DOOM Eternal's Best Master Level? - The World Spear

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 433

  • @underthemayo
    @underthemayo  3 ปีที่แล้ว +59

    "GET FALTERED!" and Mayo merch here! underthemayo.creator-spring.com
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    • @mcsquared5005
      @mcsquared5005 3 ปีที่แล้ว

      @@justrandomstuff6828 same here the first arena doesn't mess with my ancient Xbox One's frame rate. But the final side walk with the hazard walls drops my frame rate hard. Had my first UNm run crash at this point.. Fortunately you can just hook past the combat to the portal and skip this crash risk section entirely.

    • @ericdesjardins1854
      @ericdesjardins1854 3 ปีที่แล้ว

      I play on Xbox One, the hammer arena runs very well but the ones in the teleporting section at the end of the level kill my frame rates

    • @dupayhydupa
      @dupayhydupa 3 ปีที่แล้ว

      MAYO! how long did it took you to find the buff totem after the dragon ride? I swear it took me like 30 minutes and multiple tries. I was running arround like a headless chiken

    • @maximovassilyiwanoff
      @maximovassilyiwanoff 3 ปีที่แล้ว

      We need a blood swamps and final sin master level ○_○

    • @originalog6995
      @originalog6995 3 ปีที่แล้ว

      Face reveal at 100000 subs?

  • @vigil2150
    @vigil2150 3 ปีที่แล้ว +757

    This Master Level truly feels as if Hell is sending absolutely everything they got in a last ditch effort in order to prevent the Doom Slayer from reaching Immora, I love it.

    • @Ghost_Text
      @Ghost_Text 3 ปีที่แล้ว +16

      Its kinda like the film Fargo. The demons are like Lundegard and the two kidnappers represent desperate futility.
      The slayer is Officer Gunderson who represents fate.

    • @JonoBogano
      @JonoBogano 3 ปีที่แล้ว +17

      when you get to the snowy tundra arena with projectiles constantly falling from the sky there was a missed opportunity to put the demon ships from the Immora cutscene above the arena to make it look like hell was bombing the slayer.

    • @Kai_221
      @Kai_221 2 ปีที่แล้ว

      @@JonoBogano Nah they like staying in Immora on the defensive, but that would be DOPE.

    • @thejackal4243
      @thejackal4243 11 หลายเดือนก่อน

      ​@DriveByCommenter, this is legitimately the best reference to Fargo I've ever seen.

  • @TheNickofTime
    @TheNickofTime 3 ปีที่แล้ว +276

    I don’t know how you people can analyze these Master levels this closely. When I play them, I spend the whole time deep in the Doom Trance. To the point where when I eventually come out the other side. all I’m left with are a few coherent thoughts scattered between long stretches of blind instinct.

    • @kevgmei
      @kevgmei 3 ปีที่แล้ว +18

      That's how I felt with the slayer gates in my first run

    • @YungFreshhTV
      @YungFreshhTV 3 ปีที่แล้ว +5

      This is real.

    • @InstInctico
      @InstInctico 3 ปีที่แล้ว +23

      @@kevgmei That high you get from your first ever slayer gate on the first ever Doom Eternal playthrough is something special.

    • @madnessnx
      @madnessnx 3 ปีที่แล้ว +3

      I think he watch the gameplay he recorded before writing the video, or something like that. That's the kind of thing I would do if I were him, no one can remember every single encounter like this

    • @JonoBogano
      @JonoBogano 3 ปีที่แล้ว +4

      @@madnessnx that and he also probably replayed them a bunch

  • @DeverHB
    @DeverHB 3 ปีที่แล้ว +271

    I would definitely pay a few bucks for more master levels!

    • @stinky-boyz1291
      @stinky-boyz1291 3 ปีที่แล้ว +5

      Same

    • @vigil2150
      @vigil2150 3 ปีที่แล้ว +4

      So would I

    • @thurstt9158
      @thurstt9158 2 ปีที่แล้ว +3

      A few bucks I would pay 60$

    • @Sequence322
      @Sequence322 2 ปีที่แล้ว +2

      same

    • @asphyxiafeeling
      @asphyxiafeeling 8 หลายเดือนก่อน

      Praying someday they do a re-release of Doom Eternal with a full suite of master levels. I'd pay full price.

  • @secondblackjack1051
    @secondblackjack1051 3 ปีที่แล้ว +222

    I don't quite remember how the original World Spear level played out, but the way the elevator to the hammer room just *breaks* and drops you into a room with demons already waiting genuinely caught me off guard. Great stuff!

    • @williams8977
      @williams8977 3 ปีที่แล้ว +16

      That happens in the original as well.

    • @RicketyRocketyRoo
      @RicketyRocketyRoo 3 ปีที่แล้ว +1

      must've felt like deja vu, no?

