WARNING: Flashing lights while the run is played back at normal speed, at the start and at the end of the video. It's not extreme but be mindful if you have any kind of photosensitivity. If you enjoyed the piano covers, they will come out soon! Subscribe to Bismuth Music for when they do: www.youtube.com/@Bismuth-Music Alternatively, you can get early access to the music on my Patreon! www.patreon.com/bismuth9 The additional notes for this video can be found here: pastebin.com/GrNeXBCF
@@E12345E Yes and he spends 2 seconds in each of the first two nether portals he makes, teleporting between them so he can get the wool and the glass block while waiting to get into the nether. Taking advantage of the fact that a nether portal only checks that you have been in A nether portal for the last 4 seconds, not whether you have been in THAT nether portal for the last 4 seconds. So the first nether portal he makes is only used to start that timer, he doesn’t even go through it lol.
He’s going either 40-80 times slower during some parts of this run. He’s got time to spare, and that disorganized inventory is screaming at him to be organized.
"This tosses him off the map and into the infinite void where he can contemplate his existence" it's moments like these why i LOVE Bismuth. Easy to understand, concise explanations mixed in with occasional dry humor.
That's one of the coolest speed-runs I have ever seen in any category of any game. The ending is so cool, throwing a pearl and blasting yourself into the shadow realm to shoot it farther, falling to your death but landing at the portal.
I love how you explained even basic mechanics like how ender pearls work so that anyone, whether they play Minecraft or not, can understand the run. Great work :)
@@SoyAntonioGaming it's TAS .. by definition it's aiming for something a human could only do hypothetically? We were also talking about how the video explains things in a level of detail that'd allow someone new to the game to gain an understanding of what to look for to beat the game ... not whether a non tool-assisted person could complete the game like the TAS did it
Wow, I was amazed back when the 92-second TAS came out, but 20!? Honestly, it's hilarious how half the time spent in the run is just waiting for timers to end while frantically doing other stuff. Also, I never considered using bed explosions to boost your Ender Pearls
man I LOVE TAS explanations, so much effort goes into something you can watch in less than a minute, the more you know about what happens in the TAS the more you appreciate it
This is probably one of the most thorough explanations of a speedrun and TAS, including every relevant game element and mechanic, that I have ever watched. I feel like even if I had never heard of minecraft before I would still be able to fully appreciate this work-of-art run and the skill and effort that went into it. Really, really great work.
What about the ghast rng part? He explained explicitly that it’s not spawned with the seed but it’s random. Then how do we make sure the ghast is exactly there?
Aside from how interesting the content of this video is, i am impressed by how good it sounds. Amazingly smooth voice, amazing choice of music, well written and organized, i think i could have listened to a video like this about anything.
13:06 note 7.5? normally, you can't open your inventory or use a crafting table or other object with a HUD while in the nether portal, but for some reason, the HUD from an object (not the inventory key) will show up for exactly 1 tick. luckily, inventories are no longer tied to the tickrate (since 1.14), so dylan can do all of this in that one tick. note 7.5.5(?): because the 4 second portal entering animation resets when reloading a world, duping in a nether portal doesn't save any time.
I like that Bismuth noticed that this speedrun is not about putting normal, hard-working speedrunners into a shame, but it's about showing the best potential run by using supporting programs. Respect for DylanDC14 and all minecraft speedrunning community. You're all so great.
I don't want this to sound negative at all, but I've found that most TAS communities recognize this too!! It's positive and interesting, and that's why it is its own category
Many people act like TAS and set seed speedruns aren't impressive, but what they don't realize is truly how much work goes into optimizing every thousandth of a second in these types of runs.
I find funny that the end portal is a 0 eye, it's only like a 30% chance that the end portal is a 0 eye. The most common ones are a 1 eye portals (each end frame has a 1/10 chance of spawn with an eye on it)
@@Sceptonic if we try we'll probably find it, but a 12 eye portal seems unreasonable (and it shockes me that a 12 eye portal and ignoring neather fortress isn't faster). But the time saved per eye is 1/20th of a second, unless they find a 4 or more eye portal, that would mean 1 less duplication (I think, maybe they need to multiply another thing) EDIT: killing blazes is needed because of the end crystal craft, so you can't skip killing blazes
@@ikercalderon163 You need an Eye of Ender for the End Crystal and skipping the dragon is much more crucial to this run. A filled portal would probably save less than a second.
@@Bismuth9 I forgot that eye of ender! A 5 eye portal might save like half a second at best? 1 less blaze duplication and 0.25 seconds less to fill the portal. But probably there aren't seeds as good as this one with a 5 eye portal and structure differences would lose more time for sure
@@ikercalderon163 does the duplication take time though? They all happen when pearls are in flight so he would just sit there twiddling his thumbs if he wasn't duping. So he would probably only be saving 12/20 of a second assuming Dylan was placing the eyes every available tick
Beautifully produced my dude. I love watching you get better and better at creating these types of videos and manufacturing a compelling narrative. The rewatch at the end is SUCH a satisfying conclusion here - your confidence that we would indeed understand the speedrun now is incredible! Thank you for making this, and cheers to future projects!
