@@harrisonking4025 oO wtf....yeah that matrix instalearning stuff hasnt been invented yet...damn ^^ nah i think they are the right size ^^ story and explanation in such a small packet...man somewhere the info has to go, u can compress quality only so far ;)
Im new to the game, can you tell me what issue is this solving? I just make the freezers I need, clear all in the list and just add the few I want there. Doesnt take me 10 mins, I feel like Im missing something.
@@Nikkeftw some item may seem like it need to be in the fridge but it doesn’t and vice versa. For example, organs wont deteriorate if not put in the freezer
I have about 486 mods that I'm subbed to and came here expecting to already have all of them but no, I didn't have one mod I was looking for a few days ago. The organ harvesting post mortem now forever belongs to my mods list as well. And anyone notice that for the combat extended clip it was all yayo's combat, and not combat extended? CE doesn't add animations, and has a much more complex and fun ammo system. And the bullets have a certain height from the ground, unlike yayo's combat.
I like making people happy but I also enjoy having some nice human leather rug. It’s all about having balance for every happy satisfied guest there is a raider being tortured, harvested, and forced to work to death.
Reclaim Fabric Take clothes that you don't want or need and disassemble them at the tailor bench to get some of the fabric back based on the damage to the item and the crafting skill of the pawn. It also removes dead person taint. Also works with metal armor at the smithing bench.
I've only just started using mods but I think I'm hooked 😄 It always really annoys me that you cant harvest organs from the recently dead bodies, and the prepare carefully one looks sick! Can't wait to build specific groups, also sometimes just the stop them from having bad hairstyles 😄
Ooh and “Use Resurrector Mech Serum on Skeletons” is a must. Sometimes you get attached to a colonist, they die before you have the ability to freeze/preserve their body, so you bury/put them in a sarcophagus. With this mod, even a rotting corpse or skeleton can be revived.
I think drones spawners to it should be an arcotech item it spawns drones and weapons out of air and it helps so you don’t send colonists to their possible death
currently using the multiplayer mod to teach my misses how to play, it actually plays pretty well and its a good learning tool to get other players into the game. cant wait to use a few that you mentioned :) cheers brother
Wow I thought my mod list was huge as it was and I had everything I needed, downloaded nearly over half of them, thank you so much, love the content c:
A not that long time ago that mode saved my colony from Randy: i just opened the cryptosleep pod and imprisoned the ancient soldiers, then i had harvested organs from the ones wich stats weren't good. To revenge Randy sent a raid with 6 imperium soldiers, some with zeushammers and others with nice guns, i had to use all my forces against them, and for all foces i mean also the animal, they were used as meat and flesh wall while my pawns were trying to deal some damage to their shields. most of my colonists were heavily injured when the raiders went down due to an extreme ageing process wich gave them a 300% of pain. In the end i harvested their organs too
Small tip the Allow Tool Mod has a built in harvest blighted crops command. You have to *right click* on cut plants order and select cut blighted plants. This saves you from installing an extra mod which is already covered in this one.
@@Noobert I still lead a path around where my melee troops wait. Like being able to shoot out of the walls. They are triple the resources. Don't understand why it's not a vanilla function
Of all the Embrasures mods, I really enjoy the Seamless Embrasure one the most. You can customize the amount of cover they give in the mod menu, and they just look the best lol
WOW, this video was a great help. I was having trouble with getting introduced to mods and compatibility, but this really helped me gain some solid starting ground.
Thank you for the highly compact informative video. I've never tried mods but this completely changes everything. These are definitely QOL improvements for the game. New story-teller and everything. New weapons and more settings and stuff, definitely what we need in the base game that should've been implemented but whatever. Highly appreciated, thank you.
RimStarve, adds animals from the game "Don't Starve". Housekeeper assistance cat, cleans and hauls once trained, plus they're tough little kitties. Somewhat less OP than the robots. Rain washes away filth. Less cheaty, but also less feature full solution to filth outside compared to RuntimeGC. Misc Training is great, it lets you train doctors using human corpses and helps train your sharpshooters and sword-swingers with target dummies. GouRimet has been my go-to food mod for a long time. Vermine Supreme is actually an awesome guy, check out some of the interviews he's done. :)
There used to be a great little QoL mod that added a washing machine for dead people’s clothes. It was a fantastic way to deal with the dead people’s clothing problem without completely removing the mechanic, and makes perfect sense. If you’re in a survival situation you aren’t going to turn down clothes from someone who died, but you will greatly appreciate a good washing.😂 Unfortunately, it was never updated for any expansions, or even 1.0 I think.
