How a Yoshi Prototype Turned Into Super Mario 64

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  • เผยแพร่เมื่อ 13 มิ.ย. 2020
  • This Super Mario 64 documentary details the development of the video game Super Mario 64 and goes behind the scenes of its creation. Discover how Shigeru Miyamoto first had the idea for a 3D Mario game during the development of Star Fox on the SNES and how it was later inspired by a Yoshi prototype that was pitched by the UK-based development studio Argonaut Software.
    The documentary also explores the many trials and tribulations the development team faced and takes a look at the many design decisions that were made during development of the Nintendo 64 launch title. Super Mario 64 became a huge success for Nintendo and was one of the main contributing factors of the Nintendo 64’s initial popularity. It also set a new standard for 3D platformers and even to this day, it’s still considered to be one of the best platformers around.
    References:
    thatguyglen.fun/video/how-a-y...
    Gameplay footage by RetroGame.Stream channel on TH-cam: • Super Mario 64 - N64 -...
    Outro song: Thank You R.G.E. - Joe Bagale
    Support me on Patreon and get exclusive content like ad-free videos, commentary tracks that provide insight on how my videos were made, Q&A videos, access to my Discord server and more:
    / thatguyglen
    Follow me on Twitter to stay up to date on what’s happening with the channel and my occasional video game opinions:
    / glencallaert
    #SuperMario64 #Nintendo #GameDevelopment
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ความคิดเห็น • 782

  • @ThatGuyGlen
    @ThatGuyGlen  3 ปีที่แล้ว +533

    EDIT: There's a fact in the video about the creation of the Boos, however the Boos first appeared in Super Mario Bros. 3 and not Super Mario 64. While the story about the inspiration for the Boos is true, it happend during the development of Super Mario Bros. 3, not Mario 64. I should have caught this, my apologies.
    What game would you like to see me cover next? Leave a suggestion in the comments below! Also, if you enjoyed the video, please consider subscribing to stay up to date on future “How Games Were Made” episodes. Leaving a like and sharing the video also helps out! Support me on Patreon and get exclusive content like Q&A sessions, ad-free content, access to my Discord server and more: www.patreon.com/ThatGuyGlen

    • @SIG7Pro
      @SIG7Pro 3 ปีที่แล้ว +16

      Also, Charles Martinet first voiced Mario in a pinball game in maybe 1992 or 1995

    • @AdrianDX
      @AdrianDX 3 ปีที่แล้ว +17

      Scrolled down to post a "Well actually". Glad to see the correction was already on top😂👌🏻

    • @ZMSTA
      @ZMSTA 3 ปีที่แล้ว +5

      Keep up the good work man. Underrated channel

    • @carlosleather4241
      @carlosleather4241 3 ปีที่แล้ว +2

      Yeah man, ur content is actually great. I am sure that you will soon hit big, continue to make people smile every day!

    • @kurikuraconkuritas
      @kurikuraconkuritas 3 ปีที่แล้ว +1

      I was going to point this out. glaring mistake though, but at least is mentioned in the comments

  • @soitssparkie
    @soitssparkie 3 ปีที่แล้ว +558

    I love how each video is stylised around what you're talking about instead of being generic, really gives it some character

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +71

      Thank you! So far people seem to like that aspect so I'm sticking to it :D

    • @salimaa9209
      @salimaa9209 3 ปีที่แล้ว +9

      yup I live it too

    • @kewldude23xx
      @kewldude23xx 3 ปีที่แล้ว +1

      If you like their style, you'll love this other channel's approach . it feels like you're watching a professional documentary
      th-cam.com/video/xB1-AKS3S0g/w-d-xo.html

    • @huntervelicky7502
      @huntervelicky7502 3 ปีที่แล้ว

      i put a jihad on them.

    • @Vintiqueture
      @Vintiqueture 3 ปีที่แล้ว

      It's good but not strafefox good 👌
      th-cam.com/video/-2sVzixucQU/w-d-xo.html

  • @twistedtick
    @twistedtick 3 ปีที่แล้ว +513

    Super Mario 64 was WAY ahead of its time. Every 3-D adventure game today owes it a great deal. It tried and practically invented so many staples of 3-D gaming and nailed many of them on the first try. Just incredible.

    • @segaspice4062
      @segaspice4062 3 ปีที่แล้ว +15

      Sonic Adventure was way ahead of its time, Sonic Adventure is a much more impressive game and set the foundation for fast paced games

    • @jansteen5640
      @jansteen5640 3 ปีที่แล้ว +21

      @@segaspice4062 If it was released in the same year, it would definitely be. But I don't think it's that impressive if you keep in mind they had 2 years more development

    • @blackcitadel37
      @blackcitadel37 3 ปีที่แล้ว +8

      All of that while running on a very limited hardware. It's quite impressive.

    • @nobodyimportant4285
      @nobodyimportant4285 3 ปีที่แล้ว +7

      That's not what it means to be ahead of time. When a game is ahead of its time, it does something that makes it unfavorable, but in the future, that which made it unfavorable is popular or the norm.

