You said yourself in the video that EA acquired Popcap, quite a while after Zuma first was released. So the "theft" of the game had no real grounds to be laid on EA for the fault. When they bought the company, and ported the game to DS the game had not been successfully striked down. So EA did not steal anything, they purchased all Popcap IP, including Zuma. That said, EA is at fault for many other reasons. And they did ruin the name and IP's of Popcap. I don't know for certain, but I think someone from the "Bookworm", "Bookworm Adventures" games had a hand in making a spiritual successor in "Letter Quest". It appears as if Lex the worm died and became a reaper. There might be a story there, that truly is worthy of throwing EA under the Bus for. Or if you want to look into a much older story about EA being such a bad company, the developers of Origion System made EA into a villain called the Gardian, who only could be destroyed by the player finding the three EA logo icons, and destroying them in Ultima 7.
originally EA was really respected but then the only thing that was visible in EA’s eyes was money so they just only makes game that gives them money instead of caring about the fans and the actual game
@@bah-fv2ec But it was *after* they made the ripoff game, according to the video. So it's still partially Pop Cap's fault, EA just made everything ten times worse as always.
@@errr1sobelle606 Shut up, buy our new dlcs, SHUT U- buy our new case, STFU and buy our trashy game, waitt LOL YOU PC CAN'T RUN MY TRASHY GAME, BUY A NEW ONE NOOB EA in a nutshell
I'm kind of crying about this. This man was cheated out of all of this hard work by a big American company. I myself as an American really hate companies that do stuff like this. It just isn't just
Noice thicc MemEs don’t feel sorry for him. He stole others’ ideas for his games long before karma slapped him in the face and got his idea stolen. He simply got what he deserved. That’s all.
DarkDays you don’t need to go far. Just watch the video for a tl;dr version of his reaction to his game. A little bit of search and you’ll see not only he avoids talking about what he did, he gets all defensive or acts like nothing has happened. He even refuses to acknowledge the prior existence of the game he based his version on. Then he goes all in on the crybaby method when it comes to someone else stealing from him. He’s a hypocrite. Now, stop protecting him.
DarkDays before you call someone dumbass, makes sure you inform yourself in the topic you’re talking about. See my other reply. Better yet, don’t take my word for it. Have a look yourself.
@@slugworth3111 Shes old, and she is delicate. Realization of your favorite game being a copy of something can make you really sad, because all this time you loved a game that was copied, and getting your games copied is bad. Nobody likes copying anyway.
Poor dude. Can't believe his game got stolen. Looks like alot of work was put into it and ea just took it and changed the visuals. Hope his company didn't COMPLETELY go bust.
Don't forget, he did have his chances when nintendo wanted to make a sequal for ds. Plus he also stole the idea of other games. He isn't the "poor guy", there is no good guy in this entire story, only bad and worse.
Can we talk about the part where EA DIDNT STEAL THE GAME? PopCap did and was bought by EA. For once it wasnt EAs fault! He should've just gone to court and taken action
As a lover of Zuma and Magnetica (still have the DS cart!) learning this truth was painful, but I'm at least happy to say I've bought something produced by Mitchell Corporation. Thank you for all this information, I never would have thought to look into this bit of history!
@@zytha2890 They also screw over there employees (the ones that want to make actual good games). They screw over every company they merge with. (For better or worse at least Activison let Bungie go when they disagreed) And don't even get me started on Origin. That's a rant and a half on how bullshit it is.
My nan always used to play Zuma on her bulky beige PC that seemed a billion years old. Weird to think she was actually playing a reskinned PuzzLoop this whole time.
@@khaoticcataracts5463 Johnny? Why are you on TH-cam instead of on your horse, trying to beat the Steel Ball Run meanwhile collecting all the holy corpse parts?
hey don't ask why and just go with the flow, and chill it's a pretty good game you should try it out edit: zuma is pretty good and it isn't technically copied as for a lot of games copy gameplay to have the foundation of the game
What's weird is that I played both Pang and Zuma in my childhood. I think Zuma is way more fun than the other game you showed. Also, EA is innocent in this one. PopCap wasn't bought by EA until 2011.
OH MY GOD FINALLY A COMMENT THAT USES LOGIC INSTEAD OF BLINDLY ACCUSING EA OF ALL THE SINS OF HUMANITY people are more likely to click on a video with ea on the title, because... ea
Yeah, me too, and as I am trying to say to people, they are substantially different. Sure, Zuma's base idea is similar but the execution is totally different, the gameplay is a bit different, levels have different structures and most importantly the game is structured in a very different way... People should be allowed to make that kind of marble blaster without being accuse of plagerism, in fact, Luxor was a pretty big hit as well and it had a lot more in common with Zuma without any issue
If you thought pay to win was bad but no they had ripped off some else’s original creation! In my opinion that is unfair, especially if it is doing better than the original idea! I hope EA burns in hell for this! They’ll pay for their scumbag motives!
That should have been mentioned, but honestly, the video just seems like a hate message on EA, seeing as it wasn't even them that took the idea in the first place. lol
Happens all the time in the mobile games industry. Too many times you'll see an indie dev make a game and charge 2 or 3 dollars, and a big company comes in and clones it but makes it free.
This poor man worked extremely hard to get this game out, and EA just stole every bit of suffering and turned it into money, just to keep it all away from him.
Most likely karma, if you watch till the end he also stole idea from another game. Also this was PopCap doing not EA, they just get tangled into this mess after buying PopCap.
blitzcaster that was when I stopped feeling sorry for him. Karma just hit him in the face with an UNO reverse card. Then he had the audacity to lawyer up about it and be upset in interviews, pointing fingers because he is too scared to take hard look in the mirror.
@@UltimateAlgorithm This video contains incredibly inaccurate reporting. Hudson Soft licensed Cannon Ball to Mitchell, and even published a port of Pang to TG-CD and Game Boy. Pang was a pretty popular game in the west BITD. It even got ports to all the main computer systems of the late 80s, including ZX Spectrum/CPC/CPC+/GX4000/C64/Amiga/Atari ST/PC, a sequel on SNES, and compilations on PS1 and PSP. And Cannon Ball was not a PC game, but was rather released for several computer platforms that mostly/only were released in Japan, and for MSX, and ZX Spectrum. This info (and sources for the licensing deal) are all on en.wikipedia.org/wiki/Buster_Bros and www.mobygames.com/game-group/pang-variants.
Everything is a copy with at most one or two minor original ideas; and the part that’s original usually isn’t very good. E.g super mario isn’t the first game to have a lives system, a time system, game over, scrolling left to right, jumping, music, music that changes depending on context, enemies you can jump on, an ending, coins, a score system, temporary invulnerability, an end boss, mini-bosses, a second lap that’s harder, levels, level themes etc. Growing larger and smaller is possibly original, but I can’t be sure and it seems to be nicked from Alice in wonderland if there’s no gameplay analogue. Kicking turtle shells and having them slide endlessly and breaking blocks with your head is possibly original (but that usually just means I don’t know the reference). Super mario bros isn’t even first to put most of those elements in the same game. What distinguishes it is theme/graphics and being well implemented. You don’t want gameplay elements to be patentable/copyrightable.
@@ShiroCh_ID There is no original SMB that Nintendo ripped off. He just listed a number of features that were found in other games at the time. Like arcade machines.
@@ShiroCh_ID Wrong question. What was unique about SMB? Clearly not any of the major gameplay features as they all existed in other games (but not necessarily toghether). Is there any specific feature you doubt existed in other games?
