TL;DW: -Bad level curve -Pokemon variety is poor, a few Johto mons are only obtainable in Kannto -Kanto is barebone -Johto's Victory Road is bad -A lot of Johto mons are forgettable or just bad Didn't even had to watch the video, anyone who is a fan of Gen 2 like myself is aware of its flaws unless they are blinded by nostalgia. Still a great sequel to R/B/Y though.
@@Shyguymask hmm i have to disagree, i think it's the best especially because of that. You already have to go a path filled with trainers before that anyway, what's the point of doing that again in a cave?
GSC has some of my all-time favorite Pokémon designs and I’ve always felt like it had the most consistently good-looking Pokémon out of any generation (I know that’s subjective). Umbreon and Espeon, Quagsire, Ampharos, Heracross, Shuckle, Sudowoodo, Xatu, and Tyranitar are some of the most unique and interesting looking Pokémon ever created.
Fun fact: the Cyndaquil and Charmander lines have not only the same BST, but the same stat distribution across the board in Gen 2. Even then, Typhlosion is better resistance-wise due to not being a flying type.
Actually they copy Typhlosion’s stats and slapped to Charizard since in Gen 1 it had 85 Special and far least it Coverage wasn’t good til the special physical split and even than a lot moves that had been nerf. It learns to many physical moves and not enough special moves, if it didn’t had megas than it would blow as much, but hey that wouldn’t do that to their favorite starter.
Disagree, since Charizard compensates its extra weaknesses with an inmunity. Besides, it doesnt really matter who is the stronger since it still feels copy paste.
I really don’t like crystal compared to other “3rd versions” it barely changed anything outside of graphics, female character, and animated sprites. All of the gym leaders Pokémon were the exact same, same for the elite four and rocket executives, every other 3rd version(s) changed Pokémon teams, even the ultra games, yet for some reason people hate those games for their similarities yet praise crystal despite it having even LESS differences from the games it was based on
Crystal does add accessability to the elemental stones, allowing for more Mon variety and does add Thunderbolt, Flamethrower and Ice Beam TMs (although post game) but otherwise I agree, though I still enjoy Crystal the most of the Gen 2 games. It also gains the bonus of making the Legendary Beast trio less tedious to get, Suicine being the mascot is encountered like any other legendary and you can use a master ball on another one. I barely see a reason to go back to most dual versions because the third version improves things anyway. But I do agree how it doesn't add much else. I would've preferred it doing a move shuffle or add mons to Gym battles like Emerald.
@@Surgemaster2012 3rd versions only got better over time in how they added stuff except for USUM. The problem with USUM was that it was a “3rd version” that released in a time where BW2 had already happened. Making a sequel was a much better way of handing a “3rd version” but USUM regressed into the old ways and was just an enhanced version of the original games. An alola sequel would’ve been cool so it was just a missed opportunity since gamefreak had already proved that they could just do sequels instead. (Just realized your comment is two years old)
I also prefer playing the game in black and white, as it was originally intended, without oversaturated colours and bright that gives me a headache. Dont know why Crystal was GBC exclusive.
37:00 Really goid rant, I think the same, thank God Sinnoh fixed a lot of the weak pokémon lines by giving them cool new evolutions because originally there were only like 7 decent pokémon lines to use during the adventure.
@@lizardonscribes5168 The only six? Which are? Lucario line Togekiss line Garchomp line Luxray line Staraptor line Weavile line Roserade line Toxicroak line Drapion line Gliscor line Mamoswine line Gallade line Magnezone line Are all used heavily in game and in competitive Didn’t even mention the starters
@@lizardonscribes5168 ...which six pokemon? Gen 4 has great early route bird, great early game water type, luxray which is just, yeah, lucario, bidoof and bibarel whicj are actually quite good witj the double typing, lopunny, roserade, the evolution to gen 2 pokemon, glaceon, leafeon, are you joking?
Wait, did I miss something? Where is Stantler? In the full chart he's between Porygon2 and Smeargle, but by the time Smeargle is analyzed Stantler has somehow vanished into thin air.
@@petercross1879 I know this is old but Stantler is unironically one of the better Johto pokemon : -Decent availability (before the 4th badge) - not garbage stats (95 attack is good, 85 speed too and 85 special attack allows it to use bite as a coverage) - stab return, ground coverage for rock and ground types and bite for ghosts
@@galvsparks6295 Can't you get Usaring before the Elite 4? Yeah, you could only find Teddiursa (I forgot where in Crystal), but I feel Usaring is a better choice due to a higher attack stat.
Typhlosion is probably the best out of the Starters. He can learn flamethrower, earthquake, thunder punch, and return. That move pool basically covers the whole game
Fire punch work better whit him imo, he is a great physical attacker, and the tm for fire punch and thunder punch can be bought really early, but yeah flamethrower is strong too
@@Eric-py8yy The match call is better and you can use to fight the trainers for better leveling up before doing the elite four. Better distribution of pokemon, you can get larvitar, murkrow, slugma, misdreavus, Steelix, Scizor before the post game. Better gym puzzles. Nice tweaks to caves and massive improvement of MT. Silver. Far better kanto in terms of region design and leveling for trainers and gym leaders as well. Stones are easier to get and evolving items as well. The legendary are tied to the story better as well etc. The problem with the level curve is there but i see a problem more in how the levels are distribute between the 4 and 8th gym though its not as bad. The uphill battle with the elite four is the highlight of the game IMO.
@@pelucheCR7 you are wrong, Larvitar, Murkrow, Misdreavus are post game, ever trade evolution was before post game soo doesnt change nothing, the history isnt freaking bad but is bad, the legendaries arent important at all, they just appear and, thats it, the Elite is quite more easy than Fire Red, and is super difficult get good levels in this game, if this game had vs seeker or more trainers i wouldnt complain much but thats it and Johto pokemon are weaker
@@Eric-py8yy You can get misdreavus and Steelix at cliff cave after beating Jasmine. You can get murkrow at the safari zone and larvitar 3 hours after first entering the safari zone as well. You can win points for the metal coat on friday on the pokeathlon dome pre national dex to get Steelix and Scizor. Gen 1 and 2 went for a different style, not the overexposed way to get legendaries now. In there you had to go and find them yourself. The stories weren't trying to be fantastic they were just there to get you from point A to point B. Sure Kanto couldve had a bit more story not just through team but other ways as well. After beating the 8th gym you can start calling trainers. Everyone of them answers at a diferent day and different times. But in the time they are avaliable you can call them and battle them over and over again. So i just pick a set of trainers for that day in the morning afternoon o night and keep battling them, they're levels will be around the 30s for that time so you wil get good experience. If you want sent me your email so i can sent you videos of me doing it. I do agree the VS. seeker was better though.
We have VERY different opinions on what makes Pokemon games good, but even as a nostalgic gen 2 fanboy, I'll admit that you convinced me of some issues being worse than I'd originally thought.
Im glad to hear it! There's a good reason why the title specifically uses the word "overrated" instead of "bad" or some synonym. There's a large number of valid opinions on this series and that's what makes these videos so fun to make.
@Uncle Ho Gen 2 has been overrated for well over a decade, Gen 5 recently got the respect it has been deserving for years. And don't you dare suggest gen 2 fans are saints or something, they are also toxic. Now go cry somewhere else.
I really enjoyed this video, especially when you speak about the difficulty curve. I played crystal this past summer on virtual console and I was so into it at first but by the end of the first elite four run I was just bored and I didn't even play through Kanto. They had a lot of interesting ideas but the meat and potatoes of the game (the main story) is just so blah.
I have and I enjoyed it. Videos like that are why I was so okay with this being one massive hour long video. Something about how complex pokemon actually is when you break it down, and how all the elements tend to compliment one another lends itself well to long, single chunk videos.
You get a TM from the first gym that makes thả fight a joke. Mudslap, I remember the fight took a while when I was young because healing and milk drink. I never thought it was hard though.
Such a high quality video on a very young channel, I am sure you will grow fast. I agree with a lot what you said. I recently replayed HeartGold with a nuzlocke and was painfully made aware of the lack of variety in general. Personally, I loved the art, the world is really beautiful but everything else is really lackluster. Zero variety in Pokemon, I couldn’t stand the Ratatas at every corner anymore at some point. Kanto was just copy pasted from Gen1. There were wild Pokémon level 10 while you were running around with your 50 something team. There’s just Trainer after Trainer with the same Pokémon. I don’t remember encountering any more rare Pokémon during my whole play through. On the other hand there unfortunately also isn’t much going on in terms of story. Essentially nothing happens until lake of rage/radio tower. And then power plant in Kanto. That’s it. So in summary you neither have Pokémon variety nor an engaging story. I must say I was quite disappointed with it. I played G/S/C as a kid for 350 hours or something, then some times later HGSS without thinking too much about it but now after another play through I completely got disillusioned about gen 2. Thanks to everyone who read this far, especially with the whole national dex Situation currently, it’s always good to question gamefreak every now and then.
Pokemon gen 2 games are overrated. I am 26 and have been playing since RBY. They were fun to play as a kid and I have lots of nostalgia for the games like any other og Pokemon fan but looking back now I can see all the flaws. They are still enjoyable to play nonetheless
Back when I replayed Gold a year ago I thought I was complete dumpster at the game because Lance pushed my shit in. I'm glad to at least see it wasn't just me that suddenly got curved over halfway into my Pokemon playthrough. Good video btw, be sure to shill on /vp/ some more. Can't wait until you randomly blow up with 10k subscribers.
Richard Nichols For real lol that’s what I did recently. The Pokémon you can catch in HGSS normally are so bad that everyone ends up with nearly identical teams.
Most people attack anyone who badmouths their favorite games, but this video is the clearest proof that they're the ones who should just realize that just because a game is well loved doesn't make it immune to problems.