I know this video is like six months old now but I'm still so thankful you decided to go over this. Minecraft has been my special interest since I was 8 (so like 10 years now, wow !) and the fact you talk about how Minecraft works so those who don't play it can understand and also not sound judgmental is very soothing to me (I think it might be because usually if I don't understand something I get called stupid or made fun of like instantly). The ending with the music sync up is just brilliant. Thank you so much for this video.
We've come full circle, my first exposure to Minecraft speedrunning was your GDQ run back in 2014, and it's amazing to see you covering one of the game's craziest TASes 9 years later. Amazing video!
when i saw him crafting the beds i was like "oh, he's gonna use them to kill the dragon" i did not expect the "keep the dragon from even spawning and beat the game instantly" strat
He assured that I would understand everything that's going on by the end of this video. It's the end of this video and I understand everything that's going on. You're a great speedrun explainer, keep doing this Bismuth! 👍
I mean, there are no hard to grasp concepts he had to explain. The only thing that could be considered non intuitive was the inventory duplciate glitch, but even that is very easy to understand.
This run is insane and the explanation in this video is insanely good. The most mezmerizing part was the ender pearl juggle with all those perfectly timed teleports.
When he showed the run the second time, there's just something about the ending and the music that makes me feel sort of a bittersweet ending feeling. It's weird and hard to explain. It's almost as if this was the run to end them all. The completely perfect and unbeatable record. I can just picture people spending countless hours trying to get this perfect run, and now someone finally does. But the final ender pearl throw almost signifies the end of an era which is minecraft speedrunning which gives me this bittersweet feeling. It's done. the ultimate run, achieved. I know this definitely isn't happening anytime soon, maybe not even at all, but I just get this weird feeling that I just thought I'd share. The music definitely adds to that feeling as well. Love the vid Bismuth
This felt like a plot of an anime antagonist character who has time skip ability and somehow the smart protagonist character found out how it was done to solve the mystery. Really coool I enjoyed the video 😮
The conclusion with the clarity you have given us with this explanation through re-watching the run is the cherry on top. One of the best videos about speedruns i've watched, great work and thank you!!
Awesome video as always ! Also the fact that Dylan had to play it (if I understood correctly, the only tool he had was slowing the game time so he had to play the run right ?) is absolutly insane ! I wonder how many tries on this seed before getting this run ! Mindblowing
Yes but the tool also allowed him to savestate, essentially by creating backup saves that he could come back to, so he didn't do it in a single segment. But yes, he did have to "play" at really low tick rates, as opposed to using frame advance.
@@celivalg yeah indeed this is crazy how he can nail and find all those pearl throws with such a close timing and the insane amount of precision needed!
Seeing you go back to more regular speedrun/TAS explainers after the Mario 64 ABC epic really shows how that project has helped you to hone your craft, especially in terms of editing and production. Really great stuff this go around!
You were right, the first time I didn't get it at all, but the second time I was actually able to keep track of everything, amazing video man keep up the great work!
Not many videos stick out to me, but this one is an exception, the unrushed calming systematic explanation covering such a one of a kind run just is something else, this is not my first time watching this video and wont be my last, thanks for making such a thought out video Bismuth!
this is one of the most impressive TAS speedruns i’ve ever seen. i can only imagine how amazing some of these speedruns could be if we had better developed tools for this game
Watching this video felt like watching an entire season of Doctor Who, with all these intertwined, overlapping, and precisely-timed events. Amazing analysis, thank you very much for making this! :)
What a brilliant explanation! I'm already too familiar with Minecraft and speedrunning, but I didn't find your in-depth explanations to be boring. Awesome video, and awesome run :)
It's entirely off topic, but I just want to say how much I adore the piano covers of classic Runescape music. Gives me so much nostalgia it's unbelievable.
마크 엔딩을 20초만에 볼 수 있다니... 참 놀랍고도 감동적입니다. 저걸 해내기 위해 얼마나 많은 시드와 연습이 있었을까요. 마크에 한계란 없습니다... 19:30 진짜 소름이 돋네요. 처음 봤을 땐 하나도 이해가 안됐었는데, 다시 보니 이토록 아름다운 기믹이 녹아든 영상이였다니...
When I saw the title, I thought “no way it actually makes sense to take that long to explain it, it must be bloated to hell and back”. Seeing the run made me correct my opinion.
Incredible video. Didn't expect Minecraft to be your next video, but I was pleasantly surprised. The rendition of Mice on Venus at the end almost made me tear up.
(to be fair the issues with Dream were based on mob drops and piglin trading, not world generation. so technically a different value; RNG as he mentions here with the ghast spawning is seperate from the world seed.)
@@aquasomnus he wasn't defending dream, he was just pointing out the difference between a lucky seed and lucky RNG, but Stormborn Apostles comment was my first thought as well LOL
that's pure art... Those speedruns are wonderful, your explanations are clear and passionating, your story telling and "realisation" is very good... I saw 2 vids and directly subscribed. One of the best channel I ever seen, I don't understand how I didn't found it for so long.
I forgot you were a former Minecraft set seed runner. I wish I had money, but I'll have to wait for the Minecraft covers to come out, they were really good as always!
3:28 Despite the concept of TAS has been more than a decade, this still needs to be pointed out because there are still people think they're "cheating" or something.
