Ultimate Farming Guide Rimworld 1.5

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Farming in Rimworld 1.5 Anomaly can be hard. This video is here to help.
    Things this video will help with
    ice sheet farming,
    desert farming,
    farming on the moon
    Making chemfuel (lots of it)
    Things this video won't help with
    reviving your colonist.
    Watch this video so you dont have to worry about reviving your colonist.
    JOIN THE DISCORD! / discord
    For Just 12$ A YEAR you can get
    YOUR NAME IN THE CREDITS
    EARLY ACCESS TO VIDEOS AD FREE
    A SPECIAL CHANNEL ON DISCORD
    YOUR NAME AS A PAWN IN VIDEOS
    YOUR KNOWING THAT, AT LEAST FOR A MOMENT IN THE INFINITE SPINNING OF THE UNIVERSE, AN IMPROBABLE ARRANGEMENT OF CARBON & WATER HAS DEDICATED ITSELF TO THINKING THAT YOU'RE AWESOME!!!!
    JOIN NOW!
    / noobert
    Credits
    Edited by BO and Noobert
    Written by PaxEthenica
    Filmed by BO and Noobert
    Subtitles and Localization
    English - Noobert
    French - Kuuran
    Portuguese - Dogits and Igor
    Serbian - Matejaskap
    Spanish - qwert yuiop
  • เกม

ความคิดเห็น • 121

  • @Noobert
    @Noobert  4 หลายเดือนก่อน +51

    Id like to thank the cool folks in our discord that helped get this video translated before it came out
    French - Kuuran
    Portuguese - Dogits and Igor
    Serbian - Matejaskap
    Spanish - qwert yuiop

    • @vitaobatera
      @vitaobatera 4 หลายเดือนก่อน

      Awesome effort to put it out in other languages!!
      Also, are you able to record in 4K? It makes the text much more visible with 1.5x UI, even if it's smaller.

    • @jacobthrasher987
      @jacobthrasher987 4 หลายเดือนก่อน

      only speak english here but the efforts towards accessbility are very refreshing

  • @BrutusAlbion
    @BrutusAlbion 4 หลายเดือนก่อน +229

    "Fire and blight dont pass through walls and can't open doors" - Noobert
    4:25 **Builds walls and doors out of very flammable wood**

  • @MrPettrol
    @MrPettrol 4 หลายเดือนก่อน +209

    We need more flake Waltuh, put away your smokeleaf Waltuh

    • @chantaljoubert1319
      @chantaljoubert1319 4 หลายเดือนก่อน +1

      Lol Pettro!

    • @Disembodied-Head
      @Disembodied-Head 4 หลายเดือนก่อน +1

      We need yayo Waltuh

    • @GradiantZEROO
      @GradiantZEROO 3 หลายเดือนก่อน

      I'm not having smokeleaf with you Waltuh

  • @jonksto
    @jonksto 4 หลายเดือนก่อน +52

    instructions unclear, accidentally planted the fleshmass heart

  • @SybilantSquid
    @SybilantSquid 4 หลายเดือนก่อน +22

    You put a vanometric cell and a heater right next to a geothermal spot. That would've been the perfect setup to talk about natural heating.

  • @BryantVonMiller
    @BryantVonMiller 4 หลายเดือนก่อน +16

    I still wish there was a fertilizier ability for farming, taking corpses and food that rots (Instead of food just disappearing, it becomes rotten food which can speed up other foods becoming rotten.)
    Toss it in a fertilizer box and let it turn to mulch, spread it across crops and it has an increase in crop growth speed and increased yield.
    But im weird.

    • @alamrasyidi4097
      @alamrasyidi4097 4 หลายเดือนก่อน +1

      theres a mod that lets you dig up soils, leaving the stone floor under it behind and relocate the soil elsewhere. you probably can make some sort of composting mod that lets foods rot (presumably with the same mechanic that makes fertilized eggs ruined) and then use the rotten food as compost (about the same mechanic as brewing/other processor mods) which results in relocatable fertile soil

  • @raymondtheruthless3303
    @raymondtheruthless3303 4 หลายเดือนก่อน +48

    Glad to see new official dlc & other content being made for this game. Rimworld is really fun with many different ways to play. I would def recommend it to anyone who likes this style of game.

