IT'S HERE - The BIGGEST Space Engineers Update EVER!

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 520

  • @Zer0sLegion
    @Zer0sLegion  หลายเดือนก่อน +42

    What's your favourite block or feature in this update? Let me know!

    • @deadfrog1354
      @deadfrog1354 หลายเดือนก่อน +6

      The new antenna

    • @mrmirchiTheCodGuy
      @mrmirchiTheCodGuy หลายเดือนก่อน +8

      Planetary encounters

    • @ShadowMann2000
      @ShadowMann2000 หลายเดือนก่อน +5

      That the prototech has small grid versions and the new jumpdrive effect. And everything else of course

    • @dragonauthor2160
      @dragonauthor2160 หลายเดือนก่อน +3

      by far the new Thruster, now my giant ships are even more plausible. ^^

    • @creeloper27
      @creeloper27 หลายเดือนก่อน +6

      "Set Value and Execute"/"All Action Blocks now have multiple Toolbars"/"Separate On and Off actions to multiple Action Blocks"

      Encounters 1° XD

  • @Gorts-got-bars
    @Gorts-got-bars หลายเดือนก่อน +209

    The more homy blocks like fridges are what I'm more excited for, finally I can fully design my ninjago ship and monastery.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +21

      Yeah, i love that kind of stuff, especially if it's interactive.

    • @celestialinfinity
      @celestialinfinity หลายเดือนก่อน +10

      Gort is the best serf Ngl they should make him a noble.

    • @AspenBrightsoul
      @AspenBrightsoul หลายเดือนก่อน +54

      Yes, we all misread homy.

    • @berkekadircelik6282
      @berkekadircelik6282 หลายเดือนก่อน +14

      ​@@AspenBrightsoul😅 Had to read it a few times

    • @hacknwack4065
      @hacknwack4065 หลายเดือนก่อน +7

      I’m glad I wasn’t the only one that read that wrong

  • @Strix-DF97
    @Strix-DF97 หลายเดือนก่อน +80

    it would be a fun feature if the captains desk had a small projector that would show the actual grid scaled down in mini as desk decoration

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +7

      YES! That would be amazing!

    • @bigchunk9717
      @bigchunk9717 หลายเดือนก่อน

      Like that one mod forgot what it's called

  • @octavius32a64
    @octavius32a64 หลายเดือนก่อน +69

    The factorum do not mess about the warships are unbelievably tough, I wasn't expecting a shield on one of their baces

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +19

      They don't mess around, they nuked me the first time I met them

    • @octavius32a64
      @octavius32a64 หลายเดือนก่อน +5

      @@Zer0sLegion the excessive warship 16mil kilo warship got trashed it survived but everthing was on fire

    • @MTF-EPSILON-11-5-NULL
      @MTF-EPSILON-11-5-NULL หลายเดือนก่อน

      @@Zer0sLegionim i blind i couldn’t find it on xbox

    • @TechnicalOveride
      @TechnicalOveride หลายเดือนก่อน

      ​@@MTF-EPSILON-11-5-NULL xbox hasn't been updated yet pretty sure, give it a bit of time

    • @MTF-EPSILON-11-5-NULL
      @MTF-EPSILON-11-5-NULL หลายเดือนก่อน

      @@TechnicalOveride figured

  • @b.c.s.o4169
    @b.c.s.o4169 หลายเดือนก่อน +29

    The news with the piston distances actually got me excited. The new blocks are cool n all but now i can create life (mechs) in my own image

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      It's gonna be so useful!

  • @hyperteleXii
    @hyperteleXii หลายเดือนก่อน +25

    That Modular Cargo Container looks really sexy.
    A small grid cargo ship was often defined in its shape by these bulky boxes.
    This new one makes for sleeker hulls.

  • @relicvault1515
    @relicvault1515 หลายเดือนก่อน +71

    I can easily see some of The Expanse ships from the Steam Workshop retrofitted and updated with the new Prototech and decoration blocks The Roci needs her coffee machine.

    • @death13a
      @death13a หลายเดือนก่อน +3

      It's criminal that it's just decorative block and does not have animation of pouring coffee into cup!

  • @Deadstoned424
    @Deadstoned424 หลายเดือนก่อน +14

    The doors open on the kitchen set🤯 that's amazing! Now I can build a nice RV!

  • @Phantom-gc2ns
    @Phantom-gc2ns หลายเดือนก่อน +65

    the prototech gyro block, the most overpowered block in the game

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +10

      It is very very strong

    • @Erik_Ice_Fang
      @Erik_Ice_Fang หลายเดือนก่อน +14

      I would argue base gyroscopes are very underpowered. High weight and iron cost for diminishing results. For large ships, you need so many gyroscopes to help move , because of all your gyroscopes

    • @AdrianOkay
      @AdrianOkay หลายเดือนก่อน +8

      @@Erik_Ice_Fang and even the base gyroscope is infinitely better than the IRL counterpart

    • @maus6967
      @maus6967 หลายเดือนก่อน +5

      ​@@Erik_Ice_Fangand sometimes you need so many thrusters to move because of your thrusters, so many batteries to power them because of your batteries, extra jump drives just to move the mass of the original ones

    • @CubeAtlantic
      @CubeAtlantic หลายเดือนก่อน +1

      yea, it's very detailed & even a accelerated block on SE.

