There's no way to make this not weird

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 679

  • @ZullietheWitch
    @ZullietheWitch  2 ปีที่แล้ว +3379

    That little part of his face that's stretched out should be where the model is trying to attach to the bones for moving his mouth. Lothric speaks in a cutscene, so the model has bones for mouth movement, but this skeleton doesn't have them, which could imply it's from quite far back in development, or would have used a different version of Lothric's model.

    • @torquevonthorne948
      @torquevonthorne948 2 ปีที่แล้ว +14

      But why using one jointed npc and an invisible one instead of two separate npcs?

    • @emmanuelecontrerasdongo3997
      @emmanuelecontrerasdongo3997 2 ปีที่แล้ว +131

      @@torquevonthorne948 collisions? its easier to animate a single object with a single skeleton than 2 interacting ones

    • @kassakakasan8969
      @kassakakasan8969 2 ปีที่แล้ว +92

      @@emmanuelecontrerasdongo3997 I think there're also how animation would resolve, how the models would clip when out of sync, how Lothric would have to align with his brother's body for the animation to play smoothly. In the end it's just a hassle and not worth spending resource on, and seeing how the Twin Princes is already infamously hard even with 1 attack resolve at a time, imagine how horrifying they would be if you have to dodge Lorian's slashes and watch out for Lothric's Soul Spear at the same time. I think they made a right decision for this one lol.

    • @quelatielofmirrah188
      @quelatielofmirrah188 2 ปีที่แล้ว +24

      @@torquevonthorne948 well they obviously tried that, but the way they implemented it in the final version is much more optimized.

    • @kassakakasan8969
      @kassakakasan8969 2 ปีที่แล้ว +19

      @@peterwilliams3190 It's one model but with 'other' Lothric's hitbox active. The animation is almost in sync so they can just hide the other lothric model and keep just its hitbox and its animation.

  • @waltersullivan2727
    @waltersullivan2727 2 ปีที่แล้ว +5596

    “This spot marks our grave but you may rest here too if you’d like” so simple but this boss has some of the coolest lines.

    • @WardofSquid
      @WardofSquid 2 ปีที่แล้ว +483

      Its such a polite roast🤣

    • @jorgerosales8920
      @jorgerosales8920 2 ปีที่แล้ว +204

      oh, dear... another dogged contender

    • @GPoh_99
      @GPoh_99 2 ปีที่แล้ว +435

      'Mark my words, Ashen one, you remain amongst the accursed' is my favorite line in the series. Perfectly mirrors the theme of DS1 and DS3 and how regardless of what you do, the world won't be a better place.

    • @ch0s688
      @ch0s688 2 ปีที่แล้ว +242

      I'm having Gravemind flashbacks "This not your grave, but you are welcomed in it. "

    • @cyriell
      @cyriell 2 ปีที่แล้ว +23

      @@ch0s688 was just about to comment this 😂

  • @easyperrin8326
    @easyperrin8326 2 ปีที่แล้ว +1344

    I really like the part where the independent Lothric model takes like 8 hits in rapid succession and then throws up a gang sign before dying

    • @kingofcapy3291
      @kingofcapy3291 2 ปีที่แล้ว +63

      I didn’t notice the gang sign he Deadass said🗡🗡🗡🗡🤪✌️💀

  • @ZombyStarr
    @ZombyStarr 2 ปีที่แล้ว +4067

    I love the animations where Lothric gets the absolute shit beat out of him with the series of hit sound effects

    • @thecandlemaker1329
      @thecandlemaker1329 2 ปีที่แล้ว +175

      It always puts a smile on my face when Lothric gets the absolute shit beat out of him.

    • @kaz7886
      @kaz7886 2 ปีที่แล้ว +77

      @@thecandlemaker1329 poor lothric he a gud boi

    • @gizmohollow
      @gizmohollow 2 ปีที่แล้ว +239

      Lothric getting gunned down by the mafia

    • @squeegeemcgee
      @squeegeemcgee 2 ปีที่แล้ว +13

      @@gizmohollow lmfao

    • @PurePancakes113
      @PurePancakes113 2 ปีที่แล้ว +37

      1:34

  • @memeseekerframpt9082
    @memeseekerframpt9082 2 ปีที่แล้ว +1866

    1:34 when you're eating soft food and feel something crunch

  • @heyyou9137
    @heyyou9137 2 ปีที่แล้ว +2511

    1:33 me when waitress says “have a good meal” and I accidentally say “you too”

    • @helrick2543
      @helrick2543 2 ปีที่แล้ว +42

      i felt that

    • @ticklord
      @ticklord 2 ปีที่แล้ว +22

      I accidentally did this with a flight once. I had to wait 2 hours because I was super early. I'm still dead inside.

    • @michaeledmunds7266
      @michaeledmunds7266 2 ปีที่แล้ว +26

      I once accidentally said "You're welcome" instead of "thank you".