    • @alliebonesVODs
      @alliebonesVODs 3 ปีที่แล้ว +1

      @@williams8977 the elevator breaks, but demons spawn in after that happens; they aren't already spawned

    • @spookytown7963
      @spookytown7963 3 ปีที่แล้ว +3

      @@alliebonesVODs they aren't already spawned in the master level

    • @TheRedCap30
      @TheRedCap30 3 ปีที่แล้ว +4

      The part in Arc Complex where hitting the down button on the elevator is great too

  • @TheExFatal
    @TheExFatal 3 ปีที่แล้ว +157

    I honestly hope that someday they make an Immora master level, and go full ham with it, just make it compeltely batshit insane. Not necessarily puzzle-fights, but just BRUTAL brawls

    • @sacknutgaming2428
      @sacknutgaming2428 3 ปีที่แล้ว +12

      Completely same i hope it *feels* like davoth is like "aw shit aw shit aw shit aw shit" and just spams all his shit against you in terms of demon spawns during the level

    • @ghoulbuster1
      @ghoulbuster1 3 ปีที่แล้ว +10

      Immora master level should have no arenas except the final boss, the entire level is filled with infinite respawning demons.
      Dark lord just poops out more demons to stop you, BFG ammo scattered on the map that forces you to use it by how many demons you face.
      The last bastion of hell throws the entire Apocalypse at you!

    • @DreamyAileen
      @DreamyAileen 3 ปีที่แล้ว +16

      @@ghoulbuster1 Did you people forget that the Dark Lord bossfight is a separate level from Immora or what

    • @ghoulbuster1
      @ghoulbuster1 3 ปีที่แล้ว +6

      @@DreamyAileen Yes.

    • @ExtraPrivatable
      @ExtraPrivatable 3 ปีที่แล้ว +2

      we better not get a dark lord master level though

  • @bounce1657
    @bounce1657 3 ปีที่แล้ว +85

    Hot take, but I think the chaingunners were really good in this level. A swarm of them really forced my hand into prioritizing them and having a couple of respawning ones scattered around an arena while fighting a super heavy really drained my rocket count. I honestly think they’ve found their stride and I’m happy to see that

    • @nauro9187
      @nauro9187 3 ปีที่แล้ว +1

      not hot enough, still lukewarm, get hotter next time

    • @sacknutgaming2428
      @sacknutgaming2428 3 ปีที่แล้ว +1

      Yeah i hope they spam chain gunners more if they make another ml it was super cool in this one

    • @RacingSnails64
      @RacingSnails64 3 ปีที่แล้ว +2

      Agreed, using them in groups is definitely better for them. They're still not that aggressive though. I really wish they had better accuracy and shot more often. They just kinda stand there alot.

    • @WolfTamer
      @WolfTamer ปีที่แล้ว

      Imo, this level had the best use of both chaingunners and the purple goo in the same fight (the wolf spirit fountain fight).

  • @Caskad3
    @Caskad3 3 ปีที่แล้ว +252

    It’s sad to hear that we may never get a master level for every level (including dlc) in Doom Eternal. But please, Hugo, give us the Blood Swamps Master Level🙏

    • @wereitsoeasy189
      @wereitsoeasy189 3 ปีที่แล้ว +13

      Hell yes, BLOOD SWAMPS PLEASE

    • @jethrodark2372
      @jethrodark2372 3 ปีที่แล้ว +35

      I would be allright with them making the masterlvls as dlc for 10 dollars,because they gave us so much free stuff to the point how do they make money. It also makes me look at other companies that charge u for everything and think haha i knew u guys were lying about u cant keep afloat without microtransactions and raising the game prices.

    • @theodorealenas3171
      @theodorealenas3171 3 ปีที่แล้ว +9

      I wish there was a basic level creator. Just Command Line Interface and let the ultra nerds break their heads to make a few levels, but for PC and consoles at the same time, and a convenient way to install them.

    • @dimains6011
      @dimains6011 3 ปีที่แล้ว +9

      Blood Swamps is a master level in its current state lol

    • @GameJunkyard11
      @GameJunkyard11 3 ปีที่แล้ว +5

      Atlantica needs a master level way more than Blood Swamps, it's the only TAG level which doesn't have spirits

  • @Bloxwess
    @Bloxwess 3 ปีที่แล้ว +72

    I would totally pay for a year 2 program. This is my favorite game of all time, and I'd be happy to support it more.

    • @Auvisome
      @Auvisome 2 ปีที่แล้ว +3

      @BuildGUY fatherless behaviour

  • @theeternalslayer9513
    @theeternalslayer9513 3 ปีที่แล้ว +52

    The hammer arena is running flawlessly on console, no fps drops, no lag or anything. Just perfection

    • @IAmHereOrThere
      @IAmHereOrThere 3 ปีที่แล้ว +2

      Playing on the Series X 120 fps mode, no drops to report here.

    • @feralsound
      @feralsound 3 ปีที่แล้ว +10

      The laser hallway you get teleported to in the last fight really chugged on PS4.

    • @adonizzthetitan
      @adonizzthetitan 3 ปีที่แล้ว +6

      @@feralsound can confirm.

