Blender Tutorial: LED Screen

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  • เผยแพร่เมื่อ 14 ต.ค. 2024

ความคิดเห็น • 491

  • @sahdsalmi3935
    @sahdsalmi3935 2 ปีที่แล้ว +493

    *Let me just say, we need a walkthrough/tutorial of that beautiful train scene you made.... please*

    • @FaithlessFlight
      @FaithlessFlight 2 ปีที่แล้ว +2

      Yes please @blenderguru!

    • @sahdsalmi3935
      @sahdsalmi3935 2 ปีที่แล้ว +5

      @@DanyaButler I know, but there are some tips and tricks he uses for making that render realistic.I mean look at that surface imperfections, Bokeh, highlights, hardly any blotchy denoising issues.... That's why!!! You gotta learn even if you are an expert 😜

    • @Chlrintruc
      @Chlrintruc 2 ปีที่แล้ว +1

      That’s too much work. I doubt he would do it.

    • @blenderguru
      @blenderguru  2 ปีที่แล้ว +153

      Credit for that goes to my coworker Mateusz Wielgus who was nice enough to let me use it for the intro 😁

    • @pbxrohan
      @pbxrohan 2 ปีที่แล้ว +13

      Yo why you need a tutorial if you are a beginner and if you completed 🍩 tutorial series so you can try creating yourself like try to learn thing your self like take references of it and check things and try to create your things your self you can make the train interior design by your self. I checked this and i wanted to make that scene too and I'm trying to create it by myself like different design etc. I almost created the train. For example you can make a short film of LED Lights with a unique story. Try to understand me.

  • @JaredOwen
    @JaredOwen 2 ปีที่แล้ว +128

    Love these kinds of tutorials - thank you Andrew!

    • @quasibiased
      @quasibiased 2 ปีที่แล้ว +2

      Hey jared a big fan of ur vids!

  • @falxonPSN
    @falxonPSN 2 ปีที่แล้ว +8

    Hey, I'm the one that added those Rounding nodes to Geometry Nodes a couple of releases ago! Always cool to see people finding them useful.

  • @MVARTZ
    @MVARTZ 2 ปีที่แล้ว +27

    I appreciate how you added the part on how to make it user-friendly. It's good that artists learn not to do everything from scratch all the time, and this helps tremendous with setting up a system you could use in future projects again and again👍😁

  • @vjspectron
    @vjspectron 2 ปีที่แล้ว +7

    A month-and-a-half ago when I started Blender by watching your 3.0 donut tutorial I never thought I'd know WTF you were doing in the Geo nodes section, but now I'm actually able to somewhat anticipate what you're doing and follow along!
    THANKS BLENDER GURU!!!

  • @VitalCGofficial
    @VitalCGofficial 2 ปีที่แล้ว +13

    Olden days are back blender guru tutorial series 😄😄

    • @Mmesi737
      @Mmesi737 2 ปีที่แล้ว +1

      Helpline 📲📩
      QUESTIONS CAN COME IN ☝️☝️..

  • @CraigTravis
    @CraigTravis 2 ปีที่แล้ว +7

    Just got access to a huge LED AR setup and I've been learning blender from you for the past fortnight to be able to use it.
    Just saw this title and thought "Wow, didn't take long for that to come full circle..."
    Thanks for all you do! If you're ever in Manchester UK, come play with the wall and motion tracking rig.

  • @nikunjgajjar6905
    @nikunjgajjar6905 2 ปีที่แล้ว +6

    Video starts n andrew jumps straight to the point without wasting a mili second, crazy how time changes

  • @ChrisStillLives
    @ChrisStillLives 2 ปีที่แล้ว +6

    I really like your more in-depth tutorials. You somehow manage to make this feel just like the older anvil or chair videos even though years passed by now. Thanks

  • @saif0316
    @saif0316 2 ปีที่แล้ว

    I appreciate how you walked it through like, "and now its almost perfect" and then had the solution right after 😁

  • @ilmanti
    @ilmanti 2 ปีที่แล้ว +38

    "Is Hit" in the Raycast node returns "true" or "false", hence why the connection is pink. When you plug a boolean connection into a number connection (i.e. instance index) it converts true/false into a number: 0 for false, 1 for true. Because arrays (like the collection) are zero-based, the first element is at position 0, second element at position 1, third element at position 2, etc. So whatever element you want to show when there's a hit, needs to be at position 1 (2nd element in the collection) as that's what "true" is converted into.