    • @segaspice4062
      @segaspice4062 3 ปีที่แล้ว +6

      @@jansteen5640 Sonic Adventure was made in 11 Months though, didnt have to 2 years of development.

  • @maximilli1328
    @maximilli1328 3 ปีที่แล้ว +603

    It's awesome how nintendo always seems to follow the idea of "a delayed game is eventually good but a rushed game is bad forever"

    • @A-H-M-86
      @A-H-M-86 3 ปีที่แล้ว +36

      But Zelda wind waker was rushed and dungeons cut out. So its not always the case.

    • @FuzedBox
      @FuzedBox 3 ปีที่แล้ว +2

      @ArjenRobben Mr.Wembley Not at all. Take2 Interactive realized how much money they could get through microtransactions. Their online sales model proved far more profitable to shareholders than developing new titles. It's not about games; it's about money.

    • @nuclearstevex4516
      @nuclearstevex4516 3 ปีที่แล้ว +8

      No they don’t

    • @TheGalaxyWings
      @TheGalaxyWings 3 ปีที่แล้ว +30

      3D Mario All-Stars says hello

    • @creaketh
      @creaketh 3 ปีที่แล้ว +4

      Meanwhile with COD Cold War...

  • @heyitsFluxxy
    @heyitsFluxxy 3 ปีที่แล้ว +277

    Didn’t they also explain the fact that the camera is an object by introducing Lakitu?

    • @Biscuit64
      @Biscuit64 3 ปีที่แล้ว +22

      I mean Lakitu is in the original super Mario brothers but ok.

    • @ZeranZeran
      @ZeranZeran 3 ปีที่แล้ว +16

      Yep! It's in the opening cut scene for the game when you start Super mario 64.

    • @hoobidibahbidibah8119
      @hoobidibahbidibah8119 2 ปีที่แล้ว +7

      For some reason I never understood that as a kid, even when he'd show up in the mirror room I thought it was an enemy actually trapped in the mirror (grew up with the DS remake where Luigi could enter the mirror with the Power Flower). Having the camera be an actual character just adds even more charm to the game.

    • @whiteman12
      @whiteman12 ปีที่แล้ว

      @@Biscuit64 since when

    • @Valrax
      @Valrax หลายเดือนก่อน

      ​@@whiteman12since always? he drops those red spike koopas on you on SMb1 on the later stages

  • @misterquantum9840
    @misterquantum9840 3 ปีที่แล้ว +66

    This game was so ahead of it's time. Still a masterpiece and worth playing.

    • @liukang3545
      @liukang3545 2 ปีที่แล้ว +1

      lulw

    • @donaldtrumpling2016
      @donaldtrumpling2016 ปีที่แล้ว +1

      It hasn't really aged well if you ask me. The abundance of glitches and the really bad platforming makes it clear

    • @Itskaidaorangeguy2017
      @Itskaidaorangeguy2017 5 หลายเดือนก่อน

      @@donaldtrumpling2016the glitches are what makes it special. Remember BLJ??

  • @starman1158
    @starman1158 3 ปีที่แล้ว +66

    I wish game developers now have the same idea with Hiroshi Yamauchi, understanding that games can’t be rushed

    • @Krahfty
      @Krahfty 3 ปีที่แล้ว +1

      Same, however most game companies don't have the same budget as nintendo so have to rush the game out to keep the company alive, in other cases yeah its just bad management because of greedy investors, sad but true

    • @zeroDFound
      @zeroDFound 3 ปีที่แล้ว +2

      I feel that mentality worked even with time/money/number of devs constraints because in a way Nintendo games aren't too complex, as in they would rather take a simple concept and polish it to perfection (all of SMB 3 and the Mario64 controls are the absolute best example of this) instead of bloating a game with mechanics. A good example of this is in a game that was rushed but turned out great is Metroid Prime, instead of taking on the insanely hard task of translating Super Metroid movement as a third person 3D game they went with a relatively minimal first person control scheme and let the environments and level design shine, giving us one of the most brilliant and atmospheric console games of the 6th generation despite its shortish development time.

    • @joeykeilholz925
      @joeykeilholz925 2 ปีที่แล้ว

      Mario 64 was definitely rushed still

    • @truthbetold9092
      @truthbetold9092 2 ปีที่แล้ว

      Honestly. The reason being is because developers rely on online patches, which given the Avengers game, proves false

    • @myon9431
      @myon9431 2 ปีที่แล้ว

      Blame shareholders

  • @andricode
    @andricode 3 ปีที่แล้ว +38

    The idea of a 3D Yoshi game just like 3D Mario games sounds really great

    • @lefpou
      @lefpou 2 ปีที่แล้ว +5

      On the NDS version of the game you can actually also play as Yoshi, Wario and Luigi all of who have some different ability.

  • @Plague_doc
    @Plague_doc 3 ปีที่แล้ว +105

    Just showing up to give some support, but really, you are doing an extremely good job with how you explain how a game was made, wish you the best!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +11

      Much appreciated!