    • @ripjawboy
      @ripjawboy 3 ปีที่แล้ว +1

      @@feralsound Probably the same for Xbox One, wonder how it would be on Switch

    • @aceskeletonne7446
      @aceskeletonne7446 3 ปีที่แล้ว +6

      i think its because of the lighting generated by the lasers that tanks your fps, especially if you have raytracing on thats a lot of lighting to be tracking at once for the game not to mention the particle effects, if they made it so the lasers dont give off light it would probably help

  • @bertruger
    @bertruger 3 ปีที่แล้ว +34

    WS Master Level is really great, although it also greatly drained my stamina. I often find myself saying "OH GOD NO MORE" in the big fight arenas after finishing a wave or two of demons. But I can't complain since this is intended to be intense.
    I really hope ID Software would still support this game in the coming years. I wish they could spare some people to make the rest of the Master Levels.

  • @hoangminhle256
    @hoangminhle256 3 ปีที่แล้ว +7

    3:08 hell baron on the top right is experiencing "door stuck"

  • @ohmanohman...
    @ohmanohman... 3 ปีที่แล้ว +80

    this level really feels like a slaughter map to me cause of the hammer. i love it.

    • @bimmerM3003
      @bimmerM3003 3 ปีที่แล้ว +1

      what is a slaughter map?

    • @mdd4296
      @mdd4296 3 ปีที่แล้ว +9

      @@bimmerM3003 maps created by the community for classic dooms that pit you against a lot of demons at once

  • @secondblackjack1051
    @secondblackjack1051 3 ปีที่แล้ว +29

    There's actually a sequence break possible in this level that softlocks you after the final arena just before the end of the level. As far as I know the only thing I did differently was go into the Revenant/Blood Maykr room before I was supposed to.
    The second time you fight in the escalation encounter arena, a checkpoint I was supposed to hit earlier triggered and when I inevitably died it loaded me into an empty arena with all entrances locked.
    Moral of the story: Don't sequence break.

  • @SomeAustrianGuy_
    @SomeAustrianGuy_ 3 ปีที่แล้ว +18

    The World Spear Master Level could basically be summed up by the Kylo Ren *"M O R E !"* meme. It's so much goddamn fun

  • @scorkami1789
    @scorkami1789 3 ปีที่แล้ว +18

    i hope they consider adding some kind of "master level customisation"
    imagine being able to scroll down a seemingly endless list of one arena fights that are custom made by players... they might not be as fun as the master levels from id software but would be a fun community challenge

    • @twowords.1041
      @twowords.1041 3 หลายเดือนก่อน

      Years later but we have this now. 🎉

  • @therabbi9848
    @therabbi9848 3 ปีที่แล้ว +8

    I would love to have a master level campaign. My biggest gripe with the current master levels is that you can’t save in the middle of them. It’s just at least an hour of uninterrupted madness. I always feel like I need a break halfway through

    • @filipbunalti
      @filipbunalti 3 ปีที่แล้ว +1

      Only Taras Nabad and World Spear are like that.
      Cultist Base, Arc Complex, SGN and Mars Core are all comfortably under an hour.

    • @therabbi9848
      @therabbi9848 3 ปีที่แล้ว +1

      @@filipbunalti Arc complex was pretty quick for me since i think its the easiest of the master levels but the other two took me over an hour. I should also add that Im no doom eternal pro. I always play on nightmare for the challenge but im no Mayo

  • @TheDrRandomness
    @TheDrRandomness 3 ปีที่แล้ว +17

    I hope these arent the last master levels. I'd love if they could make all the levels for the main campaign atleast. They're just so good and cant get enough of this game. Truly one of the best games ive played in decades.

  • @mollywantshugs5944
    @mollywantshugs5944 3 ปีที่แล้ว +20

    I assume that “balanced around the hammer” is going to be the case for any future DLC Master Levels as well.

    • @Mrcryptidsarereal
      @Mrcryptidsarereal 3 ปีที่แล้ว

      You think they would approach making Master Levels of the DLC 1 content like this? Given that they are already tough enough, I suppose it would only be logical to make them even more difficult by scaling them up to the hammer, even though it requires DLC 2.

    • @RacingSnails64
      @RacingSnails64 3 ปีที่แล้ว

      I think only the TAG2 master levels can use the hammer. It's hard to imagine TAG1 master levels, but World Spear shows they can absolutely go push the DLC to its limits. My pc can barely handle this master level there's so much shit going on lol.

  • @samurai_wack
    @samurai_wack 3 ปีที่แล้ว +5

    I love how the “marauder, stone imp” room stops you from sticky bombing the marauder’s feet. So creative and cheeky, the devs knew exactly what they were doing!