I...agree on that sentiment of Kanto. I had been on the Elite Four during my current playthrough (and my second playthrough ever specifically with the VC version after not touching the original cart Silver/Crystal for over 15 years) and Kanto honestly feels undercooked. Don't get me wrong, the concept of seeing time as a concept in Kanto like with Lavender Town and Cinnabar Island is really cool. It's excellent as a concept but in execution? No. I will defend the effect Team Rocket had on the game, their lesser involvement and focus was maybe intentional to put the focus on player-driven narrative but I digress. I realized something was wrong with the progression when I got stuck grinding for the Elite Four for two days due to wanting to rebuild my team into a new optimized set with useful coverage-egg moves before deciding to say fuck it and just stomp through the Elite Four with my starter Feraligatr with Ice Punch/Bite/Surf and a Graveler with extra coverage Rock/Ground moves (more on that, the point past Morty, I'll explain that). Kanto has two issues: the lack of content and an overall lack of balance. While the concept of Kanto like 10 years later or something is cool on paper, not only does Kanto lack any meaningful content to keep the player occupied for the possible +10 hours past completion of the game but the blocking of progression feels stunted. While it may have intended to not allow the player to go absolutely anywhere in Kanto upon arriving in Kanto proper, blocking access to the rest of Kanto outside of Cerulean, Vermilion, Celadon and Saffron until the player does the Magnet Train/Power Plant side-content feels more arbitrarily placed than actual restri ctions. Not to mention that Mt Silver feels like it was meant to sell the Red fight with how short it is and only a handful of interesting rare Pokemon to catch there. Also while Johto is where signs of this issue of this really begin to show (past Morty, where you're split from choosing Chuck, Jasmine or Pryce, don't get me wrong, with how the more modern games are holding your hand and making changes I dislike, any sign of player-choice or nonlinear is good in the retro games, I'll fucking take it) with everything past the 4th Gym Leader to the Elite Four, there is a significant lack of trainers to help speed the player to the next past the east end of Little Park Town and even further so once you're dropped off in Vermilion City. Worse yet, wild Pokemon help less and grinding for hours in the cave right before the Indigo Plateau is...not fun. The Elite Four is yes, supposed to be several levels above the player for a sense of challenge but it feels disjointed and not properly planned out once you realize that all the trainers save for Blue/Red, including the Gym Leaders are in the mid 30s to late 40s...which is either under the range of the Elite Four or at it, depending on where. That itself may be fine if I were to overlook it but it's not especially when there's such a wide dearth of actual strong trainers to fight right up to Red. The only trainer who comes close is Blue, is only about ~10ish levels above Lance and then there's the elephant in the room, as cool as his fight is (and its an awesome twist, to have the penulimate post-game secret final boss be...you from the previous generation, especially if you subscribed to the idea you were the most powerful trainer in Kanto), Red. His level totals are so widely above everything in Kanto. Having someone with a serious gap above your level totals is fine and if worked carefully enough organically, can create challenge and open room for new strategies and learning to even the playing field due to the gap of average levels. The issue is that Red is like +20 levels above the player and Kanto barely offers anything substantially in terms of trainers (Gyms included) to help bring the player up to speed. As for the Pokemon? One small sidenote. With the release of VC Crystal on the 3DS, its rather cool that 18 years later that international/US/UK players finally get access to Celebi legitimately without trading or events and for the first time for that side of the world, shiny Celebi as well if shinies are your thing as a player. Feraligatr>Typhlosion>Meganium. Even design wise compared to its fellow starter's final evos, Meganium is not that cool looking. Don't get me wrong, the design works like how Charmander/Bublasaur's designs work for their final evos, dinosaur Pokemon are generally pretty decent designs. Gameplay wise, Meganium tends to struggle compared to Feraligatr or even Typhlosion. Feraligatr can be argued of being a sort of "complacency Pokemon" as it gets a powerful Water STAB move in the form of Surf past the fourth gym and Feraligatr can learn Rock/Ice/Ground moves to allow it sweep through anything that doesn't resist those types and boy do a lot of Gen II's Pokemon have weaknesses to those types...75 of the 227 Pokemon (let's cut out starters, fossils, legendaries, etc) are weak to Rock while Ice is 71/227 and Ground is still a whopping 69/227. Typhlosion is also viable for sweeping through the mid-game content given +50 Pokemon are weak to Fire moves in Johto, including the new Steel type, which tended to have horrible Sp Def in Gen II. Typhlosion's potential move learnset is just as viable...able to learn Thunder Punch, Rollout, Earthquake/Dig/Mud-Slap. I will agree on Furret. While it's design is cute and makes consider actually using it based on design alone, you know who is a good TM normal type with TM learnsets way better than Furret? Ursaring! Ursaring even in its debut generation is a great bulky normal type with whopping physical stats and can learn a variety of typed TM-moves to provide extra coverage to help you build an 'unpredictable normal type team member' as including some level up moves, Ursaring can learn Ghost (its not Shadow Ball but Lick is...okay?), Dark, Electric, Ground, Ice, Fire, Steel and Fighting moves and this is not counting crappy moves like Rock Smash, which are more utility-field moves and tend to be underpowered unless you use X items, held-items, etc, which isn't a viable strat much... Conceptional wise, Unown are cool but feel a little odd. They're not that mysterious and exciting as a concept for Pokemon. They're a bit...too esoteric in a bad way. Instead of marveling over the surreal concept they possess and if they're precursors to language or something, I just wonder...why is there a species modeled about the English alphabet? Their moves are also garbage, totally, yeah. Skarmory is also great, so much I consider using it in Gen IV/V if it's early enough as I have Platinum/White carts on the way through ebay/etc.
For nonlinearity, I don't understand why they didn't have an automatic level progression system that scales your level to the gyms depending on how many badges you have.
The Unknown must be esoteric and incredibly strange, they belong to a past so ancient that it is now forgotten. Their being incredibly weak is necessary to give them an extra touch of mystery
One thing I will say is that these games should not be nuzlocked because of its level curve, especially if one of your strongest mons died and needs to be replaced late into the game
Now this type of overly-analytical videos is my absolute favorite but sadly it still a niche when it comes to video games. I really hope you cover other Pokémon games in the same kind of overly-analytical manner.
I reached the elite four with my team by the mid 50s on my first playthrough. That was because I tried to get each and every single pokemon I could until that point for my first run and even grinded when hatching eggs, I also grinded every pokemon I caught up till level 20 to see if I could include it in my team and only carry on with it once I realized I prefered more so than the one it would replace or it was stored until before the battle against Silver at the end of Victory Road where I would take it from the box and level it until evolving it. I fially picked up my Dratini given by the old man at the Dragon's Den and trained it until I had a Dragonite. Granted Kanto felt particularly bland afterwards but I started fresh with a new team and repeated the same process for traded pokemon and others I couldn't get back in Jotho.
say what you will but GSC has some of the best Pokemon music of all time imo. Ruins of Alf, Ice Path, Dragon's Den, all the Kanto remixes were fire too.
Hot take: if you are not using items morty’s gengar with hypnosis, dream eater and 110 speed/130 special attack can fuck you up way more thab whitney’s miltank by putting your whole team to sleep and then koing it while healing back up
37:08 god someone FINALY agrees with me, whenever I bring up this point to anyone they always gloss over it not realy understanding what I am saying, I am glad I am not the only crazy one out there :p
The legend is true sir believe me! Pokemon Gold is over rated the last time I checked out the longplay list for Pokemon Gold the video thumbnail was all blurry!
My biggest issue with Gen 2 as an adult, is the core gameplay. I've seen a few videos mention it, and it's true. The game expects you to do your daily repeatable stuff, and it expects you to take your time. I don't like that idea. If I was playing an online MMO or something, sure. But as a standalone, Game Boy Pokemon game, I wanna PLAY. I wanna plow through the game and work on my Pokemon Collection. I wanna get on with it. This is why I tend to enjoy Gen 1 more then Gen 2. Sure, Gen 2 added to the gameplay quite a bit. And I like that those daily things exist. But I like, in gen 1, how I can just play. I can plow through the game from one gym to the next. I'm not expected to take my time and artificially stretch the game out. I think that's just it, to be honest. Gen 2 was expected to be their last Pokemon game. They weren't planning on a Gen 3. So I'd image they tried to extend the game as much as possible, so it'd last. So they added Kanto in there for extra stuff to do (though they didn't really add ENOUGH to Kanto, but it's still there), they added all the daily things for you to do. They made it a bit slower and more grindy. Admittedly, they knew what they did. They took some of it into consideration. They made the map a bit smaller to make it easier to get around, making it easier to get to the various daily things. They made it a bit more open so you could explore and have fun instead of being stuck in one area, grinding, until you pushed through. They tried. But I think they hurt it in the long run by trying to make the game longer than it needed to be.
@@readurasawamonster9782 exactly,many old fans are saying This because of nostalgia,i am 18 years old and i playing the remake right now and i don't like it that much,many johto pokemon are weak only some are good ,there isn't many johto pokemon only kanto,the Victory road sucks it is short and doesn't has any trainers,the level curve is terrible you have to grind a lot to get to a good level the Victory road are on level 32 like WTf?the gym leaders are terrible and their level is low,team rocktet is just there,and i hate the post game i mean pokemon fire red is better why would i want to go to kanto again ? Meganium isn't a bad Pokémon let's Blame gamefreak just look at the gyms types and the team rocktet Poison types everything is against Meganium
Dont like what it says about the community in how much you have to assure people they can have their own oppinion and not agree with you haha. While i did love GSC as it was my adolescense after playing RBY as a kid, looking at things retroactively and not bringing nostalgia filter in to it really makes you realise how silly some of it was. So much of it seems like it would be simple to make more enjoyable and certain pokemon useable or playable just by changing the areas and levels they are obtainable in/at, but i guess that can also be considered hindsight. Frankly ive enjoyed every pokemon game ive played which without remembering everything perfectly is every core game on handhelds and most of the console games too oh and a little bit of pokemon ranger. so i dont quite understand the hate a lot of people have for certain gens or games, i can see how nostalgia heavily, HEAVILY influences peoples favourite gen. Just wish people would be more accepting of others oppinions on their favourite games despite the flaws they may have because we all have that game that may be a ton of shit to play again now but still shines in our minds from fondly remembering a childhood filled with many hours of playing it.
thanks for the response! while yes, there is a large air of nostalgia based entitlement in the community, it really speaks more on how powerful the concept of Pokemon is as a whole. you only really need your first game to fall in love with the series, and as such, the first few games leave the strongest impression. For a lot of people, the first games they play are the first ones in the series, and this inherently means they'll make connections with games where the devs are just getting their feet wet, for better and for worse. I simply wanted to put these games under the same critical eye that a lot of other, early nostalgia-bait games seem to be treated nowadays.
Yup, it is. Tried playing the games and found them so boring tbh. There's no story, which for some might not be a big deal, but having a goal other than "defeat the league" goes a long way to make the game feel more memorable, and the post game has literally just nine new battles with Red having an awful overleved team.
@@leonardofarias8843 i mean even then i don't know if i agree. The region is good but when attached to a bland gameplay experience it just feels super shallow
@@leonardofarias8843 it’s worse than kanto. it had like 2 dungeons and i think like 1 more in the remakes and the routes are are just straight pathways, and kanto carries the game they barely use the gen 2 pokémon it’s really just kanto 2.0 with a splash of new mons
As i kid i loved Gold, and later HG. And altough i still like certain aspects, nowadays i can only play rom hacks of those games, because the games are so flawed, especially the originals
Chikorita/Bayleef is a good Pokemon to set up with if not win against Whitney. With moves like Reflect to negate the first boost of Rollout and Poison Powder to whittle her HP away, it's a great tactic especially if you're lucky enough to have Chikorita start as a female. Also, in Crystal, you had a 1% chance to encounter Sneasel in Ice Cave, the room with the Rock Smash boulder
You immediately shut down Dunsparce, I was playing through a Gold nuzlocke and got him as my first catch in Dark Cave and he’s been the team mvp, surprisingly strong and such creative moves. I recommend him if you have the patience
In Gen 4 it's even better thanks to Roost and Serene Grace + Headbutt/Rock Smash/Secret Power. It even has a passable special attack if you don't mind using up some of your TMs, especially Charge Beam since you can obtain multiple copies of it (one in Olivine, one from Kanto Power Plant, one from Goldenrod lottery... if you're lucky enough).
my team for my most recent playthrough of crystal was typhlosion granbull jumpluff crowbar azumarill forretress its not a great team, and honestly i was only playing crystal because i needed gen 2 pokemon for the dex in pokemon home, and after keeping them in my party to evolve, these were the only ones that were at a level where they were viable team members. the reason i picked crystal is because i needed celebi for a pokemon home living dex and that's literally it lol and while playing i noticed the level curve of the game was practically non-existent
Do you genuinely think gen 5 is underrated at this point? If its 1 thing gen 5 fans won't do is shut the fuck up about gen 5 being the greatest game ever hand crafted by humanity itself, so idk what ur on about.
I have always had a massive confusion to the reason as to why silver and gold are so idolized I’ve always thought it’s one of the worst in the franchise overall weak Pokémon heavy reliance on Kanto an insane level curve and no true climax to the story like look at ruby sapphire the evil teams wanted to awaken a legendary Pokémon to expand the land or sea and what happens at the climax they awaken Pokémon in silver the wanted Giovanni to return what happens at the climax well you fight some grunts and admins
People like them because of two regions, 16 badges and the Red fight. The story being more down to earth is also a win for some people. The flaws you mention are true but they aren’t enough to bother most people.
@@CEDL0W Well, im not most people. Making two regions at first glance would see like an amazing idea for a limited hardware, until you see that both regions dont offer anything interesting and has enough filler, bad designed content to piss me off. The badges dont even figure in the pause menu. Basic game design is what Gen 2 does wrong.
@@sebastiankulche I’m not disagreeing with flaws I’m just explaining why people like Gen 2. One of the reasons people dismissed Ruby and sapphire when they first released was because they didn’t have a 2nd region. No night and day cycles and you couldn’t trade with older games. Gen 2 is the only generation that did nothing but add on top of the previous generation and I think it at least deserves some props for that.
@@CEDL0W I never missed anything about that in Gen 3 since they clearly wanted to go in another direction with the series. More doesnt mean always better and Gen 3 perfectly understand that, compared to 2. Is much better to have a good polished region than two that feels really rushed overall. Lack of night and day cycles at first it was somewhat strange to me, since they included a clock function but it was only for the berrys, but later i realize that the night and day cycles in Gen 2 was mostly a gimmick that prevents some players that dont have all of the time to capture some Pokemon or doing certain events. Also, it prevents that you get stuck in one time of the day if the battery dies. The lack of trading with other gens is not the developers fault, but all of the hardware differences. Is very different the hardware of a GBA compared to the GBC, not the same with GBC-GB that you can trade without any problems.