  • @iZePlayz
    @iZePlayz 3 ปีที่แล้ว +48

    The Boos where created in Super Mario Bros 3 for the NES, but the backstory you told is right, only wrong game ;)

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +21

      Yup, other people have pointed that out as well so I addressed it in my pinned comment here ;)

    • @hiiambarney4489
      @hiiambarney4489 3 ปีที่แล้ว +2

      Jeah I was like "hol up.... Boos where in previous titles, something doesn't add up"

  • @paolabarrera5397
    @paolabarrera5397 3 ปีที่แล้ว +53

    It's always great to find hidden gems such as this channel, I've just binged your videos and decided to subscribe, cause they're really interesting and fresh. Keep up the good work man!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +5

      Much appreciated and thank you for subscribing! Working on the next video now!

  • @rafi_mota
    @rafi_mota 3 ปีที่แล้ว +62

    This game marked my childhood, good to see it here! Great video, btw ;)

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +9

      Thank you!

    • @novax4farris163
      @novax4farris163 3 ปีที่แล้ว +2

      Well some one ruined it by every mario 64 copy is personalized

    • @raldanricky
      @raldanricky 2 ปีที่แล้ว

      Dead meme cring

  • @markify8019
    @markify8019 3 ปีที่แล้ว +9

    I find it interesting that they thought the D-pad of the SNES was limiting in terms 3D movement, but then is 2004 they released Super Mario 64 DS, which used a D-pad to navigate the world and did so very effectively. The DS also had the same number of buttons as an SNES controller, ironically. (Disregarding the touchscreen)

    • @cecillewolters1995
      @cecillewolters1995 2 ปีที่แล้ว +3

      It's debatable on how ''effective'' that movement was.
      A lot of people see it as a downgrade, compared to the original.
      It did proof that a fully 3D game can work with a Dpad tho

  • @sidplays77
    @sidplays77 2 ปีที่แล้ว +9

    44 now but one of my most vivid memories playing video games was playing SM64 for the first time on the N64. It was like nothing else, it was genre defining.

  • @risgrynsgrot
    @risgrynsgrot 3 ปีที่แล้ว +27

    Everytime I watch one of your videos I'm surprised the channel is this small, you make very interesting stuff!

  • @renfrew24ify
    @renfrew24ify 3 ปีที่แล้ว +57

    This should have 2 million views

  • @Miiias
    @Miiias 3 ปีที่แล้ว +16

    Hey there, an update to my last suggestion, since I don't really do things on yt too often I forgot of some of the functions this platform has. Like time stamps, which you could add to your sources in the description. This wouldn't influence the video and also directly reference which source is used where ^^
    (btw thx for the vid, really enjoyed it :))

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +6

      I hadn't considered that either, but yes, that would definitely be the best way to implement it. Thanks for pointing that out :D

  • @LuchadorEMC
    @LuchadorEMC 2 ปีที่แล้ว +14

    Croc Legend of the Gobbos was way ahead of its time. A true underrated 3D platformer.

  • @electricmastro
    @electricmastro 3 ปีที่แล้ว +12

    Nice in-depth research! This very much gives me the feeling that there’s a lot more info about this game’s development made known to the public than how other more surface-level making of videos let on, as if Nintendo was being more secretive. Keep up the good work!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +2

      Thank you, working on the next video right now!

  • @GamesAreCreative
    @GamesAreCreative 2 ปีที่แล้ว +3

    Great video Glen! SM64 has always been such a special game to me, and it's awesome to see such a comprehensive look at its history! Also, your editing is incredible, and the production quality of your videos is so freaking great! I'm in the middle of a series on the Super Mario games over on my channel and am currently working on my SM64 episode. This video has been so helpful as I'm doing my research; thank you so much!

  • @rajaz001
    @rajaz001 3 ปีที่แล้ว +11

    Great video, love the quality and the editing! This is such a nostalgic game for me, so it was nice seeing it here :) Keep up your great work!

  • @LinnyUwU
    @LinnyUwU 3 ปีที่แล้ว +132

    "The Boo was inspired by their wife"
    So she's dead??

    • @andricode
      @andricode 3 ปีที่แล้ว +27

      Its the fact that she was shy with ppl but angry with his husband lol

    • @greenhowie
      @greenhowie 3 ปีที่แล้ว +18

      @@andricode That's a red flag if I ever saw one.

    • @Rebelshifter
      @Rebelshifter 3 ปีที่แล้ว +5

      @@greenhowie Perhaps you didn't check out the 10:38 part. The story is more of a silly anecdote that inspired the Boos' behavior, rather than a red flag. Only thing I'd point out is that it happened during the development of SMB3 as opposed to what this video states (Mario 64).

    • @dandastardly2792
      @dandastardly2792 3 ปีที่แล้ว +3

      @@greenhowie If your girl is in too Matador equipment, thats a big red flag

    • @NUISANCE_ANIMAL
      @NUISANCE_ANIMAL 3 ปีที่แล้ว

      Yeah I read that in a book

  • @XpRnz
    @XpRnz 3 ปีที่แล้ว +16

    Amazing that they pumped out this magical masterpiece in such a short amount of time.

