Ocarina of Time's Wrong Warp Explained! (Part 1)

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  • เผยแพร่เมื่อ 18 พ.ค. 2024
  • Part 2: • Ocarina of Time's Wron...
    Patreon: / bismuth9
    Twitch: / bismuth9
    Twitter: / bismuthi
    Discord: / discord
    Thanks to mzxrules for helping out a lot! Here's his channel: / mzxrules
    Notes:
    Chapters:
    00:00 - Introduction, ACE disclaimer, Thanks to mzxrules
    01:01 - Normal Warp vs. Wrong Warp
    01:43 - Mechanics of warping, entrances, cutscenes, scene setup variables
    05:29 - Ganondoor pt. 1: Ocarina Items
    07:34 - Blue warp timer manipulation
    08:30 - Breakdown of the scene transition during a wrong warp
    11:03 - Cutscene softlock, cutscene pointer, scene header
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  • เกม

ความคิดเห็น • 269

  • @TheFanofWheels
    @TheFanofWheels 3 ปีที่แล้ว +345

    i can confidently say this satisfies the need for more commentated pannenkoek videos i’ve had for the past few years

    • @HeyImLucious
      @HeyImLucious 3 ปีที่แล้ว +7

      Hate your pfp... now I need to find that album to listen to it again.

    • @dreamisover9813
      @dreamisover9813 2 ปีที่แล้ว +2

      Fire album from underoath. I wasn't initially a fan when I heard their stuff, outside of from "Reinventing your exit" from the flatout 2 soundtrack that got me into them. But after a few years I relistened to that album and it was really dope.

  • @reeceulf
    @reeceulf 4 ปีที่แล้ว +610

    Donkey Kong 64 Video: he jump high and do funny moves
    Ocarina of Time Video: elf boy manipulates numbers and i use seven microphones to explain it

    • @bubhoward8642
      @bubhoward8642 4 ปีที่แล้ว +63

      Its bismuths from alternate timelines

    • @leg10n68
      @leg10n68 4 ปีที่แล้ว +47

      @@bubhoward8642 *PU's

    • @MicrosoftNestleTea
      @MicrosoftNestleTea 4 ปีที่แล้ว +19

      I can't wait for Super Mario 64: Parallel dimensions

    • @goldenwarrior1186
      @goldenwarrior1186 4 ปีที่แล้ว +7

      Quincy L Jones Parallel universes*

    • @BLAZENYCBLACKOPS
      @BLAZENYCBLACKOPS 4 ปีที่แล้ว +5

      Reece Ulf lmfao, seriously I really just like to play video games not perform brain surgery on them, maybe one day when I want to know how the matrix works, lol.

  • @jotarandom
    @jotarandom 4 ปีที่แล้ว +307

    Mario: 4 multiverses ahead
    DK: 540° wall clip flips
    Link: Dead mean time skip

    • @MyHandleIsAplaceholder
      @MyHandleIsAplaceholder 4 ปีที่แล้ว +11

      *parallel universes

    • @God-ch8lq
      @God-ch8lq 4 ปีที่แล้ว +15

      gta SA: V E N D I N G M A C H I N E

    • @SmileOmega1
      @SmileOmega1 4 ปีที่แล้ว +6

      Can't wait for Kirby to have some randomly broken stuff in it.

    • @nadrewod999
      @nadrewod999 4 ปีที่แล้ว +10

      Sonic: Running fast? No, standing still upside down at the top of a loop.

    • @frijolitoazul4343
      @frijolitoazul4343 3 ปีที่แล้ว +7

      3D consoles were a mistake and now most of us have to pay with these videos we can't completely understand even when someone explains it so carefully

  • @Nunes_Caio
    @Nunes_Caio ปีที่แล้ว +29

    I imagine that one dev from the team that told everyone it would be best to organize the scenes index in a logical manner seeing this and calling his former coworkers and going "YOU SEE THIS?? I TOLD WE SHOULD DO IT ORDERLY, BUT NOOO YOU HAD TO DO IT THE LAZY WAY"

  • @Arcademan09
    @Arcademan09 4 ปีที่แล้ว +204

    Hey!
    I understand some of these words!