    • @keeganbate8935
      @keeganbate8935 4 หลายเดือนก่อน +1

      Beware the pipeline:
      Dwarf Fortress -> Rimworld

    • @shadowkhan422
      @shadowkhan422 4 หลายเดือนก่อน

      If only it was cheaper lol . Between all the DLC , its what, 300 USD now ?
      And yeah , you can buy only base game - but then you playing inferior outdated version

    • @meemigemeemes7875
      @meemigemeemes7875 4 หลายเดือนก่อน +4

      ​@@shadowkhan422on which planet 300usd lol😂

    • @adamdobry5517
      @adamdobry5517 4 หลายเดือนก่อน +1

      ​@@shadowkhan422inferior outdated how

    • @Roartykarma
      @Roartykarma 4 หลายเดือนก่อน +1

      Thank you Tynan Alt account very cool

  • @Wholleh
    @Wholleh 3 หลายเดือนก่อน +3

    Nice and informative video ! 4:17 A quick google search would tell you that blight does jump walls : "It can spread three tiles away, even through walls, so you need a four-wide gap between zones to avoid spread." Seems accurate for the rest though !

  • @nuschi550
    @nuschi550 3 หลายเดือนก่อน +2

    Nice to see Noobert is still learning as well, as he's actively listening to himself at 9:40

  • @chantaljoubert1319
    @chantaljoubert1319 4 หลายเดือนก่อน +2

    Yay Thanks For the lovely Video Mr Noobert! Can't wait for the next stream

  • @9KingP
    @9KingP 4 หลายเดือนก่อน +7

    i started playing a few months after 1.4 and biotech, i was so confused about the game, i dont know where to start and what mods to use. Now with the new update and upcoming DLC i can finally start anew and be guided, thanks for your vids man!

    • @meemigemeemes7875
      @meemigemeemes7875 4 หลายเดือนก่อน +2

      Just to getting more confused with one dlc and Content more😂
      But keep playing and you will be good pal

    • @9KingP
      @9KingP 4 หลายเดือนก่อน

      @@meemigemeemes7875 more content is better, it offers alot of things some of the vanilla cant provide like new xenotypes/equipment/mechanics heck even vehicles but yeah it can be overwhelming. I stuck with the base game for 2 years mind you no mods. Anyways you too buddy

    • @fuchsmichael93
      @fuchsmichael93 3 หลายเดือนก่อน +1

      I would look for some essentials first, Stuff like AllowTool, RimHUD or Dubs Mint Menu.
      QoL first, then tackle the Vanilla Expanded Modlist, given it´s pretty big by now. So look through what you want.

  • @gratuitouslurking8610
    @gratuitouslurking8610 4 หลายเดือนก่อน +16

    Naturally of course these numbers are skewed as soon as mods get involved. I wonder how Canola's numbers on work and fertility compare for example, as it's entire purpose is to be processed chemfuel crop, or of course you have Chemroot which skips the middleman and just gives chemfuel at the cost of being EXTREMELY volatile.

    • @jacobgeiger4589
      @jacobgeiger4589 4 หลายเดือนก่อน +3

      I like to do chemroot plots on the outsides of my base with metal fences (no burn metal mod is a go to for me too) then if I get raided I just set the field ablaze for a perfect fire mote. As long as your interiors are heavily insulated and/or well developed with A/C units and vents there is minimal impact to the pawns other than having to wait out the flames to go harvest outside the walls

  • @teepaul911
    @teepaul911 4 หลายเดือนก่อน +8

    Create a zone surrounding your home and plant a cocoa tree or any tree on the growing zone. After it's grown, it'll act as a sort of shield from bullets and cover to hide behind.

    • @Noobert
      @Noobert  4 หลายเดือนก่อน +8

      true but trees only provide 70% cover so in a tough spot or when you have time to build. walls are def better

    • @scavenger6268
      @scavenger6268 3 หลายเดือนก่อน +4

      @@Noobert The chocolate will keep you sane while healing in the hospital.

  • @Niekieboyz
    @Niekieboyz 4 หลายเดือนก่อน +4

    If you want to optimize the rich soil plots on your farm I suggest you use the soil relocation framework mod.

  • @Rustikreign
    @Rustikreign 4 หลายเดือนก่อน +3

    Hey my fellow advanced rimmers

  • @angelw1563
    @angelw1563 3 หลายเดือนก่อน +4

    9:58 Are we just going to ignore the discord notification sound?

  • @nightshade2343
    @nightshade2343 4 หลายเดือนก่อน +4

    There are some intresting vanilla expanded mods coming our would you make a video on them?