    • @2dmajor999
      @2dmajor999 2 ปีที่แล้ว

      Same for Majoras Mask, they developed it in 1 year

    • @XpRnz
      @XpRnz 2 ปีที่แล้ว

      @@2dmajor999 For sure! The team then must have been perfect, peak productivity with alot of geniuses on board.

    • @justinmadrid8712
      @justinmadrid8712 ปีที่แล้ว

      @@2dmajor999 yea but majoras mask re-used many of OOTs assets.

  • @ShawnTheRazor
    @ShawnTheRazor 3 ปีที่แล้ว +19

    Here before this channel really blows up.

    • @dandastardly2792
      @dandastardly2792 3 ปีที่แล้ว

      Truth! His backlog will make some new sub very happy in the 500k sub future 👌👌👌

  • @Melkweg7
    @Melkweg7 3 ปีที่แล้ว +34

    This video is extremely well made, you are way to underrated it hurts, I cant wait to see your future videos lmao

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +5

      Much appreciated! Working on the next video and it’s about another indie game :D

    • @johndeer4936
      @johndeer4936 3 ปีที่แล้ว

      for real!

    • @cgnfake6721
      @cgnfake6721 3 ปีที่แล้ว +1

      Look man. We have another thomas game docs on our hands here. Lets enjoy it while he has less than 20k subs. This channel WILL explode to atleast 100k by the end of next month

  • @dilipramirez
    @dilipramirez 3 ปีที่แล้ว +6

    This production is beautifully made, I enjoyed it across a few days since it was so long yet I was entertained and remembering the good ol' days of the NES. Thanks for sharing this wonderful piece of history with us :)

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Much appreciated, glad you enjoyed the video!

  • @springstudios9590
    @springstudios9590 3 ปีที่แล้ว +6

    This channel is gonna seriously blow up! Your contents amazing!

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW 3 ปีที่แล้ว +3

    Members of Argonaut Software (most notably Dylan Cuthbert), after Nintendo parted ways with Argonaut, formed Q-Games. Q-Games are responsible for Star Fox Command and Star Fox 64 3D, which they made under Miyamoto's supervision. They're also responsible for the PixelJunk games.

  • @EricDoesEverythingSeries
    @EricDoesEverythingSeries 3 ปีที่แล้ว +13

    This is an amazing video! Your editing inspires me to create amazing videos like you as well. Keep making amazing videos! ❤️

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +4

      Thank you! Good luck with your own videos!

    • @EricDoesEverythingSeries
      @EricDoesEverythingSeries 3 ปีที่แล้ว +2

      ThatGuyGlen Thanks! I appreciate it 😊👍

  • @guttsu
    @guttsu 3 ปีที่แล้ว +6

    Oh snap, I forgot I was subbed to this channel. So glad to see a new video! SM64 is such a timeless classic. I may or may not have played the recent PC 'port' and I think it still holds up today, despite the textures and frustrating (at times) camera.

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +2

      Yeah, unfortunately it takes me quite a while to finish up a video :P

    • @guttsu
      @guttsu 3 ปีที่แล้ว +2

      @@ThatGuyGlen That's completely understandable when putting out content that requires more work. No complaints here!

  • @joevaghn457
    @joevaghn457 ปีที่แล้ว +2

    Fun fact: OpenGL was created by SGI (Silicon Graphics Inc) and despite Khronos Group managing the specification, SGI is still mentioned in the copyright. As far as I’m aware, the N64 used an old version of the fixed-function pipeline implementation of OpenGL. Pretty interesting imho

  • @scuttlebug9214
    @scuttlebug9214 3 ปีที่แล้ว +45

    I have some questions about SM64 having "the best 3D camera"...

    • @Spunsz
      @Spunsz 3 ปีที่แล้ว

      How can you fuck up a camera when your deadline gets moved 35 times

    • @Spunsz
      @Spunsz 3 ปีที่แล้ว +2

      Real question is how come they were able to move the whole systems release date lol

    • @Browningate
      @Browningate 3 ปีที่แล้ว +2

      I question how it is "one of the best 3D platformers around."

    • @dandastardly2792
      @dandastardly2792 3 ปีที่แล้ว +6

      @@Browningate It has little load times, great mix of sections . I would rather play Oddysey but I could always go back and play it. Another example There are so many great indie 2d games that look so much better and smoother framerates, but the classic 2d games still hold up. Mario 64 holds up in the top 25 platformers of all time and there have been a ton.

    • @Browningate
      @Browningate 3 ปีที่แล้ว +1

      @@dandastardly2792 Load times and level variety do not a great 3D platformer make.

  • @crusader1472
    @crusader1472 3 ปีที่แล้ว +10

    It's refreshing to see this type of editing. Thank you for putting the effort!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +2

      My pleasure, thank you for watching it :D

  • @PhazonKing
    @PhazonKing 2 ปีที่แล้ว +6

    Still my most beloved Mario game of all times! ♡ I grew up with it. My very first 3D jump-n'-run-game.