Here are the notes, you are welcome. Note 1 (5:30 to 6:50): a. The odds listed throughout this section are mostly ballpark estimates and shouldn't be taken as absolutely exact numbers. The ruined portal chest can also contain a fire charge instead of a flint and steel since it can serve the same purpose. The odds for the chest loot are on the order of 1 in 100 because of the Silk touch enchantment, which has odds of roughly 1 in 7 of appearing. b. About Blaze spawns: a blaze can spawn randomly anywhere in a Nether fortress, but it cannot spawn within 20 blocks of the player, so a spawner even closer than that is optimal. Although the spawner is 7 tiles away horizontally, it's about 10 tiles below as well, but it's still faster than a random spawn 20 tiles off. c. (also referenced at 17:50) About The End: the conditions in were actually sub-optimal. There's a wall in the way, so it takes a bit of additional maneuvering to reach the final portal to beat the game. While there will always be at least one pillar in the direct path towards the portal, it's not impossible that there could be an even more optimal seed with had a more direct path to the end that wouldn't require multiple enter pearl throws.
Note 2 (6:50): Due to the way world generation is done, the script could look at supergroups of 65,536 seeds called structure seeds. This reduced the total amount of possibilities from 2^64, or 18,446,744,073,709,551,616 down to 2^48, or 281,474,976,710,656. The only variable factors between different seeds within one structure seed is the biome distribution and the spawn location. Once the script found a good structure seed, it was only a matter of finding the right biome distribution and spawn location within that group. Note 3 (9:35): At least, it's no longer that dumb. For many years, the duplication glitch worked with Alt+F4. Note 4 (10:05): While he started with two pearls, he only duped them 4 times - the final dupe was only for obsidian and wood. Also, he throws a pearl when he has 16 (8 in inventory, 8 in chest), so he ends up with 30. Note 5 (12:09): In earlier versions, villages had windows made of glass blocks, and in later versions, glass was added deep underground. Note 6 (13:00): The direction blocks are sent in in the explosion is random, so despite having a tool to mitigate this randomness, Dylan had to spend many rerecords on this section until the wool behaved exactly the way he wanted. Note 7 (13:12): He actually only needs one more crafting table, not two. Making a second one didn't cost any extra time because he needs to wait in the portal for 4 seconds anyway Note 8 (13:49): Technically, the game sets your spawn point on the bed, and when respawning you, it will place you next to the bed if it's unobstructed. Note 9 (15:49): In the context of the TAS, the section with the Blaze took multiple tries to get right, and the Ghast was forced to spawn. RNG manipulation doesn't work in Minecraft the way it works in a typical console TAS, so Minecraft TASers sometimes resort to other means to force perfect luck.
Did you have to use Runescape music within the first minute? The nostalgia lol Those are the tracks Harmony, Autumn Voyage and Flute Salad and you beautifully played them on the piano
@@blajjkothat isn't how it is, its the chance to spawn near a woodland mansion with the specific rooms needed with a nether fortress with a blaze spawner within active distance of the portal. (Then obviously with the added end fortress position and end spawn too) The number is based on the amount of seeds the script had to generate this specific scenario on average, not the chance for a single of these things to happen. He never said that *one* of these things are that rare, its the fact that you're getting many rare things to happen in a singular world, which narrows down the chances a lot. So no, its not that a near spawn nether fortress is that rare, its that a fortress near spawn in a world where you spawn at a woodland mansion with the right rooms immediately accessible and ruined portal. Since the odds are all linked, the chances drop drastically per stipulation you add :) hope you have a nice day and that this cleared it up a bit for you!
@@nuzzlevee yeah i knew that but from what the probability is before and after he revealed the nether fortress spawn, we can see its 100 (too lazy to check but i think its 100) so basocally its a 1 in 100 chance to enter an unused nether portal and spawn near a fortress, which i dont really bevieve is true. edit: completely ignore everything i said its a 1 in 15 youre correct lmao
20% is waiting for TNT to explode 20% is waiting for portal to nether 20% is waiting for pearls to fly 20% is waiting for portal to over world 20% falling into the void, contemplating existence
18:49 so why does he not keep resetting until he gets the perfect pearl laumch that teleports him directly into the portal? He now has to spend nearly half a second throwing a second pearl and teleporting which is quite significant in a run like this.
Maybe the portal doesn't spawn at the same coordinates, making it two variables of RNG that are a hassle to tune, or; more likely: to get the pearl flung further it would also need to go higher, potentially costing more time than it saves (just think about [US] football: two throws in rapid succession are quicker than a singular throw twice the length takes which can be explained by math since two half-height+length parabolas make a shorter line than a singular parabola twice as big). Hope that helps
@advance64bro I never got a notification that someone had replied to my comment. By that time, I had already decided to just look up the answer instead of waiting for a reply. Shoutout to you for replying to a year old comment and reminding me! And shoutout to the guy that explained it.
WARNING: Flashing lights while the run is played back at normal speed, at the start and at the end of the video. It's not extreme but be mindful if you have any kind of photosensitivity.
If you enjoyed the piano covers, they will come out soon! Subscribe to Bismuth Music for when they do: www.youtube.com/@Bismuth-Music
Alternatively, you can get early access to the music on my Patreon! www.patreon.com/bismuth9
The additional notes for this video can be found here: pastebin.com/GrNeXBCF
ok bismuth
@@合合合合合合合合合合 thanks for the input golden rod
@@dewe6037 you're welcome dewe
why are some of the notes empty?
