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The Worst Decks To Ever Win a Pro Tour
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- เผยแพร่เมื่อ 15 เม.ย. 2024
- You would never believe that these decks could ever win a tournament let alone a Pro Tour just by looking at them. Inefficient creatures, situational spells and leaving control over the game to sheer chance are just some of their characteristics. So how did they win a Pro Tour? The right meta call? Luck? Genius? Find out!
More madness in the Insight article here: bit.ly/49T6YhF
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trap door spider is anti ground creatures
The fact that Finkel would not take Hayne's game loss and that ended up giving Hayne the tourney is why he is and forever will be Jonny Magic.
Its such the anti-villain move. The awful person would happily take it, but this absolute legend said "hell no, if I lose, I lose. Let him keep playing."
That's the beauty of Magic. The jank of today might be the Hogaak of tomorrow...
Facts, that was awesome
Props to him, true competitor and a good sport
Big W moment for mr. Finkel. And that incident was also the reason why the sideboard rules got changed (turned out that arbitrary restriction was pointless).
Original Innistrad block having exactly 666 cards is a cute detail
I'm seeing 641 according to scryfall
My guess is Scryfall is only counting 1 if each basic land. They each got 3 printings each in Innistrad and Anacyn Restored. That's 5 more versions each of each basic, for 25 more cards. Add that to your 641 and you get your 666.
@@jaredwonnacott9732 yeah it does only show on of each basic. Personally I don't count alternative artworks as adding to the count so only 641 cards but that's just me
@@kristiandahl1310 As far as the cool attention to detail, it's awesome that there are 666 unique cards from the set, no matter how you'd normally count them otherwise.
It is
Actually, Olle Rade deck is a big Brain technology. Sure, it looks horrible in paper, but he knew what answers their opponents would have in their decks. His choices are not random, they matched favorably against he was facing. I put some examples :
-Lodestone bauble is not just a cycle card, it's an "answer" to jokulhaups, the only sweeper of the format, it allows you to continue playing while your opponent may struggle finding lands, specially after a pillage on their thawing glaciers.
- storm shaman, sure its very bad, but it survives incinerate, a very popular removal spell while also being a good defense against other aggressive decks, for example matches great against stromgald knights.
-the spiders allowed Rade to put early aggression and don't be decimated by pyroclasm, another super popular card.
- deadly insect, well its truly deadly after exchange resources, it can help reduce the final points of life in a grindy match-up.
You guys all laugh but Olle won this tournament because he was just far ahead in knowledge, and he knew how to use their threats efficiently, one after another. A bad threat turns to be good if your opponent can't succeful answer it.
Don't forget that Wooly Spider also blocks every flyer that would have been played at the time. His deck was designed to face the meta he knew he was walking into. It looks bad on paper but in a vacuum, it was a genius decision.
that's exactly what the deck looked like to me: a crazy meta call.
That's great
I don't even know the block that well but I could see what he was trying to do with the deck. Most block constructed decks will look goofy.
I think go with a deck with ur choices and win so many games cant be only "luck"
He managed to make a deck who can beat de "meta decks"
My man chose to be the anime protagonist with those miracle cards
This is what happens when you believe in the heart of the cards!
John was also a homie
Heard this Guy wore a Golden Pyramid Necklace under the Shirt and he grew like 14cm when he drew his cards.
Easier to cheat with them honestly
To be fair, when your entire deck is Miracle cards that (more or less) do the same thing, you're a lot more likely to draw the one you need, and be able to string them together until you don't need to.
6:54 "Both of those are only good if your opponent has flying creatures"
This is incorrect.
The Wooly Spider excels at blocking fliers, but the Trap Door Spider has neither flying nor reach, and instead threatens to exile any non-fliers who attack you (provided you have the mana available). You can tell he was trying to cover all bases with both web and ground based spiders.
Given the tournament wide restriction to only play spiders for creatures, I don't see how Rade had any other choice.
