For drilling without collecting: You used the automatic on/off switch, which can only drill in drill mode 1 (collecting resources). In order to gain access to drill mode 2; drag the drill icon from 'Block Tools' onto your hotbar. Instead of acting like a switch, it will now act like your hand drill, using left click for drill mode 1 and right click for drill mode 2.
and the fun part is ... when u hold left or right mouse button and than open the console with K - Leave the mouse button - it should keep on running ;-)@@SurvivalBobGaming
Is it just me, or is this game WAY more enjoyable to watch when the person playing isn't making everything they do into some ultra-optimized mess. This was definitely a fun watch! And yeah, that other guy that said this needs a "Part 2" is right
I mean take 24:44 for example he goes 100ms into his base because he “can’t” see yet he has a distance marking for his base and he’s going full blast 30 meters from his base
I would suspect it's just that most of SE content creators are experienced, their gameplay style revolves around the same thing - messing with the physics and mechanical blocks. So, it could be that this is just a fresh air in terms of content. But of course, personal preferences apply and all that.
8:34 In case no one has mentioned it yet (which is unlikely considering there are a thousand comments and the video is a year old), the "unknown signal" supply drops have a button on them that you're supposed to press. Click the button and A) the pod will shut down, stopping the timer and ceasing any avoidance system that may be active, and 2) will grant you a chance at winning a new skin. Press the button and then loot 'n grind.
Welcome to the engineers club! This is one of the few games that you can sink 1000's of hours into and still have new things to learn. I'm a few hours away from 5500, and still find it immensely enjoyable. Definitely need a part 2 to this video.
If you have an Ai move block, turn it on and have it set to "planet align gravity" + a few gyros(depending how big your ship/rover is) it will correct your orientation if your flipped over like at 20:40
I've got over 1500 hours in SE and every one of us started like this! I'd watch your series for sure, it looks fun, engaging and I like your play style. Looking forward to your new VODs!
For your drills you need to pick the drill option from the "tools" menu. That way itll be controlled by your mouse and left and right click will work as normal
I have had space engineers in my steam account for years and never played it, this is the first video i have watched in all those years that has made me want to play it.
As someone with 5000 hours, I can confidently say that no one knows how to become a real engineer. They will choose you. Be kind, be honest, be courteous, don't be afraid to experiment, run fast. Clang will have his all-seeing eye on you. When the time comes, and the stars align correctly, the world hears your name, he will grant you ascension.
I have played space engineers for so long that most of the stuff you struggle with is just natural to me. accept for not crashing your miner that's just a thing you always have to deal with.
You have begun the journey of space engineers. You are now obligated to provide us with more space engineers content. As an engineering veteran, I permit you to pass as a space engineer, but you have much to learn. I normally teach new players everything needed to know, but because of your popularity that might never happen. Up to you, honestly. But I look forward to seeing more content like this in the future. Praise Lord Clang, may your grids be stable and your shaking few.
i got 200hours in this game and ive struggled alot to understand it. Afther this video and the moon start one, i gave it a shot, and holy smokes im gaving a blast, i downloaded the mods you use, and that made the experience so mutch more fun. you my friend earned my sub. Cheers mate and keep up the great work!
I enjoyed it. I don't even know how long I've had the game at this point its been so long. Watching someone go through all the mistakes I have ever made in one play thru was impressive. The last play through I built a base Near a faction station, built a conveyor system to just outside the outpost, built a storage building that was the same grid as my original base, then separated it and made a piston set to connect my old base to it. Then I just connected the two of them when I wanted to deliver to storage, and use the storage building with conveyors and pistons to connect to the faction station to deliver items. Everything was automated so I would just take contracts and fulfil them over and over. I would just fly over take a bunch of contracts, extend the base arm to it and then just comply with the contracts. 😆
For 30:00 thruster override disables manual movement. You must have had your override at 0.1 so you couldn’t see why your thruster wont auto dampen. Edit : Nevermind. Still check for override, it can be really sneaky. Also i made it to the end.
Awesome, loved it! I heard so many good things about Space Engineer but this is so far the only showcase that actually convinced me think about buying it. - I will when I have time to actually dig into it. It looks like something that eats through your whole day when you first start it haha.
Oh, yeah. It definitely eats away at your time. At first you'll learn the mechanics of the game and fumbling about like Bob did. But, it gets super rewarding once the more you learn and improve. :)
please do more of these video's Bob, I found it very entertaining to watch. I only started playing a few months ago abd it is encouraging to see others progress through the game, with the great story line you had with it.
Wow your in space engineers community your from no mans sky thank for the guides I did a funny and went through like 25 galaxy's over a loving ship cause I was told galaxy affects color even tho i learned it changes anyway based on galaxy was a joy ride lol
I'm so happy you started with the prospector. It is by far the best early game ship to buy. With a separated jump module you can dock to it can basically do everything. Also kindve proves the viability of large ships to newer players.
Very entertaining, love the way you narrated the vid. And as someone with almost 3k hours on SE, I felt every step, every happy little mistake and every shenanigan you went through.😂
200 DAYS LETS GOO Seriously tho I laughed so much at this video. Was awesome and I watched the whole way through. If you did 200 days I'd click instantly
I can't wait for the mega-space drills, dreadnaughts and drone carriers in the next installments. As someone with over 1000 hours, this was a great journey that brought back many memories of anger, tears and joy during my own trials.
I couldnt believe my eyes when i saw that video! Thank you for giving this awesome game attention, i really like your commentary and was able to follow along and feel with your ship crashes d: Would love to see more.
@@SurvivalBobGaming The idea with the asteroid refuel Station is good, you could try that (never forget to pressurise rooms in space with air vents and always keep your eyes out for leaks.) You could also make a stationary Space station between earth and moon to act as a dock for your ships and maybe even make a ship and repair yard with welders ;)
This is really good Bob! I loved your take on Star Citizen some months ago - I took it as a warning to keep playing No Man's Sky and let SC percolate some more. But I bought Space Engineers. Let's see if Bob liked it!