Can you please put the music you use in the description?
The explosion takes 4 seconds, it’ll be used later
That concept is so funny to me but technically it’s 1/5th if the run
And then the portals take 2 seconds each, so that's like another quarter of the run.
@@LloydTheZephyrian i think its 4 seconds as well
@@E12345E Yes and he spends 2 seconds in each of the first two nether portals he makes, teleporting between them so he can get the wool and the glass block while waiting to get into the nether. Taking advantage of the fact that a nether portal only checks that you have been in A nether portal for the last 4 seconds, not whether you have been in THAT nether portal for the last 4 seconds. So the first nether portal he makes is only used to start that timer, he doesn’t even go through it lol.
its like watching jojo vizarre adventure when time stops
My arch nemesis
00:00: This TAS is insane
20:00: This TAS is INSANE
no replies?
@@Yrubully64GD no bitches?
oh you're a GD player...
@@Yrubully64GD It need not replies.
900 likes what
@@Yrubully64GD why are replies needed on this comment
minecraft in 20 seconds explained in 20 minutes via 20 days of work! Impressive work keep it up!!
yo it's kosmic
omg the guy 80% of bismuth's videos are on
@@合合合合合合合合合合 This video comprises of the other *20* %
the goat
Kosmic!!
16:42 I love how he has and takes the time to just organize his inventory
He’s going either 40-80 times slower during some parts of this run. He’s got time to spare, and that disorganized inventory is screaming at him to be organized.
@@lucg4005I love how he HAS and takes the TIME to just organize his inventory
"This tosses him off the map and into the infinite void where he can contemplate his existence" it's moments like these why i LOVE Bismuth. Easy to understand, concise explanations mixed in with occasional dry humor.
sounds familiar..
W username
Based Gallifreyan enjoyer
Concise? No, there's a lot of non essential fluff in there, that's the opposite of concise, dude took 20 mins to explain 20 seconds.
@@l.choitz6472 Speedrun the explanation making a faster explanation yourself
video turned out incredible :) love it, glad i could help
Amazing job on the TAS.
That's one of the coolest speed-runs I have ever seen in any category of any game. The ending is so cool, throwing a pearl and blasting yourself into the shadow realm to shoot it farther, falling to your death but landing at the portal.
Sick tas bro
ayyy dylan
Great work buddy, this was really enjoyable vid
First, I see complete chaos. Then, after 20 minutes, I see TAS perfection
the sub 20 seconds
An absolute Tasterpiece.
(sorry)
@@nine182dont be sorry its amazing
not ganna lie at the verey begining it looked like the sm64 world record
TAS perfection still looks like madness incarnate, but in a good way.
I love how you explained even basic mechanics like how ender pearls work so that anyone, whether they play Minecraft or not, can understand the run. Great work :)
Video basically doubles as a guide to beating Minecraft ☺️
This run doesnt look legit. i hope they ban the guy who made it, clearly a cheater. u humen cant do that
@@SoyAntonioGaming it's TAS .. by definition it's aiming for something a human could only do hypothetically? We were also talking about how the video explains things in a level of detail that'd allow someone new to the game to gain an understanding of what to look for to beat the game ... not whether a non tool-assisted person could complete the game like the TAS did it
@@wednes3day I'm not sure if he's serious
@@Niko257x I see what you mean 🤔
19:30 watching the end synchronize perfectly with the music is satisfying
Ngl the run itself is also satisfying
Sonic wave unlimited is better
@@n7x nobody asked
@@sonicwaveinfinitymiddwelle8555 fr
H
Wow, I was amazed back when the 92-second TAS came out, but 20!? Honestly, it's hilarious how half the time spent in the run is just waiting for timers to end while frantically doing other stuff. Also, I never considered using bed explosions to boost your Ender Pearls
and now 92 seconds is too long even for humans
And now people have beaten set seed without TAS under 92 seconds
alright have this sub 1 ssg run non tas :)
most impressive thing is dude checked 10% of all possible seeds in minecraft for this run.
man I LOVE TAS explanations, so much effort goes into something you can watch in less than a minute, the more you know about what happens in the TAS the more you appreciate it
Less than half a minute... 😏
Less than a third of a minute🙂
@@DurroftheHurr 🤯🤯
@@DurroftheHurr it only took three of us 12 hours to get it right... 😵
19:51 is just so perfect. It made the video have such a satisfying end.
Nostalgia hits hard at this point.
YES BRO
19:51 is also only 3 seconds short of 60x 19.90 seconds
the way the end of the run is timed perfectly to the music 👌
I KNOOWW ITS SO PERFECT
This is probably one of the most thorough explanations of a speedrun and TAS, including every relevant game element and mechanic, that I have ever watched. I feel like even if I had never heard of minecraft before I would still be able to fully appreciate this work-of-art run and the skill and effort that went into it. Really, really great work.
I think this is even understandable for a non gamer, you only need previous knowledge about the task manager lol
What about the ghast rng part? He explained explicitly that it’s not spawned with the seed but it’s random. Then how do we make sure the ghast is exactly there?