This should be higher
Stormbind can't make you discard a good card if you don't have any good cards to begin with. Actual genius.
hey hey, have some respect for Stormbind. In that final, Fleischman had only 1 creature in his deck. An ivory Gargoyle. An horrendous 2/2 flyer that costs 5, with a triggered ability that says "when Ivory Gargoyle dies, return it to play at the end of the turn. Skip your new draw step". it also had an activated ability saying "pay 5, exile Ivory Gargoyle". At one point he had exactly 5 lands, he played it and passed the turn. Olle Rade pillaged one land, used stormbind to kill the Gargoyle, then proceeded to bash in with his Fyndhorn elves for 1. At that moment Fleischman did not realize what was happening. The same play with stormbind happened the turn after, and so on, until he realized that stupid gargoyle had him locked out of the game, because its trigger would have never allowed him to draw the 5th land needed to exile it. It was actually one of the most epic wins in mtg history.
Not quite what happened. The Ivory Gargoyle combines with Jokulhaups wiping the board leaving Gargoyle as the only creature in play. The Stormbind lock happened after Fleischman wiped the board with Jokulhaups (which doesnt kill enchantments).
th-cam.com/video/JZVXIbVmEVA/w-d-xo.html&ab_channel=AncientCS last match of the video!
To be fair, the smart thing about Olle Rade's spiders (and Storm Shaman) was that it dodged Pyroclasm, one of the (few?) sweepers in the format. He actually played a couple in his deck, so he beat all the other aggro decks while the control decks had to trade one for one with StP.
it's not just "smart", it's actual smart
Yeah, that's very fair. I updated my post, the quotes were there because of my own insecurity and not because I doubted Olle Rade's deckbuilding skills. 😊
Olle Rade must have had the benefit of playing exclusively against opponents with arachnophobia.
Or he just made the meta call that his Reaching spiders could favorably block all the aggro weenie flyers of the time, and his other creatures were able to survive most the highly played removal.
A less than necessary defense of Olle Rade:
The IA/AL format was stupid. The best decks at the time of that PT were necro variants, r/w control (which used jokulhaups with an ivory gargoyle on the battlefield to win the game as your opponent was topdecking in a thawing glaciers war), and u/w control, which wasntthe same form of the deck as youd have played in standard. It too was running ivory gargoyle (to not lose to R/W). You saw a lot of exile effects (you had 2 different exile a creature effects even!) to deal with said gargoyles.
Blue/White ran entirely 2/2 and 1/1's (Ivory Gargoyle, Blinking spirit, outpost tokens). Red/White ran entirely 2/2 and 1/1's (the same as r/w), and necro ran a 2/3 flyer and a handful of 2/1 knights (and B/W necro ran some of spirit/gargoyle too, because skip your draw step just never matters with necro out!).
Know whats really good against 2/2's? 3 toughness guys you MUST use a removal spell on and stormbind.
Know whats really good against a lot of targeted exile effects in a format where traditional wrath doesnt exist? A 6/1 shroud.
Would the deck hold up to anything in any other format? Not even a little. Does it hold up in a format where the best removal package is Swords + Incinerate + Exile + Haups, and you cant interact with a deadly insect until turn 6 at best without pyroclasm (after sideboarding)? It does! Having something like 9 cards your opponent must counter is a very weird thing for control to deal with in that block.
You're also sleeping HARD on stormbind, it was THE finisher in red/green, which could often get 14-16 points of damage in early and struggle. It also survived the only board sweeper in IA/AL, and could lock gargoyle decks out of ever drawing a card or having an attack step with the gargoyle if it landed.
Yeah it's odd to see them dismiss Stormbind so. Like, obviously it's not good by more recent standards - but turning your resources in to something more direct is a powerful effect in the right context. Pack Rat is a famous and straight up stronger example, but turning any given card in to 2 damage to face or a creature is not useless.