Hello Bob! Just found your channel. A couple of tips. Use the admin menu (Alt+F10) to turn off garbage collector. This is why your first ship disappeared. Second, if you want welders, grinders and drills on ships to behave like player tools, don't pull them into your hotbar from the block menu. Instead, hit g, go down to the block tool tab, and pull them into the hotbar from there! Happy Engineering!
Im playing Space Engineers since a few years now and i realy love it, But ive never rraly seen a 100 days video for this game This was a really cool video so please make a second, 200 days , one
Great video, and as the official Council of Space Engineers and servile devotees of the Great and Most Holy God Clang, we have unanimously decided to hereby bestow upon you the title of Space Engineer. Wear it with pride Engineer, but most importantly, never forget to sacrifice regularly to the One and Only god of the universe.
Hell Yeah I'm hitting Like & Sub, I had a blast watching you play and the narration is freaking good. I have 50 hours in this game, but I'm too dumb to figure how to make good rovers or ships, so 95% of the mats I get is with a hand-drill lol. Now lets see in your list what other games you played that I want to watch!
This definitely needs a part 2, also for mining ships if you haven't figured it out yet, just hold the right mouse button to bore into a the voxels without collecting materials.
Omg! the mistakes, the crashes, doing everything the hard way! I remember it all! The flashbacks! This game has a very steep learning curve, and I'd love to be able to experience it like a newbie again. Very fun video!
I recently started for the first time as well. I searched around my drop pod for cobalt after I had the basics running. Did a 2-3 km circular sweep a few times. Marked like 10 different ore deposits. Where did I find my first cobalt? Just 400 meters from my drop pod that I somehow missed.
Edit: Part 2 is out now! th-cam.com/video/3JNNVeMUbJo/w-d-xo.html Thanks for watching and all the encouraging comments. I’m working on another Space Engineers video now. I’m starting a new save but I’ll be starting on the moon this time which is where I left off. Drop suggestions for mods or challenges here so I can keep track. Thanks!
A mod suggestion is the modual encounters mod collection for space engineers it adds a bunch of AI factions hostile and neutral instead of just space pirates and trade stations. It is also highly configurable!
The build and repair system mod, it helps you build or grind grids, through nano bots, like it welds everything you place, but it takes parts from your container, or grinds down grids you paint in a special color.
really refreshing short series introducing the game, i've never played but know a fair bit, seeing you forget things i often forget in similar games makes me feel a lot better about myself
As someone with almost 2000 hours in space engineers, i love the way you think about the game, when i started out i was so curious about everything wanting to learn everything there was to learn about the game, after that i found my way and got into a routine, then i discovered multiplayer and started learning about ship constrution, eventually designed a shipyard capable of fully printing large grid ships automatically without mods, then i got back into singleplayer and just started making my own fun roleplaying with myself and pretending people were there when they really werent, set up a base on every planet and made a great large grid ship i dubbed the star liner, it has an autopilot that can avoid asteroids that i use to fly me anywhere i want, my first time flying to mars was in a little large grid ship with a sleeper and no jump drive, took me all day to fly there but that sense of accomplishment was amazing since i essentially built the ship as i flew there, that one i dubbed the survivor since it had only a tiny room in the back with atmosphere and the rest of the ship looked like a giant ribcage, it also had an auto pilot
Yeah! That’s the main reason I got the game long ago too. You can make everything you want and creative mode is a good way to do that. But survival of course too d:
Definitely give this a part two. Some things you’ll probably want to know for part two that I noticed you struggled with in this: -For controlling the drills you’ll want to go into the block tools tab on your G menu when setting up the cockpit bar actions and assigning that. It won’t pull up the list of actions like it would with the grouped drills. Doing this will allow you to control the drills like you would hand drills which means you can clear a lot of -stone quickly without taking up your inventory -For mining ships its smart to have a stone sorting system to deal with excess stone so you have more cargo space for ore. This is especially necessary when mining stuff like gold while planet side since gold spawns in very thin veins. What you’ll need is a conveyor line leading to some sorter blocks. Since it’s stone you’ll only need the small ones make sure you have the arrow on the block facing away from the conveyor line as the sorters are only one way. Then you set up the sorters to whitelist then add stone to the filter list. On the end of the sorters put an ejector (they’re now called small connectors btw) and have them set to collect all and throw out. If you want to disable the system so you can collect stone, I usually bind collect all on the ejectors to turn off and on in my cockpit. -for quickly setting up a gps of a location in an emergency you can use chat commands instead of using the control panel. By hitting enter you open up chat then do /gps. You can also add the name of the gps right after it if you need. You can’t recolor it so you’ll need to do that in the control panel but if you need to get your location down quickly in case you’re gonna crash and you want to recover the ship it’s a handy thing in a panic
GPS suggestions: Name ore by periodic table names to reduce HUD clutter. If you need to reduce clutter more but still need the locations, change the colors to black as needed. You can make quick GPS points using the chat menu instead of the K menu.
Absolute love this game it's like Minecraft in space. Only discovered it this week and as someone who loves building i can see me playing it for thousands of hours. 🙏
Last time I used a plunger to connect to a rover on its roof. i had used too much push with the piston and compressed my rovers rear suspension (did i mention my rover weighed in at 1.2 million KG?). next time I logged in Half my base exploded. while wandering around in a daze - trying to figure out what happened - I entered what was left of my 'empty' garage. Looking up I found my rover. 1 & 1/2 Kilometer up and coming back fast. Did I mention the 1.2 MILLION Kgs? yeah ... scratch one base. Follow up note: The rover bounced after pounding my base flat and ended up 800 meters away, on its wheels (what was left of them) and it was repairable. Conclusion?Someone loads the physics engine before the pistons loads.