    • @NetherStray
      @NetherStray 2 ปีที่แล้ว +26

      Y'know at some point that waitress is gonna eat a meal and when she does she's gonna know you wished her a good meal, so I see this as a win.

    • @healersinbound
      @healersinbound 2 ปีที่แล้ว +3

      Absolutely stunlocked

  • @_snowylil
    @_snowylil 2 ปีที่แล้ว +275

    "Lorian, the older and larger brother" is just the funniest thing to me, I know it makes sense in context but imagine if we referred to our irl siblings by their comparative sizes

    • @silvercandra4275
      @silvercandra4275 2 ปีที่แล้ว +18

      I mean, my brother is also both the older and larger brother, and it makes sense for me to refer to him as such, because I'm 1,57m (5'2)'' and he's 2m (6'5")...

    • @ZullietheWitch
      @ZullietheWitch  2 ปีที่แล้ว +126

      I've gotten a lot of comments from people who haven't played every game in the series but still watch the different videos, so I figured I should specify a physical characteristic to make it obvious which one was which for people who didn't already know.

    • @theonionsystem7779
      @theonionsystem7779 2 ปีที่แล้ว +9

      Usually from books I've read they describe brothers and sisters in that regard, one being the younger "bolder" and another small and scrawny etc but we never really describe each other in person like that, mainly because we would feel like we are insulting each other

    • @tiacool7978
      @tiacool7978 หลายเดือนก่อน

      @@theonionsystem7779 I think in the case of books, it's to help us visualize the character. But such things usually aren't necessary in person, because we can see the differences for ourselves.

  • @OssaLuctus
    @OssaLuctus 2 ปีที่แล้ว +1294

    honestly, a lorian sized lothric while still being basically skeletal and only elongated is fuckign horrifying

    • @mastermarkus5307
      @mastermarkus5307 2 ปีที่แล้ว +165

      That's basically how he is canonically. He's definitely shorter, but when you pay attention, he's way closer to Lorian's height than you might first expect. Definitely more than I first noticed fighting them.

    • @OssaLuctus
      @OssaLuctus 2 ปีที่แล้ว +116

      @@mastermarkus5307 now that i look, yea his features are fucking long
      he does have a considerably smaller frame compared to his brother though so he's lanky but not as wide

    • @joot9184
      @joot9184 2 ปีที่แล้ว +39

      He's trying his best m8

    • @mastermarkus5307
      @mastermarkus5307 2 ปีที่แล้ว +54

      @@OssaLuctus
      His arms and hands are especially long and that creeped me out the most. Especially since he has a pretty normal face; his body is just weird. Maybe it's the dragon experimenting stuff his dad did.

    • @alchemysaga3745
      @alchemysaga3745 2 ปีที่แล้ว +40

      @@mastermarkus5307 I think it's meant to be the curse that got split between them. The whole "one 'lost' his body, the other his mind" thing.

  • @The80sGuy
    @The80sGuy 2 ปีที่แล้ว +1617

    Daaaaaamn ! At the end we got the Twin Princes, but with a Twin Lothric...
    So is that... a Twin Twin Princes ?

    • @23Scadu
      @23Scadu 2 ปีที่แล้ว +29

      I'm seeing double here - four Lothrics!

    • @turdferguson5932
      @turdferguson5932 2 ปีที่แล้ว +9

      @@23Scadu is that a reference to would be four kings? Just go ahead now?

    • @TechNinjaSigma
      @TechNinjaSigma 2 ปีที่แล้ว +13

      aye! Da 80's guy!

    • @no-man_baugh
      @no-man_baugh 2 ปีที่แล้ว +11

      Triplets but only 2 of them are conjoined

    • @Shakenmike117
      @Shakenmike117 2 ปีที่แล้ว +1

      Just go ahead now

  • @chibigamer8867
    @chibigamer8867 2 ปีที่แล้ว +753

    What I'm getting by watching all of your videos: From Soft really likes the idea of 2 separate npc's, but always ends up making them a single 1

    • @nightlord5102
      @nightlord5102 2 ปีที่แล้ว +66

      I think the problem is that they would start to have severe bugs
      I mean we see it on some single mobs
      Another thing is that in this case lorian is dependant on lothric and making him seperate would mean that we can knock him off or kill him before the second phase

    • @dred_dreamr
      @dred_dreamr 2 ปีที่แล้ว +11

      looks like it happened again with Radahn lol

    • @Darien2016
      @Darien2016 ปีที่แล้ว

      It actually worked with the two bosses in dark souls, one at anor londo. I've been scratching my head on why they can't seem to make it work in the newer ones.

    • @AubergineMans
      @AubergineMans ปีที่แล้ว

      ​@@Darien2016What, Ornstien and Smough?

