How to Make a XR Game in Unity - Part 5 - Passthrough Customization and Stencil

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  • เผยแพร่เมื่อ 5 ธ.ค. 2024

ความคิดเห็น • 18

  • @ValemTutorials
    @ValemTutorials  หลายเดือนก่อน +1

    There you go guys 2hours later this is the result we have ! Thank you for following along and in the next video we are going to see how to publish the game on the Meta Store !
    Shoutout to Cognitive3D the sponsor of this series and don't forget to check it out with the link you'll find here : app.cognitive3d.com/get-started?&

  • @Kleiner_Gmod
    @Kleiner_Gmod 8 วันที่ผ่านมา +1

    you should make a tutorial for multi-room linkage using the newest api update

  • @Alpha13yt
    @Alpha13yt หลายเดือนก่อน +1

    Awesome tutorial series, keep it up!

  • @DarthTekin
    @DarthTekin 4 วันที่ผ่านมา

    Super content, thanks.

  • @SuperSonic68
    @SuperSonic68 หลายเดือนก่อน +1

    Can you please make a tutorial for how to have a selective passthrough window (see passthrough only through a specific grabbable plane) using OpenXR and ARFoundation (NOT OVR)? I know that it's relatively simply if you go all-in on Meta's SDK, but our project is utilizing OpenXR and I cannot seem to figure out how to make this work.
    Thanks!

  • @PogArcade
    @PogArcade หลายเดือนก่อน +1

    LETS GOOOOO

  • @VSilver
    @VSilver หลายเดือนก่อน

    Ok, let's go!

  • @barahamadeh112
    @barahamadeh112 หลายเดือนก่อน

    hi Valem, thank you for the great tutorial! but for some reason the flashlight cone goes off after every other scene then goes back on when after another scene is over.
    what could be the issue ?

  • @Alex-xx3qp
    @Alex-xx3qp 13 วันที่ผ่านมา

    How can I style the passthrough using OpenXR and the XR All-in-One package? not oculus interation and oculus plug-in

  • @stormshadow8492
    @stormshadow8492 หลายเดือนก่อน

    im making this for my project and i really need the shader which you have used in this game, can you please provide that shader?

  • @barahamadeh112
    @barahamadeh112 หลายเดือนก่อน

    Shader Code:
    Shader "GhostRevealShader"
    {
    Properties
    {
    [IntRange] _StencilID("Stencil ID", Range(0, 255)) = 0
    }
    SubShader
    {
    Tags
    {
    "RenderType" = "Opaque"
    "Queue" = "Geometry"
    "RenderPipeline" = "UniversalPipeline"
    }
    Pass
    {
    Blend Zero One
    Zwrite Off
    Stencil
    {
    Ref [_StencilID]
    Comp Always
    Pass Replace
    Fail Keep
    }
    }
    }
    }

  • @Hehe123-xd
    @Hehe123-xd หลายเดือนก่อน

    Wow

  • @emmanouildrivas4961
    @emmanouildrivas4961 หลายเดือนก่อน +1

    Hi, another great video. I was thinking maybe you can create a tutorial how to use unity sentis to create an AI NPCs that generate dialogs based on its knowledge database? I saw a video for the Inworld AI th-cam.com/video/gUCahPSAut4/w-d-xo.html but right now it don't exist in the asset store and I dont want to integrate the chatGPT so I was wondering maybe I can create an AI with similar abilities but using instead the Unity Sentis. What do you think about it? Also is there a tutorial how to create models for Unity sentis?

    • @ValemTutorials
      @ValemTutorials  หลายเดือนก่อน +2

      Really cool ! Would love to cover this in a future tutorial

  • @stormshadow8492
    @stormshadow8492 หลายเดือนก่อน

    can you give the shader?

    • @ValemTutorials
      @ValemTutorials  หลายเดือนก่อน

      It's in the description now sorry i forgot to put it back

  • @Chronicle_Dev
    @Chronicle_Dev หลายเดือนก่อน

    wheres the shader?

    • @ValemTutorials
      @ValemTutorials  หลายเดือนก่อน

      Sorry for the wait it's in the description now ! :)