  • @Blockflow
    @Blockflow 3 ปีที่แล้ว +2

    Your videos are so good man they all look great brilliant execution on everything

  • @milkiski
    @milkiski 3 ปีที่แล้ว +5

    you’re so underrated oh my god these videos are so good

  • @coldstuff9784
    @coldstuff9784 3 ปีที่แล้ว +3

    My childhood game! I felt like the castle and the paintings were my second home.
    I really enjoy seeing the narrative surrounding these games. Can't wait to see more from you!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Working on the next video now, it’s about another indie game :D

    • @coldstuff9784
      @coldstuff9784 3 ปีที่แล้ว

      @@ThatGuyGlen Yay!

  • @saiyansnake
    @saiyansnake 3 ปีที่แล้ว +3

    12:12 That part he played is so iconic that just by seeing the hand movements you can hear it in your head!!! LOL.

  • @Water_Me_Loan_64_YT
    @Water_Me_Loan_64_YT 3 ปีที่แล้ว +52

    Every Copy Of Super Mario 64 Is Personalized.
    Wario: *It's-a Free Real Estate.*

    • @andricode
      @andricode 3 ปีที่แล้ว +8

      Shittypastas again?

    • @tripplordofinconvenience9953
      @tripplordofinconvenience9953 3 ปีที่แล้ว +1

      Itsa free reala estate

    • @sgillman16
      @sgillman16 3 ปีที่แล้ว +2

      Can you grow up?

    • @gg72yt
      @gg72yt 3 ปีที่แล้ว +1

      You Wan’t Fun Wario Show you fun! [mario] oh ####

    • @novax4farris163
      @novax4farris163 3 ปีที่แล้ว +2

      Stop with ruining my child hood!!!!

  • @bigfluffydude
    @bigfluffydude 3 ปีที่แล้ว +4

    These series are great. Please keep it up!!

  • @zachcoastercrazy4032
    @zachcoastercrazy4032 3 ปีที่แล้ว +1

    This is really high quality for such a small channel! Rivals the bigger ones! Great job!

  • @itzdavidreal
    @itzdavidreal 3 ปีที่แล้ว +8

    Yay another banger, very happy with your content!

  • @chrisverhagen9293
    @chrisverhagen9293 3 ปีที่แล้ว +18

    Good video, really like your edit style.

  • @epobirs
    @epobirs 3 ปีที่แล้ว +3

    "Received help"? Star fox was about 90% Argonaut. They'd already done two Starglider games on the Amiga and Atari ST, at a time when real-time 3D action games were quite rare. Star fox is essentially Starglider on rails with some anthropomorphic animal characters thrown in.
    MIPS was the name of the company that supplied the CPU for the N64 and Playstation 1 and 2. They were used heavily by Silicon Graphics in their workstations and offered the best option for console makers focusing on 3D at the time. Power PC was still on the horizon and Intel's RISC processor lines (80860 and 80960) was far too expensive. Intel was riding high on the PC market and was designing their RISC chips to be successors to the x86 products, although in the long term the biggest volume sales were as controllers for laser printers. AMD's 29000 RISC processor never got any really big product wins, though many were rumored without ever becoming real.

  • @rexhavoc9
    @rexhavoc9 3 ปีที่แล้ว

    Great video! :) the ending was a bit abrupt, but loved the length and content. Thanks for doing this!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Much appreciated, thank you for watching it!

  • @user-yo9nn2pu2s
    @user-yo9nn2pu2s หลายเดือนก่อน

    Awesome content! That was my 3rd of your vids right in a row. Thank you!

  • @marox7551
    @marox7551 2 ปีที่แล้ว +3

    I realize that I am late to this party but... What well edited and even better presented video! Thank you sir, you have more than earned yourself a sub. I look forward to your future videos 🙂
    There's one unfortunate factual error towards the end of the video about the first 3D platformer; "Jumping Flash" (as fun of game as it is) is not the first 3D platformer, I wish I knew where that rumour came from as I have heard it here and there before so strangely enough it seems to be an easy mistake to make (I think I've even seen it in the Guinness book of Records) . It's not even the first 3D platformer by the developer behind that game Exact (which is what makes its so strange), as they had previously made/released "Geograph Seal" for the X68000 about a year earlier. The two games are quite similar so they are commonly considered to be spiritually connected.
    The oldest 3D platformer I know of would however be "Alpha Waves" for the Atari ST, released in 1990 (half a decade before "Jumping Flash"). It's as primitive as it is impressive considering the hardware, but a 3D platformer nonetheless. Check ut out if you've got time, it's a cool piece of history. There might be something else out there which is even older though, but that's the oldest game within this genre that I know of.

  • @heyitsFluxxy
    @heyitsFluxxy 3 ปีที่แล้ว +1

    So glad I found this channel. Thank you for all your amazing work!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Much appreciated, glad to have you :D

  • @sonicfreak1111
    @sonicfreak1111 3 ปีที่แล้ว +2

    Always a pleasure to see these video's pop up in the subscription inbox :)

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Wish I could make them faster :P

  • @KotBox
    @KotBox 3 ปีที่แล้ว +2

    Wow love the editing style you have!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +2

      Glad you like it :D

  • @mallorymaybe666
    @mallorymaybe666 3 ปีที่แล้ว

    Another great video. So much detail in the editing.