    • @Arcademan09
      @Arcademan09 4 ปีที่แล้ว +15

      @Yusuf Türkensohn it's a joke that most of this stuff goes completely over my head and half the time I'm blanking out yet I still enjoy these

    • @bubhoward8642
      @bubhoward8642 4 ปีที่แล้ว +1

      @@Arcademan09 epic

    • @thesuperpunmaster6369
      @thesuperpunmaster6369 4 ปีที่แล้ว +13

      I understand ocarina, of, and time

    • @MLennholm
      @MLennholm 4 ปีที่แล้ว +3

      All I understood was that X won at tic-tac-toe

    • @supervak5584
      @supervak5584 3 ปีที่แล้ว +1

      Hey!
      No fair I want to understand some of these words too!
      Lol

  • @Bismuth9
    @Bismuth9  4 ปีที่แล้ว +280

    Part 2 is here! th-cam.com/video/GmT7xR6_Cw0/w-d-xo.html

    • @doublespoonco
      @doublespoonco 4 ปีที่แล้ว +4

      I love the smw arbitrary code execution, so I'm both curious and excited if you do a vid about it

    • @Engage_lol
      @Engage_lol 4 ปีที่แล้ว +2

      Poggers

    • @lspidervinny1430
      @lspidervinny1430 4 ปีที่แล้ว +2

      Bismuth let’s go

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว +9

      This is a great starting point: th-cam.com/video/vAHXK2wut_I/w-d-xo.html

    • @MaxGamingLV
      @MaxGamingLV 4 ปีที่แล้ว +5

      Love your videos so much. You made such a good choice going with speedruns explained. It makes you a unique youtuber. You put in max effort and i see the quality of the videos.
      Other speedrun explained videos aren’t as entertaining. Than you for getting me interested in multiple game speedruns

  • @Martykun36
    @Martykun36 4 ปีที่แล้ว +207

    Me: "heh, another explanation for the wrong warp, like I haven't watched 10 of these already"
    Me: *watches anyway*

  • @alexanderharrison7421
    @alexanderharrison7421 4 ปีที่แล้ว +78

    Part 2: *DK 64 TAS Explanation*
    Hm, yes, my favorite Link, Donkey Kong

    • @rtyuik7
      @rtyuik7 4 ปีที่แล้ว +4

      -Lanky- Linky Kong

    • @IlSharmouta
      @IlSharmouta 4 ปีที่แล้ว +1

      Where in the timeline is Donkey Kong Link?

    • @alexanderharrison7421
      @alexanderharrison7421 4 ปีที่แล้ว +5

      @@IlSharmouta Fallen probably

    • @cereal7591
      @cereal7591 3 ปีที่แล้ว +8

      It's a Wrong Warp. TH-cam's Scene Transition, comes from the Entrance index, which is an index number specific for each individual Video and which "door" you used (door is 00 when you click the video's URL, 01 by clicking the video from inside the Channel, 02 by search results; 03, 04 and 05 are through recommended in your Main Page, Sub Box or Related Videos respectively, and 06 when is from inside a currently playing video like clicking an annotation).
      The Setup Index is 00 if no restrictions apply, but 01 if you don't have permission to watch it (like being underage).
      And here's the key part where the Glitch occurs: if during the previous 256 videos you watched, you saw a large amount of ads (equal or larger than 101) and/or sponsored videos by Raid Shadow Legends, for some reason TH-cam reads the default amount of money given to a TH-camr for a Raid sponsorship ($1500) as an order to redirect the video link to a different Entrance index number, which in this case just happens to be the DK video through door 06.
      It's a known glitch used by the TH-cam Speedrunners. Just trying to do any run on TH-cam without encountering this glitch is pretty much impossiblw, even TAS. Goddamn Raid Shadow Legends is more viral than Covid.

    • @rtyuik7
      @rtyuik7 3 ปีที่แล้ว +1

      @@cereal7591 ...i-is this for real? cuz it makes Total sense xD

  • @b.clarenc9517
    @b.clarenc9517 4 ปีที่แล้ว +20

    OK, only 9 more rewatchings to fully understand what you said.

  • @notimportant4329
    @notimportant4329 4 ปีที่แล้ว +44

    The old route was held together by staples and glue sticks. Everything barely works.

    • @goldenwarrior1186
      @goldenwarrior1186 4 ปีที่แล้ว +4

      Not Important What about the new route?

