Overanalyzing EVERY Other Plant [PART 1] - PvZ2 Chinese Version
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2024
- I explain in detail what each monthly special plant (not tied to any world) does from the Chinese version of Plants vs. Zombies 2. Hope you learned something new!
FAQ
- How can I play this game?
Tutorial: • [NO LONGER WORKS] How ...
- Will you cover the other plants?
Yes, I'll do every exclusive plant in the game.
- Why is the sound quality so bad?
That's how the game is, there's nothing I can do about other than replace the music.
0:12 Carrotillery
4:12 Pyro-shroom
9:05 Cryo-shroom
14:40 Dandelion
17:13 Aggro Brocco
I like how Pyro shroom and Cryo shroom's almanac entries are exact opposites of each other
And they admire each other as well
@@iaminsideyourwalls2021 that's a very wholesome brotherhood
@@maestrofeli4259 true
Well actually in the PvZ wiki I translated their Chinese almanac and it said they are jealous of each other
@@ammaryt1186 becuase they want what their brother has
Carrotillery: Has a plant food ability that shoots a missile
Half of the section: "Alright so the missle explodes when you tap it, shovel it, eat it, burn it, smash it, look at it, breath on it, or sneeze on it."
lol
and dont forget it explodes too when you look at it
@@voyageridk_ I didn't
@@shriveborn9422 oH
@@shriveborn9422 well u forgot the fact it explodes if the missile exists
I think the weirdest thing is that there are some plants that can be reflected by Hammer and Nunchuck Zombies, but can't be deflected by Jester, despite when released all three had the same list of plants they weren't immune to (except for catapults, those couldn't hit Jester but could hit the other two).
So clearly they remember projectile deflecting zombies exist, but they just don't give Jester immunity to most plants for some reason.
At least you’re able to make a stable defence with projectiles without being wrecked by jesters
I suspect rushed coding
@@skeletonking2501 that's probably it, but also a thing to note that Nunchaku and Hammer were introduced first and I think they have different coding fro Jester. Most if not all the exclusive plants from the Chinese Version seemed to not be reflected by Jester, but yes to Nunchaku and Hammer. And do note that both Nunchaku and Hammer can attack the plants on the back while Jester can't.
I like to believe that the Chinese developers got annoyed that the jester zombie is just a rip off of the nunchaku and hammer zombies and deliberately made him worse at deflecting things out of spite. I highly doubt it’s true but it’s funny to believe
@@Smith-fg1qb literally sabotaged a worlds gimmick because they didn't like him lol
Aggro Brocco is the absolute peak of game and animation design, and should be seen as an international treasure.
Aggro Brocco is one of the PvZ2 plants of all time.
Truly one of the moments of all time.
Aggro brocco is truly a plant which exists
Chinese... Am I right?
I love him, he's so goofy and over the top.
Something Funny about Pyro-Shroom: The Projectiles in the 3rd Growth Stage are actually Wall-nut Textures sightly red Colored
Explode-O-Nut returns (well, the PVZ1 version, at least.)
I C
Basically the return of the exploding walnut in walnut bowling PVZ1
bro the broccoli almanac entry had me bawling. Man just started his villain arc.
Tomato-chan made me laugh😂
The mushroom being from dark ages makes Imp Dragon actually make sense; global doesn’t really add a fire-damage plant in Dark Ages so Imp Dragon always felt random to me
It's mostly there to give you a zombie to worry about during the zomboss fight since it won't get killed by the fire attacks
@@dustman2577 Was there a Fire Plant in the Dark Dragon fight though? I can't remember.
@@life_is_a_myth the dragon itself has fire attacks that kill the zombies, friendly fire
@@life_is_a_myth no, but again the fire dragon only appeared in zomboss dragon fight so it balances out
Imp Dragon's appearance can be explained by Pepper-pult being the planned Part 2 premium before Pea-Nut took his place. Probably planned to have gimmick endangered plant and locked and locked levels around Pepper-pult, and at a stretch, making him immune to the Dark Dragon's fire.
