Things I Wish I Knew Before Playing Rimworld (Tips And Tricks Guide) 1.5+

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  • เผยแพร่เมื่อ 23 ก.ค. 2020
  • Boy Oh Boy Do I Have Some Incredible Tips And Tricks For You Guys Today! Im Going To Show You How To Up Your Rimworld Game And Be More Efficient So You Can Keep Raiding Colonies For The Weeks To Come!
    This Video Contains Ten Nifty How To Tips And Tricks For Rimworld.
    In The Future Ill Be Doing Ten How To Tips And Tricks For Rimworld Royalty So Make Sure To Leave A Comment Down Below And Let Me Know What Areas Of Rimworld You Want Me To Cover The Most.
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ความคิดเห็น • 725

  • @Noobert
    @Noobert  3 ปีที่แล้ว +46

    Support Us On Patreon To Get Early Access To Future Videos! www.patreon.com/noobert

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Interesting

    • @balduccioliv
      @balduccioliv 3 ปีที่แล้ว +1

      why would I give you my hard earned cash ?

    • @grey46
      @grey46 3 ปีที่แล้ว

      no

    • @aa-tx7th
      @aa-tx7th 2 ปีที่แล้ว

      will you hire a better editor?

  • @alangreene5776
    @alangreene5776 4 ปีที่แล้ว +827

    Instead of banishing the colonist, you can capture them and open their doors to let them escape. So your colonists wont have the "colonist banished" debuff

    • @Noobert
      @Noobert  4 ปีที่แล้ว +199

      That's an even better plan holy crap!

    • @SoaringStranger
      @SoaringStranger 3 ปีที่แล้ว +19

      omg

    • @gahmivolka
      @gahmivolka 3 ปีที่แล้ว +32

      wait this really works? So need to test this.

    • @peshom7011
      @peshom7011 3 ปีที่แล้ว +38

      i just blast them

    • @rompevuevitos222
      @rompevuevitos222 3 ปีที่แล้ว +33

      I feel like this shouldn't work, but i can't complain because that debuff is bs, specially when you can ONLY banish, there's no option to have the characters leave willingly and said character never complains either

  • @thevoxdeus
    @thevoxdeus 3 ปีที่แล้ว +878

    The main thing I learned from this video is that the music level is way too high compared to the voice level.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +101

      Yeah we have improved a lot since making this video haha

    • @simplylucas5939
      @simplylucas5939 3 ปีที่แล้ว +29

      Noobert you just earned yourself a subscriber!

    • @Noobert
      @Noobert  3 ปีที่แล้ว +35

      this is my favorite comment

    • @bread5240
      @bread5240 ปีที่แล้ว

      @@Noobert What are you talking about? Your newest videos background mucic is so loud compared to your voice...

    • @sorryplease5071
      @sorryplease5071 ปีที่แล้ว +4

      MAKE THE MUSIC LOUDER! AS LOUD AS AN ATOMIC BOMB! DESTROY THE CRITICS!

  • @eskurian8565
    @eskurian8565 3 ปีที่แล้ว +306

    Did you know grenades actually put out fires in real life, as do most explosions? Explosions use up oxygen just like fires do, just really REALLY fast. This means that there's momentarily no oxygen left for the fire and it goes out. They sometimes use this technique to put out oil well fires. It's very hard to lower the temperature of tons of burning oil enough and plugging a well to shut off the fuel is also very difficult. An explosion is a quick and dirty way to diminish oxygen, the third in the trifecta of fires.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +38

      Ive heard of russia using nukes to put out oil fires

    • @Noobert
      @Noobert  3 ปีที่แล้ว +22

      Using nukes to close the wells

    • @hrissan
      @hrissan 3 ปีที่แล้ว +41

      Normal explosives do not use oxygen, they contain their own oxidizer. Except volumetric thermobaric explosives, but they are relatively exotic, rarely used for civilian purposes.

    • @barsozuguler4300
      @barsozuguler4300 2 ปีที่แล้ว

      Sounds legit

    • @suspectxxxl2980
      @suspectxxxl2980 2 ปีที่แล้ว +3

      @@hrissan this guy sounds like he eats Vodka with his cheerios, absolute lad

  • @namvo3013
    @namvo3013 4 ปีที่แล้ว +276

    Install bionic heart on prisoner first then switch to prothestic heart to avoid organ harvesting debuff.
    Mechanoid will always have a chance to 1 shot colonist if they wear anything weaker than flak vest and helmet.
    You can lure wild animal with food in shelves outdoor. Setting cheap traps around it to make them bleed out. Very useful in winter.

    • @Noobert
      @Noobert  4 ปีที่แล้ว +38

      Dude this was legit a good tip

    • @EvilEyeGuy
      @EvilEyeGuy 3 ปีที่แล้ว +17

      Mechanoids always have a chance to 1 shot your pawn, regardless of its equipment.
      A shot in the heart or brain always kills, no armor helps against that.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +13

      Oh im sure many of us have enjoyed that experience plenty of times hahahaha right at the start of a fight no less

    • @PatandSylus
      @PatandSylus 3 ปีที่แล้ว +6

      The bionic tip wastes medicine though, unless you aren't using medicine for operations.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      @@PatandSylus oof

  • @killercloud345
    @killercloud345 3 ปีที่แล้ว +262

    Pemmican is pronounced Pemmican

    • @Noobert
      @Noobert  3 ปีที่แล้ว +44

      Perfect

    • @joseprofeta8159
      @joseprofeta8159 3 ปีที่แล้ว +1

      lol

    • @mimizdani8194
      @mimizdani8194 3 ปีที่แล้ว +10

      The floor here is made of floor.

