As someone who began learning CG back in the '90s (then abandoned it for about two decades), my brain still can't get over how we've just got near-realtime global illumination rendering now. It's magic to me.
I love it when a feature showcase is done in a real-world scenario! Poliigon is one of the most honest and fair subscription services out there! Keep on doing what you're doing, Andrew and crew!
At this point these videos are just ads for poligon. When I started watching him he was actually teaching something while mentioning Poligon as an interesting addon, now his videos are literally "create a cube and fill it with assets from poligon"
Back in 2019 your donut tutorial got me into Blender. Thank you for the 100 fantastic free assets. I have been a paying customer of Poliigon on and off for a year or so now and the assets and materials there are always exceptional. It makes my life so much easier as a professional to have an add-on that allows addition of these assets without spending literally weeks downloading random models off of the net, fixing them and getting them organised.
This is what happens when a guy that worked in the field do something for the community. Great job with the addon. I'm actually using it for Max but we planed testing new Blender version to see if it's capable, at the moment, of profesional quality image in interior architecture. Keep going Andrew. :)
”…and a tray…trays are everywhere..” with the least enthusiastic voice 😂 Andrew, this looks incredible. I think this will be my first dive into 3rd party addons for me. I assume this will work fine on mac as well, right!? As a sidenote…i’m doing some courses atm in design (ui/ux..motion graphics etc..)..and in EVERY single course the only thing i think of everytime is..: WHY can’t the allmighty Blender Guru do tutorials for everything i want to learn!???!…you sir are the perfect teacher! So far, nobody comes close to your abillity to teaching..and these guys charge money.
"That's called being a professional" So true! I was just coaching a handful of people the other day in After Effects, and that translates there as well. I had to drill into their heads, TEMPLATES ARE YOUR FRIEND. Its all about being resourceful, not cheating. Nice work Andrew!
Although I do agree with that, it's good to remind beginners to still model their own stuff to understand 3D first. If someone has a portfolio that mostly consist of third party models, that wouldn't be very impressive at the end.
How to do interior under 9 minutes: 1. Enlarge a cube. 2. Have *hundreds of dollars* worth of credit points to download you desired asset. 3. Have fun seeing your money go brrrrrrrr.
every tutorial ive watched doesnt matter whos. explains it like if everyone knows the terms they use. they speak in blender language and i still cant make a simple room. do this then this then this then that. bro no.
I've found it really interesting just going away and brute forcing a bunch of blender knowledge and then coming back to your tutorials. 6 months ago I'd have switched this off, but now I basically followed it in real time.. I'm currently doing your anvil tutorial too.. your tutorials can be tough, but I passively learn so much by doing them.. thanks!
Man! it is great. I'm a Mexican designer and I appreciate the fact that you said it was kind of a Mexican Style haha Certainly a rustic one, which is also trendy nowadays because of the warmth it brings to each space
I'm loving it !! Thanks a lot! I started learn blender with your video a year ago, and now i'm really enjoying it ! freedom ! Thanks again and don't stop please!
Not sure why people are upset, the majority of 3-D modelling is doing just this. You fill in with assets, if you're very good at it and have the time they are built by yourself otherwise you're searching and finding them. I've used a ton of Poliigon assets and this is an AMAZING add-on and I can't wait to install the add-on and start building with it.
"Obviously lots of third party models, but that's called being a professional" - this is gold, I was laughing hard with this one :D Thanks Andrew for another great tutorial!
Amazing! It's been a year since I watched your donut tutorial, But I am still learning new stuff from your channel. Wish you would do a "How to model a car" tutorial as well!
I think it would be a lot cleaner if the work was done for the official blender asset browser, so it would have this functionality. It would benefit Blender as a whole... I really don't like how every Asset company has their own asset browser/importer... it's a mess.
The good news there are so many free textures out there, AI is making hi-res textures free for everyone, and you should be wanting to learn to model your own stuff anyway. This dude isn't an artist, he's just a a walking advert for his texture library.
@@test-ml9wr You really do love free stuff, don't you? And it is really shallow of you to disregard this guy as an artist. I can bet he is light years better and more experienced as an artist than you.
@@test-ml9wr Blender Guru was around, making Blender tutorials about making art from scratch, for many years, way before blender 2.5... To say that he is not an artist is very ignorant.