  • @KnownAsKenji
    @KnownAsKenji 4 หลายเดือนก่อน +8

    @2:18 Extra tip here, you can use Planning zones on Fertile tiles to help keep track of exactly where they are without having to go back into the Fertility overlay, harvesting and re-planting doesn't remove them like building does, and as an added bonus it makes it a lot easier to see Rice which tends to look a bit scattered most of the time.

  • @templarknight6728
    @templarknight6728 4 หลายเดือนก่อน +44

    Ah yes the overpowered 11x11 size.

    • @localman9063
      @localman9063 4 หลายเดือนก่อน +4

      Is that including the walls or just the space within?

    • @massey81
      @massey81 4 หลายเดือนก่อน

      Space within @@localman9063

    • @BruhMomentum-fe1kj
      @BruhMomentum-fe1kj 4 หลายเดือนก่อน

      ​@@localman9063only the space within, so make your walls as squares of 13×13

    • @rustyhowe3907
      @rustyhowe3907 4 หลายเดือนก่อน +1

      @@localman9063 That's the wall perimeter.

    • @hawkalypse7329
      @hawkalypse7329 4 หลายเดือนก่อน +8

      13x13 walls is actually fine, I use it for all my farms, and gets more value from sunlamps.

  • @rafaelcrepaz3513
    @rafaelcrepaz3513 4 หลายเดือนก่อน

    I do my plots as 11x5 with a 1wide walkway between them, just out of personal preference. nice to know i do it almost optimally!

  • @republicadelconosur
    @republicadelconosur หลายเดือนก่อน

    Love when farming actually means farming in a game and not grinding

  • @CZThomasCZ003
    @CZThomasCZ003 หลายเดือนก่อน

    The discord notification at 4:13 had me check my discord xd

  • @darkcasterpunkzero7870
    @darkcasterpunkzero7870 4 หลายเดือนก่อน +3

    Farming is cool and all but what about military organization?? Its getting too frustrating to me that there is no way to arrange my armed colonist into groups nor draft them as one unit. Could've been cool if that Grouping in the mech section is also implemented for the colonist.

  • @oceanbytez847
    @oceanbytez847 3 หลายเดือนก่อน

    I live in a cold climate that is so cold year round i need double walled buildings and multiple heaters just to not freeze.
    That being said a double stone wall has the added benefit of being even more resistant to raids than single ones.

  • @Forsparda
    @Forsparda 4 หลายเดือนก่อน

    I always seem to end up setting every pawn to plant cut 1 otherwise it never seems to get done at least until i have a mechanator then its all agribots and haulers with a couple of cleansweepers mixed in

  • @LASCH_B10
    @LASCH_B10 2 หลายเดือนก่อน

    Back when the game was in beta I remember telling myself this is it, I have found the definitive game, I never imagined how the community would continue to create content, also I was taking by surprise by the announcement of a DLC after a few years after release, hell I even stopped playing for a few years, only to comeback with two more dlcs I was completely unaware of... The game is truly amazing

  • @fallendermond5577
    @fallendermond5577 4 หลายเดือนก่อน

    Hilarious video

  • @Endgunner
    @Endgunner 4 หลายเดือนก่อน +56

    So pretty much the EXACT same as 1.4 farming.

    • @dr.razor174
      @dr.razor174 4 หลายเดือนก่อน +19

      I really don't get the need for these guides. They spend so much time throwing useless numbers around, forgetting costs to try to improve a very niche scenario in a story generator game that's more fun to roleplay and go with the flow. Even then, they're mainly going for quantity over quality with these vids. Plus the fact that nothing much changes with any of the updates.
      Also the Discord pings in the background is just.. it's so lazy :(

    • @cadenbohannon9988
      @cadenbohannon9988 4 หลายเดือนก่อน +3

      @@dr.razor174I agree.

    • @Endgunner
      @Endgunner 4 หลายเดือนก่อน +7

      @@dr.razor174 Yeah the Discord pings were annoying, and the video was fairly lazy. I was mostly just pointing out the clickbait tittle. But the information overall is pretty useful though. Even if most of the numbers were most likely hella off.

    • @Roartykarma
      @Roartykarma 4 หลายเดือนก่อน +8

      @@dr.razor174 You like playing it RP, a lot of people like playing it Min/Max. Like adamvseverything says, play how you want, it's a single player game.