Except... he’s kind of right? The design isn’t the same, and I don’t really know how you’d make a game like that without having obvious similarities. If this exact same thing were a small studio using the idea of a bigger studio, I don’t think anyone would give a shit. Hell, Zuma 2 basically took the design of Zuma and just made it *more* distinct. I agree that what happened to that dude was unfortunate, but shit happens.
It does indeed sound sad for the man. Although (in the US, at least), you can't copyright an idea. So the way to get around that is you make the best version of an idea. Like platform fighter games. Smash can't monopolize the genre, so it allows for competition which theoretically motivates companies to make the best product possible.
Yeah exactly right. Theoretically it should work that way but yet you have company's like Microsoft. In the 90's-20 Microsoft was known to buy any software they seen as Competition and get rid of it. Some of the software was considered superior. Sad but it can happen.
Candy Crush was copied from Popcan's Bejeweled, but Popcan made Zuma by copying Puzzloop, which was made by MitchelCorp... who *also* copied Cannon Ball to make Pang. Where does the Karma Train start? Where will it end?
Just a tidbit. I remember quite a few EA games had the "challenge everything" tagline intro. Now EA actually is the embodiment of that tagline, challenging everything, including longtime fans, as well as the government. How ironic.
Tyson Leon dude, no they don’t, EA knows that they are absolute scumbags, they’re a company (and a very apathetic one too) they can’t give half a rats ass when they got money
I always think it´s pretty ironic, that many companies who constantly steal other peoples work and don´t even try to hide it, are often the same ones who sue smaller companies at an instant if their product has the smallest simularity with theirs.
@Gamer Cat and communism is even more evil than this, if you have to blame something blame it on evil people. At least capitalism allows more people chance for a better life while communism has more suffering because a select few owns everything and you're punished if you complain.
It's not super hard once you learn the basic mechanic. The numbers mean how many bombs the square is touching within the 8 other squares around it. If the number is 1 then basically you have a 7/8 chance of picking a safe square out of the 8 surrounding it. If it says 3 then you have a 5/8 chance instead. But usually you'll be using the other numbered squares to figure out which unknown/covered squares must be safe or be a bomb. The ones you THINK are bombs are where you place a flag, and flagging all mines correctly wins the game. You're welcome and I'll be taking that r/woosh
YES! I always thought Luxor was the better series- more powerups, more interesting level art, more game modes, customization options, a more involved story, some _freaking amazing music..._ not to mention Nefertiti’s voice is sexy as hell in Quest for the Afterlife.
Comments section: Poor Roy got his game idea stolen! End of the Video: One of his company's most successful games was also a ripoff. Comments section: I'm gonna pretend I didn't see that.
Abhishek Verma EA has done a lot of shady stuff, but in this case, they have absolutely nothing to with the case. But I can’t feel sorry for this guy either. Karma is a bitch, and slapped him in the face with an UNO reverse card. Dude: imma steal this game and deny I did it. Karma: yo, PopCap! Wanna get rich? I know a dude who could benefit from a taste of his own medicine. Dude: *surprised Pikachu face.*
Haha yeah that was pretty funny, I loved Buster Bros as a kid, never knew it was a ripoff. Kinda like when I found out that Super Mario Bros music was all basically ripped off from some city pop japanese bands of the 70's/80's.
Well you must be not knowing DANTE INFERNO fake protest EA can do whatever they want as long as they got money from anywhere Money can make scandals...
I had no idea how young you was, you are on your way to becoming my new favorite gaming documentary channel keep it up dude! I really love your style of doing things, very relaxing just to hear you talk about games from my childhood. Brings back a lot of memories.
"The rules of a game are a process and a process cannot be copyrighted." Don't remember the exact source, but that's from a "Game Design 101" book and for good reason. So while cases like these can seem "tragic" or "cruel", the underlying system is what protects certain game-types or entire genres from being monopoloized by any single entity.
Exactly, people can shit on EA and Popcap for being scummy, but this is a legal ground that keeps the industry running. Imagine if Atari was to copyright Platform games, the industry as we know it would be completely differently (Nintendo as a console and developer would not exist). The issue was pretty much this, the guy stepped into a realm he knew nothing about. He had a few games and instead of pitching them to Capcom or others he allowed his game to be copied especially during the 2000's when small game firms were ripping on each other's games with unlicensed Flash games. That was probably his biggest mistake. Had Ozaki just realized that he needed partners to increase his reach (as well better resources) maybe his company wouldnt have gone under.
I get your point and you are correct, but there is gray area. You can always argue that game type cannot be copied, but where do you draw the line, since someone literary reskinned his game. Imagine someone taking Super Mario and then replacing main character and background a bit, then released it as a different game. I think that Nintendo would have a lot to say about it. Look up Crazy Kong, a Donkey Kong copy lawsuit. This guy just didn't have enough money to pursue this, similarly how the Canon ball developer didn't pursue him by literary doing the same thing.
@@white.cleric I don't see it at all as a grey area. The simple truth is, if you copyright game mechanics, there will be no games that can have those mechanics unless they are licensed. Some of our favorite games would never be made. Instead of crying foul, these companies and creators should work on unique characters, story, world building, art style, theme etc. These things can be copyrighted.
@@ArkOfAges Gray would be a limit to what extant is it ok to copy. I stand behind not being able to copyright concept, like the first person shooter as a creation, but copying someones entire game, not just concept, but almost the whole thing with minor adjustments cannot be ok. Again Crazy Kong lost the case on that basis, Roy just didn't have the money for the legal actions.
He's right after all "Metroid/Vania" is a genre of game and if Konomi and Nintendo copyrighted this format of games, how many great indies do you suppose would simply not exist. I think it'd be pretty terrible especially concerning the modern state of these 2 companies. Konomi: doesn't want to make anything but gambling machines in which you do nothing more than throw coins at and pull a single lever. Nintendo: cool hardware, but with content release pacing that is so slow that they only do 1 major installment of their best franchises per console generation. All of this while regurgitating same first or second generation games for the 60 billionth time.
"This was a bit of a departure from what I usually make" What are you talking about lol, it's talking about gaming history like most of your other videos
“You’ve probably never heard of Mitchell Corp” never underestimate older folks who played pang in the arcades before Capcom put the buster bros coat of paint on toppa the sequel :-)
Roy and Capcom had an even deeper relationship than that. The main guy behind Strider went to Mitchell and made Cannon Dancer for them (which is essentially sort of a Strider clone). And they also developed the Saturn port of Street Fighter Zero 3. Sad to hear that Ozaki got screwed over like this. Always thought it was weird that Zuma was like Puzzloop.
Dude... I remember playing Zuma as a kid back then, I would have never guessed the game idea was stolen from somebody else. Thanks for making this video to let people know.
"One game is called a clone, many of them is called a genre." Gaming business is very complex and this kind of discussion is a thin ice. Games are inspired by each other all the time.
Yeah, it is tricky. I mean yes the two games look a lot a like and the core game play is the same but Zuma is definitely an improvement and brought the idea further, and punishing or blocking some one because they made an improvement doesn't sit well with me. This is one of the reasons that simple idea aren't usually protected, they would stifle creativity where the hole point of copy right is to encourage it.
@@gavinkemp7920 you're full of crap. stealing ideas is still stealing, minor improvements do not absolve theft. creativity implies creating something from scratch, not building upon someone else's work, fuck off with that logic
@@Malvictis you could be more polite, their no need to be insulting. Creating something from scratch has happened a total number of times of 0 or almost zero. Almost everything is inspired by something else either from nature or from someone else and what isn't was almost certainly before writing. Copyright and patenting existes to make sure that the original inventor gets an opportunity to make money of his idea/invention but it is also limited to avoid these from blocking future innovations one of those is the time limit but an other is that simple ideas can not be protected. It is done like this because innovating and creating is done off other peoples ideas. This is a hard one because it does feel like a bigger company with more ressources is taking an idea and using their larger resource to out compete the original designer, which is on thing copyright and patenting is trying to protect but at the same time that developer did improve on it which is an other thing that copyright is trying to protect.
