailer is out! Rejoice workers and engineers!
Normally the music on its own doesn't affect me all so much but damn this game gets you emotional with its rising orchestra. With the audio cues from in game, especially with the generator being completed it is just... So much tension built up and stress released you can feel it as if it was real.
And to be fair actually playing for the first time it is real, you have no idea if you will meet to quota or not.
I can't wait for Frostpunk II, damn.
We need a frostpunk 2 version
Таким образом, настоящие супергеройские фильмы не про каких-то там Мстителей или Людей-Икс. Они про инженеров и рабочих!
Особенно если действует экстренный выход или самоотверженный труд
God i want to be entombed in a great construction, my sacrifice being remembered in the service it creates
fellow conceptualizer here
Men of culture, and taste: We meet again!
Утро каждого будничного дня
Жиза
Я: "Бедные рабочие, это ужасно"
Также я, вспоминаю что я инженер: "А впрочем..."
You are getting well, keep it up!
Well, they built the generator but didn't have the privilege to live with it in harsh New Ice Age
Ironic, isn't it
Hey dude! I love these 3 POV videos and listen to them probably too much haha. I hope you make one for Frostpunk 2! So much atmospheric stuff to cut in!
I'd love to see an engineer version too
9:53
"The Generator's operational...!"😧
"It-...IT'S OPERATIONAL!!" 😂
*_"WE HAVE ACHIEVED THE IMPOSSIBLE!! HAIL TO THE WORKING CLASS!!!"_* ✊😆
3:31 give me goosebumps in the bad way
It there will be a engineer version.
It would be funny, the same worker path from engineering perspective
And still, at the end...generator wasn't builded...
I use this to hype me up to work when I'm on tight deadlines for works on my Uni, works charm to increase my efficiency by 30%, as my motivation passes the 75% mark.
(Edit): I passed every class in my semester thanks to this video, nailed it like a champ, probably will use again for the future. At this rate I'll become 30% of the views myself lol (Assuming the algorithm doesn't make it explode)
It’s not so bad!
*Yet.*
Brace yourselves.
Cold is coming...
Always loved this game constantly reloading to try and not let a single person die
It's already like a tomb down there - I'd hate to be there at night.
Brilliant work! You had improoved so much since "fighting the storm"! Keep it up !!!
A great example of how music can tell stories.
I always use enginer ver because they allow me to build faster with fewer time, while keeping the workplace safer, i don't think i can handle the worker ver 😅
that wojak is literally me during every rush hour
Frost Punk 2 is installing, 91%.
Soooon.....
I wonder if any of the workers made it to the generators, can’t help but wonder if they were atleast given a place around the generator for their labors.
I don't know why, but I wept and felt proud at 9:54 as if I went there personally and built the damn generator
Bro, these videos about average Frostpunk people are excellent! Don’t give up! You’re sharing atmosphere of this game quite accurate! Good luck!
Oh.. lol... i was waiting for the image to start amimating and telling a story, but its just the music.
.
Still cool though.
.
Im looking forward to playing this game when i move into a better home
A new home you could say
When the temperatures drop you could say it’s a winter home. If it has a heating source, hope it doesn’t have any flaws.
This not accurate to my 100% motivated, practically frenzied workers fully upgrading my generator to completion by day 35 on survivor mode without any loss of life or limb.
Get moving you work for yourself now. Also if the generator is completed earlier than scheduled free beer forever at any company, sponsored pub.
6000 people died building the football/soccer stadiums in Qatar that’s worse than frostpunk lol
6000 casualties? wtf that's insane!
Qatar: help show your support by buying tickets to the next football game now!!!
You know about great chinese wall
Espically considering that the generators are literally the only chance of human survival and the stadiums being built only for entertainment.
Interesting what happend to a boss who was leading that whole building process(aka player) is he perished or somehow able to survived the storm. Because he is really deserves to survive!
Great I get into a game about British people surviving an endless winter now I’m getting tea advertisements… too bad I can only Adblock on my PC.
I Love When You Do Anything To Get The Generator Build Perfectly
But the game said ...
Change of Survival : Average
Considering that every scenario except maybe Winterhome has a perfect generator,
that players at least on their first attempts and high difficulties have a high chance of failure,
that you probably wouldn't survive without finding a lot of other surviviors and/or steam cores in all scenarios
and probably some other factors,
an only "average" survival chance makes sense I'd say.
What about adding some storm sounds when music goes silent?
Sooner or later this could happen, some of our later comings will see a day where theyr put to work to build a machine they dont even understand the use of yet
Heck yeah thanks man
Oh my god I've been waiting for something like this
Hail the working class! Now they both been delayed so you’re gonna have to use that generator you created
Mmm. It's quite cold. I'm not fond of winters, I can't wait for the spring.
But just like the snow deals tend to change
9:55 My work here is done, I ll leave the future of makind in your hands now
Very nice ambience, i wish it was bigger and with more of the game soundtrack, but you did a great job, thank you!
GLORY TO THE WORKERCLASS
The occasional death knell really makes this
"today in the land of Finland the new state of Siberia, there's gonna be a blizzard, a great winter blizzard. Inces after inces of snow and cold weather. the snow will keep coming and down after hours. there's no snow days either. it will be struggle but nothing we haven't witnessed before. but there's a chance for something far worse... a rain but with twist, its going to be raining snow and water making it extremely cold, like its going to be -1C and rain water and sleet. Throught the cold and snow, Throught the hard weathers and harsh cold and frostbites we walk to school"
Be generator supervisor. Check the pit for the generator. It's botomless...
Surely the best music to listen to when writing my final paper at 23:00 pm with a deadline in an hour.
9:54. Absolute chills.
on my 2nd try on this scenario i manage to get 0 deaths, all updrages and request 20 supplies on telegraph station.
accetable ending with very hungry people with 3 days left to be rescue, meaning this part... 8:12 this god damn part, uff the pressure dude. now i have to play again to complete the generator before christmas.
update:
now i have to beat this scenario in hard and survival mode