  • @Condred
    @Condred 3 ปีที่แล้ว +2

    Regarding the hidden buff totems at 15:50 - I'm not certain on this, but I'm pretty sure that they're designed in a way that they can be found by using the meathook point to get higher ground and see above the mounds and stuff covering it. At least, this was my first instinct when I realised that there were buff totems somewhere. Really cool use of the meathook point in my opinion

    • @Aespha2
      @Aespha2 ปีที่แล้ว

      Agreed

  • @jamesmarshmallow5602
    @jamesmarshmallow5602 3 ปีที่แล้ว +3

    Those laser walls utterly destroyed my frame rate on my console, especially in the little section towards the end with massive walls on the side - I had to meathook straight through to the portal cause I was getting like 5 fps and couldn’t fight

  • @RacingSnails64
    @RacingSnails64 3 ปีที่แล้ว +1

    I gotta be honest, similar to Mars Core, some fights in World Spear just feel like they go on for too long. Just one too many waves. In particular, the first fight that opens with 3 Arachnotrons and a Cursed Prowler, and the first one in the snowy mountains with the explosions raining from the sky following the hunt for several buff totems. These fights feel much too long.
    That all said, World Spear still has some absolutely EXCELLENT encounters. The Marauder in the attic, the amped up toxic floor Screecher room, that cathedral sniping section, the purple goo sewer, the low ceiling Pinky arena, the thick fog Spectre cave, and I appreciate the very final fight being 2 Doom Hunters and a Marauder. Crazy stuff.
    I don't know if they should've done the teleporting back to previous arenas thing that Taras Nabad did. I do like the spirit Baron around the Torch of Kings, but going back to the escalation encounter with a spirit Tyrant and lasers just felt bloated. They should've just put those lasers in the arena the first time.

  • @pulsarbeam3857
    @pulsarbeam3857 4 หลายเดือนก่อน +1

    I think the correct option was to make it three pips to charge the hammer have it ignite enemies instead of multiply the armor you get back making it effectively a second flame belch
    And to have it give back chainsaw fuel instead of ammo directly so it feels more like a power up to the chainsaw rather than a replacement for it

  • @LanceOmikron
    @LanceOmikron 3 ปีที่แล้ว +1

    This master level was great. An excellent balance of difficulty and combat variety.
    I'd still say that the *hardest* level with the two most ball-bustingly insane fights of all time is the Taras Nabad master level with the Coin Room and Double Archvile Room. Playing on UV Classic, those two rooms *nearly* broke me (but I did eventually push through and beat them), and I have absolutely no idea how anybody can beat those rooms on Nightmare, let alone Ultra-Nightmare.
    It's probably for the best that World Spear didn't go for fights at *that* level of utter insanity. Lots of the fights here were extremely tough of course, and I died quite a lot, but none of the rooms stuck out as being a soul-crushing brick wall. I also hope that we continue to get master levels. I genuinely hope that we'll see a day where every level in the game has a master level, with the Cultist Base and Arc Complex proto-master levels being brought up to become true master levels themselves.

  • @Rizzo91
    @Rizzo91 3 ปีที่แล้ว +6

    Loved this level. Toughest UN run I had of all the master levels and it felt so rewarding to beat it!

  • @brennangulka9793
    @brennangulka9793 2 ปีที่แล้ว +1

    When this launched, I was taking a break from doom eternal. I played a bit of horde, some battle mode and eventually got around to beating the Mars core master level last month. Today, I’m playing this level on uv for the first time and it’s probably my favorite. All the demons create a really nice loop where I wasn’t really thinking, instead I was in a trance and have only died to the first marauder, that’s it. This is some damn fun and I’m hoping this sets the stage for the next game

  • @ThatKoukiZ31
    @ThatKoukiZ31 3 ปีที่แล้ว +3

    You brought up a great point. 3 levels at this intensity would be exhausting. Like TAG1 was when it was new, but I don't think many of us would get used to the high intensity of a TAG2 master campaign. But man would it be awesome. A true test of your skills to fight the big bad.

  • @Jessewhosoever95
    @Jessewhosoever95 2 ปีที่แล้ว +2

    We should start a petition to get more master levels for doom eternal... I would definitely buy them all since doom eternal is one of my favorite games. I still at least play a level a day to Rip & Tear and especially to hear the music

  • @avrg-doom-enjoyer-yz4td
    @avrg-doom-enjoyer-yz4td ปีที่แล้ว +1

    3:08 did anyone notice the baron in the backround dying?

  • @Allstin
    @Allstin 3 ปีที่แล้ว +1

    I think my play was different at first, because on release day, I did horde first, then Mars, THEN this one! I was tired by then lol

  • @fwamable394
    @fwamable394 3 ปีที่แล้ว +1

    21:00 i hope all the Tag2 dlc master levels are balanced like that.

  • @ChaosMarine9118
    @ChaosMarine9118 3 ปีที่แล้ว +7

    The laser room that nerfed your frame rate did the same thing for me on Xbox, but I’m on the Xbox One S currently. Wonder how it’s working for series X users. Great review, definitely agree this was a fantastic master level.

  • @roberthawks1084
    @roberthawks1084 3 ปีที่แล้ว +4

    The underground crypt section runs fine on my ps5, but the bridge scene with the laser walls tanks my frame rate. The videos great mayo!

