How Doki Doki Literature Club! Was Made and Why The Creator Couldn’t Make Games Anymore
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- เผยแพร่เมื่อ 11 พ.ค. 2024
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This Doki Doki Literature Club! documentary details the development of the visual novel indie game Doki Doki Literature Club! and goes behind the scenes of its creation. Discover more about its creator Dan Salvato and how he went from being a professional Super Smash Bros. Melee Link player to being a public face of an enormously popular brand overnight. Growing up, Dan watched a lot of anime, with a particular fondness for slice-of-life anime. His journey into visual novels began in college, starting with "Tsukihime", which left a lasting emotional impact on him. While Dan was busy working on his first visual novel, he got the idea for a very different visual novel concept. He eventually shared the idea with his friend Masha, who convinced Dan to develop it.
The documentary also explores all the design decisions that Dan made and shows how he initially envisioned the characters with generic cookie-cutter personalities. However, as he delved into the writing process, he felt an unexpected urge to connect with them on a deeper level. It also takes a close look at all the hurdles Dan had to go through. From programmatically stitching together characters “halves” that resulted in a wide variety of characters sprites, to Dan creating the soundtrack himself in order to infuse the game with simple, catchy melodies and recurring motifs. Additionally, Dan had to manipulate the game’s engine with his own Python code since the engine was designed to prioritize player control, which is the opposite of what Dan was trying to achieve with Doki Doki Literature Club! Lastly, the documentary also takes a look at what’s next for Dan and if we’ll see more Doki Doki Literature Club! related content in the future.
References:
thatguyglen.fun/article/TPc0J...
0:00 Forming The Idea
1:54 Who is Dan Salvato
3:30 Ad
4:46 Influences
6:53 Developing the Story
10:50 Character & Game Design
17:05 Soundtrack
18:09 Release & Recognition
19:41 Reflecting on its Success
23:00 Doki Doki Literature Club Plus!
26:11 The Future
Outro song: Thank You R.G.E. - Joe Bagale
Support me on Patreon and get exclusive content like ad-free videos, access to my Discord server and more: / thatguyglen
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#DokiDokiLiteratureClub! #DanSalvato #GameDevelopment - เกม
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far better coding learning platforms have that gamified programming in a lot better way, from looking at the low effort use of ai art and shitty UI, it seems like they have cut alot of corners, bet your ass they did the same with the actual course side and just chat gpt for most of the exercises, such a shame you are advertising such low effort scam
Can you do a deep dive on the epic battle fantasy series?
Woah
silence brand
Just wanted to let you know that a deep dive into the development of Indika might make for a great video. Likely would be fascinating research/interviews and the visual and game elements in the game would probably be so fun to bounce off of for the "look" of your video. The subject matter of the game is a bit dark though but I found the game super impressive and immediately impressionable upon finishing.
I played through 'Doki Doki' several times and I've never once felt like the creator hated VN's. In fact I felt like he loved them.
same
I would say there was some love/hate relationship going on.
You know, some people cant bother digging deeper than surface level, and especially those who arent even in the niche, you see this alot
@@aokyoutsuki7744 some of the greatest pieces of meta fiction are written by people that, if you see how they're playing with themes and archetypes, clearly hate either the genre or the fans that they're writing for, maybe even both. DDLCis a prime example of this, as are Danganronpa, Attack on Titan and Pathologic. those are the ones that i know of. i'm sure there are plenty more.
@@aokyoutsuki7744 I saw a remix of the tsukihime theme on his main channel in fact its still there. Its called Tohno Lyfe
I'm SO glad that people are starting to recognize that DDLC ISN'T a completely spiteful satire of visual novels and Dan Salvato made the game out of a love for what the genre can accomplish. I'm especially happy that you mentioned Tsukihime by name, since fighting games (namely Melty Blood) led him to Tsukihime and VNs in general. He's even read through Fate/Stay Night (which is more than I can say for some Fate fans tbh) and Witch on the Holy Night. Too often, I see people say that Dan was just an FGC player who hated VNs and made Doki Doki Literature Club out of hate for the medium rather than him wanting to use the genre for genuine storytelling like he experienced with Tsukihime. He also thinks Akiha is best girl, which...I can respect.
I tried to do my due diligence! Dan seems like a really cool and kindhearted person.
The sentiment that satire always comes from a place of hate and lack of understanding is wrong in and of itself.