  • @thedistinguished5255
    @thedistinguished5255 2 ปีที่แล้ว +1

    Thank you for not making the polygon ad too long, i didnt even have to skip it! Please keep it non-annoying like this if you can

  • @noobcaekk
    @noobcaekk 2 ปีที่แล้ว +5

    This is awesome! Glad to see some more fantastic content from our very own Blender Guru. The way you talk out the steps and describe what is going on feels lost in many other tutorials I watch. You're a natural teacher and we are lucky to have you!

  • @davidscherp7514
    @davidscherp7514 2 ปีที่แล้ว +42

    20:25 Press crtl+ tab on the timeline and it gets to the graph editor immediately

    • @blenderguru
      @blenderguru  2 ปีที่แล้ว +28

      THANK YOU! I knew there had to be a faster way.

    • @porkminer
      @porkminer 2 ปีที่แล้ว +2

      @@blenderguru you can also just press "T" on the timeline to change the interpolation directly.

    • @b_bobsch6785
      @b_bobsch6785 2 ปีที่แล้ว +2

      @@blenderguru And you can use multiple instances of the "Group Input" node. Helps a lot with the overview.

  • @KaizenTutorials
    @KaizenTutorials 2 ปีที่แล้ว +1

    Haha loved that sly smile when you said you had no idea how to use the spreadsheet! I've made quite a few GeoNodes tutorials, but... the spreadsheet.. yeah I don't know about that! Great video and loved the result.

  • @curhob
    @curhob 2 ปีที่แล้ว +43

    10:20 You can always decrease the resolution of text objects if that's kind of obscuring the bulbs underneath. Just go to the text tab (4 t words in a row!) and change Resolution Preview U or whatever it's called.

    • @lyndondsouza3198
      @lyndondsouza3198 หลายเดือนก่อน

      tried it , did not help wth the obscuration

  • @simoncodrington
    @simoncodrington 2 ปีที่แล้ว +3

    Haven't seen a tutorial like this in ages. Great to see these in-depth examples from you mate. Great work!

  • @crystolz5538
    @crystolz5538 2 ปีที่แล้ว +2

    I've been itching for a blender guru tutorial for a while now😂😂😂...glad this came at this time because I have rewatched the abundoned house tutorial 7 times already.

  • @infintiyward
    @infintiyward 2 ปีที่แล้ว +2

    9:05 there is actually a simple reason it is illuminating a block of bulbs here. Ray direction is by default set to -1 in the z direction (as you can see on your node) this means that each bulb will cast a ray straight down in the z direction, so you can imagine any text below a bulb will be a hit, causing a block of bulbs to be illuminated.

  • @mk938473
    @mk938473 2 ปีที่แล้ว +2

    22:19 When you changed "Vertices X" (=vertices per size_x meter) to "Density" (=vertices per 1 meter), you should also change the division below: Change size_x/density to 1.0/density. The "Size Axis" parameter can be completely removed from the nodegroups. The density (per meter) is enough to determine the size of one "pixel".

  • @shivendrapawar9618
    @shivendrapawar9618 2 ปีที่แล้ว

    Never miss blenderguru tutorials...

  • @jonasabdelmonem1171
    @jonasabdelmonem1171 2 ปีที่แล้ว

    Dude, I havent really watched a Blender Guru tutorial since I finished the donut tutorial like 1 year ago. I am so excited to come back and learn from this guy again haha

  • @Giul_The_Fool
    @Giul_The_Fool 2 ปีที่แล้ว

    After hundreds of videos you still haven't lost your sense of humor. Always fun to watch even if I don't need to use the particular technique.