My first vehicle (and miner) is a rover, a wheeled vehicle, i never did like flying things too much and i am grateful for having made a miner rover rather than a flying miner, more capacity, better handling, not risking a deadly crash for carrying too much stone and minerals, can be stronger without a hell ton of thrusters, that yes though, the drill is on a turret like thing in the front and on a piston, and it being a rover takes away some of the manoeuvrability that it would have if it were to fly, but i can just use the same techniques you would with an excavator to unflip yourself or get out of a hole for which your wheels alone are not enough. I tried making a small grid with hydrogen thrusters, after seeing how bad of a thing ships are not only for me but just in general i decided i'll first stick to my favourite thing (ground) and only once i am advanced enough i would start making flying things (the thing i do not like so much) For some reason that hydrogen ship ran out of hydrogen quick as fuck and generated it back up slow as fuck (eventhough i had a shitload of hydrogen tanks and generators)
As someone with only just shy of 100 HRS in this game, your playthrough is AWESOME! I love the storytelling aspect as well as the fact that you don't just "Save Spam" like I would if I had destroyed my brand new ship on takeoff! Sheesh!!! LOL Anyway, love the series and I agree with everyone else when I emphatically say PART DUECE!!!
Hats off for the dedication to go on like this. 2,5 years ago, my first/only vehicle tipped over and was badly damaged - so i did what any rational person would do, and immediately "rage quit" and never played the game again, LOL! I have at times been tempted to play it again though, so i guess its just a matter of time before i rinse and repeat #stupidmonkeybrain
Thanks! I’ve been binging the Expeditionary Force series for the last few weeks. So StupidMonkeyBrain is definitely on my mind. I am also No Patience Man. 😂
HEY MAN! i loved loved this video so much and i'm excited to give this game a try! this is the first video of yours that i've come across but you certainly got a fan out of it!
I had a lot of fun watching this, as it brought back many many memories of starting SE. I hope you'll continue onward along the journey :) For mining ships you build, you might consider using sorters and ejectors to pull stone out of your onboard cargo and push it out of the ship. It's nice for efficiency.
This is a very good video. I'm not a fan of watching videos that are almost an hour long but this one definitely entertained me and i didnt regret watching it.
I've just come back to SE with my roommate, who's my partner in crime in most multiplayer games. Dedicated servers are still trash, but joining one another's game works pretty well. I really like to doing space start games but surface start games offer different obstacles that are fun to overcome, too. Looking forward to watching the next one.
I love the format you took with this video. I've been playing for a long time and so watching some players early gameplay can at times be a bit frustrating (wishing I could help them), but instead yours was funny and showed how your character's, er, character was developing throughout the video. I'm definitely going to check out your other SE videos. FYI, you can view contracts that you have signed up for by pressing the semicolon button (;) at any time.
Your adventure was awesome and hope to see more. It reminded me of my first time playing Space Engineers, I suck at the game too but this was fun to watch. Thank you for the show.
Don't worry about what resources your asteroid has as long as it has lots of ice. My first gas station was just rock and ice. You're going to build a base on there and set up 9 pistons, 3 for each axis, with a rotor at the end and 3 drills, all piped up to large cargo containers and a series of refineries. You'll have hundreds of thousands of iron in no time, enough to build everything else.
Watching this video has made me want to get back into Space Engineers, and has also made me realize I need to get a mod that removes the stupid speed cap
I JUST LOVE IT. This video contained all of my early game pains and was really fun to watch. Justlike Lukethenatable videos it's so immersive and engaging. I hope you'll keep making such content and I cant wait for the next part!!!
So a couple tips: 1. The way to use miners on ships like how you use the drill on foot, when you press "g" to edit your tool bar there should be a tools tab, swap to that and drag the "drills" to your hot bar 2. The way to combat the thrusters working against you can be done by grouping your "reverse" thrusters, finding them in the Groups tab and setting a hot key to just turn them off while you are lifting off, or just disable inertia dampeners during liftoff process (a little more risky since this also disables left-right balancing, but honestly fine) 3. A super helpful ship design is a universal one where you can make the same model (with the tools cut off) save the ship design, then use a projector to mass build them using my next tip after that you can just tack on whatever tool you need for that vehicle (welders, Saws, or drills) 4. PRINTERS ARE AMAZING (this is using the "welder" tool block connected to your storage, put them on a piston and using a projector and turning on the welders you can mass produce ship designs 5. Get ship guns, the handheld stuff is just too risky with those ship guns shredding your poor little meatsuit, and the early guns get the job done and are pretty remarkably cheap (magnesium can be a pain for ammo but one good node can keep you rolling for a few encounters. 6. Dont be afraid of atmospheric rovers, give them some weak thrusters that stay predominately turned off for a jump boost over cliffs (REMEMBER BRAKING THRUSTERS THOUGH) these guys are much cheaper and with some clever designs can be great scouts, Transport vehicles, and if you start trying the new automation update stuff, can even serve as effectively connectors between bases (build a road though, the AI drivers are a little drunk) 7. Solar panels up high + rotors + AI core "follow sun" mode = Amazing power efficiency 8. Protect your batteries and connectors with at least light armor (definitely go heavy if combat is a possibility), they are super squishy and almost ALWAYS are the cause of rapid unscheduled disassembly. really hope we see a 200 days, Space Engineers is such a rewarding experience to learn and master, maybe if you want a bit more spice you could add a pve combat modpack once you get the base game mastered.
@@SurvivalBobGaming Slight Correction it's not the AI cores for the Solar Panels It's the Custom Turret Controller (im still learning this stuff as well XD)
As someone who made few but very major mistakes when I first started out, i.e. not putting enough stopping force into my first ship(which was 780,000kg empty that I named The Brick) which made my 10 hour work of art slam into the ground at terminal speed leaving behind only scrap, it's nice getting a perspective of how other people go about starting SE, and has helped inspire me into doing things different. I used to set up bases on an ice lake instead of near and then I'd have to haul many inventoried of rocks to said base-wasn't fun- but now I've finally decided to use that drill-arm setup that you used for mining. Anyways, rant over, and thank you for the video, I'm hoping for a part two where you try and bridge your way between planets
Word of advice to one engineer to another, when you set up your hotbar use block tools to add the drills with manual functionality (they behave like hand drills) when you select on the hotbar, the tool should be on the right side of the screen
Loved this! Props, Bob! By the way. Put your ship drills, welders and grinders in your 1st slot on the bar to control them with the mouse buttons. Then with drills, you can left click to drill and collect, or right click to create the big holes.