    • @supervak5584
      @supervak5584 3 ปีที่แล้ว +4

      James Manto It’s apparently Not Important

  • @Kaitri
    @Kaitri 4 ปีที่แล้ว +142

    bismuth does something teachers didnt manage to do in years.
    he makes me go "oh look something new to learn. it most likely wont be important in real life ever, but im still really looking forward to learning something new from him."
    shoutouts to runnerguy, he was the first gdq speedrunner and the first speedrun channel i saw on youtube and later on twitch. he also just finished his majoras mask blindfolded run after 2.5 years.
    thanks to you runnerguy for the amazing times

    • @Danstry
      @Danstry 4 ปีที่แล้ว

      Kaitri
      so true

    • @ZachGatesHere
      @ZachGatesHere 4 ปีที่แล้ว +21

      Because you're choosing to. Learning is always fun if it's voluntary. Guaranteed if this video was homework and there would be a test on it things would change. It's just a quirk of psychology. We tend to hate things if someone is making us do them.

    • @octosaurinvasion
      @octosaurinvasion 3 ปีที่แล้ว +1

      @@ZachGatesHere Also because primary school is babysitting

  • @PhoenixtheII
    @PhoenixtheII 3 ปีที่แล้ว +14

    Imagine Quality assurance filing a bug report for this to the devs...

  • @somesimo5122
    @somesimo5122 4 ปีที่แล้ว +53

    And i thought traveling universes was complicated...

  • @CaioXG002
    @CaioXG002 4 ปีที่แล้ว +28

    Bismuth's most recent videos got my back by total accident, it seems. A few weeks ago I finally begin to work on editing a video that should work very similarly to his series, and he posts the DK video shortly after, as if telling me I'm on the right track. Then, exactly 7 days ago I lost a large amount of progress I had due to a pretty stupid shenanigan on the video editing software and I almost gave up, now Bismuth releases another video, telling me to find determination again and go back to that project.
    Love your work!

  • @lebu6258
    @lebu6258 4 ปีที่แล้ว +43

    I need: American dad arbitrary code execution explained.

    • @DaVeganZombie
      @DaVeganZombie 3 ปีที่แล้ว +7

      Make sure to name yourself §たん•,
      Then wait for the flagpole glitch to play.
      It will define the cutscene number +23 and reset back to the beginning of the run, where the name will be injected as code, and then wrongwarps Stan right to work.

    • @AkameGaKillfan777
      @AkameGaKillfan777 3 ปีที่แล้ว +1

      Don't forget to mention how great America is every 5 seconds

  • @CubemasterXD
    @CubemasterXD 4 ปีที่แล้ว +37

    Thank you for making these videos, its fun to see how old games work around hardware limitations and how we can abuse that
    And like Pokemon Gen 1: its a miracle it works xd

  • @TheLeadhound
    @TheLeadhound 4 ปีที่แล้ว +26

    Wrong Warp: I can beat the game in 15 minutes!
    Ace: *teleports behind WW* Sorry about this kid...

    • @goldenwarrior1186
      @goldenwarrior1186 4 ปีที่แล้ว +1

      TheLeadhound 16 minutes* (or almost 17 mins)

    • @TheLeadhound
      @TheLeadhound 4 ปีที่แล้ว

      @@goldenwarrior1186 right lol

  • @mydickisincrediblytinyandi7380
    @mydickisincrediblytinyandi7380 4 ปีที่แล้ว +20

    I love when bismuth uploads. They are interesting and teach me things I put to use in the games he explains the speed runs of. I get excited every time he uploads. I like his professionalism and his detail into explaining how everything works. I rewatch many of his videos to recap on how everything works
    Edit: got a bit Carried away there lmao

  • @pedrosobral4335
    @pedrosobral4335 4 ปีที่แล้ว +11

    I guess Wrong Warping isn't the most infamous glitch anymore, ACE is way more controversial

  • @dafire9634
    @dafire9634 4 ปีที่แล้ว +72

    I love getting a college lecture on something totally useless

    • @bradinmcclelland951
      @bradinmcclelland951 4 ปีที่แล้ว +5

      I recently watched a video about the history of super Mario Sunshine. It was like an hour and a half and I have no idea why I did it

    • @orllyfools14X8
      @orllyfools14X8 3 ปีที่แล้ว +1

      I use to watch this league of legends channel that was college lectures from an Australian University. Sooososo good.