To properly deconstruct, pull apart, criticise, analyse and push a work in new ways requires someone with a firm understanding on its tropes, strengths and weaknesses. That can't come from a place without some passion and love. It takes a big fan to be able to understand something so well as to make a good satire of it.
that's how i've always seen it from the start , i didn't even know there were ppl who though ddlc is spiteful....
@@iamLI3 Given that the message of the game from what I remember was "people are allowed to like things no matter the genre" I am more so confused as to how these people even got to that conclusion to begin with.
IDK, the writing of DDLC felt kinda condescending - like "making fun" of these underage waifus and their effusive infatuation with the main character while playing all the anime tropes completely straight. It came across to me as lazy parody and overall mean spirited (especially considering the psychological horror plotline undermines a lot of character motivations and mental health issues explored in the first act, which makes the shock factor of those moments feel exploitative).
This was the first time I'd heard of Salvato's deeper love for the genre, and it honestly surprises me to hear him be so genuine. The game read to me at the time like a confession from a self-hating weeb.
The sprite system is INSANE like that’s truly next level and I’m gonna need to use it for my own game
It was a lifesaver for Dan so implementing it for your own project seems like the right move!
isn't that how most games do sprites?
whats ur game about?
Monika is just the normal way of spelling the Name here in Germany, so I am surprised to learn it has an element of parody/satire in it for native English speakers :D
Same in Poland
Same in Indonesia
I always thought it was the normal spelling because of ddlc
Wait I’m native English and from England I thought Monika was correct😭
I am your regular American but I only know Monikas, not Monicas. Maybe it’s just me.
I didnt know that people thought it was a cynical parody of visual novels or something. I when I heard about it it came across to me like a neat visual novel with a cool horror twist
i wonder if part of why people falsely claimed it as one was because they themselves hated visual novels and wanted to stand out, be the cool kids who like the Cool Mean Satire and not that "mushy bullcrap with no substance".
most people who arent familiar with the visual novel genre often see it as a "lesser" kind of video game compared to FPSes or RPGs, especially considering most VNs (that westerners hear about, at least) are seemingly cutesy love stories, and liking something "lesser" is seen as Loser Activity(tm). the veil of satire, even if not applicable at all here, protects them from having earnestly engaged with something they think will make them look lame.
some also call DDLC a subversion of the genre, and while i agree it does do some very unique things (like the gamefiles being a thing you HAVE to mess with to complete the story), there are tons of visual novels that tackle dark and depressing subjects, even moreso than DDLC, but they just aren't translated to other languages too often or are very small indie projects that don't hit it as big. the youtube channel Amelie Doree discusses many games like this, so if anyone reading this comment had their interest piqued by the concept of MORE VNs about messed up things, please give her videos a try!
There's been so many kinds of adventure / visual novels through history and DDLC is far from the first meta horror one.
@Weremole i agree. It's just that DDLC ended up going mainstream. Fun fact: Dan Salvato became aware of totono halfway through ddlc's development
Those same people when on to hate the side stories for not being scary
Hi! I wrote the interview with Dan from PC Invasion that was used as a reference! I loved DDLC after I played it so much when I emailed Dan for the interview I didn’t think he’d respond. But he was super easy to talk to and a genuinely nice guy. I’m glad to see people are still talking about and loving this amazing game!
Awesome, that was a great interview! Lots of valuable details from that one that ended up in the video. Dan really seems like a good guy so I'm glad to hear you had a great experience with him!
12:31 I love the little dialogue boxes here they just add so much flair to the video!
It was really fun to work with DDLC’s style and look!
I love how the title has slowly gotten more and more true over time.
“How DDLC was made and why it made the creator miserable”
“How DDLC was made and why its release made the creator miserable”
“How DDLC was made and why its release caused misery”
"How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted" atm lol
@@pontus_011that's the best one imo
DDLC never caused misery it might be adapted just gottta wait till how ddlc was made and why it made the world insane
Why does it change so much lol
Now it's "Inside the Mind of Dan Salvato: How Doki Doki Literature Club! Was Made"
@SofieArts now its something new entirely lmao i have no idea why
Just Monika...Just Monika...Just Monika...Just Monika...Just Monika...Just Monika
I'm so glad you're joining the literature club
Dont let sayori cosplay herself
Mindbroken
Hej hej Monika, hej på dig Monika
i played this game for the first time earlier this year! thought it was fascinating as hell lol. love all the little details that were worked in, like how monika is the only character who doesn’t break eye contact with the player throughout the game
There are two types of comments
>Detailed analysis of the video/facts
>Smash
>Just Monika
Smash
@@Nameless-ny8nk*Celeste
D-Sides ptsd*
I'm not seeing any "Smash" comments. Maybe ThatGuyGlen is deleting them or something. unless you're refering to Project M.
smash
I never thought this game was made by a Competitive pro smash player That's kind of funny to me
Went to go subscribe after watching. Was already subbed.. thought to myself "I got good taste"
Same lmao
Kind of surprised about this.
