Modeling, Rigging And Animating A Gun In Blender And Unity

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 167

  • @Tvtig
    @Tvtig  3 ปีที่แล้ว +23

    Hey Guys - You can find the blend file below, also please don't forget to leave a like if you enjoyed the video :)
    github.com/Tvtig/PropLibrary

    • @popcornking
      @popcornking ปีที่แล้ว

      Tip- Apply values before starting animating

  • @Someone-pg3rn
    @Someone-pg3rn 2 ปีที่แล้ว +44

    Btw, when glocks are fired the barrel arches up a bit for the next round to enter

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +22

      Oh that's a nice little detail I wish I'd added. Thanks for pointing it out. I thought you were gonna tell me glocks have no hammers like everyone else lol.

    • @Someone-pg3rn
      @Someone-pg3rn 2 ปีที่แล้ว +1

      @@Tvtig lol

    • @98studios92
      @98studios92 2 ปีที่แล้ว

      most hand guns chambered in 9mm and .45 acp have this feature

    • @JacquesDigital927
      @JacquesDigital927 ปีที่แล้ว +3

      And a glock is striker fire doesnt have hamer but good to see how this is done why we watch the video

    • @Someone-pg3rn
      @Someone-pg3rn ปีที่แล้ว

      @@JacquesDigital927 agreed

  • @ricejenkins4973
    @ricejenkins4973 2 ปีที่แล้ว +22

    This was a wonderful tutorial! I was worried about getting to the animation part because I was afraid it was going to be super complicated, so I really appreciate this tutorial making everything easy to understand

  • @thomasjhun3700
    @thomasjhun3700 2 ปีที่แล้ว +5

    although this was sped up, it helped me SO much in understanding the workflow of modeling and rigging a gun, like which parts I actually need to model and dont need to such as the barrel.

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      I'm really glad you found it useful!

  • @redpillproductionscanada5563
    @redpillproductionscanada5563 ปีที่แล้ว +8

    Great job, not sure if you knew this or not but a glock does not have an exposed hammer, thanks for making this, had no idea how this process worked.

    • @Tvtig
      @Tvtig  ปีที่แล้ว +11

      Ah thanks man, many people have let me know in this comment section that I have indeed created a new, triggering variant of the glock haha.

  • @epicswag8802
    @epicswag8802 2 ปีที่แล้ว +3

    This video was probably the most helpful blender video I've ever seen, I come back to this every month or so when I forget something lol

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      This genuinely warmed my heart to read. I'm glad you found it useful!

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 2 ปีที่แล้ว

      Blender is such a wholesome community, your are both awesome. Subscribed 💪

  • @antanaspaskauskas9432
    @antanaspaskauskas9432 2 ปีที่แล้ว +11

    Thank you, that was much easier than I expected. I dreaded trying to rig and animate, but at least for mechanical things its grand!

  • @helmetboyHD
    @helmetboyHD หลายเดือนก่อน

    thanks, i had no idea why my arms werent moving with my character; your video helped me understand I had to parent the main bone :)

  • @SharkByteOfficial
    @SharkByteOfficial 2 ปีที่แล้ว +3

    Oh no lmao the cursed HAMMER on A GLOCK...

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +1

      OH NO! lol

  • @bruhman5829
    @bruhman5829 ปีที่แล้ว +1

    THANK YOU TVTIG. I've been trying to get into modeling, rigging, and animating by making my own Ravenfield mod, but all of the tutorials for it may as well have been made in 1983 for how out of date they are. After several days of scrubbing through long-winded, confusing tutorials with bad mics and hard-to-follow instructions, it's so nice to come across a tutorial that's as well put together as this one is. Rigging makes sense now! I'm looking forward to see what you come out with next.

    • @Tvtig
      @Tvtig  ปีที่แล้ว

      You are most welcome man. Thanks for the support :)

  • @ruix
    @ruix ปีที่แล้ว +4

    My man also invented a new Glock model. Great tutorial by the way.

    • @Tvtig
      @Tvtig  ปีที่แล้ว +2

      Lol gotta keep innovating. I have no regrets about my external hammer Glock haha

  • @harleypalmer2229
    @harleypalmer2229 ปีที่แล้ว +3

    Top Man! My opinion carries no weight but if you're like me and need a quick and easy-to-follow summary about rigging then this video (^) is the one. Great job Tvtig!

