Blender to Unreal engine 4 Skeletal mesh

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • In this tutorial you will learn how to export skeletal mesh from blender 2.8 to Unreal engine 4.
    You can also download unreal's Mannequin which i have used in my tutorial here is the link:-
    www.dropbox.co...
    For fps arm mesh here is the link where you can download it :-
    www.dropbox.co...
    If you want the low poly model of the gun you can download it from here :-
    www.dropbox.co...
    You can follow me on patreon where you will be able to download the the project files and models that i will be using in my tutorials and speed ups modelling or sculpting videos.
    Here is the link:-
    / huzzain
    if you like my video and if you want to follow my work you can follow me on :-
    FACEBOOK:-
    / artwork-of-saqib-hussa...
    ARTSTATION:-
    www.artstation...
    DEVIANT ART:-
    www.deviantart...
    Subscribe to get more info.

ความคิดเห็น • 60

  • @leonidkhamadakov7778
    @leonidkhamadakov7778 4 ปีที่แล้ว +4

    i love how pakistani people are also moving forward in game development

  • @jessicalindblom5795
    @jessicalindblom5795 4 ปีที่แล้ว +5

    Great tutorial! I really like that you show all your settings, a lot of tutorials skip that and then it doesn't work. Keep up the good work!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      You're welcome , thanks for the appreciation.

  • @creativepeople6769
    @creativepeople6769 9 หลายเดือนก่อน

    I exported the weapons separately and decided to combine them, but for some reason my weapons are larger than my hands. I did the export with the same settings.

  • @AnjarGaluh
    @AnjarGaluh 5 ปีที่แล้ว +4

    I like your videos, very detail for beginners. Keep it up bro ✊🏼 good work👍🏼

  • @ty_teynium
    @ty_teynium 5 ปีที่แล้ว +4

    How does the naming convention of the armature affect scaling?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +2

      There are of things that if you name them it will have an effect on exporting like if you want to have collision model you will need to name it like for example "UCX_Cube_01" to let unreal know which mesh is the collision one and which one is not . Similarly you will need to name the mesh and the skeletal mesh .

  • @angrybonobro8711
    @angrybonobro8711 4 ปีที่แล้ว +2

    Hey, do you know if this possible to create and export a Socket from Blender to unreal? (for gun socket)

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      Why you need to export that you can do that easily in unreal.
      docs.unrealengine.com/en-US/Engine/Content/Types/SkeletalMeshes/Sockets/index.html

    • @angrybonobro8711
      @angrybonobro8711 4 ปีที่แล้ว

      @@SaqibHussain88 I don't know, i want it to be perfectly aligned with the original model on blender ^^

  • @Randive
    @Randive 4 ปีที่แล้ว +2

    My unreal crashes can you help

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      Unreal crashes ? when ? What version are you using for blender and Unreal?

    • @Randive
      @Randive 4 ปีที่แล้ว +1

      Saqib Hussain when i import my blender model with a armature it always crashes. Im using the latest versions on both of them.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      @@Randive Bro I did not use the latest version for both of them , But I am sure it will take time to have compatibility for blender to unreal for some time as both of the software are updating there software day by day. So I will only recommend you to use previous version of Unreal or use older version of blender 2.8. Other wise you will always face bugs and artifacts.

    • @Randive
      @Randive 4 ปีที่แล้ว +1

      Saqib Hussain i see, ill get the versions you have in this video ty

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      @@Randive You're welcome ,no problem.

  • @MetalGearMk3
    @MetalGearMk3 5 ปีที่แล้ว +4

    Another excellent tutorial, thank you!

  • @kiddhkane
    @kiddhkane 5 ปีที่แล้ว +2

    I have no idea which option helped, but it's working finally. Thank you

  • @EDGEELITE
    @EDGEELITE 4 ปีที่แล้ว +2

    Brilliant, thank you Saqib!

  • @DavidBoura
    @DavidBoura 5 ปีที่แล้ว +1

    Thanks a bunch of lots!

  • @jesusredondo513
    @jesusredondo513 5 ปีที่แล้ว +2

    Just wow. Thanks for this up to date excellent tutorials.

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว +1

      You 're welcome , Glad you like it .

  • @rgsdev
    @rgsdev 4 ปีที่แล้ว +1

    Which of the two armature should contains the animations? Because when i import the animations only for arms, the weapons don't be animated,

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I think you need to assign weapon animation seperately in gaming engine as every weapon has its own animation so i think you need to create state machine which can define in what state you are in.