  • @angrymrfuzzy
    @angrymrfuzzy 2 ปีที่แล้ว +3

    For anyone looking to remove the background grid plane, remove the join geometry node and plug instances directly into the output.

    • @rendifystudios
      @rendifystudios 11 หลายเดือนก่อน

      LIFE SAVER MATE! Thank you!

  • @leighbee1764
    @leighbee1764 2 ปีที่แล้ว +1

    i have been going through quite a few tutorials and you are still my fav teacher, take my money sempi, you are the only one that looks to make things unique and functional, BIGGER THAN LIFE. I do wish you were the one to teach me add single vert as it's how i have worked on like CAD and Sketchup n such in the past but nodes are still my most fav thing ever and you taught me this mess so LET's GOOOOOO yay new tutorial

  • @pspizzo
    @pspizzo 2 ปีที่แล้ว +10

    "floor" is a common programming function -- it rounds down to the nearest integer. So 2.555 would round to just "2". "ceil" is the same, except it rounds UP to the nearest integer. And the Blender "snap" function is useful to combine the common "floor + multiply" nodes -- instead of Floor(x) to Multiply(0.1), you can just Snap(increment = 0.1).

    • @robi3228
      @robi3228 2 ปีที่แล้ว

      thank you, Patrick, you saved us a thorough google search!

    • @xcessiveO_o
      @xcessiveO_o 2 ปีที่แล้ว

      thank you!

  • @creativestudio4873
    @creativestudio4873 2 ปีที่แล้ว +1

    Its about time we got a tutorial! Hope we see more in the near future . I feel like its a drought and waiting for the rain lol.

  • @snofixart
    @snofixart 2 ปีที่แล้ว

    I definitely prefer quality over quantity. But I can't get enough of your tutorials.

  • @DrunkenUFOPilot
    @DrunkenUFOPilot 2 ปีที่แล้ว

    Fantastic! Last time I tried a scrolling LED sign like this, was in 2014, 2015. Very tricky! With Geometry Nodes, is "easy" depending on your definition of easy. Once the key principle is in place, the RayCast an InstanceOnPoints, it's all fussing with details.
    In addition to the X position I added an X Nudge value, to move the pattern of glow fractionally, 0 to 1 from any column to the next. Allows choice of how the text (or whatever shape) gets digitized. Then when the text slides across, it's the same desirable stable pattern.

  • @kaanaktan3186
    @kaanaktan3186 2 ปีที่แล้ว +3

    intro looks amazing

  • @wx11_c
    @wx11_c 2 ปีที่แล้ว

    i actually love the opening.

  • @nafay3d
    @nafay3d ปีที่แล้ว +1

    absolute legend

  • @gordonbrinkmann
    @gordonbrinkmann 2 ปีที่แล้ว

    Actually it's quite easy to distinguish between "Instance on Points" (instance, not instances as you said) and "Instances to Points". In the first case you have the imperative form of the verb "to instance", so this node lets you instance something ON points. In the second case it's "instances", the plural form of a substantive, so that's referring to instances you have and converts them TO points. I'm no native speaker but that was always quite clear for me.

  • @alexsender4986
    @alexsender4986 2 ปีที่แล้ว +1

    i appreciate how you jumped streight to the buisness after intro pls keep it this way!!!

  • @user-hn2wc3fy7y
    @user-hn2wc3fy7y ปีที่แล้ว

    thanks for this! learned a lot about geonodes just from going through this. you can do interpolation mode the same way from timeline though, and you can also set your default mode to linear in the settings. I did that because I use a bunch of modes for my graphics, but like to start with linear while I work. it’s a much better baseline imo

  • @oneaspiringartist5822
    @oneaspiringartist5822 2 ปีที่แล้ว +3

    Heck yeah I spent 3 days figuring this out. Thanks Andrew👍. I'm gonna use it in a short

  • @hina_mikan2079
    @hina_mikan2079 2 ปีที่แล้ว +1

    Amazing tips ! His tutorial never let me down.