@@simonk.2969 "shallow" to disregard someone who puts zero effort in "tutorials" that consists exlusively of using his own product? you think its hard drag and dropping assets into a scene and hitting render? stan harder. so many real artists out there who put time and effort in creativitiy, not marketing their overpriced product that no one needs.
Seriously all comments feel like bots or paid comments... tHiS FeAtUrE is so good it's just an asset pack there's bunch of them, paid and even free, it's not a tutorial it's an ad, what a sad click bait. There were days when blender Guru had actual content now a 12 years old have better tutorials... thanks
Amazing how far blender and poliigon have come. I remember starting in blender about 2 years ago and this would have taken hours to make and now its almost trivially easy
Nice one! Might want to take a look at the code of Sure UVW addon which is excellent for archviz as it box unwraps everything with a typical 2x2m understanding of the textures. It could be a useful additional feature in the polliigon addon. I usually model everything, apply scale and then unwrap all objects with sure UVW to make sure texture are the same size throughout the scene.
As much as I love this tutorial. It really feels more like an ad. Also not marking it as one while having a redirectiong (affliate) poliigon link is a bit weird for me. Since you say "You are working on problems in the plugin " I guess you are somehow involved with them. Please clearify stuff like this before a video so there are no (stupid) comments like this one. Anyway good stuff as I said and some tricks learnd.
Polygon is the company run by Andrew himself if i'm not mistaken. So he's promoting his own work this way and is showing how fast and easy the workflow is when using assets from the library of Polygon
@@screwdriver1337 Ok that does make sense. Though as you see not everybody knows this and it still sounds more like an ad than one of his other tutorials. But thanks for pointing it out :D
Also reccomend picking up blender kit, it has a similar in-software browser and a different set of free assets, so if you can't find what you need in one asmr browser you can check the other and vice versa
Hmm, any ideas how that neat trick with the Solidify modifier works? Shift+R just switches between Object and Edit modes, and the modifier just adds thickness..
@@fotuoh Hi Familia! Sorry for the late reply! I couldn't figure it out so I rocked it together with a single piece, copied it a few times and applied different Array modifiers to space them as I wanted. I hope that helps!
@@lone_berserker he spends 8 minutes importing the assets from poliigon, saying how great they look, and then the rest the the video is the stuff he made not using poliigon which is like less than a minute soooo
I thought you were going to make all those 3rd party models yourself when i saw the title/thumbnail, then I was like: I gotta see how he does that in 9 minutes.. then i was like: oh.. xD
The difference is 9 minutes vs 1 week. Even more if you optimize the mesh (high poly/low poly/manual uv/triangulation). I wonder how many AAA objects companies have in their libraries.
@@gabrielegagliardi3956 If that's how low you wanna go, you can create something like this in a matter of seconds using an AI. I could literally create 100 in 10 minutes, probably far more. If the end results matter more than the journey, well then I guess this entire field is doomed.
@@blenderguru Yeah, that's true, but it's also easy to feel cheated when you click on a tutorial, not a job application. Besides, by that logic we may as well teach people how to use AIs since they are even faster. As artists, we are unique, and that's the only thing AI won't truly replace, but uniqueness is mostly lost when we abandon the journey and focus on the end results.
Shouldn't this be tagged as an advertisement even if it's for your own product? Because with all due respect this is not a tutorial for Blender but a tutorial for how to click "purchase".
It's not cheating when you are working, but people aren't here to sign up for work. So no, we don't call that being efficient. When you are posting tutorials on TH-cam, we call that "false advertisement", "click baiting", "straight up lying", etc.
Or he's just showing to beginners how you can obtain a fast and really good result. If u wanna work on games environment that's 90% of what you, you take 3rd parties models and put them together in a tasteful way. How is not a good tutorial showing a real room environment workflow instead of convincing a beginner that he has to model every object for months in order to create a single room?
Nobody gets mad when photographers take pictures of buildings they didn't build or of people who aren't their kids. I've never understood people, particularly in the Blender community who think paid assets are somehow wrong.
Returning here 2 years after I first saw the video, I realised just now how much I have learnt. I am so grateful for your channel, everytNice tutorialng
Not to be a jerk or anything but this seemed like a big ad for your website, again there's nothing wrong with it and the addon is cool but just own it and advertise the video as such With this approach, I can just buy a whole premade interior scene file from any 3d asset store and call it a day
Very cool. Im glad that 5 years ago, I encountered with your old Anvil series and subway scene tutorial that gave me interest to learn Blender. Wish u best.