    • @Darien2016
      @Darien2016 ปีที่แล้ว

      @@AubergineMans yup them lol

  • @TheApollo90
    @TheApollo90 2 ปีที่แล้ว +1952

    Classic fromsoft and not being able to have a mount and rider have seperate models/healthbars

    • @tylervanpeursem7627
      @tylervanpeursem7627 2 ปีที่แล้ว +370

      Elden ring: allow me to introduce myself

    • @candybetta4061
      @candybetta4061 2 ปีที่แล้ว +114

      To be fair it is a ton more work

    • @Ineedanameplease
      @Ineedanameplease 2 ปีที่แล้ว +20

      perfect comment *Italian chef’s kiss*

    • @Navhkrin
      @Navhkrin 2 ปีที่แล้ว +102

      @@candybetta4061 Depends on the engine, in Unreal it isn't but I don't think DS engine is even remotely close to being as polished

    • @CallMeMimi27
      @CallMeMimi27 2 ปีที่แล้ว +124

      Most games have trouble making mounts.
      Bethesda made a train using a helmet and an npc.

  • @decimusanothos5178
    @decimusanothos5178 2 ปีที่แล้ว +245

    I love that FROM continues to struggle with paired models but finds these ingenious solutions for cheating them into existence. Great find!

    • @hyper_channel
      @hyper_channel 2 ปีที่แล้ว +41

      That's software development in a nutshell, workarounds, smoke and mirrors, "we will fix it later", "I don't think anybody is going to try that.."

  • @swolefishass7327
    @swolefishass7327 2 ปีที่แล้ว +94

    "You can ride here too, if you like"

  • @mokajones74
    @mokajones74 2 ปีที่แล้ว +183

    Almost looks like they removed a mechanic where you could seperate em by staggering

    • @fobo3361
      @fobo3361 2 ปีที่แล้ว +10

      Probably removed it, given they wanted a two phase fight, and to make that feature work they'd have to buff up his health bar by ALOT since he usually dies way before being able to heal his homie anyways, and it'd be pretty taxing on the player at that point in the game (tho it is an end game boss, so maybe it was more for lore, cuz it'd be kinda weird if he had a bigger health bar then his larger and armored up friend)

  • @paytheone4223
    @paytheone4223 2 ปีที่แล้ว +815

    What's better than this. Guys being dudes.

    • @viikkari1
      @viikkari1 2 ปีที่แล้ว +80

      Just a couple of dudes rocking. Nothing weird

    • @EzPzLemnSqueezy
      @EzPzLemnSqueezy 2 ปีที่แล้ว +103

      Lorian and Lothric, chilling in their bedroom, 5 feet apart cuz they're not gay.

    • @TheAssassin642
      @TheAssassin642 2 ปีที่แล้ว +26

      Guys beating dudes

    • @BooksandBuns
      @BooksandBuns 2 ปีที่แล้ว +130

      @@EzPzLemnSqueezy 5 feet apart cause they're LITERAL BROTHERS

    • @lukasspain5100
      @lukasspain5100 2 ปีที่แล้ว +21

      Couple a' dudes bein' guys

  • @VoidNull9222
    @VoidNull9222 2 ปีที่แล้ว +200

    The animations of Lothric crawling make me me think maybe at one point when they were separate NPCs there would have been possible to knock him off Lorian’s back. Either as part of the fight or an Easter egg if the player did XYZ

    • @lordanonimmo7699
      @lordanonimmo7699 2 ปีที่แล้ว +20

      At the start of development their fight was much closer to how throne defender and throne guardian were.

  • @thugkermit9999
    @thugkermit9999 2 ปีที่แล้ว +784

    It’s actually really interesting as we come up to the release of elden ring that they tried many times to make rideable npcs and finally succeeded with their newest game
    To me it’s obvious that from really strives to innovate their games learning from past experiences and I can’t wait for elden ring to give me that sweet mountable goodness

    • @TheIcyLinders
      @TheIcyLinders 2 ปีที่แล้ว +192

      I can't be the only one who misread that as "sweet mountable goddess".

    • @ArcRay20
      @ArcRay20 2 ปีที่แล้ว +62

      its only after seeing all this recent mount stuff that come up and seeing Elden Ring that makes even more sense why they give us a horse. they get to show off a separate mountable NPC at all times!
      unless of course its actually part of the player model at all times and the horse part is just hidden away.
      we shall see once people start cracking that bad boy open to sift through the content.

    • @quelatielofmirrah188
      @quelatielofmirrah188 2 ปีที่แล้ว +15

      Melina piggybacking the Tarnished confirmed?

    • @bacicinvatteneaca
      @bacicinvatteneaca 2 ปีที่แล้ว +14

      Will they also succeed in spawning things after the room is loaded?