As someone with 1K+ hours in SE, it was fun to watch this. Although, I did yell at you quite a few times... for example, there IS a contracts tab, you press ; to open it.
Not only am I a Bob But I have been a Bob since 63 just thought thought I would put that out there lol I saw the whole video and I loved it. I loved the commentary and I REALLY hope you make more video's with Space Engineer's
I love this video! Excellent quality. Master tier producing and editing, 9.5 out of 5. I'd be interested in you doing industrial overhaul mod for this game
Right click does the destroy material ability. No function for it in short cuts. You could put a sorter on and have it pass through stone to an ejector to keep from keeping the stone.
idk if you'll see this or if someone else already said this but you don't need to add thruster control for you hydrogen ship. All thrusters work with WASD when on. Thruster override is nice when going up off the planet, but for normal use it's over the top. If you add two buttons, one to turn atmospheric on/off, and another to turn hydrogen thruster on/off, it'll be a lot better. Another tip is that when you're in space, you don't need to keep actively boosting the ship forward. In space engineers as you've seen falling a lot (lol), inertia is a big factor. I like to get to like top or half speed when flying in space and then either turn off my thrusters or inertia dampeners (letter "Z" on keyboard). REMEMBER THIS FACT DOES NOT APPLY WITH GRAVITY.
The two drawbacks I see in the game are the slow speeds of 100 m/s and taking the time to build a mining space ship only to discover more of the same resources that are already present on the planets (with the exception of the harder to find plat and uranium). I modified the travel speed at 250 m/s and once I built a base in space or on an asteroid mostly abandoned the planet one. The key is to tweak the game to your liking and to help speed up monotonous tasks such as mining and travel time.
Thank you Bob for these great videos, I just bought the game thanks to you, never played so I'll be relying on you, as you guided me so well in NMS. Stay safe buddy.
This was a ton of fun to watch. I made so many of the same mistakes starting out too! SE is a grand game, and tons of mods can add more content and depth to the game as well. From neutral corporations that spawn structures and ships for you to attack/raid - to things like Reavers from the Firefly universe. Bloodthirsty space cannibals that hunt you down with a passion. Amazing format for the video, loved the narrative "simulation' style. Would love to see a part 2!
Lesson 47 in Piloting a Ship When viewing your ship from the front. keep you eyes on the image but your consciousness in the pilot seat looking forward. Impossible you say? actually try it. Tip: your consciousness is INSIDE your body not on the screen.
As some one who has 1500+ hours in the game it was fun to watch someone live through those early errors and the excitement when you overcome them.
Right I could see myself in This man’s attempts to survive.
Only 1500?
I have 2000
There is something wrong with me
im far less then you but have fun regardless i just need some plans
@@lechking941 Splitsie is a great resource who has lots tutorial videos and uploads a lot of ships to steam workshop.
Same
For drilling without collecting: You used the automatic on/off switch, which can only drill in drill mode 1 (collecting resources). In order to gain access to drill mode 2; drag the drill icon from 'Block Tools' onto your hotbar. Instead of acting like a switch, it will now act like your hand drill, using left click for drill mode 1 and right click for drill mode 2.
Thank you 🙏
and the fun part is ... when u hold left or right mouse button and than open the console with K - Leave the mouse button - it should keep on running ;-)@@SurvivalBobGaming
@@bailoutberserker7209try double clicking
How do you do it for console?
Is it just me, or is this game WAY more enjoyable to watch when the person playing isn't making everything they do into some ultra-optimized mess. This was definitely a fun watch! And yeah, that other guy that said this needs a "Part 2" is right
@@EpicPerez well he’s acting so it makes sense you find it entertaining, no one is this bad at this game
I mean take 24:44 for example he goes 100ms into his base because he “can’t” see yet he has a distance marking for his base and he’s going full blast 30 meters from his base
Ok by 35:58 I had to stop watching this rage bait
I would suspect it's just that most of SE content creators are experienced, their gameplay style revolves around the same thing - messing with the physics and mechanical blocks. So, it could be that this is just a fresh air in terms of content.
But of course, personal preferences apply and all that.
@FreakishWizardthegamingwizard I definitely have done that, and still do it some times.
This needs a part 2 this was so fun to watch I feel he can't just end it there
100% agree, @Doctermemz!
part 2 when?
Just thruf
Yes part 2
I agree
8:34 In case no one has mentioned it yet (which is unlikely considering there are a thousand comments and the video is a year old), the "unknown signal" supply drops have a button on them that you're supposed to press. Click the button and A) the pod will shut down, stopping the timer and ceasing any avoidance system that may be active, and 2) will grant you a chance at winning a new skin. Press the button and then loot 'n grind.
Welcome to the engineers club! This is one of the few games that you can sink 1000's of hours into and still have new things to learn. I'm a few hours away from 5500, and still find it immensely enjoyable. Definitely need a part 2 to this video.
Thanks! Stay tuned. Should be out soon!
If you have an Ai move block, turn it on and have it set to "planet align gravity" + a few gyros(depending how big your ship/rover is) it will correct your orientation if your flipped over like at 20:40
Wow! I’ve gotta check that out!
Part 2, this was amazing. Refreshing video to the Space Engineers community
Thanks!
I've got over 1500 hours in SE and every one of us started like this!
I'd watch your series for sure, it looks fun, engaging and I like your play style. Looking forward to your new VODs!
Thanks! Glad you enjoyed it!
As someone who is getting SE soon I can confirm I have no idea what’s happening but I enjoy it
I really liked the diary style video. That gave a new life to the game - and showcased why Bob is a Bob!
Glad you liked it!
Make Captains Logs and stuff its always a fun thing to do in your free time as you can make your story to the stars and stuff
For your drills you need to pick the drill option from the "tools" menu. That way itll be controlled by your mouse and left and right click will work as normal
Way more patience and a lot less incompetency than I, Bob 😆.. Loved it.
I have had space engineers in my steam account for years and never played it, this is the first video i have watched in all those years that has made me want to play it.
Wow! Thank you!