    • @vovozaum
      @vovozaum 3 ปีที่แล้ว +5

      Can't argue with that...

    • @sirrivet9557
      @sirrivet9557 3 ปีที่แล้ว +7

      It’s pronounced the first way you said it in the video. Pemmican is actually a real thing, it’s like a primitive mre en.m.wikipedia.org/wiki/Pemmican

  • @supermeuhmeuh
    @supermeuhmeuh 3 ปีที่แล้ว +56

    My tip for food poisoning : don't use the x4 option until your cook is around lvl12. The poisoning is decided when the bill is cooked, so if an incompetent cook screws a x4 bill the 4 meals will give you food poisoning

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Omg i never considered this

    • @abeelze
      @abeelze 3 ปีที่แล้ว +13

      If food poisoning is based on probability it shouldn't matter. Let's say there's 33% chance of getting a bad meal. If I cook 12 individual meals, 4 would be poisonous, and if I cook 3 mealsx4 one of them (4 total) would be poisonous as well. Please, correct me if my reasoning is wrong.

    • @supermeuhmeuh
      @supermeuhmeuh 3 ปีที่แล้ว +6

      @@abeelze i think it is slightly wrong but i'm the opposite of a math expert. Also i'm tired as f as I write this. But the rng is calculated every time separately, meaning with a 33% chance (using your own example) you are likely to mess up two bills in a row, ending up with 8 bad meals. Whereas with individual bills, getting 8 bad meals out of 12 bills, although technically still possible, is pretty unlikely. I think overall the best to do is x4 if you're short on manpower and individuals if you can spare the time and want to train your cook

    • @taf8903
      @taf8903 2 ปีที่แล้ว

      @@supermeuhmeuh It seems possible this could disperse the poisoned food and prevent you having 4 food poisoned colonists at the same time, but if it is based on probability, you would still have the same number of sick colonists per unit of time.

    • @taf8903
      @taf8903 2 ปีที่แล้ว +1

      @@abeelze 100% chance you're correct.

  • @pawtter_ink
    @pawtter_ink 4 ปีที่แล้ว +205

    I have a personal one. Whenever a fire starts indoor, deconstruct the door before going in to put it out. Indoor fires increase temperature so fast that anyone going inside will get unconscious, making it even more fatal. By deconstructing the doors (or a wall) the place will be considered outdoors and the temperature will stabilize immediately. Or you could follow this guy's tips and throw granades inside; idk do whatever you want I am not your dad.
    Edit: I cannot afford adopting you guys for the time being thanks for the interest.

    • @Noobert
      @Noobert  4 ปีที่แล้ว +24

      Lmao 🤣🤣🤣 great comment mate love the advice

    • @asvia429
      @asvia429 3 ปีที่แล้ว +8

      Good one.

    • @brooklynngonzales8953
      @brooklynngonzales8953 3 ปีที่แล้ว +14

      Are you sure you're not my dad?

    • @rompevuevitos222
      @rompevuevitos222 3 ปีที่แล้ว +12

      why not just hold the door open?

    • @pawtter_ink
      @pawtter_ink 3 ปีที่แล้ว +15

      @@rompevuevitos222 I guess it is how the game is coded: if you let the doors, the room is still considered indoors and the temperature will start to normalize slowly. In case of fire the temperature will go up fast and just the door open will not be enough should you need to order a pawn inside for something. By destroying the door or a wall, the game will consider the place outdoors, and fires don't increase temperature in outdoors (as far as the patch I've played)

  • @nemesistigrex3039
    @nemesistigrex3039 4 ปีที่แล้ว +233

    Noobert: Pemmican is a most efficient food in the game
    Nutrient paste: am i a joke to you?

    • @Noobert
      @Noobert  4 ปีที่แล้ว +46

      It is situational. Nutrient paste is good mid game when you better equipped to manage moods

    • @ShadowTani
      @ShadowTani 3 ปีที่แล้ว +63

      Nutrient paste is the best prisoner meal source by far if you do prison barracks, as the mood penalty doesn't matter much and it allows the prisoners to feed themselves, freeing up your colonists.
      And yeah, I personally prefer fancy prison barracks over single cells, because the rare mass breakouts aren't an issue if you have an entry room with a turret or two, they incapacitate each prisoner easily one by one as they try to escape with rather few accidental deaths. The barrack environment however does ensure that anytime a prisoner goes berserk they get into a fight with other prisoners instead of beating down the door to escape. In other words, outside of taking care of sick and downed prisoners, socializing with recruit candidates, and having hauling animals deliver raw food to the nutrient paste dispenser a prison barrack is almost an entirely self-sustained environment that hardly require much effort to maintain.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +15

      @@ShadowTani big smart here

    • @sirrivet9557
      @sirrivet9557 3 ปีที่แล้ว +8

      @@Noobert nutrient paste can be good early game on my opinion, I usually manage to keep my moods high, that’s probably because I don’t really push through the game very fast. I have very nice rooms and I give them 2 hours of recreation at night.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +8

      Yeah pacing is def important in this game

  • @pavelZhd
    @pavelZhd 3 ปีที่แล้ว +30

    Having multible researchers is good and fun, but you don't actually need multiple research tables. You can just assign their schedules to work in shifts. There is a downside to making a nightowl work during the day, but (assuming your lab is well lit) there are no downsides to forcing normal pawns work at night and sleep it off during daytime.
    Another tip that didn't get mentioned here but is quite helpful is using nutrient paste dispenser to feed prisoners. Basically the paste dispenser counts as wall, so you can build it into a prison cell. This will allow prisoners to grab the food from dispenser on their own, freeing your wardens from needing to deliver them meals one by one.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Yeah these tips are vey true. The nutrient paste idea is a good one i havent done it many times but i should

    • @nodlimax
      @nodlimax ปีที่แล้ว +2

      Started doing that recently. Problem is only when I have prisoners without arms. Plasma- and monobswords leave most of my prisoners with problems like that...