In current Standard, I don't know if there's a slow enough Red + other shell to make them top tier, but I've won games with both Food Fight and Invasion of Kaldheim.
@@ajaxender12 Sleeping on Stormbind for sure isn't weird, the card is truly horrible by modern standards. Back in the day though, in a weak format that doesn't have good creatures or good card advantage, the card is simply a way to turn any card you have into a shock for 2 mana. Yes, the discard is random. No, that really doesn't matter.
If you need the card you have, you cast it, otherwise it's 2 damage to a creature or player.
Exactly. I really dislike this video and wish that instead Cardmarket investigated what choices gave these off meta decks advantages against the field
I'm with you on this one. It seems a little sloppy and definitely disingenuous to dismiss those decks like that. You don't win a Pro Tour by chance, and not taking the meta into account is exactly what makes bad decks, yet that's what the script does, unlike the deck builders mentioned.
I'm usually all for Cardmarket videos but this one is a sour disappointment to me. Some of the choices are genius, yet we're not even looking at them.
Zvi's "The Solution" deck would lose to most draft piles. It existed solely to beat FTK decks and only FTK decks
thx for reminding me, but please correct the name of the guy to Zvi
I don’t know looking at it it looks like a pretty typical blue white tempo deck, it’s probably pretty good against any combo pile, And I could see it shutting out older style control decks that only have 1 threat in their list, like the UW Aetherling Control deck from RtR standard.
The best and also worst deck at the same time has to be Eggs, played by Stanislav Cifka in Pro Tour Return to Ravnica. It was so bad for tournament magic it had crucial cards banned because it took FOREVER to resolve. Its also rather difficult to pilot, but man, i just love watching that match. Its like a huge puzzle that Stanislav is resolving and his opponent in the finals, Yuuta Watanabe, is a great guy, calling Stanislav "master" and being really patient and kind. He even took the dice and tracked Stanislavs mana lol
Those are both names I recognize
Good guy Finkel.
Another great day to be thankful for CarlMarket 🙏
Stormbind is really, really good. For the time, at least. It turns every card you draw into an expensive shock. You simply don't get mana flooded with that card in play. I'm sure there are better things you could play now, but that card was a very powerful finisher that gave you inevitability.
Exactly!
The 4C control list has huge issues with flooding, having no carddraw, no cantrips and basically 30 lands. (effectively a bit less with an active Thawing Glaciers)
Shoutout to Alex Hayne just rawdogging miracles like that. Very cool
The thing that Alex realised is that there wasn't a lot of play to the format, it was very combat and creature focused with little removal and no control tools. In that format everyone was kinda just trying to "run good" anyway. Of course the Pros are extracting the most form their decks, but no-one can confidently go into a Silverheart mirror match and think they are just going to outplay their opponent. So Alex decided to go a different approach. There is no format breaking deck, there is no secret tech. So you may as well play a different deck, because at least if you do draw well it'll be pretty spectacular.
And of course... This is a fairly slow format overall. You have multiple chances to draw miracles. You have tools to stall. You don't actually have to perfectly hit every miracle trigger. You can pay the full price for Devastation Tide or Terminus, as long as you are still alive. You can even cast an Entreat for 2 that way reasonably often.
Just a minor comment but I love how you've started to leave running commentary after the final title card, it's always so funny and it gives your endings a great energy
We love it too :) it's a fun way to add in our own reactions to the video
I’m surprised OG eggs wasn’t mentioned. From my understanding the deck was a nightmare to pilot, didn’t preform consistently, and was horrible to play against. Yet it still won
Second Sunrise is a helluva drug
yeah the deck wasn't even banned for being too good, it was banned for being too unfun to play against
@@nolimbsjohnny And taking way too much time to resolve it's kill.
@@pinobluevogel6458 "Magic players, time in the round! You are now in turns."
Eggs players: "5 more turns? I only just started this one!" Then 25 minutes later fizzling and the GP day one going until 1am.