I adore the game, and I still carry around the Literature Club card (that you get for preordering) on my wallet.
Hope to see more of his work in the future.
This is so interesting! I always love to explore the different concept arts, scrapped ideas, development challenges of various medias.
And while i knew most about DDLC, i had no idea Dan turned down the idea of adapting the story into, what could've been a very successful manga, just to stay truthful to his beliefs
Wishing him all the best to his new projects moving forward!
And subbing to you in the meantime ^-^
Always awesome to see a fellow creator in the comments :D Glad I was able to showcase something new about its development!
Doki Doki Literature Club became one of my favorite games because of how it was different. It’s something made with love and had an impact on me.
DDLC is one of my favorite games, and likely my favorite horror game (though I love FNAF too). I’m so glad you made a video on it!
It's been on my list for a while so I'm glad I finally got around to it!
10:43 one moment i like that shows this and monika breaking the 4th wall is when natsuki makes a pun with fish (at least i think (forgive me it’s been so long since i’ve played this game)) and monika’s name which would only make sense in japanese, and monika points that out
I am so happy you made a video about the development process of Doki Doki Literature Club! since it doesn't seem like a lot of people acknowledge Team Salvato's amazing efforts and dedication (or should I say passion?) into making an innocent looking horror game that makes you feel like you're really a part of the experience/the in-game universe. Especially in a visual novel style which (successful) horror games never use/used. Every action feels like you're contributing to another character's demise with every option seeming like the wrong one. This video made me want to re-play DDLC again and I'm glad I did! I finished it in one session and I am currently writing this after I did. Thanks for uploading this great video and thanks for reminding me of this game's existence.
My pleasure, glad to hear you enjoyed the video!
Babe wake up, glen just posted another banger
I love your videos! As a creator, learning about the development of these projects is very inspiring. I always watch your videos, even if I haven't heard of the game before. You've actually introduced me to some of my favorites! Keep it up!
Awesome to hear that! I’m glad to hear you’re discovering more games, there’s so many more I want to cover!
I’m making a Japanese learning game on my channel, and as a guy married in Japan with 3 kids (for more than 10 years), I’ve never played a visual novel game.
I’m just not into anime girls, and the sounds they make. Death Note, Code Guess and Baki are my favorites, but with games, probably survival RPGs.
Thanks for the amazing videos Glen. Light
My pleasure, glad to hear you enjoy them!
loved this breakdown! ddlc is one of my favorite games, i replay it at least once a year. i remember the absolute chills i got at the major turning point. thank you for the reminder, i should replay it again :D
Glad to hear you enjoyed it!
You miss the fact that the plotwist of doki doki of Monika is the same of the visual novel "YOU and ME and HER: A Love Story" (Kimi to Kanojo to Kanojo no Koi) what comes in japan in 2013.
"I'm talking to YOU."
Okay? it's not that unique of an idea.
What I love about doki doki literature club is the ending you get after finishing the game and you get a small note from dan salvato, its so heartwarming and you can tell that he loved the game and wanted people to enjoy it and be comfortable with playing games.
Thanks for sharing
A bit of nitpicking:
- Yume Nikki, "me" is pronounced similar to "may".
- 6:13 Inscryption was launched after Dokidoki.
Can never get enough of your vids. They really inspire me and I listen often when trying to make ideas for my own indie projects. Especially listening to Ddlc as a visual novel maker myself and trying to learn Renpy.
Glad to hear they serve as inspiration for you! And good luck with your indie projects!
I love the extra editing in this one!!
Glad to hear you enjoyed it! I love the game’s rich branding, so many bright colors and other elements to play with. I had a lot of fun making it :D
It's rare anyone goes through the effort to make something good just to say "look at how crappy it is." Even if Dan didn't love VNs as much as he seems to, it would clearly be coming from a place of appreciation and criticism. Again, no one is going to put that much effort into something they genuinely don't like. There's clearly some kind of passion.