I like to use the Underground Food mod as it fills caves with more than just murderous insectoids and adds a bunch of different alien mushrooms and plants that can only grow under low light. It even adds some neat "OrganoTech" products that can do things like light up, heat or cool a room without power. Combine that mod with Vegetable Garden and Fishing and you've got a wide selection of meals for your colonists! Also race mods. So many race mods. Because it's a game about crash-landing on alien planets, it would only make sense to see different alien creatures.
I like how I nonchalantly make a comment mentioning race mods, not knowing that you'd just made a video on that like two weeks ago. nice _(tbf this is the first video of yours I'd seen as this was an algorithm-selected Recommended video for me so I couldn't have known that)_
11:51 Akai Chinchilla! It's the name I had added to the game! Also, great list. If you want an alien world feel without adding a ton of plants and biomes, I recommend Fantastic Worlds (reworked) by Velcroboy. It turns the regular fauna into a prismatic wonderland. He has several others that also color shift various things, so you can pick and choose. Another good one is Graze Up. It helps prevent your farm animals from turning your map into a wasteland by allowing them to only take a portion of the growth percentage instead of the whole plant. A good partner is GreenRim, which improves the growth of plants on the map.
hospitality and gastrostomy mods with all my food and cooking mods are my fav, that and smoke leaf reborn, I sell so much smoke leaf goods then food to my guest, its a perfect money making plan, sell smoke leaf, make them hungry, sell food!
@@BrenTenkage I spend most my time sending smoke leaf goods of all kinds, not just drugs in drop pods to make friends with every one so I get more guest to fuel my Giant Inn/restaurant business. at my best I've had around 40 guest at one time, I had to dedicate 5 cooks and 8 waiters, and like 6 folks just to go around talking to guest to make friends with them to keep every thing running at %100.
@@BrenTenkage yeah, that would be nice, I normally train boars to fight for me, but I make so much money I can pay for mercs. I sell all kinds of goods, I make free cots then beds of all kinds of comfort rankings with a price tag, sell smoke leaf drugs, cigs, cigars, vapes, liquor, like 50 kinds of food from food food to comfort food for rec use, to sodas, and fruit drinks, like 8 kinds of coffee and 8 kinds of tea, ice cream. I set up fights with prisoners for my guest to watch, I make sure they got every thing they could want.
Orion's Hospitality mod has made my colony rich. Seriously, thrumbofur, hyperweave, and drugs have been some of the gifts they've given me, not to mention the 10 silver cost for beds.
I started playing RimWorld just a week ago and I haven't even reached endgame even once, I am still pretty new struggling around and learning the game, but I've fallen into this Mod hole and I spent a whole day scrolling through steam workshop and searching for mods. At first I was being selective, now I have the whole Vanilla Expanded with me. Although I will avoid Combat Expanded or stuff there since I want to learn the real mechanics first. Just mentioning this here: There is a mod called Configurable Room Stats that is simply a better version of Realistic Rooms (and all it's new counterparts). It existed long but never got the attention until one of the authors of the newer version of Realistic Rooms mentioned it. It's completely configurable and the Room values are not hardcoded.
I honestly cant think of a must have mod that hasn't been mentioned. The only one that comes to mind is Fertile Fields. The one that allows you to terraform the land, make compost and works with RF concrete That or doc world and TD enhancement. Really good list
I bought this game about three weeks ago after I heard all the wacky stuff you could do in it. I enjoyed learning it by hand but your beginner tutorial really skyrocketed my enjoyment of this game. I mean holly hell I didn’t expect to find joy in getting swarmed by a bunch of angry gerbils XD and after seeing this and downloading pretty much every mod you recommended my quality of life in this game is just so much better. Thank you so much for the tips and tricks
Well...I got about 30 more mods (at least) to add to my list (lumping the Vanilla Expanded "Series" as 1 despite it being a collection) A lot of these are really good quality of life mods to be honest.