It's interesting that there are alot of Gen 3 Romhacks which fix many issues with Gen 2, in fact there are like 4 different Crystal remakes romhacks using Gen 3 engine! I love how some of the GEN 2 pokemon are so forgettable to me that I thought they were GEN 3 when I played Emerald! Apparently, many other people share this too! Slugma & Magcargo takes Honoroable place for this!
@@retrogamer7571 Lemme remember 1. Liquid Crystal: Which was one of the first Romhacks I played and enjoyed, but takes some creative decisions and adds fan-made sidestory 2. Crystal Advance and Advance REDUX: Which is more faithful to crystal but more challenging from little I tried it 3. CrystalDust: Haven't experienced it myself 4. Pure Crystal: DS romhack, uses Soul Silver as base to remake Crystal
You should make another Pokemon related video if any of the other gens are interesting enough for you to talk about; I watched this when you first posted it on /vp/ and then just rewatched it and it's still pretty entertaining.
22:22 Nahh, that's pretty accurate even in the remakes. When you got three gyms back-to-back-back with little to no grinding available, it really ruins the experience.
But seriously I would've called gen 2 my favourite generation for a long time, but you'd need really thick rose-tinted glasses to be able to overlook all its flaws; HGSS didn't fully fix the level curve at the E4 or any of the level-related issues in general, but holy crap did they absolutely fix every other thing, from the overall mechanics, world design and even the pokemon themselves (I was actually able to use Murkrow on my team for the first time ffs, thanks Gen 4).
I mean they didn't really fix anything. The mechanics and world design are the same, and only a few pokemon got new evolutions, which wasn't even thank's to the remakes they just took them out of diamond and pearl
Keep in mind that a lot of Sinnoh’s evolutions to older Pokemon and some of the cool Johto Pokemon (Skarmory, Tyranitar, Ursaring, Sneasel, etc) are towards the end of the game. I did a Meganium playthrough of SS the other week and couldn’t evolve my Magmar until all 16 badges were gathered because you need Rock Climb to access it on Cinnabar Island. Johto’s pacing problem is only compounded by how misplaced the evolutionary items and strong pokemon are in the overworld. You have very little options in these games for diverse, strong teams. You unfortunately have to rely on Kanto Pokemon for the most part, too. Johto feels like DLC to Kanto rather than a new region because of its reliance on Kanto, and a beta version of Sinnoh because of all of the evolutions that are necessary for those Pokemon to be viable in playthroughs are locked super late into the game.
@@Mqstodon They are the same. They should be. What makes them better are the tweaks given to both regions and the avaliability of pokemon. Im not so incline on Sneasel being the only pokemon avaliable at the end of post game but everything else was made better. i could get Slugma before the first gym. Get murkrow, misdreavus, and Larvitar after the fifth gym. Yes they fully evolve once getting to Kanto but i see no problem with that, if anything i like for something eventful to happen in my kanto journey. I like that the gyms have better designs that implement puzzles a lot better and better recreation of Kanto and a far better designed MT Silver and many other things.
Unpopular opinion, but i prefer a lot more gen 1 honestly, i just dont enjoy gen 2 too much, plus the grinding and roaming pokemon are horrible designed and requires hours of repetition. Gen 1 would have glitches and its broken as hell but i find it more appealing, with a better difficult curve and some of the unintended mechanics were cool in my opinion. Also, some of the sprites are very creepy and i love it. People tend to bashing Gen 1 for unfair reasons sometimes.
I think I was 9 or 10 when blue/red came out and I played it like it was the only game I had. I also recall playing it on and off for years after that. Then I moved and discovered Pokemon Ruby/Sapphire in the stores, I was really hyped to play the sequel to the game I loved.....That's right, I had no friggin idea that Silver/Gold and Crystal existed xD I somehow completley missed that entire generation, and the weird part is that I don't even recall anyone playing or even talking about them at all.
Sucked as in weak, yes. But design wise they're still some of most classic designs, many of them being left over from Gen 1. Not to say Gen 1 designs are infallible....but the fact is, when I was growing up playing these games, there was no such thing as a "bad Pokemon design", or a new one that people rolled their eyes at. All Pokemon were cool and loved, and seeing any new ones was so awesome, regardless of their stats. That only changed as people got older and became more jaded.
I remember the game well, ´my first pokemon game ever. I was 10 years old, didn't knew a word of English, had no idea what was going on, solodebuut the game with my feraligator and I loved every second of it
Really good video; I'll offer feedback too. Being able to talk competently for an hour about any topic is very impressive, especially to be able to make it interesting, as well as offer an in depth analysis about a topic a lot of people are already heavily familiar with - like I am extremely familiar with these games, but your analysis was a good balance of personal opinion and comparing mechanics/features with the rest of the series, so it was subjective and objective - too many of these videos rely on opinion only and hence it feels like a rant. The pacing was good; it didn't feel like it was artificially lengthened just for the sake of being long, so everything mentioned was worth mentioning. Whether it's just your personal preference or not, having offered such a long video with so much depth in it, it may be harder to enjoy a future video if it was shorter than 10 minutes, since it may lack in the nitty gritty, but obviously that would depend on the topic - that point was just my own musing, I don't know if it would be true. If viewer retention is still the main factor in search ranking, then longer videos may help you anyways. The only thing I would critique would be the jokes; of course humor comes down to subjective taste, but I feel as though the jokes (verbal only and the cutaway) were just shoehorned in and didn't fit with the point you had just made, which in my opinion made it seem like: game criticism - unrelated joke - back to the game. Of course it's also possible that the point you had made doesn't have much to poke fun at, because I just tried coming up with a joke myself and couldn't think of one. If you think you could have anything to say about it, I would suggest making a detailed analysis on the arguments about the new Let's Go Pikachu/Eevee games, since they are more topical and it would be an interesting video. I'll subscribe, in case that wasn't obvious.
Thank you for the feedback, it means a lot to me that someone has so much to say about all the hard work I put into this one. The reason this video was so long is simply an effect of pokemon being a very lengthy rpg with a lot of mechanics to go over, as well as its long history. I definitely plan on making more videos in the future about different games, and I dont think they'll all be quite as lengthy, but I do want to go into as much detail as necessary to get my point across. As for the jokes, yeah, they were all kinda just whatever came across the stream of consciousness as I was writing my script, so adding them into the video was a bit messy. But if at least some of them hit, that's fine by me, I'm still new at this. I can see room for improvement for the humor and I already see myself getting better at it for the next video. I hope you look forward to seeing it within the next few days!
As for my thoughts on LGPE, I dont think it would be fair to give a full critique or my thoughts on the game until it fully releases, as currently all we have to go on are trailers (although sometimes you can find me shitposting about stuff like that on twitter if you really want). As fun as it is to speculate, trailer analysis is not exactly the direction I want to take this channel in, at least for the foreseeable future.
Even though I have to agree that it's the most overrated Pokemon game I've played, that doesn't make them bad games. It's still has it's good moments & other contents that still makes it an good Pokemon game. But the criticism you mentioned on liked the bad level curve, not alot of Gen. 2 Pokemons being in Johto, Kanto being barebones & other things are spot on. Some aren't an big deal since they're mostly nitpicks. But others I do agree that there are an problem that makes me wonder that it's not as amazing as I thought. Not even the remake were any better besides like some added cool features liked Pokemon walking with you & others. Again. I still think they're good Pokemon games. But I do think they could've done alot better than what we have now.
12:53 I always thought this was the case as well, for late 80s/early 90s kids, they went through gen 2 when they were "seasoned" after going through gen 1 a year or two earlier. I'm not sure if this is the correct term, but I think it's the "critical period" but in the sense of those same kids were starting to become more intelligent and had more self introspection. Attaching gen 2 to this time period is something I always thought was why people regarded gen 2 with nostalgia. 34:35 They probably did drop the ball in regards to the Pokemon design for this generation, but I think most of that effort went into Johto as a whole. I really dig the traditional classic Japanese style it has, especially with how some of the gym leaders dress.
@@isidorodaviddoro1920 As explained in the video, many of the Gen 2 Pokemon are pretty bad. Along with bad level curves. WIth the way the game is designed, it discourages you to want to try out new Pokemon, because the levels remain the same. This means that grinding new Pokemon is such a chore, that it might be better using one Pokemon to sweep everyone, because of the low levels of the Opponents.
On the subject of locking certain Johto pokemon to postgame, here's a couple of gen 1 pokemon that also would have been nice to have earlier: Cubone Diglett (fast and arguably OP in the maingame with earthquake, but it's frail so it evens out.) Pikachu (There are almost no new Electric types, especially with the lack of Mareep in Crystal.) Electabuzz (same as above). Grimer Kangaskhan (you already have Tauros, so why not) Mr. Mime Also why don't we get any fossils? Not even one?
I agree with this video but i always felt gen 2 elite 4 was the easiest especially compared to gen 1 , I've only played up to gen 4 so take my opinion with a grain of salt lol
I've never had a problem with the elite 4 in this game, genuinely one of the easier ones - diamond and pearl on the other hand is a ridiculous difficulty spike
I really liked the video but this video deserves a better title than the click bait title you have. Looking forward to any future takes on games. I would love to see an in depth comparison between Johto in gen 2 and 4
Luckily Gen 4 remakes exist. Thank god that I played DS version when I was a Kid, HGSS are great games and solve most of the issues of the original games.
They are absolutely an improvement, yes, and I definitely prefer them to the originals. The updated TM list and movesets are really what make the remakes bearable for me. However, I don't like how their existence justifies hand-waving off the genuine problems that still remain in the region of jhoto, such as the poor availability of gen-2 pokemon, the awful level curve, and the scarce resources to fully evolve pokemon such as stones and trade evo items.
Well while gen 2 is my fav region (and until i replay gen 5, gen 6 is my second fav ashuhashuh so i might have a bad taste for pokemon games ashuhashuh), i would never disagree that most of my love for gen 2 (and 6) is more related to theming and nostalgia then gameplay itself. I aways felt, since kid that most of the game was easy, with some spikes in difficulty and some shit like lance having 3 dragonites, or the rival just accepting he was a douch are boring and uninventive, but at the same time, what drove me to replay silve many times throughout the years was the music, feeling of the adventure and epic moments like playing against red. So... Yeah, i wouldn't mind someone say those games were overrated, because even i would agree that other games did things better.
Its a really shit reason to like this game, but the sprites are so cool that they make the game worth it for me, its a comfy flawed game with the best spritework in the series imo
@@Mqstodon they are not objectively better, they are better in your opinion lmao. I just dig the charm gen 2 has, plus the animations in crystal were really cool
@@yesicollectwarhammerfiguri9473 they are though. The sprites are more detailed and the animation is miles better than the static sprites, and i say that while i grew up with gen 4.
I liked the easier stretches of trainer battles. I was the person who took the slogan "Gotta catch 'em all" to heart. I would try to catch every pokemon in each new route to fill the pokedex. The weaker trainers felt designed for this purpose. No longer were you forced to switch train or just use the exp share. You can actually use some of the newly caught pokemon in battles until they level up and evolve. You can still make it through the game fairly easily without much grinding only when you get to Red will extra grinding be required unless you youse the legendaries.
That's a really interesting viewpoint on the subject of the level curve, I really like it. Though, as a counterpoint: if that was something noticed by and intentionally placed by the developers, then why not just implement the modern version of exp share into the game? That way the level curve could even out a bit so that people who like catching many new Pokemon could catch up fast, and people who only have a main team dont get too overpowered as long as they don't go out of their way to grind. It's been a staple of jrpgs for a good long time by that point and would be easy to implement. Some fan games that can run on real hardware have already done it! (Side note, I feel like if they would have done this as early as gen 2-3, it would be way less of an issue to players when they finally had made exp share mandatory nowadays. It's always felt like an "old thing good, new thing bad" issue, where the real problem is still to this day the level curve, not the experience yield)
1) some pokemon are only avaliable at certain times of day. Its meant to make collecting feel more realistic. Certain activities can only be done on certain days. Some radio shows only are on certain days or at certain days and can help obtain valuable items like the password show with Buena 2)
2) shiny pokemon arent iust aesthetic, they become shiny by having 2+ perfect DV values which makes them better often competetively. 3) the call feature was meant to be a way to 1 get items from your mom savings and 2 be a way to rematch trainers for money or grinding. It was improved in crystal to be less annoying. It sounds like you skimmed to game mate
1) While i apreciate how revolutionary this was for the time, it only ended up making the gameplay worse, since, apart that not all people has all of the time of the day, this feature only makes the battery dies more quickly and when that happend you lose all of your progress (Gen 3 btw didnt have day/night system since, while you dont lose your progress when the battery dies, you would became stuck in the same hour and many Pokemon would became uncatchable). 2) Shiny Pokemon, along with roaming Pokemon were just the worse things added to the series, since their obtention is only based on badly RNG and the stats of the shiny are lower than the average Pokemon, so what is the point? Also, some shiny are horrible and i dont like their recolours (with some exceptions of course). The PC box, that was annoying in Gen 1, now it becames the most frustrating thing ever, just, JUST imagine if your PC is full when you encounter a shiny? Shiny only serves as an another useless filler to the game. 3) I agree with this, this was for me one of the few true improvements over 1, except that you cannot save more than i dont know, 8 phone numbers more or less? Oh well... "Also you definetely are playing it wrong. Its a role playing game not just a battling game. You’re supposed to roleplay" How im supposedly to roleplay in a game like this? This is not Final Fantasy.
