How to create animation and animation group for FPS arms and guns inside blender 2.8

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  • เผยแพร่เมื่อ 25 ก.พ. 2019
  • In this tutorial you will learn how to create animation and animation group for FPS arms and guns inside blender 2.8.
    For fps arm mesh here is the link where you can download it :-
    www.dropbox.com/s/zoq7cxphne5...
    If you want the low poly model of the gun you can download it from here :-
    www.dropbox.com/s/1slh0t0td5d...
    You can follow me on patreon where you will be able to download the the project files and models that i will be using in my tutorials and speed ups modelling or sculpting videos.
    Here is the link:-
    / huzzain
    if you like my video and if you want to follow my work you can follow me on :-
    FACEBOOK:-
    / artwork-of-saqib-hussa...
    ARTSTATION:-
    www.artstation.com/huzzain
    DEVIANT ART:-
    www.deviantart.com/huzzain
    Subscribe to get more info.
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ความคิดเห็น • 92

  • @calaforexClan
    @calaforexClan 4 ปีที่แล้ว +42

    By far the most useful tutorial I’ve ever watched

  • @MetalGearMk3
    @MetalGearMk3 5 ปีที่แล้ว +2

    thanks for the tutorial! Glad to see more people switching to 2.8.

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว

      You re welcome , Yup blender 2.8 has alot of new features that comes handy to work with.

  • @Hulgore
    @Hulgore 2 ปีที่แล้ว

    great thank you

  • @sonyviva308
    @sonyviva308 4 ปีที่แล้ว +4

    Hey man. Thank you so much for the links for the fps hands! I really wanted to animate the heck outta my own gun I've made but I just don't have any FPS hands made. Although UE 4 did have its own FPS mesh but idk how to animate with those weird bones.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      You can use the same technique that I have used for any of the other FPS hands even on the unreal mannequin .

  • @MrMakiYT
    @MrMakiYT 4 ปีที่แล้ว +2

    Thank You Men 😄

  • @cumshitman0420
    @cumshitman0420 3 ปีที่แล้ว

    i liked
    this is the best tutorial

  • @gergogyenes5104
    @gergogyenes5104 4 ปีที่แล้ว +1

    Thank You So Much!!!

  • @rahulshrestha7217
    @rahulshrestha7217 5 ปีที่แล้ว +7

    This is great ❤️
    Hope you will teach us how to animate a short movie on blender

  • @augustoantenucci4725
    @augustoantenucci4725 4 ปีที่แล้ว +1

    Thanks guy

  • @StabilizerGaming
    @StabilizerGaming 3 ปีที่แล้ว

    thank you sir that was i having a problem with the influence

  • @muhammadfauzanzahirbillah2590
    @muhammadfauzanzahirbillah2590 4 ปีที่แล้ว

    nice bro , i like ur accent btw :D

  • @Lokesh3152
    @Lokesh3152 4 ปีที่แล้ว +1

    Thank you very much

  • @jpdoshi2811
    @jpdoshi2811 3 ปีที่แล้ว +5

    Hey, my ik bone moves longer(detaches from lower arm) instead of stopping at a limit

  • @bloodasp101
    @bloodasp101 5 ปีที่แล้ว +2

    Good tutorial! I will be checking your tutorial for exporting!
    I would love to see a video about exporting fur particles to a game engine. I have been trying to figure out how to bake fur shells, but can't seem to produce good results. Best I have been able to manage is converting the hair particle system to a mesh, then covering that mesh with several shells spaced apart and baking the color information to a map for each shell, but the results are ok at best.

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว +1

      thanks , btw did you tried to use parallax mapping for such kind of task ?

    • @bloodasp101
      @bloodasp101 5 ปีที่แล้ว +1

      @@SaqibHussain88 Thank you for the reply! And no I haven't. I didn't even know Parallax mapping was a thing in Blender. I will look into that! Thank you!

  • @gameginger5529
    @gameginger5529 3 ปีที่แล้ว +1

    very helpful thanks

  • @HasteCakes
    @HasteCakes 3 ปีที่แล้ว +1

    Awesome video

  • @termozoid6248
    @termozoid6248 3 ปีที่แล้ว +2

    very good video series i like it

  • @rhythm4710
    @rhythm4710 3 ปีที่แล้ว +1

    Bhai thankyou for this tutorial

  • @tengop
    @tengop 4 ปีที่แล้ว +1

    Amazing tutorial man but I would love it if it was little easier and slower for beginers.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Bro take a look at my new tutorials you will find it slower that my previous as for my previous tutorial they were kind of like timelapse with commentary but these day I am making tutorials for beginners too. But the tutorial that were done in speed were for those whom have the basic knowledge and understanding of the 3d software . So for them they can understand what I am doing.