  • @godzillagus8358
    @godzillagus8358 3 หลายเดือนก่อน

    Love the salsa soundtrack. What's the playlist?

  • @brendanc9276
    @brendanc9276 2 หลายเดือนก่อน

    Major problem with adding walls if you can't power the sun lamps
    The wall shadow reduces growth throughout the day

  • @tsayon13
    @tsayon13 4 หลายเดือนก่อน

    Don't know if its a update bug but after you put the sunlamp you can use the mouse to see the lit % and its different from the drawing

  • @bookoftimes
    @bookoftimes 4 หลายเดือนก่อน

    i love you noobert

  • @kuperskonsteisen4661
    @kuperskonsteisen4661 3 หลายเดือนก่อน

    When my plants caught blight, blight were able to pass through the walls to other plants...

  • @alamrasyidi4097
    @alamrasyidi4097 4 หลายเดือนก่อน +1

    can we get a spreadsheet for the crop to power conversion...?

  • @Tacgonmaner
    @Tacgonmaner 4 หลายเดือนก่อน +5

    ahh random discord notifcations >.

  • @paweplaczek2191
    @paweplaczek2191 3 หลายเดือนก่อน

    Fungal gravel can be used to create free fire zones.

  • @ralf7823
    @ralf7823 4 หลายเดือนก่อน +1

    actually 12x(go as long as you want here) is the max room size before you need extra supports. the only downside would be that there is no middle for a door. Just use 2 doors in that case

    • @110montauk8
      @110montauk8 4 หลายเดือนก่อน +1

      We are getting double size doors on 1.5

    • @letsplaysvonaja1714
      @letsplaysvonaja1714 4 หลายเดือนก่อน

      ​@@110montauk8which is ironic, since thrones are either one or three wide, so double doors would only be "compatible" if you have two nobles

    • @SerLagsalot
      @SerLagsalot 4 หลายเดือนก่อน

      @@110montauk8 But they require gold.

    • @Noobert
      @Noobert  4 หลายเดือนก่อน +1

      The sunlamp won't reach that size that's why I said 11 by 11 :)

    • @ralf7823
      @ralf7823 4 หลายเดือนก่อน

      Ah ok, probably missunderstood that part then. I was only thinking about the max size with upholding the roof away from the walls.

  • @shreadwards
    @shreadwards 4 หลายเดือนก่อน

    NOOBERT IS THE REAL NOOBERT

  • @starkage9987
    @starkage9987 4 หลายเดือนก่อน +2

    I losed it when he did the math😭

  • @eestlane3333
    @eestlane3333 4 หลายเดือนก่อน

    What about the energy that the hydroponics use themselves in the calculation of break even?

    • @TrollOfReason
      @TrollOfReason 3 หลายเดือนก่อน

      It's part of the slop.

  • @sameulproductions2789
    @sameulproductions2789 4 หลายเดือนก่อน

    BRO IS BAKC!

  • @dangerface300
    @dangerface300 4 หลายเดือนก่อน

    When he closed up the video by saying "Now all those numbers I just said..." I expected it to continue "I made them up."

  • @seraphonica
    @seraphonica 4 หลายเดือนก่อน +9

    Interesting that you note fire will be able to transfer via flammable building materials... then you get to discussing walls and they're made of wood ^^;;

  • @JK-tm3ll
    @JK-tm3ll 3 หลายเดือนก่อน

    What mod aligns the crops in the growing zones?

  • @mdb45424
    @mdb45424 4 หลายเดือนก่อน

    I use hay grass or kibble.

  • @darkfangulas
    @darkfangulas 4 หลายเดือนก่อน +1

    Please add plant genetics

  • @TemplarbladeDK
    @TemplarbladeDK 4 หลายเดือนก่อน

    In my Rimworld walls do not stop blight at all.

  • @Mike__B
    @Mike__B 4 หลายเดือนก่อน

    So what actually changed between 1.5 and older versions? Most everything that was said is what I have been doing anyways in every older version.

    • @Noobert
      @Noobert  4 หลายเดือนก่อน

      growth times for some things have changed as well as some other numerical metrics

  • @Slider93
    @Slider93 4 หลายเดือนก่อน

    Last decade was minecraft, this decade is rimworld

  • @alasdairsinclair916
    @alasdairsinclair916 2 หลายเดือนก่อน +1

    4:13
    9:58
    Discord ping lmao

  • @Wouter10123
    @Wouter10123 4 หลายเดือนก่อน +1

    Wattdays is not the same as Watts/day. The latter makes no sense, the former is a unit of energy.