  • @oliwierbasayga5398
    @oliwierbasayga5398 หลายเดือนก่อน +16

    Finally, they added some sensible end game blocks! and finally I don't have to fight myself forever or that OG base in the scenerio and I will have some reasonable opponents!

  • @Mathius628
    @Mathius628 หลายเดือนก่อน +22

    The global encounters are gonna be tricky in Singleplayer, maybe another nudge to finally build some drones.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +6

      Warheads💥

    • @egornick9206
      @egornick9206 หลายเดือนก่อน +2

      Make several compact rocket printers and eliminate everything

    • @Opbee12
      @Opbee12 หลายเดือนก่อน +1

      @@Zer0sLegion Warcrimes 💥💥💣💣

  • @VacomaTeParjila
    @VacomaTeParjila หลายเดือนก่อน +10

    I actually heard that first new sound last night when I *ahem* liberated a pirate station. It started with the self destruct sequence

  • @MadmanMac2001
    @MadmanMac2001 หลายเดือนก่อน +5

    The simple fact that you can now set the values on pistons etc from the setup is my personal fav in this update. No more need for various scripts and or a million timer blocks, .... yay, well, a tentative yay at least until I have put it to the test :] Love the new bridge windows too :]

  • @Gimmix__
    @Gimmix__ หลายเดือนก่อน +5

    For the charge efficiency on the railgun, its not that its been changed. Rather the "loss" of charge transfer was accounted for in the base game math. But with the new prototech battery, since it is 90% efficient, they added a new variable to change the loss depending on the block. And to nail it home, they just slapped the power efficiency label on anything that can charge. (Batterys and railguns)
    Tldr, railgun did not change. :)

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, I said that. I said it was interesting that they added it to the UI now.

  • @paultaverne2788
    @paultaverne2788 หลายเดือนก่อน +5

    I'm just happy all (I think) my suggestions on the Keen support site have been implemented:
    After the Automatons update I asked about the ability to automate events via the antenna, and then we've got the action relay in the Signal update.
    Seeing how you can set the frequency in the action realy, I asked for the abilty to set other parameters for other blocks, and now we got that!
    Now I can wait for Space Engineers 2 in peace

  • @doot4246
    @doot4246 หลายเดือนก่อน +24

    me totally NOT omw to make a faction out of entirely ai drones to swarm the factorum like angry bees

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +4

      🐝🐝🐝You have to paint them like bees too!

    • @connordwyer1209
      @connordwyer1209 หลายเดือนก่อน +1

      Can confirm that angry bee swarm is effective.

  • @Superagent666
    @Superagent666 หลายเดือนก่อน +28

    Careful Zer0, I'm gonna start expecting uploads more than once a week 😤 don't play with my heart like this

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +6

      This is a one week special, I'll die otherwise 💀

    • @Superagent666
      @Superagent666 หลายเดือนก่อน

      @@Zer0sLegion 🥲🥲🥲 (take care of yourself of course ❤️)

  • @tnb_command4937
    @tnb_command4937 หลายเดือนก่อน +11

    9:43 Effect is inside of the barrel CIWS lookin' ah turret. As for the 3x3 problem, def. gonna get a mod that changes that

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Yeah, a lot of people have said that it's CIWS' inspired. I have no idea what that is so I just go by aesthetics 😅

    • @saxmo8024
      @saxmo8024 หลายเดือนก่อน +3

      I agree that the 3x3 hit box of the og turrets is unacceptable. I get you need to have a turret head rotate in nearly 360, but couldn't you make it to where the base could be inset into a block and make the turret more subdued instead of making the entire thing an easy target? Just seems like a waste of space.

    • @itsDIETZ
      @itsDIETZ หลายเดือนก่อน +1

      ​@@Zer0sLegion big rotary cannon that shoots down missiles. Usually on ships like an aircraft carrier

  • @congareel
    @congareel หลายเดือนก่อน +4

    Best cosmetic block is the bridge window control seat. Best block from a gameplay perspective is the new floodlights, no joke. We can finally light large spaces easily, and light up entire sides of asteroids to look for ores both of those scenes are 80 percent of the game for me so...game changer!

    • @tannercast9377
      @tannercast9377 หลายเดือนก่อน

      Agreed! The new floods are extremely useful on mining ships and structures.

  • @kennenite2092
    @kennenite2092 22 วันที่ผ่านมา +1

    Absolutely love the fact that we have all those action bars for all blocks like that. Made working with the ai blocks a lot easier

  • @Skyben2
    @Skyben2 หลายเดือนก่อน +1

    My favorite feature is the "set value and move" and more action-hotbars.
    And for blocks, small grid bed!