  • @someyeeter7133
    @someyeeter7133 4 ปีที่แล้ว +13

    Hi how would you make something where both armatures need to interact with one another like reloading animation?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +4

      For that you will need to select both armature and do the keyframe animation to work on both of the armatures.Make sure you also give the right name to the animation group.

    • @mch43856
      @mch43856 4 ปีที่แล้ว

      Maybe make the reload animation for the gun first (the chamber moving), then work the hand animation on top of the gun reload animation.

    • @jimothyus
      @jimothyus 4 ปีที่แล้ว +1

      Idk if you gave up on this or no but for a more elaborate tutorial on how professionals do this watch hyper's tutorial hyper fps animation 3 parts

    • @probably_moonlight.
      @probably_moonlight. 3 ปีที่แล้ว

      @@SaqibHussain88 by the way, you can use child of constraints for the magazine and arm. Just parent the arm to the magazine (yeah, that's how.)

  • @Werner-sv2le
    @Werner-sv2le 3 ปีที่แล้ว

    I'm making a fps arm thats holding a gun and an to have animations does it have to be all animation at once or is it separate I'm doin this for unity.

  • @DefinitelyAPotato
    @DefinitelyAPotato 3 ปีที่แล้ว +1

    Wait, how did you link the gun to the hand??

  • @romazahrypa
    @romazahrypa 4 ปีที่แล้ว +3

    it would just amazing if you install some program to show us the keys which you press, or at least you should say what you do and how, for noob it is hard, but nevertheless, this is a really useful video, thanks

    • @Jay-ri7lt
      @Jay-ri7lt 4 ปีที่แล้ว

      theres actually an option in blender to turn that on which he could do

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I am using an add on for screen cast the buttons in my recent tutorials . When I published this tutorial that addon was not compatible for the version of blender that I was using.

  • @olliveraira6122
    @olliveraira6122 4 ปีที่แล้ว +4

    How would I export the actions to UE4 (as separate animation sequences I suppose)?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      First try to export the basic idle animation of the armature sometimes UE4 imports all the animations but if it does not do that then you have to import the animation individually . Even sometimes it imports all the animation but those animations are not compiled in the animation composite you will need to import it in it.

  • @knifidoors
    @knifidoors 3 ปีที่แล้ว

    Can you please help me? I want to group animations of different objects into one action, like 2 moving cubes, but i can't understand how to do it.

  • @5252emre
    @5252emre 3 ปีที่แล้ว +1

    i used the handcontrol rig to move the hand and weapon in blender its work but in unity3d the weapon dont follow the hand. some of the animation are from the weapon armature when i play it only the weapon is animated. i think with unity3d the child of constraint dont work and theres no way to bake the animation to the weapon.

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว

      You will just need to export animations out of this program to gaming engine . Other then this you will need to assign states animation for gaming engine .

  • @sir_al3x
    @sir_al3x 2 ปีที่แล้ว

    how do you get the weapon to stay in the hand when animating?

  • @landonjacobs7740
    @landonjacobs7740 ปีที่แล้ว

    how do you do shell ejecting pistols or rifles animations

  • @GAMEDEV_PRO
    @GAMEDEV_PRO 4 ปีที่แล้ว +1

    hey on run animation chacter need in an out this is how can be done on unreal

  • @fluffehpancakes1102
    @fluffehpancakes1102 4 ปีที่แล้ว

    But how to do when character moving at same time?

  • @justgo7617
    @justgo7617 4 ปีที่แล้ว +2

    when im child of th magazine with the hand it follow the hand but it cant record the moving when im doine the animashtion can u please replay

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I think you just need to to select the gun armature and then go in to the pose mode and then try to apply keyframes to it if you are having other armature selected while posing may be it will not work. Pardon me if you are facing the problem as blender is updating day by day so may be you will face the problem again but may be this will help you.

  • @ZY120C
    @ZY120C 4 ปีที่แล้ว +3

    My arms not accepting new keyframes when I moving weapon :( They follow for weapon but no keyframes for them :( what I'm doing wrong?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I don't know what you are talking about it would be easier for me if you share a picture so that I may know what problem you are facing , Not accepting keyframe when you move your weapon? i dont understand what you really want ?

    • @runeengels9280
      @runeengels9280 3 ปีที่แล้ว

      @@SaqibHussain88 He probably doesnt have autokeyframes on, so when he moves something and goes to a different frame, it didnt save

  • @carloscuellargarcia1982
    @carloscuellargarcia1982 3 ปีที่แล้ว

    Does this workflow work for Unity too?

  • @JoaoNeto-fv8nl
    @JoaoNeto-fv8nl 3 ปีที่แล้ว +1

    it's possible to use the rigify controls only for arms in blender?

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว

      bro you can use any rig for this but keep it in mind you will need to export the animation inside a gaming engine . So it will be better to know the issues before you face any problems inside gaming engine.

  • @suave2870
    @suave2870 4 ปีที่แล้ว +2

    When Importing the animations into unity it gives you an animation for the weapon and a seperate for the arms. Does any one know how to fix this?