  • @mollywantshugs5944
    @mollywantshugs5944 2 ปีที่แล้ว +2

    Hot take: the chaingunners shouldve been Eternal’s one hitscanner. Both as a tribute to their roots, and as a way to make them dangerous without needing a lot of HP or high damage

  • @ButchersNailsEnjoyer
    @ButchersNailsEnjoyer 3 ปีที่แล้ว +1

    Stome imps with spirits is such a sadistic combo cause they slap u around while u try to lock onto the spirit with the microwave beam

  • @ericdesjardins1854
    @ericdesjardins1854 3 ปีที่แล้ว +3

    The World Spear ML is such a weird mission for me.
    Like on one hand you have weird, fun and clever moments (like the teleporting, the 1 inch roof, the hazards and the purple goo passage) but then you have a bunch of excessively long encounters that drag the level out to an hour or so. Also, I’m really iffy on the lasers cause they change up the combat in an interesting way but the astrocious CC is obnoxious.
    I think Mars Core has World Spear beat cause it has more consistently good and enjoyable fights and is overall a lot more fun.

    • @underthemayo
      @underthemayo  3 ปีที่แล้ว +1

      I think the CC is what makes them great. Without it you wouldn't need to respect them. Unless they just obliterated your life bar but people would complain about that too.

    • @ericdesjardins1854
      @ericdesjardins1854 3 ปีที่แล้ว +1

      @@underthemayo Yeah I guess if you put it into that perspective, it won’t sound so bad. I think CC is fine overall but my main issue with CC is that the formula has become way too common and overrused, especially when designing new master levels. It’s not all bad though: I love the possessed Baron with spinning blades but the vertical ones in the courtyard…no thanks

  • @RhysClark97
    @RhysClark97 3 ปีที่แล้ว +1

    this single master level gives me so much hope for the future of ID...right when i think theyre starting to run thin on ideas they show that theyre at the top of their game in creativity, never thought of the idea of buff totems being spawned with environmental hazards but here we are, its like a mini tower defence rush in the middle of a combat arena, fantastic.

  • @The_Misanthropologist
    @The_Misanthropologist 3 ปีที่แล้ว +2

    11:08
    A hyper-violent PowerPoint presentation.

  • @voidwalker3591
    @voidwalker3591 3 ปีที่แล้ว +5

    Really great review. All four new Master Levels have been really high-quality, and I also hope to see more in the future.

  • @paytonramsdill9296
    @paytonramsdill9296 3 ปีที่แล้ว

    I think maybe my favorite encounter is the archvile room at the start. It’s so great because you see the enemies spawning and see the flames at your feet so you look for an archvile and once you find it you’re like “all right back to business” but then you look again and all of a sudden you realize there’s more. Then you kill the second and you’re like “all right finally” but you get got AGAIN with ANOTHER ARCHVILE! The fakeout is so great because they are so far apart in such a big confusing room it can be hard to know if you’ve looked in certain places. Love that encounter. It’s hard, fast, and it forces you to let at least one archvile buff all the enemies too! I think that is such a smart way to do archviles!

  • @mv2e19
    @mv2e19 3 ปีที่แล้ว +1

    15:30 I had the same experience. I could not find the buff totem, so I thought I needed to trigger something or just let the fight end on its own

    • @Handepsilon
      @Handepsilon 3 ปีที่แล้ว

      Yep, same experience here too lol

  • @lofvers8907
    @lofvers8907 3 ปีที่แล้ว +3

    11:08 it works great on console, new-gen is still a stable 120 fps. Not sure how it is with ray-tracing on or on last gen.

    • @nike_swoosh9122
      @nike_swoosh9122 2 ปีที่แล้ว

      The laser hallway at the end is really the only part that dropped my frames on ps4.

  • @unlimitedmuphinz
    @unlimitedmuphinz 3 ปีที่แล้ว +1

    3:08 Baron stuck in geo...dies for no reason. This happens so much to a lot of enemies now. The geo is so sticky even demons can't escape it.
    Also I play on PS4 and the lazer sections tank my game like none other, I haven't even finished the Master level due to the unplayability it presents with all the crazy frame drops.

  • @thetophatfreak5627
    @thetophatfreak5627 3 ปีที่แล้ว +1

    Hammer makes the marauder a genuine pushover
    Like he’s that one kid in middle school that everyone bullies bro

    • @thetophatfreak5627
      @thetophatfreak5627 3 ปีที่แล้ว

      But if he’s implemented with good enemies he’s more interesting because of his high dmg output

  • @JerkingtheGerk
    @JerkingtheGerk 3 ปีที่แล้ว +1

    Tyrants supported by carcasses are tough, but it’s worse when it’s the doom Hunter. That room in the gore nest master level kicked my ass quite a bit; fun though. Can’t wait to play this after work.

  • @Mario17h1
    @Mario17h1 3 ปีที่แล้ว +1

    A "Master Level Bundle" pack that's like $10 or $20 I would buy. It's like 5 master levels bundled together, like 3 campaign, 2 DLC or something like that.
    I say that the levels I would love to get the Master Level treatment still would be...
    - Exultia
    - Nekroval Pt. 1
    - Blood Swamps
    - UAC Atlantica
    - Immora

  • @Riverslidebishop
    @Riverslidebishop 3 ปีที่แล้ว +2

    Love your videos mayo.
    Whenever Doom content releases, I get a second wave of excitement in the days following, anticipating your video!
    Dude I just beat this level on Xbox on Ultra Nightmare a few minutes before I saw this was uploaded, I'm on top of the world at the minute. I've had maybe 6 or 7 attempts in the past few days, and never managed to get past the possessed pinky room. My last run was the first time I made it past that room and I beat the whole level! My heart was bloody racing. Then I flick over to youtube to chill out a bit and see you've just put up your video.
    Sorry people of the internet for oversharing but I'm on a real Doom Eternal fuelled high at the minute.
    Also, no issues as far as I know on console with the red lasers in the hammer room. I have however been experiencing some issues with the meathook since update 6.66. Every now and again I'll hook an enemy but the slayer doesn't move. Just stays put awkwardly while the chain hangs between me and a demon.