    • @nicolasgoulet4091
      @nicolasgoulet4091 3 ปีที่แล้ว +7

      It’s not useless.... we humans are fascinating in our passion for a priori useless things, like speedrunning. It can’t be useless to absorb the condensed knowledge of multiple individuals and to understand the refinement at which our fellow humans stand at in their quest for “trivial” things... There are tons of academic paper that are more useless than this gem

    • @duetopersonalreasonsaaaaaa
      @duetopersonalreasonsaaaaaa 2 ปีที่แล้ว +1

      Honestly learning about almost anything is fun as hell, but especially things like this

  • @davemarx7856
    @davemarx7856 4 ปีที่แล้ว +4

    I've probably seen a dozen different versions of this video topic.
    I still watch them every time I see one.

  • @DaVeganZombie
    @DaVeganZombie 3 ปีที่แล้ว +6

    Imagine if you could do stuff like this to wrong warp in real life.

  • @PokeMaster22222
    @PokeMaster22222 4 ปีที่แล้ว +13

    "Part two of this video, which you can click on right now"
    > Shows Donkey Kong 64 TAS video

  • @sagacious03
    @sagacious03 4 ปีที่แล้ว +3

    Very interesting! Thanks for uploading! Eager to see the next part!

  • @Choralone422
    @Choralone422 4 ปีที่แล้ว +3

    I'm always amazed that someone or more likely several someone's spent who knows how much time figuring this out to begin with!

  • @DerpsGW
    @DerpsGW 2 ปีที่แล้ว +4

    It's so bizarre that the current entrance index number isn't overwitten when the blue warp tries to copy after the wrong warp sets the initial one.

  • @ichabodlorax7585
    @ichabodlorax7585 3 ปีที่แล้ว +2

    0:45 I almost thought that started with "mxr" and was ready to ask Henry (the guy behind the mxr channel) about his previous life of fame and glory he had abandoned in order to review adult Skyrim mods.

  • @MagnusGallant
    @MagnusGallant 4 ปีที่แล้ว +3

    I want to thank you Bismuth for explaining this complicated glitch to the non-almighty Zelda scientists.

  • @ErectedGasCan
    @ErectedGasCan 3 ปีที่แล้ว +9

    I do not know if i come out of these videos with more knowledge or if i am walking around mindfucked for a week afterwards.
    Love the vids no matter what! 😂

  • @ramonabrahamvillegasvaldez6270
    @ramonabrahamvillegasvaldez6270 4 ปีที่แล้ว +2

    Dude, I love your videos, keep up the good work you doing here, its awesome!!!

  • @hunter1q12
    @hunter1q12 4 ปีที่แล้ว +2

    2 videos in one month, I like this.

  • @drio5180
    @drio5180 3 ปีที่แล้ว +2

    Here cause I gotta rewatch part 1 to remember enough for part 2

  • @estebanembroglio6371
    @estebanembroglio6371 4 ปีที่แล้ว +1

    awesome video ive always wanted to see this explained in detail
    do one for B-button glitches next! :)

  • @ryco9669
    @ryco9669 4 ปีที่แล้ว +2

    I'm glad mzx is getting the recognition they deserve.

  • @MeesterTweester
    @MeesterTweester 4 ปีที่แล้ว +1

    Wow, another explanation video already!

  • @foreignuser_
    @foreignuser_ 4 ปีที่แล้ว +2

    dude i know this took some work to make. i appreciate it

  • @draculactica
    @draculactica หลายเดือนก่อน

    Bismuth, I would love a video from you about ACE in literally any game's speedrun

  • @UntarLaManteca
    @UntarLaManteca 4 ปีที่แล้ว +1

    You are a legend bro

  • @winst9546
    @winst9546 4 ปีที่แล้ว +1

    thank you for very interesting and important video for my life

  • @D_Winds
    @D_Winds 4 ปีที่แล้ว

    Fantastic and informative video.

  • @dicedt9783
    @dicedt9783 4 ปีที่แล้ว +5

    In the first clip: “can you stop?”

  • @Amonimus
    @Amonimus 4 ปีที่แล้ว +29

    The mic volume is all over the place, I take it took multiple attempts to record and a new mic midway?