@@Hunted0LessShirt The redeeming fact was that you could fizzle out even after comboing for quite some time. But this also meant people wouldn't scoop to it and the games lasted ages.
Holy crap! That’s my LGS at the opening (Top Deck Games)! They moved like a year or so ago, but I love that place
I still remember watching that Miracles run way back in the day, was such a good story and was rooting for it all the way.
Surprised there was no mention of that one LSV deck which famously had no win conditions (Because Tendrils of Corruption wasn't in the list, even though he meant to put it in) But I can't remember if that was a GP or Pro Tour
it was in a locale tournement
It should be Tendrils of Agony, right?
@@SkillsByNiels A relatively competitive tournament with plenty good Legacy players but still just a local nonetheless. Also from memory of the story, he didn't even win it; someone figured it out around the cut to top 8 and people stopped scooping to "Burning Wish, storm count 9+, 4+ black floating" after that.
I love Alexander Hayne's Miracles because it made Miracles good by brute force. Just stuff the deck full of them and a couple instant speed draws, and eventually he'd get to cast one in a good spot. If you watch his games, they basically all did the same thing in most situations: time walk. One is literally time walk, and the others reset the board, which is basically a time walk in a format where the best decks are all focused on creatures. And casting Entreat as a Miracle was usually game over. It was a very exciting deck to watch
This. Sure, it was random in that Hayne couldn't choose or set up with Miracle card best fit the situation, but he could consistently pull it off with full sets of each plus Think Twice and Thought Scour. Highly disruptive, he just had to handle each game reset well- which is evidence of his own deck piloting skill.
I remember him talking about the deck at the time (then playing UW for the next 4 years in standard) and how crucial Feeling of Dread was for the plan. If Devastation Tide is just one more land drop away and Wolfir Silverheart is looming over your life total, tapping 2-4 things is a pretty great Time Walk (and hitting it with Thought Scour is extra nice).
Plus the legitimate synergy of angel tokens + extra turns to end games "out of nowhere" made the miracle cards much better together than it initially seems. It sure looked like a pile but just making land drops and resetting the board was very effective against the field!
Shout out to the Worlds-winning Naya Lightsaber piloted by Andre Coimbra in 2009. Running Noble Hierarch with 4 turn one green sources is let's say, ambitious.
Lightsaber? What's that?
@@nicholasfarrell5981 It was just the name Mike Flores gave the deck. I think because it "cuts through the competition" but don't quote me on that.
@@chrisjett6232 I remember "cuts through Jund" so that sounds right, since "the competition" was basically just Jund XD
Broodmate was great but quite allergic to Baneslayer.
"upgrade your terrible deck at cardmarket" absolutely incredible, 10/10, you are a gem
You could certainly see this video as a big old commercial for card market, for people to get nostalgic and get these cards for the oldschool decks, or even to make re-imagined versions of them with the modern knowledge of deckbuilding and card evaluation. In fact, that is one of the most satisfying things to do in magic, (re)building deck ideas with cards that you enjoy and love.
Now regardless if you go and design decks with cards from that format, or use things that are close to it in age, or even make modern analogs of them with modern cards that are powerful and versatile, it is what makes the magic hobby great and cardmarket a great tool.
So I went into the article attached to this, and was looking through the deck list they left out. That's the kind of engagement they wanted after all. Come to find out a card called "Reinforcements" is in that deck. However, card market's hyperlink is not to the Magic card Reinforcements, but rather the Yu-Gi-Oh version. So that was a pleasant surprise, and a good chuckle. Talk about having useless cards in the deck, that's not even the right game.
That local game store in the intro IS MY local game store haha I did not expect to see that here
I remember the Miracles deck so well, actually built a Standard friendly version of this for a few FNMs after this. Was such a great and fun deck. Nothing better than to terminus all the undying creatures and aggro decks away.
Toffel catching strays at the end there lmao
Contextually, Rade's deck was MUCH better than his finals opponent Fleischman's.