@@sebastiankulcheI don't see what the problem is with the Shiny: they are just rare Pokémon that generate randomly and rarely, nothing more, nothing less. Furthermore the appreciation of color parterns is very often subjective and your example of the full Boc is an incredibly specific situation. Gen 2 is overrated but yours just seems like a subjective issue to me
Not really, the only thing that really made it overrated was that it was hinted way too much during the anime’s first 2 seasons, but ever since the 3Ds era it has been largely forgotten about or even ignored, even if they did talk about them they would talk about there remakes instead because those are part of Generation 4.
Do I wish there was a bit less hand-holding? Yeah... but that's just because the first pokemon game I had was the classic Silver cartridge. Back then you had to either look up a walkthrough if you were confused, or figure it out yourself if you didn't have access to that. It was the first game I managed to beat the elite four on with a high-level Feraligatr, despite my favorite starter being Cyndaquil. There's a lot of stuff I wish was better in the gen 2 games, but it was fun while I played them.
People need to realize it’s a Gameboy color game after all, it ain’t gonna compare favorably to whatever your unfairly comparing it to. GEN 1 is the worst (may or may not rival SwSh ) and Gen 2 brought so much to the table and doesn’t deserve the hate it gets for being ...what do y’all hate it again?
"People need to realize its a gameboy color game after all , it ain’t gonna compare favorably to whatever your unfairly comparing it to" Well, what about if i compare to other Game boy games (or gameboy color ones)? Gen 1 was much better imo. I would also put 2 or 3 more GB RPGs above Pokemon Gen 2, but nevermind. "GEN 1 is the worst" Here we go again.
The pokemon have terrible designs, terrible stats, and overall are still related to Kanto. The level scaling is absolute dog shit. You get level *20 POKEMON AFTER THE 8TH GYM.* THE 8TH GYM. Seriously. I would rather take the ice cream, pile of trash, and stunfisk over feraligatr, granbull, and a stupid 6 legged spider. Gen 2 sucked. More than Sword and shield. Or black and white. Or sun and moon. Or kanto.
@@Pete_NessThey are average games, nothing more, nothing less, the defects are there but they don't drown the whole thing, as with Sword and Shield. Furthermore: putting the designs in the middle doesn't make much sense, as they are incredibly subjective opinions; are you referring to the Kanto Pokémon that are at a very low level?
Compared to sword and shield this game had so much more to it, I've played these games so many times, when I played gen 8 I just sat it down and never felt the need to replay :/ Edit: just to say, I disagree when he said that gen 2 had no real content, the idea that on a Friday in Union cave you could catch a Lapras and no other time is outstanding, you find it, catch it and then tell your friend at school, they look for it and think you're a dirty liar is amazing, each journey felt unique per player, unlike modern games where isnt essentially a railroad
But telling your friends at school you got a pokemon isn't a valid way to judge a game. Sure that's cool, but that was only experienced in a set timeframe that is gone, and wasn't technically part of the gameplay
Yes but i still like gen 2, but as someone who has played it a lot i can accept that it is fundementally flawed generation not for everyone and that the pacing drags, the level curve is ass, the representation of gen 2 mons in gen 2 games is very poor and kanto does not pose much challenge till last 2 fights so it feels even more like padding. Altho i like gen 5 most as an adult i think 2 and 3 take my heart in childhood.
Thats completely respectable and im glad you arent like the rest. Many Gen 2 fanboys acts like "little kids" and dont seem to know that you can entirely enjoy a game and still admit what they did wrong. Greetings 👍
I agree with everything you said pretty much, especially your final point about the pokemon themselves. I think it comes down to Gamefreak intending GSC to be not as much "gen2" as "Pokemon as we intended it to be". GSC were meant to be "gen1+2". This tradition of pumping out a list of new pokemon and constructing a map and plot to go with them came only later. The reason I personally adore the games is the number of events within them and planning you had to do within the world itself. The day-night cycle, the friday lapras encounter, the bug catching contest, the travel between regions, day exclusive items, and so forth. They gave the games a more real feel to them, because they were connected to the real-world timeline. They weren't a plot which you were thrust into, a story with an opening and an ending, they were a world which you lived in. As "professional" games, they're problematic for the reasons you listed, but as escapism linked with the real world, playing on the GBC during recess, they were THE SH*T. All in all, imo they were the best because they were introduced with a bang, and a sh*t-ton of new gameplay at the time. My biggest gripe with gen3 (along with the lack of PSS) remains to this day the removal of the day-night cycle. The upgrade in console was at the time extremely refreshing, along with sprites in colours that actually match the anime. The sheer impact they had as "THE (final) sequel" remains unmatched to this day. Today, it's much harder for me to get excited for a new gen. The gameplay has barely improved since gen6, and since the PSS since way back when in gen4, overall the changes have largely been hit and miss. I also know that whatever we'll get, we'll probably get pretty much the same thing in 3 years' time anyway. Gen2 was thought to be the final product. They are remembered largely for that sheer impact, and ofc nostalgia factor.
I also dont buy that excuse since i do believe final entries of a series should end in a high note and not being so polemic. Some of the best examples i can think off are Crash Team Racing and Spyro 3. Well, i lied since this werent technically the last games, but the last games made by the original devs since they knew their contract with Universal would come to an end and not only they cram all they could to make the experience but also included a final goodbye. All of that feel like a celebration of what the franchise was up to that point and a love letter of the devs to their fans. GSC really lacks all of that so they didnt really cared about it that much.
Gen 2 isnt just amazing by itself tbh. Its the trifecta of gen 1, gen 2, stadium cross compatibility that makes it great. All these games enhance each other when combined.
Revisiting GSC after all these years was enough for me to see they have loads of flaws and have the move sets suck. Alas at the time though I probably was too excited about it being new and upg certain things to care. Still salty about Crobat not getting the Sludge Bomb Tm tho.
I definitely want to do a big video to cover all the remakes one day, but that day is very far away. Long story short, while HG/SS are the best remakes by a large margin, possibly some of the best games in the whole series, they still do not fix the biggest issues that I and many others have with the functional design of jhoto+mini kanto as a location and the distribution of pokemon. For example, even though the "generation" adds many evolutions to previously underpowered pokemon, many of the items needed to access them are found at the tail end of the game; a noticeable portion of them are accessed with the HM for rock climb which you obtain after your 16th badge
I actually agree that Gen 5 is worse. That gen was just trying to be something that it isnt, plus the exp system was one of the worst i ever seen. But Gen 2 still isnt good.
@ejokurirulezz Meh Pokemon's mainline games have always been garbage since day 1. The games have way to many untapped potentials, so much that fans have to create romhacks and fan games which utilizes those potentials better than any of the official games.
TL;DW:
-Bad level curve
-Pokemon variety is poor, a few Johto mons are only obtainable in Kannto
-Kanto is barebone
-Johto's Victory Road is bad
-A lot of Johto mons are forgettable or just bad
Didn't even had to watch the video, anyone who is a fan of Gen 2 like myself is aware of its flaws unless they are blinded by nostalgia. Still a great sequel to R/B/Y though.
I agree with this. What do you find bad about Johto's Victory Road though?
It's short and has almost no challenge. Just compare it to almost any other victory roads.
Are they really Johto mons if you only can catch them in Kanto?🤔
@@Shyguymask hmm i have to disagree, i think it's the best especially because of that. You already have to go a path filled with trainers before that anyway, what's the point of doing that again in a cave?
GSC has some of my all-time favorite Pokémon designs and I’ve always felt like it had the most consistently good-looking Pokémon out of any generation (I know that’s subjective). Umbreon and Espeon, Quagsire, Ampharos, Heracross, Shuckle, Sudowoodo, Xatu, and Tyranitar are some of the most unique and interesting looking Pokémon ever created.
I agree. The only problem with GSC was the overrepresentation of Kanto pokemon.
Fun fact: the Cyndaquil and Charmander lines have not only the same BST, but the same stat distribution across the board in Gen 2.
Even then, Typhlosion is better resistance-wise due to not being a flying type.
Not necessarily charizard is immune to ground which typhloshion is weak to, also, charizard has better move coverage and additional STAB
Actually they copy Typhlosion’s stats and slapped to Charizard since in Gen 1 it had 85 Special and far least it Coverage wasn’t good til the special physical split and even than a lot moves that had been nerf. It learns to many physical moves and not enough special moves, if it didn’t had megas than it would blow as much, but hey that wouldn’t do that to their favorite starter.
Don't all 6 starters share the same stat distribution?
Disagree, since Charizard compensates its extra weaknesses with an inmunity. Besides, it doesnt really matter who is the stronger since it still feels copy paste.
Cap no one is better than Charizard
I really don’t like crystal compared to other “3rd versions” it barely changed anything outside of graphics, female character, and animated sprites.
All of the gym leaders Pokémon were the exact same, same for the elite four and rocket executives, every other 3rd version(s) changed Pokémon teams, even the ultra games, yet for some reason people hate those games for their similarities yet praise crystal despite it having even LESS differences from the games it was based on
Crystal does add accessability to the elemental stones, allowing for more Mon variety and does add Thunderbolt, Flamethrower and Ice Beam TMs (although post game) but otherwise I agree, though I still enjoy Crystal the most of the Gen 2 games. It also gains the bonus of making the Legendary Beast trio less tedious to get, Suicine being the mascot is encountered like any other legendary and you can use a master ball on another one.
I barely see a reason to go back to most dual versions because the third version improves things anyway. But I do agree how it doesn't add much else. I would've preferred it doing a move shuffle or add mons to Gym battles like Emerald.
It also added the battle tower
and still, adding a female character was HUGE to me as a kid
@@Surgemaster2012 3rd versions only got better over time in how they added stuff except for USUM. The problem with USUM was that it was a “3rd version” that released in a time where BW2 had already happened. Making a sequel was a much better way of handing a “3rd version” but USUM regressed into the old ways and was just an enhanced version of the original games. An alola sequel would’ve been cool so it was just a missed opportunity since gamefreak had already proved that they could just do sequels instead. (Just realized your comment is two years old)
I also prefer playing the game in black and white, as it was originally intended, without oversaturated colours and bright that gives me a headache. Dont know why Crystal was GBC exclusive.
37:00 Really goid rant, I think the same, thank God Sinnoh fixed a lot of the weak pokémon lines by giving them cool new evolutions because originally there were only like 7 decent pokémon lines to use during the adventure.
It's a shame Sinnoh had no good Pokémon outside of the only six people ever use compared to the dozens of marketing icons in gen 1 and 2
@@lizardonscribes5168 The only six? Which are?
Lucario line
Togekiss line
Garchomp line
Luxray line
Staraptor line
Weavile line
Roserade line
Toxicroak line
Drapion line
Gliscor line
Mamoswine line
Gallade line
Magnezone line
Are all used heavily in game and in competitive
Didn’t even mention the starters
@@lizardonscribes5168 gen 2 marketing icons what ampharos, typhlosion and more Pokémon that aren’t even in the johto main game like tyranitar.
@@lizardonscribes5168 ...which six pokemon? Gen 4 has great early route bird, great early game water type, luxray which is just, yeah, lucario, bidoof and bibarel whicj are actually quite good witj the double typing, lopunny, roserade, the evolution to gen 2 pokemon, glaceon, leafeon, are you joking?
@@lizardonscribes5168 Me when I lie
Yes. Im tired of people acting like its the best just becuase gen 2 shoehorned in kanto
Wait, did I miss something? Where is Stantler? In the full chart he's between Porygon2 and Smeargle, but by the time Smeargle is analyzed Stantler has somehow vanished into thin air.