  • @archaeologistify
    @archaeologistify หลายเดือนก่อน +1

    It was a pleasure testing this update for months and watching your predictions, many of which being true. Thanks :)

  • @randallvolk8437
    @randallvolk8437 หลายเดือนก่อน +2

    Can’t wait to see someone try a mech focused let’s play thanks to the new update to pistons, hinges, and rotors!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Here's hoping!

  • @bomberaustychunksbruv4119
    @bomberaustychunksbruv4119 13 วันที่ผ่านมา +1

    Wow I didn't realise there was so much in these updates, I'm def going to get it tonight, and start building a new ship.!!!
    Also them piston settings are way better, should have been like that from the start.

  • @Light.--
    @Light.-- หลายเดือนก่อน +4

    Man, the fact thar we can now set a specific distance and speed for the pistons on a button is gonna be reallly sweet. Just immagine a launcher or something like that

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Best update feature!

    • @Light.--
      @Light.-- หลายเดือนก่อน

      @@Zer0sLegion
      I just noticed how many times my keyboard stuttered while I wrote the comment

    • @isaacfrand3824
      @isaacfrand3824 หลายเดือนก่อน +1

      Forget launchers, what about elevators?

  • @creeloper27
    @creeloper27 หลายเดือนก่อน +10

    Highest quality Space Engineers videos as always o7

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +3

      I strive to please!

  • @zeihnwise4000
    @zeihnwise4000 หลายเดือนก่อน +14

    the flush cockpit have so much potential yet I still can't grasp the good design around it
    first thing that came in my mind is cybertruck due to super flat diagonal windshield lol

  • @J37T3R
    @J37T3R หลายเดือนก่อน +1

    At first I thought the modular cargo container would be kinda useless for my style of building. Then I realized just how good space it was for its sheer flatness, and it just works out so well.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, it's a much less bulky for small gird ships

  • @kuhljager2429
    @kuhljager2429 หลายเดือนก่อน +8

    I will conceede defeat about the new turret. yes, its a gattling, not an auto cannnon.
    We still need a new auto cannon though.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Just build one😜

    • @d-man9-839
      @d-man9-839 หลายเดือนก่อน

      Big grid auto turret tho less hassle for people especially console

    • @enkidunnuanunnaki601
      @enkidunnuanunnaki601 หลายเดือนก่อน

      The gatling is now perfect to make retractable 😊 no barrels sticking outside the mound!

  • @pghat5894
    @pghat5894 หลายเดือนก่อน +4

    Those prototech gyros are going to be such a life saver when it comes to huge capital ships.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      They are soooooo good. The small ones are 10x more powerful, it's crazy!

    • @egornick9206
      @egornick9206 หลายเดือนก่อน

      Jokes on you, I'm using them to build a rotating and moving station with automatic sun alignment (it will be like a disc with solar panels and will try to align one of it's sides with the sun)

  • @NotSoGoodGamer69
    @NotSoGoodGamer69 23 วันที่ผ่านมา +1

    i believe the contact update gatling large grid is suppose to resemble a C-ram weapon system whilst being more spacey vibes

  • @IngeniousNinja
    @IngeniousNinja หลายเดือนก่อน +1

    The sensor/toolbar change + piston/rotor set value is a GODSEND. Holy shit. FINALLY.

  • @creeloper27
    @creeloper27 หลายเดือนก่อน +10

    3:49 lol, funny bit for sure!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      😅 Yeap, definitely meant to do that

    • @creeloper27
      @creeloper27 หลายเดือนก่อน +1

      @@Zer0sLegion 🤣

    • @zacc9193
      @zacc9193 หลายเดือนก่อน +1

      @@creeloper27that was just a demo of how strong the cockpit was mhm yup 😂😂😂

  • @AlvinTheSheep
    @AlvinTheSheep หลายเดือนก่อน +11

    Yay helicopter 3:49 oh no helicopter crash

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Oops😅

  • @Merciful_Angel
    @Merciful_Angel หลายเดือนก่อน +2

    I know it's a pretty pointless bit of furniture, but I love the captain's desk. It's just so perfect for capital ships.

    • @tackytrooper
      @tackytrooper หลายเดือนก่อน +1

      Finally a proper status symbol to show your unruly crewmen that you are, in fact, better than them.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Hey, I love decoration things like that as well!

  • @EngineeredCoffee
    @EngineeredCoffee หลายเดือนก่อน +1

    The Set and Move feature is awesome, so excited for it's potential!
    I keep discovering new little improvements (because I'm too lazy to read the change log) like adding the smallest hinge and rotor heads and the medium ones (large small grid).
    Also, batteries now have recharge ON or recharge OFF for commands, not just ON/OFF toggle. Love it!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Yeah, I noticed that hinge things but it wasn't in the change log.

