Making Portal For The Wii U

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  • เผยแพร่เมื่อ 19 พ.ค. 2024
  • This one did not go very well...
    Resources
    - • Coding Adventure: Portals
    - • Smooth PORTALS in Unity
    - • Portal 64: First Slice...
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ความคิดเห็น • 66

  • @timmygilbert4102
    @timmygilbert4102 หลายเดือนก่อน +109

    Miss opportunity to aim with the Wii u game pad for hilarious historical accuracy with Wii u gaming 😂

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน +26

      Oh crap that would have been amazing

    • @pacomatic9833
      @pacomatic9833 หลายเดือนก่อน +2

      @@thedevatlas Optional feature.

  • @dogedev12
    @dogedev12 หลายเดือนก่อน +19

    3:30 "It's an oval. Look at the oval."

  • @Silicontent
    @Silicontent หลายเดือนก่อน +49

    Found you from the "Wii Are Resorting to Violence" videos. You make some good stuff here man, keep it up!

  • @grubasekpl9254
    @grubasekpl9254 หลายเดือนก่อน +5

    ok im 2 minutes into the video and i already have something to say, portal 64 was taken down by valve not due to him usin their ip, but because of him using nintendo stuff for rendering, and source engine models are so easy to rip, there probalby would be like 0 issues from that

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      Remember I am still using the Wii u sdk from Nintendo, remember the source of the takedown for Portal 64 was the N64 sdk

  • @TeraByte38
    @TeraByte38 หลายเดือนก่อน +21

    Dude. I wanted to make Portal for the Wii U. But I also wanted to port the Source engine for the Wii U, so that it wouldn't be a remake, but a port.
    Portal U and SoUrce Engine (and maybe Portal TwU)

    • @pacomatic9833
      @pacomatic9833 หลายเดือนก่อน +1

      That'd be cooler.
      Ad super hard.

    • @benjaming7219
      @benjaming7219 21 วันที่ผ่านมา

      ​@@pacomatic9833This may not be as hard as it appears at first brush. Remember that the switch got the portal companion cube collection, meaning theres an implementation of the source engine on ARM. Moving that down to PowerPC may not be the most complicated process.

  • @OccyP
    @OccyP หลายเดือนก่อน +2

    3:56 "aim with the joycon" 💀💀💀

  • @GAMES_OF_YGONE
    @GAMES_OF_YGONE หลายเดือนก่อน +7

    Portal Wii U existed since last year before you made it. But it’s still in alpha.

  • @philisntcool.
    @philisntcool. หลายเดือนก่อน +9

    this is actually really cool, even if you didnt exactly succeed you still did well, good job.

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      thanks, i think i could have done better, but i needed to move on :)

  • @DeltaC79
    @DeltaC79 หลายเดือนก่อน +22

    Can’t wait for Nintendo to dmca this too

    • @kreuner11
      @kreuner11 หลายเดือนก่อน +9

      nintendo didn't dmca portal 64, valve requested because they might get in trouble with nintendo for using the official n64 libraries

    • @rm_steele
      @rm_steele หลายเดือนก่อน

      ​@@kreuner11 also because they couldn't really track sales and copies even if Lambert shifted the project to the open source render library

  • @zOOpygOOpert
    @zOOpygOOpert หลายเดือนก่อน +3

    Caller the nunchuk the joycon

  • @AmaroqStarwind
    @AmaroqStarwind 11 วันที่ผ่านมา +1

    The Wii U is technically slightly more powerful than the XBox 360 and PS3, while running on a similar CPU architecture. And the PS3 could handle Portal just fine.

  • @Hervoo
    @Hervoo หลายเดือนก่อน +5

    I love the concept, watched video whole, keep doing it!

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      thanks!

    • @mariobot128
      @mariobot128 หลายเดือนก่อน

      if you like this concept i recommend you check out the source macchiato team which already have a functioning alpha

  • @DesktopGoose_
    @DesktopGoose_ หลายเดือนก่อน +4

    i fw this heavy

  • @pacomatic9833
    @pacomatic9833 หลายเดือนก่อน +2

    Guys hear me out
    If Wii U can run the ever-bloated Unity, then we can have Godot 4 on Wii U. Which means bigger games on Wii U!

    • @somerandomgoanimator1820
      @somerandomgoanimator1820 26 วันที่ผ่านมา

      godot would run awfully on the wii u. especially considering an 8 year old version of unity that can run decently on windows xp cant even run very well. also godot 4 is much newer and better than this version of unity, and the wii u is like 12 years old now.

  • @Luigi_bros4321
    @Luigi_bros4321 หลายเดือนก่อน +1

    I mean, if it runs on the switch, it should run on the Wii U

  • @SweetBaby2GT
    @SweetBaby2GT 17 วันที่ผ่านมา +1

    I think it would be very nice if you took some tutorials from Masahiro Sakurai.

  • @acorngnome
    @acorngnome หลายเดือนก่อน +3

    3:57 Joycon?

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน +2

      Pfft, didn't notice that, oops :)

  • @masonwillis2072
    @masonwillis2072 หลายเดือนก่อน +1

    Bro i cant wait you're insane for doing this

  • @speedking_gaming
    @speedking_gaming หลายเดือนก่อน +1

    7:41 thomas caught me off gaurd, i can't escape him!!