    • @autisticturtle1849
      @autisticturtle1849 2 ปีที่แล้ว +33

      @@TheIcyLinders
      It’s ok November has been rough on us all

  • @youth20003
    @youth20003 2 ปีที่แล้ว +447

    i love my androgynous and disabled kings

  • @RyuKaguya
    @RyuKaguya 2 ปีที่แล้ว +186

    personally felt they had one of the best themes in the game too.

    • @mastermarkus5307
      @mastermarkus5307 2 ปีที่แล้ว +23

      Like, music-wise? Agreed, though they were one of my favourite parts of the game from several angles too, namely lore.

    • @rebound1340
      @rebound1340 2 ปีที่แล้ว +17

      @@mastermarkus5307 yea I absolutely loved everything about lothric and lorian

    • @VileMr.Grinch
      @VileMr.Grinch 2 ปีที่แล้ว +35

      Lorian and Lothric are incredibly underrated by the entire community and it's a shame. Such a cool boss, their lore, their fight and their ost are absolutely awesome

    • @exu7325
      @exu7325 2 ปีที่แล้ว

      Yeah, I love the harpsichord.

    • @leef8943
      @leef8943 2 ปีที่แล้ว

      Yesss

  • @hitlord
    @hitlord 2 ปีที่แล้ว +52

    Zullie on a massive quest to find an actual double character /double npc. This is the most promising one so far, but is Zullie satisfied with the results?
    Stay tuned.

  • @moondoor9031
    @moondoor9031 2 ปีที่แล้ว +26

    I have to admit that the Souls fanbase are one of the most dedicated fans that i've ever seen. They keep searching for every detail in the game... That's truly impressive

  • @merlinho0t
    @merlinho0t 5 หลายเดือนก่อน +5

    I actually prefer the way they did it, with him on his back. I just like the visual of it, of the older brother carrying his disabled brother. It’s kinda sweet in a way.

  • @casketbase7750
    @casketbase7750 2 ปีที่แล้ว +31

    “Try to catch me ridin’ dirty.”
    - Lothric to Lorian, presumably

  • @aztecserpent5525
    @aztecserpent5525 2 ปีที่แล้ว +16

    Immediately when I opened the video I was laughing. Perfect song choice for a really sinister and emotional boss duo

  • @Someone89a
    @Someone89a 2 ปีที่แล้ว +83

    I think it would’ve been cool (but freaky) if once you killed Lorian, Lothric goes berserk and starts fighting you Orphan of Kos style but on all fours like some sorta rabid monster.

    • @SolaScientia
      @SolaScientia 2 ปีที่แล้ว +21

      If Lothric had the speed of Orphan of Kos, I wonder how many players would shit themselves trying to handle his moves, lol. I love that DS3 has faster combat akin to Bloodborne, but there some bosses that I think are almost too fast for the game. Sister Friede being the main one with fighting a lot like Lady Maria.

    • @lethalethan07
      @lethalethan07 10 หลายเดือนก่อน +1

      @@SolaScientiaOceiros’ second phase comes into mind as well.

    • @SolaScientia
      @SolaScientia 10 หลายเดือนก่อน

      @@lethalethan07 Oceiros wasn't bad for me. He took me just 2 attempts. He's got moves similar to Vordt, Ludwig, and some other Soulsborne bosses that I'd fought before I got to him. The crystal breath is annoying, but he really wasn't too bad; definitely not too fast.

  • @cpunching
    @cpunching 2 ปีที่แล้ว +32

    It's a pretty smart way of doing it. Getting two character models to interact just for animation purposes is hard enough, then trying to put one on top of the other and have them move together without the rigs completely clipping and exploding is near impossible. Making them one NPC/rig while adding a second hit box is pretty genius.

  • @Amir0
    @Amir0 2 ปีที่แล้ว +77

    Seems like they've always been using weird roundabout ways of making interacting npcs work, and because sometimes the solution is to make 1 npc they end up creating new problems that need roundabout solutions. I'm guessing from what we've seen in Elden Ring they've went the mile of having their engineers code something specifically for handling two npcs that should be sync'ing animations/behavior at certain points. And no it's probably something completely separate from throws.

    • @romanfernandezarias3215
      @romanfernandezarias3215 2 ปีที่แล้ว +1

      I love the DS comunity :D

    • @davids7646
      @davids7646 2 ปีที่แล้ว +5

      We'll have to see once its out in pc to see if they're doing it properly yet. Still remember that prospect how theres gonna be million of npc below elden ring map lol

  • @realkingofantarctica
    @realkingofantarctica 2 ปีที่แล้ว +54

    Nothing weird about it. Just a crippled bro helping out his crippled bro the only way he knows how.

  • @nolanasd6092
    @nolanasd6092 2 ปีที่แล้ว +6

    Good lord Lothric is huge. Like I knew Lorian was giant but until I saw the full model of Lothric I didn't realize just how big he is.

