PBR Texture Maps Explained

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ความคิดเห็น • 19

  • @mansonakram
    @mansonakram  ปีที่แล้ว +1

    Did you find PBR texture maps confusing? What was the confusing part about it?

  • @AndrewHudson-uf7sj
    @AndrewHudson-uf7sj 3 หลายเดือนก่อน +1

    Best tutorial ive seen on PBR textures

  • @CNSRVTSM
    @CNSRVTSM ปีที่แล้ว +2

    Mate, this video is honestly great! I would love to see more videos like these from you. You definately deserve more subscribers ;)

    • @mansonakram
      @mansonakram  ปีที่แล้ว

      Thank you so much, Andersnordic. I'm glad that you found my content enjoyable 😁

  • @shinichiokazaki3705
    @shinichiokazaki3705 ปีที่แล้ว +1

    Awesome work

  • @michelveraliot
    @michelveraliot ปีที่แล้ว +1

    this video is actually wholesome it's a shame you don't have much subs

    • @mansonakram
      @mansonakram  ปีที่แล้ว +1

      Thank you so much for the support, Veraliot. It's alright, I'm still glad that the video is helpful and all the more excited to post more content.

    • @michelveraliot
      @michelveraliot ปีที่แล้ว

      @@mansonakram You welcome i will always support you mate i thanks steam because without it i wouldn't found your videos, i'am glad you keeping up you're video are such well done and i hope the god of recomdation will do something for you :))...
      Btw i'am also a game dev so if you have discord we can maybe talk here :3

  • @shibata_belaqua
    @shibata_belaqua ปีที่แล้ว +1

    thank you for this video! very helpful!

  • @Neuromancien_
    @Neuromancien_ ปีที่แล้ว

    Great video man !

    • @mansonakram
      @mansonakram  ปีที่แล้ว

      Thank you, Maxence Simar. I'm happy to hear that 😊

  • @shykizuna9722
    @shykizuna9722 ปีที่แล้ว

    Great tutorial, thank you

    • @mansonakram
      @mansonakram  ปีที่แล้ว +1

      Thank you so much, Shy Kizuna. I'm happy to hear that 😃

  • @Sergal636
    @Sergal636 ปีที่แล้ว

    Wholesome L337 strikes back!

    • @mansonakram
      @mansonakram  ปีที่แล้ว

      Time and time again, he will remain victorious! \[T]/

  • @IronRainbow
    @IronRainbow 11 หลายเดือนก่อน

    Pretty confusing, but understandable if you dig in a little.

  • @zackspangler1386
    @zackspangler1386 2 หลายเดือนก่อน

    Hi, I've seen Specular maps which are Greyscale? Is there a benefit to one being RGB? Thanks!

    • @mansonakram
      @mansonakram  2 หลายเดือนก่อน

      Hi, yes there are benefits to rgb based specular maps as they have more control over how reflective none metallic objects (for example wood) can be compared to metallic/roughness maps where its even a lot harder dictate how reflective non metallic objects can be.