  • @joan4269
    @joan4269 3 ปีที่แล้ว +2

    Very tough and exhaustive master level, exactly what we wanted.
    I hope ID releases another master level in the future, Blood Swamps or Immora.
    I happily pay for those.

  • @mrxtos
    @mrxtos 3 ปีที่แล้ว +2

    Loved my first playthrough of this master level. Great review btw! Much love from Australia

  • @pigsauce4150
    @pigsauce4150 3 ปีที่แล้ว +1

    I just completed my first attempt of this Master Level today, and I thought it was great. Especially the big fight at the end. @Under The Mayo the lazers in the triple Archvile room does a number on my framrate on my Xbox.

  • @lukes401k
    @lukes401k 3 ปีที่แล้ว +2

    The laser walls tank consoles, at least the gen ones. What usually feels like a less than one milliseconds feels like at least 10 milliseconds

  • @errornoname23
    @errornoname23 3 ปีที่แล้ว +1

    Something I realised recently - TAG1 has no Master Levels, and I expect that many people’s choice for one would be The Blood Swamps. If they did the same arena warping thing at the end that they did with Taras Nabad and The World Spear…
    …there’s a chance we could fight in some *real* arenas with The Trial of Maligog playing.

  • @paytonramsdill9296
    @paytonramsdill9296 3 ปีที่แล้ว +1

    For the marauder stone imp combo room I found a “cheese” strat where you just leave the stone imp in its glory kill be cause it’s easy to do with its high health when not using full auto.

  • @JonoBogano
    @JonoBogano 3 ปีที่แล้ว +1

    I really enjoyed this level but I found the possessed super-heavies a little bit tedious. You just have to lock on spam them bc they're immune to falters.

  • @MrJhwan
    @MrJhwan 3 ปีที่แล้ว +2

    On my og ps4, once the 1st hammer room started up the lazers, anytime I use the ice bomb my frame rate tanked to what’s probably around 25 FPS or so.

  • @ghoulbuster1
    @ghoulbuster1 3 ปีที่แล้ว +3

    Absolutely brutal master level, really feels like a slaughter map with the insane amount of demons to masacre through.

  • @CorwinTheOneAndOnly
    @CorwinTheOneAndOnly 3 ปีที่แล้ว +1

    I want all the levels to eventually be made into official master levels specifically so we can have an entire "Master Campaign" as like the ultimate challenge, where once you beat it, it'd be the most fun you'd had, but also something you'd never want to do again. Also so we can have a completely new category of 100% glitchless speedrunning that is VERY hard.

  • @NyoMurdi
    @NyoMurdi 3 ปีที่แล้ว

    10:09 - you can also stand on the edge of the fountain and use that as a leverage point - something you couldn’t do in the base level

  • @irishcreamconnoisseur
    @irishcreamconnoisseur 3 ปีที่แล้ว +1

    I THINK the reason the levels in TAG 2 felt kinda empty was performance on lower end machine. The arenas were really big and and even with the few enemies that were there, the framerate had issues reaching stable 60. Might be just my PC thou...

  • @citizenducktv9169
    @citizenducktv9169 3 ปีที่แล้ว +1

    This Master Level is definitely contending for my favorite one. I love when they do all kinds of interesting and cheeky things to shake it up!

  • @maxgoldstein7202
    @maxgoldstein7202 3 ปีที่แล้ว

    Anyone notice the "What's up, Sylar?" at 20:36 when he feet-ballistas the Marauder?

  • @Aries0098
    @Aries0098 3 ปีที่แล้ว +1

    The laser themselves on the underground arena and on the bridge don't tank the performance. There's a weird bug with the driver that makes your gpu use 99% utilization but only 50%-60% power usage. This was present since the RTX & DLSS patch and mostly affects NVIDIA users. The workaround here is to turn all settings to low and turn on DLSS to performance; apply, then turn them back to your old settings. If you don't have an RTX card, changing the resolution to lower then back to the original helps.

  • @bigshortstop1931
    @bigshortstop1931 3 ปีที่แล้ว +3

    As long as we can get UAC Atlantica as a Master level I’m happy.

  • @lukakapanadze6179
    @lukakapanadze6179 3 ปีที่แล้ว +1

    Season 2 pass: 4 master levels and some pvp mode cosmetics for each season. After releasing the 4th one, you throw in a free for everyone 5th master level and offer doom eternal >insert name< edition on sale.