  • @noahhuelsman
    @noahhuelsman 2 ปีที่แล้ว +9

    I like to imagine that this music is what plays in the background when lothric and lorian are just chilling at their house.

  • @kamato7003
    @kamato7003 2 ปีที่แล้ว +11

    I thought it was gonna be about Lothric's shtick grinding on Lorian's dumpy

  • @buzzfiend
    @buzzfiend 2 ปีที่แล้ว +39

    Zullie finding all the "rider" type creations has been a trip. Just started DS1, actually, cuz of the great content here.
    Just wish I could've gotten PTDE instead of the remaster.

    • @jonnyblade3234
      @jonnyblade3234 2 ปีที่แล้ว +1

      You can probably get a steam key from a different website. Just not directly from steam

    • @hormblende
      @hormblende 2 ปีที่แล้ว +1

      @@jonnyblade3234 you can, but they're like $160

    • @AutistiCat2406
      @AutistiCat2406 2 ปีที่แล้ว

      If you know someone who has it you could maybe use their account to jank around on if it's ok with em

  • @M00nH34rt
    @M00nH34rt 2 ปีที่แล้ว +12

    This just makes Lothric even cuter.

  • @ManoredRed
    @ManoredRed 2 ปีที่แล้ว +29

    Lothric is so tired he couldn't be assed to animate both his cheeks

  • @ImMargon
    @ImMargon 2 ปีที่แล้ว +3

    The fact that they're the same NPC combines well with the lore, if you read their soul item it says that their souls fusionated themselfs

  • @RamAurelius
    @RamAurelius 2 ปีที่แล้ว +63

    Really goes to show how far From has come with Elden Ring. I'm excited to see what other mechanics they'll be able to fully flesh out in this game.

  • @GYOJIBOT
    @GYOJIBOT 2 ปีที่แล้ว +13

    Twin Princes was one of my favorite bossfights in 3, so it's surprising to see that it's a little messy behind the scenes!

  • @quelatielofmirrah188
    @quelatielofmirrah188 2 ปีที่แล้ว +5

    Ahh the classic example of schrodinger's mount. Thanks btw, this answered my question from last video perfectly.

  • @LorienzoDeGarcia
    @LorienzoDeGarcia 2 ปีที่แล้ว +4

    Animating him to climb to his elder brother's back and stay there while also staying on accurately while the other one moves? I get the enormous challenge to the point of impossibility.

  • @sidebola4062
    @sidebola4062 2 ปีที่แล้ว +56

    So what you're telling me is that there's a Lorian and Lothric model below the arena during the first phase of the bossfight?

  • @Alcatrax_
    @Alcatrax_ 2 ปีที่แล้ว +23

    Would be interesting to see what makes the "take the plunge, you won't die" work and why you occasionally see someone still die from the fall somehow.

    • @hubguy
      @hubguy 2 ปีที่แล้ว +11

      Probably marking a spot that negates any fall damage and it either sometimes doesn’t work or the person lands in the wrong spot. I’ve seen a couple instances in the Ringed City DLC where that first fall led to deaths cause they landed away from the circle they were meant to land ln

    • @justreadberserkd1021
      @justreadberserkd1021 2 ปีที่แล้ว +1

      Yeah it happend to me, i landed right next to the circle on a tiny piece of wood

  • @Er404ChannelNotFound
    @Er404ChannelNotFound 2 ปีที่แล้ว +44

    If my offhand comment about Lothric riding Lorian lead to this video then I'm proud of that XD

  • @WlatPziupp
    @WlatPziupp 2 ปีที่แล้ว +6

    I guess this is what they made before they realized having one character riding another wasn't feasible at the time. Damn these insights are so cool. Thanks Zullie!

  • @2KEY2KEY2KEY
    @2KEY2KEY2KEY 2 ปีที่แล้ว +6

    I'm always amazed by how cool the FromSoft cut content or just unused stuff is, makes me wonder on what was their purpose and what was the game like in early development. I really appreciate all the digging you do to show us these little treasures.

    • @exu7325
      @exu7325 2 ปีที่แล้ว +1

      Technically this one isn't cut or unused lol.

    • @2KEY2KEY2KEY
      @2KEY2KEY2KEY 2 ปีที่แล้ว

      @@exu7325 yeah but, you know we don't see it and i don't think it was known before zullie found it. you are right tho xd

  • @emeraldmann1329
    @emeraldmann1329 2 ปีที่แล้ว +37

    One thing I've been a bit curious about, how does Sen's fortress work when it comes to the rolling boulders? How does it determine when to rotate paths?