OMG, when I was little I played the game Zuma! I thought Popcap was a good company, now I don’t know what to trust :D (Yes, I noticed that this statement was dumbish :) )
I kind of agree but to an extend (about the popularisation); but they could have made a collabration with the corporation too, for me that would have been better.
Frank Marano Just finished playing the first two games, it’s really a great series. Gonna take a break for now so I don’t get burnt out, then I’ll play Ultra Despair Girls, watch DR3 anime, and play V3 later, I know the third game is supposed to be the best one so I’m really looking forward to it
@@IceBlueLugia my friend thinks the same about the 3rd game but I think its just the 2nd game feels to different the 1st one which is my favorite should I finish the 2nd game
@@the_illest7029 I didn’t feel that it was too different personally. I liked the new cast more, Monomi was a nice addition, and a lot of smaller improvements were made. Definitely finish the 2nd game, the 5th and 6th trials were both fantastic with many awesome twists. The 5th trial especially is probably my favorite in the series (though like I said I’ve only played 1 and 2)
On of my fave but simple ideas is Bejewelled. I know match 3s are super common but Bejewelled really did it well. There are other match 3s I like like Puzzle Quest, but Bejewelled's simplicity is very addictive. Edit: Okay I should have watched this all the way through first, Zuma was the idea they stole which is Popcap who made Bejewelled :P I am not sure what to make of this one. To an extent the basic idea is there but if you couldn't do the basic idea of a simple puzzle in another game but in a different way, then all Match 3's would be off the table, ditto block stacking games, no versions of picross or variations on minesweeper. Its one of those weird areas. I mean puzzle games are pretty simple by design, being able to take the core idea and add variations is how we end up with variety in these types of games. Another one I thought of is bat and ball games like breakout. Basic idea but its the innovations on it that are fun (Arkanoid was awesome but there are some good ones being released even fairly recenty). So eh. I don't even know where I stand on this one. I get the guy is annoyed and with EA on board it really is a David and Goliath thing. On the other hand I would hate that incredibly simple gameplay mechanics can't be varied on and improved by other developers. Edit 2: Huh, Mitchell made Pang? Dang I love that game, I still have a version of it on Steam. Also I had no idea it was a lifted off an idea from someone else's game. I kind don't have much sympathy any more. I already thought that someone having total control over an incredibly basic gameplay concept was a bad idea and that it should be something that can be reiterated by other devs to the benefit of gamers. That Mitchell kinda did the same thing kind of puts a period at the end of that thought chain.
This game made my memory flash and I was constantly going "I've seen that kind of game before...". I looked it up and there it was, Luxor. I used to love that game as a kid, I would spend hours on it. This video makes me feel bad for the guy, I wish I played his game instead. Just so I could at least support him.
I felt bad too, until they get to the part of cannon ball which Mitchell blatantly copied and then lied by saying they were unaware of cannon Ball's existence. Now I'm like: fuck it!
@@youareveryannoying9179 the part where you can't defeat past the first boss fight per every map,it's undefeatable unless you buy the premium plants :/
Zuma was my childhood, and now I found out about this. At least Pop Cap had a cute frog character. Also it wasn't really EA that stole it, it was more Pop Cap which is still disappointing
Popcap did not “steal” anything, you can’t own a genre. I’ve played both games, and it’s exactly as they say, Zuma is an elaboration on Puzz Loops idea. That’s how more games are made, if game developers didn’t take some ideas from others then we would never get any new games. What matters is if there’s anything new in addition to the old, which is the case for Zuma and especially Zuma’s Revenge.
Agreed. There's no ownership in ideas. Though, in my opinion the degree of shared attributes in the details of the same two ideas can determine the difference between 'inspiration' which is ethical and unethical
@@TheBaldr You mean like putting mini games into loading screens? EDIT: (for people that didn't know, until very recently, this was something you couldn't legally do since Namco had filed a patent for the idea back in '95)
@Mathan 1337 Sure on biger map luck plays a part in the end and luck allways play a part in the early game but for the majority you can solve it with only a occasional informed guess.
Damn I used to love Zuma as a kid, me and my Grandma played it together a lot.. I thought PopCap were better than that... Also isn't claiming EA stole it a complete lie? PopCap stole it before being owned by EA, EA is garbage but let's not blame them for things they didn't do.
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Ok
I did, now reply to my tweet
To the point of rape
Welp, I gotta make a twitter now. love me senpai
You said yourself in the video that EA acquired Popcap, quite a while after Zuma first was released.
So the "theft" of the game had no real grounds to be laid on EA for the fault.
When they bought the company, and ported the game to DS the game had not been successfully striked down. So EA did not steal anything, they purchased all Popcap IP, including Zuma.
That said, EA is at fault for many other reasons. And they did ruin the name and IP's of Popcap.
I don't know for certain, but I think someone from the "Bookworm", "Bookworm Adventures" games had a hand in making a spiritual successor in "Letter Quest". It appears as if Lex the worm died and became a reaper. There might be a story there, that truly is worthy of throwing EA under the Bus for.
Or if you want to look into a much older story about EA being such a bad company, the developers of Origion System made EA into a villain called the Gardian, who only could be destroyed by the player finding the three EA logo icons, and destroying them in Ultima 7.
Fun Fact: EA kicked out George Fan, the creator of Plants Vs Zombies. He wasn’t even credited for the invention of the game series.
That's not a fun fact at all...
Fun Fact: somebody didn't get credited for inventing a game series
*If someone doesn't know that I'ma kill them*
Damn
This is HEARTBREAKING
When ever I steal EA games I get arrested for "theft" and "armed robbery"
dont you mean a "Surprise Freedom Reduction"?
Mr. Zimbabwe you are only “borrowing” and “flexing with your cs:go knife you bought from ebay”
Your'e just using a trick called "aggressive communism"
How can you be armed on a pirating site?
Oh
I thought you never got arrested
The whole world: *COPYRIGHT!!!*
EA: *COPY, RIGHT?*
this is so original, it makes me want to copy and paste
@@izukumidoriyadeku9846 smh.....so unhero like
UR SUS NGL
@@chrysrv
oh god...
I mean I bet all might would do the same
@@RamenJuice46290
lol I always have been Ramen Juice
hehehehe
Intilectual property doesn't exist, get fucked.
What’s sad is that the TH-cam algorithm labelled this video as a zuma video
traitor!
...OH NOOOOO
Zuma? WTF is zuma?
@@justanidiot3994 did you watch the video
@@scoot.112 I didn't understand it very well, English isn't my main language.
I didnt know my childhood game was a rip off game😩
So do I
Same here
I feel bad now
:(
originally EA was really respected
but then the only thing that was visible in EA’s eyes was money
so they just only makes game that gives them money instead of caring about the fans and the actual game
Me: who grew up with Tumblebugs (a ripoff of both, just with bugs (No, not THOSE bugs))
This guy: sues EA
EA: you haven’t unlocked this area yet
You haven't bought the season pass yet😄
EA: Would u like to unlock this area
No 0.00 Yes 15.00
안녕하세요 more like
Would you like to unlock this area
No: $150.00. Yes: $100.00
*areas
@@olong8532 no
*EA stole this man's game*
"Oh, EA sucks"
*it was actually Pop Cap, creator of Plants vs Zombies*
"OH NO"
ea bought popcap
@@bah-fv2ec But it was *after* they made the ripoff game, according to the video. So it's still partially Pop Cap's fault, EA just made everything ten times worse as always.