    • @EngineeredCoffee
      @EngineeredCoffee หลายเดือนก่อน

      Well, then I'm glad I didn't read it 🙃

  • @alejandrostrass2559
    @alejandrostrass2559 หลายเดือนก่อน +5

    The fact that you predicted what the blocks were is insane
    Ps: you should do a 100k subscribers special where you microwave the plushie

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +2

      Just that good😅
      And if I can do it, I will microwave the plushie

    • @alejandrostrass2559
      @alejandrostrass2559 หลายเดือนก่อน +1

      @@Zer0sLegion LET'S F-ING GOOOOOOO

  • @spaceman-o1c
    @spaceman-o1c หลายเดือนก่อน +3

    Nice new drill but we need a ore detector increase range

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +2

      TRUE, I need a better Ore detector!

  • @kevinwoodey5978
    @kevinwoodey5978 หลายเดือนก่อน +2

    You are the best adition to this update Zero, withput you we would not know about all this good stuff.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Thanks😅

  • @legocreatorkid9602
    @legocreatorkid9602 หลายเดือนก่อน +1

    13:41 I bet he would love a cockpit were you open its window to get in

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      YES YES YES YES YES

  • @stefanreindel9888
    @stefanreindel9888 หลายเดือนก่อน +2

    Now we just need Keen to update some of the older blocks so they match the newer style.
    The new turret should have replaced the old one and a new DOUBLE Gatling turret should have dropped. (looks like the new rocket turret, but with Gating guns...)
    Or an interior turret with conveyors... I really want them to have that option...
    I also want 3x3x2 Hydrogen Thrusters. Every build for a corvette or smaller frigate just has a bell sticking out of the underside so it can go into atmo and land to refuel.
    Still waiting on a vanilla 3x3 small grid piston!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      I don't think there's many blocks left to do... The Gyroscope is the only one I can think of off the top of my head.

  • @u3pog4o
    @u3pog4o หลายเดือนก่อน

    Managed to get my hands on the Prototech Drill and the small grid Prototech Jump Drive yesterday. Soooo good! Can't wait to get more of these goodies. I know that people are playing this game for years, but i found it like months ago and i'm so hyped!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Glad you're having fun!

  • @abomb4951
    @abomb4951 22 วันที่ผ่านมา +1

    the excitement in your voice lol. this is gonna be awesome

  • @dianaqueen1381
    @dianaqueen1381 หลายเดือนก่อน

    Awesome video as always, and Great update by Keen, I can't wait till the next update theory videos! especially if Space Engineers is getting an story, with all this new lore found in some of the new encounters! :D

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Lore video soon!

  • @zegamerz1980
    @zegamerz1980 หลายเดือนก่อน

    I could finally play around with the new functions for the Pistons, Rotors and Hinges and the new "Rotate to Angle" function will finally allow me to make the Custom turrets return to position and retract in the hull of my Battlecruiser like I always wanted. Great addition!
    Now if you'll excuse me, I have a new version of my battlecruiser to build...

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      It's very good stuff

  • @tassiedevil3
    @tassiedevil3 หลายเดือนก่อน

    When I first saw the parabolic antenna, I was konda hoping it would act as a cross between the laser and a normal antenna, effectively acting as a directional antenna (which would expand out in a cone shape), which would be super useful for long range mining operations as you wouldn't need direct line of sight, but rather be in the "transmission cone" of the antenna, the large grid dish antenna would have been great for this too. (As it really doesn't make sense a directional (mostly) shoots out a signal in all directions.
    Also the peak SE music is definitely the "fun" music.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      True, the fun music is so good, it hurts my ears

    • @tassiedevil3
      @tassiedevil3 หลายเดือนก่อน

      @@Zer0sLegion Nothing better than having it play on a drone sent towards your worst enemies, or hiding a sound block in your friends base 👀

  • @Gottaculat
    @Gottaculat หลายเดือนก่อน +1

    Refrigerator has bricks of cocaine.
    I can finally live out my Scarface role play fantasies in Space Engineers.

  • @Combayn37
    @Combayn37 หลายเดือนก่อน +1

    So glad that there is constant feed of Zeros vids thanks to the update!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      1 more to come this week! Then I sleep😴

  • @gothfennec
    @gothfennec หลายเดือนก่อน

    i would also like to add that the prototech gyroscopes are also LIGHTER than the base game gyroscopes, so its a no brainer to put those on your end game ships

  • @rizehybrid8023
    @rizehybrid8023 หลายเดือนก่อน

    man a game like this can go SO far, the creativity you could express on this game is second to none i just wish it was a newer engine so they could edit core mechanics like on foot pvp.

    • @rizehybrid8023
      @rizehybrid8023 หลายเดือนก่อน

      so hype for vrage 3 but i know its a ways off

  • @pandoranbias1622
    @pandoranbias1622 หลายเดือนก่อน

    Finally! Long duration small grids! I can finally put living quarters in small ships.

  • @LOLBI
    @LOLBI หลายเดือนก่อน +1

    The new toolbar actions made EXACTLY like i imagined it to work, like i wondered and wanted, 1 to 1 like it was in my head...