Carrotillery seems pretty cool and shows that PvZ heroes has a lot of potential as a source for new plants in PvZ2
Carrotillery was in PVZ2 China first before Heroes thoughts.
i like how balanced it is designed here, compared to most plants in pvz2cn
@@januszpolak254 wasn't it a premium plant in the chinese pvz1 first? or did that come after?
It was in pvz2 china before heroes though
@@xxsupersayen34xxnoe33 You meant cob cannon?
Can you imagine that parasol stops meteors that would be such a weird mechanic
not like it already stops giant frozen watermelons or something lol.
It would be funny though
@@thepizzaman6310 There's a difference between cold watermelons and literal chunks of flaming rock hurtling towards Earth
parasol doesn't reflect metor flowers meteors, right
At least it was fair this time, the meteor was coming from a sharp diagonal.
the amount of plants that Jester cant do anything with even though he should makes me think there wasnt a ton of effort put into these plants...
Jester just needs some nerf
@@SileyCone buff*
Lol poor guy
Makes sense
It's made to be playing for 4 hours a weak
The misspell is intentional
For some of these, it makes sense why he can't. Like Dandelion and the Shroom Twins. But he definitively should be able to return Carrot's rockets.
It's kinda jarring that Dandelion has so many versions that are so different to one another.
They also appeared in PvZ Heroes but with a different name and attack.
And in PvZ Online and in PvZ Journey to the West (different versions all)
This dandelion was actually released before all the international ones, technically its the first dandelion plant created (pvz online might have it beat idk)
But all of them has a explosive character.
well in heroes it wasnt dandelion it was dandy lion king
The first time it was released in pvz2 international version you can buy it with 100 diamonds ajd has better animation than the on in this video
Random Fact : Jester was introduced after Nunchaku and Hammer Zombies. Since Jester is a Zombie from an international version, they probably use the international code for Jester. Meanwhile Nunchaku and Hammer are exclusively for CN version. That actually explains why most CN plants and the projectiles can be reflected by Nunchaku and Hammer while Jester can't, since the International version doesn't have most of the plants or projectiles. Although this kinda makes it not balanced, considering that PvZ 2 CN is much harder than normal PvZ 2, it at least kinda helps mediocre players too. (basically PvZ 2 CN are a modded version of PvZ 2 like Altverz, Quasar, Eclise, Reflourished.)
Also, I used to play the game when I was still in Highschool (not anymore because I rather play the other PvZ 2 mods), Cryo-shroom was my absolute favorite. It's so cheap and it'll allow you to control the battlefield much easier, it's actually very broken. The PF effect is also really OP. Although it doesn't work on some Zombies, it basically removes the weak one allowing you to have your single target plants to focus on the big ones, considering this is a Dark Ages plant it's very useful there.
The broccoli looks like it has an animation error when it swings the zombies around. It’s like the zombies become misaligned and start to float around wildly. Weird.
I imagine Pyro Shroom and Cryo Shroom can be frozen because of the lore fact that they learned how to manipulate their elements magically, thus aren't naturally emitting flames like Torchwood or subsisting at a freezing temperature like Winter Melon.
It makes a lot of sense when you think about that
Yeah, then what about fire pea?, she probably had those powere from magic aswell, obviously plante cant stand flames so fire pea weird exception
@@Sonque123torchwood, and fire pea is probably just built diff
@@mr.jitterspam9552 maybe... But I'm just thinking
Fire pea, torchwood are just immune to fire on them or something like that @Sonque123
It'd be cool if the nuke from Carrotillery was like an actual screen nuke ala Doom Shroom. Also Carrotillery prefering to call himself Optimus Prime is so funny.
Yeah
Bro even has an Optimus Prime themed costume-
The 3 magic shrooms were my absolute favorite when playing pvz2
Now imagine how dissappointed i was when i found out it was chinese exclusive
@@calamity9451 it plays like garbage and i hard locked myself after 2 month of progress
Are you American or chinese
@@berrystarcreations Ah yes the two races
@@KraylebStudiosyou can tell he is american lmao
Cannot wait to get through these cause for most of these, I'm kinda jealous they aren't in the International version.