  • @screamingtrees9619
    @screamingtrees9619 3 ปีที่แล้ว

    Awesome video! Well Organized and good info. Bless the guy that made the music for the game, the music makes the game even better.

  • @michaelgribbin717
    @michaelgribbin717 3 ปีที่แล้ว +3

    Great video! Huge mario nerd and I didn't know a lot of this stuff. Hearing the Yamauchi quote about game developer compromise is really great -- Nintendo has always been the gold standard of game dev.

  • @SAWNIX
    @SAWNIX 3 ปีที่แล้ว +2

    Im still amazed we still haven't seen a picture or video of the original Luigi ingame (well nevermind looks like we got the entire original model itself lol)

    • @sgillman16
      @sgillman16 3 ปีที่แล้ว

      Wow, I never thought of that.
      They literally still had luigi in the game until around February 1996, so it's very odd there is no visual evidence of it anywhere

    • @sgillman16
      @sgillman16 3 ปีที่แล้ว

      They "claim" to have had him playable at Spaceworld 1995, but why don't we see any evidence of that ?

    • @SAWNIX
      @SAWNIX 3 ปีที่แล้ว

      Its honestly quite possible
      Bob-omb battlefield is 100% in the beta yet there is no footage from the show

  • @seBcopTer
    @seBcopTer 3 ปีที่แล้ว +3

    This is my favourite gaming channel, your videos are amazing keep on doing what you're doing it's great 😊

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      You have no idea how happy it makes me to hear that! And will definitely do!

  • @kennicore
    @kennicore 3 ปีที่แล้ว +1

    such a good vid, i just found your channel today and im excited to see what else you cover!!!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Much appreciated, the next video is going to be about another indie game :D

  • @snowconesolid
    @snowconesolid 3 ปีที่แล้ว

    Love videos like this! Thank you! Looking forward to seeing more of these!
    Great channel. :D

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Much appreciated! Next video is about another indie game :D

  • @theedwardian
    @theedwardian 3 ปีที่แล้ว +2

    >Miyamoto acted out Mario's animations
    Which ones? The head first dives? The back flips? The climbing?

  • @nazart7830
    @nazart7830 3 ปีที่แล้ว +1

    This guy deserves more subscribers, all the videos are awesome!

  • @purenatural5736
    @purenatural5736 3 ปีที่แล้ว +2

    Great video. No boring stuff and blabbing. Brought so many memories back. Thanks for uploading.

  • @dsstudios3524
    @dsstudios3524 3 ปีที่แล้ว

    Great video. The best one I've seen on SM64's history yet. Thanks!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Thank you for taking the time to watch it!

  • @GoofyPoptart
    @GoofyPoptart 3 ปีที่แล้ว +1

    Subscribed to give you that support, great job on the video my man I can't wait to see what the future holds for you keep up the great work brother. ✊

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Much appreciated and thank you for subscribing! Working on the next video now :D it’s about another indie game!

    • @GoofyPoptart
      @GoofyPoptart 3 ปีที่แล้ว

      @@ThatGuyGlen No problem my man you know how to explain things and I enjoyed this video, Ill be watching for sure!

  • @ihatesquash
    @ihatesquash 3 ปีที่แล้ว

    Damn i forgot to hit the bell button, im 6 days late lol the way you edit your documentary is really satisfying and great i dont know why.
    maybe the way you edit a video with the same theme as your topic is really a nice touch :^)

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Thanks man :D people seem to enjoy that aspect so I’m going to keep doing it!

  • @Knightlain
    @Knightlain 3 ปีที่แล้ว +4

    Now we know we can blame Takumi Kawagoe for our issues in Tick Tock Clock

    • @markymark443
      @markymark443 3 ปีที่แล้ว +2

      And more importantly Rainbow Ride

  • @seifoswaglel5823
    @seifoswaglel5823 3 ปีที่แล้ว +12

    Every copy of Mario 64 is personalized.

    • @jepega
      @jepega 3 ปีที่แล้ว +1

      Every copy of Mario 64 is personalized.

    • @kylechen7570
      @kylechen7570 3 ปีที่แล้ว +1

      You want fun?

    • @ricardoconsort2260
      @ricardoconsort2260 3 ปีที่แล้ว

      Hiper realistic blood

    • @seifoswaglel5823
      @seifoswaglel5823 3 ปีที่แล้ว +1

      @@ricardoconsort2260 Mario peed blood

    • @andricode
      @andricode 3 ปีที่แล้ว

      Super funny.

  • @tales3753
    @tales3753 2 ปีที่แล้ว +2

    I remember playing this game with my father when I was 4 Years old at the time, such a great memory!
    The city we used to live was flooded due to huge rain period, my Nintendo 64 was lost at the time, but the memory is alive for ever!
    I dream of one day buying another nintendo 64 console with Mario 64 just to play with my father again.

    • @alejandrozamora3468
      @alejandrozamora3468 2 ปีที่แล้ว +2

      I'm curious, how's that going? Did you end up buying one?