@@AnimeHumanCoherence subscription options vary in price and you can add credits. does that not work out pretty good? but still the video explains something, and if that is of no value to you, why cry about it for everyone else?
@@sudd3660 Looks like I struck a chord. Just like shills can clammer about whatever bullshit is peddled to them, people can also share their distaste. If that's new information for you, you can stop reading comments :)
As someone who began learning CG back in the '90s (then abandoned it for about two decades), my brain still can't get over how we've just got near-realtime global illumination rendering now. It's magic to me.
I not into buying a lot of stuffs but this guy deserves it for the free Guruing he does. He deserves a lot more love and those assets seem cheap.
Ok blender guy
Ok blender
*guru
@@7jelly777 Dounat Guru
Leli
Blender boi/donut dude
The preview feature for the material inside the scene is a nice touch to the add-on. 👌🏻
Glad you like it. It's great for quickly testing out lots of material choices :)
yeti htt 44ht7yuuytuyuhtt
@@blenderguru tyjyy
Y u
@@blenderguru This will probably be abused as a free way to get Materials...
I love it when a feature showcase is done in a real-world scenario!
Poliigon is one of the most honest and fair subscription services out there! Keep on doing what you're doing, Andrew and crew!
Awesome, great to see how far poliigon has come!
Cheers mate :)
You should get verified
How about the copyright in polligon
@@usernone799all purchased textures come with a commercial license so you can use them in any personal or commercial project
@@m_tth_w9647he is
At this point these videos are just ads for poligon. When I started watching him he was actually teaching something while mentioning Poligon as an interesting addon, now his videos are literally "create a cube and fill it with assets from poligon"
True yeah, I would like to learn how to create this instead of using the Addon and paying money for assets.
Back in 2019 your donut tutorial got me into Blender. Thank you for the 100 fantastic free assets. I have been a paying customer of Poliigon on and off for a year or so now and the assets and materials there are always exceptional.
It makes my life so much easier as a professional to have an add-on that allows addition of these assets without spending literally weeks downloading random models off of the net, fixing them and getting them organised.
How about the copyright in polligon
Hey Price, I love show-offs and wise guys like you.
he not only sells very good his products, their products are acutally very good and adds valuable compare to the others on the market
I'm so glad you got your channel back!
This is what happens when a guy that worked in the field do something for the community. Great job with the addon. I'm actually using it for Max but we planed testing new Blender version to see if it's capable, at the moment, of profesional quality image in interior architecture. Keep going Andrew. :)
I was excepting a 9 minute timelapse, but you were able to do that so fast with Poliigon. Great tool. I love the HDRIs there.
Was also surprised that this wasn't YET AGAIN a YT video claiming "9 minutes" and then it's just 22x footage. Pretty cool that it was real-time.
@@thisisshadow64 well he didnt actually make the things
How about the copyright in polligon
@@usernone799 there is no copy right in polligon. if you bought the asset you can use it
@@Bodi3546Plus, he owns poliigon.
Bro really made the most goated addon and thought we wouldn’t notice
”…and a tray…trays are everywhere..” with the least enthusiastic voice 😂 Andrew, this looks incredible. I think this will be my first dive into 3rd party addons for me. I assume this will work fine on mac as well, right!? As a sidenote…i’m doing some courses atm in design (ui/ux..motion graphics etc..)..and in EVERY single course the only thing i think of everytime is..: WHY can’t the allmighty Blender Guru do tutorials for everything i want to learn!???!…you sir are the perfect teacher! So far, nobody comes close to your abillity to teaching..and these guys charge money.
Best Poliigon ad yet, well done!
Great video! 9 minutes really! No speed sculpting and no cuts, well done. And nice plug-in, will make life easier.
He did have speed Downloading ^^
TNice tutorials tutorial is so useful,I tried tons of other tutorials but tNice tutorials was the best one
"That's called being a professional" So true! I was just coaching a handful of people the other day in After Effects, and that translates there as well. I had to drill into their heads, TEMPLATES ARE YOUR FRIEND. Its all about being resourceful, not cheating. Nice work Andrew!
