Thank you! I don’t have Voidfall yet, but have been eyeing it. I will, though, be doing a playthrough of 20 Strong: Hoplomachus Victorum for sure. I’m editing another playthrough right now, and then that one is my next planned video. 🥳
Thank you for your kind words! Ah, Victorum...I had been prepping to record that...and then various things got in my way -- some technical issues with a long video I had been working on that I ended up having to scrap, moving, a vacation. But I have wanted to return to it. And you asking is motivating me to do that. I'll aim to record it in the next week and then with editing...maybe get it out in 2 to 3 weeks. Thanks again!
Heya! After a few more technical snafus and changing/upgrading editing software (yet again) I finally just posted the how to play of 20 Strong Victorum. I broke out the how to play and playthrough into two separate videos and should have the playthrough out in a day or two. Thanks again for your support! And I believe that my production will now be better with my new setup (although maybe some sound and lighting hiccups to work out...but progress! 😁).
Hi there. Very nice playthrough and well explained. Thanks for that! One 'small' correction: You are not allowed to discard unopened Trove loot (you did not discard it finally). Only opened loot can be discarded. Anyways. Well done!
Thank you for your kind words! And also for catching that misstatement of the rule. I'm glad that I ended up not breaking it. 😂 I'll add a note in the Klingon subtitles about that.
Hey there and thanks for the watch! When you upgrade your Gearloc to the +1 side, you do exhaust the dice and not return them to the dice pool. From the instructions: "They can improve to their innate +1 side by using their backup plan, exhausting a full set of four backup plan dice." I believe you may be thinking of the lockpicking encounters. When you unlock those, the dice on it are returned directly to the dice pool. 🎲🎲 It is kind of confusing they work differently than each other, and if I haven't played this for a bit, I have to double check which is which!
Hey there, and thanks for watching! Yes, you do start the day counter at 0 during setup. But the first thing you do during your turn (during the activation phase) is advance the day counter by 1. So, I do believe on my 2nd turn when I did my first battle that the day counter was properly at 2, requiring me to fight 2 baddies. Appreciate the double check. 👍🏻
Finally a teacher that speaks slowly and clearly. 10/10
Much appreciated!
Love your explanation style. Thanks. Looking forward to your next videos.
Awesome, thank you!
Could you do a video on a solo run through of voidfall? Also 20 strong victorum? Love your teaching ability!
Thank you! I don’t have Voidfall yet, but have been eyeing it. I will, though, be doing a playthrough of 20 Strong: Hoplomachus Victorum for sure. I’m editing another playthrough right now, and then that one is my next planned video. 🥳
Lovely, relaxed teaching style …enjoyed your teach and play through very much …any progress on posting 20 Strong: Victorum yet ?
Thank you for your kind words! Ah, Victorum...I had been prepping to record that...and then various things got in my way -- some technical issues with a long video I had been working on that I ended up having to scrap, moving, a vacation.
But I have wanted to return to it. And you asking is motivating me to do that. I'll aim to record it in the next week and then with editing...maybe get it out in 2 to 3 weeks. Thanks again!
That’s great news …life does have a habit of interrupting pleasurable activities…lol…
Heya! After a few more technical snafus and changing/upgrading editing software (yet again) I finally just posted the how to play of 20 Strong Victorum. I broke out the how to play and playthrough into two separate videos and should have the playthrough out in a day or two.
Thanks again for your support! And I believe that my production will now be better with my new setup (although maybe some sound and lighting hiccups to work out...but progress! 😁).
Hi there. Very nice playthrough and well explained. Thanks for that!
One 'small' correction: You are not allowed to discard unopened Trove loot (you did not discard it finally). Only opened loot can be discarded.
Anyways. Well done!
Thank you for your kind words! And also for catching that misstatement of the rule. I'm glad that I ended up not breaking it. 😂 I'll add a note in the Klingon subtitles about that.
If you upgrade your hero via the backup plan, you return the 4 dice to the dice Pool!
Hey there and thanks for the watch! When you upgrade your Gearloc to the +1 side, you do exhaust the dice and not return them to the dice pool. From the instructions: "They can improve to their innate +1 side by using their backup plan, exhausting a full set of four backup plan dice." I believe you may be thinking of the lockpicking encounters. When you unlock those, the dice on it are returned directly to the dice pool. 🎲🎲 It is kind of confusing they work differently than each other, and if I haven't played this for a bit, I have to double check which is which!
I believe you start at day 0, so that first battle step would have included only one baddie.
Hey there, and thanks for watching! Yes, you do start the day counter at 0 during setup. But the first thing you do during your turn (during the activation phase) is advance the day counter by 1. So, I do believe on my 2nd turn when I did my first battle that the day counter was properly at 2, requiring me to fight 2 baddies. Appreciate the double check. 👍🏻
@@tabletoptoby thanks! I was playing the game yesterday and realized my mistake.