As someone with 5000 hours, I can confidently say that no one knows how to become a real engineer. They will choose you. Be kind, be honest, be courteous, don't be afraid to experiment, run fast. Clang will have his all-seeing eye on you. When the time comes, and the stars align correctly, the world hears your name, he will grant you ascension.
I have played space engineers for so long that most of the stuff you struggle with is just natural to me. accept for not crashing your miner that's just a thing you always have to deal with.
You have begun the journey of space engineers. You are now obligated to provide us with more space engineers content. As an engineering veteran, I permit you to pass as a space engineer, but you have much to learn. I normally teach new players everything needed to know, but because of your popularity that might never happen. Up to you, honestly. But I look forward to seeing more content like this in the future. Praise Lord Clang, may your grids be stable and your shaking few.
Thanks! I like to bumble though it usually. Makes for good content and the pain makes me remember why I should or shouldn’t do something.
as another 4000+ hour vet I agree. remember to make your prayer to Lord Clang before entering anything as it make explode and orbit the moon xD
i got 200hours in this game and ive struggled alot to understand it. Afther this video and the moon start one, i gave it a shot, and holy smokes im gaving a blast, i downloaded the mods you use, and that made the experience so mutch more fun. you my friend earned my sub. Cheers mate and keep up the great work!
Thanks! Glad you’re enjoying the game!
I enjoyed it.
I don't even know how long I've had the game at this point its been so long.
Watching someone go through all the mistakes I have ever made in one play thru was impressive.
The last play through
I built a base Near a faction station, built a conveyor system to just outside the outpost, built a storage building that was the same grid as my original base, then separated it and made a piston set to connect my old base to it.
Then I just connected the two of them when I wanted to deliver to storage, and use the storage building with conveyors and pistons to connect to the faction station to deliver items.
Everything was automated so I would just take contracts and fulfil them over and over.
I would just fly over take a bunch of contracts, extend the base arm to it and then just comply with the contracts. 😆
Now that’s efficient!
For 30:00 thruster override disables manual movement.
You must have had your override at 0.1 so you couldn’t see why your thruster wont auto dampen.
Edit : Nevermind. Still check for override, it can be really sneaky.
Also i made it to the end.
They seem to get me in trouble a lot. Thanks for watching!
Awesome, loved it! I heard so many good things about Space Engineer but this is so far the only showcase that actually convinced me think about buying it. - I will when I have time to actually dig into it. It looks like something that eats through your whole day when you first start it haha.
Thanks! It definitely does. I hope you get a chance soon!
Oh, yeah. It definitely eats away at your time. At first you'll learn the mechanics of the game and fumbling about like Bob did.
But, it gets super rewarding once the more you learn and improve. :)
please do more of these video's Bob, I found it very entertaining to watch. I only started playing a few months ago abd it is encouraging to see others progress through the game, with the great story line you had with it.
Thanks! I did a follow up to this one and am working on a third.
nice i will look for them hope you get plenty veiws@@SurvivalBobGaming
Let's GOOOOOOOOOOOOO!
Wow your in space engineers community your from no mans sky thank for the guides I did a funny and went through like 25 galaxy's over a loving ship cause I was told galaxy affects color even tho i learned it changes anyway based on galaxy was a joy ride lol
Xaine what are you doing here?
I'm so happy you started with the prospector. It is by far the best early game ship to buy. With a separated jump module you can dock to it can basically do everything. Also kindve proves the viability of large ships to newer players.
Very entertaining, love the way you narrated the vid.
And as someone with almost 3k hours on SE, I felt every step, every happy little mistake and every shenanigan you went through.😂
Thank you! Glad you enjoyed it!
Just as a tip, instead of full throttling in gravity you can turn off inertia dampening and just pulse your engines. Uses so much less fuel
200 DAYS LETS GOO
Seriously tho I laughed so much at this video. Was awesome and I watched the whole way through. If you did 200 days I'd click instantly
Thank you! I’m thinking about it.
The gold ol' prospector. My favorite prebuilt ship.
You can keep a track on what contracts you have running. By default, it is bound to the Colon key.
Thank you! I resorted to screenshots! 🤦🏻♂️
I can't wait for the mega-space drills, dreadnaughts and drone carriers in the next installments. As someone with over 1000 hours, this was a great journey that brought back many memories of anger, tears and joy during my own trials.
I couldnt believe my eyes when i saw that video! Thank you for giving this awesome game attention, i really like your commentary and was able to follow along and feel with your ship crashes d:
Would love to see more.
Thank you! I’d love to do more. Let me know if you have any ideas or suggestions for me.
@@SurvivalBobGaming The idea with the asteroid refuel Station is good, you could try that (never forget to pressurise rooms in space with air vents and always keep your eyes out for leaks.)
You could also make a stationary Space station between earth and moon to act as a dock for your ships and maybe even make a ship and repair yard with welders ;)
Great video I never played the game, will definitely buy it
This is really good Bob! I loved your take on Star Citizen some months ago - I took it as a warning to keep playing No Man's Sky and let SC percolate some more. But I bought Space Engineers. Let's see if Bob liked it!
Hello Bob! Just found your channel. A couple of tips. Use the admin menu (Alt+F10) to turn off garbage collector. This is why your first ship disappeared. Second, if you want welders, grinders and drills on ships to behave like player tools, don't pull them into your hotbar from the block menu. Instead, hit g, go down to the block tool tab, and pull them into the hotbar from there! Happy Engineering!
Thank you!
200 days please
Im playing Space Engineers since a few years now and i realy love it,
But ive never rraly seen a 100 days video for this game
This was a really cool video so please make a second, 200 days , one
Working on the final edits now. Should be out next week.
Great
Im sure it will be really good
Now this is the text book definition of making learning fun!
Bob I wanted to say thank you. This made me want to play space engineers again!
Awesome! Hope you enjoy it!
Watching this made me buy the game, but we NEED part 2
Great video, and as the official Council of Space Engineers and servile devotees of the Great and Most Holy God Clang, we have unanimously decided to hereby bestow upon you the title of Space Engineer.
Wear it with pride Engineer, but most importantly, never forget to sacrifice regularly to the One and Only god of the universe.
