Sonic 3 - Lost Prototypes

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 100

  • @ar62000
    @ar62000 หลายเดือนก่อน +33

    The Launch Base footage from the Epcot video features the final palette but the prototype HUD. There's a much higher quality version of it in a Bill Nye VHS intro capture uploaded by a channel called ENunn that I can't link here.

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +6

      Oh wow, you're right!

    • @Unkown-il9oz
      @Unkown-il9oz หลายเดือนก่อน

      @@SilverSonic1992love u still make content on this prototype keep up the great work cant wait for more videos

    • @hectorsuper
      @hectorsuper หลายเดือนก่อน +1

      @@SilverSonic1992 the sprites knuckles is restored in rom hack sonic 3 complete and ohter things in more

    • @alexfield290
      @alexfield290 หลายเดือนก่อน

      @@SilverSonic1992 Makes sense as the change WASN'T done for the life icon, so the HUD update was seemingly list-minute.

    • @JamesR624
      @JamesR624 หลายเดือนก่อน

      Uhh wat? That video had just a clip of Azure Lake from Competition mode... not Launch Base.

  • @phigameplayvngame1793
    @phigameplayvngame1793 หลายเดือนก่อน +54

    Ain't no way the legend came back

    • @swordhere3396
      @swordhere3396 หลายเดือนก่อน +4

      Digging in game codes takes a lot of time.Finding something cool in them to talk about takes a lot longer.

    • @videotape2959
      @videotape2959 หลายเดือนก่อน +1

      What do you mean he came back. His last video was uploaded only 2 months ago.

  • @ronamadeo
    @ronamadeo หลายเดือนก่อน +35

    +1 for minor prototype differences video.

    • @shouse_zip
      @shouse_zip หลายเดือนก่อน +1

      yeah itd be awesome to see

    • @lollycarola
      @lollycarola หลายเดือนก่อน

      heck yeah

  • @inkywright
    @inkywright หลายเดือนก่อน +9

    There are two things I want in this world: The ability to write great stories...and a later Sonic 3 prototype potentially featuring a bucket of minor differences AND hopefully, maybe, fingers crossed, more MJ/Buxer tracks to hear.

  • @Gamingninja-zo7jq
    @Gamingninja-zo7jq หลายเดือนก่อน +14

    Hopefully one day we can find these lost Prototypes

  • @the_real_i_agree
    @the_real_i_agree หลายเดือนก่อน +44

    an entire video on the vhs recording of sonic 3 would be nice, learning about all the changes in detail would be cool in my opinion

  • @nikpi5703
    @nikpi5703 หลายเดือนก่อน +11

    6:37 Sonic's true love 🗿

  • @rehaansiddiqie
    @rehaansiddiqie หลายเดือนก่อน +14

    NEW SILVER SONIC 1992 VID DROPPED, LET'S GO

  • @AmeBleu_ov1
    @AmeBleu_ov1 หลายเดือนก่อน +10

    A video documenting all the differences in the VHS tape build would be cool 7:55

  • @stardmg
    @stardmg หลายเดือนก่อน +10

    wake up babe new Silver Sonic 1992 vid dropped

  • @doctormodder
    @doctormodder หลายเดือนก่อน +3

    6:35 Still a better love story than Twilight

  • @sergeisonic95
    @sergeisonic95 หลายเดือนก่อน +2

    amazing work catching those little details among the prototypes! I would like to see a video showing the differences on the Sonic 3 VHS prototype

  • @Saetta06
    @Saetta06 หลายเดือนก่อน +9

    I honestly hope we get even older builds

    • @ssg-eggunner
      @ssg-eggunner หลายเดือนก่อน

      i wonder if the svp demo could ever show up one day

  • @flyforce16
    @flyforce16 หลายเดือนก่อน +1

    Keep up the great beta/prototype videos! We love them!

  • @Peepimus
    @Peepimus หลายเดือนก่อน +3

    The development of Sonic 3’s always an interesting one…!

  • @RyanNeoHedgehogOfficial
    @RyanNeoHedgehogOfficial หลายเดือนก่อน +2

    He remembered his account password, let's go!

  • @sikthehedgehog
    @sikthehedgehog หลายเดือนก่อน +7

    I was going to say that I'm pretty sure that there's a build that boots directly to the level select, then I remembered: Sonic & Knuckles Collection will do that if you enable debug mode from the INI file. Probably not directly related, however.
    Also the sound driver in the VHS footage really can't handle FM sound effects, huh? (it makes quiet all FM channels instead of just interrupting the ones actually needed)

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +5

      That's an interesting mention regarding S&KC. Regarding the VHS footage; I don't think it's the fault of the sound driver. The audio recording is just very bad in that tape.