I don't mind not having access to these plants because they would make pvz2 a much buggier mess if they were here
@@flummarington that's fair but some of these concepts are extremely cool and I wish were in International.
I heard Cattail got metallic enhancements on its tail.
I wanna see the dinonip to get added
So there will be an update to jurassic marsh
The international version would obviously do a better job at preventing the China plants from being buggy
21:00 I can't believe Nintendo allowed Marth to be in this game! Very nice of them!
They should make it so Carrotillery has changeable modes. You could have the option between both firing styles.
The problem with that is that they’d have to implement a new system. Plus it would make Carrotillery one of the best plants, it ruins the whole fun of “strategy”
I feel like they missed the chance to have it fire a Tactical Cucumber instead of just a nuke. A nice reference to the PVZ:GW spinoffs.
@@universalgames2901 They could make it so you tap him to change the firing style
@@universalgames2901 monkeyfruit.
@@muddashucka9743 that still ruins the point of strategy
Pyro Shroom has a God tier design
So basic, yet so lovable.
Your one of my favorite PvZ TH-camr so keep us the work👍
Thanks so much!
Same
same
I really wish we had pyro and cyro shroom in dark ages, it seems like a legitimately cool plant combo we needed in dark ages
bit of a typo with Cryo Shroom there
My other wizard mushroom ideas:
*Photon-shroom (Yellow) - Has 3 stages. Shoots bright yellow orbs that will drop little sun point (5) when they hit, at stage 2 shoots stronger orbs that drop small sun point (10) and do 3x3 splash damage and at stage 3 shoots large orbs that drop a medium sun point (20). All projectiles from this mushroom can reveal any hidden zombies and those projectiles can remove any kind of fog and cannot be reflected by jesters, nunchucks zombies, etc . With plantfood, Photon-shroom would grow to max and summon a 5x5 yellow light lazer beam that damages and makes all zombies in it drop sun points when they take damage, this lazer beam can easily incinerate imps and zombie chicken. Photon-shroom cannot fall asleep and at 3x3 radius will make its allies also unable to fall asleep.
*Hydro-shroom (Indigo) - Has 3 stages. Shoots Bubble-like projectiles that have 3x3 splash damage (but it's weak), at stage 2 shoots stronger projectiles that slow down zombies and at stage 3 shoots much stronger projectiles that have 5x5 splash damage. With plantfood, Hydro-shroom will grow to max and summons a tidal wave that damages ALL zombies and pushes them back. Hydro-shroom is an aqua plant-shroom so he can be played on water.
*Umbra-shroom (Dark Purple) - Has 3 stages Shoots Black orbs that slows down a zombie, at stage 2 shoots stronger orbs that have a chance to make a zombie sink down a blackhole and at stage 3 shoots stronger orbs that have more chance to sink zombies into a blackhole but those blackholes can sink up to 3 zombies. With plantfood, Umbra-shroom will grow to max and make a 3x3 black hole that sucks all zombies in except gargantuars and bosses but will deal devastating damage to them instead. Umbra-shroom cannot fall asleep and can attack hidden zombies. Umbra-shroom will boost all "Shadow" plant-shrooms within his 3x3 area.
19:37 The music is perfect for the horror we are experiencing
A lot of new plants can just ignore the entire ability of Jester. Which is kind of weird, but at least it makes them less annoying.
Whats even funnier is that the Kung fu world zombies can still deflect all the plants Jester cant so they put more effort it to making sure there exclusive zombie can and no bothering with Jester.
it's so interesting that costumes actually affect the plants
I like to think it gives the plants confidence!
@@MohKahloosh-le5mq To break the geneva treaty
Looks at carrotilery
is no one gonna talk about the fact that at 11:26 an imp just sink into the ground
Carrotillery: In theory this looks pretty cool to run, but at the same time he seems to target headless zombies too, so that's a massive knock against it.
Pyroshroom: Kind of comical how much trapping power this thing has, but I kind of dig it.