  • @RandomDoggo1
    @RandomDoggo1 4 ปีที่แล้ว +67

    1. If you do hunt with grenades or explosives, there is a chance that a body part will be shredded which reduces the amount of meat you receive from butchering.
    2. Construct inner defenses so that when your front lines fall or when a drop pod raid occurs you won't have colonists shooting in the open.
    3. Insect hives will likely spawn at dark and temperate areas. You can reduce the chance of a hive spawning in an area when you cool it down and having lights in the area.
    Anyways great video!

    • @Noobert
      @Noobert  4 ปีที่แล้ว +8

      Great contribution mate thanks for sharing this great advice.

    • @RandomDoggo1
      @RandomDoggo1 4 ปีที่แล้ว +2

      No problem

    • @rompevuevitos222
      @rompevuevitos222 3 ปีที่แล้ว +10

      to clarify
      Insects spawn below thick roofs, lighting is irrelevant, so they can only appear in caves, either natural or man made
      Also, there's a certain threshold (-40°C i believe) where they can't spawn, anything above that doesn't do anything

    • @Onigure
      @Onigure 3 ปีที่แล้ว +6

      @@rompevuevitos222 It is at -17°C or below.

    • @rompevuevitos222
      @rompevuevitos222 3 ปีที่แล้ว +1

      @@Onigure Oh, i remember that ToxicTimewaster made a series where he made a vault in a mountain and lowered it down to -50°C inside to prevent bugs, so i tought that the value was somewhat around that

  • @samkelsall77
    @samkelsall77 4 ปีที่แล้ว +127

    no filler content and still got it to 10 minutes props🤙🏿

    • @Noobert
      @Noobert  4 ปีที่แล้ว +16

      I wish i could do filler content but thats not how we operate around here haha gotra do a good job on purpose XD

  • @Elrohof
    @Elrohof 3 ปีที่แล้ว +24

    1:10 You have the right idea for your walk-in freezer. But you've made a fatal flaw. The backside of the coolers are trapped. They're heating up your walls. Let your coolers stand with the back end completely free out into the open instead, it works wonders. Also double doors don't do anything except slowing your pawns down, opening your freezer for longer and letting more cold out. Double walling is correct however, but for better effect you should do this all around the freezer and not just the walls facing the exteriors.
    I usually create a x2 or x3 larger freezer than yours, with only one cooler unit at temperate forests averaging 20 ºC year round, and my cooler is set to -8 ºC and the freezer never go above -4 unless solar flare or cooler breakdown + I also have 3 or sometimes 4 entries into the freezer.
    Highly recommend building the freezer inside a mountain.

    • @taf8903
      @taf8903 2 ปีที่แล้ว

      Does it really matter assuming there's no roof?

    • @Elrohof
      @Elrohof 2 ปีที่แล้ว

      @@taf8903 If you can unroof an area to provide an escape for trapped heat, sure.
      But often in my games I build my coolers where I can't unroof an area (like a mountain) and then trapping the hot side counteracts the purpose of the cooler.
      Added bonus, you don't have to send pawns into the freezer for repairs if the cooler can be reached externally. Can help save the temperature inside the freezer - I've had some food stacks rot due to having to open the freezer to repair the cooler.

  • @stetsonsouder9512
    @stetsonsouder9512 3 ปีที่แล้ว +37

    just for future reference, if you're going to use a bunch of loud sound effects in your video, try not to let them play over you talking. was hard to hear some parts because it was being drowned out by buzzing, lightbulb flickering, and chat bubble pop noises.

  • @Onigure
    @Onigure 3 ปีที่แล้ว +28

    I just love the 'tortured artist' trait. I enjoy a lot constructing a theme park of ugly things, dirt and corpses every time I have a pawn with that trait.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Omg haha

    • @patrektgaming2584
      @patrektgaming2584 3 ปีที่แล้ว +9

      Tortured artist perk is insane when they have a burning passion on crafting and is skilled 10 up!
      Yep, a tour on the corpses half day and make them go crazy, after that, they have an inspired buff and bam, what ? Legendary charge minigun? 🤣

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      @@patrektgaming2584 lmao a minigun after all that

    • @gemmaburger65
      @gemmaburger65 3 ปีที่แล้ว +11

      I had a tortured artist colonist join with 13 crafting and a passion in it with a bionic arm already installed. Guess who slept outside, in the cold, and ate nutrient paste for the rest of my playthrough?

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      @@gemmaburger65 lmao

  • @nerdlingeeksly5192
    @nerdlingeeksly5192 3 ปีที่แล้ว +31

    Why would I banish a colonist when I can sell them into slavery or butcher them for Kibble

    • @Noobert
      @Noobert  3 ปีที่แล้ว +7

      XD i mean if thats the way you want to go

    • @Josh-py9rq
      @Josh-py9rq 3 ปีที่แล้ว +2

      😈😈🔥

  • @dudeskeela
    @dudeskeela 3 ปีที่แล้ว +27

    The audio mix is a lil wonky. I’d recommend normalizing your voice over track after you add in all the sound fx.
    Also, the min vid time for ad rolls is 8 mins so you don’t need to stretch for time.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +6

      We arent monetized so we arent stretching for ads. Wr just want the algo happy

  • @gahmivolka
    @gahmivolka 3 ปีที่แล้ว +7

    I have a good tip for you also. If you are using human corpses to feed your doggos. Put the human corpses on shelves. Then you can keep them in the same freezer as your food as your colonists won't get the seen corpse debuff.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Woa thats a good one