    • @J3R3MI6
      @J3R3MI6 4 ปีที่แล้ว +2

      I was wondering the same thing..

  • @nevergonna
    @nevergonna 4 ปีที่แล้ว +1

    Well, I've got a nasty problem: bones aren't moving at all, only rotating. How do you exactly moved arms in the vid?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      Are you sure you are in posing mode cause mine are working perfectly fine . I can rotate them with grab hot key but if you asking how my whole arm was following the hand it was due to the inverse kinematics.

    • @nevergonna
      @nevergonna 4 ปีที่แล้ว +1

      @@SaqibHussain88 yeah, Ive already checked out your previous video on IK. By the way, what if I can't move my bone in pose mode? When I choose a move tool, bone only rotates

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      @@nevergonna Bones works in this way they only rotate from the origin they are attached.

  • @Dragon20C
    @Dragon20C 3 ปีที่แล้ว

    the bottom animation player doesnt remove previous key frames when changing to a different animation, how can I fix this?

    • @Dragon20C
      @Dragon20C 3 ปีที่แล้ว

      I dont know why but this is one of the worst way to model in blender 2.9 for what ever reason I cant create a second animation without it getting deleted and another issue is the arms dont animate in the game engine so its just a waste of time, it is actually a good tut but either blender messes up so hard its usless!

  • @gridlock501_7
    @gridlock501_7 3 ปีที่แล้ว

    which file type is this? General?

  • @VisionBalkan
    @VisionBalkan 5 ปีที่แล้ว +1

    I downloaded fpsarms.zip but when i import it in blender just a dot show up noting more. And great video thank you. :)

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว +1

      Sometimes the imported mesh is scaled up for that you need to scale it down or just press the delete key from the numpad so that it can focus the viewport to the mesh.

    • @VisionBalkan
      @VisionBalkan 5 ปีที่แล้ว

      @@SaqibHussain88 have you discord or someting like that i will need you help for modeling my own arms they are crazy but every time when i make bones its just not good. and yeah noup it not showing hands again. :(

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว +1

      @@VisionBalkan i have checked it up and the fpss arms are showing up . Are you importing the right file ? the right one is rig.obj After importing don't just select or click anything just press delete from the numpad or scale it down . Check it up again if it doesn't show then see if blender is notifying any error . If its showing any error then take a screenshot and share it with me.

    • @VisionBalkan
      @VisionBalkan 5 ปีที่แล้ว +1

      @@SaqibHussain88 its blender error i fixed now thank you put discord link to join :) or nickname with #number to add you :) again thank you

  • @keylimetom6963
    @keylimetom6963 4 ปีที่แล้ว +1

    Hi how do you get the guns and the arms

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I created the gun by my self you can watch my speed modeling magnum base gun tutorial.
      th-cam.com/video/bz_tylZqfLw/w-d-xo.html
      For the arms you can get even better meshes then I have used you just need to google it out . There are many free models with quality .

  • @alexandernox2304
    @alexandernox2304 4 ปีที่แล้ว +1

    How to attach the hand to gun?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      through the armature bones make wrist bone parent of the gun bone so that it will follow it if you change the wrist bone.

  • @c444sh
    @c444sh 5 ปีที่แล้ว +1

    UH FOR THE LOW POLY REVOLVER, I OPENED IT AND IT EXITED OUT OF BLENDER, IS THAT A VIRUS?

    • @c444sh
      @c444sh 5 ปีที่แล้ว

      or is this rig and stuff specifically for 2.8?

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว

      nope that's not a virus may be the version you are using is not compatible with the version i have used.

    • @c444sh
      @c444sh 5 ปีที่แล้ว

      @@SaqibHussain88 ah i realized my problem, was this for 2.8 ONLY?

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว

      @@c444sh yes it only for 2.8 or higher version.

  • @yellowbanana2297
    @yellowbanana2297 4 ปีที่แล้ว +1

    How do you make the character

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Well I have downloaded this free model from a site . You can google it I think you can find it too.

    • @yellowbanana2297
      @yellowbanana2297 4 ปีที่แล้ว

      @@SaqibHussain88 does it have a virus on it

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      @@yellowbanana2297 Nope you can download the model from the link I have given in the description box.

    • @yellowbanana2297
      @yellowbanana2297 4 ปีที่แล้ว

      @@SaqibHussain88 but theres websites

  • @nimason
    @nimason 3 ปีที่แล้ว +1

    i got problem with hands

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว

      Sure tell ?

    • @nimason
      @nimason 3 ปีที่แล้ว

      @@SaqibHussain88 how to put the 2nd prop

  • @mrnightwing2899
    @mrnightwing2899 3 ปีที่แล้ว +1

    کیا آپ پاکستا ن سے ہیں؟

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว

      ہاں میں کراچی سے ہوں