Cryoshroom: I'd run it in Modern Day. Plant food seems very effective against most of the problematic zombies from there like Diggers and Newspapers.
Dandelion: Good lord that costumed plant food effect is busted. I actually like this version more than the international version.
Aggro Brocco: I was ready to write this thing off as completely useless...and in a lot of cases it is. However, its ability to kill Chicken and Weasel zombies without them releasing it actually gives it a nice niche. That and the plant food seems a lot stronger than I thought. 95% useless, but really good for the 5%
Also, the ability to just toss zombies off screen is plain funny
Also the animations are goofy
pyro and cryo shroom are genuinely so cool in concept
I've been waiting so long for this video, I even browsed the wiki and read about these plants myself! This video just acted like a confirmation of how it worked to me, and also some fun trivia.
20:20
The music really fits what's going on here.
20:09 He wanted to be like the enlightened zombies caused by solar sage
Is it just me, or Blockoli from the international version was actually get inspired from Aggro-Brocco 😅
Also the latest fire plant, Meteor Flower, has almost similar attack to a full grown Pyro-shroom btw
Aggro Brocoo was a Really Old Plant before him
Yea some modern plant can inspire old Chinese plants
Yeah blockoil is like a nerfed version of Aggro
20:31 if you look at it just right, the Knight zombie is walking up those steps
Even when broken, he’s still following the rules of nature
Yes
Im looking forward to this "series" of every other plant! Im honestly really interested in what the rest of the plants have to offer!
these felt very short even though its 22 mins, i was just so lost in it. thank u for your work
This is like the first time in the series where when he says and at level something they have a something% chance to have a plant food when planted it didn't happen first try. With aggro brocco at the end.
I like Pyroshroom's big explosion's animation, it looks pretty well done.
This game has some of the most unique plants in the game. (Lots of them are really cool too) This might take a while to cover
Honestly, I really like a lot of these. I wish they were in all versions.
20:06 its spider zombie
heck YEAH!
I've been looking forward to this!!! thank you for your good work!
You're welcome!
Carrotilery seems so depressed, I want to give it a hug!
Nobody calls him Optimus Prime...
I feel like a video on what upgrades and costumes do in the Chinese version of PvZ 2 to plants in the international version would be interesting, if any unique effects were added. Although I have seen flaming kernel pult, and an jalapeño that also makes puts flames on the column it’s on.
ok but the broccoli has to be the greatest plant ive ever seen
I just realized that pyro shrooms 3rd phase attack is similar to meteor flowers attack
About time!! can't wait to see more OwO I always envy the chinese has the fun to make such amazing plants and zombies throughout the years. now we can finally see the levels and stuff on demonstrating gameplay that you are doing. i hope you do the same to Other zombies on other events as well!!
Did you just OwO?
Ewww furry
Oh god no not the owo
what the hellllll oh ma gawd no wayyy
lol
It seems like the fire from pyro-shroom is classified as a plant to the zombie ai, so I wonder what weird synergies and effects that could have.
I would not be suprised if it was done cause it was easier to code
20:25 - 20:35 with this music, this moment looks even more terrifying
Both Pyro-shroom and Cryo-shroom look like that they will fit in the Fairytale Forest perfectly!
I was thinking about other mushrooms "plants":
* Electro-shroom (minty-green)- Has 3 stages like his mushroom wizard friends, shoots orbs of electricity that go through zombies but each orb has chance to deal massive damage. With plantfood, the Electro-shroom would grow to max and create 2 thunderclouds above toughest zombies doing massive damage enough to 1-hit KO a gargantuar.
* Aero-shroom (white)- Also has 3 stages. Shoots white orbs that push zombies short distances, at stage 2 will push zombies a little further and always 1-hit KO flying zombies and at stage 3 will mush them a little more further and now has chance to push zombies very far. With plantfood, Aero-shroom would grow to max and launch a 3x3 tornado at his lane pushing away ALL zombies that get in contact with that tornado. Aero-shroom is a flying mushroom (plant-shroom)
*Geo-shroom (dark brown) - Also has 3 stages. Will shoot earth orbs that can stun zombies and will even slow them down. This mushroom deals the most damage with his normal attacks. With plantfood, Geo-shroom would grow to max and create 2 3x3 rock shards that will deal a humongous damage, destroying all gravestones and other obstacles in their way and will leave behind soil tiles that cannot have gravestones and other obstacles placed on but can be planted on. This mushroom does x2 damage to tile obstacles such as gravestones and octopus.