  • @Ksescel
    @Ksescel หลายเดือนก่อน +3

    Why didn’t you use motion to look around like cod

  • @GaypataponALT
    @GaypataponALT 24 วันที่ผ่านมา +1

    Suggestion: Patapon on the wii or 3ds

  • @mr.pigeon0
    @mr.pigeon0 23 วันที่ผ่านมา +1

    you should have worked with the source macchiato team...

  • @Someone69769
    @Someone69769 หลายเดือนก่อน +1

    THAT'S SO COOOL!! Keep cooking

  • @BooTube5
    @BooTube5 หลายเดือนก่อน +1

    this is SICK Omg!
    subbed :3

  • @maxniftynine
    @maxniftynine หลายเดือนก่อน +1

    lol me and some people I know already were working on a project like this, even with the same portal code (at least the first one)! That’s cool

  • @SjorsMaster
    @SjorsMaster หลายเดือนก่อน +1

    bro literally went like "I took someone else's project and replaced the assets!"
    next level stack overflow copy paste

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      No, you should watch the video and look at the code. The whole point was to put it on the Wii u and fix problems that I came across

  • @Caleb_Bravo99
    @Caleb_Bravo99 หลายเดือนก่อน +4

    How much extra work would you say it is to make something run on a Wii U? That machine is pretty weak.

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน +3

      Good question, it depends on what you are making. This project needed multiple cameras and that provides a lot of overhead. If you're making a normal game like Tetris you could get away with doing almost anything and still have all of the frame right there

  • @Lacklusta
    @Lacklusta หลายเดือนก่อน +1

    This has been done!! It was done by the source macchiato team and it’s really good

    • @sourcemacchiato
      @sourcemacchiato 20 วันที่ผ่านมา

      Thanks :>
      but portal does not belong to us. Even if it would have been cool if he specified it in his video, his video remains very interesting and we like it ^^

    • @Lacklusta
      @Lacklusta 20 วันที่ผ่านมา

      @@sourcemacchiato 👍I meant that you had created a wii u "port" of portal already

  • @steel7307
    @steel7307 หลายเดือนก่อน +2

    Hey man the last 30 seconds or so seem to be missing from the video!

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      I think I didn't add the video part, but that was it for audio, good catch, I didn't notice :)

  • @HANDLE_MISSING
    @HANDLE_MISSING หลายเดือนก่อน +1

    This Is Impressive, But where did you find a tutorial For This?

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      I didn't, I just have been winging it with the Wii u stuff and learning as I go. I know thats not a satisfactory answer but ya know ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

  • @SuperCaitball
    @SuperCaitball หลายเดือนก่อน +3

    This project is not long for this world. Gaben and Furukawa are on their way to your doorstep.

  • @user-un6jf5gh6q
    @user-un6jf5gh6q 10 วันที่ผ่านมา +1

    now make it for vb >:)

  • @polocatfan
    @polocatfan หลายเดือนก่อน +3

    I'd be careful, valve has been super litigious about Portal for some reason lately.

  • @Bighaid91
    @Bighaid91 หลายเดือนก่อน +1

    W

  • @masonwillis2072
    @masonwillis2072 หลายเดือนก่อน +2

    Is this gonna get released?

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      Probably not for copyright reasons:(

    • @masonwillis2072
      @masonwillis2072 หลายเดือนก่อน

      @@thedevatlas are you using the unity that Nintendo distributed that you had to get from them?

  • @aarondickinson2794
    @aarondickinson2794 หลายเดือนก่อน +1

    Download link??

    • @thedevatlas
      @thedevatlas  หลายเดือนก่อน

      Sadly I can't give that out, legal stuffs

  • @paulbunyangonewild7596
    @paulbunyangonewild7596 หลายเดือนก่อน +1

    the jittering is horrible, please use something better for character collision

  • @SuperCaitball
    @SuperCaitball หลายเดือนก่อน +3

    no seriously, Portal 64 got shut down for doing the exact same thing you're doing, expect to get shut down

    • @FroztYcle4737
      @FroztYcle4737 หลายเดือนก่อน +6

      No it got shut down for using an N64 Library from Nintendo. If valve would have gotten involved with portal64 by embracing the project, Nintendo would be on Valve's ass because of the development software which Nintendo made for N64.
      This however, is a full on custom project using his and valve's own assets, rather than using Nintendo's development software and library's.

    • @pacomatic9833
      @pacomatic9833 หลายเดือนก่อน

      @@FroztYcle4737 Not exactly. he used Unity.
      Unity uses Nintendo Libraries.

  • @Ethans_tech
    @Ethans_tech หลายเดือนก่อน +1

    first

  • @rattmanthestupid
    @rattmanthestupid หลายเดือนก่อน +1

    This is reallly cool. Another way to up the performance is if you turn off all cameras that the player can't see. Like, if a portal is out of the player's pov, then turn off that camera.
    Also, if you werent using it before, occlusion culling is another fantastic (and easy) way to increase performance.
    Obviously, adding this stuff would take quite a bit of time and effort (which is something you didn't have as you said in the video). But hey, if you ever decide to revisit this project, maybe try adding this stuff and see if it runs better.

  • @michaelsucksatstuff6422
    @michaelsucksatstuff6422 หลายเดือนก่อน +1

    Idea: Half Life 1 for Wii U

    • @derpynoob740
      @derpynoob740 หลายเดือนก่อน

      Rip that wii