Buy the new DLC, *RIP OFF*
@@errr1sobelle606 Shut up, buy our new dlcs, SHUT U- buy our new case, STFU and buy our trashy game, waitt LOL YOU PC CAN'T RUN MY TRASHY GAME, BUY A NEW ONE NOOB
EA in a nutshell
I know pvz is a part of my childhood a big part so it’s really hard having to see a childhood corporation do this
I recognize a ton of their games. Crazy old hardware force them to think outside the box and make really satisfying simple mechanic games
Sounds like you’re lying there pal
@@Pusfilth What's your deal there pal?
@@hanspennyloaf335 you’re not my buddy, guy.
@@Pusfilth I don't think you have any buddies commenting random toxic shit like you did here lol
@@hanspennyloaf335 toxic
I feel sad for the guy
cant believe im this early for one of your comments 💀
Same
Ray Mak same
h
Ray Mak oh god it’s you
Thomas should be a history teacher
So true
Now thinking about it, there isn’t much difference between Thomas and my history teacher. Your right, he should
A video game history teacher
Toby the Cat i thought the exact same thing
A game history teacher
I'm kind of crying about this. This man was cheated out of all of this hard work by a big American company. I myself as an American really hate companies that do stuff like this. It just isn't just
Noice thicc MemEs don’t feel sorry for him. He stole others’ ideas for his games long before karma slapped him in the face and got his idea stolen. He simply got what he deserved. That’s all.
i myself as an american i really hate americans
@@CelestisForgeUK karma finishes things at once
DarkDays you don’t need to go far. Just watch the video for a tl;dr version of his reaction to his game. A little bit of search and you’ll see not only he avoids talking about what he did, he gets all defensive or acts like nothing has happened. He even refuses to acknowledge the prior existence of the game he based his version on. Then he goes all in on the crybaby method when it comes to someone else stealing from him.
He’s a hypocrite. Now, stop protecting him.
DarkDays before you call someone dumbass, makes sure you inform yourself in the topic you’re talking about. See my other reply. Better yet, don’t take my word for it. Have a look yourself.
I never knew that Zuma had a dark side to its franchise. Thank you for making this video
my grandma really loves Zuma, now how could i tell her that it's a stolen idea without breaking her heart?
Mephisto you can’t
Just tell her, why would she care if it's a rip off or not if she enjoys it?
Dont
@@slugworth3111 Shes old, and she is delicate.
Realization of your favorite game being a copy of something can make you really sad, because all this time you loved a game that was copied, and getting your games copied is bad. Nobody likes copying anyway.
Make her play the original game
I can't believe Zuma was plagiarised... that was stuff of childhoods.
Like mine
I always played Luxor to begin with
Same, I would have never believed my childhood game would have a dark past.
Yea it was my childhood memory
I can still sing the music, chant by chant
Poor dude. Can't believe his game got stolen. Looks like alot of work was put into it and ea just took it and changed the visuals. Hope his company didn't COMPLETELY go bust.
Don't forget, he did have his chances when nintendo wanted to make a sequal for ds.
Plus he also stole the idea of other games. He isn't the "poor guy", there is no good guy in this entire story, only bad and worse.
Can we talk about the part where EA DIDNT STEAL THE GAME? PopCap did and was bought by EA. For once it wasnt EAs fault! He should've just gone to court and taken action
@@redacted8766 well then, looks like it's time to shout at popcap. No matter the good games they made, nobody steals a a game with no credit
@@xinderx I agree with you there! That was no Epic Gamer move on their part
ilia rasouli Most people are in a morally grey spot, doesn’t mean we can’t sympathise with him.
As a lover of Zuma and Magnetica (still have the DS cart!) learning this truth was painful, but I'm at least happy to say I've bought something produced by Mitchell Corporation. Thank you for all this information, I never would have thought to look into this bit of history!
Im not surprised, EA is just a joke at this point.
OwO
Nobody is
"Suprise Mechanic"
So theres a white version of owo?
Im not really familiar with ea but i think the sims series is kinda carrying it. Also maybe fifa.
"You don't cheat people, and keep making money."
EA: We've been doing that for years.
The only people EA is screwing over are the ones stupid enough to keep buying their games
@@zytha2890 They also screw over there employees (the ones that want to make actual good games). They screw over every company they merge with. (For better or worse at least Activison let Bungie go when they disagreed) And don't even get me started on Origin. That's a rant and a half on how bullshit it is.
@Drew Taylor What a fiat currency backed by corruption?
My nan always used to play Zuma on her bulky beige PC that seemed a billion years old. Weird to think she was actually playing a reskinned PuzzLoop this whole time.
@@khaoticcataracts5463 me too evreyone in my family had played zuma before
Same thing happened to me but it was my shadow who was playing it. Yes, I am a special needs kid but she is no longer with me.
@@nathanlevy8612 what does that even mean
@@khaoticcataracts5463 Johnny? Why are you on TH-cam instead of on your horse, trying to beat the Steel Ball Run meanwhile collecting all the holy corpse parts?
@@tb12goat69 What are you talking about.
Everyone: Just, why...?
EA: 9.99$ to make us speak
Everyone: UNO REVERSE CARD
hey don't ask why and just go with the flow, and chill it's a pretty good game you should try it out
edit: zuma is pretty good and it isn't technically copied as for a lot of games copy gameplay to have the foundation of the game
Well I'll make them eat 999 bullets instead.
*cough* *cough* $100.99 🙄
This comment is funny because the video is about plagiarism and you plagiarized someone else's joke/comment
"They aren't loot boxes,they're surprise mechanics."
_It's isn't EA,it's surprise dissapointment._
Its not surprise, its legalised crime
It's not like we expect anything from them anymore, so it's just pure dissapointment.
If you un-contract that sentence it actually means, ”it is is not EA”
That grammar was just annoying.
@@hexaltheninjawow9531 okay Karen
Toxic Socks123 it’s just a grammar mistake he made. And next time? Create a good insult
When talking about PopCap's games, you should have mentioned Plants vs Zombies.
Why would that be relevant or what would it have added?
@@GerardMenvussa dang 27 seconds ago
earthwormjim91
1. It’s a timeless masterpiece
2. EA bought popcap because of PVZ
@@earthwormjim91 Because it's one of their most (if not the most) popular games, and I'm pretty sure a lot more people know PvZ than bejeweled.
Gecko_ bejeweled is absolutely far more known than plants vs zombies
Fans: *asks ea why they copied it*
EA: *$1.99 to hear explanation*
LMAOOOO THIS COMMENT SHOuld HaVE 500 likes
@@LOWTIERCLOWN 10 take it or leave it
But its 11
@@LOWTIERCLOWN my comment did not age well
Lol again
What's weird is that I played both Pang and Zuma in my childhood. I think Zuma is way more fun than the other game you showed. Also, EA is innocent in this one. PopCap wasn't bought by EA until 2011.
Amen to you
OH MY GOD FINALLY A COMMENT THAT USES LOGIC INSTEAD OF BLINDLY ACCUSING EA OF ALL THE SINS OF HUMANITY
people are more likely to click on a video with ea on the title, because...
ea
Zumas Revenge was also made in 2009
Finally a person with a fucking brain!
Yeah, me too, and as I am trying to say to people, they are substantially different. Sure, Zuma's base idea is similar but the execution is totally different, the gameplay is a bit different, levels have different structures and most importantly the game is structured in a very different way... People should be allowed to make that kind of marble blaster without being accuse of plagerism, in fact, Luxor was a pretty big hit as well and it had a lot more in common with Zuma without any issue
EA games does not give a crap when they copy a game but when you copy their game they attack you in all manners
Welcome to the west where money equals justice.