  • @chumleechumbucket6625
    @chumleechumbucket6625 9 หลายเดือนก่อน

    the rigging process here is a godsend, I keep coming back because I keep forgetting how to properly set up bones and all

    • @Tvtig
      @Tvtig  9 หลายเดือนก่อน +1

      So glad you found it useful.

  • @lmaoman7335
    @lmaoman7335 2 ปีที่แล้ว +5

    hey man, i got to this video recently, but if you see this i gotta tell you this: glock does not have visible hammer (the thing in the back of the slide) it has integrated hammer, just lil tip, otherwise its great model

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      Thanks for the advice man - haha, a few people in the comments have let me know that I don't know how glocks work!

  • @Crowbar
    @Crowbar 2 ปีที่แล้ว +1

    This is one of the best tutorials on this topic I've seen yet

  • @alex342gwsturk8
    @alex342gwsturk8 2 ปีที่แล้ว +2

    glocks dont have hammers and you added a hammer at the back...
    my eyes are burning

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +1

      Lol - I’m sorry I offended your eyes with my lack of education. I wouldn’t have even been able to tell you that this was a glock.

  • @stickykeys7413
    @stickykeys7413 ปีที่แล้ว +3

    Thank you! this basically taught me rigging, i use this a lot!

    • @Tvtig
      @Tvtig  ปีที่แล้ว +4

      To be honest, even I come back to this video when I’m trying to rig stuff haha. I’m glad you found it useful though!

    • @RictorScale
      @RictorScale 5 หลายเดือนก่อน

      @@Tvtig it's crazy how good it is. i've barely ever used blender and was able to rig my gun first try. You did a great job

  • @BusinessWolf1
    @BusinessWolf1 ปีที่แล้ว +1

    8:17 bro glocks do not have a hammer. They have a striker inside them. Same thing with every other gun that doesn't have a hammer on the outside.

    • @Tvtig
      @Tvtig  ปีที่แล้ว +1

      You know, this video has over 100 comments, and I think 80% of them are teaching me about the glock hammer lol. Hope you found some value in the video anyway :)

  • @OodDoodelic
    @OodDoodelic 2 หลายเดือนก่อน

    Great video but Glock with a hammer is going to haunt me in my sleep tonight.

    • @Tvtig
      @Tvtig  2 หลายเดือนก่อน

      I call it the hammer of Glock.

  • @reidlab
    @reidlab 2 ปีที่แล้ว +1

    thank you!! i was so confused on how to split the model up!

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Ah you’re welcome, I struggled with it for a while too. Then I realised, real life objects are often made up of many different parts, let’s just model them individually!

  • @onioncontrol
    @onioncontrol ปีที่แล้ว

    What the establishment fears most: the glock with a hammer. Great tutorial btw you're very talentedm

    • @Tvtig
      @Tvtig  ปีที่แล้ว +1

      Thanks man, coming up with my own variants of guns is indeed a special talent lol

  • @BecksCraft
    @BecksCraft 3 หลายเดือนก่อน +3

    glock with hammer. EEEUUUUUH BROTHER EEEEUHH

    • @Tvtig
      @Tvtig  2 หลายเดือนก่อน

      It is a variant of the original Glock called the Glammer.

  • @Queue3612
    @Queue3612 ปีที่แล้ว +2

    11:23 "pay attention to the mechanism of the thing you are modeling" he says whilst animating an external hammer on a _glock_ after childing it to the slide. Glocks dont have external hammers.
    Cool tutorial otherwise

  • @TheSuperiorDuck
    @TheSuperiorDuck 4 หลายเดือนก่อน

    dude thank you so much this tutorial was amazing

  • @syikoosu
    @syikoosu 7 หลายเดือนก่อน

    This video is gold.

  • @pingiboi351
    @pingiboi351 ปีที่แล้ว +2

    Man, a glock with a hammer at the back just looks so wrong

  • @DragaoNinja
    @DragaoNinja 3 ปีที่แล้ว +1

    Very well! I like here to help too! Congratulations !

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +1

      Thank you very much!

  • @Weiufthe
    @Weiufthe 2 ปีที่แล้ว

    This is underrated content

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      No you!