Besides Haups, Pyroclasm was the format's other sweeper. Other than mana elves and Insects, basically all of Rade's creatures were Pyroclasm-proof, meaning opponents would have to 1-for-1 them. That's especially rough for opponents like Fleischman, who don't have a single creature larger than 2/2. And Stormbind locks out Ivory Gargoyle, the go-to finisher of the format and half of the Gargoyle/Haups combo (which doesn't even remove the Stormbind, meaning Rade gets to lock out the opponent upon the 2nd mana draw post-Haups).
Fleischman, meanwhile, for some reason ran 4 colors in a format with only pain lands and Thaws - and the main card the black was for is card DISadvantage (Lim-Dul's Vault). Those could have been Brainstorms (combo with Thaw).
IMO PT1 winner Mike Loconto's UW control deck, with its Deflection and Hallowed Grounds, would have been a far more apt "awful" deck to feature.
You just made my night. I was feeling a little iffy about my jank deck but if you build them just right you can still legit win tournaments.
Stormbind was one of the strongest cards of its time ...
I think these history/story videos are my favorite of the videos you guys produce
First deck that came to mind was a few years ago when IIRC a grixis control deck won depsite having almost 0 presence in the meta before or after the event...it was crafted specifically to prey on the expected OT meta game and it did.
xD well in YGO you have the chad guy that played Exodia during a YCS and won on stream utilizing a complicated infinity combo. And some years before he did that again with a weird hardcore control / burn deck that nobody understood
St-Viateur Bagels t-shirt. A man of great taste!
A "terrible deck" in the eyes of others is a champion's deck in the hands of the right Pro player! That's just magic!
It didn't win, but Owling Mine making a standard Top 8 was a trip. I tried playing it for weeks at my local store because it looked fun, and just got massacred because my local metagame was not the meta at the PT that the deck was designed to beat up on.
That was Antoine Ruel at PT Honolulu 2006 (Kamigawa+Ravnica+9th Edition Standard) IIRC. This is also notable because he cast an Ancestral Recall on camera in the QF match as a joke because the matchup was essentially unwinnable.
The Montreal Bagel shirt!! Lets goooooo
Justin Gary's Turbo Oath. While not horrendous, is still rather baffling when you think about some of the other decks possible in that format.
My offhand answers were always the Rimefeather Owl snow control, and the mono blue "control" Sun Droplet Triskelion deck from Slith Firewalker meta.
Pro Tour Avacyn Restored got me into magic. Watching Alexander Haines miracle deck was so much fun, a strategy out of nowhere to take the whole tournament was amazing.
Mad respect for Finkel
Our dear Jonny Magic.
BAGEL ST VIATEUR 😫😫
This is the list you need to build a tournament around: "best bad deck ever!"
Is that a bagel saint-viateur t-shirt that I see 👀👀
as I understood it at the time, the miracle deck was actually genius and explained as they wouldnt mind hardcasting if needed. after all, deckbuilding is a game of odds in a way, and miracle played into that. you would often always cast the miracle card as an answer to meta stuff.
this was the block I first got into competitive MTG when I was actively into it (ended up only liking limited due to the high cost of constructed) too
“The Solution”, which Zvi Mowshowitz used to win Pro Tour Tokyo 2001, ran four Crimson Acolyte and four Galina’s Knight in the main deck.
(In fairness, basically everyone else was running Flametongue Kavu aggro decks.)
Stormbind is better than you’re giving it credit for. I played with it when it was reprinted in Time Spiral, and it was actually a fine Magic card.
It was fine in the day. For modern magic it would be way too slow and inefficient. We have Planeswalkers doing better stuff each turn for no mana or random discard. Cards like this, or even potentially Cursed Scroll (which is a similar card, but more powerful as it doesn't require a discard) just won't cut it anymore today.
You can see this if you watch vintage cube play, Cursed Scroll isn't even in the cube anymore as it is too slow and inefficient for the format.