He's such a useless and BORING pokemon, you could easily forget about it.
@@petercross1879 I know this is old but Stantler is unironically one of the better Johto pokemon :
-Decent availability (before the 4th badge)
- not garbage stats (95 attack is good, 85 speed too and 85 special attack allows it to use bite as a coverage)
- stab return, ground coverage for rock and ground types and bite for ghosts
@@galvsparks6295 Can't you get Usaring before the Elite 4? Yeah, you could only find Teddiursa (I forgot where in Crystal), but I feel Usaring is a better choice due to a higher attack stat.
I didn't even realize that until you pointed it out.
Ngl wild stantler stomps hard tho @@petercross1879
Typhlosion is probably the best out of the Starters. He can learn flamethrower, earthquake, thunder punch, and return. That move pool basically covers the whole game
Fire punch work better whit him imo, he is a great physical attacker, and the tm for fire punch and thunder punch can be bought really early, but yeah flamethrower is strong too
@@g10viwho70 Gen 2 didn't have the phys/special split. So all fire moves at the time were special moves.
This vid sums up perfectly my issues with gen 2 and its remakes. Good work.
HGSS doesn't have that much issues imo.
Except the difficulty curve which is still unbearable, and the abundance of Gen 1 Pokemon.
@@abarette_ man, its the same things as Gold and Silver the only diference is that have walking pokemon and Gen 4 grafics
@@Eric-py8yy The match call is better and you can use to fight the trainers for better leveling up before doing the elite four. Better distribution of pokemon, you can get larvitar, murkrow, slugma, misdreavus, Steelix, Scizor before the post game. Better gym puzzles. Nice tweaks to caves and massive improvement of MT. Silver. Far better kanto in terms of region design and leveling for trainers and gym leaders as well. Stones are easier to get and evolving items as well. The legendary are tied to the story better as well etc.
The problem with the level curve is there but i see a problem more in how the levels are distribute between the 4 and 8th gym though its not as bad. The uphill battle with the elite four is the highlight of the game IMO.
@@pelucheCR7 you are wrong, Larvitar, Murkrow, Misdreavus are post game, ever trade evolution was before post game soo doesnt change nothing, the history isnt freaking bad but is bad, the legendaries arent important at all, they just appear and, thats it, the Elite is quite more easy than Fire Red, and is super difficult get good levels in this game, if this game had vs seeker or more trainers i wouldnt complain much but thats it and Johto pokemon are weaker
@@Eric-py8yy You can get misdreavus and Steelix at cliff cave after beating Jasmine. You can get murkrow at the safari zone and larvitar 3 hours after first entering the safari zone as well. You can win points for the metal coat on friday on the pokeathlon dome pre national dex to get Steelix and Scizor. Gen 1 and 2 went for a different style, not the overexposed way to get legendaries now. In there you had to go and find them yourself. The stories weren't trying to be fantastic they were just there to get you from point A to point B. Sure Kanto couldve had a bit more story not just through team but other ways as well.
After beating the 8th gym you can start calling trainers. Everyone of them answers at a diferent day and different times. But in the time they are avaliable you can call them and battle them over and over again. So i just pick a set of trainers for that day in the morning afternoon o night and keep battling them, they're levels will be around the 30s for that time so you wil get good experience. If you want sent me your email so i can sent you videos of me doing it. I do agree the VS. seeker was better though.
We have VERY different opinions on what makes Pokemon games good, but even as a nostalgic gen 2 fanboy, I'll admit that you convinced me of some issues being worse than I'd originally thought.
Im glad to hear it! There's a good reason why the title specifically uses the word "overrated" instead of "bad" or some synonym. There's a large number of valid opinions on this series and that's what makes these videos so fun to make.
@@JakeVidya definitely! Looking forward to more Pokemon content!
there is actually nothing that gen 2 does better than other gens...Tell me one thing gen 2 did great except sp.def and a cool rival
@@idontreallycaretbh I tell you: nothing. They are just nostalgic.
I would love to know what your opinions of Gen 2 are because they're worse than Galar imo.
Short answer; YES
Long answer; play gen 5 instead
I could not agree more.
Also gen 4
@Uncle Ho Gen 2 has been overrated for well over a decade, Gen 5 recently got the respect it has been deserving for years. And don't you dare suggest gen 2 fans are saints or something, they are also toxic. Now go cry somewhere else.
@Uncle Ho You know you're just proving my point further, right?
@Uncle Ho i hate battle Frontier really is not fun
I really enjoyed this video, especially when you speak about the difficulty curve. I played crystal this past summer on virtual console and I was so into it at first but by the end of the first elite four run I was just bored and I didn't even play through Kanto. They had a lot of interesting ideas but the meat and potatoes of the game (the main story) is just so blah.
great video! I agree with you gen 2 has too many issues to be considered by so many as the best of the franchise.
Despite shilling on /vp/ i actualy enjoyed this. Have you seen ShayMay's seven hour video on omega ruby?
I have and I enjoyed it. Videos like that are why I was so okay with this being one massive hour long video. Something about how complex pokemon actually is when you break it down, and how all the elements tend to compliment one another lends itself well to long, single chunk videos.
I’ve always found the milk tank such an easy fight... idk why it’s hyped so much
Idk why either to be honest...
@@flarexero2161 “oh shit I’m a 8 year old with one over leveled starter Pokémon this is so hard”
@@sun332s7 Way to simplify the reason Miltank is so hard, look at her stats and her moveset
You get a TM from the first gym that makes thả fight a joke. Mudslap, I remember the fight took a while when I was young because healing and milk drink. I never thought it was hard though.
@@leonardofarias8843 Heracross and Togepi help make the fight a lot easier.
Such a high quality video on a very young channel, I am sure you will grow fast. I agree with a lot what you said.
I recently replayed HeartGold with a nuzlocke and was painfully made aware of the lack of variety in general. Personally, I loved the art, the world is really beautiful but everything else is really lackluster.
Zero variety in Pokemon, I couldn’t stand the Ratatas at every corner anymore at some point. Kanto was just copy pasted from Gen1. There were wild Pokémon level 10 while you were running around with your 50 something team. There’s just Trainer after Trainer with the same Pokémon. I don’t remember encountering any more rare Pokémon during my whole play through.
On the other hand there unfortunately also isn’t much going on in terms of story. Essentially nothing happens until lake of rage/radio tower. And then power plant in Kanto. That’s it.
So in summary you neither have Pokémon variety nor an engaging story. I must say I was quite disappointed with it. I played G/S/C as a kid for 350 hours or something, then some times later HGSS without thinking too much about it but now after another play through I completely got disillusioned about gen 2.
Thanks to everyone who read this far, especially with the whole national dex Situation currently, it’s always good to question gamefreak every now and then.
Feels like HGSS are just the same game with Gen 4 grafics
@@Eric-py8yy And alot of new scenes
@@leonardofarias8843 and?
@@Eric-py8yy They change the story alot and i mean alot
@@leonardofarias8843 stayed the same, really until post game nothing really changed, and the history i must admit is kinda boring
Pokemon gen 2 games are overrated. I am 26 and have been playing since RBY. They were fun to play as a kid and I have lots of nostalgia for the games like any other og Pokemon fan but looking back now I can see all the flaws. They are still enjoyable to play nonetheless
Back when I replayed Gold a year ago I thought I was complete dumpster at the game because Lance pushed my shit in. I'm glad to at least see it wasn't just me that suddenly got curved over halfway into my Pokemon playthrough.
Good video btw, be sure to shill on /vp/ some more. Can't wait until you randomly blow up with 10k subscribers.
same
Best way to play gen 2 is to use diamond/pearl/platinum to trade over some decent Pokémon to use in heartgold/soulsilver
Richard Nichols For real lol that’s what I did recently. The Pokémon you can catch in HGSS normally are so bad that everyone ends up with nearly identical teams.
Grab a Houndour in Platinum and ship it over. That way you can have a Houndoom in your adventure.
Most people attack anyone who badmouths their favorite games, but this video is the clearest proof that they're the ones who should just realize that just because a game is well loved doesn't make it immune to problems.
I...agree on that sentiment of Kanto. I had been on the Elite Four during my current playthrough (and my second playthrough ever specifically with the VC version after not touching the original cart Silver/Crystal for over 15 years) and Kanto honestly feels undercooked. Don't get me wrong, the concept of seeing time as a concept in Kanto like with Lavender Town and Cinnabar Island is really cool. It's excellent as a concept but in execution? No. I will defend the effect Team Rocket had on the game, their lesser involvement and focus was maybe intentional to put the focus on player-driven narrative but I digress.
I realized something was wrong with the progression when I got stuck grinding for the Elite Four for two days due to wanting to rebuild my team into a new optimized set with useful coverage-egg moves before deciding to say fuck it and just stomp through the Elite Four with my starter Feraligatr with Ice Punch/Bite/Surf and a Graveler with extra coverage Rock/Ground moves (more on that, the point past Morty, I'll explain that). Kanto has two issues: the lack of content and an overall lack of balance.
While the concept of Kanto like 10 years later or something is cool on paper, not only does Kanto lack any meaningful content to keep the player occupied for the possible +10 hours past completion of the game but the blocking of progression feels stunted. While it may have intended to not allow the player to go absolutely anywhere in Kanto upon arriving in Kanto proper, blocking access to the rest of Kanto outside of Cerulean, Vermilion, Celadon and Saffron until the player does the Magnet Train/Power Plant side-content feels more arbitrarily placed than actual restri ctions. Not to mention that Mt Silver feels like it was meant to sell the Red fight with how short it is and only a handful of interesting rare Pokemon to catch there.
Also while Johto is where signs of this issue of this really begin to show (past Morty, where you're split from choosing Chuck, Jasmine or Pryce, don't get me wrong, with how the more modern games are holding your hand and making changes I dislike, any sign of player-choice or nonlinear is good in the retro games, I'll fucking take it) with everything past the 4th Gym Leader to the Elite Four, there is a significant lack of trainers to help speed the player to the next past the east end of Little Park Town and even further so once you're dropped off in Vermilion City. Worse yet, wild Pokemon help less and grinding for hours in the cave right before the Indigo Plateau is...not fun. The Elite Four is yes, supposed to be several levels above the player for a sense of challenge but it feels disjointed and not properly planned out once you realize that all the trainers save for Blue/Red, including the Gym Leaders are in the mid 30s to late 40s...which is either under the range of the Elite Four or at it, depending on where. That itself may be fine if I were to overlook it but it's not especially when there's such a wide dearth of actual strong trainers to fight right up to Red.
The only trainer who comes close is Blue, is only about ~10ish levels above Lance and then there's the elephant in the room, as cool as his fight is (and its an awesome twist, to have the penulimate post-game secret final boss be...you from the previous generation, especially if you subscribed to the idea you were the most powerful trainer in Kanto), Red. His level totals are so widely above everything in Kanto. Having someone with a serious gap above your level totals is fine and if worked carefully enough organically, can create challenge and open room for new strategies and learning to even the playing field due to the gap of average levels. The issue is that Red is like +20 levels above the player and Kanto barely offers anything substantially in terms of trainers (Gyms included) to help bring the player up to speed.
As for the Pokemon?
One small sidenote. With the release of VC Crystal on the 3DS, its rather cool that 18 years later that international/US/UK players finally get access to Celebi legitimately without trading or events and for the first time for that side of the world, shiny Celebi as well if shinies are your thing as a player.
Feraligatr>Typhlosion>Meganium. Even design wise compared to its fellow starter's final evos, Meganium is not that cool looking. Don't get me wrong, the design works like how Charmander/Bublasaur's designs work for their final evos, dinosaur Pokemon are generally pretty decent designs. Gameplay wise, Meganium tends to struggle compared to Feraligatr or even Typhlosion. Feraligatr can be argued of being a sort of "complacency Pokemon" as it gets a powerful Water STAB move in the form of Surf past the fourth gym and Feraligatr can learn Rock/Ice/Ground moves to allow it sweep through anything that doesn't resist those types and boy do a lot of Gen II's Pokemon have weaknesses to those types...75 of the 227 Pokemon (let's cut out starters, fossils, legendaries, etc) are weak to Rock while Ice is 71/227 and Ground is still a whopping 69/227. Typhlosion is also viable for sweeping through the mid-game content given +50 Pokemon are weak to Fire moves in Johto, including the new Steel type, which tended to have horrible Sp Def in Gen II. Typhlosion's potential move learnset is just as viable...able to learn Thunder Punch, Rollout, Earthquake/Dig/Mud-Slap.