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      It's a great change, I was really excited by it

  • @Haladmer
    @Haladmer หลายเดือนก่อน +1

    I was honestly surprised by how much I'm enjoying the new floodlights. Built a new small grid runabout and these things mounted perfectly to provide light where a pilot needs it, while using a lot less of them (2 of the angled corner lamps cover forward and left/right sides, with a slightly downward bias). So incredibly useful!
    The new planetary encounters are a nice change, and while redesigned to fit the new content lore, function very much like the Modular Encounters Mod from Lucas and crew! Seems like KSH rolled a bunch of the popular ME mods together into a unified core spawner system (think you and I briefly talked about this before lol) For the new encounters, if you have them enabled and don't get one within about 15 minutes or so, try exiting and restarting the save. Seems like the timer is based on session, and may remember how many times it *_didn't_* trigger. After 1 restart, I had the global pop around 5 minutes in, on the next restart had a planetary encounter pop within about 15 minutes (with the global encounter still in effect)
    (::edit::) I know it's mostly RNG for the spawner, but my first save I went almost an hour of flying without a planetary encounter spawn, now each time I get a new chunk load or spend extended time in the same chunk, seems to increased the encounter rate

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      The planetary encounters don't spawn near grids and spawn every 30 minutes to 1 hours. They're not really rare, they just don't spawn that often.

    • @Haladmer
      @Haladmer หลายเดือนก่อน

      @@Zer0sLegion Interesting, and good to know. Does sound like the same general system parameters Lucas and crew built out for the Modular Encounters mod.
      For me, the first one (planetary encounter) spawned right around 5-6km from my landing zone on the alien world. Was recording when it popped in around 15-20 minutes in-world... course it is very possible I wasn't paying attention and I was actually in-game longer.. distractions almost always happen when recording lol

  • @wanderingaceminecraftandmo8034
    @wanderingaceminecraftandmo8034 หลายเดือนก่อน +1

    The set value and execute plus the 10 bars is going to help a lot of people make things like retractable landing gears

    • @wanderingaceminecraftandmo8034
      @wanderingaceminecraftandmo8034 หลายเดือนก่อน

      Also i got an idea for a meme with the new gatling turret.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Yeah, and elevators! It's gonna be great!

  • @CMTechnica
    @CMTechnica หลายเดือนก่อน

    The new jump drive reminds me of the FSD from Elite. Small grid is like the pickle nuke from Halo 2
    Love the torch on the new thruster
    Probably more excited about the inset connector than any other block.

  • @Ilya_G
    @Ilya_G หลายเดือนก่อน

    Hopefully the new kitchen units will balance for
    "Eat. Drink. Sleep. Repeat!" / "Plant and Cook" and they will have at least some functionality
    So far, the analogue of this add-on for a small grid is the "Decorative Pack for Small Grid" (and this is an indirect analogue, without functionality)
    Well, or for the "Daily Needs Survival Kit" (unlike Bačiulis, on October 15 there was some kind of update of its mod)

  • @adamjenkins7653
    @adamjenkins7653 หลายเดือนก่อน

    The thing I love most; that I personally won't experience, is that these new encounters contain the DLC blocks, and turrets, allowing players to scrapyard the DLC blocks into their games.

  • @fredpryde8555
    @fredpryde8555 หลายเดือนก่อน

    i really like the new bridge blocks they are cool the DLC is going to be awesome already entered for that also the small grid jump drive finally great review thanks

  • @MrMighty147
    @MrMighty147 หลายเดือนก่อน +2

    The Set and move feature is the biggest gamechanger ever.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, 100%

  • @Wigza
    @Wigza หลายเดือนก่อน

    A part that I would like to see added to the game is a capacitor, basically a battery that has a much smaller charge capacity but can discharge and recharge much more power at once and faster

  • @isaacfrand3824
    @isaacfrand3824 หลายเดือนก่อน +1

    For a moment I was considering entering for the giveaway but with everything they’re adding I’m more than happy to pay for the stuff

  • @mightymicroworlds4566
    @mightymicroworlds4566 หลายเดือนก่อน +1

    I love this game so much haha I’m very new too it, but love it.

  • @nanner6700
    @nanner6700 หลายเดือนก่อน +1

    so two things the set value and execute for pistons will be insane for elevators as well and second i don't know if you noticed it or not zero but while i was fighting a Factorum warship at a encounter it launched a salvo of grid ai missiles before it entered turret rang which i thought was cool and it did it again halfway through the fight so it has the ability to print more

    • @Erik_Ice_Fang
      @Erik_Ice_Fang หลายเดือนก่อน

      The set value also works for those missile salvos too. Now you dont need to timer out every action in a loading mechanism

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, I have seen that, it was very cool. Nice to see how far the AI has come.

  • @Blasted2Oblivion
    @Blasted2Oblivion หลายเดือนก่อน

    Hearing how excited you got about the piston range dialing makes me think I am missing something. That said, still looking like a lot of cool things overall.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      You couldn't do that before, it's a super cool feature. Like, you can build elevators now and all sorts!