*Photon-shroom (Yellow) - Has 3 stages. Shoots bright yellow orbs that will drop little sun point (5) when they hit, at stage 2 shoots stronger orbs that drop small sun point (10) and do 3x3 splash damage and at stage 3 shoots large orbs that drop a medium sun point (20). All projectiles from this mushroom can reveal any hidden zombies and those projectiles can remove any kind of fog and cannot be reflected by jesters, nunchucks zombies, etc . With plantfood, Photon-shroom would grow to max and summon a 5x5 yellow light lazer beam that damages and makes all zombies in it drop sun points when they take damage, this lazer beam can easily incinerate imps and zombie chicken. Photon-shroom cannot fall asleep and at 3x3 radius will make its allies also unable to fall asleep.
*Hydro-shroom (Indigo) - Has 3 stages. Shoots Bubble-like projectiles that have 3x3 splash damage (but it's weak), at stage 2 shoots stronger projectiles that slow down zombies and at stage 3 shoots much stronger projectiles that have 5x5 splash damage. With plantfood, Hydro-shroom will grow to max and summons a tidal wave that damages ALL zombies and pushes them back. Hydro-shroom is an aqua plant-shroom so he can be played on water.
*Umbra-shroom (Dark Purple) - Has 3 stages Shoots Black orbs that slows down a zombie, at stage 2 shoots stronger orbs that have a chance to make a zombie sink down a blackhole and at stage 3 shoots stronger orbs that have more chance to sink zombies into a blackhole but those blackholes can sink up to 3 zombies. With plantfood, Umbra-shroom will grow to max and make a 3x3 black hole that sucks all zombies in except gargantuars and bosses but will deal devastating damage to them instead. Umbra-shroom cannot fall asleep and can attack hidden zombies. Umbra-shroom will boost all "Shadow" plant-shrooms within his 3x3 area.
How about also making it so that they fully grow when pf’ed
@@shadowstrider7224 Oh yes. The all DO fully grow to maximum size is any of them get plantfood.
Peashooter 2.0
@@randomuser.5356 What?
@@starface2178 *has ton of variants
I always imagined Aggro Brocco as a boxer who has never lost a single tournament since he was very young.
And him having a strong rivalry with Matchflower Boxer.
Excavator zombie has some sort of yearning to die. He see a bomb and his first thought is to dig it up and throw it behind him.
I know Intensive Carrot sucks, but would it be maybe usable alongside the Carrotillery plant food missile? IC brings back the plant at 50% hp right? isn't that a boon to the missile? Just some food for thought.
They did buffed intensive carrot if you didnt see the barrier
Man the chinese version has cool plants. I love em all!
dandelion basically: boms aways *proceeds to bomb every lane*
What a great night, drinking my iced coffee andwatch Flag Zombie analyzing video
11:25 the imp got dragged to hell
Back room
i absolutely love how pyro and cryo shroom's mushroom caps double as wizard hats
1:53 Oh. This a pretty cool carrot-Waaah~!
2:16 The bomb has been defused
I like how they cleverly (but probably inappropriately) hides a Super Mario Bros references and also made a good shroom-type plants. I'm proud of designers. The ice one even has a different mouthstaches.
Ngl pryo and cryo seem extremely well balanced and they aren't just copys of eachother very unique.
Carrotillery: Arma-mint
Pyro-shroom: Pepper-mint
Cyro-shroom: Winter-mint
Aggro Brocco: Enforce-mint/Reinforce-mint
Aggro Brocco is also a wall plant so I think it somehow fit in the Reinforce-mint family, similar to Blockoli in the international version.