Such incredible production quality! As always! Great job!
Much appreciated, glad to hear you enjoyed the video!
Time really flies by... I remember how popular this game was back in 2018 with the amount of people telling their own stories about how this game impacted their psyche. It is one of the most unique psychological horror games out there! 😇
Great video, thanks again. Love the mix of content you create and keeps it reaaly fresh ☺️ The creator really came across as such a grounded, thoughtful guy and the fact he chose to not sell out big makes me respect him more. Cheers Glen..
My pleasure, thank you for the kind words! And yup, Dan seems like a very level headed and kind person, can’t wait to see what he does next!
i believe that ddlc could be adapted into a animated tv show like seiren with the same story over and over but with a different heroin
heroin lmao
Always love your content so much, thank you for continuing to work so hard on these
My pleasure, I love making them!
I'm still obsessed with this game
Glen out here making one of the best internet culture documentation out here, amazing work
Much appreciated!
Love your content, hope you keep it up
Glad to hear you enjoy it!
hi! i just wanted to say i really enjoy your videos; i absolutely love hearing about the history, influences, and development process behind specific video games. i really appreciate how well researched and concise these videos are; i haven't been interested in longer form content recently but your videos always manage to keep me interested. keep it going!!!
Thank you very much for the kind words, comments like yours keep me motivated!
Great video. Very informative and thoroughly enjoyable. Made me recall the olden days when I consumed fanmade DDLC content on a daily basis.
Amazing! You take such care to match all your video elements to the game you're covering and it adds so much to each video and also makes your content very iconic!
My pleasure, thank you for all the kind words! I’m glad people appreciate that aspect of my videos, it takes a lot of work each time but it keeps things interesting for myself and I love making each and every one of them!
Random but I feel like a ddlc, omori and Danganronpa are the three pillars of the mentally ill fandom
You can describe each of those 3 games just by: depression, depression (and is also gay), and depression (but could be a murderer)
I would also like to add class of 09
@@mikuenjoyerXDI wouldn’t say that game is about mental illness. Just a game about shitty high school kids being terrible people, and everyone around is just as terrible
guess i'm mentally ill then
Thank you for this informative and entertaining video. i did not know 75% of the things you talked about, and i thought i knew all there was to know about DDLC / Dan. Thank you!
Love the video, but don't like the title. It's sort of "clickbait". Yes he felt he couldn't work on another project that's not DDLC but he's been getting around to that as you shown.
That's why I use "Couldn't" in the title instead of "Can't". It's true that there was a time in his life shortly after the release of DDLC that he was unable to dedicate time towards game development so I don't see how that's clickbait.
@@ThatGuyGlen adverb: anymore
to any further extent; any longer.
"she refused to listen any more"
Thank you so much for making a video on this game!! Banger as always hahahahah, freaking love learning more about the behind the scenes of these really cool pieces of media, some of which are my favourites of all time, and yet something that I haven't given much thought to them for each one :P so it's always surprising somehow
Edit: some feedback about the title, I kinda think the one where it said "and why it will never be adapted" was the most interesting and captivating, but you probably have the back-end insights about whether that's true for wider audiences or not hahahahah
My pleasure, I'm just happy to hear you enjoy the content! :D
I think this video did quite boost my confidence regarding game development
I always love content around DDLC and any sort of indie game creations that inspire them
I really wonder if he's making a second game like he tease before. Its been along time so it must be huge. I hope it's good, if it is being made.
Great video. I do feel like the title was a bit clickbait though since there's nothing in the video stating that Dan doesn't want to make games anymore.
I share these videos with all my boys, they’re so good and high quality. Seriously think this channel could snowball its way to 1 million subs with enough time. Definitely deserves it
Much appreciated for sharing the video around, you have no idea how much that helps the channel! And thank you for the kind words!
Fingers cross, let's hope this video will hit the algorithm!
Thank you for the information... I was really looking to get some insight into the things surrounding it, as well as the thoughts of Dan, after playing this game
My pleasure!
i have only discovered some people disdain for DDLC few months ago and their arguments were vague and wasn't backed up with anything.
15:26 holy shit that’s so simple yet innovative. Also this video was so informative and well edited. Subbed
Glad to hear you liked it and thank you for subscribing!