I will agree on Furret. While it's design is cute and makes consider actually using it based on design alone, you know who is a good TM normal type with TM learnsets way better than Furret? Ursaring! Ursaring even in its debut generation is a great bulky normal type with whopping physical stats and can learn a variety of typed TM-moves to provide extra coverage to help you build an 'unpredictable normal type team member' as including some level up moves, Ursaring can learn Ghost (its not Shadow Ball but Lick is...okay?), Dark, Electric, Ground, Ice, Fire, Steel and Fighting moves and this is not counting crappy moves like Rock Smash, which are more utility-field moves and tend to be underpowered unless you use X items, held-items, etc, which isn't a viable strat much...
Conceptional wise, Unown are cool but feel a little odd. They're not that mysterious and exciting as a concept for Pokemon. They're a bit...too esoteric in a bad way. Instead of marveling over the surreal concept they possess and if they're precursors to language or something, I just wonder...why is there a species modeled about the English alphabet? Their moves are also garbage, totally, yeah.
Skarmory is also great, so much I consider using it in Gen IV/V if it's early enough as I have Platinum/White carts on the way through ebay/etc.
Man if you are going to make a non linear game, make the game balanced and fair to everyone and some pokemon are weak
For nonlinearity, I don't understand why they didn't have an automatic level progression system that scales your level to the gyms depending on how many badges you have.
The Unknown must be esoteric and incredibly strange, they belong to a past so ancient that it is now forgotten. Their being incredibly weak is necessary to give them an extra touch of mystery
One thing I will say is that these games should not be nuzlocked because of its level curve, especially if one of your strongest mons died and needs to be replaced late into the game
His Meganium is named Trash 😭😭😭
Now this type of overly-analytical videos is my absolute favorite but sadly it still a niche when it comes to video games. I really hope you cover other Pokémon games in the same kind of overly-analytical manner.
I reached the elite four with my team by the mid 50s on my first playthrough. That was because I tried to get each and every single pokemon I could until that point for my first run and even grinded when hatching eggs, I also grinded every pokemon I caught up till level 20 to see if I could include it in my team and only carry on with it once I realized I prefered more so than the one it would replace or it was stored until before the battle against Silver at the end of Victory Road where I would take it from the box and level it until evolving it. I fially picked up my Dratini given by the old man at the Dragon's Den and trained it until I had a Dragonite. Granted Kanto felt particularly bland afterwards but I started fresh with a new team and repeated the same process for traded pokemon and others I couldn't get back in Jotho.
say what you will but GSC has some of the best Pokemon music of all time imo. Ruins of Alf, Ice Path, Dragon's Den, all the Kanto remixes were fire too.
The only actually really good point of these games tbh.
Reminder that Gligar and Delibird are version exclusive counterparts in gsc and hgss.
Hot take: if you are not using items morty’s gengar with hypnosis, dream eater and 110 speed/130 special attack can fuck you up way more thab whitney’s miltank by putting your whole team to sleep and then koing it while healing back up
Very valid take. That's why I made it a point to mark Morty as the last skill check before the game dips into easy mode for a good chunk.
37:08 god someone FINALY agrees with me, whenever I bring up this point to anyone they always gloss over it not realy understanding what I am saying, I am glad I am not the only crazy one out there :p
The legend is true sir believe me! Pokemon Gold is over rated
the last time I checked out the longplay list for Pokemon Gold the video thumbnail was all blurry!
HGSS are soo overrated that when i give a critic to these games appear a person from nothing to attack me
My biggest issue with Gen 2 as an adult, is the core gameplay. I've seen a few videos mention it, and it's true. The game expects you to do your daily repeatable stuff, and it expects you to take your time.
I don't like that idea. If I was playing an online MMO or something, sure. But as a standalone, Game Boy Pokemon game, I wanna PLAY. I wanna plow through the game and work on my Pokemon Collection. I wanna get on with it. This is why I tend to enjoy Gen 1 more then Gen 2. Sure, Gen 2 added to the gameplay quite a bit. And I like that those daily things exist. But I like, in gen 1, how I can just play. I can plow through the game from one gym to the next. I'm not expected to take my time and artificially stretch the game out.
I think that's just it, to be honest. Gen 2 was expected to be their last Pokemon game. They weren't planning on a Gen 3. So I'd image they tried to extend the game as much as possible, so it'd last. So they added Kanto in there for extra stuff to do (though they didn't really add ENOUGH to Kanto, but it's still there), they added all the daily things for you to do. They made it a bit slower and more grindy.
Admittedly, they knew what they did. They took some of it into consideration. They made the map a bit smaller to make it easier to get around, making it easier to get to the various daily things. They made it a bit more open so you could explore and have fun instead of being stuck in one area, grinding, until you pushed through. They tried. But I think they hurt it in the long run by trying to make the game longer than it needed to be.
Yeah, i also prefer much more Gen 1 over 2. Less padded, more fun and simpler mechanics, and much better map design.
Glad to see people that admit it.
Finally! Someone agrees that Pokemon Generation 2 is overrated!
Exactly bro it isn't that good it has many flaws after all
@@isidorodaviddoro1920 I consider it a "Way too much praise" kind of thing
@@readurasawamonster9782 exactly,many old fans are saying This because of nostalgia,i am 18 years old and i playing the remake right now and i don't like it that much,many johto pokemon are weak only some are good ,there isn't many johto pokemon only kanto,the Victory road sucks it is short and doesn't has any trainers,the level curve is terrible you have to grind a lot to get to a good level the Victory road are on level 32 like WTf?the gym leaders are terrible and their level is low,team rocktet is just there,and i hate the post game i mean pokemon fire red is better why would i want to go to kanto again ? Meganium isn't a bad Pokémon let's Blame gamefreak just look at the gyms types and the team rocktet Poison types everything is against Meganium
It kinda sucks. Worst gen, hands down. Gold, silver, crystal, heart gold, soul silver, and Snap are the only pokemon games I genuinely hate
No, GEN 2 isnt overrated, kanto and sinnoh are, i see johto fans at the same rate as unova fans
Dont like what it says about the community in how much you have to assure people they can have their own oppinion and not agree with you haha. While i did love GSC as it was my adolescense after playing RBY as a kid, looking at things retroactively and not bringing nostalgia filter in to it really makes you realise how silly some of it was. So much of it seems like it would be simple to make more enjoyable and certain pokemon useable or playable just by changing the areas and levels they are obtainable in/at, but i guess that can also be considered hindsight. Frankly ive enjoyed every pokemon game ive played which without remembering everything perfectly is every core game on handhelds and most of the console games too oh and a little bit of pokemon ranger. so i dont quite understand the hate a lot of people have for certain gens or games, i can see how nostalgia heavily, HEAVILY influences peoples favourite gen. Just wish people would be more accepting of others oppinions on their favourite games despite the flaws they may have because we all have that game that may be a ton of shit to play again now but still shines in our minds from fondly remembering a childhood filled with many hours of playing it.
ignore any misspellings or typos, ive been drinking :)
thanks for the response! while yes, there is a large air of nostalgia based entitlement in the community, it really speaks more on how powerful the concept of Pokemon is as a whole. you only really need your first game to fall in love with the series, and as such, the first few games leave the strongest impression. For a lot of people, the first games they play are the first ones in the series, and this inherently means they'll make connections with games where the devs are just getting their feet wet, for better and for worse. I simply wanted to put these games under the same critical eye that a lot of other, early nostalgia-bait games seem to be treated nowadays.
JakeVidya true true, it is a powerful concept, great video by the way, I quite enjoyed watching it.
Yup, it is. Tried playing the games and found them so boring tbh. There's no story, which for some might not be a big deal, but having a goal other than "defeat the league" goes a long way to make the game feel more memorable, and the post game has literally just nine new battles with Red having an awful overleved team.
At least with Steven you can grind with Elite 4, and in Victory road but in Gen 2 the grind is tedious
The game is memorable mostly because of the music and Johto being a step up from Kanto
@@Eric-py8yy yeah
@@leonardofarias8843 i mean even then i don't know if i agree. The region is good but when attached to a bland gameplay experience it just feels super shallow
@@leonardofarias8843 it’s worse than kanto. it had like 2 dungeons and i think like 1 more in the remakes and the routes are are just straight pathways, and kanto carries the game they barely use the gen 2 pokémon it’s really just kanto 2.0 with a splash of new mons
As i kid i loved Gold, and later HG.
And altough i still like certain aspects, nowadays i can only play rom hacks of those games, because the games are so flawed, especially the originals
the only thing that saves it is nostalgia
Chikorita/Bayleef is a good Pokemon to set up with if not win against Whitney. With moves like Reflect to negate the first boost of Rollout and Poison Powder to whittle her HP away, it's a great tactic especially if you're lucky enough to have Chikorita start as a female.
Also, in Crystal, you had a 1% chance to encounter Sneasel in Ice Cave, the room with the Rock Smash boulder
Kanto was added because Game Freak thought Gen 2 games were going to be the end of it, so as a thank you to fans they wanted to go with a bang
But instead they ended up screw up.
I remember sweeping this game with a gravler
You immediately shut down Dunsparce, I was playing through a Gold nuzlocke and got him as my first catch in Dark Cave and he’s been the team mvp, surprisingly strong and such creative moves. I recommend him if you have the patience
In Gen 4 it's even better thanks to Roost and Serene Grace + Headbutt/Rock Smash/Secret Power. It even has a passable special attack if you don't mind using up some of your TMs, especially Charge Beam since you can obtain multiple copies of it (one in Olivine, one from Kanto Power Plant, one from Goldenrod lottery... if you're lucky enough).
I think Dunsparse is the worst normal type available... That's still serviceable enough because of how OP normal types are.
my team for my most recent playthrough of crystal was
typhlosion
granbull
jumpluff
crowbar
azumarill
forretress
its not a great team, and honestly i was only playing crystal because i needed gen 2 pokemon for the dex in pokemon home, and after keeping them in my party to evolve, these were the only ones that were at a level where they were viable team members.
the reason i picked crystal is because i needed celebi for a pokemon home living dex and that's literally it lol
and while playing i noticed the level curve of the game was practically non-existent
ah yes, crowbar my faverote gen 2 pokemon
@@chippedgoat it's a typo you dip
@@stagelights_ nah dude, crowbar IS my favorite Pokémon, up there with hammer, and trashbag
To answer the question of the title from my perspective before watching the video: Let's say Gen2 is as overrated as Gen5 is underrated. 😁
I still adore them both :)
@@decoral Me too, even if Unova is my second favorite region (right behind Hoenn) and Johto is only #6. 😅
Gen5 isn’t underrated anymore. For the past year I’ve noticed people have started giving it the props it deserved when it came out back in 2010
Do you genuinely think gen 5 is underrated at this point? If its 1 thing gen 5 fans won't do is shut the fuck up about gen 5 being the greatest game ever hand crafted by humanity itself, so idk what ur on about.
@@ray0064 bw1 not bw2
I have always had a massive confusion to the reason as to why silver and gold are so idolized I’ve always thought it’s one of the worst in the franchise overall weak Pokémon heavy reliance on Kanto an insane level curve and no true climax to the story like look at ruby sapphire the evil teams wanted to awaken a legendary Pokémon to expand the land or sea and what happens at the climax they awaken Pokémon in silver the wanted Giovanni to return what happens at the climax well you fight some grunts and admins
People like them because of two regions, 16 badges and the Red fight. The story being more down to earth is also a win for some people. The flaws you mention are true but they aren’t enough to bother most people.
@@CEDL0W Well, im not most people.
Making two regions at first glance would see like an amazing idea for a limited hardware, until you see that both regions dont offer anything interesting and has enough filler, bad designed content to piss me off. The badges dont even figure in the pause menu. Basic game design is what Gen 2 does wrong.
@@sebastiankulche I’m not disagreeing with flaws I’m just explaining why people like Gen 2. One of the reasons people dismissed Ruby and sapphire when they first released was because they didn’t have a 2nd region. No night and day cycles and you couldn’t trade with older games. Gen 2 is the only generation that did nothing but add on top of the previous generation and I think it at least deserves some props for that.
@@CEDL0W I never missed anything about that in Gen 3 since they clearly wanted to go in another direction with the series. More doesnt mean always better and Gen 3 perfectly understand that, compared to 2. Is much better to have a good polished region than two that feels really rushed overall.