@@jamesbernadette6216 yo hi
@@Boypogikami132 what's up, James?
They're thugs.
@@jamesbernadette6216 don't equate the USA with the whole western sphere mate.
Yet another reason why EA is the worst video game developer
*publisher
supergamerchan *company
EA has the worst game developers*
If you thought pay to win was bad but no they had ripped off some else’s original creation! In my opinion that is unfair, especially if it is doing better than the original idea! I hope EA burns in hell for this! They’ll pay for their scumbag motives!
@@zachduperron8543 I agree, this is really cruel
They didn’t steal it, it was a surprise possession.
Lmao
Sch
Sch
Sch
Sch
Feels important that Hudson Soft licensed the idea to Mitchell Corp.
Yep that is incredibly important to this story.
That should have been mentioned, but honestly, the video just seems like a hate message on EA, seeing as it wasn't even them that took the idea in the first place. lol
Alternate Title: EA doing what it does best
What being retards and getting paid?
Nope, their best is them being the worst
@@kmac291 their expertise is stealing stuff, scamming people and money laundering.
Lol
But u got to admit their games r kinda fun
I like the twist ending. His company made a better looking version of an existing game.
Same with Zuma, it's a better looking version of his game.
@@vladdx Oh thank you so much for your completely useless comment that everyone reading would already know.
@@saltysalt2908 more* useful*
@@vladdx yup.
Spoiler
cant imagine how many times this happens without anyone knowing
Happens all the time in the mobile games industry. Too many times you'll see an indie dev make a game and charge 2 or 3 dollars, and a big company comes in and clones it but makes it free.
Bryan V
But with micro transactions
I remember playing Zuma at a McDonalds play place or sometimes at the lobby at a Hospital. Didn't know it had this much history about it.
A relationship is a lot like EA. It starts off great until the microtransactions come in.
Hope ya getting clout.
Yey u again
Yeah That's how gaming relationships l*EA*D Mostly Today.
?????
Why do I see u so much in the comments
This poor man worked extremely hard to get this game out, and EA just stole every bit of suffering and turned it into money, just to keep it all away from him.
@JayLeeBeanz Nintendo: has trouble picking up a rock on a street.
Kids: start tossing the rock around like it's a ball.
Also nintendo: starts dancing.
Most likely karma, if you watch till the end he also stole idea from another game. Also this was PopCap doing not EA, they just get tangled into this mess after buying PopCap.
blitzcaster that was when I stopped feeling sorry for him. Karma just hit him in the face with an UNO reverse card. Then he had the audacity to lawyer up about it and be upset in interviews, pointing fingers because he is too scared to take hard look in the mirror.
@@UltimateAlgorithm This video contains incredibly inaccurate reporting. Hudson Soft licensed Cannon Ball to Mitchell, and even published a port of Pang to TG-CD and Game Boy. Pang was a pretty popular game in the west BITD. It even got ports to all the main computer systems of the late 80s, including ZX Spectrum/CPC/CPC+/GX4000/C64/Amiga/Atari ST/PC, a sequel on SNES, and compilations on PS1 and PSP. And Cannon Ball was not a PC game, but was rather released for several computer platforms that mostly/only were released in Japan, and for MSX, and ZX Spectrum. This info (and sources for the licensing deal) are all on en.wikipedia.org/wiki/Buster_Bros and www.mobygames.com/game-group/pang-variants.
Zuma was one of my favourite game when i was a kid i didnt know it was a copy
Everything is a copy with at most one or two minor original ideas; and the part that’s original usually isn’t very good. E.g super mario isn’t the first game to have a lives system, a time system, game over, scrolling left to right, jumping, music, music that changes depending on context, enemies you can jump on, an ending, coins, a score system, temporary invulnerability, an end boss, mini-bosses, a second lap that’s harder, levels, level themes etc. Growing larger and smaller is possibly original, but I can’t be sure and it seems to be nicked from Alice in wonderland if there’s no gameplay analogue. Kicking turtle shells and having them slide endlessly and breaking blocks with your head is possibly original (but that usually just means I don’t know the reference).
Super mario bros isn’t even first to put most of those elements in the same game. What distinguishes it is theme/graphics and being well implemented.
You don’t want gameplay elements to be patentable/copyrightable.
@@soylentgreenb so what is the original of SMB??
@@ShiroCh_ID There is no original SMB that Nintendo ripped off. He just listed a number of features that were found in other games at the time. Like arcade machines.
me too
@@ShiroCh_ID Wrong question. What was unique about SMB? Clearly not any of the major gameplay features as they all existed in other games (but not necessarily toghether). Is there any specific feature you doubt existed in other games?
Æ / EA: This vídeo is rude to us, so pay 80 dollars to watch it
... but popcap copy the game. Not EA tho. Yeah EA jerk but not this time.
@@mrcrowthebird9836 ...they made the sequel though
@@Danimations2015 EA made it more worse
What do you expect? You really can't spell "steal" without "EA", can you?
Touché
Great point hahahaa
You are right
*stEAl*
You can't spell EA withou the worst word of the world
EA
EA didn´t steal it, they just borrowed it forever.
Gottem
Surprise borrowing.
Surprised borrowing
that's kinda the idea of stealing
@@huntpolyworld4584 r/woooosh
"its not a rip-off if its slightly different"
_its not human if its disabled_
Oof
Wow
Oooooooooffffff
You can't OWN genres, but you can be a human because you're still a child of humans.
Except... he’s kind of right? The design isn’t the same, and I don’t really know how you’d make a game like that without having obvious similarities. If this exact same thing were a small studio using the idea of a bigger studio, I don’t think anyone would give a shit. Hell, Zuma 2 basically took the design of Zuma and just made it *more* distinct. I agree that what happened to that dude was unfortunate, but shit happens.
It does indeed sound sad for the man. Although (in the US, at least), you can't copyright an idea. So the way to get around that is you make the best version of an idea. Like platform fighter games. Smash can't monopolize the genre, so it allows for competition which theoretically motivates companies to make the best product possible.
That's true capitalism copyright laws don't allow for that though
Yeah exactly right. Theoretically it should work that way but yet you have company's like Microsoft. In the 90's-20 Microsoft was known to buy any software they seen as Competition and get rid of it. Some of the software was considered superior. Sad but it can happen.
Son: dad what is "steal"
Dad: EA
bruh XD
Bro it was Pop's fault
People with brains: Your comment in one word
@@aspec1 bruh i found you here xd
cant spell "STEAL" without "EA"
Huh, I thought you were going to talk about that scam Tetris app that has no online features yet forces you to use WiFi just so they can show you ads.
Hold up... that shitty app was made by EA?
ya mean any single player EA game?
Cool hallow knight icon
When did EA buy Tetris? I know Ubisoft bought the license a few years ago and made a terrible game, but not this
It's also pay2win if I remember correctly...
Nobody show this japanese dude the Steam Store he'd have a heart attack.
😂😂😂
like a broken soul sound in anime
Why? What's on the Steam Store?
@@tomboyjessie1352 they released a version of it on steam
@@tomboyjessie1352 they released a version of ZUMA on steam
Good to see such a young kid researching so meticulously the games that, as a fourty something, I grew up on! Well done big man
Remember that time that EA tried to buy valve,
And then Gabe said:
“Valve would rather disintegrate than ever sell out”
I love the Newell.
valve is doing okay lol
Dota 2 would be ruined if EA bought valve.
@@jndsva everything would be ruined
Thank God Gabe don't let EA buy Valve
Valve's game's would've been so wack if EA bought them lmao. Fartifact still feels like an EA game tho
EA: steals games
Government: ignore
Me: Give it back, its my game
Government: I now arrest you for copyright
Release date matters too
@@natedawg82-gaming96 no this video tells no to your answer
Government: How dare you not let the rich get richer while we let the poor suffer!