Definitely did not expect to see "Executive Producers: LSplash" in the credits
The title keeps changingg
thanks for the video glen now iam happy
My pleasure!
"Mikaeli, you succesfully hit metal 17 times"
@ThatGuyGlen please do cover Fishing Paradiso next,i'm interested to see how this hidden gem of a game got it's inspiration from!
Thanks for the suggestion, I’ll look into that one!
please don't don't tell me the sponsor uses AI art
pretty sure it does :(
?
Did you do pizza tower. Love your videos I’m working on a game right now.
Glad to hear you enjoy them! I haven’t covered Pizza Tower yet.
i’ve been inlove with ddlc ever since the year after its release, this video is so informative and i love it, its so well made too
Glad to hear you enjoyed it!
Banger vid as always Glen! (I haven't watched it yet)
Hope you enjoy it! ;)
I really like DDLC but I think that it couldve been scarier if the CGs for the hororr scenes didnt exist and instead you only had text explain the scene. When you see the CG it always felt like the scene was always supposed ti exist while having an explainaiton of the scene while sething else is being shown makesnit feel like somebody is manipulating the game for their own goal.
It would look like the game is supposed to be normal but somebody else is editing it for an unknown reason. To me its like Monika was editing the story to have the girls kill themselves but she somewhat loses her pacience and causes a few problems during the suicide of Sayori andnjust stops putting effort in her work. Which leads to the next scenes lacking polish (like the room where we talk with Monika in the end is a pre-existing background with the second layer changed with another image.
I got this game day one by happenstance not realizing what kind of game it actually was. Ill say I was completely caught off guard half-way through... but I loved it!!!!
Got into ddlc late last year and it's carried with me since - man this game is one of my favorites. Yeah, I liked it back in 2017 but I was much younger and def wouldn't have grasped many themes
Very good video about the history of my favorite horror game!
Thanks, glad to hear you enjoyed it!
Has this video changed it's thumbnail like 4 times or is my memory actually bad enough that I forget what the thumbnail to this video looks like every time i see it?
Ur not alone
Nah it changed again
The title has changed so many times too.
new upload yey! 😄
Hope you enjoy it :D
22:27 Of course Omocat was in on this. I shouldn't even be surprised.
Did not expect him to be a fan and of akiha of all girls. That's because ddlc is kinda shallow and there's a much better vn with the same concepts, You and me and her a love story (totono). His idea of vns always being chained to certain tropes reads like someone who only read the popular ones and stopped there because the genre is absolutely insane and full of unique ground breaking shit with trope breaking. It's just frequently not for the faint of heart in its subjects.
Good work as usual keep up the good work !
I don't know why the youtube algorithm has been mean to that video tho
Thank you, will do!
I've always gotten the impression that it was made to try to subvert what people think most visual novels are rather than what they actually were. The idea of creating a horror visual novel that explores dark themes isn't revolutionary in the slightest, in fact it's more common than anything. It's common for visual novels to get into dark and uncomfortable subjects that most other genres - including media that deliberately set out to be edgy - are unwilling to touch. So honestly it really confuses me that he set out to be subversive just because of the horror or dark themes. It feels like it's parodying the typical misconception of what visual novels are by those who don't play them, rather than parodying actual visual novels themselves.
It's really the methods used to break the 4th wall that makes it unique as it does well in using the format of being a video game to its advantage. A horror visual novel alone isn't anything special, but a visual novel that tells its story in the way that DDLC does is. The impressive part about it is really that it pulls that off well. Hearing about the effort put into the character portraits is also impressive.
nice to see the stanley parable and inscryption mentioned as some other good 4th wall breaking games :)
One of my personal favorites!
OHMYGODDOKIDOKI
HE FINALLY DID IT :D
I love this channel sm
I’m glad it’s finally out :D
Your videos are the best bro im telling you
Much appreciated!
I really love ddlc, when it was first released in 2017, i watched the gameplay, but i couldn't bring myself to play the game, when i installed i just couldn't play because i knew what will happen. I bought ddlc+, and it's heartbreaking reading all these stories and knowing that Monika deleted her friends that she truly loved after all of these experiences and made all of their bad characteristics show off, she told sayori to off herself, and made the depression more tense, made Yuri's uncotrolled outbursts and weird interests more weirder, and they all became what they hate. Monika had to live no one knows how much knowing nothing is real and that everything is a lie and her friends are scripted, she just went insane and reggreted ever doing anything to her friends. This game left a huge mark on me, i love it.