    • @Leffrey
      @Leffrey หลายเดือนก่อน

      While before you could set an upper and lower limit on moving blocks, this update allows for multiple steps inbetween, which for something like a mech that needs to pose can be very useful. It’s also good for multifloor elevators or a sort of turntable.

  • @StarWarsExpert_
    @StarWarsExpert_ หลายเดือนก่อน +1

    Could you explain a bit more about how the Prototech drill gets around 1.4 more materials than the base drill? Does that mean that, if I were to mine the same entire ore deposit with regular drills, I would get less than if I mined the same ore deposit with the Prototech drill?
    If so, that'd make Prototech resource gathering and refining even more efficient.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Yes, it extracts more materials per voxel removes. I did a video just about Prototech and showed what it can do.

  • @saxmo8024
    @saxmo8024 หลายเดือนก่อน +2

    I love the planetary encounters. But am bummed because it seems they reduced the amount of NPC trade stations in-world to save PCU for encounter spawns. I play as a pirate, so my early game is raiding moon noob bases for resources. This makes that process much more interesting and challenging. But I wish that keen didn't change it to where ship grinding yielded SPRT rep. Too much sort rep spawns bounty contracts on you. A lot of players don't know that, so I'm guessing these planetary and global encounters might give a boost to the bounty mechanic's use. A side note: a good way to drop SPRT rep is by accepting escort contracts, and destroying/grinding the SPRT drones that spawn.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +2

      I don't think they've touched anything already in the game, this is just new stuff. I've actually seen more cargo ships in this update than I normally do.

    • @saxmo8024
      @saxmo8024 หลายเดือนก่อน

      @@Zer0sLegion I was meaning on the keen vanilla servers. Usually there between 2 and 3, maybe more, trade stations on the moon of various NPC factions. But it seems now every server I visit there is only one. I'm going to start collecting NPC trade station gps coords once I find a home server.

  • @mbrown7361
    @mbrown7361 หลายเดือนก่อน +1

    Between the great new features and blocks, the game just *feels* better.
    Not super keen (aaayyy) on the new way they sorted items but I love the new build menu. I hope it gets organized a little better
    Edit: also who else wasn't ready for the floodlights to be as bright as a sun lol

  • @williamturner7131
    @williamturner7131 24 วันที่ผ่านมา

    Also at 9:30, you're referencing the real-life Phalanx CIWS (Close-In Weapon System) that is mounted on Navy warships. The big bulge mounted on top of the gun is the gun's personal radar used for target acquisition and targeting, and that bulge has to have Line of Sight on it's target in order to track. Thus, the best place for it is right on top of the gun it's mounted on. CIWS turrets are used as the final line of defense versus missiles and aircraft when indirect countermeasures (stealth technology, for example, to deny accurate targeting in the first place) has failed.

    • @Zer0sLegion
      @Zer0sLegion  24 วันที่ผ่านมา

      Yeah, I get why it looks like that, I just don't think it looks very good 😅

  • @zackzeed
    @zackzeed หลายเดือนก่อน +1

    Oooooooh new bridge blocks yeeeeeeeeeees
    Also the piston looks awsome! Looks a lot more sturdier now to, even though that might not be the case but oh well.
    Ah man, I hoped to the see better blocks for "everything", like faster assembling and MoAr PoWeR Reactors and such. Eh maybe in the next update 🤔

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      I imagine we'll get more Photoetch Blocks in the future.

  • @pr0hobo
    @pr0hobo หลายเดือนก่อน +1

    On steam keen’s previous release (signal) they revealed some info on what would be coming in this update at the bottom of the post. They said there would be: new end game blocks, a deep dive into pve, and a beginning of exploration. I agree that all those things were included but I didn’t list one of the things they mentioned. They also said in that same paragraph that there would be New Resources. What do you think about that? Would you say they included new resources in the sense that they added new components/prototech scrap, or do you think they were hinting at something that wasn’t able to make it into this update. Personally, if they are saying that this update added new resources then I feel that was a bit insincere. All the players that read that were thinking”oh boy we get to find new ores or minerals or maybe collect new gasses”. Do you think we could expect new Recourses in a future update?

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      The new resource is prototech.

    • @pr0hobo
      @pr0hobo หลายเดือนก่อน

      @@Zer0sLegion yeah that just feel disingenuous, like if an ad said the next iphone had better battery life, better camera resolution, better connectivity, and three cool new features but the cool new features were just the battery, camera, and connection.

  • @Yokenshiro11
    @Yokenshiro11 24 วันที่ผ่านมา

    wait a second, i haven't played for years so ebar with me, the best features of this update beside the new powerfl locks, is :
    1- we don't need timer blocks anymore o trigger multiple actions from the same action blocks
    2- we can keybind specific settings from action blocks like piston directly into the button (huge)
    3- PCU reduced from blocks (could be HUGE for servers depending of the "amount" of change
    Am i missing something or missunderstood ?