Is no one going to talk about the absolutely perfect sync of the carrot missile and the music
7:08: that zombie should be a firefighters, my opinion
Pyro shroom's Plant food effect to zombies: AAAAAAAAAAAAAAH!!!!!!! Pyro shroom's Plant food to graves: What a nice warm bath.
Afro broco reminds of blockili instead just hitting zombies in a 1x1 area instead of a 1x3 area and not gaining armor when using plant food ability.
11:26 lil bro fell into the backrooms 💀
I can only imagine broco pulling the miner zombie out of the ground and pulling him apart
You could do overanalysing the differences in plants compared to the international version
Carrotillery looks like he's trying to use the bathroom with each shot
U're literally the best at explaining
honestly, i like the dandelion in this version more than the international version
This video just acted like a confirmation of how it worked to me, and also some fun trivia.
7:00 Surfer zombie be like...
Nah screw that
Like ent, carrotillery is one I'd actually like to see in the international version
pyro-shroom and spikeweed/spikerock must be an excellent combo
2:27 Reminds me of Adventure Time
the way carrotillery's rocket gets yeeted back by excavator is fucking hilarious
this series solely ignited my urge to play pvz2 chinese
You could make a nice Sinergy with Carrotillery, Intensive carrot and Escape root.
You make some missiles using the Carrotillery Plant food,
Move em' with escape root infront of your sunflowers
And if it blows up, revive it with Intensive Carrot!
:D
I sure love me a perfectly functional game!
*Carrotillery likes being called Optimus Prime!?*
*Funniest shit I've ever seen!!*
The way dandelion is In This one seems cooler and better
Finnaly, I've been waiting ages for this
6:45
Imp:This is fine
5:42 according to physic, the metorite is come from 45 from the left while umbrella only protect from the upward
My favourite one is carrotillery, but 1 bad thing… he’s too pricey which makes sense!
Interesting that a lot of these plants's moves are reminiscent of Arknights characters, the other Chinese tower defense game:
Carrotillery: Ebenholz's auto attacks
Pyroshroom:
* Meteors - Skyfire Skill 2 but infinite duration (like the beta version)
* Fire pillars - reminiscent of Beanstalk Skill 2 summoning 4 crabs for free
Cryoshroom:
* Auto attacks - Chain Caster (Leizi/Pudding/Passenger) auto attacks
* Sinkhole - Gladiia Skill 3
Dandelion:
* Auto attacks - Artilleryman/AOE Sniper auto attacks
* Plant Food attack - W Skill 3
* Plant Food + costume attack - Fiametta Skill 2
Aggro:
* Auto - Irene Skill 1 (but actually good)
* Plant Food + costume - Enforcer Skill 2 (but does damage)
Pyro shroom: meteor flower copied me
Meteor flower:not really
Nunchuck vs missile =SPANK =BOOM
the carrot launcher is actually in PvZ hero’s for no reason
This series is so cool China has so many plants I would love a series on pvz online, all stars or even journey to the west keep it up!
Carrotlery also appeared in PVZH
17:12 Better translation: Dandelion was a hipster once. He likes to lie down on trees and Read books, and Stare at the Sky throught the pages. His dream was to be a pilot, flying freely in the blue sky. When he grew up, he became an Air Traffic Controller. Yes, you read that right! Because of his awkward reading, his eyesight worsened, and Couldn't pass the Physical!
(I don't speak Chinese though, I just changed the words around to sound more naturel)
Why'd I find it hilarious when nunchuck zombie just uppercut the carrot missile after this big wind up, and it just exploded on contact
apparently the chinese version has a thing called "elite zombies" which look like stupidly op versions of regular zombies (like healer zombie healing all zombies on the lawn as well as making them invincible) for the memory lane thing, can you maybe go over them because it's pretty confusing since i can't find much gameplay of memory lane
Aggro Brocco got that sigma mindset from what the almanac says.
He is also just peak plant in build
Aggro Brocco is a chad amongst chads. Rejected love, took up Judo and became a professional zombie flinger. Single minded grind.
"the zombie no longer wants the brain"
man i'm dead💀
very chill. i like the music and the animation
You're too smart for us!!!