  • @sparkls4492
    @sparkls4492 2 ปีที่แล้ว +1

    I LOVE this mission, I was constantly surprised by the new creative arenas

  • @kingjm1000
    @kingjm1000 3 ปีที่แล้ว +1

    Great review amigo. Highly enjoyed this ML and took me a good few attempts to nightmare/ extra life this. Training for UN. Btw the arena room with three Archviles and hot lasers runs pretty damn well on my Xbox One S. Love it

  • @AHeroAlmost
    @AHeroAlmost 9 หลายเดือนก่อน

    Got back to playing Eternal this week …
    I forgot how much of a trance it puts you in when you’re in full Doom mode ..
    Died a few times but never felt frustrated it just made me want to beat the section even more ..

  • @lmao3402
    @lmao3402 3 ปีที่แล้ว +1

    Tbh the only bad thing i have to say abt this level is the lasers in the hammer arena that make your frame rate die, i don't have a super pc so it crashes everytime i get to that arena and just can't finish the level so it would be nice if they made those lasers simpler and less bright

  • @miles3101
    @miles3101 3 ปีที่แล้ว +1

    Next Master Level: "Here you have a tight arena full of goo, tentacles and lasers, we spawned one of each super heavy demon and 4 of each heavy demon, and on top everything is totem buffed and there's like 16 respawning screechers, Die."

  • @originalcynic
    @originalcynic 3 ปีที่แล้ว

    11:02 idk how it is on a ps4 but on a ps5 it runs fine it doesnt skip a beat at all surprisingly enough even at 120fps

  • @DreadKnight96
    @DreadKnight96 3 ปีที่แล้ว +2

    I do wish that Hugo will announce to say we are allowing a tool for modders to keep our game alive while we work on our next game project that will be a big W on Hugo end

    • @odin175lorenz5
      @odin175lorenz5 3 ปีที่แล้ว

      Watch the last two streams. Hugo mentioned IT, that they work on more user friendly tools for moders

  • @kevgmei
    @kevgmei 3 ปีที่แล้ว +1

    That was a really cool master level; just did it. Took everything out of me, though! The first half was just pure fun, especially with the stone imp room which is weird because I was used to those enemies being just whatever. I was also taken aback the one time in my entire experience with this game that I actually had fun in purple goo.
    The second half was just nuts. The first tundra arena was AWESOME, but it took every fibre of my being to get through it. Took me forever, but ironically, it was over as soon as I found the first totem. Then there was the escalation encounter. That was a LOT of waves and buffed enemies. Last fight was cool.

  • @KeifersIsAwesome
    @KeifersIsAwesome 3 ปีที่แล้ว +2

    Base world spear should not have any fighting inside of the spear itself. For the master level, that's great and I do love what they did, but for the base campaign it does not make sense for there to be demons inside of the world spear. Only those who are worthy can enter, and demons sure as hell are not. It simply does not make sense. Base campaign and story wise, I prefer that.

    • @underthemayo
      @underthemayo  3 ปีที่แล้ว +1

      Then re write the situation to make it so there's a big fight before you walk in.

    • @KeifersIsAwesome
      @KeifersIsAwesome 3 ปีที่แล้ว

      @@underthemayo While I do think a bigger fight before the entry to the spear would be a good addition, the whole point if tag 2 was to be a fast fun ride to the finish, so I still understand and respect that the world spear wraps up quickly without one.

  • @coleh401
    @coleh401 3 ปีที่แล้ว +2

    I would easily pay to support more Eternal content. Love this game so much

  • @ControllerQuickSwaps
    @ControllerQuickSwaps 3 ปีที่แล้ว +3

    This one is definitely up there in my favs

  • @KaiKrimson56
    @KaiKrimson56 3 ปีที่แล้ว +1

    Playing this while listening to Babymetal was on of the funnest times I've ever had with a videogame.

  • @Dondlo46
    @Dondlo46 3 ปีที่แล้ว +2

    Great video Mayo, but.... 19:58 WHY DID YOU HAVE LOCK ON EQUIPPED???

  • @Mr.Coffee576
    @Mr.Coffee576 3 ปีที่แล้ว +1

    The WS Master Level is one of the most unpredictable and exhausting master levels ever. Every room, I was shocked and stunned by the challenges thrown at me. You can tell the devs had a great time planning this level, and adding that troll buff totem. This master level is a 10/10 for me and is above the Taras Nabad ML in my list.

    • @chrisrock8196
      @chrisrock8196 3 ปีที่แล้ว +1

      i think Taras Nabad ML was even more exhausting. It is my least played ML cause of stamina draining aspect :D. World spear is more fun.

    • @Mr.Coffee576
      @Mr.Coffee576 3 ปีที่แล้ว

      @@chrisrock8196 Yeah, Taras Nabad ML is no joke either. Especially when you were overwhelmed with countless demons at the beginning in the courtyard area.

  • @SpookieD00kie
    @SpookieD00kie 3 ปีที่แล้ว

    I think what eternal needs is some kind of stripped back level editor.
    Not to the extent of snap map.
    More so being able to place enemy encounters, waves and hazards in pre existing levels.