The Deadly Insect was actually a creature that was generally hard to interact with. Just in the finals deck alone there were 4 main deck answers: Jokulhaups and Pyroclasm, of which the Jokulhaups is often not the best thing to be doing against a deck that is more aggressive and (despite having very few lands) has 8 zero mana cantrips to cycle into a new start.
More importantly, Olle Rade's deck has quite a strong anti-control package in the sideboard, with Pyroblasts, Anarchy, and Monsoon.
I know it is still not a great deck, but plodding control decks always have a chance of not getting too much done and especially this 4 color control deck is one of the slowest I've ever seen, having basically no way to close out the game other than 4 very mediocre hard to kill creatures (that conveniently all get blocked by the spiders in the deck) and 2 very slow Kjeldoran Outposts.
The format itself was extremely slow, which makes it seem even more drastically underpowered by today's measures. Still, just playing a bunch of random dorks, backed up by a few incinerates, a few random X burn spells and (surprisingly) Stormbind to close out games isn't that bad of an idea at the time.
Having played both these decks against eachother, I wouldn't take my chances on the control deck either, as the deck is extremely prone to flooding or simply drawing the wrong answers. As it has no card draw at all, it relies on the Soldier tokens from Kjeldoran Outpost and its sweepers to generate some form of card advantage, which is very little. Clearly the people at the time didn't have the cardpool, nor the deckbuilding skill to make streamlined decks that we are used to in modern days.
Still, an interesting relic from a different time. It is still fun to play those decks, the low power of the cards makes sure you have to eek out every advantage you can find. It is almost like pauper, but with very powerful instants and sorceries.
I played a version of the miracle deck in standard. Also BDM crazy temporal mastery was gas. So broken in that Reid Duke wolfrun list he won scg dc open with I believe.
Do Cifka's Eggs from PT RTR count? Dude played the deck just because of a bet but it turned out he was good enough to pilot that pile of junk to victory.
Olle Rade's opponent, Sean Fleischman, is how I got into Magic (I went to school with his brother). He used to play a Balance deck before it got restricted, and would stomp anyone of us who played him. Watching him lose to spiders was somewhat satisfying 🤣
The old timer in me would love a MTG set with the power level of Ice Age and Alliances were the best players had to win with skills alone
There's also that time Bob Maher won with a UWG Enlightened Tutor/Oath of Druids thing against Brian Davis and his Necropotence deck. Now, I wouldn't go so far as to call Bob's deck *bad*, but it sure is nowhere near the powerlevel of a good Necro deck. But thanks to some... erm... let's call them "creative gameplay choices" by Brian Davis he managed to win the final 0-5 anyway! ;-)
You can even find the whole match on YT and the commentary is pretty funny.
That miracle deck was a lot of fun to play. Eggs/second sunrise was the worst deck to play. There were people paying that deck that had no right to play it/playing it because it won the pro tour. GP Chicago was probably the first modern event after it-the rounds took so long because of bad pilots. It was an incredibly miserable experience.
Always happy when Cardmarket posts
Most FUN deck to ever watch! Loved the PT!
Love these videos! Just made my first card market purchases because of these.
Have you seen it? This guy is wearing a St-viateur Bagel t-shirt from Québec, Montréal? Man ! How is it possible, are they filming in Québec?
Loved to make rogue decks and take them to pro tour qualifiers. Had a fun Underworld dreams Death cloud deck
"The only good card in the deck is Tamiyo" Wasn't Geist of Saint Traft in there? I mean, that card is exceptionally good.
Storm Bind saw play in Rav - Time Spiral Standard in a serious way.
Woooow those Ice age Alliances booster packs bring me back man..