  • @blenderfox_foxwastaken
    @blenderfox_foxwastaken 2 ปีที่แล้ว +1

    Thx for the tutorial! I always wanted to make realistic LED screens!

  • @CuteHoodedCat
    @CuteHoodedCat 2 ปีที่แล้ว +1

    I just recently got blender, I gotta say your help is amazing!! I give thanks to you for giving us tips. :)

    • @CuteHoodedCat
      @CuteHoodedCat 2 ปีที่แล้ว +1

      All I really need help on is making a vtubing model. :/

  • @RyanKingArt
    @RyanKingArt 2 ปีที่แล้ว +4

    Cool! 👍

  • @MichaelHickman3D
    @MichaelHickman3D 2 ปีที่แล้ว +2

    Wonderful video!!! You always manage to inspire!!! Keep up the good work!!!

  • @SardiPax
    @SardiPax 2 ปีที่แล้ว

    Great ideas. The only thing I would add is that you don't actually need keyframes, you can use the #frames value to allow you to control the motion within the Geo-nodes, doing maths on that to allow you to have a flexible animation time.

  • @robertYoutub
    @robertYoutub 2 ปีที่แล้ว

    Truly impressive result, does what realism does. The only thing I wonder, if the same stuff would be possible with a texture. Even if same geometry used, handling the text would be lot easier. Well, there is no build in text node in Blender, there is actually an add-on for that, but if you have to do a lot of these displays, with longer text a shader version could be interesting.

    • @robertYoutub
      @robertYoutub 2 ปีที่แล้ว

      Found a solution to do the same thing you did, but with a very simple setup. Just a mesh and a simple shader. It took a while till I understood how to mimic a ray cast node with a textured shader.. in the end it was so simple, feel almost like an idiot. Now I can simple move the texture and it works perfect.

  • @mjones410
    @mjones410 2 ปีที่แล้ว +1

    brilliant, and love the pace of your tutorials Andrew :)

  • @jointhemasquerade
    @jointhemasquerade 2 ปีที่แล้ว

    Great tutorial as usual. I tried this with a dot matrix font. It opened a passage to another dimension.

  • @pactube8833
    @pactube8833 2 ปีที่แล้ว +7

    Thank you for you efforts ☺️
    You really inspire me to continue learning 😊
    May God protect you❤️

    • @donjon61
      @donjon61 2 ปีที่แล้ว +1

      Or his insurances. Bodyguards. At least something should protect, yes.

  • @AmongUs-le7ce
    @AmongUs-le7ce 2 ปีที่แล้ว

    Right in time I was thinking about Making a led sign in blender this came out thanks Andrew!

  • @openhandgames
    @openhandgames 2 ปีที่แล้ว

    You have been always the best teacher. I missed your tutorials. Also i can make more simple LED signs, I mean actually I dont need LED sign tutorial but I learned a lot of different things from this video. Thanks much.

  • @35milesoflead
    @35milesoflead 2 ปีที่แล้ว

    Andrew thank you! Been needing something like this for months for a project.
    Edit:- Think I will return to this repeatedly.

  • @gines6234
    @gines6234 2 ปีที่แล้ว

    Thanks a lot for the contribution! Have a nice day Andrew Price! Love from Poland❤️

  • @taufikmasri
    @taufikmasri 2 ปีที่แล้ว

    Instead of modeling tutorial all of the time, i like this kind of tutorial. I hope you jump into motion graphic for the next.

  • @MirceaKitsune
    @MirceaKitsune 2 ปีที่แล้ว +1

    Very useful and interesting, thanks for sharing! Will probably be tempted to try something like this but without geometry nodes necessarily: Will be interesting to see what alternative implementations are possible.

  • @kazes
    @kazes 2 ปีที่แล้ว

    Oooh Raycast node, thank you. Will be very useful for my fence with pilars geonode.

  • @iMacJames
    @iMacJames 2 ปีที่แล้ว +1

    Straight to the point. Awesome job!

