Easy Realistic Water - Procedural Texturing Blender Tutorial 2024

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 50

  • @Lenicyl
    @Lenicyl 3 ปีที่แล้ว +24

    Thanks man
    my pc wasnt good enough for a simulation so this helps :)

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว +3

      Glad you liked the video! Same here, which is why I decided to make this tutorial!

  • @Pumachew
    @Pumachew ปีที่แล้ว +1

    Thank you, great texture. I have been following other tutorials on this subject. And your results were the best.

    • @CharlesPostiaux
      @CharlesPostiaux  ปีที่แล้ว

      I appreciate the kind comment, thank you for watching!

  • @Lumelore
    @Lumelore 3 ปีที่แล้ว +5

    btw to fix the light issue set the base color and emission on the principled bsdf to the same color and then put it into a mix shader with a transparent bsdf.

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว

      Thank you for the tip! It will definitely help many people!

    • @albertport2642
      @albertport2642 2 ปีที่แล้ว

      thanks for the tip

  • @ItzelARR
    @ItzelARR 2 ปีที่แล้ว +1

    amaxing

  • @BlenderFan
    @BlenderFan 3 ปีที่แล้ว +3

    Thanks for showing this very helpful tutorial and happy blending with blender.

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว

      You're welcome, hope you enjoyed it!

  • @81Fredrick
    @81Fredrick 3 ปีที่แล้ว +3

    good simple and striaight to the point

  • @ace280671
    @ace280671 3 ปีที่แล้ว +2

    Excellent! Thank you

  • @agrourbanista
    @agrourbanista 3 ปีที่แล้ว +1

    Thanks!

  • @dh4923
    @dh4923 2 ปีที่แล้ว +1

    Do you have any ideas about how this could be animated to give the appearance of movement? Not waves, but just gentle movement. I've tried animating the lacunarity and it works decently.. just wondering if you might suggest anything else.. i think i might try the scale of the musgrave texture next

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      It's been a while since I did this tutorial so my memory isn't super fresh ahah. There are definitely ways to animate the waves, but I don't know if it'd look super realistic up close, on a larger scale I recall it looking nice. I hope you will find a cool solution!

    • @honoramongassasins8056
      @honoramongassasins8056 2 ปีที่แล้ว +5

      One (very basic) way that might work in combo with the lacunarity is to animate the location on the mapping node. Also, try using a 4D musgrave texture and animating the W value.

  • @kronos9913
    @kronos9913 3 ปีที่แล้ว +1

    Thank you!

  • @artyr160
    @artyr160 2 ปีที่แล้ว +1

    how to make it move? like a wind blowings?

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว +1

      Not sure I have the answer to it, but you might be able to animate the location on the mapping node.
      Somewhere answered a question similar to yours in the comments so feel free to check what he said as well!

  • @WinchesterLD
    @WinchesterLD 3 ปีที่แล้ว +5

    Hi, how can we get the blend file like you, so i can explore and understand how the creator made the scene especially the tiles of the pool, thanks in advance

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว +3

      Hi there! I copied this 3D as a study work so I can't share this file with you, unfortunately. Regarding the tiles in the pool, all you need to do is use the "Brick Texture" node in the shading section!

  • @l.i.t.f.4353
    @l.i.t.f.4353 2 ปีที่แล้ว +1

    Hey what did you use for the sky?

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      I added a blue plane in the background and put some lights at the bottom to give this gradient feel. The easier version would probably be to save your render with a transparent background and then add a gradient with Photoshop, for example.

    • @l.i.t.f.4353
      @l.i.t.f.4353 2 ปีที่แล้ว +1

      @@CharlesPostiaux aah I see , thanks. I prefer sticking just to blender instead of altering later on a different software

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      @@l.i.t.f.4353 No problem!

  • @gad4199
    @gad4199 2 ปีที่แล้ว +1

    Please how to I add the node wrengler?

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      Open Blender and go to Preferences then the Add-ons tab. Click Node then Node Wrangler to enable the script!

    • @gad4199
      @gad4199 2 ปีที่แล้ว +1

      @@CharlesPostiaux please how do we donate to ya work?

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว +1

      @@gad4199 I currently don't sell anything, but if you want to support me you can always subscribe or donate via Paypal bit.ly/31URBn9

    • @Cr3reeper
      @Cr3reeper 2 ปีที่แล้ว

      @@gad4199 damn thats some real support

  • @Cr3reeper
    @Cr3reeper 2 ปีที่แล้ว +1

    thank you for making my computer crashed
    but it was hours ago so

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      Yikes!

    • @Cr3reeper
      @Cr3reeper 2 ปีที่แล้ว +1

      @@CharlesPostiaux well just kidding, i want to see what happens if i make the render and viewport resolution to 128 and i guess theres the result /:

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว

      @@Cr3reeper Now you know the limits!

    • @Cr3reeper
      @Cr3reeper 2 ปีที่แล้ว

      @@CharlesPostiaux yea ☝️😱😅💀😱☝️😱😱💀😱☝️😱☝️💀💀☝️😂💀😱☝️😂☝️😱💀😱☝️😱😱💀😂☝️😱💀😂☝️😂😱💀🗿😱🗿💀😱💀😂☝️😱💀😂😂💀😂☝️😂😱💀😱🗿😱😂😔😂💀😂🤤😱💀

  • @TheSilentGecko7
    @TheSilentGecko7 3 ปีที่แล้ว +1

    If I export it in FBX on Unity the texture disappears...Why?

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว +1

      I don't use Unity so I'm not sure, but I think you need to bake the texture in Blender to have the normals which you can then apply on Unity. Hope it works!

    • @TheSilentGecko7
      @TheSilentGecko7 3 ปีที่แล้ว +1

      @@CharlesPostiaux I tried to bake it but it only shows a black image 😭😭😭

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว

      @@TheSilentGecko7 I'm sorry but I don't know the solution to that, maybe try to ask on some forums, sorry :(

  • @abiski8851
    @abiski8851 3 ปีที่แล้ว +1

    69 likes
    NICE

    • @CharlesPostiaux
      @CharlesPostiaux  3 ปีที่แล้ว +1

      Perfectly balanced, as all things should be!

  • @quincyames2014
    @quincyames2014 2 ปีที่แล้ว

    I don't want easy I want realistic the water dosen't look real

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว +8

      Then go find another tutorial

    • @quincyames2014
      @quincyames2014 2 ปีที่แล้ว

      @@CharlesPostiaux zero good tutorials

    • @CharlesPostiaux
      @CharlesPostiaux  2 ปีที่แล้ว +5

      @@quincyames2014 Then you got to step up and find the answer on your own - and share it if you find anything!