  • @daniilleonov4822
    @daniilleonov4822 ปีที่แล้ว

    Very clear explonation, thank you so much!

  • @watchedsmile
    @watchedsmile หลายเดือนก่อน

    very small nitpick that im sure someone else has already mentioned but a glock like the one you are modeling does not have a hammer. (maybe you just added it for tutorial purposes)? great tutorial though

  • @user-ur2wi5ve5s
    @user-ur2wi5ve5s ปีที่แล้ว

    this is amazing with i knew how to do stuff like cut a hole in a model with another model... P.S. Hammer Fired glock wtf

  • @BroodLing46
    @BroodLing46 ปีที่แล้ว

    Cool, but Glock does not have cock hammer outside the casing :D
    It really helps to go on the range and do some shooting practice with real one

  • @savageYP
    @savageYP ปีที่แล้ว

    Absolutly amazing video taught me alot. however i cant over look the fact you put a hammer on a glock when glocks dont have exposed hammers lmao. (Sorry for taking the piss)

    • @Tvtig
      @Tvtig  ปีที่แล้ว +1

      Lol no need to apologize, I have gotten so much stick for it in this comment section - I am immune. Glad you found it useful though!

  • @DarkTails-zg6ji
    @DarkTails-zg6ji 9 หลายเดือนก่อน

    Ok so i did basically the same thing with a pre prepared model that i rigged (not made by me), but when i go to the dope sheet and then the action editor everytime i insert the keyframe for all the bones and select one of them, it changes the action from "shoot" to , say "Bone_BaseAction.001". PLEASE HELP.

  • @chaver28
    @chaver28 6 หลายเดือนก่อน

    hey bro great tutorial dude and i know it says unity but any chance you know how to get it all working in ue5??

  • @haijehiemstra2883
    @haijehiemstra2883 ปีที่แล้ว

    Uhhh... glocks dont have a hammer on the outside last time i remember.

    • @Tvtig
      @Tvtig  ปีที่แล้ว

      Oh no!

  • @WilliamKennedy-q6o
    @WilliamKennedy-q6o 4 หลายเดือนก่อน

    just need the lower part

  • @sansavatar5929
    @sansavatar5929 6 หลายเดือนก่อน +1

    When I was animating the rigged gun it created an action for each one of the bones instead of one action for every bones. What could be the issue? I am adding a single bone, duplicating it and parenting each part of the gun to the bones accordingly then I parent the other bones to the base bone just like you did but you got a single action for animating every bones
    edit: alright nvm I was duplicating in object mode instead of edit mode

  • @materwelon717
    @materwelon717 10 หลายเดือนก่อน +1

    Dont forget to~

    • @Tvtig
      @Tvtig  10 หลายเดือนก่อน

      You watched till th

  • @GameDev_Master
    @GameDev_Master 2 ปีที่แล้ว +1

    DAMN HELL. I spent 1 week trying to rig my gun and now thanks to yo0u it worked

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Haha I'm glad I could help man!

  • @emilalibekov
    @emilalibekov 2 ปีที่แล้ว

    Man I feel your pain when you were modeling slide with barrel with all those failed boolean attempts!

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Bro - even though it was a few months ago, I still remember how frustrated I got modelling that part haha!

    • @EmpathizeVortex
      @EmpathizeVortex ปีที่แล้ว

      @@Tvtig dont even get me started. took me days of failed attempts on the barrel to figure why it kept failing everytime!

  • @sneedchuckfeedseed
    @sneedchuckfeedseed 2 ปีที่แล้ว

    ( the pistol displayed as the reference image has an internal hammer)

  • @DatsDaven
    @DatsDaven ปีที่แล้ว

    glock with hammer because yes

  • @coldhdhs
    @coldhdhs 9 หลายเดือนก่อน

    at 12:31 you skip what seems to be a very important step which is stopping me from exporting the animations

  • @arc5379
    @arc5379 4 หลายเดือนก่อน

    yo dude, is the vertex group not important? wanted to join discord n ask but link is down tho, thanks in advance

  • @Lorange_7
    @Lorange_7 9 หลายเดือนก่อน

    for some reason it deletes parts of my gun when i add it to a bone, how can i fix this?

  • @sidsays1340
    @sidsays1340 7 หลายเดือนก่อน

    Just for clarification but if you do not plan on doing recoil on the gun animation but rather with the character itself is the bone on the handle of the gun necessary???