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว +43

      I recorded in 3 sessions over 4 months ago. I halted production after editing a couple of minutes, and only resumed after finishing DK64 explained. I then had to rerecord (or add) 7 lines, which I did this afternoon, in a completely different recording setup.

    • @Joshimuz
      @Joshimuz 4 ปีที่แล้ว +11

      @@Bismuth9 It's perfectly watchable. Way better to get this project out then scrap it entirely due to all the issues (The mic, ACE, etc). Thanks for the video.

    • @raafmaat
      @raafmaat 4 ปีที่แล้ว +3

      im now watching the video back and skipping through it, i cant find any mic differences....

    • @prodjoshkta
      @prodjoshkta 4 ปีที่แล้ว +1

      raafmaat it’s very minor. not very apparent.

    • @shademillith
      @shademillith 3 ปีที่แล้ว

      @@raafmaat 2:50 to 3:00 there's a pretty noticeable change.

  • @tripple-a6031
    @tripple-a6031 3 ปีที่แล้ว

    Not much I didn't already know, but I love to hear Bismuth explaining something to me ^^

  • @artej11
    @artej11 4 ปีที่แล้ว +1

    Can we have stale reference manipulation video with the same technical level of detail, please? Great video, I love the technical details you were afraid to show ^_^

  • @whiz8569
    @whiz8569 4 ปีที่แล้ว

    Took me a while, but I think I finally understand the entrance table.

  • @4got10gaming8
    @4got10gaming8 4 ปีที่แล้ว

    Great job I love the vid

  • @RichieRickyWiiSports
    @RichieRickyWiiSports 4 ปีที่แล้ว +1

    Only 30k away from 100k keep up the good work

  • @disfiguringthegoddess-sh5wf
    @disfiguringthegoddess-sh5wf 4 ปีที่แล้ว

    Thanks for the great video :)

  • @curtishumphrey4011
    @curtishumphrey4011 3 ปีที่แล้ว

    Your channel is awesome.

  • @Linck192
    @Linck192 3 ปีที่แล้ว

    when you're stuck in a loop where you gave up on trying to understand what's currently being explained, and you're just waiting for the next bit where you're gonna have another chance at understanding something

  • @GameDevYal
    @GameDevYal 4 ปีที่แล้ว +2

    It took me until the disclaimer to realize that this wasn't about the inner workings of ACE. As much buzz as it's gotten lately, I suppose it's only gained enough notoriety to be the SECOND most infamous glitch so far?

    • @riseoftheflutes1739
      @riseoftheflutes1739 4 ปีที่แล้ว

      Wrong warps are always being performed and used in todays speedruns. ACE was just found. ACE is not used currently in any other category, only any%. Wrong warps are essential. They will always be used in every category unless specified.

    • @mzxrules
      @mzxrules 4 ปีที่แล้ว +2

      ace is a tough topic, to cover because there are a ton of vectors for achieving ACE. Another aspect of this is that work on this started before ACE was fully developed as an Any% strat

    • @riseoftheflutes1739
      @riseoftheflutes1739 4 ปีที่แล้ว

      @@mzxrules lol we meet again

    • @PokeMario-pk4ot
      @PokeMario-pk4ot 3 ปีที่แล้ว

      Ace is banned in all categories other than any% and 100% no source requirement

  • @marksmithwas12
    @marksmithwas12 4 ปีที่แล้ว +2

    That was an incredible video. I can't wait for part 2 🙂

  • @GiornoGiovannaGangstar
    @GiornoGiovannaGangstar 4 ปีที่แล้ว +7

    could you talk about minecraft speedruns? or speedruns of seeded games? Im curious about the inner workings of how seeds are chosen for those types of runs and how they're used to the runner's advantage.

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว +10

      I don't have any short term plans for Minecraft, but it's not completely out of the question.

  • @chrispysaid
    @chrispysaid 2 ปีที่แล้ว

    That first clip you used
    I couldn't not hear the knitting speech

  • @dandastardly2792
    @dandastardly2792 4 ปีที่แล้ว

    I love your videos!

  • @Sonario68
    @Sonario68 ปีที่แล้ว

    I did this glitch in my tablet 2 years ago I was so freaking impressed that the emulator could do the glitch and also that i had sucessfully done it

  • @parzival8108
    @parzival8108 4 ปีที่แล้ว +5

    my head is spinning from all of the indices and values and all of that stuff, but the second half really cleared things up. are you planning on making a video about the ACE?