    • @gahmivolka
      @gahmivolka 3 ปีที่แล้ว +1

      @@Noobert yea I only learned this one super recently lol have almost 900 hours in Rimworld and just found that out not long ago.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Such weird quirks this game has haha. Next video is a tips a d tricks as well.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Your suggestion has been added to this fridays coming video congrats

    • @gahmivolka
      @gahmivolka 3 ปีที่แล้ว +2

      @@Noobert awesome :D

  • @_vicary
    @_vicary 3 ปีที่แล้ว +30

    Now I know I can use grenades when mortars hit my storage room with incinerate shells.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +13

      Yeah. Blow away your problems

  • @grimtygranule5125
    @grimtygranule5125 4 ปีที่แล้ว +128

    Cook with 0 skill mashing rice and snake meat together over a fire, in the dark, outside, in an area covered in blood and vomit: less than 1% chance of food poisoning
    Cook with 3 skill, two bionic eyes and two bionic arms, cooking simple meals in a fully cleaned, fully lit, sterile tiled room with a powered stove: Easily 15% to 20% chance of food poisoning
    Tynan is a sadist confirmed.

    • @Noobert
      @Noobert  4 ปีที่แล้ว +6

      Wait is this legit??????

    • @grimtygranule5125
      @grimtygranule5125 4 ปีที่แล้ว +31

      @@Noobert Having less than 4 cooking skill gives a flat chance of food poisoning regardless of anything unless it's pemmican and/or kibble, yes.

    • @Noobert
      @Noobert  4 ปีที่แล้ว +15

      Thanks for the info I'll have to remember that Durning my next run.

    • @Johng915
      @Johng915 3 ปีที่แล้ว +18

      Kinds makes sense though. If you massively undercook your chicken in the best possible cooking environment you're still left with undercooked chicken. The pemican is the oddity, but fairly sure is just a game mechanic to quickly level cooking to prevent mass murder

    • @keerf255
      @keerf255 3 ปีที่แล้ว +24

      IRL Pemmican is meat dried to such an extent you turn a whole bison into a basket of dried meat with some berries mixed in. getting food poisoning from pemmican is like getting addicted to fixer in a fallout game.

  • @ShadowTani
    @ShadowTani 3 ปีที่แล้ว +11

    My tip is to take advantage of the psychic shock lance for downing desirable recruit targets now that it has become an equipable utility item. Much more efficient than hoping to be lucky with whatever hostile your randomly down. You may fry their brains sometimes, but it doesn't happen too often, and the lance pays for itself even if you succeed with 1 out of 2; though I personally only target pawns so attractive for recruitment that I'm willing to throw in a healing mech serum if they get fried.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      Oh definitely

  • @deseanlothian
    @deseanlothian 3 ปีที่แล้ว +11

    Watching the one about grenade putting out fires, an ad "The stock market is on fire right now." My reaction was something....

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      I wish i could have seen it

  • @m.g9011
    @m.g9011 3 ปีที่แล้ว +58

    A small correction/clarification:
    "Pemmican is the most efficient food in the game" that's correct cost-wise.. however, fine meal gives +5 mood boost, lavish meal +12 and raw cannibalism +20 (only for cannibals of course) that can increase efficiency overall, especially in late game.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Fair enough

    • @LegolasGuk
      @LegolasGuk 3 ปีที่แล้ว +7

      I don't understand the pemmican efficiency at all.
      Pemmican still needs 0.5 nutrition to create 0.8 nutrition, right?
      A simple or fine meal also takes 0.5 nutrition and is worth 0.9 nutrition.
      What makes the pemmican more efficient?

    • @jacoballen5538
      @jacoballen5538 3 ปีที่แล้ว +18

      @@LegolasGuk it can't go bad and it can't give your pawns food poisoning, its just a safer bet but once you have sterile tiles in your kicken and can stock up on food the lavish and fine meals are worth

    • @barsozuguler4300
      @barsozuguler4300 2 ปีที่แล้ว

      I feel dumb for using Simple meal though because I can rarely afford pemmican or lavish meal but lavish meal is same as simple meal with mood boost in practical wise. But pemmican never goes to rot even though it has lifespan. Im sure he was comparing to packed survival meal while saying its the best. But survival meal easier to count to how many days to devour caravan stock but game already does calculating stuff

    • @skyrask1948
      @skyrask1948 2 ปีที่แล้ว

      @@LegolasGuk Colonist try to eat at 30% of food bar effectively using 0.7 nutrition wasting up to 0.018 nutrition per meal. Pemmican can be split to 0.05 increments and maximum amount wasted is 0.03 since they go a bit hungry during eating.

  • @AProudDad
    @AProudDad 2 ปีที่แล้ว +16

    I purposefully didn't watch this until I played through a few simulations and accrued some fun horror stories. Your productions are great man. You're one of the few who actually put effort into sound design and appropriate music. From one professional to another, thanks for what you do. You got my sub. ✌🏻

    • @Noobert
      @Noobert  2 ปีที่แล้ว +1

      Glad to be of aid thanks mate

  • @Darktotaled
    @Darktotaled 3 ปีที่แล้ว +8

    My tip is: Its good to have at least 1 turret near your prisoner's barracks in case they want to jailbreak. Gives you more time to react

    • @Noobert
      @Noobert  3 ปีที่แล้ว +2

      very true. early on it can be difficult to keep powered up though depending on what kinda start you wanted. i like the ever changing conditions this game can throw at us

  • @vovozaum
    @vovozaum 3 ปีที่แล้ว +13

    1: if you click the i button on the stove it will tell you which buffs and debuffs are acting upon itself, so you don't need to test the time it takes to cook in the dark, just look at the stats of the stove...