    • @Rosi_in_space
      @Rosi_in_space 2 ปีที่แล้ว +1

      Or buy a Switch with 3D-Allstars; yes, it has a very different controller, but you could just plug the Switch to modern TV, instead of buiying adapters from Scart to HDMI.

    • @tales3753
      @tales3753 2 ปีที่แล้ว +1

      @@alejandrozamora3468 not yet, but one day I plan to buy a Nintendo 64.

  • @nabbitgohome9672
    @nabbitgohome9672 3 ปีที่แล้ว +2

    Yoshi Island 64 in an alternate universe and became the first 3D game in history with a camera and possibly more yoshi games (possibly 3D) happened.

  • @chululu7657
    @chululu7657 3 ปีที่แล้ว +1

    sm64 is truly one of the best videogames of all time for me. spent so much time in my childhood with it, even nowadays it is still super fun for speedrunning. a timeless masterpiece

  • @OscarScheepstra_Artemis_
    @OscarScheepstra_Artemis_ 2 ปีที่แล้ว +2

    I would love to see a "relaunch" of Mario 64 for the Switch, implementing the features they didn't had the time to implement at the time.

  • @nickybitcoin
    @nickybitcoin 3 ปีที่แล้ว

    Your videos are fantastic - this one in particular!

  • @LikeAGentlemanPlease
    @LikeAGentlemanPlease 3 ปีที่แล้ว +3

    Saga controllers?
    Damn!
    As a 90’s kid that’s heavy news to bear.

  • @BigSocksProds
    @BigSocksProds 2 ปีที่แล้ว

    Thank you for this video, loved every minutes !

    • @ThatGuyGlen
      @ThatGuyGlen  2 ปีที่แล้ว

      My pleasure, glad you liked it!

  • @edgardeitz2784
    @edgardeitz2784 2 ปีที่แล้ว +1

    Argonaut's Croc series is, afaik, the *second* time 21st Century Fox got into video games; the first was in the 70's / 80's, focusing on the Atari 2600, Colecovision and Mattel's Intelevision.

  • @gappy3799
    @gappy3799 3 ปีที่แล้ว

    Damn the quality of this channel is outstanding! Insta subscribed ❤️

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Thank you for subscribing!

  • @billie8156
    @billie8156 3 ปีที่แล้ว

    My new favorite channel, that's for sure!

  • @Toaster003
    @Toaster003 3 ปีที่แล้ว +2

    I'm pretty sure Bob-Omb Battlefield was one of the later courses developed, I thought the first ones were Whomp's Fortress; Cool, Cool Mountain; Lethal Lava Land; and Dire, Dire Docks. the first slide level developed for the game was actually the last one appearing in it being the one in Tall, Tall Mountain.

  • @konniptions5289
    @konniptions5289 3 ปีที่แล้ว +1

    Your videos humanised the creation of video games for me.
    Thank you.

  • @dragonizolde
    @dragonizolde 3 ปีที่แล้ว +1

    Koizumi is the new Miyamoto, I was so happy to see him presenting the Nintendo Switch and I wish he will be more and more influential in the company

  • @PROJaiRU
    @PROJaiRU 2 ปีที่แล้ว +1

    best 3d camera is an overstatement

  • @tradeka4206
    @tradeka4206 2 ปีที่แล้ว +3

    A lot of the quotes from important figures at Nintendo from that era really make them look even worse today. “A gamer has good eyes and will know when a game is compromised” they cared about that then but now almost all of their products are built entirely around compromises. How the mighty have fallen

    • @PopCultureFan_
      @PopCultureFan_ 2 ปีที่แล้ว

      Hm, idk... speak for yourself🤔. How do you even know this? Most of Society this gen has become spoiled and entitled... Nothing makes them happy, and thats a fact lol. As proof of that smart ass comment 🤔
      There are other consoles and platforms to play since you feel that way..

  • @SufferingAddict88
    @SufferingAddict88 3 ปีที่แล้ว +1

    Mario 64 is such a master piece. When I played it as a child I really couldn't grasp just how good it is. I totally took it for granted, but given how well it aged it really must be considered one of the biggest achievements in game development.
    You can play this game in 2020 and totally forget that your playing a 24 year old game.

  • @christophergalluzzo5525
    @christophergalluzzo5525 3 ปีที่แล้ว +10

    Who’s here after Nintendo announced 3D all stars

  • @theemeraldfalcon9184
    @theemeraldfalcon9184 3 ปีที่แล้ว +17

    I like the style, although I would like to point out that the boos were from the development of super mario world, not 64.

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +2

      That’s weird. I got that information from an interview with Shigeru Miyamoto where he was talking about some of the design decisions he made in Super Mario 64. Maybe he forgot to mention that he was talking about Super Mario World.

    • @YourMomz07
      @YourMomz07 3 ปีที่แล้ว +8

      lol they were in SMB3 though too...

    • @DoomKid
      @DoomKid 3 ปีที่แล้ว +1

      I think he was talking about the growing aspect specifically, since they didn’t grow in 3 and World.