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว +7

      There are many videos about ACE already, so I'd need to do a real good job to pretend to have my place among top OoT scientists.

    • @nikolafitilyov688
      @nikolafitilyov688 4 ปีที่แล้ว

      It'd be pretty much possible because of higher-quality script and that style of video editing - visual stimulation really helps to wrap your brain around concepts involved and create a stronger mental image.

  • @PortlandGReview
    @PortlandGReview 4 ปีที่แล้ว +1

    I really want to check out those two unused Kokiri forest cutscenes

    • @mzxrules
      @mzxrules 4 ปีที่แล้ว +1

      eh, they're not nearly as interesting as the two inaccessible alternate Spirit Temple cutscene setups (it's more like one setup though, since everything is pretty much identical between them). it has some alpha actor placements (after the dungeon rooms were mostly finalized, but before puzzles were added), and some of the doors are in slightly different spots due to a room being cut out on the first floor on the adult side and the rooms up on the 3rd? floor or so being placed in slightly different spots.
      The biggest mystery of it all? the cutscene they play is one of the Kokiri Forest cutscenes, the one that shows Farore creating Hyrule

  • @finnirus270
    @finnirus270 4 ปีที่แล้ว +5

    oh i wrongwarped to a new video

    • @MLennholm
      @MLennholm 4 ปีที่แล้ว

      TH-cam's recommendation algorithm sure feels like a wrong-warp much of the time 😄

  • @Kosmicd12
    @Kosmicd12 4 ปีที่แล้ว +2

    Nice rupee count

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว

      801 fake rupees

  • @kamkam6793
    @kamkam6793 ปีที่แล้ว

    Just discover this video, i enjoyed it. ❤

    • @Bismuth9
      @Bismuth9  ปีที่แล้ว +3

      Great! Probably my least appreciated video!

  • @GameMaster00744
    @GameMaster00744 4 ปีที่แล้ว

    Watching at 6:30. Good video. I find it weird that the scene values appear to be randomly ordered

  • @raggebatman
    @raggebatman 3 ปีที่แล้ว

    This channel has real promise!

  • @TheTauntalus
    @TheTauntalus 2 ปีที่แล้ว +3

    I love how the only reason this trick was useful was because the OoT devs resorted to hardcoded nonsense values and not taking care of their used garbage data in a timely manner. Seems that under the surface, OoT is a mess of a game and it's a miracle it even boots without issue.

    • @Bismuth9
      @Bismuth9  2 ปีที่แล้ว +7

      OoT is both the most solid and the most broken game on the N64. A casual player can play for dozens of hours and encounter zero glitches (or very mild stuff), and an experienced TASer can reprogram it into Super Mario World

  • @benjaminabestillas6695
    @benjaminabestillas6695 4 ปีที่แล้ว

    Professionals: uhuh... Ok
    Me: MAH BRAIN HURTS!

  • @Kleavers
    @Kleavers 4 ปีที่แล้ว

    So is it just pure luck that Ganons tower happened to be that number in Deku Tree? Or can you manipulate it to be any number?

  • @safersephiroth943
    @safersephiroth943 4 ปีที่แล้ว +3

    Good lord this is complicated

  • @garrysekelli6776
    @garrysekelli6776 3 ปีที่แล้ว

    Zelda was the name of one of the many aunts in the farside commic strips by Garry Larsen.

    • @garrysekelli6776
      @garrysekelli6776 3 ปีที่แล้ว

      Hilda and Edna are also common aunt names with Oona being a common cavewoman aunt name.

  • @pokhanpat9046
    @pokhanpat9046 3 ปีที่แล้ว +2

    How is Gannondorf gonna beat Link if he is manipulating the laws of physics?

  • @nikolafitilyov688
    @nikolafitilyov688 4 ปีที่แล้ว +3

    7:34 ...so Link will play his sword like an Ocarina.
    okay

    • @T3sl4
      @T3sl4 4 ปีที่แล้ว +1

      Cool fact, if you do it with Deku Stick it does the same thing. Kinda looks like playing a flute.
      Cooler fact, if you do it with Deku Stick, perfectly beside a torch, the stick will catch light. And it looks suspiciously like Link ripping the biggest doobie ever.
      Coolest fact, the speedrun to make this happen is called 420% and takes about 10 minutes.