Lack of night and day cycles at first it was somewhat strange to me, since they included a clock function but it was only for the berrys, but later i realize that the night and day cycles in Gen 2 was mostly a gimmick that prevents some players that dont have all of the time to capture some Pokemon or doing certain events. Also, it prevents that you get stuck in one time of the day if the battery dies.
The lack of trading with other gens is not the developers fault, but all of the hardware differences. Is very different the hardware of a GBA compared to the GBC, not the same with GBC-GB that you can trade without any problems.
Gorgeous video!!❤️
FIRST!!!
Also fantastic! Very entertaining and I completely agree with this guy!!!
It's interesting that there are alot of Gen 3 Romhacks which fix many issues with Gen 2, in fact there are like 4 different Crystal remakes romhacks using Gen 3 engine!
I love how some of the GEN 2 pokemon are so forgettable to me that I thought they were GEN 3 when I played Emerald!
Apparently, many other people share this too! Slugma & Magcargo takes Honoroable place for this!
Yeah I mixed up Gen 2 and Gen 3 pokemon for the same reason!
Do you know the names of one of these romhacks?
@@retrogamer7571 Lemme remember
1. Liquid Crystal: Which was one of the first Romhacks I played and enjoyed, but takes some creative decisions and adds fan-made sidestory
2. Crystal Advance and Advance REDUX: Which is more faithful to crystal but more challenging from little I tried it
3. CrystalDust: Haven't experienced it myself
4. Pure Crystal: DS romhack, uses Soul Silver as base to remake Crystal
@Leonidash15 Thanks :) I think i'm gonna try Liquid Crystal
You should make another Pokemon related video if any of the other gens are interesting enough for you to talk about; I watched this when you first posted it on /vp/ and then just rewatched it and it's still pretty entertaining.
thank you. I do plan on talking about pokemon again someday.
in the meantime, please watch a better video.
22:22 Nahh, that's pretty accurate even in the remakes. When you got three gyms back-to-back-back with little to no grinding available, it really ruins the experience.
But seriously I would've called gen 2 my favourite generation for a long time, but you'd need really thick rose-tinted glasses to be able to overlook all its flaws; HGSS didn't fully fix the level curve at the E4 or any of the level-related issues in general, but holy crap did they absolutely fix every other thing, from the overall mechanics, world design and even the pokemon themselves (I was actually able to use Murkrow on my team for the first time ffs, thanks Gen 4).
I mean they didn't really fix anything. The mechanics and world design are the same, and only a few pokemon got new evolutions, which wasn't even thank's to the remakes they just took them out of diamond and pearl
@@Mqstodon So you think there's no improvements?
Keep in mind that a lot of Sinnoh’s evolutions to older Pokemon and some of the cool Johto Pokemon (Skarmory, Tyranitar, Ursaring, Sneasel, etc) are towards the end of the game. I did a Meganium playthrough of SS the other week and couldn’t evolve my Magmar until all 16 badges were gathered because you need Rock Climb to access it on Cinnabar Island. Johto’s pacing problem is only compounded by how misplaced the evolutionary items and strong pokemon are in the overworld. You have very little options in these games for diverse, strong teams. You unfortunately have to rely on Kanto Pokemon for the most part, too. Johto feels like DLC to Kanto rather than a new region because of its reliance on Kanto, and a beta version of Sinnoh because of all of the evolutions that are necessary for those Pokemon to be viable in playthroughs are locked super late into the game.
@@Mqstodon They are the same. They should be. What makes them better are the tweaks given to both regions and the avaliability of pokemon. Im not so incline on Sneasel being the only pokemon avaliable at the end of post game but everything else was made better. i could get Slugma before the first gym. Get murkrow, misdreavus, and Larvitar after the fifth gym. Yes they fully evolve once getting to Kanto but i see no problem with that, if anything i like for something eventful to happen in my kanto journey. I like that the gyms have better designs that implement puzzles a lot better and better recreation of Kanto and a far better designed MT Silver and many other things.
@@leonardofarias8843 To be honest, aside from the glitches fixed i feel Gen 2 much boring and overall worse to play than 1.
Suddenly I understand why my Noctowl and my arbok's strength move were so busted in my vc silver team
Unpopular opinion, but i prefer a lot more gen 1 honestly, i just dont enjoy gen 2 too much, plus the grinding and roaming pokemon are horrible designed and requires hours of repetition. Gen 1 would have glitches and its broken as hell but i find it more appealing, with a better difficult curve and some of the unintended mechanics were cool in my opinion. Also, some of the sprites are very creepy and i love it. People tend to bashing Gen 1 for unfair reasons sometimes.
Unfair reasons such as being the first game...it inevitably is the worst and is THE most overrated generation by a very large margin.
@@TheGrandRevo Explain yourself or the only overrated thing is your comment.
@@TheGrandRevo Still better than gen 2
I think I was 9 or 10 when blue/red came out and I played it like it was the only game I had. I also recall playing it on and off for years after that. Then I moved and discovered Pokemon Ruby/Sapphire in the stores, I was really hyped to play the sequel to the game I loved.....That's right, I had no friggin idea that Silver/Gold and Crystal existed xD I somehow completley missed that entire generation, and the weird part is that I don't even recall anyone playing or even talking about them at all.
Best pokemon video on TH-cam i expected to see a million views
Hgss is no better
So what we (me) really need is a OVA based on gen2 a la pokemon origins
RIVAL`s story in Gen 2 was awesome..In Current games "Rival" is just your Bestie.
Oh,WALLY in Gen 3 was a cool Rival/friend tho
Great vid, looking foward to more!
I agree most of the new Pokémon they introduced sucked
Sucked as in weak, yes. But design wise they're still some of most classic designs, many of them being left over from Gen 1. Not to say Gen 1 designs are infallible....but the fact is, when I was growing up playing these games, there was no such thing as a "bad Pokemon design", or a new one that people rolled their eyes at. All Pokemon were cool and loved, and seeing any new ones was so awesome, regardless of their stats. That only changed as people got older and became more jaded.
Best designed, some of the worst learnsets. Thankfully the learnsets were fixed in later gens
I remember the game well, ´my first pokemon game ever. I was 10 years old, didn't knew a word of English, had no idea what was going on, solodebuut the game with my feraligator and I loved every second of it
Really good video; I'll offer feedback too. Being able to talk competently for an hour about any topic is very impressive, especially to be able to make it interesting, as well as offer an in depth analysis about a topic a lot of people are already heavily familiar with - like I am extremely familiar with these games, but your analysis was a good balance of personal opinion and comparing mechanics/features with the rest of the series, so it was subjective and objective - too many of these videos rely on opinion only and hence it feels like a rant.
The pacing was good; it didn't feel like it was artificially lengthened just for the sake of being long, so everything mentioned was worth mentioning. Whether it's just your personal preference or not, having offered such a long video with so much depth in it, it may be harder to enjoy a future video if it was shorter than 10 minutes, since it may lack in the nitty gritty, but obviously that would depend on the topic - that point was just my own musing, I don't know if it would be true. If viewer retention is still the main factor in search ranking, then longer videos may help you anyways.
The only thing I would critique would be the jokes; of course humor comes down to subjective taste, but I feel as though the jokes (verbal only and the cutaway) were just shoehorned in and didn't fit with the point you had just made, which in my opinion made it seem like: game criticism - unrelated joke - back to the game. Of course it's also possible that the point you had made doesn't have much to poke fun at, because I just tried coming up with a joke myself and couldn't think of one.
If you think you could have anything to say about it, I would suggest making a detailed analysis on the arguments about the new Let's Go Pikachu/Eevee games, since they are more topical and it would be an interesting video. I'll subscribe, in case that wasn't obvious.
Thank you for the feedback, it means a lot to me that someone has so much to say about all the hard work I put into this one. The reason this video was so long is simply an effect of pokemon being a very lengthy rpg with a lot of mechanics to go over, as well as its long history. I definitely plan on making more videos in the future about different games, and I dont think they'll all be quite as lengthy, but I do want to go into as much detail as necessary to get my point across.
As for the jokes, yeah, they were all kinda just whatever came across the stream of consciousness as I was writing my script, so adding them into the video was a bit messy. But if at least some of them hit, that's fine by me, I'm still new at this. I can see room for improvement for the humor and I already see myself getting better at it for the next video. I hope you look forward to seeing it within the next few days!
As for my thoughts on LGPE, I dont think it would be fair to give a full critique or my thoughts on the game until it fully releases, as currently all we have to go on are trailers (although sometimes you can find me shitposting about stuff like that on twitter if you really want). As fun as it is to speculate, trailer analysis is not exactly the direction I want to take this channel in, at least for the foreseeable future.
Even though I have to agree that it's the most overrated Pokemon game I've played, that doesn't make them bad games. It's still has it's good moments & other contents that still makes it an good Pokemon game. But the criticism you mentioned on liked the bad level curve, not alot of Gen. 2 Pokemons being in Johto, Kanto being barebones & other things are spot on. Some aren't an big deal since they're mostly nitpicks. But others I do agree that there are an problem that makes me wonder that it's not as amazing as I thought. Not even the remake were any better besides like some added cool features liked Pokemon walking with you & others.
Again. I still think they're good Pokemon games. But I do think they could've done alot better than what we have now.
12:53
I always thought this was the case as well, for late 80s/early 90s kids, they went through gen 2 when they were "seasoned" after going through gen 1 a year or two earlier. I'm not sure if this is the correct term, but I think it's the "critical period" but in the sense of those same kids were starting to become more intelligent and had more self introspection. Attaching gen 2 to this time period is something I always thought was why people regarded gen 2 with nostalgia.
34:35
They probably did drop the ball in regards to the Pokemon design for this generation, but I think most of that effort went into Johto as a whole. I really dig the traditional classic Japanese style it has, especially with how some of the gym leaders dress.
In addition to being overrated, gen 2 kinda sucks
Can you tell the reasons why gen 2 sucks?
@@isidorodaviddoro1920 As explained in the video, many of the Gen 2 Pokemon are pretty bad. Along with bad level curves. WIth the way the game is designed, it discourages you to want to try out new Pokemon, because the levels remain the same. This means that grinding new Pokemon is such a chore, that it might be better using one Pokemon to sweep everyone, because of the low levels of the Opponents.
@@Dragonite43 yes This is the truth ,but i think that the other guy is a troll i wanted to hear the arguments
I rarely see any GEN 2 fans, and wtf did you just say about this golden generation?
@@jbirnbauma actually there are many gen 2 fanboys
I’ve never played the original gen 2 but I do agree with a lot of these criticisms, at least in the remake.
On the subject of locking certain Johto pokemon to postgame, here's a couple of gen 1 pokemon that also would have been nice to have earlier:
Cubone
Diglett (fast and arguably OP in the maingame with earthquake, but it's frail so it evens out.)
Pikachu (There are almost no new Electric types, especially with the lack of Mareep in Crystal.)
Electabuzz (same as above).
Grimer
Kangaskhan (you already have Tauros, so why not)
Mr. Mime
Also why don't we get any fossils? Not even one?
Playing blind Claire was just as hard or harder than Whitney. Playing with knowledge, they’re about even as the hardest battles in the game
The Siivagunner music got me good
I agree with this video but i always felt gen 2 elite 4 was the easiest especially compared to gen 1 , I've only played up to gen 4 so take my opinion with a grain of salt lol
I've never had a problem with the elite 4 in this game, genuinely one of the easier ones - diamond and pearl on the other hand is a ridiculous difficulty spike
Platinum is a great place to grind, they have vs seeker and a bunch of pokemon on 45 in 8 gym
I really liked the video but this video deserves a better title than the click bait title you have. Looking forward to any future takes on games.
I would love to see an in depth comparison between Johto in gen 2 and 4
Luckily Gen 4 remakes exist. Thank god that I played DS version when I was a Kid, HGSS are great games and solve most of the issues of the original games.
They are absolutely an improvement, yes, and I definitely prefer them to the originals. The updated TM list and movesets are really what make the remakes bearable for me. However, I don't like how their existence justifies hand-waving off the genuine problems that still remain in the region of jhoto, such as the poor availability of gen-2 pokemon, the awful level curve, and the scarce resources to fully evolve pokemon such as stones and trade evo items.
@@JakeVidya at least the only low level curve it's only present in the midgame since they buff Kanto's levels being in the fiftys.
