I enjoyed these sculpting videos, thanks for sharing. Also, I would suggest maintaining the same speed but just at the end slow down when you go the lightening part, adding textures etc...
Hey, really nice video! Could you by any chance make a video on how you achieved the final image? You probably edited the render with photoshop but i don't know how exactly.
Do you use some sort of special default render settings? Your lighting looks great but even if I slow down your videos I can't seem to replicate the final look. Thanks!
You know having this video play at such a speed that no one can follow the annotations does not help, it's not speed gaming, i had to reduce the playback speed to .25 to be able to follow any of it.
hello, please help, I can't understand what steps you take before starting sculpting? as a result, the model does not lose its shape and you can continue to sculpt. (Sorry if there are mistakes, I don’t know English and translate in a translator)
Hello im new to blender and i have a question, when i try to sculpt the cylinder all the faces are just tall lines and because of that i can't sculpt it the wayvi want it to, can someone tell me how to change the shapes of the faces?
Hey! Great works by the way! I just wanna ask, does sculpting like this one make the model game ready? Or do I have to optimize it in order for it to be usable in games? Thank you so much for the awesome work! I want to be like you someday :D
I’d recommend using the decimate modifier, it auto triangulates and keeps the silhouette and you can bake all the smaller details. For things that are going to be animated you have to use manual retopo. Then unwrap and texture either in your 3D software or in an external software such as substance painter
This should honestly be the equivalent of the Blender Guru Donut but for sculpting. Awesome video!
Glad to hear, thanks! :)
This was very helpful!! Thx
enjoy!
OMG! This guy is insane!
lol, thanks :P
I enjoyed these sculpting videos, thanks for sharing. Also, I would suggest maintaining the same speed but just at the end slow down when you go the lightening part, adding textures etc...
Gotcha, thanks!
Братишка, это круто) Translate: Bro it's cooooool.
Thanks!
so good! i have a question do u use drawing tablet for this?
Hey, really nice video! Could you by any chance make a video on how you achieved the final image? You probably edited the render with photoshop but i don't know how exactly.
Yep, I changed matcaps via the viewport shading tab and saved each layer in photoshop and then blended them together (with different overlays)
Do you use some sort of special default render settings? Your lighting looks great but even if I slow down your videos I can't seem to replicate the final look. Thanks!
Not really, I use basic blender's rendering stuff (no additional addons to impove it etc.)
@@brainchildpl Would really love to see more in depth tutorials. I love your style but it's hard to catch the thing's you're doing even slowed down :)
You know having this video play at such a speed that no one can follow the annotations does not help, it's not speed gaming, i had to reduce the playback speed to .25 to be able to follow any of it.
this is just a timelapse, not a tutorial, sculpting is boring to watch so I always speed it up (it is doing the same thing over and over again ;) )
"você teve minha atenção, e agora tem meu respeito"
Oh, thanks! :D
hello, please help, I can't understand what steps you take before starting sculpting? as a result, the model does not lose its shape and you can continue to sculpt. (Sorry if there are mistakes, I don’t know English and translate in a translator)
Remesh
@@brainchildpl thank you very much, I like your style, I'm trying to learn from your videos :)
Hello im new to blender and i have a question, when i try to sculpt the cylinder all the faces are just tall lines and because of that i can't sculpt it the wayvi want it to, can someone tell me how to change the shapes of the faces?
Did you add the modifier to make the mesh denser? If the mesh it too low poly it will work similar to what you've just described.
@@brainchildpl oh okay ill try it thanks
@@brainchildpl also can you tell me hoe to increase the number of vertexes?
Hey! Great works by the way! I just wanna ask, does sculpting like this one make the model game ready? Or do I have to optimize it in order for it to be usable in games? Thank you so much for the awesome work! I want to be like you someday :D
Nope, you need to retopo, unwrap, texture etc. :)
I’d recommend using the decimate modifier, it auto triangulates and keeps the silhouette and you can bake all the smaller details. For things that are going to be animated you have to use manual retopo. Then unwrap and texture either in your 3D software or in an external software such as substance painter
Awesome , what device you use for sculpting like this ?
Mouse & Wacom tablet
@@brainchildpl can i know the model of the tablet
@@mostafamersal2186 Intuos 4 (older version)
The video is very fast.. Pls make the new video little slowly
It would be really long :(
it is a timelapse
@@blender2.80modeler_yt3 Yeah
No it would be a course
@@dalimidou1914 yep, but without voice, it wouldn't be fun to watch :P I will have voiced tutorials/courses for sure, but not this one
So fast!!!
7 hours ago you upload a video
YES :D
Log
Trunk
"First" Also pin me please
thx!