    • @Noobert
      @Noobert  3 ปีที่แล้ว +4

      Having specific details i find better. Having the numbers is best when calculating efficiancy. Its more of a personal thing though. It is good for peeps to know some of these warjings are in the info panel

    • @projectkepleren
      @projectkepleren 2 ปีที่แล้ว

      @@Noobert to some people they can find the video abit misleading if you mention your personal preference over the stats

  • @marksuckaberg8966
    @marksuckaberg8966 ปีที่แล้ว +1

    A few modifications
    #2: Half right. The best food is actually pemmican that you turn into nutrient paste. It's a bit of an exploit, but the nutrient paste dispenser can utilize any food with nutritional value to create meals, not just the raw foods available for selection in the storage menu. Easy way to do this is to create a filled stockpile around the hoppers and set pathing for your cook which requires them to deliver new batches of pemmican to a zone that cuts right through this stockpile. Then when they are midway through the stockpile, force them to drop the pemmican they are hauling, and it will fall into the nearest free space (which will be an empty hopper). Then either forbid that stack of pemmican or just make all your haulers not be zoned to allow them to go to the hoppers. When someone grabs a meal from the paste dispenser, it can use that pemmican sitting in the hopper. Works for kibble, other meals, even corpses (though a full corpse will only yield 1 meal, so a waste even for a rat corpse). Using this, you don't even need a fridge -- just turn all raw food into pemmican, put it into your hoppers, have pawns eat the resulting paste, and your food stockpiles will keep for over a year. 1.5 nutritional units of raw food turns into 48 pemmican which turns into 8 nutrient paste meals, a 433% increase in nutritional value. Extra bonus, it is "mystery food" nutrient paste -- you can make pemmican from human meat and fungus, or kibble from insect meat and haygrass, and the pawns won't take any ate human / ate fungus / ate kibble food debuff from the nutrient paste meal like if the dispenser used the raw foods, just the usual -4 ate paste debuff. And no getting sick, even if the nutrient paste dispenser used a simple meal that an amateur cook screwed up and would have given food poisoning if eaten directly.
    #5: Already noted but there is a better way to banish. Arrest the pawn you don't want, put them into a prison that has open doors that lead all the way out of the base. They'll walk out and leave the colony eventually. Spares you the "banished colonist" mood debuff for everyone else in the colony.

  • @nyancat1780
    @nyancat1780 4 ปีที่แล้ว +17

    I didn't actually didn't know the one about grenades putting out fires. I have 1500 by now, and I'm sure that can be useful!

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Oh yes it is haha

    • @BlackLiger788
      @BlackLiger788 3 ปีที่แล้ว

      That is a LOT of grenades.

  • @tahahasan236
    @tahahasan236 4 วันที่ผ่านมา +1

    Ahh... Looks like the very beginning of Noobert's rimworld guides

  • @randomcatontheinternet2771
    @randomcatontheinternet2771 3 ปีที่แล้ว +18

    5:30 does that mean if I gaming in a sterile environment I could perform better?

    • @Noobert
      @Noobert  3 ปีที่แล้ว +7

      yes

  • @Jokken111
    @Jokken111 4 ปีที่แล้ว +10

    Really nice video :D I am just ''starting to play Rimworld'' 97 hours in. And I didnt know 2 things you showed:D I allways just killed my pawns when I didnt like them xD

    • @Noobert
      @Noobert  4 ปีที่แล้ว +2

      XD that's one way to do it. Also, welcome to the rimworld community glad to have another gamer here.

  • @jemoeder5819
    @jemoeder5819 3 ปีที่แล้ว +6

    5:20 "doing research in the dirty room" yeah

  • @_arman_
    @_arman_ 3 ปีที่แล้ว +5

    Hey man, great content! Related: I'd consider boosting vocals and lowing music in the sound mix. Please refer to around the 2:00 mark of this video. I personally find it straining to listen to the vocals due to the volume mixing. Cheers for the tips !

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Thanjs mate. We appreciate the heads up.

  • @gabrieljoseozanan6989
    @gabrieljoseozanan6989 4 ปีที่แล้ว +9

    Here's something useful for when you Really need that research - just when he's going to Rest, you can have he take Wake-up and pull off an all-nighter! Wake-up is pretty easy and cheap to produce, so even the Researcher might be able to craft and consume it, with the bonus of not risking any addiction if you time 3 days between uses. (There's a minor risk of heart attack, however, not to use with those of weak hearts)

    • @Noobert
      @Noobert  4 ปีที่แล้ว

      This is super useful thanks mate

    • @gabrieljoseozanan6989
      @gabrieljoseozanan6989 4 ปีที่แล้ว +1

      ​@@Noobert Some other uses for this I've found were having your builds doing overtime at the start of a run, having your crafter speed up something you really need and even having the team doctor caring for the party after a nasty raid + stomach worms.

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Heck yeah man this advice is better than any i have here. How to steam roll your rimworld economy 101 haha

    • @gabrieljoseozanan6989
      @gabrieljoseozanan6989 4 ปีที่แล้ว +1

      @@Noobert Thanks man, well, one last thing I found out that you might enjoy - the Bionic Heart implant is immune to heart attacks, if you don't care about addiction and is at the end of the game, you can have the 'wake-up' worker up for quite a few days in a row. Rather useful if for those last pushes. I'm fairly new as well, but I keep trying some weird things once in awhile.
      link here: www.rimworldwiki.com/wiki/Bionic_heart

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      @@gabrieljoseozanan6989 holy crap with the advice thanks a bunch mate i really appreciate it. youtube held the comment for review for some reason but it shouldnt happen again super sorry about that. keep it up with the tips im sure everyone here appreciates it. after all thats what they came for XD

  • @samuraistalin
    @samuraistalin ปีที่แล้ว +1

    "Yah-yo"? My sweet summer child 😂

  • @Kwashior
    @Kwashior 3 ปีที่แล้ว +2

    Nobody;
    Music; Oh I hear you, you want to struggle to hear the youtuber over me, I got you fam.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Lol

  • @joshuasinclair9180
    @joshuasinclair9180 2 ปีที่แล้ว

    Your Rimworld tips video are the best on YT man!! Good shit!