But Miracles isn't actually a bad deck - It is inherently a deck with high variance. And that's a different thing. Remember, this is BLOCK constructed. So while Miracles lacks good tools, so too does everyone else. There is no fast mana, the whole game is much grindier, and Miracles has the most powerful cards to work with of anyone. Yes, it does need to draw them on time. Yes, it does suffer from lacking targeted removal, or really any utility cards at all. But I don't think its a bad deck by any means.
It's interesting to think about whether it could have been a better deck, and I do believe that if it had Geists and Rune Catcher's Pike in the main deck as a proactive plan, that would have definitely helped, instead of just relying on Tamiyo. But then again if you are just hoping to run well and draw the right cards, maybe just being "all in" on that plan means you maximise your potential wins.
I went to by first big tournament with a home brewed Jund Energy deck, it was Janky but fun, didn't do too well, but had a blast.
Surprised that the deck from the first pro tour wasn't on here, simply because of the "Homedicap" - you had to play at least 5 cards from each legal set, including Homelands. That restriction made the decks much worse than they otherwise could have been. Maybe if you had done more than just 2 you would have included it?
I actually used to collect pro tour and worlds winning decks, there are several decks which would look strange by today’s standards. These are the two worst by far, but there’s also Running With Scissors, Mono-Blue Tempo in Dominaria Standard, Seismic Swans, Dragonstorm as piloted by Our Lord and Saviour Patrick Chapin, these decks look only slightly better than draft decks and they have gone down in history for the marks they have left on the game.
You just mentioned at least 3 decks that are considered really powerful 😅 mononblue in dominaria standard kept on being good for at least a year after that, for example
What about the first deck to ever win a pro tour, which ran grind stones as a win con, because most creatures were so terrible?
I made a mono green all color bestow deck with mana ramp. So funny when playing with friend they freak out lolz.
I want a tournament series of tge worst pro-tour decks wherenthe losing deck advanves forward while the winning deck gets to avoid the humiliation of officially beong the worst pro-tour deck.
Got second at a local pioneer event with a white green toxic deck that I made that morning didn’t have enough cards so I just put in 30 lands 😂 never told anyone there about how many lands were in there
Now this is something I can relate to. I had a 27 land Valakut modern deck, but because I lost a card that I couldn't find, I added an additional basic mountain just before deck registration, instead of the card I couldn't find. The inevitablity with the deck is great, as you would always draw a land, or a spell to get you a land, usually resulting in a Valakut trigger.
However, I managed to draw too few lands to even get started mutliple times over the course of the tournament, despite playing an incredible 28 land deck filled with spells that search for lands out of your deck.. Meanwhile my friends all teased me how I played one land too many, while I was thinking many times I would have loved 1 or 2 more. :)
At least for the miracles deck, it isn't that it's bad, it's that it's inconsistent, and competitive play opts for consistency. I wouldn't say that makes the deck bad as much maybe it's much more risky.
I want to see the dwcklist of the very first deck to win a pro tour. I know it was a blue white control deck that used millstone as its win con and didnt run brainstorm. Sounds baffling
giant trap door spider
Stormbind was a banger of a card in its time, and if you don't realize that then you are unqualified to talk about this era of Magic. Ole's deck was a metagame deck and he won because he had answers to every threat his opponents would be playing.
Michael Loconto's deck from the very first Pro Tour... in 1996. You know the one where they had to have at least one copy of a card from each existing set. All decks back then could be considered bad.
5 cards minimum per legal set, actually.
Stormbind is actually the MVP here. Deck filled with bad cards. Turn those into Shocks instead. And Pyroclams combos nicely with Spiders. But kills Elves and Insects. And that singleton Jokulhaups is just hilarious. But Olle is a great player. Won over 60k$ during his career and first player to get five top 8 finishes. He had to carry that deck hard.
The Miracle deck is actually VERY good. I actually played the deck back then and had some success with it.
Moreso than any deck at the time, it was very draw related if it performed. The idea was, that if you had so many powerful miracle cards, you are bound to draw them several times over a game and be able to resolve them. Just resolving a few good mircales a game could win you a match. The consistancy though, was all over the place.