    • @Zer0sLegion
      @Zer0sLegion  24 วันที่ผ่านมา +1

      Yeap, all those things are in the update

  • @alexandre069
    @alexandre069 หลายเดือนก่อน +1

    fav block is the modular container and the inset connector

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, it's the best looking cargo container we have by far!

  • @МихаилБатькович-м2ь
    @МихаилБатькович-м2ь หลายเดือนก่อน

    Fridge, cooking stuff.. .may be our Engineer will get hungry in ten years of service and start eating)

  • @238Hero238
    @238Hero238 หลายเดือนก่อน +1

    The square piston alone is enough to make the cosmetic pack worth it :D

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeap, it's beautiful!

  • @andyhines9070
    @andyhines9070 หลายเดือนก่อน

    What I wouldn't give for a low profile Gatling gun rather than that tower (less durability and articulation would be a fair trade off), and a 4 high hangar door just so I can properly center my belly hangar bays.

  • @Species3472
    @Species3472 หลายเดือนก่อน +2

    So, now we need VR support on SE ... :D

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      I would love that! And, I could write off a VR headset as a business expense😜

    • @rex9412
      @rex9412 19 วันที่ผ่านมา +1

      You can get a VR plugin for the game but I am yet to be able to try it. Plugins are just like client side only mods. It has been so long since I installed the plugin so idk how but I'm pretty sure I just found it on the workshop and the links to download the proper version are in there.

    • @Zer0sLegion
      @Zer0sLegion  19 วันที่ผ่านมา +1

      @@rex9412 It doesn't work properly as far as i'm aware.

    • @rex9412
      @rex9412 18 วันที่ผ่านมา

      @@Zer0sLegion Dam. There is something called SE VR World Demo on Steam that I have used. But it's not quite the same as proper SE VR, from memory at least.

  • @justsayin2085
    @justsayin2085 23 วันที่ผ่านมา +1

    "cracks brain" aight time to reinstall SE and finish my square ship.

  • @zegamerz1980
    @zegamerz1980 หลายเดือนก่อน +1

    I'll admit, I bought the DLC mostly for the square piston... I find my current landing leg system (piston + mag plate) fairly ugly due to the shape of the old pistons...

  • @JoeTheGamerOffical
    @JoeTheGamerOffical หลายเดือนก่อน +1

    Already getting a Idea with the Rotar value for resetting custom turrets like for Capital ship main batteries or something back into there original postion with a single click other than the way you had to do it before and reset it manually, hoping somebody goes into more detail for the added value like that may make things a lot easier for everyone.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      This is giving me ideas 😈

    • @JoeTheGamerOffical
      @JoeTheGamerOffical หลายเดือนก่อน

      @@Zer0sLegion It'll definitely help people who want to learn the new features so I call it a win win situation

  • @arielmoonsoo9219
    @arielmoonsoo9219 หลายเดือนก่อน

    I had to pause the video, but I believe the keys on the keyboard (from top to bottom) are 'ESC', 'TAB', 'CAPS LOCK', 'SHIFT', and 'CMD'.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      That's what they're supposed to be, that's not what they say

  • @umbratherios5614
    @umbratherios5614 หลายเดือนก่อน +1

    the encounters (minus the factorum gps points) might as well not even exist. because I haven't found a single one in over 15 hours.
    those GPS points might as well not matter either, because they are end game events. that still means the start of the game, and the VERY long mid game stays extremely boring, unless you mod the game (MES and AIenabled for the win).
    Keen said they will add more stuff... and I hope they do, cos they are sitting on a massive gold mine, they just gotta realize that... the potential is insane! but we shall see...
    The rest of the changes are pretty nice. the AI block changes have been noticeable for me for sure, so that is absolutely amazing!

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Planetary encounters spawn between 30 minutes to 1 hours and not near player grids. I will admit i've struggled to find them myself though.

    • @umbratherios5614
      @umbratherios5614 หลายเดือนก่อน

      @@Zer0sLegion Even so, they need some tweaking, or maybe more settings. Som players want them to appear muuuuch more frequently, and others want them to appear less, for some reason.

  • @tacham227
    @tacham227 หลายเดือนก่อน +2

    11:57 Maybe someone from Keen likes "Space Battleship Yamato" ..... Yamato 9...? idk

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      🤷‍♂️I feel like that would be very obscure

  • @Skyben2
    @Skyben2 หลายเดือนก่อน

    You are strapped in, when in your seat.
    So don't be too afraid of accidents.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      You say that until the accident happens.😱😱

  • @GUTTERM4N
    @GUTTERM4N หลายเดือนก่อน

    That media player is going right into the center console of my rover!