  • @caydenhester1310
    @caydenhester1310 ปีที่แล้ว +1

    Could you export blender bones to unreal as well?

  • @Tim_Voronkin
    @Tim_Voronkin 2 ปีที่แล้ว

    Thanks so mach!

  • @Someone-pg3rn
    @Someone-pg3rn 2 ปีที่แล้ว

    this vid is the easiest animating and bone tutorial for blender lol

  • @LunarMARAUDER
    @LunarMARAUDER ปีที่แล้ว +1

    Why can't I select keep offset

    • @Mavmack
      @Mavmack ปีที่แล้ว

      Me too

  • @eastrasmann
    @eastrasmann 3 ปีที่แล้ว +1

    Awsome.idk If you take fan suggestions for either SFM or Blender but using the Kenny season 2 model from the walking dead could plz do a short fist fighting punching kicking slamming elbowing kneeing slamming into objects short combat animation of Kenny absolutely destroying zombies in combat animation. Search up Kenny player model and NPC in the steam workshop.😁

    • @Tvtig
      @Tvtig  3 ปีที่แล้ว

      Haha dude! That sounds like so much fun, thanks for the comment and suggestion - I'll add it to the list :D

    • @eastrasmann
      @eastrasmann 3 ปีที่แล้ว

      @@Tvtig yessss

  • @DeadlierEmu84
    @DeadlierEmu84 หลายเดือนก่อน

    at lik3 3:58 I cant get a circle to get put in the cube with the knife thing. am I doing something wrong or do i need a specific addon?

  • @capitaljay1
    @capitaljay1 ปีที่แล้ว

    I didn’t read the comments to see if anyone noticed this, but it seems like the mechanism that spits out the shells is on the left side instead of the right side which I don’t know how many guns do that

    • @Tvtig
      @Tvtig  ปีที่แล้ว

      Oh that's an interesting detail I missed. Good catch.

    • @capitaljay1
      @capitaljay1 ปีที่แล้ว

      @@Tvtig Thanks, and thanks for the tutorial !!!!

  • @herry887
    @herry887 9 หลายเดือนก่อน

    Awesome video! Quck question, I am trying to do the procedure you taught at 9:25, but when I try to edit the two bones my "keep offset" option is greyed out. Any ideas as to why this is happening?

    • @herry887
      @herry887 9 หลายเดือนก่อน

      Actually, I think this video (th-cam.com/video/ZO4kqD3BMkA/w-d-xo.html) shows another way to do the same thing at 4:38?

  • @notinteresting1495
    @notinteresting1495 2 ปีที่แล้ว

    So you would much like in irl, split the model in to upper lower or in the case of pistols, frame and slide?

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +1

      Yes! Especially for the purposes of animation, you would need different parts that you can move around.

  • @lechefski
    @lechefski 3 หลายเดือนก่อน

    can rigging be skipped for a simple weapon like this?

    • @Tvtig
      @Tvtig  2 หลายเดือนก่อน

      I suppose.. It depends on what your end goal is. But in most animation software rigs are the standard, its even easier to work with rigs in Unities built in animation system.

  • @beamwh
    @beamwh 2 ปีที่แล้ว +2

    When he made a hammer for the glock, I was like "DUDE WTH WHY"

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      Lol this seems to offended a few people. Whoops.

    • @beamwh
      @beamwh 2 ปีที่แล้ว +1

      @@Tvtig lol

    • @beamwh
      @beamwh 2 ปีที่แล้ว

      @@Tvtig Twitter users be like:

  • @AmauryChihuahua
    @AmauryChihuahua ปีที่แล้ว +1

    do blender and godot next

    • @Tvtig
      @Tvtig  ปีที่แล้ว +1

      I might just do that!

    • @AmauryChihuahua
      @AmauryChihuahua ปีที่แล้ว +1

      @@Tvtig nice

  • @distinguishedflowerturtle
    @distinguishedflowerturtle ปีที่แล้ว

    Im having trouble with pairing the bones together to make parent bones. when i click the child bone first then the parent bone and press ctrl+p the keep offset isnt selectable. reply if you can help me with this on discord

  • @someidiot5229
    @someidiot5229 2 ปีที่แล้ว

    for some reason it never gives me the option for single bone did blender do a update that changed the armatures or something?