  • @greeniegringolrg6576
    @greeniegringolrg6576 2 ปีที่แล้ว +1

    I love these walkthrough tutorials

  • @MTHALO.
    @MTHALO. 2 ปีที่แล้ว +1

    Finally new tutorial i was starving for it.

  • @emiliorajme4352
    @emiliorajme4352 2 ปีที่แล้ว

    This tutorial was simply awesome. Thanks!

  • @rklauco
    @rklauco 2 ปีที่แล้ว +3

    27 minute video - I'll spend 3-4 weeks trying to repeat this ;)
    Thanks, btw!

  • @souvikbiswas8611
    @souvikbiswas8611 2 ปีที่แล้ว

    I know how to do this. Its been 7 years since I have watched this man's tutorial and learnt a lot from it. I know how to do this before even watching this whole video but I am still gonna watch it because I started with this. THANKS

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 ปีที่แล้ว +1

    Looks like we have to discuss real shadow caustics and realtime compositor... 🔥🔥🔥

  • @GreenTea-pd2mk
    @GreenTea-pd2mk 2 ปีที่แล้ว

    I'm just happy you got me into blender, sir 🥺❤️

  • @soj_afk
    @soj_afk 2 ปีที่แล้ว

    I miss your tutorials!

  • @raytraced1415
    @raytraced1415 2 ปีที่แล้ว +1

    That is some complex node setup right there, I'm still trying to figure out a use case thou for this in one of my videos. 🤔

  • @hermannpaschulke1583
    @hermannpaschulke1583 2 ปีที่แล้ว

    LED Signs like this don't use ttf (vector) fonts normally, but they use bitmap fonts instead. Years ago I modded a broken LED sign, and hand coded my own bitmap font into the program because I didn't know how to convert existing bitmap fonts lol.

  • @intr4
    @intr4 2 ปีที่แล้ว

    big up Ian Hubert fi dis one

  • @zboy303
    @zboy303 2 ปีที่แล้ว +6

    At least 0.5% of Blender users know how to use that spreadsheet.

  • @andranarasresta7333
    @andranarasresta7333 2 ปีที่แล้ว +1

    i just finished donut and coffee tutorial. please make another tutorial series, something like light bulb, mirror effect, etc.

  • @gobadri
    @gobadri 2 ปีที่แล้ว

    Back to tutorials.. We've missed you dude

  • @rewindcat7927
    @rewindcat7927 ปีที่แล้ว

    OMG. Brilliant tutorial thank you 🙏

  • @ChrisSeilerLFD
    @ChrisSeilerLFD 2 ปีที่แล้ว +2

    As always, well explained and easy to understand. Thanks for that.

  • @harryg.9481
    @harryg.9481 2 ปีที่แล้ว

    You really made me very, very, very hyped for GeoNodes!

  • @ladanski
    @ladanski 2 ปีที่แล้ว

    Great tutorial as always Andrew. BTW, I miss your podcasts.

  • @gsriram5013
    @gsriram5013 2 ปีที่แล้ว +1

    coolest guy... coolest ideas with coolest donut😊

  • @Proxoor
    @Proxoor 2 ปีที่แล้ว

    Absolutely incredible tutorial! Very informative and easy to understand))

  • @lostmusic8536
    @lostmusic8536 2 ปีที่แล้ว

    The definition of GURU is made for you ❤

  • @justklampfing1140
    @justklampfing1140 2 ปีที่แล้ว +3

    Love your content.
    Can you make a Tutorial on "How to combine Blender Projects"? For example, how do I get [the LED sign] into [the abandoned house] and add [the donut's sprinkles] geomety node/s.
    What if the scale, frame rate, blender version, etc is different?

    • @ChaosFross
      @ChaosFross 2 ปีที่แล้ว +1

      Idk exactly what you mean, but you can append objects, meshes, and geo node trees in File - Append, and selecting the files.

