My medieval playthrough have "Rice cultivating civilization" for asian recipes and Kenshi Armory for samurai stuffs. Become a shogun on the rim, fighting against vikings and knights is pretty fun (for honor).
Just as a random fact, burning oil in sieges wasn't really a thing! Oil back then was a valuable resource and would have been a huge waste dumping it on enemies. Instead boiling water or heated sand was the preferred method, same effects but without the waste!
Easy way to beat a medieval playthrough, breed 600 to 700 rats and have them take out your enemies, they'll eat the bodies too, unlike the chickens who will just circle their coop with their cult of poultry ritual
One big plus for this kind of play-through, Solar Flares and EMI Dynamo quests are not issues. Got a quest for it with 300 hyperweave and 5 toughskin implants. Auto-clicked yes since power does not exist here.
Whenever I hear medieval Rimworld I just become sad that medieval times is no longer being updated/content added. Spent hours on medieval runs back in b18 with that mod
ugh I know right. Vanilla expanded is good n all but Medieval times was pretty good when it came out. I didn't mention it because I knew it reall ywasn't going to be improved and Vanilla expanded took up the slack
Few mods worth mentioning that noobert didnt get to talk about, Medieval times (unofficial) gives a plethora of medieval arms and armors but especially, better cooling than passive coolers but not freezing. Medieval medicines if you're finding herbal meds lacking, gives industrial and glittertech grade meds if a bit weaker, same with medieval prosthetics
If you want to go for the real viking experience, combine it with the AVP mod. Why? Come one, medieval times were one of the most bloody ever, no way Yautja weren't around back then :D
I hate to be this guy but @11:57, medieval defenders wouldn't use boiling oil when boiling water had the same effect (an incredibly painful death) and oil would've been an incredibly labor-intensive resource to make and much too valuable as a light source in lanterns and oil lamps
I tried a Viking start in the ice sheet as you said; and I died of hypothermia almost immediately?! AWFUL! WHY didn't you WARN me? Right around 6:00 would have been a great time to warn me!! What? Oh, that was you telling me not to do this? Hunh. I do what I want!
@@BGP369 There's also Expanded Vikings, Expanded Crops, Giddy Up, RimWar, Geyser Cooking, Apothecary, Rim of Madness, Cosmic Horrors, Adjustable Anima, Anima Gear, Elders Factions, the whole Morrowind set of mods, Rimhammer, Lord of the Rims, RimFortress Plans, Z Levels, and probably a few I missed.
Is there a mod or a way in 1.3 to have no people, faction, raids and tech that are higher than medieval tech? I dont want to have guns, but only bows. I dont want mechanoids and i dont want to see traders and raiders with anything hight tech stuff ... Is that possible
The story teller he shows at the beginning blocks technology at medieval lever for everyone ;) And there’s a mod to stop mechanoids from existing in your game
A bit late probably but the Mod you´re looking for is "Ignorance is Bliss". You only get attacked by Enemys of the same or lower Tech-Level. Alternative would be to disable all Bandit and Outlander Factions when you generate the Seed.
what you don't like the sketches? I think thas why people like the videos, for the humor and machinima sketches we do LOL, least thats what drew me to his vids before I became his head writer
@@BrenTenkageno i love the jokes, what i mean is a bit too long, the joke is funny but maybe a bit shorter could help you grow the chanel, i spend about 4-6 months research about how to grow a chanel, and in a close future i would launch it, i following the advice of a lot of experts, the video introduccion should be ass shorter as it could be, in order to make the people remain in the video, this is why i say a shorter introduccion whould be helpfull, the joke isnt bad. Also i rewatched the intro, and yeah that was funny, maybe the sad music whit the bodys and an inception is the part that for me becomes an eternity, this is what make the video a bit harder to watch, the rest of the introduccion was really funny, instead of that sad music, maybe an evil luagh, idk, at the end of the day, people dont know what they really want, and so do i, but for me that feel a bit "forced"
WE HAVE A DISCORD COME JOIN IT! discord.gg/aKHt3Q4D2G
no
Uh maybe no?
Fair
You can always get rimworld of magic to make medieval game play a breeze
Lmao
No wrong sooo wrong get smacked by purple factions one guy with a lightning ring
Medieval Factions: Exist
Me, in Glitterworld tech: Warcrime does not exist in space
Lmao
My favorite type of rimworld playthrough by far. The absence of electricity makes this game inanely fun
My medieval playthrough have "Rice cultivating civilization" for asian recipes and Kenshi Armory for samurai stuffs. Become a shogun on the rim, fighting against vikings and knights is pretty fun (for honor).