Your video are cool, I‘m happy to see your channel grow :)
Well while gen 2 is my fav region (and until i replay gen 5, gen 6 is my second fav ashuhashuh so i might have a bad taste for pokemon games ashuhashuh), i would never disagree that most of my love for gen 2 (and 6) is more related to theming and nostalgia then gameplay itself. I aways felt, since kid that most of the game was easy, with some spikes in difficulty and some shit like lance having 3 dragonites, or the rival just accepting he was a douch are boring and uninventive, but at the same time, what drove me to replay silve many times throughout the years was the music, feeling of the adventure and epic moments like playing against red. So... Yeah, i wouldn't mind someone say those games were overrated, because even i would agree that other games did things better.
these games are so overrated it's not even funny and these games are outdated as well
This is not a point, it is normal that they have aged 20 years have passed, they must be contextualized to when they came out
Egg moves were introduced as well to make rare moveset Pokémon!
yo silvagunner music!
"Let's go balls deep into the pokemon of generation two." Ah a connoisseur of quality pokemon 'fanart' I see. :p
Its a really shit reason to like this game, but the sprites are so cool that they make the game worth it for me, its a comfy flawed game with the best spritework in the series imo
Wha??? No??? The sprites in gen 5 are objectively much better, not counting the amazing animations they have
@@Mqstodon they are not objectively better, they are better in your opinion lmao. I just dig the charm gen 2 has, plus the animations in crystal were really cool
@@yesicollectwarhammerfiguri9473 they are though. The sprites are more detailed and the animation is miles better than the static sprites, and i say that while i grew up with gen 4.
You know I actually agree with you I’ve always liked the sprites in Gen 2. And now that I think about it they’re probably my favorite ones as well.
@@yesicollectwarhammerfiguri9473 gen 2 fanboy
The Team Rocket portion makes the game unplayable and boring nowadays.
The 2 generation is the worst of all Pokemon games.
I knew you was going crap on Meganium. I personally had no problems with it playing through Crystal.
I liked the easier stretches of trainer battles. I was the person who took the slogan "Gotta catch 'em all" to heart. I would try to catch every pokemon in each new route to fill the pokedex. The weaker trainers felt designed for this purpose. No longer were you forced to switch train or just use the exp share. You can actually use some of the newly caught pokemon in battles until they level up and evolve. You can still make it through the game fairly easily without much grinding only when you get to Red will extra grinding be required unless you youse the legendaries.
That's a really interesting viewpoint on the subject of the level curve, I really like it. Though, as a counterpoint: if that was something noticed by and intentionally placed by the developers, then why not just implement the modern version of exp share into the game? That way the level curve could even out a bit so that people who like catching many new Pokemon could catch up fast, and people who only have a main team dont get too overpowered as long as they don't go out of their way to grind. It's been a staple of jrpgs for a good long time by that point and would be easy to implement. Some fan games that can run on real hardware have already done it! (Side note, I feel like if they would have done this as early as gen 2-3, it would be way less of an issue to players when they finally had made exp share mandatory nowadays. It's always felt like an "old thing good, new thing bad" issue, where the real problem is still to this day the level curve, not the experience yield)
@5:00 Not to death; he was very clear about that.
1) some pokemon are only avaliable at certain times of day. Its meant to make collecting feel more realistic. Certain activities can only be done on certain days. Some radio shows only are on certain days or at certain days and can help obtain valuable items like the password show with Buena
2)
2) shiny pokemon arent iust aesthetic, they become shiny by having 2+ perfect DV values which makes them better often competetively.
3) the call feature was meant to be a way to 1 get items from your mom savings and 2 be a way to rematch trainers for money or grinding. It was improved in crystal to be less annoying.
It sounds like you skimmed to game mate
Also you definetely are playing it wrong. Its a role playing game not just a battling game. You’re supposed to roleplay
1) While i apreciate how revolutionary this was for the time, it only ended up making the gameplay worse, since, apart that not all people has all of the time of the day, this feature only makes the battery dies more quickly and when that happend you lose all of your progress (Gen 3 btw didnt have day/night system since, while you dont lose your progress when the battery dies, you would became stuck in the same hour and many Pokemon would became uncatchable).
2) Shiny Pokemon, along with roaming Pokemon were just the worse things added to the series, since their obtention is only based on badly RNG and the stats of the shiny are lower than the average Pokemon, so what is the point? Also, some shiny are horrible and i dont like their recolours (with some exceptions of course). The PC box, that was annoying in Gen 1, now it becames the most frustrating thing ever, just, JUST imagine if your PC is full when you encounter a shiny? Shiny only serves as an another useless filler to the game.
3) I agree with this, this was for me one of the few true improvements over 1, except that you cannot save more than i dont know, 8 phone numbers more or less? Oh well...
"Also you definetely are playing it wrong. Its a role playing game not just a battling game. You’re supposed to roleplay"
How im supposedly to roleplay in a game like this? This is not Final Fantasy.
@@sebastiankulcheTo change day and night, simply change the Console time
@@sebastiankulcheI don't see what the problem is with the Shiny: they are just rare Pokémon that generate randomly and rarely, nothing more, nothing less. Furthermore the appreciation of color parterns is very often subjective and your example of the full Boc is an incredibly specific situation.
Gen 2 is overrated but yours just seems like a subjective issue to me
Not really, the only thing that really made it overrated was that it was hinted way too much during the anime’s first 2 seasons, but ever since the 3Ds era it has been largely forgotten about or even ignored, even if they did talk about them they would talk about there remakes instead because those are part of Generation 4.
Do I wish there was a bit less hand-holding? Yeah... but that's just because the first pokemon game I had was the classic Silver cartridge. Back then you had to either look up a walkthrough if you were confused, or figure it out yourself if you didn't have access to that.
It was the first game I managed to beat the elite four on with a high-level Feraligatr, despite my favorite starter being Cyndaquil. There's a lot of stuff I wish was better in the gen 2 games, but it was fun while I played them.
People need to realize it’s a Gameboy color game after all, it ain’t gonna compare favorably to whatever your unfairly comparing it to. GEN 1 is the worst (may or may not rival SwSh ) and Gen 2 brought so much to the table and doesn’t deserve the hate it gets for being ...what do y’all hate it again?
"People need to realize its a gameboy color game after all , it ain’t gonna compare favorably to whatever your unfairly comparing it to"
Well, what about if i compare to other Game boy games (or gameboy color ones)? Gen 1 was much better imo. I would also put 2 or 3 more GB RPGs above Pokemon Gen 2, but nevermind.
"GEN 1 is the worst"
Here we go again.
The pokemon have terrible designs, terrible stats, and overall are still related to Kanto. The level scaling is absolute dog shit. You get level *20 POKEMON AFTER THE 8TH GYM.* THE 8TH GYM. Seriously. I would rather take the ice cream, pile of trash, and stunfisk over feraligatr, granbull, and a stupid 6 legged spider. Gen 2 sucked. More than Sword and shield. Or black and white. Or sun and moon. Or kanto.
@@Pete_Ness I agree.
@@Pete_NessThey are average games, nothing more, nothing less, the defects are there but they don't drown the whole thing, as with Sword and Shield.
Furthermore: putting the designs in the middle doesn't make much sense, as they are incredibly subjective opinions; are you referring to the Kanto Pokémon that are at a very low level?
Compared to sword and shield this game had so much more to it, I've played these games so many times, when I played gen 8 I just sat it down and never felt the need to replay :/
Edit: just to say, I disagree when he said that gen 2 had no real content, the idea that on a Friday in Union cave you could catch a Lapras and no other time is outstanding, you find it, catch it and then tell your friend at school, they look for it and think you're a dirty liar is amazing, each journey felt unique per player, unlike modern games where isnt essentially a railroad
But telling your friends at school you got a pokemon isn't a valid way to judge a game. Sure that's cool, but that was only experienced in a set timeframe that is gone, and wasn't technically part of the gameplay
I’m sure most generations are superior than Gen 8
Yes but i still like gen 2, but as someone who has played it a lot i can accept that it is fundementally flawed generation not for everyone and that the pacing drags, the level curve is ass, the representation of gen 2 mons in gen 2 games is very poor and kanto does not pose much challenge till last 2 fights so it feels even more like padding.
Altho i like gen 5 most as an adult i think 2 and 3 take my heart in childhood.
Thats completely respectable and im glad you arent like the rest. Many Gen 2 fanboys acts like "little kids" and dont seem to know that you can entirely enjoy a game and still admit what they did wrong.
Greetings 👍
I agree with everything you said pretty much, especially your final point about the pokemon themselves. I think it comes down to Gamefreak intending GSC to be not as much "gen2" as "Pokemon as we intended it to be". GSC were meant to be "gen1+2". This tradition of pumping out a list of new pokemon and constructing a map and plot to go with them came only later.
The reason I personally adore the games is the number of events within them and planning you had to do within the world itself. The day-night cycle, the friday lapras encounter, the bug catching contest, the travel between regions, day exclusive items, and so forth. They gave the games a more real feel to them, because they were connected to the real-world timeline. They weren't a plot which you were thrust into, a story with an opening and an ending, they were a world which you lived in. As "professional" games, they're problematic for the reasons you listed, but as escapism linked with the real world, playing on the GBC during recess, they were THE SH*T.
All in all, imo they were the best because they were introduced with a bang, and a sh*t-ton of new gameplay at the time. My biggest gripe with gen3 (along with the lack of PSS) remains to this day the removal of the day-night cycle. The upgrade in console was at the time extremely refreshing, along with sprites in colours that actually match the anime. The sheer impact they had as "THE (final) sequel" remains unmatched to this day. Today, it's much harder for me to get excited for a new gen. The gameplay has barely improved since gen6, and since the PSS since way back when in gen4, overall the changes have largely been hit and miss. I also know that whatever we'll get, we'll probably get pretty much the same thing in 3 years' time anyway. Gen2 was thought to be the final product. They are remembered largely for that sheer impact, and ofc nostalgia factor.
In other words the whole game is just preparation for the Red battle
Wait, is that a high-quality rip at 52:27? xD
51:21 Damn, Dunsparce was so good, he was speechless!
Gen 2 supposedly was made as a "final entry" to the series.
Well they were wrong..
I also dont buy that excuse since i do believe final entries of a series should end in a high note and not being so polemic. Some of the best examples i can think off are Crash Team Racing and Spyro 3. Well, i lied since this werent technically the last games, but the last games made by the original devs since they knew their contract with Universal would come to an end and not only they cram all they could to make the experience but also included a final goodbye. All of that feel like a celebration of what the franchise was up to that point and a love letter of the devs to their fans. GSC really lacks all of that so they didnt really cared about it that much.
Gen 2 isnt just amazing by itself tbh. Its the trifecta of gen 1, gen 2, stadium cross compatibility that makes it great. All these games enhance each other when combined.
34:56
No, effectively it's Gen 4 ^^"
You see like 45 Gen 4 Pokemon during your adventure in Diamond/Pearl not even kidding
At least platinum fixed that unlike crystal didn’t
That...that has nothing to do qith the discussion. They still add less pokemon
Revisiting GSC after all these years was enough for me to see they have loads of flaws and have the move sets suck. Alas at the time though I probably was too excited about it being new and upg certain things to care. Still salty about Crobat not getting the Sludge Bomb Tm tho.
I agree, kanto was unnecessary.
Excellent video.
Now do heart gold/soul silver please. They are the true version of gold and silver.
I definitely want to do a big video to cover all the remakes one day, but that day is very far away. Long story short, while HG/SS are the best remakes by a large margin, possibly some of the best games in the whole series, they still do not fix the biggest issues that I and many others have with the functional design of jhoto+mini kanto as a location and the distribution of pokemon.
For example, even though the "generation" adds many evolutions to previously underpowered pokemon, many of the items needed to access them are found at the tail end of the game; a noticeable portion of them are accessed with the HM for rock climb which you obtain after your 16th badge
Not as much overrated or garbage as gen 5, legends arceus and scarlet/violet These were the biggest mistakes of the franchise.
I actually agree that Gen 5 is worse. That gen was just trying to be something that it isnt, plus the exp system was one of the worst i ever seen.
But Gen 2 still isnt good.
I disagree
@ejokurirulezz Meh Pokemon's mainline games have always been garbage since day 1. The games have way to many untapped potentials, so much that fans have to create romhacks and fan games which utilizes those potentials better than any of the official games.