    • @sikthehedgehog
      @sikthehedgehog หลายเดือนก่อน +1

      @@SilverSonic1992 At first I thought that too, but then I noticed that sound goes very quiet only when a FM sound effect plays (and nothing happens when no sound effect plays, or a PSG-only sound effect plays). I may need to check again in case I got the wrong impression but there seemed to be a pretty consistent pattern across the video.
      It's possible it could be some frequency as well rather than FM, but it certainly doesn't seem random, e.g. when you kill a boss the sound goes nearly mute while it explodes then it comes back once the explosions end.

  • @JSWC64
    @JSWC64 หลายเดือนก่อน +2

    Another banger from Silver Sonic 1992 🗣🗣🗣

  • @GMaster4308
    @GMaster4308 หลายเดือนก่อน +1

    sick he's back

  • @gabbe_horn
    @gabbe_horn หลายเดือนก่อน +6

    Yooo, new video 😎

  • @Royameadow
    @Royameadow หลายเดือนก่อน

    What I feel would be the Treasure Trove for us is if we get an Internal Build that presents to us exactly Sonic the Hedgehog 03 looked like during both the Sega Virtua Processor Era, as well as if we get early Internals prior to it built directly on top of MD '92's Retail Build that present to us what all of its unused zones looked like before becoming what we got in Late I993 and onwards; we already have a comprehensive list of analysis that lets us at least know which zones belong to what we got in Part 0I and & Knuckles' Retail Builds, but I wonder how different they probably were during initial development before they got their massive detail boost in those essential updates, it will be a feat and a half if that becomes a reality for us to witness and present to us what the game could've looked like if it was closer to I992's visual approach.
    ~ Ocean Wind: Angel Island.
    ~ Secret Jungle (Wood Zone): Mushroom Hill.
    ~ Sand Shower: Desert Palace, Sandopolis.
    ~ Warp Point: Hidden Palace '94, Sky Sanctuary (select elements, through the rest most likely goes to the concept art for Castles in the Sky).
    ~ Tropical Sun: Angel Island.
    ~ Blue Lake/Blue Ocean: Azure Lake, Hydrocity.
    ~ Rock World: Icecap.
    ~ Madness Mountain: Marble Garden (Castle Elements), Endless Mine (Castle and potentially scrapped Dust Hill/Mystic Cave elements), Sandopolis (select Castle and Haunted House elements combined to flush out the Desert and Pyramid aspects).
    ~ Rock World II: Icecap II (Act II melting would've probably been in the Ruined Present, caused from Oil Ocean's pollution).
    ~ Craig Stitt's Carnival Zone Concept with the Elephant: Balloon Park.
    ~ Genocide City 0I & II: Launch Base, Chrome Gadget (potential candidate for gameplay elements that didn't fit Launch Base and were repurposed for CG).
    ~ Wing Fortress II: Flying Battery.
    ~ Genocide City III: Death Egg '94 (Act 0I Only).
    ~ Green Hill '92 on Fire: Angel Island.
    ~ Fire Mountain: Lava Reef.
    ~ Olympus: Hidden Palace '94.
    ~ The Last Battle in Space (Death Egg '92): Carnival Night (the Futuristic City and Barber Pole~style Red and White Floor from Death Egg '92's Concept Art may have been repurposed for it), Death Egg '94 (Act II), The Doomsday.
    ~ Super Sonic versus Doomsday Dragon: Unused. Could there be a chance that this was drawn at some point during MD '92's development, or is it solely a product of Sonic 03?
    At this point, it is clear that no less than 093% of all the intended zone~based content (that we know of) that didn't make it into MD '92 clearly made it into Sonic 03: Part 0I & Knuckles in some capacity or another, and even then not everything that the devs wanted got in (most notably Mecha Sonic's extra abilities and especially the Doomsday Dragon, which for all we know might have been held off until as far forward as Stillness & Motion (Frontiers), given the battle with Wyvern definitely makes some visual nods to the Concept Art); the original vision of the Time Travel plot/Death Egg Saga was incredibly massive and I can only imagine what this game would've looked like had it been completed as intended instead of being broken up into Three separate entries due to deadlines (MD '92), business partnerships (Part 0I's deal with McDonald's to be out by February of I994), and development conflicts (Part 0I's restructuring, C's cancellation, & Knuckles), so much is still not known to the general populace and at least with last year's presentation of Tom Payne, Brenda Ross, and Craig Stitt's material we have a very good presumption of how things went going forward (but not a fully accurate nor definitive one just yet).
    The question now is pretty much if we will ever get a proper documentary or even preservation of most of the remaining material from Sonic 03's development that specifically predates the November 03 of I993 build, the likelihood seems optimistically believable and wishfully that will happen while the lot of those who worked at Sega from that era still physically exist; as with what happened in our journey waiting for more on MD '92's history, our patience will pay off here in kind, many of us have waited close to Twenty to Thirty Years for proper answers and all I hope is that the core details are not left in the dark for much longer, I feel that we truly are close to the major revelations that will fill in a very big part of the puzzle and what we learn will truly open the door to a wider insight to what was going on with Sega's ambitions in Fiscal Year I993 that could've potentially impacted other projects simultaneously.