  • @BlameCo
    @BlameCo 3 ปีที่แล้ว +7

    The effort in making a tutorial interesting. Is appreciated, good content.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks a bunch haha

  • @Riamu86
    @Riamu86 2 ปีที่แล้ว

    0:15 - literally had me in tears 🤣 rimworld in a nutshell lol

  • @yomama3280
    @yomama3280 4 ปีที่แล้ว +10

    This video is useless to me cause I'll never play this game...
    But i admire your editing
    Great vid 👍

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Meow did great work here. Thanks for complimenting him he appreciates it.

    • @yomama3280
      @yomama3280 4 ปีที่แล้ว +1

      Noice

    • @yomama3280
      @yomama3280 4 ปีที่แล้ว +1

      The editing makes this really funny

  • @alangreene5776
    @alangreene5776 4 ปีที่แล้ว +62

    Jesus the editing is top notch

    • @Noobert
      @Noobert  4 ปีที่แล้ว +6

      Thanks a bunch mate me and the team work hard to make these videos as interesting and useful as we can. I think I speak for us all when I say we appreciate the compliment.

  • @Noobert
    @Noobert  4 ปีที่แล้ว +5

    Omg guys this video was a hit! We're building the noobtopia DISCORD SERVER feel free to come join and be a part of this community as it grows. discord.gg/aaW2FYu

    • @TheMazarineIsReal
      @TheMazarineIsReal 4 ปีที่แล้ว +1

      Of course, gotta join

    • @Noobert
      @Noobert  4 ปีที่แล้ว

      @@TheMazarineIsReal Hecks yeah mate

  • @linkspanda
    @linkspanda 3 ปีที่แล้ว +4

    Thank you so much for the sterile research environment test, I can't believe I hadn't even considered that. That's gonna make a huge difference.

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Glad it was helpful!

  • @alexanderhedge5968
    @alexanderhedge5968 3 ปีที่แล้ว +2

    Great video man! Love your animations, you definitely earned a sub xx

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Thanks the team appreciated the compliment

  • @VampiroGaming
    @VampiroGaming 3 ปีที่แล้ว +1

    Your videos are great infotainment! With an impressive production value. Keep up the great work :)

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks mate

  • @ClockworkOuroborous
    @ClockworkOuroborous 7 หลายเดือนก่อน

    I new a clean room boosted research but had no idea a "Clean Room" with sterlized walls and floor would too. Some of the mods I have installed have like 30K research for things, even a few points extra would be a huge help.
    Thanks for this!

  • @VA3LI
    @VA3LI 3 ปีที่แล้ว +1

    Thank you! I'm still new to the game and this is very helpful.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      No problem. Fpad to help

  • @CadenChoisnard
    @CadenChoisnard 3 ปีที่แล้ว +1

    Another good one is using impassable walls as cover instead of sandbags, they provide an additional 20 percent cover I believe

  • @ssinner3194
    @ssinner3194 3 ปีที่แล้ว +1

    you are one of those youtubers who got a spark about them
    you will be a youtube star soon
    keep it up

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks a ton appreciate the kind words and support.

  • @dr.baldskin
    @dr.baldskin 4 ปีที่แล้ว +1

    Great video man! Keep it up!

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Thanks a bunch mate really appreciate the compliment.

  • @mbm3155
    @mbm3155 3 ปีที่แล้ว

    Finally a channel where I can hit the like more than once

  • @NuttersNutty
    @NuttersNutty 3 ปีที่แล้ว +1

    The only youtuber I know that actually does this and animates using rimworld characters

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Yes praise us more

  • @Jayvees
    @Jayvees 2 ปีที่แล้ว

    I played this game for over 1080 hours and I never knew that grenades can be used to remove fires and hunting animals without alerting a manhunter. Superb.

  • @guffinmacmuff1n
    @guffinmacmuff1n 3 ปีที่แล้ว +1

    I really enjoyed that. Thanks!

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Your eelcomr

  • @jurekk.2198
    @jurekk.2198 4 ปีที่แล้ว +1

    Great vid, keep it up!

    • @Noobert
      @Noobert  4 ปีที่แล้ว

      Thanks mate appreciate the support.

  • @lechking941
    @lechking941 3 ปีที่แล้ว +1

    i want more of thoes coops because your just top amusing.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      You will have them

  • @kylecollinson6782
    @kylecollinson6782 3 ปีที่แล้ว +1

    Liked the video friend! Editing was top notch

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks a bunch. The team appreciates the compliment.

  • @leejeromejardinejohnson8431
    @leejeromejardinejohnson8431 3 ปีที่แล้ว +1

    Noobert: Seems pretty obvious right...
    Me with over 1500 hours in the game: Are you fucking serious.

  • @DreamsAreLies
    @DreamsAreLies 2 ปีที่แล้ว

    The intro alone… 😂
    From a RW noob of noobs, THANK YOU!

  • @pagannova3621
    @pagannova3621 3 ปีที่แล้ว +1

    with an editing style like this, you deserve more subs

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      We thank ya

  • @Mr.ShootMe
    @Mr.ShootMe 3 ปีที่แล้ว +2

    Hey man, earned a sub! If you keep delivering good info off the bat, and leaving the extra filler till the end, you'll keep the goodwill of the people..