Lmao tbis
Just as a random fact, burning oil in sieges wasn't really a thing! Oil back then was a valuable resource and would have been a huge waste dumping it on enemies. Instead boiling water or heated sand was the preferred method, same effects but without the waste!
Ik 5 months late but what exactly did they use oil for?
@@5regimientodelineadecorona579 heating, lamps. That sort of stuff
@@thedragonborn9027 Ooph gotcha bro thanks
@@thedragonborn9027 And cooking, since most the oil was rendered fat or whale oil, or oil oil, or rape seed oil, etc.
@@ValdVincent rape seed? o:
Easy way to beat a medieval playthrough, breed 600 to 700 rats and have them take out your enemies, they'll eat the bodies too, unlike the chickens who will just circle their coop with their cult of poultry ritual
well we found the Rarr fan
Lmao. Yea we found the rar watcher.
When i wanted to play medieval gameplay and this gets uploaded.
LMAO glad we could help!
I'm doing a zero tech start. It gets ruff when you dont have passive coolers
It really does. Pemican helps
Problem is you have to research it first
True
One big plus for this kind of play-through, Solar Flares and EMI Dynamo quests are not issues. Got a quest for it with 300 hyperweave and 5 toughskin implants. Auto-clicked yes since power does not exist here.
Lmaooooooooo
How do you only have 5.6k subscribers? These videos are so entertaining and funny
XD one day mate. Our dreams will come true
Whenever I hear medieval Rimworld I just become sad that medieval times is no longer being updated/content added. Spent hours on medieval runs back in b18 with that mod
ugh I know right. Vanilla expanded is good n all but Medieval times was pretty good when it came out. I didn't mention it because I knew it reall ywasn't going to be improved and Vanilla expanded took up the slack
Big sad mate
I'm just glad someone took over maintaining it.
Yeah
I might try medieval, even if I am used to play with 3-4 colonist. (even end game)
Nice video like always !
You should! and thanks
I just downloaded Oscar's Race to the Rim mod and now I'm looking for a medieval modpack and this video is just perfect.
Few mods worth mentioning that noobert didnt get to talk about, Medieval times (unofficial) gives a plethora of medieval arms and armors but especially, better cooling than passive coolers but not freezing.
Medieval medicines if you're finding herbal meds lacking, gives industrial and glittertech grade meds if a bit weaker, same with medieval prosthetics
Very true. Medieval times was discontinued so it was omitted from the list.
I love your vids dude. Keep em up!
Thanks a bunch. And most definitely
Tynan "Tin-en" lol.
Great video
Just lost a 3 year colony to a centipede 😞
Im super bumed for you mate.
@@Noobert all because the stupid pirates had to open up the ancient danger
Ooog
More like a mod recommendation video than an actual guide
can we get more "the building is on fire" please
Lmao
what a great idea
potatoes
I love your vids mate keep it going
Many potatos. And thanks mate we will
the way you edit your videos is the bees knees. you rock!
Thanks :)
I want to make aboomalope ranch and make everything run off off chem fuel. Play a steam punk medieval play.
There's probably a few mods to do that.
Nooby only gets the BEST kidnapping. Other wise getting stolen is useless 😒
yes yes indeed
Ohh this gonna be good
Oh yes it is
If you want to go for the real viking experience, combine it with the AVP mod.
Why?
Come one, medieval times were one of the most bloody ever, no way Yautja weren't around back then :D
I hate to be this guy but @11:57, medieval defenders wouldn't use boiling oil when boiling water had the same effect (an incredibly painful death) and oil would've been an incredibly labor-intensive resource to make and much too valuable as a light source in lanterns and oil lamps
I agree
awesome video!!!
Glad you enjoyed it
A good video idea would be to make top 10 medieval mods for rimworld
Also BTW I love your vids
with the ammount of mods not mentioned or overlooked, I might actually have to write a video of mods we missed
Yea thats a good ofra
To be honest I commented around the start where I didn't think there would be so many suggestions...Sorry 😞
its fine
Dragons , dragons and more dragons, and maybe some unicorns.
LOL
I tried a Viking start in the ice sheet as you said; and I died of hypothermia almost immediately?!
AWFUL! WHY didn't you WARN me?
Right around 6:00 would have been a great time to warn me!!
What?
Oh, that was you telling me not to do this?
Hunh.
I do what I want!
