UE5 Tutorial Ultra Realistic PCG Biome: Poplar Forest

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • Try our free DEMO:
    bit.ly/DefectNatureDemoBuild102
    Grab it on Unreal Engine Marketplace:
    bit.ly/PoplarMarketplace
    Free alphas for brushes
    drive.google.com/file/d/1lLGM...
    It automatically populates your terrain with trees, rivers, bushes grass etc.
    Includes Dynamic Weather, Interactive Foliage, Nanite, Virtual Shadows and Procedural Content Generation. It requires beefy PC with some decent TRX graphics card, 40 series is preferable.
    Hope you enjoy it!
    0:00 - introduction
    0:27 - migration
    1:03 - level creation
    1:16 - light level loading
    1:29 - terrain creation
    2:29 - adding Global Folidge actor
    2:35 - PCG Biome Partitoned setings
    4:56 - PCG Remover setings
    5:37 - adding forest Biome to the level with river
    6:04 - Global Folidge actor setings
    6:29 - adding Foliage interaction to character
    7:17 - setting the interval of sounds from steps

ความคิดเห็น • 14

  • @danmgc
    @danmgc 15 วันที่ผ่านมา

    Amazing work

  • @alxleiva
    @alxleiva 29 วันที่ผ่านมา

    So good!

    • @defect6189
      @defect6189  29 วันที่ผ่านมา

      Thanks

  • @prasannabn7439
    @prasannabn7439 28 วันที่ผ่านมา +1

    hi sir, can u make some eniverment scenes, or make full complete tutorial of this plugins?

    • @defect6189
      @defect6189  27 วันที่ผ่านมา

      Hi! it`s not plugins, it is a finished asset www.unrealengine.com/marketplace/en-US/product/pcg-biome-forest-poplar-interactive-foliage-trees-wind-system-nature

    • @prasannabn7439
      @prasannabn7439 27 วันที่ผ่านมา

      @@defect6189 yeah sir , can u show how to use all river , foliage , trees , wind etc..) can u make complete tutorial?

    • @defect6189
      @defect6189  27 วันที่ผ่านมา +2

      @@prasannabn7439 This video is a complete tutprial for my asset ;-) all features covered

  • @alxleiva
    @alxleiva 29 วันที่ผ่านมา

    Before I buy it, I'm gonna try to use my own foliage, I'll use pivot painter but I wanted to know if there's anything else I should do to make it work with your environment?

    • @defect6189
      @defect6189  29 วันที่ผ่านมา

      unfortunately you won't be able to use your plants. Or rather it is possible, but you need to have very advanced knowledge, if you still decide to do it, you will have to do it yourself, the support of this package does not include the addition of third-party plants.

    • @defect6189
      @defect6189  27 วันที่ผ่านมา

      Yes, my goal is to do a biomes, not a tool for creating biomes, but it is still possible if you are an experienced user

  • @Glad-Joyce-film
    @Glad-Joyce-film 29 วันที่ผ่านมา

    nice,bro!

    • @defect6189
      @defect6189  29 วันที่ผ่านมา

      Thanks, man.

  • @AnAncient76
    @AnAncient76 27 วันที่ผ่านมา

    What is the polycount of this?

    • @defect6189
      @defect6189  27 วันที่ผ่านมา

      It uses nanite, so it doesn't matter much. Still very consevative, 1,5 mln for largest trees, why quxel trees are up to 10mln