Although I do agree with that, it's good to remind beginners to still model their own stuff to understand 3D first. If someone has a portfolio that mostly consist of third party models, that wouldn't be very impressive at the end.
hardly 20 minutes old and already a hit.... you made it.... you are a star....
How to do interior under 9 minutes:
1. Enlarge a cube.
2. Have *hundreds of dollars* worth of credit points to download you desired asset.
3. Have fun seeing your money go brrrrrrrr.
Listen buddy, im still on the donut stage. Awesome, great to see ... 💯👍
Teach in 9 minuts, but then let the student pause the video at every second, and spend 10 minutes for each second trying to catch up
NO WAYYYY BLENDER GURU IS GETTING ADS!!: also sorry for saying things that aren’t related to your comment
bro i litteraly finished the video closed it then went to blender and made a living room with free assets lol
every tutorial ive watched doesnt matter whos. explains it like if everyone knows the terms they use. they speak in blender language and i still cant make a simple room. do this then this then this then that. bro no.
Wow 🤩🤩🤩
He is not blender guru, he is blender God 🥰🌼😊
The most structured and detailed tutorial i ca across until now. Thank you very much!
Uhh no
Thank you for this very cool Poliigon advertisement :)
Keep making interior videos, they re so satisfying :))
I feel like sit and watch your videos whole day :D
I've found it really interesting just going away and brute forcing a bunch of blender knowledge and then coming back to your tutorials. 6 months ago I'd have switched this off, but now I basically followed it in real time.. I'm currently doing your anvil tutorial too.. your tutorials can be tough, but I passively learn so much by doing them.. thanks!
Man! it is great. I'm a Mexican designer and I appreciate the fact that you said it was kind of a Mexican Style haha
Certainly a rustic one, which is also trendy nowadays because of the warmth it brings to each space
Best ad ever.
A true professional does everything from scratch!
Just joking, this was awesome.
thats the first thing that im willing to pay for, its like something you dont even have to think about, of course ill make my life easier
I once remade a drawing that my crush gave me using blender. Got a lot of help from you brother.
If it weren't you professionals, there wouldn't be any of us beginners in Blender. Thanks Andrew..
Simplicity at its finest moments. BRAVO.
I'm loving it !! Thanks a lot! I started learn blender with your video a year ago, and now i'm really enjoying it ! freedom ! Thanks again and don't stop please!
Now do you earn with 3D?
@@giovannigritti8768I humbly think so...but i not even close to the level i want to reach! Work in progress !
Not sure why people are upset, the majority of 3-D modelling is doing just this. You fill in with assets, if you're very good at it and have the time they are built by yourself otherwise you're searching and finding them. I've used a ton of Poliigon assets and this is an AMAZING add-on and I can't wait to install the add-on and start building with it.
"Obviously lots of third party models, but that's called being a professional" - this is gold, I was laughing hard with this one :D Thanks Andrew for another great tutorial!
You, Derek Elliot, ducky 3D, and choco fur are the 4 horsemen of blender.
really awesome one, the pacing of your tutorials is undeniably on point now!
By far the best tutorial i found to tNice tutorials in a short ti
Amazing! It's been a year since I watched your donut tutorial, But I am still learning new stuff from your channel. Wish you would do a "How to model a car" tutorial as well!
U made it simple man ur subscribers are well deserved
I think it would be a lot cleaner if the work was done for the official blender asset browser, so it would have this functionality.
It would benefit Blender as a whole...
I really don't like how every Asset company has their own asset browser/importer... it's a mess.
The good news there are so many free textures out there, AI is making hi-res textures free for everyone, and you should be wanting to learn to model your own stuff anyway.
This dude isn't an artist, he's just a a walking advert for his texture library.
@@test-ml9wr You really do love free stuff, don't you? And it is really shallow of you to disregard this guy as an artist. I can bet he is light years better and more experienced as an artist than you.
@@test-ml9wr Blender Guru was around, making Blender tutorials about making art from scratch, for many years, way before blender 2.5... To say that he is not an artist is very ignorant.
@@simonk.2969 "shallow" to disregard someone who puts zero effort in "tutorials" that consists exlusively of using his own product? you think its hard drag and dropping assets into a scene and hitting render? stan harder. so many real artists out there who put time and effort in creativitiy, not marketing their overpriced product that no one needs.