  • @Sliiiiicedcheese
    @Sliiiiicedcheese 3 ปีที่แล้ว +1

    I completed the level of nightmare aaaaand...my thumbs were on fire when ending the level... I wanna do it again

  • @TheBenjaman
    @TheBenjaman 3 ปีที่แล้ว +3

    I still have yet to play this masterlevel, keeping it as a reward/present for later
    Havent watched much gameplay of it but from what ive seen, its going to be worth the extra wait

    • @happsider
      @happsider 3 ปีที่แล้ว +1

      Not sure I can call the hellish difficulty of this level as a reward.

  • @hazzardkitsune
    @hazzardkitsune 3 ปีที่แล้ว +1

    There's not many games that I consistently want to get better at, but Doom Eternal is one of them and I ABSOLUTELY AGREE: WE WILL PAY FOR EACH MASTER LEVEL AT THIS POINT, I DO NOT CARE, KEEP THIS GOING UNTIL FULL MASTER CAMPAIGN!

  • @AlexisHernandez-ys9yn
    @AlexisHernandez-ys9yn 3 ปีที่แล้ว +1

    My ML Tier List
    1. The World Spear
    2. Taras Nabad
    3. Super Gore Nest
    4. Cultist Base
    5. Mars Core
    6. ARC Complex

  • @JoeyFTL
    @JoeyFTL 3 ปีที่แล้ว +1

    This is the first master level that looks so much fun it makes me feel like I'm missing out by not playing them (I struggled to complete the base game + DLCs on nightmare, TAG1 was insanely fun though)

  • @emehe
    @emehe 2 ปีที่แล้ว

    Most big game development companies don’t listen to their community but it’s really good knowing they do

  • @mihnealeucea5893
    @mihnealeucea5893 3 ปีที่แล้ว +1

    Bro, i havent played a ML that made me laugh like a maniac every time i see a new encounter. Great job ID.

  • @astoranoble8915
    @astoranoble8915 3 ปีที่แล้ว

    I was a sticky bomb and lock-on-rocket simp way back in the early days of this game's lifespan. I put the game down for a while because I didn't feel like I was getting any better. I found this channel and was introduced to the unrestrained glory that is full-auto and remote det and now the game is in my top 3 games of all time

  • @mr.s0ap425
    @mr.s0ap425 3 ปีที่แล้ว

    12:17 you can avoid being trapped in that segment if you stay on the more elevated parts of the arena.

  • @Jack_War
    @Jack_War 3 ปีที่แล้ว

    19:34 Why did they remove the armored baron accompanied by the possessed baron on that part? it was a very interesting combination...

    • @ericdesjardins1854
      @ericdesjardins1854 3 ปีที่แล้ว

      I think the armored Baron spawns when the possessed Baron reaches half health or smth

  • @SynthStar846
    @SynthStar846 3 ปีที่แล้ว +1

    This is the first real challenge I’ve had. I still can’t beat UN

  • @lytatroan
    @lytatroan 3 ปีที่แล้ว

    3:08 Anyone noticed the Baron of Hell stuck in the gate and how he drops dead?

  • @mochathought
    @mochathought 3 ปีที่แล้ว +1

    This video was great love the commentary

  • @jacksonjanes5307
    @jacksonjanes5307 3 ปีที่แล้ว +2

    Mayo, knowing how much you love Halo, i'm suprised we havent seen an in-depth review of the multiplayer, what's going on? We finally have a game that's de-throned Doom Eternal as the best shooter game out there and you haven't reviewed it yet! I'm not mad, just dissapointed.

  • @dominicbruscato2874
    @dominicbruscato2874 3 ปีที่แล้ว +4

    Don’t know why but I struggled way more with the first half of the level, second half didn’t seem nearly as hard. Overall great master level. Probably the best they’ve done so far.

    • @markener4316
      @markener4316 ปีที่แล้ว

      The second half is also harsh, but the first is BRUTAL.

  • @frankbosman8771
    @frankbosman8771 3 ปีที่แล้ว

    Great review Mayo! And agreed on the Year 2 thoughts. I would definitely pay for another year of content.

  • @americanguy6666
    @americanguy6666 2 ปีที่แล้ว +1

    I play on console and whenever the lasers appear in the hammer room and the lasers at the end of the level appear my frame rate drops to like 4.

  • @friendlyreaper9012
    @friendlyreaper9012 3 ปีที่แล้ว

    By far my favorite level in the game now. It's difficult but not tedious or annoying (except for the shield guys). It literally throws every possible heavy and super heavy demon combo possible at you.

  • @jamescastle99
    @jamescastle99 3 ปีที่แล้ว +1

    Played it on PS4 and the hammer arena when the lasers come up didn't give to much problem to my PS4, barely noticeable. But the final laser encounter where you get teletransported back to the bridge cover in lasers really screwed my PS4.

  • @Beanie-Babe
    @Beanie-Babe 3 ปีที่แล้ว

    20:45
    I love this moment, Mayo just sounds like he's having a great time here, he loves this game and so do I. Also HOT DOGGG BABY WOOOOOOOOO