    • @sgillman16
      @sgillman16 3 ปีที่แล้ว +1

      Mario bros. 3*

    • @theemeraldfalcon9184
      @theemeraldfalcon9184 3 ปีที่แล้ว

      @@sgillman16 I guess I got my info wrong as well, this has become a train wreck

  • @stinky-2319
    @stinky-2319 3 ปีที่แล้ว +1

    I like the crt outline and the backgrounds but I wish the screen space was used better as I'm watching on my phone screen.

  • @jeffreyszcinskiii5181
    @jeffreyszcinskiii5181 3 ปีที่แล้ว +1

    Fantastic video. I learned a lot too! Thanks!

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว

      Much appreciated and thank you for taking the time to watch it!

  • @dorememe8548
    @dorememe8548 3 ปีที่แล้ว +1

    The choice to use shadows for all the objects was a godsend.

  • @spirituallyconscious7774
    @spirituallyconscious7774 3 ปีที่แล้ว +3

    I still remember when the 64 first came out and I was at my friend's house cus his mom bought it for him at launch release....... Yooooooo when I seen the game for the first time my mouth dropped to the ground I just couldn't believe how good the game looked.... It blew me away, and since it was my first true 3D game I ever played it was hard to control mario at first cus I never played a 3D game on the same caliber as Mario 64 which at the time it was the first true 3D game.

    • @nuclearstevex4516
      @nuclearstevex4516 3 ปีที่แล้ว

      The game sucks

    • @Louisthesaxman1
      @Louisthesaxman1 3 ปีที่แล้ว

      I still love it Spark One it's still an amazing intuitive game. I was 9 when I played it first. My Dad's work colleague didn't like it and sold it to him cheap for my little sisters birthday. She didn't get much of a go on it haha I managed to take control because I was 'teaching her' haha

    • @Louisthesaxman1
      @Louisthesaxman1 3 ปีที่แล้ว

      @@nuclearstevex4516 mind yourself Steve you're watching the wrong videos and your comment is not wanted here. There's lots of videos on self improvement on TH-cam you might be better off watching some of those you're embarrassing yourself.

    • @bullymaguire4234
      @bullymaguire4234 3 ปีที่แล้ว +1

      My mom owned a video rental store. She got her hands on a N64 with Super Mario 64 to rent out on release day and I got to play it before it hit the shelves.
      I got to play a lot of games before they hit the shelves.

  • @lefpou
    @lefpou 2 ปีที่แล้ว

    Loved that game! Didn't have a N64 but played it at some friends' and then got the NDS version with the very first DS! Nice video, awesome we get to know the story!

  • @TwoGuysWithPants
    @TwoGuysWithPants 3 ปีที่แล้ว

    Damn you got some serious editing chops my dude.

  • @BlaqueT
    @BlaqueT 3 ปีที่แล้ว +1

    Another awesome video! I wish Nintendo (and other developers) would allow teams more delays nowadays to improve games, like in the case of more recent Pokemon games

  • @Diwasho
    @Diwasho ปีที่แล้ว +2

    Miyamoto's wish for dual symmetric D-pads was actually realized in Virtual Boy's controller. Maybe they decided to scrap this design on N64 to avoid comparisons with their failed system.

  • @ShadeEnigma
    @ShadeEnigma 2 ปีที่แล้ว +1

    12:29 So, in a way, Peach was the one putting the signs everywhere!

  • @trapez77
    @trapez77 3 ปีที่แล้ว +2

    Sm64 and Ooc were actually both inspired by the walker sections of Star Fox 2

  • @CristianGarcia
    @CristianGarcia 2 ปีที่แล้ว +2

    SM64 invented the flying cam, it was personified as lakitu following mario so the players could have an intuition of what to expect. That said, by todays standards the camera system has a lot to desire, very painful on some situations.

  • @matthewtopping2061
    @matthewtopping2061 2 ปีที่แล้ว +2

    14:32 People that don't know Japanese look at a name like this: Yamauchi 山内, and see the "au" and instinctively assume it's supposed to be pronounced as one sound, like "YaMAWchi" or "YaMOOchi". It's actually read as two separate vowels, hinted at by the two kanji characters: Yama-uchi (or "yama-oochi", whatever your preference).

  • @dennis_duran
    @dennis_duran 3 ปีที่แล้ว +9

    Love the quality 👍

  • @TheBeLuvdTRex
    @TheBeLuvdTRex 3 ปีที่แล้ว

    I love Miyamoto he is such a perfectionist and it shows in his work

  • @sagaevan9641
    @sagaevan9641 3 ปีที่แล้ว +11

    "the best 3D camera"
    uh-huh

  • @GeahkBurchill
    @GeahkBurchill 2 ปีที่แล้ว +1

    Correction: the Tezuka quote quote regarding the creation of Boos being based on his wife was from the development of Mario Bros. 3, not Mario 64.

  • @marianore8904
    @marianore8904 3 ปีที่แล้ว +3

    outstanding video! and the information was quiet interesting, i didnt know that croc was a yoshi`s prototype! i feel cheated

    • @ThatGuyGlen
      @ThatGuyGlen  3 ปีที่แล้ว +1

      Thank you! Yeah, I was really surprised too when I read that :D