That pirate drone camping at you outside was hilarious, the way it's cute, hahahhaa
I agree, I have over 4100 hours in Space Engineers and I found this video entertaining. It reminded me of when I first started playing. Good job
Hell Yeah I'm hitting Like & Sub, I had a blast watching you play and the narration is freaking good.
I have 50 hours in this game, but I'm too dumb to figure how to make good rovers or ships, so 95% of the mats I get is with a hand-drill lol.
Now lets see in your list what other games you played that I want to watch!
Thanks man!
This definitely needs a part 2, also for mining ships if you haven't figured it out yet, just hold the right mouse button to bore into a the voxels without collecting materials.
Need to select the Drill on the hotbar I think?
From the "Ship TOOL" section, not the commands you set for the controllable blocks
@@binford5000 I've always just held LMB for mining and RMB for boring. No hotbar actions required. However that's just me.
This is the space engineers content we need.
Totally agree!
Omg! the mistakes, the crashes, doing everything the hard way! I remember it all! The flashbacks!
This game has a very steep learning curve, and I'd love to be able to experience it like a newbie again. Very fun video!
Hey, Bob! Glad to see you back man! Back up to classic Bob shenanigans!
Thanks bud! This one took a while to make, but it’s good to be back’
I hit him up asking where he's been and he told me editing. Lol
@@SurvivalBobGaming thanks for all of your hard work man!
I recently started for the first time as well. I searched around my drop pod for cobalt after I had the basics running. Did a 2-3 km circular sweep a few times. Marked like 10 different ore deposits. Where did I find my first cobalt? Just 400 meters from my drop pod that I somehow missed.
lol
yay you finally got it done! so proud of you! haha
mistakes were made 3 minutes into the video lol
Of course! 😂
@@SurvivalBobGaming this game looks amazing. Now I see why it took forever to edit.
@@Spadez614 well…I also payed 20 hours past my 100 days because I couldn’t stop! I didn’t use any of that video either. 🤦🏻♂️🤷🏻♂️
Wow, I remember playing this game when it was literally just a creative mode ship builder game.
People don’t play this game enough. It may be (relatively speaking) a little old, but it’s very unique
Agreed 👍
PLEASE MAKE MORE SPACE ENGINEER VIDEOS I LPVE THESE
Edit: Part 2 is out now!
th-cam.com/video/3JNNVeMUbJo/w-d-xo.html
Thanks for watching and all the encouraging comments. I’m working on another Space Engineers video now. I’m starting a new save but I’ll be starting on the moon this time which is where I left off. Drop suggestions for mods or challenges here so I can keep track. Thanks!
YOOOO LETS GOOO, THIS VIDEO WAS FIRE
A mod suggestion is the modual encounters mod collection for space engineers it adds a bunch of AI factions hostile and neutral instead of just space pirates and trade stations. It is also highly configurable!
The build and repair system mod, it helps you build or grind grids, through nano bots, like it welds everything you place, but it takes parts from your container, or grinds down grids you paint in a special color.
Speed limit mods so you can go 200 with large grid and 250 with small grid
Also maybe start off with something, for example the ship you got at the end, so you can build your own large grid mega ships
really refreshing short series introducing the game, i've never played but know a fair bit, seeing you forget things i often forget in similar games makes me feel a lot better about myself
As someone with almost 2000 hours in space engineers, i love the way you think about the game, when i started out i was so curious about everything wanting to learn everything there was to learn about the game, after that i found my way and got into a routine, then i discovered multiplayer and started learning about ship constrution, eventually designed a shipyard capable of fully printing large grid ships automatically without mods, then i got back into singleplayer and just started making my own fun roleplaying with myself and pretending people were there when they really werent, set up a base on every planet and made a great large grid ship i dubbed the star liner, it has an autopilot that can avoid asteroids that i use to fly me anywhere i want, my first time flying to mars was in a little large grid ship with a sleeper and no jump drive, took me all day to fly there but that sense of accomplishment was amazing since i essentially built the ship as i flew there, that one i dubbed the survivor since it had only a tiny room in the back with atmosphere and the rest of the ship looked like a giant ribcage, it also had an auto pilot
That’s awesome! I think I need an autopilot! Glad you enjoyed the video.
Happy to see it Bob! Years ago when I first followed you for no man’s sky I had 3k hours or so into SE. It’s cool to see you get into it.
Hey buddy! It’s definitely a lot of fun. Working on an Escape from Mars video now. It’s twice as long as this one though so taking a while longer. lol
The fact that you can make your own vehicles is already everything i needed to know.
Yeah! That’s the main reason I got the game long ago too. You can make everything you want and creative mode is a good way to do that. But survival of course too d:
plz we need a part 2. 200 days or hell even more, it was very entertaining to watch
Thanks
Definitely give this a part two. Some things you’ll probably want to know for part two that I noticed you struggled with in this:
-For controlling the drills you’ll want to go into the block tools tab on your G menu when setting up the cockpit bar actions and assigning that. It won’t pull up the list of actions like it would with the grouped drills. Doing this will allow you to control the drills like you would hand drills which means you can clear a lot of -stone quickly without taking up your inventory
-For mining ships its smart to have a stone sorting system to deal with excess stone so you have more cargo space for ore. This is especially necessary when mining stuff like gold while planet side since gold spawns in very thin veins. What you’ll need is a conveyor line leading to some sorter blocks. Since it’s stone you’ll only need the small ones make sure you have the arrow on the block facing away from the conveyor line as the sorters are only one way. Then you set up the sorters to whitelist then add stone to the filter list. On the end of the sorters put an ejector (they’re now called small connectors btw) and have them set to collect all and throw out. If you want to disable the system so you can collect stone, I usually bind collect all on the ejectors to turn off and on in my cockpit.
-for quickly setting up a gps of a location in an emergency you can use chat commands instead of using the control panel. By hitting enter you open up chat then do /gps. You can also add the name of the gps right after it if you need. You can’t recolor it so you’ll need to do that in the control panel but if you need to get your location down quickly in case you’re gonna crash and you want to recover the ship it’s a handy thing in a panic
Thanks!