He would have spent day after day for months making that game
just pull out an uno reverse card and you’re good.
It's pure karma, they stole Mitchel's game, and make millions, then, Candy crush comes in and...You know the rest.
Actually what happened
I dunno
No. I don't.
@@sekani9761 Candy crush stole bejeweled's idea and became true fame
@@kabuto0789 oh
Candy Crush was copied from Popcan's Bejeweled, but Popcan made Zuma by copying Puzzloop, which was made by MitchelCorp... who *also* copied Cannon Ball to make Pang. Where does the Karma Train start? Where will it end?
It's really too bad about PopCap, they used to be the kings of casual games. Peggle was amazing.
Yea but i realized peggle cost money for the full game, makes me sad
Me: "do you know what EA stands for?"
Other guy: "Eletronic Arts, right?"
Me: "No. Evil Association."
Me : Electronic Assholes
Yudha Baskara Entiteld Assholes
Just a tidbit. I remember quite a few EA games had the "challenge everything" tagline intro. Now EA actually is the embodiment of that tagline, challenging everything, including longtime fans, as well as the government. How ironic.
This is common sense. Everybody knows this
Durrrr hurr hurrr
“I’ll never forgive the *AMERICANS* !!!”
It's same but different 😂
th-cam.com/video/ZlLHs7RoorU/w-d-xo.html
Jojo reference?
Yes Yes
YES
YES Yes
lmao someone's name in this video was even koichi, accidental jojo reference
This must be some kind off reference
EA stands for “Evil Abominations”
Evil Assholes is more like it
Electronic Antichrist
Entitled
Asshole
Entitled aristocrats
Eating Ass
pop cap used to have so many awesome games. Farm Frenzy and Real Estate tycoon and that western town building game were my favorite games for years.
And then they wonder why people don’t like em.
Tyson Leon dude, no they don’t, EA knows that they are absolute scumbags, they’re a company (and a very apathetic one too) they can’t give half a rats ass when they got money
“I struggle with the perception that we’re just a bunch of bad guys.” -Andrew Wilson.
I always think it´s pretty ironic, that many companies who constantly steal other peoples work and don´t even try to hide it, are often the same ones who sue smaller companies at an instant if their product has the smallest simularity with theirs.
pretty much capitalism in a nutshell
@@MHPAM
which is also why communism exists
@@El.Gatito. Because communists would never steal anything
@@pauldzim can't steal what belongs to everyone already.
@Gamer Cat and communism is even more evil than this, if you have to blame something blame it on evil people.
At least capitalism allows more people chance for a better life while communism has more suffering because a select few owns everything and you're punished if you complain.
“That pisses right on me. you can quote me on that.”
"this is the best comment ever"
Movie Shake “”this is the best comment ever””
@@holydiver1565 @Movie Shake """this is the best comment ever"""
@Movie Shake @Holydiver156 @CheesecrackersYT “”””this is the best comment ever””””
@Movie Shake @Holydiver156 @CheesecrackersYT @Haribo “"”””this is the best comment ever””””"
Blizzard: * edges slowly out the back door *
I used to play zuma when I was 3 or 4 now you're telling me its stolen
Its not. The concept is but the gameplay between the two are different.
@@woshee_real k
@@woshee_real Bet your one of EA's Devs.
@@DXM339 lol
@@DXM339 No, I just know EA wasn't involved in it because this happened during the days when EA didn't own PopCap.
EA steals game: no problem
Me steals ea game: gets arrested
Also me: Hows that fair?
That's the US justice system for you. It's the best money can buy (quite literally).
@@Will-vj5bc United States is now worst country
U - Underdeveloped
N - Nusciances
I - Inside
T - Terrible
E - Economic
D - Death
S - Slowly
T - Taking
A - A
T - Tingling
E - Essence
S - Satan
@@sergevictoryyt please stop grouping a whole country (yes there are terrible things too, but we are working on it)
@@hohohowar2450 so is your country
Yoooo, this man is dangerous. He knows how minesweeper works
He should be arrested or something
@@dexterjettster3683 agreed
Its years of practice on the battlefield
It's not super hard once you learn the basic mechanic. The numbers mean how many bombs the square is touching within the 8 other squares around it. If the number is 1 then basically you have a 7/8 chance of picking a safe square out of the 8 surrounding it. If it says 3 then you have a 5/8 chance instead. But usually you'll be using the other numbered squares to figure out which unknown/covered squares must be safe or be a bomb. The ones you THINK are bombs are where you place a flag, and flagging all mines correctly wins the game.
You're welcome and I'll be taking that r/woosh
nice pfp
5:50 I almost had a heart attack when I saw this game. I remember playing it on my dad's old LG phone around 2010😂
EA: steals game, earns money
everyone else: steals game, gets arrested for theft
People still buying from ea still wondering what keeps going wrong
@@zytha2890 fax
Really? Pirating EA's games isn't the sort of thing that gets anyone arrested.
Good for me I never bought EA games because I know they're ******
I have battlefield 3 crack EA can't arrested me
Everyone: Zuma
Me, an intellectual: Luxor
YES! I always thought Luxor was the better series- more powerups, more interesting level art, more game modes, customization options, a more involved story, some _freaking amazing music..._ not to mention Nefertiti’s voice is sexy as hell in Quest for the Afterlife.
Never really liked that one game with the hidden object gameplay. It’s iconic marble popper mechanic was not appearing very often.
Mr. _ based
Galaxy-level ascended brain: ZAZ
I had them both on an xbox 360 arcade disc, lol
"I'm pissed off with the Americans."
Where have I heard that one before?
Yo.... no need to be racist lol
@@nicesunset6284 American isn't a race derp
Hitler?
Stalin?
Mao?
Kim jung?
Gaddafi?
@@EroticOnion23 no it a place you are born, so its still not a choice, and you are still an idiot bigot fucktard.
@@engage999 no its not racist, its bigoty you dipshit.
Up to now, I would say this one of your best documentaries.
Def not he left out valuable information
Comments section: Poor Roy got his game idea stolen!
End of the Video: One of his company's most successful games was also a ripoff.
Comments section: I'm gonna pretend I didn't see that.
the best thing is ea wasn't event involved in the stealing it was all work of pop cap
Abhishek Verma EA has done a lot of shady stuff, but in this case, they have absolutely nothing to with the case. But I can’t feel sorry for this guy either. Karma is a bitch, and slapped him in the face with an UNO reverse card.
Dude: imma steal this game and deny I did it.
Karma: yo, PopCap! Wanna get rich? I know a dude who could benefit from a taste of his own medicine.
Dude: *surprised Pikachu face.*
Haha yeah that was pretty funny, I loved Buster Bros as a kid, never knew it was a ripoff. Kinda like when I found out that Super Mario Bros music was all basically ripped off from some city pop japanese bands of the 70's/80's.
Well you must be not knowing DANTE INFERNO fake protest
EA can do whatever they want as long as they got money from anywhere
Money can make scandals...
@@60secondgaming21 yea but in this case the game was stolen by pop cap ea didn't even do anything
Man: *makes game*
EA: its free real estate.
@therealhanz Naing lol nise one
I feel bad for Roy. He was a hard working man, having a struggling business, and having bigger companies copy his game without giving him any credit.
Yet he copied a other game himself
@@defaultusere8379 Die a hero or live long enough as a villain. Probably.
@@MEGASTRIX welp the game that he 'copied' in 1989 was from 1983 so not too long I guess...