    • @ahumanperson3649
      @ahumanperson3649 3 ปีที่แล้ว

      His mouth must be bleeding after that lol.

  • @billko4342
    @billko4342 3 ปีที่แล้ว +1

    Ummm i just watched video about Mario traveling parallel universes.
    NOW YOU SHOW ME TIME PARADOX WHO ARE YOUUU😱

  • @jfolmar2004
    @jfolmar2004 ปีที่แล้ว

    Can someone tell me what the "SOLD OUT" at 13:56 is?
    I've played through OoT multiple times, but I don't remember that at all.

  • @Yoshiyosh
    @Yoshiyosh 4 ปีที่แล้ว

    Hell yea.

  • @Niiue
    @Niiue 4 ปีที่แล้ว +1

    that video for part 2 is a wrong warp!

  • @cojack9609
    @cojack9609 4 ปีที่แล้ว +6

    I hope you’re doing well, you haven’t uploaded in awhile

  • @__w__o__w__
    @__w__o__w__ 4 ปีที่แล้ว +1

    I don't know what crack is like, but i can't imagine it being better than Bismuth glitch explanation videos.

  • @OrbitalOptimization
    @OrbitalOptimization 3 ปีที่แล้ว

    The amount of analysis and mental energy that goes into this is just insane. I'm not too familiar with the speed run circuit, is there any reward for having a world record besides bragging rights? Imagine how much money could be made if this level of analysis was put into stock trading or how much evolution could be made if it was put into self development.

    • @Bismuth9
      @Bismuth9  3 ปีที่แล้ว +7

      I'm pretty sure the level of analysis put into stock trading outsizes this by a few orders of magnitude. Hobbies are part of self development, and having a world record is not the entire point of speedrunning. It's first and foremost a leisure activity that is enjoyable and engaging. You simply try to improve your personal best. That being said, WR holders of bigger games receive lots of support through donations, Twitch subscriptions and ad revenue from a Twitch and TH-cam audience, so yes, you can earn money from speedrunning if you dedicate enough effort into it.

  • @froulouxio
    @froulouxio 3 หลายเดือนก่อน

    its crazy how the internet has taken analysis of games like mario 64 and ocarina of time to a near molecular level

  • @blazerunner6954
    @blazerunner6954 ปีที่แล้ว

    I have tried this it's impossible to do i have spent hours to do this and all I get is it loads basement where scrubs are or deku cutscene when going though the door it is so hard

  • @Dogo.R
    @Dogo.R 4 ปีที่แล้ว +1

    I think a reupload were the music isn't playing mainly in your left ear and music is softer would be nice.

  • @JohnPaulBuce
    @JohnPaulBuce 2 ปีที่แล้ว

    from gaming to programming

  • @Typecekznasto
    @Typecekznasto 3 ปีที่แล้ว

    Its rewind time

  • @mdharken
    @mdharken 9 หลายเดือนก่อน

    Game Speed runs will someday be a graduate class in the future. Why? Even Master degrees don't understand this.

  • @alexschmitz3414
    @alexschmitz3414 4 ปีที่แล้ว

    We need a speedrun explained of pump pump and away lol

    • @Bismuth9
      @Bismuth9  4 ปีที่แล้ว

      One controller in each hand, 192 bpm

  • @downforwardpunch00
    @downforwardpunch00 4 ปีที่แล้ว

    POGGERS

  • @GalaxianSR
    @GalaxianSR 4 ปีที่แล้ว

    What's the song that plays starting at 11:11 or so?

  • @heroknaderi
    @heroknaderi ปีที่แล้ว +1

    Cool

  • @storyhollow6111
    @storyhollow6111 ปีที่แล้ว +1

    The more I learn about the glitches in this game the less I understand it

  • @eggstatus5824
    @eggstatus5824 2 ปีที่แล้ว

    0:04 I don't know why I found this sentence as funny as I did, but hey, my shitty humor continues to go beyond my comprehension

  • @melonieashway4189
    @melonieashway4189 4 ปีที่แล้ว +1

    0:00 isn't this the speedrun where a girl is sewing and starts talking about how her grandma who sewed died and then she starts crying

    • @697_
      @697_ 3 ปีที่แล้ว

      Yes - Also known as the "Can you stop" meme
      th-cam.com/video/bKiocK59EBY/w-d-xo.html

  • @arnaudloche2725
    @arnaudloche2725 2 ปีที่แล้ว +1

    why does Link have to empty his jar and immediately collect the insects again to perform the wrong warp?