  • @The_Chosen_Heretic
    @The_Chosen_Heretic ปีที่แล้ว

    9:23 This just doesn’t work. The options appear blurred out for me.

    • @Tvtig
      @Tvtig  ปีที่แล้ว

      Make sure you select the armature in object mode and then switch to edit mode before doing the parenting.

    • @appledoesrandomstuff
      @appledoesrandomstuff ปีที่แล้ว

      still doesnt work@@Tvtig

  • @sulfur3684
    @sulfur3684 2 ปีที่แล้ว

    my gun seems to stretch when rotating or moving, any idea why?

  • @gamermanmitchell
    @gamermanmitchell ปีที่แล้ว

    how do i delete actions in the action editor?

    • @Tvtig
      @Tvtig  ปีที่แล้ว

      In the scene collection view, switch to the blender file view, and you can delete the action permanently from there. Not sure why it's so convoluted.

  • @bleragi
    @bleragi 2 ปีที่แล้ว

    Here I don't understand where is the collection of the gun gone and if I need to add an armature and just copy bones or should I have separate armatures? Since I'm rigging a revolver how do I make a constraint to rotate the cylinder in place?

  • @zigouris6806
    @zigouris6806 ปีที่แล้ว

    in unity for some reason animations dont work but work in blender (i watched a lot of tutorials on how to apply animations and i tried using a model from mixedo and it worked but my animation dont work any ideas?

  • @nimbusz260
    @nimbusz260 ปีที่แล้ว

    W

  • @itskrissbruhtv
    @itskrissbruhtv 2 ปีที่แล้ว

    at 10:54 I hit rotation and location, but what do you do at the bottom to make the two points connect into one? I have the starting point, and the trigger pulled point, how do you smooth the transition between the two points like that?

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Yo! I just duplicate the first key frame with shift + d to keep it in place for a few frames.

  • @fluxxy6260
    @fluxxy6260 ปีที่แล้ว

    hey i was wondering what did you press and or use to make the model to be fully transparent? I can't seem to find it myself

    • @Tvtig
      @Tvtig  ปีที่แล้ว +1

      Hey there - Alt+z enters x-ray mode. The icon is in the top right hand corner of the screen, looks like two squares overlapping each other.

    • @fluxxy6260
      @fluxxy6260 ปีที่แล้ว

      @@Tvtig thanks!

  • @brandonviger2245
    @brandonviger2245 2 ปีที่แล้ว

    what happens if crlt p doesnt work in edit mode with both bones

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      You can get there from the object menu too! docs.blender.org/manual/en/2.79/editors/3dview/object/properties/relations/parents.html

  • @HecloThere
    @HecloThere ปีที่แล้ว

    for some odd reason the keep offset is not working for me

    • @EmpathizeVortex
      @EmpathizeVortex ปีที่แล้ว

      Same how do you fix it

    • @EmpathizeVortex
      @EmpathizeVortex ปีที่แล้ว

      figured it out. its because i duplicated the armatures instead of adding bones. there should be one armature then rest are bones

  • @toast_cat2258
    @toast_cat2258 2 ปีที่แล้ว

    Can you make it into a asset i really like it

  • @THR1VE.CINEMATOGRAPHY
    @THR1VE.CINEMATOGRAPHY 2 ปีที่แล้ว

    You put a hammer on a glock... still nice though

  • @momakkjj9502
    @momakkjj9502 2 ปีที่แล้ว

    Are you South African you accent sounds like It? Good vid btw

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Ja Boet! lol Thanks for watching :)

  • @gr1m5H4d3
    @gr1m5H4d3 4 หลายเดือนก่อน

    please remove the hammer from the glock

  • @dicebot9617
    @dicebot9617 2 ปีที่แล้ว

    what tool do you use for the modeling?

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว

      Hey there, I used Blender!