@@pinobluevogel6458 You often didn't need to hit a miracle to win in that format though, if you survive to turn 5 (Feeling of Dread) you just cast Devastation Tide for full retail, 2 turns later you wipe again, before you know it you just attack with 2-3 angels and cast the Temporal Masterys you were banking.
I think one of the worst decks to win a pro tour was the Grixis Control deck Shota Yasooka used for pro tour kaladesh. Granted it was piloted by the master himself, he even recommended people not build it lol.
Olle is Legit that one guy who makes a pet deck, and runs it despite what the meta may say. We salute you good sir
we'd love a best worst deck tournament series!!!
Nice video, but also nice bagel St-Viateur t-shirt :)
Love this type of content!!!
This just shows how much luck is involved in Magic. Not only is there a pay to win aspect of the cost of decks, but there is also SO much luck involved, that you can win an entire tournament with a bad deck. On the one hand this is encouraging for casual players. On the other, it's embarrassing for a game that wants to claim it's skill based and competitive. This isn't Starcraft, where a good player can reliably defeat a lower level one, based on their skill. This is a card game that ultimately depends on luck. It's amazingly fun to play casually, but if I am going to compete in a tournament, I would personally prefer a game where my skill was more of a factor. Skill in magic is divided into two aspects: deck building skill and in-game decision making skill. If the former low (making a bad deck), it means other factors have to carry more. These factors are a mix of luck (which cards are drawn in what order), and the latter skill (decision making in game). Either in-game decision making has such an extreme skill ceiling that it can make up for a bad deck ( i'd love this to be the case but we all know it just isn't), or luck has an overwhelming effect on the outcome of games.
you gotta give a hand to Jon Finkle. Great sportman ship from a good man.
Wasn't a Pro tour but a States was won by a deck that's goal was to put Metamorphose on an Isochron Scepter. While good at locking the opponent out of the game.... it has the nasty draw back of forcing you to lose if you don't have a win condition.... Which the player didn't have. Each opponent just figured that they would eventually find one and win the game so literally everyone scooped to this combo.
This video was so short and ended so suddenly that when I heard the outro music I thought it was a mistake
the trick to win with bad decks, eat good bagels for breakfast.
stormbind was actually a pretty good card back in the day!
Where did you get that b roll at 0:35??? My old LGS in NJ
Thank you for the constantly amazing content!
Thank you for your kind comment! :)
I thought you were going to say Lantern Control... ;-)
Was very disappointed to not see Pro Tour Return to Ravnica powerhouse Eggs played by Stanislav Cifka
Finkel is the best. That sideboard rule was dumb as hell. If you want to side in 15 and take out none, you should have been able to. MINIMUM deck size is 60. If you think diluting your draws will help in a certain situation, why shouldn't you be able to?
Love the St Viateur Bagel tee!
Top Deck Games is one of my Local stores and is a great place to go
I really like that Miracle deck, that was great.
Makes me think of how people are still making videos about one guy winning a pokemon tournament with a pachirisu, just the absolute flex xD
I don't think the miracle deck is quite as bad people make it out to be. If you have a dozen miracle cards in your deck, you WILL be drawing them at some point. Plus the fact that he could draw cards on his opponents turn to increase the odds of getting a "miracle". I still think its a gusty call, and something that you might do well with, but he probably got lucky to win the tournament. As for Olle's deck-there are serious issues. He is playing with some creatures he can't even target with his own Giant Growths. These same creatures(Deadly Insect) get killed by his own Pyroclasms. Storm Shaman takes a serious mana investment to be a threat, and you're playing 18 land. What is frustrating is that its difficult to find other decklists for the event, to maybe see if Olle's deck wasn't that bad in comparison.
From what some of the other comments described that deck seems to have been an absolute anti meta deck; not good in a vacuum but very effective against the decks it was facing in that event.
As a mono green tron player, I approve of that ending