  • @edeorl
    @edeorl หลายเดือนก่อน +11

    do the video with the differences seems in the prototype footage pls. there is a lot of differences that worth to count =D

  • @corerewinded
    @corerewinded หลายเดือนก่อน +3

    Maaan, thank you >3

  • @Noughtsgnik
    @Noughtsgnik หลายเดือนก่อน +4

    4:23 Glass Sonic.

  • @RylieCoombe
    @RylieCoombe หลายเดือนก่อน

    Finally a video about this topic

  • @LaroussiAdam
    @LaroussiAdam หลายเดือนก่อน

    In the launch base zone mini in 1993 prototype there's two pipes

  • @some_body_else3636
    @some_body_else3636 หลายเดือนก่อน

    please upload more i like your content so much

  • @madeira7710
    @madeira7710 หลายเดือนก่อน

    I would like a video about the tape of the late version of Sonic 3 prototype

  • @Valientlink
    @Valientlink หลายเดือนก่อน +1

    1:38 what if that wasn't a printing error but it actually did look dark because if this was after Carnival Night originally, they hadn't changed it to be daytime yet? All the other colors look normal so it makes me wonder.

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +3

      The better scan reveals it to be daytime. It also was daytime in the 1103 prototype.

  • @zomiktwo
    @zomiktwo หลายเดือนก่อน +4

    You forgot the blue spheres special stage Epcot footage 5:18 and the launch base footage at the 0:31 mark in the advert

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +2

      I didn't include that because there wasn't any visual differences and thus no way to confirm it to be a prototype.

    • @zomiktwo
      @zomiktwo หลายเดือนก่อน

      @@SilverSonic1992did you mean the blue spheres footage?

  • @JerpyTH
    @JerpyTH หลายเดือนก่อน +7

    7:09 unrelated but dang the sonic 3 title screen looks nice on an old vhs

    • @Wardell_ione
      @Wardell_ione หลายเดือนก่อน +1

      Composite video in general makes sonic 3 look much better especially on a crt TV

    • @SonicPlayer2004
      @SonicPlayer2004 หลายเดือนก่อน +3

      @@Wardell_ione
      Yeah. Because of the dithering patterns on most of the graphics.
      They were designed with CRT TVs in mind.

    • @Wardell_ione
      @Wardell_ione หลายเดือนก่อน

      @@SonicPlayer2004 mhm

  • @nickgamer2693
    @nickgamer2693 หลายเดือนก่อน +5

    6:58 That photo is from “Sonic 3 & Knuckles.” In the “Sonic Origins” version, Knuckles sock color is green and Tails runs in, instead of flying down. Also, what happened to your ROM hack “Sonic 3 Delta?”

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +3

      You're right - good catch. Sonic 3C Delta is no longer in development.

  • @RapJayPinkYoshi
    @RapJayPinkYoshi หลายเดือนก่อน +3

    6:37 what is the context of that caption? I'm confused

    • @the-NightStar
      @the-NightStar หลายเดือนก่อน

      It was from a gaming magazine known to make lots of stupid jokes that weren't funny. You should have seen when that same gaming magazine covered an imported japanese Dragon Ball Z game. The people at that magazine hated DBZ for some reason and made up all sorts of stupid captions about saying "these guys are just fighting over their cans of hairspray" and "here we see roided anime dudes getting into a burping match", and other cringe jokes that aren't funny. This was just another one of those.

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน +1

      Typical humor of 1990s gaming magazines.

  • @TuxerTuxar
    @TuxerTuxar หลายเดือนก่อน

    lost media!1 😱
    Oh and SILVER SONIC 1992 IS BACK BITCHES

  • @launchbasezone
    @launchbasezone หลายเดือนก่อน

    Hi hello slide owner here lol.

  • @almipopp5152
    @almipopp5152 หลายเดือนก่อน +7

    Is it possible for that last prototype that holding a button on the controller takes you to the level select screen?