  • @StormHerald3D
    @StormHerald3D หลายเดือนก่อน

    I'm fine with the gatling taking up 3x3 I just wish it was taken up visually as well

  • @CASA-dy4vs
    @CASA-dy4vs หลายเดือนก่อน

    9:40 I’d imagine that big block to be onboard sensors and stuff since the ammo barrel thingamajig is on the bottom of the barrel

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah it probably is but that doesn't stop it being ugly to me 😅

  • @ultmateragnarok8376
    @ultmateragnarok8376 หลายเดือนก่อน

    Something I like with the 'set and execute' command is that it means large custom turrets, such as antenna dishes or railgun turrets or whatever else, can now be set up in conjunction with timer blocks or event controllers to return to a default position when out of combat. Now if only regular turrets could do that.
    Still hoping for the ability to smoothly tie one piston, rotor, hinge or wheel's movement to another, allowing for both a semi-scuffed vanilla method to control wheels on subgrids, and for much more advanced forms of custom suspension, legs, turret arrays, all sorts of things. I just want to recreate Homeworld ground vehicle suspension, man.
    I will note that the gatling turret type 2 is actually worse for combating characters than the standard one. Both the default gatling turret and the interior turret are quite tall, and their gun is the highest point on the turret, meaning that when peeking around edges with a rifle, it's often difficult to get an angle on the turret where you can see it but it can't shoot you (though it is much easier if you are looking around a vertical edge to it, as then you can often just shoot the side of its base). This new turret does not have that aspect, as the gun is much lower on the turret and the large portion above it will still readily take bullets and disable the entire block. It is indeed based on the real CIWS anti-munitions and anti-air turrets, though only loosely - those have a very smooth top portion (I believe packed full of sensor equipment) and a rotary gatling barrel, rather than the three tandem weapons on this new design.
    I never really minded the old rocket turret - of all the weapons, it is the most different anyways, so it kind of works. I think both look good, and I honestly quite like the big angled pods on the old design. Small grid one is an upgrade to be sure.
    Wonder if we'll get modular tanks to go with the container.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      I'm surprised there isn't an option to set turrets back to default at this point.

  • @DieRejctor
    @DieRejctor หลายเดือนก่อน

    Just survived a raid on a asteroid base, nabbed me a Proto-jump drive but now my battleship has more holes than the barrel after the fish have been shot

  • @radicalkonrad765
    @radicalkonrad765 หลายเดือนก่อน +1

    The prototech gyro will have my dreadnought moving like a fighter

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      It is that powerful, you wouldn't believe

  • @Yokenshiro11
    @Yokenshiro11 24 วันที่ผ่านมา +1

    the oven cooking made me sub nice pun

    • @Zer0sLegion
      @Zer0sLegion  24 วันที่ผ่านมา

      Nice, got one!

  • @eshfwog
    @eshfwog หลายเดือนก่อน

    the new antenna in large grid has an attachment on the front of it, on that little square bit. you could probably attach the truss light to the front of it and it would look pretty cool. i dont have the dlc yet, so havent tested much

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Does it? That would be pretty cool if it does!

    • @eshfwog
      @eshfwog หลายเดือนก่อน

      @@Zer0sLegion yes
      I noticed when I was watching the after party vod

  • @aartdegraaf6754
    @aartdegraaf6754 หลายเดือนก่อน +2

    Set Value and Execute? I'll have to experiment with pistons and elevators.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeah, it's gonna be so good! Much easier to do that kinds of stuff now!

  • @nwp1925
    @nwp1925 หลายเดือนก่อน

    Now that is a game that listens to it's players

  • @mattstorm360
    @mattstorm360 หลายเดือนก่อน +1

    Now i can build an elevator with just a piston and a button panel.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      Yeap, super cool!

  • @BriarOs
    @BriarOs หลายเดือนก่อน

    Keem really cooked with this update, can't wait to make some new ships with the new blocks (the ships in question will never get finished)

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      Still waiting for the giant space Dorito

    • @BriarOs
      @BriarOs หลายเดือนก่อน

      @@Zer0sLegion soon tm

  • @Telowin
    @Telowin หลายเดือนก่อน +1

    They also updated progression

  • @edirhC
    @edirhC หลายเดือนก่อน

    Timers didn't have just 9 programmable actions, they also had the page tabs - and have had for a very long time, probably ever since the block was added.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      I didn't say they didn't have tabs, just that they had more options with nine at the bottom

  • @-thanelines
    @-thanelines หลายเดือนก่อน +1

    The Proto Tech Gyro must contain the power of Klang. If the grid follows the rotating mass inside of the gyro, the connected Grid must wiggle around violantly at all times... praise Klang or be destroyed x]

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน +1

      True, except it's Clang 😜

    • @-thanelines
      @-thanelines หลายเดือนก่อน

      ​@@Zer0sLegion Oh no, what have I done?
      Almighty Clang have mercy, I'm just a simple Engineer!

  • @paper2061
    @paper2061 หลายเดือนก่อน

    10:34 the square piston is also alot less buggy than the base one especially when tryin to place oter pistons on them

  • @CaptainDonut0
    @CaptainDonut0 หลายเดือนก่อน

    Look closer at the warfare large reactor you will see the flush cockpit shape in it.

    • @Zer0sLegion
      @Zer0sLegion  หลายเดือนก่อน

      I don't see it