The justice system is so broken, big companies can get away with stealing because they can afford lawyers.
@@defaultusere8379 he went with the same general idea. bouncy balls splitting. but pop cap fucking ripped off the game almost completely.
I had no idea how young you was, you are on your way to becoming my new favorite gaming documentary channel keep it up dude! I really love your style of doing things, very relaxing just to hear you talk about games from my childhood. Brings back a lot of memories.
"Zuma its a copied rip-off game"
Me : my life was a lie...
@GUSTAVO666BR Error1010010101010 ummm i mean no
yeah...
Wouldn't that mean it's a copy of a rip off?
Dang the frog who shoot balls with creepy ass faces was also my childhood ;-;
@@arandomperson7824 when we little we actually dont care what we play
"The rules of a game are a process and a process cannot be copyrighted."
Don't remember the exact source, but that's from a "Game Design 101" book and for good reason.
So while cases like these can seem "tragic" or "cruel", the underlying system is what protects certain game-types or entire genres from being monopoloized by any single entity.
Exactly, people can shit on EA and Popcap for being scummy, but this is a legal ground that keeps the industry running. Imagine if Atari was to copyright Platform games, the industry as we know it would be completely differently (Nintendo as a console and developer would not exist). The issue was pretty much this, the guy stepped into a realm he knew nothing about. He had a few games and instead of pitching them to Capcom or others he allowed his game to be copied especially during the 2000's when small game firms were ripping on each other's games with unlicensed Flash games. That was probably his biggest mistake. Had Ozaki just realized that he needed partners to increase his reach (as well better resources) maybe his company wouldnt have gone under.
I get your point and you are correct, but there is gray area. You can always argue that game type cannot be copied, but where do you draw the line, since someone literary reskinned his game. Imagine someone taking Super Mario and then replacing main character and background a bit, then released it as a different game. I think that Nintendo would have a lot to say about it. Look up Crazy Kong, a Donkey Kong copy lawsuit.
This guy just didn't have enough money to pursue this, similarly how the Canon ball developer didn't pursue him by literary doing the same thing.
@@white.cleric I don't see it at all as a grey area. The simple truth is, if you copyright game mechanics, there will be no games that can have those mechanics unless they are licensed. Some of our favorite games would never be made.
Instead of crying foul, these companies and creators should work on unique characters, story, world building, art style, theme etc. These things can be copyrighted.
@@ArkOfAges Gray would be a limit to what extant is it ok to copy. I stand behind not being able to copyright concept, like the first person shooter as a creation, but copying someones entire game, not just concept, but almost the whole thing with minor adjustments cannot be ok. Again Crazy Kong lost the case on that basis, Roy just didn't have the money for the legal actions.
He's right after all "Metroid/Vania" is a genre of game and if Konomi and Nintendo copyrighted this format of games, how many great indies do you suppose would simply not exist. I think it'd be pretty terrible especially concerning the modern state of these 2 companies. Konomi: doesn't want to make anything but gambling machines in which you do nothing more than throw coins at and pull a single lever. Nintendo: cool hardware, but with content release pacing that is so slow that they only do 1 major installment of their best franchises per console generation. All of this while regurgitating same first or second generation games for the 60 billionth time.
"This was a bit of a departure from what I usually make"
What are you talking about lol, it's talking about gaming history like most of your other videos
Yeah he sure is crazy nedddy
haha, I think tonally speaking it was a little more casual. defo me being overly paranoid tho lol
“You’ve probably never heard of Mitchell Corp” never underestimate older folks who played pang in the arcades before Capcom put the buster bros coat of paint on toppa the sequel :-)
This dude: makes a new game
EA: *Starts coding*
EA: do you wish to get copied
NO: 399$ YES: 399 + new feature get copied
EA: *WRITE THAT DOWN! WRITE THAT DOWN!*
200 likers
EA probably even charged him $500 for stealing his own game.
Plus 0,99 fee to unlock the charge
@@nonsudunk lmao 😂😂
What if I don’t pay?
Would you want to poop in the toilet [100.000$]no or [1000000000000000]yes
*Egay*
Somebody: i'll sue EA
Ea:
Do you wan't so sue us?
[No: 98.00] [Yes: 99.00]
Frepzter more like
[no $4.99] [yes $99.99]
@@bals6442 nah
[no: 1,000] [yes: 400]
A price for salvation.
No more like this:
[ yes: $99.99 ] [ no: $99.99 ]
Nah you all wrong
Like this:
[no 9,999,999,999,999,999,999,999,999.98] [yes 9,999,999,999,999,999,999,999,999.99]
Roy and Capcom had an even deeper relationship than that. The main guy behind Strider went to Mitchell and made Cannon Dancer for them (which is essentially sort of a Strider clone). And they also developed the Saturn port of Street Fighter Zero 3. Sad to hear that Ozaki got screwed over like this. Always thought it was weird that Zuma was like Puzzloop.
Can't spell Steal, Treason, Mean, Dishearted or Treacherous without EA.
@iCommanderGhostly Tributeral
iCommanderGhostly I like your style
David Cobbold can’t spell man slaughter without laughter
You can't spell lion without the 'l'
Well this escalated quickly
If only there was a way to bring justice to all of that mess...
N...No continuation to that..?
Same with The Lion King being a blatant ripoff of Kimba the White Lion
Raid EA headquarter with elon musk's framethrowers
I mean, if we raid the EA HQ..
Well the guy is a thief himself.
Dude... I remember playing Zuma as a kid back then, I would have never guessed the game idea was stolen from somebody else. Thanks for making this video to let people know.
"One game is called a clone, many of them is called a genre."
Gaming business is very complex and this kind of discussion is a thin ice. Games are inspired by each other all the time.
Also rule effect not just game also manga, anime, comic, and cartoon as well
Yeah, it is tricky. I mean yes the two games look a lot a like and the core game play is the same but Zuma is definitely an improvement and brought the idea further, and punishing or blocking some one because they made an improvement doesn't sit well with me. This is one of the reasons that simple idea aren't usually protected, they would stifle creativity where the hole point of copy right is to encourage it.
@@gavinkemp7920 you're full of crap. stealing ideas is still stealing, minor improvements do not absolve theft. creativity implies creating something from scratch, not building upon someone else's work, fuck off with that logic
@@Malvictis you could be more polite, their no need to be insulting. Creating something from scratch has happened a total number of times of 0 or almost zero. Almost everything is inspired by something else either from nature or from someone else and what isn't was almost certainly before writing.
Copyright and patenting existes to make sure that the original inventor gets an opportunity to make money of his idea/invention but it is also limited to avoid these from blocking future innovations one of those is the time limit but an other is that simple ideas can not be protected. It is done like this because innovating and creating is done off other peoples ideas.
This is a hard one because it does feel like a bigger company with more ressources is taking an idea and using their larger resource to out compete the original designer, which is on thing copyright and patenting is trying to protect but at the same time that developer did improve on it which is an other thing that copyright is trying to protect.
@@gavinkemp7920 I don't think there's need to be polite with likes of you. What counts as an improvement is subjective AF.
This man: You took everything from me
EA: I don't even know who you are
LOL XDXDXD
totally
Acts like doesn't know him
Well pvz is made ea
Nor do they care
0:28
"Ace Attorney" YES
"Danganronpa" Y E S
"999" *Y E S*
''Outdated Autopsy Report'' Y E S
*The Holy Trinity*
999?
Hell yeah 😁💖👍
Yes indeed lad, yes indeed
Ah. A fellow Nonary participant as well.
OMG, when I was little I played the game Zuma!