@@test-ml9wr Ok
Dud that’s amazing 🤩
Seriously all comments feel like bots or paid comments... tHiS FeAtUrE is so good it's just an asset pack there's bunch of them, paid and even free, it's not a tutorial it's an ad, what a sad click bait. There were days when blender Guru had actual content now a 12 years old have better tutorials... thanks
Holy cow the new add-on features look incredible!!! Well done to the poliigon team!
It would be handy to have at least one of each item that is free in the addon. Otherwise I like the tutorial, very straight to the point.
How about the copyright in polligon
Contact whom
You are giving high hope for a career in this industry and breaking my heart in the same time cause my PC is a piece of sshit
Amazing how far blender and poliigon have come. I remember starting in blender about 2 years ago and this would have taken hours to make and now its almost trivially easy
The fact that the most replayed part was 0:27 just shows that what we really want it modelling technique tutorials.
Can you make a tutorial on how you would do archViz for a client, using floor plans and stuff
Wow, just wow!
Nice one! Might want to take a look at the code of Sure UVW addon which is excellent for archviz as it box unwraps everything with a typical 2x2m understanding of the textures. It could be a useful additional feature in the polliigon addon. I usually model everything, apply scale and then unwrap all objects with sure UVW to make sure texture are the same size throughout the scene.
Did not know there were speed runs in blender ?! Gotta participate !🔥🔥
As much as I love this tutorial. It really feels more like an ad. Also not marking it as one while having a redirectiong (affliate) poliigon link is a bit weird for me. Since you say "You are working on problems in the plugin " I guess you are somehow involved with them. Please clearify stuff like this before a video so there are no (stupid) comments like this one. Anyway good stuff as I said and some tricks learnd.
Polygon is the company run by Andrew himself if i'm not mistaken. So he's promoting his own work this way and is showing how fast and easy the workflow is when using assets from the library of Polygon
@@screwdriver1337 Ok that does make sense. Though as you see not everybody knows this and it still sounds more like an ad than one of his other tutorials. But thanks for pointing it out :D
yeah
bruh I LOVE THIS CHANNEL
Wonderful tutorial that’s ideal for animators to make a quick scene for their animation.
This feels more like you're playing a Sims game in Blender. I like it.
This video came just in time! Thank you so much for this and for showing how simple Poliiigon is to use, im going to try it out! 👍🏻
Legend legend legend 💥🖤
Hi Andrew, Love your tutorials! Can you please make another modelling series on something like those anvil and chair series? It would be epic!
Also reccomend picking up blender kit, it has a similar in-software browser and a different set of free assets, so if you can't find what you need in one asmr browser you can check the other and vice versa
I love architectural tutorials because a lot of architects thinks that blender is only good for sculpting.
omg i litteraly was hoping for another interior tutorial you have granted my wish thank you donut god
Hmm, any ideas how that neat trick with the Solidify modifier works? Shift+R just switches between Object and Edit modes, and the modifier just adds thickness..
I'd like to know this one as well, have you figured it out by any chance? I thought perhaps he'd use the Array modifier or something
I would also like to know how he did the sun screen
@@fotuoh Hi Familia! Sorry for the late reply! I couldn't figure it out so I rocked it together with a single piece, copied it a few times and applied different Array modifiers to space them as I wanted. I hope that helps!
@@spider007able in World properties press "Color" and press Sky texture.
@@j.m5888 how exactly did u do it?
Awesome tutorial as usual! Gonna try this add on
this whole thing is another ad for poliigon isn't it
it is
kinda, kinda not.
@@lone_berserker he spends 8 minutes importing the assets from poliigon, saying how great they look, and then the rest the the video is the stuff he made not using poliigon which is like less than a minute soooo
I'm blown away, me fan of Sketchup and Lumion. I move to Blender !!!
I thought you were going to make all those 3rd party models yourself when i saw the title/thumbnail, then I was like: I gotta see how he does that in 9 minutes.. then i was like: oh.. xD
In 3d you got to use other people's creation to save time it is what everyone does
@@gamingcorner8254 word
The difference is 9 minutes vs 1 week. Even more if you optimize the mesh (high poly/low poly/manual uv/triangulation). I wonder how many AAA objects companies have in their libraries.
under 9 minutes all this staffs, wow such a handy add-on.
my computer is on life support when i open blender...