@@brownvented6059I'd imagine more than one attempt went into making this run.
I love that you let me rewatch the run at the end, really gave me a sense of closure and made me feel like I truly understand the run now
Aside from how interesting the content of this video is, i am impressed by how good it sounds. Amazingly smooth voice, amazing choice of music, well written and organized, i think i could have listened to a video like this about anything.
I just discovered this channel and im completely amazed of the quality of these videos and how well he explains the speedruns
When i discovered this video i considered passing but the voice kept me.
I'm always shocked this channel doesnt have a million subscribers by now because his videos are complete bangers
Yeah his voice is pretty hot
13:06 note 7.5? normally, you can't open your inventory or use a crafting table or other object with a HUD while in the nether portal, but for some reason, the HUD from an object (not the inventory key) will show up for exactly 1 tick. luckily, inventories are no longer tied to the tickrate (since 1.14), so dylan can do all of this in that one tick.
note 7.5.5(?): because the 4 second portal entering animation resets when reloading a world, duping in a nether portal doesn't save any time.
i had wondered why a bunch of wood dropped then, must have been the inventory closing mid craft, thanks for pointing that out
a note is a note, you cant say its a half
based pfp
Well, Xavier "Henry" Willey, h- h- h- h- h- h- h-
* Super Minecraft 64 has encountered an unexpected issue *
So if you cut a note in half, you're just making 2 notes and not 2 halves? Woah, that's deep :O
I like that Bismuth noticed that this speedrun is not about putting normal, hard-working speedrunners into a shame, but it's about showing the best potential run by using supporting programs. Respect for DylanDC14 and all minecraft speedrunning community. You're all so great.
I'm always so fascinated by the Minecraft speed run community. Well most of it. It's not full of perfect people but one can Dream.
@@sci7zoba dum tss
now we need to achive this level
@@sci7zo(and the countless other big names that have cheated unfortunately)
I don't want this to sound negative at all, but I've found that most TAS communities recognize this too!! It's positive and interesting, and that's why it is its own category
Many people act like TAS and set seed speedruns aren't impressive, but what they don't realize is truly how much work goes into optimizing every thousandth of a second in these types of runs.
i was that kind of person too, until i tried it for myself. IMMEDIATELY got humbled lol
Really great explanation of what happened in the TAS.
yooo
>Do you remember the TNT from earlier?
It just blew up the wall
❤
I find funny that the end portal is a 0 eye, it's only like a 30% chance that the end portal is a 0 eye. The most common ones are a 1 eye portals (each end frame has a 1/10 chance of spawn with an eye on it)
Maybe some day we'll find a seed like this but with multiple ender eyes in the end portal
@@Sceptonic if we try we'll probably find it, but a 12 eye portal seems unreasonable (and it shockes me that a 12 eye portal and ignoring neather fortress isn't faster). But the time saved per eye is 1/20th of a second, unless they find a 4 or more eye portal, that would mean 1 less duplication (I think, maybe they need to multiply another thing)
EDIT: killing blazes is needed because of the end crystal craft, so you can't skip killing blazes
@@ikercalderon163 You need an Eye of Ender for the End Crystal and skipping the dragon is much more crucial to this run. A filled portal would probably save less than a second.
@@Bismuth9 I forgot that eye of ender! A 5 eye portal might save like half a second at best? 1 less blaze duplication and 0.25 seconds less to fill the portal. But probably there aren't seeds as good as this one with a 5 eye portal and structure differences would lose more time for sure
@@ikercalderon163 does the duplication take time though? They all happen when pearls are in flight so he would just sit there twiddling his thumbs if he wasn't duping. So he would probably only be saving 12/20 of a second assuming Dylan was placing the eyes every available tick
Excited to see this! Always loved the Minecraft TAS and your channel has always done an outstanding job.
yes
Beautifully produced my dude. I love watching you get better and better at creating these types of videos and manufacturing a compelling narrative. The rewatch at the end is SUCH a satisfying conclusion here - your confidence that we would indeed understand the speedrun now is incredible! Thank you for making this, and cheers to future projects!
yes the ending is SO GOOD
I know this video is like six months old now but I'm still so thankful you decided to go over this. Minecraft has been my special interest since I was 8 (so like 10 years now, wow !) and the fact you talk about how Minecraft works so those who don't play it can understand and also not sound judgmental is very soothing to me (I think it might be because usually if I don't understand something I get called stupid or made fun of like instantly). The ending with the music sync up is just brilliant. Thank you so much for this video.
Glad you liked it!
I thought you were saying you were 10 years old for a second lmao
Who gave Steve a sandevistan?
A rudimentary implant
Such a creative name that pulled me in, seeing a new video from you is always a welcome surprise. keep up the good work man.
I'm surprised you did this and I saw this pop up in my recommends 2 minutes after it was released. This is an incredible video.
same
2 minutes? Damn, Dylan already beat Minecraft like 6 times in that time frame
We've come full circle, my first exposure to Minecraft speedrunning was your GDQ run back in 2014, and it's amazing to see you covering one of the game's craziest TASes 9 years later. Amazing video!