    • @yuturtuyieie5544
      @yuturtuyieie5544 2 ปีที่แล้ว

      Those rolling boulders make no sense, they shouldn't return to the original position

    • @Necrapocalypse
      @Necrapocalypse 2 ปีที่แล้ว +11

      @@yuturtuyieie5544 It's seemed to me that there's a specific spot that triggers that rotation when the player moves through it. Just from listening to the sound cues. It'd be easier to accept if there was a visible pressure plate that could be avoided, like with the dart traps.

    • @jalcomics
      @jalcomics 2 ปีที่แล้ว

      Pretty sure one of the Sen (snake men) rotate the position of the lever depending on if the player runs through a certain area. I could be wrong

    • @emeraldmann1329
      @emeraldmann1329 2 ปีที่แล้ว

      @@jalcomics I'm pretty sure I managed to run up fast enough once and the lever just rotates itself

    • @BranchIfNotEqual
      @BranchIfNotEqual 2 ปีที่แล้ว

      Apparently, the direction of the boulders change when you step on certain dart trap pressure pads.

  • @DS_DoggerX
    @DS_DoggerX 2 ปีที่แล้ว +9

    Just bros being bros, nothing weird about it

  • @RamArt9091
    @RamArt9091 2 ปีที่แล้ว +5

    Gotta love to see the way they made things work. Can't wait to see how they overcome some stuff with Elden Ring.

  • @hoodwinkedfool
    @hoodwinkedfool 2 ปีที่แล้ว +2

    Lothric: it’s going to get weird, I’m going to make this weird

  • @potaterjim
    @potaterjim 2 ปีที่แล้ว +3

    This is kind of the penultimate example of the "from soft has been struggling to create mounted NPC's" arc zullie has been focusing on. They actually made a mounted npc, but rather than synch the animations, they just made him invisible and then created a model with an illusory clone that wouldn't look so strange
    I wonder how much content this inspired. I'm super hype to see zullie data mine through elden ring now

  • @typin9978
    @typin9978 2 ปีที่แล้ว +1

    As a game dev student, I must thank you for your work, it's helping me a lot to understand how big companies like From Software build their games and I learned a lot of tricks watching your videos so thank you!

  • @MrGeneralHeavy
    @MrGeneralHeavy 2 ปีที่แล้ว +4

    1:33 when you're just chilling in bed, but then you remember than one awkward thing you did years ago

  • @fablion6324
    @fablion6324 2 ปีที่แล้ว +3

    it's really hard to make two seperate character models interact without it looking goofy or running into a toooon of cliping issues esspecially in something like a soulsbornering video game with a lot of fast movements and overlaping animation systems. this was likely done to make the fight look less goofy at what probably was a pretty tight deadline by the end of production

  • @NetherStray
    @NetherStray 2 ปีที่แล้ว +3

    It's notoriously difficult to make it look like two models are _actually_ interacting in a believable way and the idea of getting them to do that properly in-engine on the fly as two npcs acting as essentially one npc is kind of... dumb, honestly, so I imagine someone at From was eventually just like "Why are we even trying to do this with two NPCs at all? Why not just give one NPC two separate hit boxes that relate to two separate health bars??" And thus they did that.

  • @lyinarbaeldeth2456
    @lyinarbaeldeth2456 ปีที่แล้ว +2

    Ahh, this goes some way to explain why you can land a free-aim headshot on Lothric from the front, but it always registers the damage to Lorian. It's the same model and the only valid hitbox for Lothric is in the back despite where his "part" of the model displays.

  • @gwendolynodaugherty9601
    @gwendolynodaugherty9601 2 ปีที่แล้ว +8

    Are we going to explore all of the "thing riding another thing" instances throughout the series? It feels appropriate given Elden Ring's approach.

  • @The_Story_Of_Us
    @The_Story_Of_Us 2 ปีที่แล้ว +1

    There’s no way to make this not weird. He is in fact giving his brother a reach around.

  • @AmazingChest
    @AmazingChest 2 ปีที่แล้ว

    This is so awesome; I've always wondered what that extra hidden NPC was doing there. I'd usually come across it when scrolling through the game's debug menu.

  • @thepotatomanhq
    @thepotatomanhq 2 ปีที่แล้ว +46

    Hey Zullie, it looks like your channel has really blown up recently, is that the case? You're the only channel I have notifications turned on for and even when I look immediately you have hundreds of comments and several k views. Keep up the good work

    • @porkstamina
      @porkstamina 2 ปีที่แล้ว +9

      Yep, it has. It's good that the algorithm seems to be suggesting Zullie's work even though the videos are short. I'm sure each one requires a ton of work though to put in the research as well as the editing. It's impressive how frequent they are!

    • @Candlemancer
      @Candlemancer 2 ปีที่แล้ว +8

      @@porkstamina The algorithm loves short videos now.

    • @porkstamina
      @porkstamina 2 ปีที่แล้ว +1

      @@Candlemancer Yeah that tracks, given that they're pushing Shorts so much.