Thanks u changed my life
how to use the new poliigon blender addon (in 9 mins) 😉
you make ads that i wanna watch, good stuff
In short: download all the assets and materials using a paid addon, move them around and press f12.
or spend hrs modelling each chair
Just like a job in archviz 😎
That's how it works, it's not more noble if you spend 1 week to obtain the same result.
@@gabrielegagliardi3956 If that's how low you wanna go, you can create something like this in a matter of seconds using an AI. I could literally create 100 in 10 minutes, probably far more. If the end results matter more than the journey, well then I guess this entire field is doomed.
@@blenderguru Yeah, that's true, but it's also easy to feel cheated when you click on a tutorial, not a job application. Besides, by that logic we may as well teach people how to use AIs since they are even faster. As artists, we are unique, and that's the only thing AI won't truly replace, but uniqueness is mostly lost when we abandon the journey and focus on the end results.
BOO!!! We need a 4 hours tutorial on modeling the first chair!!!
Hahahha just kidding, omg that plugin is really awesome!
Shouldn't this be tagged as an advertisement even if it's for your own product? Because with all due respect this is not a tutorial for Blender but a tutorial for how to click "purchase".
& that's called being a professional!
Some would say its cheating to use 3rd party modals, we call that is being efficient.
It's not cheating when you are working, but people aren't here to sign up for work. So no, we don't call that being efficient. When you are posting tutorials on TH-cam, we call that "false advertisement", "click baiting", "straight up lying", etc.
Or he's just showing to beginners how you can obtain a fast and really good result. If u wanna work on games environment that's 90% of what you, you take 3rd parties models and put them together in a tasteful way. How is not a good tutorial showing a real room environment workflow instead of convincing a beginner that he has to model every object for months in order to create a single room?
Nobody gets mad when photographers take pictures of buildings they didn't build or of people who aren't their kids. I've never understood people, particularly in the Blender community who think paid assets are somehow wrong.
@@PaperHunter that's the only problem of the software being free, the presence of people with entitlement
This took 11 minutes. The first 60 seconds I was in shock that Andrew used the default cube.
I think we all know websites to download assets, you can even download the whole room. So, I don't think it's a "How to Make" video.
Returning here 2 years after I first saw the video, I realised just now how much I have learnt. I am so grateful for your channel, everytNice tutorialng
Not to be a jerk or anything but this seemed like a big ad for your website, again there's nothing wrong with it and the addon is cool but just own it and advertise the video as such
With this approach, I can just buy a whole premade interior scene file from any 3d asset store and call it a day
Very cool. Im glad that 5 years ago, I encountered with your old Anvil series and subway scene tutorial that gave me interest to learn Blender. Wish u best.
More like "How to use 9 minutes of your time to market my severely overpriced add-on to you!"
the addon if free, did you have a single thought.....
@@sudd3660 How ironic hahaha. I can tell you've never checked out the pricing of their things. Carry along, child.
@@AnimeHumanCoherence subscription options vary in price and you can add credits. does that not work out pretty good? but still the video explains something, and if that is of no value to you, why cry about it for everyone else?
@@sudd3660 Looks like I struck a chord. Just like shills can clammer about whatever bullshit is peddled to them, people can also share their distaste. If that's new information for you, you can stop reading comments :)
This is a RIDICULOUSLY AMAZING AD FOR POLYGON god damn this was impressive and really showed off the amount of time you can save. Sign me up
This was a nice 9 minute advertisement!
Gotta say the poliigon plugin seems amazing.
I like all what you doing, bro!
9 mins are not enough to enjoying this tutorial!
I'm doing this as a first timer with Blender. I'm keep getting lost lol. But I fell in love with this stuff I gotta push through.
Awesome little scene! ☺️☺️
best ad I've seen
9 min gone...didn't even realize the video took so long lmao ...great video :)
The Guru at Work!!! Thank you, you have no idea how much this helps
The Poliigon add-on is amazing! Congratulations and thank you!
I was worried and overwhelmed on how I am going to learn blender! If I could follow you in this video, I am pretty sure I could learn it!
Great, you have produced short videos, I like short and concise videos.
Blender Guru, we need an updated video on the anvil! much love, keep it up!