Let's Explore Unity XRI 3.0 Template

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • You can setup a VR ready Unity project in one click from the Unity hub now and in this video we are going to have a look at this awesome starter project.
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ความคิดเห็น • 37

  • @ValemTutorials
    @ValemTutorials  2 หลายเดือนก่อน +3

    Only 2 days left to answer the AR VR survey to get a chance to win one of the price and help the xr community (it only takes 8 min) : arvrsurvey.com/?member_id=valem_tutorials

    • @asimdeyaf
      @asimdeyaf 2 หลายเดือนก่อน

      I filled it out. 😎

  • @nilayg6807
    @nilayg6807 2 หลายเดือนก่อน +1

    I just commented asking for this a few days ago, appreciate the timing so muchh

  • @sebastian7826
    @sebastian7826 2 หลายเดือนก่อน +8

    Could you make a tutorial about making hands shape into objects you pick up, but more than just 1 object

  • @matheodecoatarel508
    @matheodecoatarel508 2 หลายเดือนก่อน +1

    Je kiff trop tes vidéo car tu expliques bien, et vu que je suis français je comprend parfaitement ton accent, et je me sens ultra fort en anglais car je comprend tout !

  • @KB-su9pf
    @KB-su9pf 2 หลายเดือนก่อน +2

    I've spent the last 2 days trying to figure out this template. Thanks mate!
    Is there going to be a tutorial on using the basic scene from this template?

  • @irtezamasud1079
    @irtezamasud1079 หลายเดือนก่อน

    XRI 2.0 demo project was awesome.

  • @AtulSingh11
    @AtulSingh11 2 หลายเดือนก่อน +2

    thank you and keep making more XR videos

  • @planetmorgoth2838
    @planetmorgoth2838 2 หลายเดือนก่อน +6

    The vignette is one of the only things in VR that makes me motion sick, always turn it off right away.

  • @afrakes4510
    @afrakes4510 2 หลายเดือนก่อน

    Hey! Thanks for all your videos. I'm getting confused by your stuff. You use the old xrClawhands for interactions but never do anything with tracked hands but make the fingers move. Can you make a video that shows how to use the tracked hands to interact, or for anything other than just tracking. That would go a long way on making XR hands useful.

  • @GtaonlineMe
    @GtaonlineMe 2 หลายเดือนก่อน

    Nice as always mate, wish they would start shipping with hand models with a full rand of gestures though 😊 . Anyone have thoughts on upgrading from the current 2.x framework now? I’m wondering if it’s worth jumping into 3 before I get too far into my current project.

  • @Sail_VR
    @Sail_VR 2 หลายเดือนก่อน

    Great video as always!

  • @spiddymax
    @spiddymax 2 หลายเดือนก่อน

    Useful Tutorial...can we have hand integration in this?

  • @watsec4640
    @watsec4640 2 หลายเดือนก่อน +2

    Will there be a 3rd part on creating VR multiplayer on Unity Netcode?

    • @truehealthx
      @truehealthx 2 หลายเดือนก่อน

      Good

  • @mondainthewizard8514
    @mondainthewizard8514 หลายเดือนก่อน

    Thank you for the video. I noticed that while climbing, you don't fall when you let go. Additionally, when you press the movement button while climbing, it causes significant stuttering. How can I fix these two issues?

  • @YetAnotherBigD
    @YetAnotherBigD 2 หลายเดือนก่อน

    Great! Would be nice if they included hand interaction

  • @7RStudios
    @7RStudios 2 หลายเดือนก่อน

    Hey Valem!
    Wondering if there's an easy way to make grabbable object use a specific set of attach transforms depending on if you grab with the left or right hand? As an example, can I make it so a fishing rod has its reeler on left side when I grab with my right hand, but flip it so the reeler is on the right side when I grab it with my left hand?

    • @ParisLuHv
      @ParisLuHv 10 วันที่ผ่านมา

      just set up a new direct interactor for your left hand how you want it. set the layer to fishingReel or w.e.. create an empty object and use that as the attach point.. in play mode, position it accordingly.
      then copy that direct interactor and paste it onto the right hand, and change the x axis of the empty attach point to the opposite value (positive) of whatever its at currently.
      do this for as many items as you want. you can now have multiple style fishing reels, all positioned correctly in the hand.
      ps: the same works for sockets :)

  • @IvoryMonsterXD
    @IvoryMonsterXD 2 หลายเดือนก่อน

    Can you make a video on physics based VR character controllers like the ones in games like boneworks where you control a physical model in the world?

  • @iwonwahyudi
    @iwonwahyudi 2 หลายเดือนก่อน +1

    Sorry, how do I make unity xr multiplayer with photon fusion? is there a template too? because at the metaxr template, there is already multiplayer photon fusion on your other videos. Many Thanks Valem !!

    • @iwonwahyudi
      @iwonwahyudi 2 หลายเดือนก่อน

      Done. I finish the Survey :)

  • @TrầnVănLâm-m2k
    @TrầnVănLâm-m2k หลายเดือนก่อน

    could you made a tutorial about target filter thanks

  • @anttiv7109
    @anttiv7109 2 หลายเดือนก่อน

    what's the eta for the multiplayer template video?

  • @harko705
    @harko705 2 หลายเดือนก่อน

    Wow, they are getting closer to make the VR Interactive Framework asset almost unnecessary

  • @se3d
    @se3d 2 หลายเดือนก่อน

    How can I have this template for an existing project?

  • @ShahabAhmed-sj2ip
    @ShahabAhmed-sj2ip 2 หลายเดือนก่อน

    Thanks awesome
    WOrk

  • @hiperfx892
    @hiperfx892 2 หลายเดือนก่อน

    More tutorial please

  • @TrầnVănLâm-m2k
    @TrầnVănLâm-m2k 2 หลายเดือนก่อน

    with Unity 6 im met a problem about socket interactor, i press play mode, then put object to socket, stop play mode and play again the object already stay on socket position and can not move it out, how to fix it thanks, and other problem that after trigger stay with a xr grab interactable my collider alway trigger stay on it even it too far on scene

  • @TayoEXE
    @TayoEXE 2 หลายเดือนก่อน

    I'm not familiar with XRI. Is it compatible with OpenXR only?

    • @KimboKG14
      @KimboKG14 2 หลายเดือนก่อน

      yes, it also needs the new input system wich is a thing to behold on it's own.
      I'm so happy we went back to the Meta-toolkit. but all of valems videos on that are deprecated.
      I really hope he makes some new tutorials on the new toolkit.

  • @AbelMicroobjects
    @AbelMicroobjects 2 หลายเดือนก่อน

    can you help me to do hand gestures in vision pro unity game..

  • @senditvr
    @senditvr 2 หลายเดือนก่อน

    Cool

  • @ProjectGoreBETA
    @ProjectGoreBETA 2 หลายเดือนก่อน

    6