    • @ramrodbldm9876
      @ramrodbldm9876 2 ปีที่แล้ว

      Hey potato did you really think you would get answered? Is that the case? Lmao beat it boy

  • @Populon993
    @Populon993 2 ปีที่แล้ว +1

    I like this contrast of these at times cursed animations and the calm/ upbeat BGM.
    Makes this fight kinda weird, knowing that you try to attack Lothric himself, but actually you are beating up an invisible copy.

  • @skipperg4436
    @skipperg4436 2 ปีที่แล้ว +2

    Making two NPCs interact in animation is a MAJOR pain in the a$$. Trust me. Even NPC interacting with static object is a large can of worms. Added me a couple of grey hairs.

  • @AHelpfulRobin
    @AHelpfulRobin 2 หลายเดือนก่อน +1

    Only a workflow king knows when to abandon the jank

  • @razagan1343
    @razagan1343 2 ปีที่แล้ว +2

    You know it is going to be a good video when Zullie bust out the skyward sword ost

  • @DexySoul
    @DexySoul 2 ปีที่แล้ว +4

    I love when you use this song, it feel so cute and curious lol

  • @TakeMyLunch
    @TakeMyLunch 2 ปีที่แล้ว +1

    The best unused content is always the stuff that's still used but not how it was going to be.

  • @80TheMadLord08
    @80TheMadLord08 2 ปีที่แล้ว +1

    Why does Knight Academy work so damn well with these two...

  • @jaztehbeast7024
    @jaztehbeast7024 2 ปีที่แล้ว +678

    Hey don't call Lothric an object! he has feelings too

    • @kristianjensen5877
      @kristianjensen5877 2 ปีที่แล้ว +131

      "Man, that's a nice Lothric asset"
      "Stop objectifying my body"

    • @isabeltheacegal3384
      @isabeltheacegal3384 2 ปีที่แล้ว +9

      Assigned tool at zulliethewitch

    • @MrRrusiii
      @MrRrusiii 2 ปีที่แล้ว +8

      Just a hole sir

  • @grayolson3952
    @grayolson3952 2 ปีที่แล้ว +1

    Lothric riding Lothric riding Lorian.
    The Twin Princest thickens.

  • @sacb0y
    @sacb0y 2 ปีที่แล้ว +1

    In my experience in game development trying to make two NPCs closely interact with each other like this is hell and just asking for trouble

  • @Kekistani_Insurgent
    @Kekistani_Insurgent 2 ปีที่แล้ว +6

    I genuinely had to pause at 0:40 just to… even process how interesting that is

  • @user-g1c6r
    @user-g1c6r 2 ปีที่แล้ว +8

    1:05 omg he has little fangies

  • @trevorp8124
    @trevorp8124 2 ปีที่แล้ว +1

    I'm to this day wishing that Prod had never mentioned the notion of a Lothric-themed backpack, because I still want one.

    • @CybersteelEx
      @CybersteelEx 2 ปีที่แล้ว

      Talking about back packs. Wasn't there that one ring in ds2 that spawns something hugging you?

  • @redReiRei
    @redReiRei 2 ปีที่แล้ว +1

    Next plot twist is that Ornstein and Smough are actually just one NPC

  • @predator3685
    @predator3685 2 ปีที่แล้ว +1

    Zullie truly is a witch, but the good kind who grant us peasants knowledge and insight about things that we are not able to figure out our own

  • @Morbak546
    @Morbak546 ปีที่แล้ว +1

    Now that I think of, that second Lothric is very reminiscent of the albinaurics

  • @GrayCatbird1
    @GrayCatbird1 2 ปีที่แล้ว

    It's kind of amazing that this much of the prototyping survived into the final product

  • @amberhernandez
    @amberhernandez 2 ปีที่แล้ว +1

    All I learned from this is that Lothric has modeled feet, and that's all I needed to know.
    Thank you, Zullie.

  • @Lepoetism
    @Lepoetism 2 ปีที่แล้ว +3

    Lothric's invisible demon be like:

  • @10xthebass16
    @10xthebass16 2 ปีที่แล้ว +1

    I always imagined Lorain was kind of some mindless husk but he helps Lothric get on his back using his hand and that’s pretty cool

  • @royalsoldierofdrangleic4577
    @royalsoldierofdrangleic4577 2 ปีที่แล้ว +4

    "Lothric. I can't concentrate on fighting with your sword hitting my back. Put it in the scabbard."
    "Sorry dear brother, i'll put it away..."
    "Good... oh, now there's some sticky liquid dripping under my backplate. Did you drop your estus again Lothric?"
    "Yes, i'm sorry again... the Estus... some dropped from the flask."

    • @mastermarkus5307
      @mastermarkus5307 2 ปีที่แล้ว +1

      Lorian knows Lothric can't hide a sword on his person. He _knows_ .