GPS suggestions:
Name ore by periodic table names to reduce HUD clutter.
If you need to reduce clutter more but still need the locations, change the colors to black as needed.
You can make quick GPS points using the chat menu instead of the K menu.
Absolute love this game it's like Minecraft in space. Only discovered it this week and as someone who loves building i can see me playing it for thousands of hours. 🙏
Last time I used a plunger to connect to a rover on its roof. i had used too much push with the piston and compressed my rovers rear suspension (did i mention my rover weighed in at 1.2 million KG?). next time I logged in Half my base exploded. while wandering around in a daze - trying to figure out what happened - I entered what was left of my 'empty' garage. Looking up I found my rover. 1 & 1/2 Kilometer up and coming back fast. Did I mention the 1.2 MILLION Kgs? yeah ... scratch one base.
Follow up note: The rover bounced after pounding my base flat and ended up 800 meters away, on its wheels (what was left of them) and it was repairable.
Conclusion?Someone loads the physics engine before the pistons loads.
😳
My first vehicle (and miner) is a rover, a wheeled vehicle, i never did like flying things too much and i am grateful for having made a miner rover rather than a flying miner, more capacity, better handling, not risking a deadly crash for carrying too much stone and minerals, can be stronger without a hell ton of thrusters, that yes though, the drill is on a turret like thing in the front and on a piston, and it being a rover takes away some of the manoeuvrability that it would have if it were to fly, but i can just use the same techniques you would with an excavator to unflip yourself or get out of a hole for which your wheels alone are not enough.
I tried making a small grid with hydrogen thrusters, after seeing how bad of a thing ships are not only for me but just in general i decided i'll first stick to my favourite thing (ground) and only once i am advanced enough i would start making flying things (the thing i do not like so much)
For some reason that hydrogen ship ran out of hydrogen quick as fuck and generated it back up slow as fuck (eventhough i had a shitload of hydrogen tanks and generators)
As someone with only just shy of 100 HRS in this game, your playthrough is AWESOME! I love the storytelling aspect as well as the fact that you don't just "Save Spam" like I would if I had destroyed my brand new ship on takeoff! Sheesh!!! LOL Anyway, love the series and I agree with everyone else when I emphatically say PART DUECE!!!
Hats off for the dedication to go on like this. 2,5 years ago, my first/only vehicle tipped over and was badly damaged - so i did what any rational person would do, and immediately "rage quit" and never played the game again, LOL! I have at times been tempted to play it again though, so i guess its just a matter of time before i rinse and repeat
#stupidmonkeybrain
Thanks! I’ve been binging the Expeditionary Force series for the last few weeks. So StupidMonkeyBrain is definitely on my mind. I am also No Patience Man. 😂
HEY MAN! i loved loved this video so much and i'm excited to give this game a try! this is the first video of yours that i've come across but you certainly got a fan out of it!
Thank you! I hope you enjoy the game!
I had a lot of fun watching this, as it brought back many many memories of starting SE. I hope you'll continue onward along the journey :) For mining ships you build, you might consider using sorters and ejectors to pull stone out of your onboard cargo and push it out of the ship. It's nice for efficiency.
Thanks! Glad you enjoyed it! I’ll definitely look at the sorters!
This is a very good video. I'm not a fan of watching videos that are almost an hour long but this one definitely entertained me and i didnt regret watching it.
Thanks. Glad you enjoyed it!
I've just come back to SE with my roommate, who's my partner in crime in most multiplayer games. Dedicated servers are still trash, but joining one another's game works pretty well. I really like to doing space start games but surface start games offer different obstacles that are fun to overcome, too. Looking forward to watching the next one.
I cannot believe how long ago my noob experience with SE was. Almost a whole decade ago!!
😳
I love the format you took with this video. I've been playing for a long time and so watching some players early gameplay can at times be a bit frustrating (wishing I could help them), but instead yours was funny and showed how your character's, er, character was developing throughout the video. I'm definitely going to check out your other SE videos.
FYI, you can view contracts that you have signed up for by pressing the semicolon button (;) at any time.
Lovin the chill, honest narration. Kudos and thanks for the video, subscription earned!
Thanks!
its crazy how far this games come since i stopped following it i never thought theyd make it to full planets
Dont rush be more patient 🙂nice video
Bravo my friend. I had a great time watching you become a Space Engineer. Welcome to the club.
Your adventure was awesome and hope to see more. It reminded me of my first time playing Space Engineers, I suck at the game too but this was fun to watch. Thank you for the show.
Don't worry about what resources your asteroid has as long as it has lots of ice. My first gas station was just rock and ice. You're going to build a base on there and set up 9 pistons, 3 for each axis, with a rotor at the end and 3 drills, all piped up to large cargo containers and a series of refineries. You'll have hundreds of thousands of iron in no time, enough to build everything else.
Watching this video has made me want to get back into Space Engineers, and has also made me realize I need to get a mod that removes the stupid speed cap
I JUST LOVE IT. This video contained all of my early game pains and was really fun to watch. Justlike Lukethenatable videos it's so immersive and engaging. I hope you'll keep making such content and I cant wait for the next part!!!
Hey thanks! That's high praise too! I hope to get more out soon. These do take a while to make though I do believe they are worth it.
@@SurvivalBobGaming they surely are
So a couple tips:
1. The way to use miners on ships like how you use the drill on foot, when you press "g" to edit your tool bar there should be a tools tab, swap to that and drag the "drills" to your hot bar
2. The way to combat the thrusters working against you can be done by grouping your "reverse" thrusters, finding them in the Groups tab and setting a hot key to just turn them off while you are lifting off, or just disable inertia dampeners during liftoff process (a little more risky since this also disables left-right balancing, but honestly fine)
3. A super helpful ship design is a universal one where you can make the same model (with the tools cut off) save the ship design, then use a projector to mass build them using my next tip after that you can just tack on whatever tool you need for that vehicle (welders, Saws, or drills)
4. PRINTERS ARE AMAZING (this is using the "welder" tool block connected to your storage, put them on a piston and using a projector and turning on the welders you can mass produce ship designs
5. Get ship guns, the handheld stuff is just too risky with those ship guns shredding your poor little meatsuit, and the early guns get the job done and are pretty remarkably cheap (magnesium can be a pain for ammo but one good node can keep you rolling for a few encounters.