Nice to see you here
marble man
no way its the classic tetris documenter guy
when i saw him crafting the beds i was like "oh, he's gonna use them to kill the dragon" i did not expect the "keep the dragon from even spawning and beat the game instantly" strat
He assured that I would understand everything that's going on by the end of this video. It's the end of this video and I understand everything that's going on. You're a great speedrun explainer, keep doing this Bismuth! 👍
I mean, there are no hard to grasp concepts he had to explain. The only thing that could be considered non intuitive was the inventory duplciate glitch, but even that is very easy to understand.
This run is insane and the explanation in this video is insanely good. The most mezmerizing part was the ender pearl juggle with all those perfectly timed teleports.
I love your TAS videos! You are so fun to watch!
Your videos*
RuneScape music honestly goes really well with Minecraft.
Runescape music goes well with everything.
mega man
What’s the name of the theme at 10:40 I know the rest just can’t find it and it’s stuck in my head so much nostalgia
@@spyor1 I believe that would be Yesteryear.
playing runescape while this is going on I was really confused lol
When he showed the run the second time, there's just something about the ending and the music that makes me feel sort of a bittersweet ending feeling. It's weird and hard to explain. It's almost as if this was the run to end them all. The completely perfect and unbeatable record. I can just picture people spending countless hours trying to get this perfect run, and now someone finally does. But the final ender pearl throw almost signifies the end of an era which is minecraft speedrunning which gives me this bittersweet feeling. It's done. the ultimate run, achieved. I know this definitely isn't happening anytime soon, maybe not even at all, but I just get this weird feeling that I just thought I'd share. The music definitely adds to that feeling as well. Love the vid Bismuth
This is one of my comfort videos, whenever I'm feeling down in the dumps I just watch it and it makes me feel a little better
Simply love the way you structure the video and deliver it with good visual reference. Awesome stuff!
This felt like a plot of an anime antagonist character who has time skip ability and somehow the smart protagonist character found out how it was done to solve the mystery. Really coool I enjoyed the video 😮
The conclusion with the clarity you have given us with this explanation through re-watching the run is the cherry on top. One of the best videos about speedruns i've watched, great work and thank you!!
I absolutely LOVE how the music synced up with the run at the end! Awesome video and insanely incredible TAS
Your TAS explanation videos are always my favorite.
Stellar work as always Bismuth. It's very worth noting how all of your videos have properly timed closed captions the moment they are uploaded.
I'm pretty sure he uploads the script for captions.
@@bb010g That's what Sandar is thanking him for.
@@bb010g nice pfp
i like how you added the extra detail of including the basics - like explaining what a enderman is -
Theres something delightful about the term "bed assisted throw"
I can't believe after watching this video, we actually understood the run real-time at the end! Amazing video, amazing work!
Awesome video as always ! Also the fact that Dylan had to play it (if I understood correctly, the only tool he had was slowing the game time so he had to play the run right ?) is absolutly insane ! I wonder how many tries on this seed before getting this run ! Mindblowing
Yes but the tool also allowed him to savestate, essentially by creating backup saves that he could come back to, so he didn't do it in a single segment. But yes, he did have to "play" at really low tick rates, as opposed to using frame advance.
@@Bismuth9 oh thanks for the precision, this is still very impressive! And thanks for the great content you make!
@@Ouzala what's more impressive is actually finding the enderpearl throws and bed boosts, I'm sure he did quite a lot of math to align them properly
@@celivalg yeah indeed this is crazy how he can nail and find all those pearl throws with such a close timing and the insane amount of precision needed!
Why don't they make a tool for tick by tick gameplay? Is it just simply because playing at such a low speed is pretty much 99.9% as efficient anyway?
Seeing you go back to more regular speedrun/TAS explainers after the Mario 64 ABC epic really shows how that project has helped you to hone your craft, especially in terms of editing and production. Really great stuff this go around!
You were right, the first time I didn't get it at all, but the second time I was actually able to keep track of everything, amazing video man keep up the great work!
Not many videos stick out to me, but this one is an exception, the unrushed calming systematic explanation covering such a one of a kind run just is something else, this is not my first time watching this video and wont be my last, thanks for making such a thought out video Bismuth!
That was amazing, thank you for breaking it down! TAS runs are so cool, and I really respect the work that goes into making them.
This was FASCINATING! More in-depth explanations of insane TASes like this, please!
13:25 "Dylan finally lands in the nether"
*he took 8 seconds to get there*
For this speedrun, 8 seconds is an absolute eternity
Well 13 minutes of the explanation video
this is one of the most impressive TAS speedruns i’ve ever seen. i can only imagine how amazing some of these speedruns could be if we had better developed tools for this game
Watching this video felt like watching an entire season of Doctor Who, with all these intertwined, overlapping, and precisely-timed events.
Amazing analysis, thank you very much for making this! :)
What a brilliant explanation! I'm already too familiar with Minecraft and speedrunning, but I didn't find your in-depth explanations to be boring. Awesome video, and awesome run :)
13:00 man it's like the inception scene where so muuuuch happens in only a part of a second, crazy!
It reminds me of Fry from Futurama when he drinks his 100th coffe
Love the RuneScape music renditions. Amazing content as always!!!
Watching the speedrun before the video: What the heck is going on?!?!?!