    • @justklampfing1140
      @justklampfing1140 2 ปีที่แล้ว +1

      @@ChaosFross "append", okay. never heard that word before :D thanks a lot

  • @Robolord123
    @Robolord123 2 ปีที่แล้ว +8

    I love your tutorials, that usually start very clearly where you also explain how certain things work. But often as the tutorial goes on this becomes less and less. During the QoL improvements parts it felt more like "add this because it'll work" and not "add this because it'll do this and work like this so it'll work".
    Great tutorial nontheless of course! Just a bit of feedback.

  • @delapazfanfiction314
    @delapazfanfiction314 2 ปีที่แล้ว

    thank you so much, this is the first time a tutorial actually works !

  • @tristan8326
    @tristan8326 2 ปีที่แล้ว

    Thank you so much for these tutorials truly the best out there

  • @AseemSehmi
    @AseemSehmi 2 ปีที่แล้ว

    NO one can do better than you. Love from India

  • @Wizard_of_Bong
    @Wizard_of_Bong 2 ปีที่แล้ว

    Thank god you went back to tutorials hahaha

  • @Gredran
    @Gredran 2 ปีที่แล้ว +2

    Raycasts are also ESSENTIAL to games, from FPS shooting, to picking up items. It’s the rays and the intersection.
    They’re VERY versatile because they are setup the same way here :)

  • @nicolesowers9224
    @nicolesowers9224 5 หลายเดือนก่อน

    Absolutely amazing tutorial as always!! Luv your work!! Question is there a way to get the transmission part to work using the newer version of Blender? I'm not seeing the same settings as you in my Principle BSDF.

  • @oodoodoopoopoo
    @oodoodoopoopoo 2 ปีที่แล้ว

    Can't wait to get started on my LED donut sign!

  • @VictorBurtman
    @VictorBurtman 2 ปีที่แล้ว

    If only houdini had the blender viewport... Thanks Andrew !

  • @MedicinalMJ
    @MedicinalMJ 2 ปีที่แล้ว

    Beautiful tutorial! Please keep making more.

  • @notac00kie
    @notac00kie 2 ปีที่แล้ว

    Thank you so much for this! I've used your account alot for my games design course at college! legit lifesaver

  • @michaelvaughan2888
    @michaelvaughan2888 2 ปีที่แล้ว

    that scene looks cool!

    • @Mmesi737
      @Mmesi737 2 ปีที่แล้ว

      Helpline 📲📩
      QUESTIONS CAN COME IN ☝️☝️..

  • @gabagoul67
    @gabagoul67 2 ปีที่แล้ว

    What a jolly good fellow this guy is

  • @woosix7735
    @woosix7735 2 ปีที่แล้ว

    5mm is a very commmon size for these little round leds. I think they would use beefier ones on those big signs though

  • @saif0316
    @saif0316 2 ปีที่แล้ว

    Dis so cool! And a good watch after your Geometry Nodes tutorial 😌

  • @lowey37
    @lowey37 2 ปีที่แล้ว +1

    intro looks so cool!

  • @YTRINX
    @YTRINX 2 ปีที่แล้ว +1

    Well I guess completing a tutorial at 5am is reasonable, I’ll just sleep after

  • @agyab_cg
    @agyab_cg 2 ปีที่แล้ว +1

    I've missed yr tutorial sir .❤️

  • @inventoruz
    @inventoruz 2 ปีที่แล้ว

    Super future of Blender is Geometry node ! Yeah I enjoyed from tutorial ! Thank you very much !

  • @Glowbox3D
    @Glowbox3D 2 ปีที่แล้ว

    Great tutorial as always Andrew! Thanks!

  • @mohamedaymanennachet8490
    @mohamedaymanennachet8490 2 ปีที่แล้ว

    i really love your tutorials, thank you

  • @tamarakepreyeomgbuayakimi.1379
    @tamarakepreyeomgbuayakimi.1379 2 ปีที่แล้ว

    Nice one blender guru , good to know you're a fan of "Ian hurbert".

  • @Mr.Doruko
    @Mr.Doruko ปีที่แล้ว

    Thanks, this tutorial was very helpful.

  • @CmanXP
    @CmanXP 2 ปีที่แล้ว

    I missed you, man! Good to see you again