@@captainflatspotyeah it’s fantastic everything feels very realistic and natural. I use a Samsung QN90b Qled and you can get this tv for very cheap now. Has great hdr and 144hrz
Hahaha... you look so funny with that gopro stuck to your face 🤣 I'm shopping for a 43" tv for my rig atm (I don't have space for anything bigger) Thanks for the entertainment.
Nice gopro view, very similar to what my eyes see. I have almost the same setting as yours. 32 flat, about hand reachable distance, 55-65 degree fov, and also the same wheel. I'm thinking about 38~45 21:9 for my next racing monitor. I already have one 34 21:9 and it is a bit small for sim driving.
Nice👍 Yea those 34 21:9 feels to small when it comes to the vertical space. 45 21:9 looks really awesome though. Lets see what I will end up with. I'm thinking maybe 55 inch at the same distance will have low dpi. And a 50 inch maybe is the sweetspot for me.
@@captainflatspothigh frame rate is essential at that distance. I use a 1440P 144Hz Gsync monitor. 60 close up feels slightly jerky. Don’t forget, you can also move your virtual seat back and that doesn’t affect the FOV.
Hear me out: I used to sim race competitively, became 3 x champion in the iRacing Skip Barber series and raced for Thrustmaster Mivano sim racing team as well as held a few lap world records in the Skip Barber. I could never have achieved that level without triple monitors. You NEED the CORRECT FOV in order to judge speed and distance correctly, otherwise you’ll be inconsistent. You can only achieve that with a triple monitor set up. However, even better than triple monitors and the best for correct FOV is a good VR headset. The other advantage with VR is that you get stereoscopic 3D vision, which allows you to judge speed and distance like in real life, unlike with triple monitors. If you have no space, then I would highly recommend a VR set. My records and wins were achieved in VR.
Yea VR is awesome. I've been using valve index and reverb G2. But now when recently becoming a father I cant be that super immersed and lost in the sim 😅 Thats why I want to upgrade to a bigger screen to be able to use a correct fov a little better. But I'm sure jumping back into VR when life gets a little bit "normal" again and I hopefully have better gear to run the modern high res VR headsets. Thanks for the comment btw 👍
@ when I was racing I used the first one which came out, the oculus rift. It had an 88° FOV which was enough but by the time new ones came on to the scene, I stopped sim racing by then. Some of the newer ones go wider now - up to 170° but you don’t need to go that wide because most of the time, you’re looking straight forward. That’s why the Rift was enough because if you needed to see more in your periphery it was because there was a car next to you in your blind spot outside of your mirrors, in which case you would look to your side if you needed to, just like in a real car. EDIT: Something to bear in mind with increasing the FOV on a single screen. The only way you can do that is to increase the fish-eye lenses, meaning you distort the image. By doing that you get a tunnel vision effect which means you can’t judge speed and distance correctly.
Actually some aliens are using too low fov to be more consistent, because its creating a slow down effect. When it comes to sim racing. More realistic doesn't mean more speed.
@MacheteDontText100 very true. Low fov really makes it easier to hit braking points and position the car. Simracing whould not exist without the possibility to change fov I guess. When we all have different setups and preferences.
This isn't what it looks like though. The GoPro doesn't give a realistic eye view. I also use a 32 at around 70cm and it mostly fills my view. I'm not seeing past the sides of the display like your go pro video.
@@ravey1981 Yea its hard to show a real natural view on how it looks in reality. I set the GoPro to linear to minimize the fishlens effect as much as possible. I might try to record with my proper canon camera. But that one I cant put on my head 😅
I went from a 60inch to a 50 inch tv. 50 it’s pretty much spot on and feels just right
Awesome. Feels like 50 inch is great at this distance regarding the comments I got here on this video 👍
@@captainflatspotyeah it’s fantastic everything feels very realistic and natural. I use a Samsung QN90b Qled and you can get this tv for very cheap now. Has great hdr and 144hrz
Hahaha... you look so funny with that gopro stuck to your face 🤣
I'm shopping for a 43" tv for my rig atm (I don't have space for anything bigger)
Thanks for the entertainment.
Hahaha 😅 Yea, and its was not comfortable aswell.
I have tried a 43 inch 16:9 tv in my right once. I really liked that 👍
Nice gopro view, very similar to what my eyes see.
