Houdini Vex - From beginner to Intermediate | S1 Trailer

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 16

  • @drunkenant7319
    @drunkenant7319 ปีที่แล้ว +20

    music is too loud and hard to hear your voice. would be good if it can be adjusted

  • @XXQQ456
    @XXQQ456 16 วันที่ผ่านมา +1

    Can't hear anything because of the music.

  • @brokenfix
    @brokenfix 10 หลายเดือนก่อน

    Thank you so much. This is what I need

  • @Ebcyy
    @Ebcyy 2 ปีที่แล้ว +1

    Oh nice i will try

  • @pb-fo9rt
    @pb-fo9rt 2 ปีที่แล้ว +1

    Thank you so much for your effort!

  • @Staglaitor
    @Staglaitor ปีที่แล้ว +1

    Some experts say that visual programming is the future (nodes) because visually you can understand (cover) a more complex algorithm. Question to the author of the video: Can I use visual scripting in houdini without VEX and other obsolete programming methods at all or is houdini still dependent on old technologies and visual sciping is not yet fully developed and has limitations?

    • @xxxpyrosxxx
      @xxxpyrosxxx ปีที่แล้ว

      As a person who is not an expert i would say, yes but no?
      Visual scripting is amazing, because you see what is done. And therefore lends itself more for all artists.
      However, clean code should give you the same when u follow coding paradigms, its faster to implement, is easier optimized, more consice, less layered.
      You can do all that is known or not known to humanity with code, while visual programming only lets you do the operations that were thought of by the devs. Its more dependent on the environment as well. Maths does not change at the same rate as nodes do...
      However visual programming might be faster in the end, since each program has different bottlenecks, and those might be known by the devs, so their nodes might do optimizations whose level you might not be able to reach with your own codebase.
      Soooo, i would not say one is more the future than the other. It is context dependent.
      Both have its merits. As a rigger i am biased tho, so i feel like not much is able to beat clean written and well thought out code in a language that is designed for the specific task.

    • @Staglaitor
      @Staglaitor ปีที่แล้ว

      @@xxxpyrosxxx "....Both have its merits....."
      You get the matter quicker when you take a look at a picture than if you take a look at a paper with verbal - code. It alllow percieve more complicated program ideas. Visual information is more natural for human-physiology than verbal and numeric ones

    • @xxxpyrosxxx
      @xxxpyrosxxx ปีที่แล้ว

      ​@Staglaitor
      Hmm, i agree, however, i think it is equatable to mathematic functions.
      A mathematician will more easily understand the notations used in, well, maths. Since it is what they are trained in, compared to computer science maths or a nodetree of ops.
      For me it is easier to look at the code to see what a rig does compared to the nodetree, parent child relations and so on.
      Just because code usually is more consice, you see the thinking going in, all relationships, all methods and functions.
      This is also the trouble i have with houdini.
      If i have a network, that has a subnet, which has a subnet, which has a subnet, which has a reference to a for loop of which it takes the outcome. It gets crowded and my mind has difficulties understanding the layers.
      I much rather have a well structured wrangle node where all the information is in, and that provides all the information in the right scope.
      But as i said, i think its all about finding the right tool for the right task and the right people.

    • @xxxpyrosxxx
      @xxxpyrosxxx ปีที่แล้ว

      That being said, there is a reason why programmers use flowcharts etc... just because it makes it simple to grasp rough relations.

    • @Staglaitor
      @Staglaitor ปีที่แล้ว

      ​@@xxxpyrosxxx Next step of visual scripting development is icon-construction. The problem in houdini is - all node are the same in visual aspect and you can't understand what the point is inside the node. I deem that visual representation of the node should change to be approapriate the point of the node. It will make the node -perception more quicker

  • @yehorborsuk1886
    @yehorborsuk1886 2 ปีที่แล้ว +1

    Very cool. Thanks!

  • @maarkaus48
    @maarkaus48 10 หลายเดือนก่อน +1

    Just an fyi audio is too loud. Thank you for the series otherwise.

  • @amadousagna7053
    @amadousagna7053 7 หลายเดือนก่อน +1

    brother hard time hearing anything

  • @donermorferelli
    @donermorferelli 8 หลายเดือนก่อน +1

    all I can hear is music, barely hear what you're saying

    • @FabianStrube
      @FabianStrube  8 หลายเดือนก่อน

      It's basically just a cut down of all the following lessons. I figured out to late that it's confusing 😕