    • @mrwizard5012
      @mrwizard5012 2 ปีที่แล้ว +1

      "My brother, unyielding sword of Lothric's Prince... _Rise, if you would..."_

    • @royalsoldierofdrangleic4577
      @royalsoldierofdrangleic4577 2 ปีที่แล้ว

      @@mrwizard5012
      "Ehm... have you noticed only his d*ck is rising?"
      "I know what i'm doing Ashen one"

  • @kirtonos
    @kirtonos 2 ปีที่แล้ว

    imagine people invested this much work and time in things that actually matter

  • @anonymousnate678
    @anonymousnate678 2 ปีที่แล้ว +24

    "That sure is a sturdy door"
    Shoutouts to all the residents of the Happy Hob Hotel lmao.

  • @TheRatchz
    @TheRatchz 2 ปีที่แล้ว +28

    You know, early back in 2016 when the game released a lot of people called these two "The Incest Twins"
    I guess Lothric is localized in the ancient realm of Alabama.

    • @jphenry3404
      @jphenry3404 2 ปีที่แล้ว

      I prefer Tyrannicon's name for them, 'the cheating Emo's'. God I hated that teleporting git and his crippled dishrag of a brother

    • @mastermarkus5307
      @mastermarkus5307 2 ปีที่แล้ว +2

      There are plenty of much more high-class examples of incest; see most royalty through most of human history. Though it was usually of the "pure bloodline" type than the " _REALLY_ take care of your brother" type.

    • @jphenry3404
      @jphenry3404 2 ปีที่แล้ว +2

      @@mastermarkus5307 True, not so much between brothers though, the whole gay thing didn't fly too well with the church

  • @Rigel_6
    @Rigel_6 2 ปีที่แล้ว +1

    " -Is it unused content?"
    " -Well, yes, but actually no"

  • @aivalera
    @aivalera 2 ปีที่แล้ว +2

    My guess was that originally players could blow Lothric off of Lorian if they hit him hard enough but FromSoft changed their minds, probably because Lothric seemed defenseless on his own and Lorian would lose his stage two capabilities.

  • @selensewar
    @selensewar 2 ปีที่แล้ว

    This is so cool. Brothers dynamic always reminded me a lot of Karamon and Raistlin from Dragonlance, but now even more, with second Lothric looking so vulnerable.

  • @LargeInCharge77
    @LargeInCharge77 2 ปีที่แล้ว +1

    Lothric is very polite

  • @CassidyListon
    @CassidyListon 2 ปีที่แล้ว +1

    Animating two characters against each other is tough.

  • @GeneralWarburg
    @GeneralWarburg 2 ปีที่แล้ว +2

    From an animation perspective it makes perfect sense. It's much easier to animate on single object than it is on two separate objects. Mesh overlap, objects snapping into place for combined animations, etc. It would not be fun to work out for sure.

  • @mnoble5406
    @mnoble5406 2 ปีที่แล้ว +1

    Dummy Lothric model crawls into a bar. The bartender asks "why the long face?"

  • @aifos5171
    @aifos5171 2 ปีที่แล้ว +1

    That second invisible Lothric must be Ocelotte from the future

  • @AaronCorr
    @AaronCorr 2 ปีที่แล้ว +21

    Since you can show off the models and manipulate their rig, can you also rip the models from the game to turn them into 3d printable files?

  • @ReyaitheShadowWolf
    @ReyaitheShadowWolf 2 ปีที่แล้ว +1

    1:03
    Ah yes, the third brother... Lothric 2: Electric Boogaloo

  • @NotOnLand
    @NotOnLand 2 ปีที่แล้ว

    It's weird how many things they almost had finished and just abandoned

  • @LostMekkaSoft
    @LostMekkaSoft 2 ปีที่แล้ว

    That choice of music is spot on again. Look at them cuddle

  • @alexanderjamesaustin
    @alexanderjamesaustin 2 ปีที่แล้ว +1

    I wonder what sort of wacky unused content we'll find in Elden Ring

  • @Laerei
    @Laerei 2 ปีที่แล้ว +1

    1:33 That's what EMOTIONAL DAMAGE looks like.

  • @Pinkooru
    @Pinkooru 2 ปีที่แล้ว

    I was not ready for rapid fire flesh hit sounds

  • @fauxfawks9645
    @fauxfawks9645 2 ปีที่แล้ว

    The model for the skeleton rig had me convinced that the unused npc was a tiny pair of dino legs from Izalith. And now I'm sad that it isn't.

  • @GunRunner106
    @GunRunner106 2 ปีที่แล้ว +6

    i rly like how they keep working on ideas they have in older games, and try and try again to get it to work until finally get something out of it. is rly neat to see that kind of progress, kinda....

  • @lolafeuillade6620
    @lolafeuillade6620 2 ปีที่แล้ว +13

    As a great man once said
    incest is Wincest