I have almost the same setting as yours. 32 flat, about hand reachable distance, 55-65 degree fov, and also the same wheel. I'm thinking about 38~45 21:9 for my next racing monitor. I already have one 34 21:9 and it is a bit small for sim driving.
Nice👍 Yea those 34 21:9 feels to small when it comes to the vertical space. 45 21:9 looks really awesome though.
Lets see what I will end up with. I'm thinking maybe 55 inch at the same distance will have low dpi. And a 50 inch maybe is the sweetspot for me.
Too small for me personally. I use a 50inch and it feels spot on
Yea, I'm looking to upgrade to either 50 or 55 inch myself. How long is the distance to your 50 inch from your eyes?
I’m 74cm from eyes to screen. I use the correct calculated fov and it’s pretty much perfect for most games. Very Emersive
@mitcheighty1354 thats good to hear. About the same distance as myself. Its time to start looking at a 50 inch now I guess 😅
@@captainflatspot you won’t be disappointed it’s a game changer 👍🏻
Yea, I can Imagine 😁
I use a single 32 inch curved monitor from 55 cm distance and it fills my vision 100%. Got to set the FOV properly though or it becomes a lot tougher.
@@jenscee7679 Yea I can Imagine at 55 cm it will be quite nice👍 if I can get a shaft extender for my wheelbase I could do something similar
@@captainflatspothigh frame rate is essential at that distance. I use a 1440P 144Hz Gsync monitor. 60 close up feels slightly jerky. Don’t forget, you can also move your virtual seat back and that doesn’t affect the FOV.
@jenscee7679 I agree 👍 buttons to move the seat is the first I bind in every new sim I install 😅
You could adjust the seat a bit more to your lickings (backwards), you almost sit on the dash. Using a 34'' ultra wide myself.
@@foracertablet True. I mess a lot with that a bit with every car aswell👍
Hear me out:
I used to sim race competitively, became 3 x champion in the iRacing Skip Barber series and raced for Thrustmaster Mivano sim racing team as well as held a few lap world records in the Skip Barber. I could never have achieved that level without triple monitors. You NEED the CORRECT FOV in order to judge speed and distance correctly, otherwise you’ll be inconsistent. You can only achieve that with a triple monitor set up.
However, even better than triple monitors and the best for correct FOV is a good VR headset. The other advantage with VR is that you get stereoscopic 3D vision, which allows you to judge speed and distance like in real life, unlike with triple monitors.
If you have no space, then I would highly recommend a VR set. My records and wins were achieved in VR.
Yea VR is awesome. I've been using valve index and reverb G2. But now when recently becoming a father I cant be that super immersed and lost in the sim 😅 Thats why I want to upgrade to a bigger screen to be able to use a correct fov a little better.
But I'm sure jumping back into VR when life gets a little bit "normal" again and I hopefully have better gear to run the modern high res VR headsets.
Thanks for the comment btw 👍
which VR Headset do you use?
@ when I was racing I used the first one which came out, the oculus rift. It had an 88° FOV which was enough but by the time new ones came on to the scene, I stopped sim racing by then. Some of the newer ones go wider now - up to 170° but you don’t need to go that wide because most of the time, you’re looking straight forward. That’s why the Rift was enough because if you needed to see more in your periphery it was because there was a car next to you in your blind spot outside of your mirrors, in which case you would look to your side if you needed to, just like in a real car.
EDIT: Something to bear in mind with increasing the FOV on a single screen. The only way you can do that is to increase the fish-eye lenses, meaning you distort the image. By doing that you get a tunnel vision effect which means you can’t judge speed and distance correctly.
Actually some aliens are using too low fov to be more consistent, because its creating a slow down effect. When it comes to sim racing. More realistic doesn't mean more speed.
@MacheteDontText100 very true. Low fov really makes it easier to hit braking points and position the car.
Simracing whould not exist without the possibility to change fov I guess. When we all have different setups and preferences.
This isn't what it looks like though. The GoPro doesn't give a realistic eye view. I also use a 32 at around 70cm and it mostly fills my view. I'm not seeing past the sides of the display like your go pro video.
@@ravey1981 Yea its hard to show a real natural view on how it looks in reality. I set the GoPro to linear to minimize the fishlens effect as much as possible. I might try to record with my proper canon camera. But that one I cant put on my head 😅