  • @cay7809
    @cay7809 หลายเดือนก่อน +2

    real

  • @hectorsuper
    @hectorsuper หลายเดือนก่อน

    sprites knuckles con medias verdes restored used in sonic 3 complete sonic 3 air and origins version

  • @Lumiiify
    @Lumiiify หลายเดือนก่อน +2

    Well.. find them then????,

    • @the-NightStar
      @the-NightStar หลายเดือนก่อน

      If it's that easy, why don't you do it?
      Come on. Show me your Sonic 3 prototype. Go get it. I'll wait right here for you to come back.

    • @Lumiiify
      @Lumiiify หลายเดือนก่อน +1

      ​@@the-NightStarI don't like your attitude punk

    • @Noughtsgnik
      @Noughtsgnik หลายเดือนก่อน

      I am trying thru Google Dorking and stuff

    • @Noughtsgnik
      @Noughtsgnik หลายเดือนก่อน +1

      Currently, the only thing that I found was that the Simon Wai prototype of StH2 was reposted as the actual game on some South Korean rom websites
      UPDATE: I found a screenshot of a build that predates Simon Wai. I need help documenting it and posting to forum.

  • @davidclaxton3674
    @davidclaxton3674 หลายเดือนก่อน

    Any new information here?

  • @evildork6805
    @evildork6805 11 วันที่ผ่านมา

    Sonic X Knuckles ❤️ ❤️
    😂😂😂

  • @sans9172
    @sans9172 หลายเดือนก่อน

    btw whats the june 1993 prototype?

    • @Noughtsgnik
      @Noughtsgnik 18 วันที่ผ่านมา

      im guessing that's when they started working on the game

  • @ch3ddar526
    @ch3ddar526 หลายเดือนก่อน

    6:35 what even is the context behind that romantic plotline??

    • @alfacenaoseinaoligo
      @alfacenaoseinaoligo 5 วันที่ผ่านมา +1

      it was probably just a joke from the magazine or they thought knuckles was a girl but there isnt a scrapped romantic plotline in the game.. maybe. but its actually impressive how many ppl i met in my life that also thought knuckles was a girl

  • @tedwardtaylortv
    @tedwardtaylortv หลายเดือนก่อน +1

    I have a visual impairment and was expecting a proper video with talking, not just a slide show.

    • @MechaKnuckles
      @MechaKnuckles หลายเดือนก่อน +1

      For better or worse, a community poll voted against voiceovers in these videos.

    • @the-NightStar
      @the-NightStar หลายเดือนก่อน

      Well, deal with it

  • @PlaystationTaxation69999
    @PlaystationTaxation69999 หลายเดือนก่อน +4

    6:40 _"It's true love. Sonic's girlfriend meets her love near the waterfall."_
    That's Knuckles, not Amy.

    • @the-NightStar
      @the-NightStar หลายเดือนก่อน +2

      SonAmy has never been a thing and it will never be a thing. They aren't a couple. Sonic doesn't like Amy romantically. The end.

    • @PlaystationTaxation69999
      @PlaystationTaxation69999 หลายเดือนก่อน

      @@the-NightStar Thank you.

    • @tyleranderson4834
      @tyleranderson4834 หลายเดือนก่อน

      @@PlaystationTaxation69999 SonAmy is a mistake, seen by many people on the internet. (I warn people not to look this up, if they are/aren't curious. Especially the newer generation of people.)

    • @PlaystationTaxation69999
      @PlaystationTaxation69999 หลายเดือนก่อน

      @@tyleranderson4834 That's arguably both worse.

  • @segahatty
    @segahatty หลายเดือนก่อน +6

    7:50 I am interested in such a thing. I am going to let you know in the comments.

  • @zomiktwo
    @zomiktwo หลายเดือนก่อน +1

    9:01 the level select seems to be identical to one one in sonic 3c 0408 and the final s3&k product

  • @---Dr._Eggman---
    @---Dr._Eggman--- หลายเดือนก่อน +2

    1:43 What program did you used to scan this image?!

    • @SilverSonic1992
      @SilverSonic1992  หลายเดือนก่อน

      I wasn't the one who made the scans.

    • @the-NightStar
      @the-NightStar หลายเดือนก่อน

      He didn't. He said "it's a better scan". As in it came from a different magazine and piece of found media that had better quality. He didn't say HE scanned it.

    • @---Dr._Eggman---
      @---Dr._Eggman--- หลายเดือนก่อน

      @@the-NightStar Still I wonder what program is used to scan these images.

    • @launchbasezone
      @launchbasezone หลายเดือนก่อน

      @@the-NightStar Not even a magazine. I gave him scans of a set of photo slides that I currently own.

  • @CurtindoAqueleDrama
    @CurtindoAqueleDrama หลายเดือนก่อน +1

    6:37 GIRLFRIEND??? WTF???

  • @bilyez
    @bilyez หลายเดือนก่อน +1

    6:38 the fuck??