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      wait flashiness of what?
      feedback give it to me!

    • @Mr.ShootMe
      @Mr.ShootMe 3 ปีที่แล้ว +1

      Ha! Man I really thought I edited that out quick enough.. figured it might be my own personal mentality, but I look at the thumbnail and get a touch of a "Mr.BossFTW" vibe with the attempt at attention grab.. but what made me click regardless was the "faster research" info tease.. I erased all this due to a lack of coming up with suggestions otherwise, and figured it was probably only me that looked at it that way.. anyway lookin forward to the next video man! Sorry if I'm being a touch critical

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Nah its fine i encourage all feedback

  • @tgraphicdesign3045
    @tgraphicdesign3045 3 ปีที่แล้ว +3

    Great video my dude. I didnt know that you could have more than one researcher. I feel dumb.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      XD big brain

  • @redasavelvet5203
    @redasavelvet5203 3 ปีที่แล้ว +1

    didn't know some tips, subscribed

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thx for the sub mate welcome to.the cult of noob

  • @SilencerNate
    @SilencerNate 3 ปีที่แล้ว

    The fires and grenades was amazing.

  • @planetfall5056
    @planetfall5056 3 ปีที่แล้ว +1

    30 seconds in and you have a new sub.
    "GAH GRENA-"

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      welcome to the party

  • @themonkeydrunken
    @themonkeydrunken 4 หลายเดือนก่อน

    I'm binging all your videos mate; thanks for putting these up!
    This is an old video, so you're probably already doing this, but may I humbly suggest turning your mic input UP and the music DOWN? Often I can't make out what you're saying over the music.
    Subscribing anyway cause you rock. Cheers!

  • @Brandon-io9yj
    @Brandon-io9yj 3 ปีที่แล้ว +1

    Excellent video, you got a new sub

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Incredible

    • @Brandon-io9yj
      @Brandon-io9yj 3 ปีที่แล้ว +1

      @@Noobert you put alot of effort into your video, it shows you care good job man take care

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Thanks mate

  • @RealOddity
    @RealOddity 2 ปีที่แล้ว

    Finding out you can research more than one thing at a time has quite literally blown my mind.

    • @Noobert
      @Noobert  2 ปีที่แล้ว +1

      Noy quite right. You can stacj researchers to get the job done faster.

    • @RealOddity
      @RealOddity 2 ปีที่แล้ว

      @@NoobertOoh gotcha, thank you!

  • @AtigunAlaska
    @AtigunAlaska 2 ปีที่แล้ว

    Liked for #8. 1000 hours in, and I don't know why I never thought to use grenades. Good stuff.

  • @Bsilux
    @Bsilux 3 ปีที่แล้ว +3

    Reallz interesting even for a Veteran

  • @nuttzbeats5667
    @nuttzbeats5667 2 ปีที่แล้ว

    Watch Scarface then say "yayo" lol Great video though!

  • @rubenkivilang
    @rubenkivilang 4 ปีที่แล้ว +4

    You should lower the volume on the background music!!
    But otherwise, I would recommend this vid for every rimworld player who is semi-new to the game.
    Even my self (500+ hours) learnt something

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      thanks a bunch. i appreciate the advice and the compliment

  • @DSlyde
    @DSlyde 4 ปีที่แล้ว +2

    Great content, how did never know about the grenades thing?
    Though can i suggest you balance the sound a little? Several times it was hard to hear the speech over the music/SFX

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Yes i will do better with the audio. And im glad i could help :)

  • @gabrieljoseozanan6989
    @gabrieljoseozanan6989 4 ปีที่แล้ว +2

    I've found a use for keeping a sick/hurt colonist woken up, Noobert, if you got a tv in your medical room, they can keep watching it for recreation!

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      holy crap thats dope. ive never bothered with tvs in my colonies before but not ti seems super worth it! thanks for the advise mate

    • @coutnico-f9265
      @coutnico-f9265 3 ปีที่แล้ว +1

      @@Noobert
      i dont understand why you want a colonist to keep woken up when hurt. can anyone tell me ?

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Death

    • @coutnico-f9265
      @coutnico-f9265 3 ปีที่แล้ว +1

      @@Noobert :O thanks man that was super fast. im about to open rimworld right now XD haha

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      No problem mate

  • @josephpayne113
    @josephpayne113 3 ปีที่แล้ว +4

    Tip number infinite: NUUUUUUUUTRIIIIIIIIEEEEEEENNTTT PAAAAAAAAASSSSSSTEEEE

  • @thepeacefulnetch
    @thepeacefulnetch 2 ปีที่แล้ว +1

    Sadly, pemmican can actually make your pawns sick due to an "incompetent cook". Once they've gotten sick off a batch, I forbid it, load it into the next caravan with some lavish meals (so they'll eat those instead of the pemmican on the way -- and to show my appreciation for them hauling their butts across the map), and send them off to sell the miserable stuff to the next settlement over. Waste not, want not...

  • @lemons-zt6mi
    @lemons-zt6mi 4 ปีที่แล้ว +1

    700 SUBS congratulations 1000 subs is soooo close

    • @Noobert
      @Noobert  4 ปีที่แล้ว

      SOOO CLOSE

  • @masonbarnes6568
    @masonbarnes6568 2 ปีที่แล้ว

    Lol “yeah-yo”
    It’s “yay-yo” like the nickname for cocaine. Maybe that’s because the drug IS cocaine?! Love your videos man! Keep it up! I learn a lot here.