Watching the speedrun after the video: I can see... _and it's beautiful._
searching 10% of all possible seeds in minecraft is a crazy achievement alone
Minecraft in 20 seconds explained in 20 minutes. Very fitting lol.
1 sec in the vid for every frame of the speedrun lol
And I thought tomato's 50 minute explanation of the 5 minute Hitman run was a good ratio!
yes that is indeed the title
Yeah we read the title.
13:32 the way he mentioned the exploding bed is comedy gold for a non-Minecraft player like me 😂
9:31 im suprised you explained that really really well without taking 14 minutes!
It's entirely off topic, but I just want to say how much I adore the piano covers of classic Runescape music. Gives me so much nostalgia it's unbelievable.
“After an excruciatingly long wait,” -Bismuth after Dylan waited for 4 whole seconds
Your editing is massively under appreciated, fantastic work!
I appreciate you lining up the timing for the piano notes at the end of the run.
마크 엔딩을 20초만에 볼 수 있다니... 참 놀랍고도 감동적입니다. 저걸 해내기 위해 얼마나 많은 시드와 연습이 있었을까요. 마크에 한계란 없습니다...
19:30 진짜 소름이 돋네요. 처음 봤을 땐 하나도 이해가 안됐었는데, 다시 보니 이토록 아름다운 기믹이 녹아든 영상이였다니...
When I saw the title, I thought “no way it actually makes sense to take that long to explain it, it must be bloated to hell and back”. Seeing the run made me correct my opinion.
nah he was yapping 90% of the time
This explanation is wonderful, and the timing of the music with the end of the video was masterful!
DylanDC14: Hey Dave want to beat the game with me?
Dave: Yes, right after these two porkchops are cooked
Dylan: Nvm I'm done
That's one of the most beautiful TAS runs I've ever seen
Incredible video. Didn't expect Minecraft to be your next video, but I was pleasantly surprised. The rendition of Mice on Venus at the end almost made me tear up.
when the one thing that slows down your run is minor displacements, ender pearl throw speed, and nether portal transportation time
I hear that Dream got an even better seed totally legitimately.
(to be fair the issues with Dream were based on mob drops and piglin trading, not world generation. so technically a different value; RNG as he mentions here with the ghast spawning is seperate from the world seed.)
@@lucasriddle3431 whoosh
@@lucasriddle3431 🤓
@@lucasriddle3431 look at this bozo defending a well known cheater
@@aquasomnus he wasn't defending dream, he was just pointing out the difference between a lucky seed and lucky RNG, but Stormborn Apostles comment was my first thought as well LOL
that's pure art... Those speedruns are wonderful, your explanations are clear and passionating, your story telling and "realisation" is very good... I saw 2 vids and directly subscribed. One of the best channel I ever seen, I don't understand how I didn't found it for so long.
Man your videos somehow keep getting better and better. This one's my favorite so far!
10:47 "But in this TAS, three seconds might as well be three minuts" I see what you did there...
What can I say, I like to make puns and phrasings that sneak up on you.
I forgot you were a former Minecraft set seed runner. I wish I had money, but I'll have to wait for the Minecraft covers to come out, they were really good as always!
“hey man i just logged in, where are you?”
“getting an elytra”
6:40 note that this chance still not even close to Dream's luck!!!!
"luck", yes
Luck 🤡
Amaaaazing video! This must have felt like a breath of fresh air after your deep dive into the A Button Challenge!
ABC was TAS as well though. And a ton of glitches, but yeah, they are quite different
nice pfp
3:28 Despite the concept of TAS has been more than a decade, this still needs to be pointed out because there are still people think they're "cheating" or something.
The fact that 2 Quintilian is only 10% of all possible seeds shows just how infinite Minecraft is.
Here are the notes, you are welcome.
Note 1 (5:30 to 6:50):
a. The odds listed throughout this section are mostly ballpark estimates and shouldn't be taken as absolutely exact numbers. The ruined portal chest can also contain a fire charge instead of a flint and steel since it can serve the same purpose. The odds for the chest loot are on the order of 1 in 100 because of the Silk touch enchantment, which has odds of roughly 1 in 7 of appearing.
b. About Blaze spawns: a blaze can spawn randomly anywhere in a Nether fortress, but it cannot spawn within 20 blocks of the player, so a spawner even closer than that is optimal. Although the spawner is 7 tiles away horizontally, it's about 10 tiles below as well, but it's still faster than a random spawn 20 tiles off.
c. (also referenced at 17:50) About The End: the conditions in were actually sub-optimal. There's a wall in the way, so it takes a bit of additional maneuvering to reach the final portal to beat the game. While there will always be at least one pillar in the direct path towards the portal, it's not impossible that there could be an even more optimal seed with had a more direct path to the end that wouldn't require multiple enter pearl throws.
Note 2 (6:50): Due to the way world generation is done, the script could look at supergroups of 65,536 seeds called structure seeds. This reduced the total amount of possibilities from 2^64, or 18,446,744,073,709,551,616 down to 2^48, or 281,474,976,710,656. The only variable factors between different seeds within one structure seed is the biome distribution and the spawn location. Once the script found a good structure seed, it was only a matter of finding the right biome distribution and spawn location within that group.
Note 3 (9:35): At least, it's no longer that dumb. For many years, the duplication glitch worked with Alt+F4.