I played DDLC a while ago, and while I am not much a Visual Novel player, I can tell he put a lot of time and effort into it. Like despite what happens in that game definately being out of the norm, man had an idea and he stuck it through, not out of spite, but because he thought it would be a cool idea for a visual novel.
I suggest a game for you to do a video on?
I think you should do a video about one of the video games that changed my life!
Lisa the painful.
It's on my list ;)
Can you do a video on all the indie game devs that goes by the name Dan/Daniel etc.? I swear I heard quite a few Dans from similar type of videos, someone tell me I'm not tripping. 😂
Haha it seems that way, doesn’t it :D
glen will you make a video about Hexages games like Flying Tank or REDCON
I’ll look into those!
very interesting choice to make documentaries about creative work and promote something with ai art??
lot of time has passed since the launch of this huh?
This is the only visual novel i ever played and probably will (if VA-11 Hall-A does not count) and i loved it. If Salvato makes another visual novel i will seriously consider playing it.
does anybody know what character creator he used to begin with??? i swear i’ve seen it before in an rpg maker game 😭
As someone who LOVES this game and mainly it’s 4 girls as a realistic portrayal of various depression types, I’d love to see them one day create Libitina which they teased back with the original release.
i prefer the old thumbnail 🥺🙏🏻
Yoo you’re at 199k subs!
Yup, never thought the channel would grow like this, it’s pretty crazy!
Does anybody know which character maker they used for the placeholder sprites?
Fun fact: This game is called Super Mario USA in Japan.
What a satisfying success of a game development.
Not only is MC just as much of a Doki as everyone else is and deserves to be seen as such, he's also arguably more of a tortured soul than Monika is. Monika realizes she is all alone in a world she shouldn't be in, one that's fake. She created MC (presumably alongside Ive Laster using beta elements) to help her communicate with the world she longs for. But MC? He was effectively born to be a tool. Literally, you could apply so much genuinely harmful rhetoric to MC because he really does fulfill it. He has a personality, goals, ambitions, his own level of intellect, and yet he's nothing more than a puppet. A puppet, which, mind you, has really done nothing wrong and yet can never be allowed to be happy. Pursue Monika? Even if he doesn't know it, that's >!incest!
Read totono it's the superior vb came out earlier than ddlc and did the concept much better yet dan claims he wasn't inspired by it
I heard about totono. From what I heard, Dan became aware of totono halfway through ddlc's development
I'm a simple man, i see a ThatGuyGlen video and I click.
Even though I would love to read a official DDLC monga I'm fine with DDLC+ being all we get
It already has everything we could ask for and what Dan was passionate about and besides I don't see how you could make a sequel lead alone an adaptation not saying it's impossible but I think DDLC+ is good enough and I think Dan wants it to be the close of that series and it's likely he wants to work on other projects that aren't DDLC related
All I can say is, Dan's wishes are what matters and it's good enough for me
I Do Wish This Gets a Resurgence in Popularity and More Mainstream and Hopefully a Sequel to it!
This was mi first visua novel and was and amazing experience love t know ho was create
DDLC is honestly a love letter to visual novels, not a satire of it (well, atleast not completely?) Tbh I think that’s why it’s stayed so relevant, because if it were just a satire it wouldnt have been as good.
Very good video, the editing was so good with all the visual references to DDLC style!
think it's a game that simple could never be adapted int other forms of media, not just because of the interactions on how you influence the story, but exactly because you, the player, expect to be influencing the outcome of the story, and then find yourself in a fight for control against Monika, who tries and takes this control from you. It's unexpected because it subverts not only the tropes of the genre, but also of video games in general. The best a TV anime could do would be include lots of brakes of the 4th wall, but since the spectator doesn't have control over the story, that wouldn't have the same impact.
Much appreciated, glad to hear you enjoyed it!
I wanna see Monika as a dead by Daylight killer, the possibilities are endless :)
Unrelated
This game is quite sharp
The storyline is quite snappy
The characters are too die for
Dammit I’m making hitman jokes again
That would be very interesting to see!
Can't wait for Project Libitina 🙏
11:25
As a Polish person, that is a REALLY common name here and it IS written like that dksgalda
Same here in Germany, there’s a theory that everybody at one point had an aunt named Monika