6. Dont be afraid of atmospheric rovers, give them some weak thrusters that stay predominately turned off for a jump boost over cliffs (REMEMBER BRAKING THRUSTERS THOUGH) these guys are much cheaper and with some clever designs can be great scouts, Transport vehicles, and if you start trying the new automation update stuff, can even serve as effectively connectors between bases (build a road though, the AI drivers are a little drunk)
7. Solar panels up high + rotors + AI core "follow sun" mode = Amazing power efficiency
8. Protect your batteries and connectors with at least light armor (definitely go heavy if combat is a possibility), they are super squishy and almost ALWAYS are the cause of rapid unscheduled disassembly.
really hope we see a 200 days, Space Engineers is such a rewarding experience to learn and master, maybe if you want a bit more spice you could add a pve combat modpack once you get the base game mastered.
Thanks for the tips! I’ve got so much to learn!
@@SurvivalBobGaming Slight Correction it's not the AI cores for the Solar Panels It's the Custom Turret Controller
(im still learning this stuff as well XD)
As someone who made few but very major mistakes when I first started out, i.e. not putting enough stopping force into my first ship(which was 780,000kg empty that I named The Brick) which made my 10 hour work of art slam into the ground at terminal speed leaving behind only scrap, it's nice getting a perspective of how other people go about starting SE, and has helped inspire me into doing things different. I used to set up bases on an ice lake instead of near and then I'd have to haul many inventoried of rocks to said base-wasn't fun- but now I've finally decided to use that drill-arm setup that you used for mining. Anyways, rant over, and thank you for the video, I'm hoping for a part two where you try and bridge your way between planets
Thanks! Working on it now!
Word of advice to one engineer to another, when you set up your hotbar use block tools to add the drills with manual functionality (they behave like hand drills) when you select on the hotbar, the tool should be on the right side of the screen
Thank you. That would have saved a lot of time and pain.
Loved this! Props, Bob! By the way. Put your ship drills, welders and grinders in your 1st slot on the bar to control them with the mouse buttons. Then with drills, you can left click to drill and collect, or right click to create the big holes.
Thanks man! That drill thing was driving me nuts!
As someone with 1K+ hours in SE, it was fun to watch this. Although, I did yell at you quite a few times... for example, there IS a contracts tab, you press ; to open it.
You were not alone. People all over the world yell at me through their screens. 😂 I have learned a ton from the comments though! Thanks!
Woots!! Ship customization and able to drive your freighter, (and space station) now
Not only am I a Bob But I have been a Bob since 63 just thought thought I would put that out there lol I saw the whole video and I loved it. I loved the commentary and I REALLY hope you make more video's with Space Engineer's
Thanks Bob! I hope to make many more! Let me know if you have ideas for me.
I love this video! Excellent quality. Master tier producing and editing, 9.5 out of 5. I'd be interested in you doing industrial overhaul mod for this game
Thanks! It will be a bit before I figure that one out. Will definitely make more though.
@@SurvivalBobGaming take your time. Definitely subscribed to see when you make more.
This was such a great and entertaining watch! Thanks and please do more! I would love to see where you go from here.
Thanks! Im working on another one now!
made space engineers look fun liked that 🙂
I hadn't ever heard of this game. Looks fantastic!
It is! Give it a shot!
that was the most funniest and nicest videos I ever seen !
Super fun to watch!!
Thanks!
I feel your pain Bob. I enjoy your NMS content and decided to try SE also. Steep learning curve for sure.
Right click does the destroy material ability. No function for it in short cuts. You could put a sorter on and have it pass through stone to an ejector to keep from keeping the stone.
idk if you'll see this or if someone else already said this but you don't need to add thruster control for you hydrogen ship. All thrusters work with WASD when on. Thruster override is nice when going up off the planet, but for normal use it's over the top. If you add two buttons, one to turn atmospheric on/off, and another to turn hydrogen thruster on/off, it'll be a lot better. Another tip is that when you're in space, you don't need to keep actively boosting the ship forward. In space engineers as you've seen falling a lot (lol), inertia is a big factor. I like to get to like top or half speed when flying in space and then either turn off my thrusters or inertia dampeners (letter "Z" on keyboard). REMEMBER THIS FACT DOES NOT APPLY WITH GRAVITY.
that boost method helps out a lot when you're trying to preserve hydrogen
Thanks! I did turn off my dampeners when I went to the moon. Just cut most of that out since it was boring.
Great video. Would watch more like this
Thanks! I’m planning some now
The two drawbacks I see in the game are the slow speeds of 100 m/s and taking the time to build a mining space ship only to discover more of the same resources that are already present on the planets (with the exception of the harder to find plat and uranium). I modified the travel speed at 250 m/s and once I built a base in space or on an asteroid mostly abandoned the planet one. The key is to tweak the game to your liking and to help speed up monotonous tasks such as mining and travel time.
Thank you Bob for these great videos, I just bought the game thanks to you, never played so I'll be relying on you, as you guided me so well in NMS. Stay safe buddy.
Thanks! Beeblebum has some good guides you should check out.
This was a ton of fun to watch. I made so many of the same mistakes starting out too! SE is a grand game, and tons of mods can add more content and depth to the game as well. From neutral corporations that spawn structures and ships for you to attack/raid - to things like Reavers from the Firefly universe. Bloodthirsty space cannibals that hunt you down with a passion.
Amazing format for the video, loved the narrative "simulation' style. Would love to see a part 2!
Thanks! I’m working on the next one now!
@@SurvivalBobGaming that's great news! Subbing so I don't miss it!
Lesson 47 in Piloting a Ship
When viewing your ship from the front. keep you eyes on the image but your consciousness in the pilot seat looking forward. Impossible you say? actually try it. Tip: your consciousness is INSIDE your body not on the screen.
Thanks! I probably need the first 46 lessons as well. I get in trouble whenever I skip ahead. 😁