I thought Popcap was a good company, now I don’t know what to trust :D
(Yes, I noticed that this statement was dumbish :) )
They are, think of Zuma as more of a spiritual successor, it popularized this kind of game so be thankful for its existence anyway
I kind of agree but to an extend (about the popularisation); but they could have made a collabration with the corporation too, for me that would have been better.
Popcap has a lot of stolen game ideas.
Bejeweled was based on Columns, on Genesis, for instance.
I wouldn't call that stealing, "match 3" is a genre, or at least it became one
There are thousands of match 3 games, but each have their little ideas that make them unique
Shouldn't it be "pop cap stole my game" or something? Because the time when they released zuma, pop cap is still pop cap, not bought by ea.
Lmao it went from "I'll never forgive the Japanese!" to "I'll never forgive the Americans!"
Nice JoJo reference we got here
Boycott and sue EA 1 trillion dollars till they learn their lesson
*Mitchell Corp's cofounder's name is Koichi.*
*K o i c h i*
*_K O I C H I_*
"I'll never forgive the entire warudo!"
@@tatogod3573 Did he suddenly stop being
r e l i a b l e
This whole situation is literally the word “bruh” at its most powerful level.
Bruh
Or maybe you just discovered the "bruh" very recently.
B r u h
BruhSoundEffect4.ogg
;; Ne *premature b r u h*
"Ace Attorney, Danganronpa, 999" Well someone has a favorite genre
really cool bird can’t blame him
Lol
Frank Marano Just finished playing the first two games, it’s really a great series. Gonna take a break for now so I don’t get burnt out, then I’ll play Ultra Despair Girls, watch DR3 anime, and play V3 later, I know the third game is supposed to be the best one so I’m really looking forward to it
@@IceBlueLugia my friend thinks the same about the 3rd game but I think its just the 2nd game feels to different the 1st one which is my favorite should I finish the 2nd game
@@the_illest7029 I didn’t feel that it was too different personally. I liked the new cast more, Monomi was a nice addition, and a lot of smaller improvements were made. Definitely finish the 2nd game, the 5th and 6th trials were both fantastic with many awesome twists. The 5th trial especially is probably my favorite in the series (though like I said I’ve only played 1 and 2)
On of my fave but simple ideas is Bejewelled. I know match 3s are super common but Bejewelled really did it well. There are other match 3s I like like Puzzle Quest, but Bejewelled's simplicity is very addictive.
Edit: Okay I should have watched this all the way through first, Zuma was the idea they stole which is Popcap who made Bejewelled :P
I am not sure what to make of this one. To an extent the basic idea is there but if you couldn't do the basic idea of a simple puzzle in another game but in a different way, then all Match 3's would be off the table, ditto block stacking games, no versions of picross or variations on minesweeper. Its one of those weird areas. I mean puzzle games are pretty simple by design, being able to take the core idea and add variations is how we end up with variety in these types of games. Another one I thought of is bat and ball games like breakout. Basic idea but its the innovations on it that are fun (Arkanoid was awesome but there are some good ones being released even fairly recenty). So eh. I don't even know where I stand on this one. I get the guy is annoyed and with EA on board it really is a David and Goliath thing. On the other hand I would hate that incredibly simple gameplay mechanics can't be varied on and improved by other developers.
Edit 2: Huh, Mitchell made Pang? Dang I love that game, I still have a version of it on Steam. Also I had no idea it was a lifted off an idea from someone else's game. I kind don't have much sympathy any more. I already thought that someone having total control over an incredibly basic gameplay concept was a bad idea and that it should be something that can be reiterated by other devs to the benefit of gamers. That Mitchell kinda did the same thing kind of puts a period at the end of that thought chain.
This game made my memory flash and I was constantly going "I've seen that kind of game before...". I looked it up and there it was, Luxor. I used to love that game as a kid, I would spend hours on it. This video makes me feel bad for the guy, I wish I played his game instead. Just so I could at least support him.
Well, if he released the game in a way you could have played it, you could have. He would rather you never play it, obviously.
I felt bad too, until they get to the part of cannon ball which Mitchell blatantly copied and then lied by saying they were unaware of cannon Ball's existence.
Now I'm like: fuck it!
Who is that in your profile pic *ahem* I need it for some research.
seaxavier Ur mad gay dude
@@poondaddy9992 I still felt bad in my opinion
Can’t lie, the PVZ series was a banger.
PvZ 1 was a masterpiece
PvZ 2 still a good concept but EA RUINED IT
PvZ 3 WTF
PvZ Heroes was very good idea, then EA ruin it again.
pvz 3 just sucked
They fired the original idea creator of pvz so I wouldn't forgive them
@@excitonium5573 pvz 2 was pretty damn good is it the medieval thing?
@@youareveryannoying9179 the part where you can't defeat past the first boss fight per every map,it's undefeatable unless you buy the premium plants :/
Zuma was my childhood, and now I found out about this. At least Pop Cap had a cute frog character. Also it wasn't really EA that stole it, it was more Pop Cap which is still disappointing
At least PopCap wasn't the only that stole Puzz Loop. There were a bunch of copycats.
Pop cap got some creativity but the game was too easy to copy.
same
Popcap did not “steal” anything, you can’t own a genre. I’ve played both games, and it’s exactly as they say, Zuma is an elaboration on Puzz Loops idea. That’s how more games are made, if game developers didn’t take some ideas from others then we would never get any new games. What matters is if there’s anything new in addition to the old, which is the case for Zuma and especially Zuma’s Revenge.
Extra Well, uh, thank you for replying but you're criticising the video, like I'm the one who made it
New game: releases
EA: it’s free real estate
This is a real grey area in the gaming industry. Like we can't really 'copyright' a game idea.
Image if game mechanics were copyrightable. There would be no games.
Agreed. There's no ownership in ideas. Though, in my opinion the degree of shared attributes in the details of the same two ideas can determine the difference between 'inspiration' which is ethical and unethical
@@TheBaldr Nintendo would be having a field day with all those smash clones knowing how much they love to sue
@@TheBaldr
You mean like putting mini games into loading screens?
EDIT: (for people that didn't know, until very recently, this was something you couldn't legally do since Namco had filed a patent for the idea back in '95)
@@frailvoid5844
Nintendo wouldn't have Smash, since it's a side-on fighting game, you'd have Heavyweight Champ from SEGA.
"minesweeper is about reading simple cubes.."
s i m p l e
i mean unless you don't have a brain, it is pretty damn simple
it is simple lmao it's literally a number that tells you how many mines are in the radius
i dont even know how it works lol
@Mathan 1337 Sure on biger map luck plays a part in the end and luck allways play a part in the early game but for the majority you can solve it with only a occasional informed guess.
He said cues nt cubes maybe i heard wrong?
Damn I used to love Zuma as a kid, me and my Grandma played it together a lot..
I thought PopCap were better than that...
Also isn't claiming EA stole it a complete lie? PopCap stole it before being owned by EA, EA is garbage but let's not blame them for things they didn't do.
The problem is EA encouraged it and they knew what they did wrong, but proceeded anyway
Yes, but EA then made a sequel
EA released the sequel tho
The second game was released under EA.
Never before have I been so offended with something I one hundred percent agree with.
I feel bad for that one guy.
Also, Zuma has a bangin ost. Those drums in the theme song never leave my mind.
Me: sees zuma in the background
also me: oh no......
Roy: tries to sue EA for stealing
EA: "in order to sue are company you must pay 25 dollars to continue"
More like 25 billion
Our*
Pop Cap: makes plants vs zombies
This guy: “you may know of pop cap’s game, bejeweled “
Face palm
Yeah fr...
Me, an intelectual:
Insaneaquarium
I'm a Pizza YOU
@@Wonderhorse9006 Ah yes, the guy that Interrupted my life.