    • @Bismuth9
      @Bismuth9  2 ปีที่แล้ว +3

      He needs a full bottle in his hand for Ocarina Items. It's a glitch that works specifically when Link is currently holding a full bottle that he can empty (bugs, fish)

  • @superblaubeere27
    @superblaubeere27 4 ปีที่แล้ว

    Next Video about Arbitary Code Execution? :3 And btw, could you explain who DK64 crashes after 10 hours of gameplay?

  • @devinusleton6634
    @devinusleton6634 4 ปีที่แล้ว

    Isn't the plural of index indices?

  • @itsprivate3061
    @itsprivate3061 4 ปีที่แล้ว +1

    what i *REALLY* want to know, is how did someone discovered with this god damn forbidden knowledge.

    • @EL_ClD
      @EL_ClD 4 ปีที่แล้ว +3

      Especially with old games, you can dig through the game's assembly (i.e. the commands that the console's cpu will actually run) to find what's going on where. Older games are a lot easier to read because they're simpler programs and the commands are simpler; you can't really do this as easily with a ps4 game for instance because its cpu and cpu commands (x86-64) are a lot more complicated.

    • @ryco9669
      @ryco9669 4 ปีที่แล้ว

      It all started when someone wanted to find a way to skip the water medallion cutscene. Which they did by doing Ocarina Items on the blue warp and then dying. And then they tried it in other dungeons. But when they tried with Fire Temple they... ended up in Forest Temple? Wow that's really weird

    • @mzxrules
      @mzxrules 4 ปีที่แล้ว +1

      @@ryco9669 it started well before that. the original mad lad glitch hunter was Acryte, who was theorizing Ganondoor all the way back in 2006. Don't quote me on this, but i think he was the one responsible for the first medallion cutscene skips. I got into wrong warp research probably somewhere like 6=9 months or so before wrong warp was discovered proper on N64, only I was looking for something called "Beta Quest". "Beta Quest" is a cheat code that effectively forces infinite wrong warps on the title screen (basically the title screen wrong warp thing done in Ocarina of Time 3D that gives you all of your items). my original theory for any% was that you'd go to the title screen, then be able to play nocturne to warp directly into the end of tower collapse. the only reason i didn't discover wrong warp is that I was trying to set up the correct cs value after getting game over and continuing, which made my timing super late,. i remember even having a save state of me on the blue warp with I think the Ocarina in Dodongo's Cavern. Then, when Ocarina of Time 3D was released, those guys discovered wrong warp within the first 4 days of the game being out, but nobody could actually tell because it was a death hole wrong warp, which leaves the screen black. took like a month for someone to figure out you could throw a deku nut to clear the screen, and i think much longer before someone could even make any use of it. by the time wrong warp was discovered, i already thought i had a really good handle on how the glitch worked, but i didn't account for the cutscene pointer nonsense and the many many many edge case shit. so, i ended up creating a scene/room parser for Ocarina of Time (and then later incorporated MM, and a cutscene parser) and that's when I started to hack Ocarina of Time :)

  • @AkameGaKillfan777
    @AkameGaKillfan777 3 ปีที่แล้ว +1

    You know you could've just told me I'm too stupid to be a game designer.

  • @supervak5584
    @supervak5584 3 ปีที่แล้ว +18

    Ah, I’m a gamer, I’ll comprehend this
    *literally watches every 10 seconds about 6 times*
    Ah, I’m not a gamer, I don’t get this

  • @MikePotvin
    @MikePotvin 8 หลายเดือนก่อน

    The game isnt bugged. in fact it was very well polished. its the hardware that was easy to manipulate

    • @Bismuth9
      @Bismuth9  8 หลายเดือนก่อน +1

      Nothing about the bugs described here are hardware related

  • @griftegrd
    @griftegrd 4 ปีที่แล้ว

    my head hurts

  • @kingmanhusada824
    @kingmanhusada824 3 ปีที่แล้ว +1

    this video topic is harder to understand than calculus

  • @dermoker6092
    @dermoker6092 4 ปีที่แล้ว

    nice