  • @eve1054
    @eve1054 3 ปีที่แล้ว +1

    After watching this a probably gotta scrap my whole current colony. Thanks dude.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      That sucks. Take the new info and work forward with your colony. If the mao is ruined you can pull up sticks and mobe to a new map tile.

  • @Mccar42
    @Mccar42 3 ปีที่แล้ว +1

    I liked it 7 times 8)

  • @Noobert
    @Noobert  4 ปีที่แล้ว +1

    Have tips and tricks of your own? Comment them down below and help the community out.

  • @LeinGamer
    @LeinGamer 3 ปีที่แล้ว +2

    Nice vid

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Thanks a bunch appreciate the compliments

  • @pepperman3566
    @pepperman3566 3 ปีที่แล้ว +1

    This was great

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks a bunch

    • @pepperman3566
      @pepperman3566 3 ปีที่แล้ว +1

      You got a new sub out lf me.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Thanks for joining the club

  • @sambishara9300
    @sambishara9300 4 ปีที่แล้ว +2

    Great vid

    • @Noobert
      @Noobert  4 ปีที่แล้ว +1

      Thanks a bunch mate. I'm happy I could help.

  • @HappyMinds1
    @HappyMinds1 3 ปีที่แล้ว +4

    could of done with louder music and more sound effects, i could almost hear your voice at times.

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      Haha funny XD

  • @gopark123
    @gopark123 3 ปีที่แล้ว +2

    I like how the coins were insect meat XD

  • @PEPPERslim_
    @PEPPERslim_ ปีที่แล้ว

    The food: oh the lights on, now i can see where im cooking and can cook faster

  • @Thr0mamay
    @Thr0mamay 2 ปีที่แล้ว

    I went hunting boomalopes with grenades. There was nothing else to eat. I agree this works quite well. Boomalope explodes, then put the fire out with said grenades.

  • @fortknox731
    @fortknox731 2 ปีที่แล้ว +1

    Here’s a tip sell your ambrosia, unless your going through a famine just sell your ambrosia

  • @kamilslup7743
    @kamilslup7743 ปีที่แล้ว

    Disabling sowing is very helpful when you get struck with crop blight

  • @apgamer4053
    @apgamer4053 2 ปีที่แล้ว

    1:10 excuse me I love when my job has a black out and they don't let us go home it's hallarious when they try to get us to work on a table saw in the dark

  • @Fixti0n
    @Fixti0n 10 หลายเดือนก่อน

    I never banish those trouble pawns, i just send them on long LONG journeys across the land to trade and gather rare materials.
    Its ok if they take their time, and its ok if they get ambushed and taken prisoner, noting of value lost ;)

  • @Daniel-td9hg
    @Daniel-td9hg 4 ปีที่แล้ว +1

    Bro you’ll get to 1k in no time 👍

    • @Noobert
      @Noobert  4 ปีที่แล้ว

      Heres hoping haha.

  • @miniaturejayhawk8702
    @miniaturejayhawk8702 3 หลายเดือนก่อน

    I was today years old when I realized that pemmican is quite litterally superfood.

  • @viktorasenovski4783
    @viktorasenovski4783 3 ปีที่แล้ว

    3:49 mine was named Phlatterby. Big strong man, who was always in tantrum. When he had murderous rage i gave him the good ol' bonk on the head and made him my prisoner (later on i recruited him and he was behaving good)

  • @Noobert
    @Noobert  4 ปีที่แล้ว +42

    DONT FORGET TO SUBSCRIBE SO YOU DONT MISS PART 2!

    • @sharp7j
      @sharp7j 3 ปีที่แล้ว +1

      The audio is so bad. Why is the music and sound effects 10x louder than your voice. Can't hear shit.

    • @Josh-py9rq
      @Josh-py9rq 3 ปีที่แล้ว +1

      @@sharp7j what the audio was fine lol the hell are you talking about it’s crystal clear on my TV

    • @Noobert
      @Noobert  3 ปีที่แล้ว

      We dont have good equipment for balancing audio atm. On some devices it can be hard to hear. I apologize for that and we are constantly working on improving our audio quality.

  • @JakeCWolf
    @JakeCWolf 2 ปีที่แล้ว

    Pemmician can in fact make pawns sick for all the usual reasons, this was on the wiki but has long since been changed to reflect it can make you sick like any other food can.

  • @DeejayVillain
    @DeejayVillain 2 ปีที่แล้ว +1

    The music got proper loud when you were talking about pemmican

  • @techpriestemily
    @techpriestemily ปีที่แล้ว

    I keep my butcher table in the freezer. It's close to the corpses to process, the meat gets flash-frozen, and nobody gives a shit about freezer cleanliness!

  • @luridus584
    @luridus584 3 ปีที่แล้ว +1

    Fun fact, if You get Your researchers 24/7 on amphetamine (or wake-up as the game calls it) they work almost 100% of the time, especially if they have chemical fascination since it'll mean their recreation is fulfilled and they'll only stop to eat sometimes

    • @luridus584
      @luridus584 3 ปีที่แล้ว +1

      Also wake up sells for quite a lot, enough so keep 10 in storage at all times and sell the rest to bulk good traders in exchange for neutroamine for more speed

    • @Noobert
      @Noobert  3 ปีที่แล้ว +1

      Yes but keeping good stockpiles of neutramine can be tough

    • @luridus584
      @luridus584 3 ปีที่แล้ว

      @@Noobert while yes, that's a valid concern, i actually never found myself having a shortage, aince my researcher is the only colonist who uses wake up and one dose is enough for 12 hours it doesn't go down as fast. I buy around 50-60 ish neutroamine from the bulk goods traders and thats enough for like 30-35 doses, more than enough to trade and still have some to use