    • @dicebot9617
      @dicebot9617 2 ปีที่แล้ว

      @@Tvtig lol no i mean what TOOL not program

    • @dicebot9617
      @dicebot9617 2 ปีที่แล้ว

      @Joel Wallace bro i mean in program tool like lmao why dont ppl understans

    • @LaynaLatte
      @LaynaLatte 2 ปีที่แล้ว +2

      he's just using built in blender tools

    • @chicc73
      @chicc73 2 ปีที่แล้ว +1

      @@dicebot9617 extrude inset etc. is that wym

  • @pv8685
    @pv8685 ปีที่แล้ว

    you did watch 10 people watch shooting guns... and didnt realise that the glock you modeling is striker fired and doesnt have a hammer at the back at all? 😆

    • @Tvtig
      @Tvtig  ปีที่แล้ว +2

      I watched 10 vides and didn't even realize I was modelling a glock lol.

  • @333333333797
    @333333333797 5 หลายเดือนก่อน

    u didnt knew how a gun works?

    • @HexOverride
      @HexOverride 2 หลายเดือนก่อน

      Not everyone is American

    • @333333333797
      @333333333797 2 หลายเดือนก่อน

      @@HexOverride me neither

    • @HexOverride
      @HexOverride 2 หลายเดือนก่อน

      @@333333333797 oh sorry, ignore my comment

  • @charlieramsey2828
    @charlieramsey2828 9 หลายเดือนก่อน

    Glocks don't have hammers.....

  • @turiipturiip
    @turiipturiip ปีที่แล้ว

    why youre makeing model but cheating?

    • @Tvtig
      @Tvtig  ปีที่แล้ว +3

      Lol how did I cheat?

  • @muratemresimsek8668
    @muratemresimsek8668 10 หลายเดือนก่อน

    hammer on a glock. LOL

    • @Tvtig
      @Tvtig  10 หลายเดือนก่อน

      hahaaaaahahahaahhahahahahaahhaaa

  • @batteryeater69
    @batteryeater69 ปีที่แล้ว

    glock with a hammer?? anyways thanks for the tutorial

  • @makealotofmoney9955
    @makealotofmoney9955 11 หลายเดือนก่อน

    keeps crashing on me when i connect the bones

  • @milan_wulf
    @milan_wulf 2 ปีที่แล้ว +3

    Nice tutorial! I just like to know why is it important to use bones and not just simple keyframest for animation?

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      To be honest, I've been thinking about this and can't think of a good answer other than, I just prefer the structure of working with bones rather than individual objects. Great question though, if you ever find a better reason, please share it with me!

    • @bruhman5829
      @bruhman5829 ปีที่แล้ว +3

      i tried to animate without bones and it blew. every time i tried to rotate the gun it would animate each part rotating by itself, so the slide and the magazine and everything were clipping through each other and shit

    • @milanwulf
      @milanwulf ปีที่แล้ว

      @@bruhman5829 Interesting, so you think parenting needs to be handled differently when animating without bones? Or do you have to consider World Rotation and Local Rotation?

  • @ALFONIC
    @ALFONIC ปีที่แล้ว

    Bro I don't know if your still here but my bones aren't linking up to my mesh, when I try to parent them in pose mode the armature still moves on its own without the mesh.

    • @ALFONIC
      @ALFONIC ปีที่แล้ว

      Never mind, I had to parent it with automatic weights, instead I was doing it without any weights lol, thanksfor the video!

    • @vagodinfir1636
      @vagodinfir1636 ปีที่แล้ว

      @@ALFONICNo,use weights with empty groups,make and name parts of the gun as vertex groups,such as Body,magazine,charge handle,and then assign those parts of the gun in edit mode to the vertex groups.Make an armature,add one bone for each part,then name the bones exactly the same as the parts they will be controlling,for instance The bone for the magazine should be named “magazine” or whatever you named the vertex group.Then in object mode parent the gun to the armature with empty groups.

  • @jensenj912
    @jensenj912 2 ปีที่แล้ว +1

    Thank you

  • @duboo5016
    @duboo5016 2 ปีที่แล้ว

    4 seconds into riging and I cant even add a bone...

  • @somebodynotnew9470
    @somebodynotnew9470 2 ปีที่แล้ว

    glock doesn't work like that;-;

    • @Tvtig
      @Tvtig  2 ปีที่แล้ว +2

      Lol yeah, I've been told MANY times in this comment thread

  • @daboyz6106
    @daboyz6106 10 หลายเดือนก่อน

    Really good video.

  • @OmeedNOuhadi
    @OmeedNOuhadi 2 ปีที่แล้ว

    Thank you so much for keeping it smooth and simple!