Note 4 (10:05): While he started with two pearls, he only duped them 4 times - the final dupe was only for obsidian and wood. Also, he throws a pearl when he has 16 (8 in inventory, 8 in chest), so he ends up with 30.
Note 5 (12:09): In earlier versions, villages had windows made of glass blocks, and in later versions, glass was added deep underground.
Note 6 (13:00): The direction blocks are sent in in the explosion is random, so despite having a tool to mitigate this randomness, Dylan had to spend many rerecords on this section until the wool behaved exactly the way he wanted.
Note 7 (13:12): He actually only needs one more crafting table, not two. Making a second one didn't cost any extra time because he needs to wait in the portal for 4 seconds anyway
Note 8 (13:49): Technically, the game sets your spawn point on the bed, and when respawning you, it will place you next to the bed if it's unobstructed.
Note 9 (15:49): In the context of the TAS, the section with the Blaze took multiple tries to get right, and the Ghast was forced to spawn. RNG manipulation doesn't work in Minecraft the way it works in a typical console TAS, so Minecraft TASers sometimes resort to other means to force perfect luck.
that was a beautiful video. I've seen TAS runs, i've speedran minecraft a lot, but this was relaxing and really interesting in every way, thank you!
Did you have to use Runescape music within the first minute? The nostalgia lol
Those are the tracks Harmony, Autumn Voyage and Flute Salad and you beautifully played them on the piano
I was playing Runescape while watching this, got super confused for a second
does someone know where those specific piano arrangements are from?
@@Spyroflexx bismuth can play the piano and probably played them. On previous video he's said he's done all the background music himself
19:05 man a rapper
It's always an amazing day when Bismuth uploads :0 tas explanations always calm me down, it's just so interesting
Very impressive video! Incredible editing. Brilliant!
Damn.
This video does a very good job at explaining this awesome TAS.
Thank you very much!
7:05 wow the script looked at over 10% of the possible seeds, which means such a seed could have well been completely impossible to attain
Even more mind-blowing, there is a very good chance that it looked over the seed to your own world and made the decision of how good the seed was.
Either way, he would have found at least an incredibly good seed for the run.
@@levicary3923 if 2 000 000 000 000 000 000 seeds is 10% then its very unlikely he looked through any of our seeds
Really good video! Glad to see that you covered the minecraft TASes, as I've always been really interested in those.
A tas is essentially saying this is what you could possibly do with frame perfect everything
This video just kept getting recommended to me on multiple occasions for the past year so I finally decided watch it.
Banger
Doctor: you have 20 seconds left to live
Speedrunner: aight bet imma finish Minecraft real quick
I'm still mining my 4th piece of wood in 20 seconds..
6:28 love how he just made this number completely up
It’s probably more than that considering dreams luck
yeah lmao "he needs to spawn near a nether fortress-" **ONE IN 300,000,000,000,000**
@@blajjkothat isn't how it is, its the chance to spawn near a woodland mansion with the specific rooms needed with a nether fortress with a blaze spawner within active distance of the portal. (Then obviously with the added end fortress position and end spawn too) The number is based on the amount of seeds the script had to generate this specific scenario on average, not the chance for a single of these things to happen. He never said that *one* of these things are that rare, its the fact that you're getting many rare things to happen in a singular world, which narrows down the chances a lot. So no, its not that a near spawn nether fortress is that rare, its that a fortress near spawn in a world where you spawn at a woodland mansion with the right rooms immediately accessible and ruined portal. Since the odds are all linked, the chances drop drastically per stipulation you add :) hope you have a nice day and that this cleared it up a bit for you!
@@nuzzlevee yeah i knew that but from what the probability is before and after he revealed the nether fortress spawn, we can see its 100 (too lazy to check but i think its 100) so basocally its a 1 in 100 chance to enter an unused nether portal and spawn near a fortress, which i dont really bevieve is true.
edit: completely ignore everything i said its a 1 in 15 youre correct lmao
@@blajjkothis is with all the other stuff.
Pro tip: setting your speed to 2× gives you the entire explanation in only 10 minutes.
The real speedrun is always in the comments
"by the end of this video you will understand everything thats going on"
and sure as hell i now do, amazing work
20% is waiting for TNT to explode
20% is waiting for portal to nether
20% is waiting for pearls to fly
20% is waiting for portal to over world
20% falling into the void, contemplating existence
18:49 so why does he not keep resetting until he gets the perfect pearl laumch that teleports him directly into the portal? He now has to spend nearly half a second throwing a second pearl and teleporting which is quite significant in a run like this.
Maybe the portal doesn't spawn at the same coordinates, making it two variables of RNG that are a hassle to tune, or; more likely: to get the pearl flung further it would also need to go higher, potentially costing more time than it saves (just think about [US] football: two throws in rapid succession are quicker than a singular throw twice the length takes which can be explained by math since two half-height+length parabolas make a shorter line than a singular parabola twice as big).
Hope that helps
Are you just gonna ignore the explanation
@advance64bro I never got a notification that someone had replied to my comment. By that time, I had already decided to just look up the answer instead of waiting for a reply. Shoutout to you for replying to a year old comment and reminding me! And shoutout to the guy that explained it.
@@lexoll. you’re welcome 👍
Yea