LMAO find a geyser imediatly haha
What's up with the single frame of a sheep at 3:30?
Idk but its kinda funny
oh that sheep plug at 3:29 is odd XD
Every time I try get medieval mods together I can't seem to remove all the future stuff from the game and rage quit.
You have to use the new story teller!
@@mercpin Been a minute since I looked at trying a medieval run, I'll have to have a look
Medieval is my favorite (even when all my favorite characters die of the plague and infections)
true illness is rough
usally i banish plauge peeps unless they have super high skills
Turrets are what you call the top of defensive towers!
XD
then what would you call guns on top of the turrets? Turret Turrets?
Apart from the storytellers, what is the mod of medieval?
You said that the hammer helps with construction does the wrench do that as well?
Nice vid
Could you do a video on mod load order
I could do a short vid on it yeah
0:17 ribal with marine armor???
Wtf
I try to get a medieval run going but the mods I use seem to lead me to not get raided anymore. I have no idea how to fix this.
Also, I can't believe someone disliked this video.
Wait they did?
maybe a misclick
What specific mod is this?
Many
The ma ik n mod is the medival storyteller mod
mmm no mod list in description :(
Vanilla Expanded Framework
Harmony
Vanilla Factions Expanded - Medieval 1.2
Vanilla Expanded Framework
[KIR]No Mechanoid Raids
Vanilla Plants Expanded 1.2
Vanilla Cooking Expanded
Stews Module
Vanilla Fishing Expanded
Mad Skills
Matching Embrasures
Quarry 1.1
Salted Meat
Vanilla Brewing Expanded 1.2
[KD]Pickled Vegetables
Vanilla Weapons Expanded
Vanilla Achievements Expanded
@@BGP369 There's also Expanded Vikings, Expanded Crops, Giddy Up, RimWar, Geyser Cooking, Apothecary, Rim of Madness, Cosmic Horrors, Adjustable Anima, Anima Gear, Elders Factions, the whole Morrowind set of mods, Rimhammer, Lord of the Rims, RimFortress Plans, Z Levels, and probably a few I missed.
I started a colony in the jungle and got sick. Why didn't you warn me?!?
Your video are so well made,you should have more subs
Is there a mod or a way in 1.3 to have no people, faction, raids and tech that are higher than medieval tech? I dont want to have guns, but only bows. I dont want mechanoids and i dont want to see traders and raiders with anything hight tech stuff
... Is that possible
The story teller he shows at the beginning blocks technology at medieval lever for everyone ;) And there’s a mod to stop mechanoids from existing in your game
A bit late probably but the Mod you´re looking for is "Ignorance is Bliss". You only get attacked by Enemys of the same or lower Tech-Level. Alternative would be to disable all Bandit and Outlander Factions when you generate the Seed.
Altered carbon guide plz 🥰 great content !!!!
Sure thing! Thanks mate
bro, maybe a shorter intro would help you to grow the chanel, it was about 1:30 min, is a bit long, because you have great content
what you don't like the sketches? I think thas why people like the videos, for the humor and machinima sketches we do LOL, least thats what drew me to his vids before I became his head writer
@@BrenTenkageno i love the jokes, what i mean is a bit too long, the joke is funny but maybe a bit shorter could help you grow the chanel, i spend about 4-6 months research about how to grow a chanel, and in a close future i would launch it, i following the advice of a lot of experts, the video introduccion should be ass shorter as it could be, in order to make the people remain in the video, this is why i say a shorter introduccion whould be helpfull, the joke isnt bad.
Also i rewatched the intro, and yeah that was funny, maybe the sad music whit the bodys and an inception is the part that for me becomes an eternity, this is what make the video a bit harder to watch, the rest of the introduccion was really funny, instead of that sad music, maybe an evil luagh, idk, at the end of the day, people dont know what they really want, and so do i, but for me that feel a bit "forced"
@@Quierounnombre in my defense, I didn't write this paticular sketch LOL
Sorry due to length we had a bit of crunch time with this video. We definitely had some quality lacking in the editing in some areas
Modlist?
Can tribal run be real or fun?
Yes
Actually list of mods needed
Chinkilla horde!
Yes get em my sweeties
Maybe, link the mods?
I can do that
@@Noobert Very cool
@@Noobert just want to say 3 years later....
Bingeing on ur vids lol (you said in one vid comments help)
1:22 Fake
Rimworld would've been Flat if were all playing Medieval Run.
Lmao
Rim of magic. Oh sorry!
Lmao