    • @teebob21
      @teebob21 4 หลายเดือนก่อน +1

      It's a Watt-day. 1 Watt of power continuously generated for 1 day. It's similar to a watt-hour, or as you are likely more familiar with them, kilowatt-hours (kWh), the unit the real-world power company uses to bill you and measure consumption.

    • @Wouter10123
      @Wouter10123 4 หลายเดือนก่อน +1

      @@teebob21 Exactly.

  • @rogercounts
    @rogercounts 4 หลายเดือนก่อน

    I prefer to grow berries when starting out. Also they shouldn't harvest the entire bush

  • @mikeFolco
    @mikeFolco 4 หลายเดือนก่อน +1

    Id the writer he is referring to an actual writer or is he and character and referring to himself?

    • @Noobert
      @Noobert  4 หลายเดือนก่อน +1

      Actual person. Credits in description

  • @SerLagsalot
    @SerLagsalot 4 หลายเดือนก่อน +2

    Videos like these put me ina weird limbo state. I absolutely LOVE how informative and data driven this is, but the moment I actually try to understand the data? My dyscal kicks in and it just turns into a blur, even though the presentation here is as simple as one might expect.
    I do kind of which it was presented in terms like hydro-bays of X plant per generator rather than in individual fuel and energy units.

  • @RottenCabbage
    @RottenCabbage 4 หลายเดือนก่อน

    I wish we could move fertile tiles, I would not have to reroll my map a million times.

    • @manugeorge2362
      @manugeorge2362 2 หลายเดือนก่อน

      There is tillable tiles mod

  • @rogercounts
    @rogercounts 4 หลายเดือนก่อน

    Don't make smoke leaf to sell. Growing healroot is way more worth it

  • @pakratnv
    @pakratnv 4 หลายเดือนก่อน

    Can fencing block fire or blight?

    • @sneezyfido
      @sneezyfido 4 หลายเดือนก่อน

      Neither probably.
      I think I saw both happen in my fence period

  • @kyleprall1757
    @kyleprall1757 4 หลายเดือนก่อน +5

    On today's episode... math, a lot of math

    • @Roartykarma
      @Roartykarma 4 หลายเดือนก่อน +1

      More like napkin math

    • @TrollOfReason
      @TrollOfReason 4 หลายเดือนก่อน +1

      @@Roartykarma The best kind of math.

  • @blshouse
    @blshouse 4 หลายเดือนก่อน +2

    Unit (like former professional baseball pitcher, Randy Johnson) is the word you were saying while unite (as in the States of America) was written in the video. Just saying.

  • @jet-fury
    @jet-fury 4 หลายเดือนก่อน +1

    I use seeds pls

  • @Scarfy.mp4
    @Scarfy.mp4 4 หลายเดือนก่อน +3

    Egg

  • @leahnzastrzelecki5217
    @leahnzastrzelecki5217 18 วันที่ผ่านมา

    I just want to list my favorite exploit-y method for greenhouses. If you have the mod *Vanilla Plants Expanded* you get eggplants, which get a growth boost (I think it's around +30%) if it's grown in temperatures of 37C or higher. Now, I like to make a greenhouse next to my freezer and let the heat exhaust from the freezer's coolers point into the eggplant greenhouse--that can get you pretty close to 37+, but I always install a heater to make sure it's consistently 37+ when the outdoor temperature drops and your freezer isn't dumping as much heat. Slap in one cooler to make sure your pawns stay sweaty but don't get heatstroke and you're all set. Or use agrihands.
    That temperature bonus stacks with hydroponics, so you can get a plant at a little over 300% growth rate right next to your storage for convenience and a lowered energy cost for the heaters!
    I did the math for this a while back, but I'm too lazy to redo it just for a yt comment, but heated eggplants did beat out almost all other crops, vanilla and modded, that I had.

  • @jackmaney4276
    @jackmaney4276 4 หลายเดือนก่อน +1

    That...that isn't how "units" is spelled. [*facepalm*]

    • @Hiigaranwarrior159
      @Hiigaranwarrior159 4 หลายเดือนก่อน +2

      The same goes for spelling "moving" as "moveing".
      I cringed when I saw that.

    • @user-nj3ls3tq3x
      @user-nj3ls3tq3x 4 หลายเดือนก่อน

      T-T