  • @ibuildfences
    @ibuildfences 5 ปีที่แล้ว +1

    What skin for blender is that ? Looks real good.

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว

      Its the default skin that comes up with blender 2.8.

  • @termozoid6248
    @termozoid6248 3 ปีที่แล้ว

    when i import the animations only one of them works the rest is weird or doesnt show up at all. i followedm all you steps but it didnt work

    • @JoshDucote
      @JoshDucote 3 ปีที่แล้ว

      same did you find the solution yet?

    • @termozoid6248
      @termozoid6248 3 ปีที่แล้ว +1

      @@JoshDucote for some reason you need to import every animation seperat, some other youtuber show how to import all at ones but it didnt work.

  • @nijq
    @nijq 5 ปีที่แล้ว +3

    man really love ur content
    subbed instantly :) keep it up !
    greetings from germany

    • @SaqibHussain88
      @SaqibHussain88  5 ปีที่แล้ว

      Glad to have a german here :) thanks for your sub glad you like my content .

    • @termozoid6248
      @termozoid6248 3 ปีที่แล้ว

      ich habe ein problem. liegt das an der neuen version von blender oder ue4? wenn ich den arm in ue4 importiere funktioniert nur eine animation gut der rest sieht komplett kapput aus.

    • @nijq
      @nijq 3 ปีที่แล้ว

      ​@@termozoid6248 wenn du kannst lade mal ein unlisted video hoch und zeige wie du das machst also die import settings etc und wie die animation dann aussieht und schick link hier als antwort

    • @termozoid6248
      @termozoid6248 3 ปีที่แล้ว

      @@nijq ja ich habe jetzt einen anderen weg gefunden.
      trotzdem danke.

    • @nijq
      @nijq 3 ปีที่แล้ว

      ​@@termozoid6248 ok sehr gut, weisst wo das problem lag?

  • @ExtraBoy
    @ExtraBoy 4 ปีที่แล้ว

    im realy need some more tutorials for animations and animations group in blender, if you know any tutorials, books or something else please share with me

  • @brunnersamuel4615
    @brunnersamuel4615 4 ปีที่แล้ว +1

    How can i merge both gun and arm armatures to have a single animation ?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      I don't know why would you need to do that but if you wanted to do that just merge the gun with the arm mesh by selecting both mesh and pressing cntrl + j on keyboard the you will just need to follow the same process as I did in this video.

    • @brunnersamuel4615
      @brunnersamuel4615 4 ปีที่แล้ว

      ​@@SaqibHussain88 hi, yes i tried this solution but isn't really working, maybe i'll just make the gun like a third arm... i'll import in Unigine, and have to set up both animations for each player state, it's really long and fastidious

  • @termozoid6248
    @termozoid6248 3 ปีที่แล้ว

    I have a problem! Only the animation that I selected on the bones gets exported the rest just isn't there. Can you help me

  • @augustincaron9906
    @augustincaron9906 3 ปีที่แล้ว

    For fps arm mesh, we have the skeleton in obj not fbx (so no texture) and no animation.

  • @mr.jsingh2384
    @mr.jsingh2384 5 ปีที่แล้ว +1

    Your tutorials are freaking awesome

  • @SaiyedR
    @SaiyedR 5 ปีที่แล้ว +1

    Where do u live bro

  • @syedsaadjamal7471
    @syedsaadjamal7471 4 ปีที่แล้ว +1

    How much do you charge for gun model like m4 with pbr textures?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Well I usually take 100 $ per day for guns models.
      And it can be done in a week.

    • @syedsaadjamal7471
      @syedsaadjamal7471 4 ปีที่แล้ว +1

      @@SaqibHussain88 You mean $700 for 1 gun model? That's a lot.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      @@syedsaadjamal7471 talking about 1 gun with different LOD's , you were asking about the game model na?

    • @syedsaadjamal7471
      @syedsaadjamal7471 4 ปีที่แล้ว

      @@SaqibHussain88 Yes, game model. You are a really expensive artist.

  • @RiccioSoter
    @RiccioSoter 4 ปีที่แล้ว

    Hey man, i did everything you said, but strangely when i import the animation on unreal it give me another option

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      what option it gives you can you share an image ?

  • @alisinasaemi1652
    @alisinasaemi1652 4 ปีที่แล้ว

    Slower for fuck sake son