With the mod "wild pokemon" ive had power armored troopers riding on the back of gardevoir. Which is hilarious to imagine. Ive also now had gardevoir riding on gardevoir
Yas! Just about all these are on my list. Notably, Xenobionic Patcher + FSF's Bionic mods + Prosthetic table combo are my favorite prosthetics. I've tried Rahs and EPOE, but this combo feels the most balanced and meshes right into a 'vanilla +' mod list. I just love how it just universally consolidates things and cut's down on mod conflict and item clutter. Universal Fermenter and Burn it for Fuel are in the same vein- they unify several systems and can fix mod incompatibilities. RimLighting and Easy Wall Torches are wall lamps for Neolithic plebs. And Warm Standing Lights makes your lights look cozy.
Thank you so much for this video! It's nice being able to get quality of life improvements, without adding too much stuff to the game to the point where it's overwhelming.
you sound like the cat guy telling his tale in rick and morty when rick is setting up his beacon on the planet that is purging nice work on the vid tho:)
I love how modable Rimworld is and they're all heavy improvements but don't like change the core concept of the game. It's so nice and Rimworld truly deserves all the praise for starting off as a kickstarter project to now this
[SYR] Stone Rebalance - is another teeny little mod I consider a must have. It rebalances stone. Notably, so that Limestone and Slate serve more of a purpose. Now instead of certain types of stone being out right better than others, they all offer the player more strategic choice.
At the end of the video I kinda reminisced for a second on how back in the old days TH-camrs used to leave links in the description to the mods they've covered for the game so you didn't have to google them by yourself. And then I uninspiringly scrolled down...AND LORD AND BEHOLD THIS MAN JUST BROUGHT BACK 2011
I legit made a colony or two with giddy up where I set out to have a robotic legion of death bots riding dragons into battle as we subjugated a planet... We succeeded.
For anyone having chunks of mods and having to deal load time as your main issue on fluffy mod manager . I would recommend using RimPy as it a external mod manager. I would only use it if you plan on using more than 100+ mod being active.
imo there are 3 major mod contents that you can choose between: -Vanilla Expanded Mechanoids + usual major content mods (high tech expansion and whathever else outside from the other 2 options) -Rimworld of Magic (magic and classes, both magical and non-magical, kinda OP) -Combat extended (not for the faint of heart, this is closer to how the game was originally invisioned, you WILL loose colonists, their deaths will be abrupt and the next raid can be the end of the run, but hey, loosing is fun)
Gotta be honst, i was just kind of listening to this video while in the steam workshop and just downloaded everything that seemed like id actually use it.... which was a lot of mods... did the same thing for several of his quality of life mods playlists...
Awesome video! I was waiting for something like this :D Could you, please please, separate the video's timebar in different sections for each mod? It would help a lot when rewatching. Thanks!
www.patreon.com/noobert PLEASE help us keep this channel going!
your videos are too long, good but I have to 1.25x to get thru
@@harrisonking4025 oO wtf....yeah that matrix instalearning stuff hasnt been invented yet...damn ^^
nah i think they are the right size ^^
story and explanation in such a small packet...man somewhere the info has to go, u can compress quality only so far ;)
Perishable. Adds "perishable" and "non-perishable" filters to storage, meaning I don't have to spend ten minutes setting up my freezer.
Huh. Guess I should get that
Oooh.
You absolute lifesaver.
Im new to the game, can you tell me what issue is this solving? I just make the freezers I need, clear all in the list and just add the few I want there. Doesnt take me 10 mins, I feel like Im missing something.
@@Nikkeftw some item may seem like it need to be in the fridge but it doesn’t and vice versa. For example, organs wont deteriorate if not put in the freezer
If I had to choose on thing in my loader order I absolutely cannot play without, it would have to be "Rimworld Core"
HAAHAHHAHAHAHA
That feel when you already had all of these installed beforehand and you came here looking for more mods.
Oh rip
Exactly
Exactly
I have about 486 mods that I'm subbed to and came here expecting to already have all of them but no, I didn't have one mod I was looking for a few days ago. The organ harvesting post mortem now forever belongs to my mods list as well.
And anyone notice that for the combat extended clip it was all yayo's combat, and not combat extended? CE doesn't add animations, and has a much more complex and fun ammo system. And the bullets have a certain height from the ground, unlike yayo's combat.
Is it possible to use all of the mods in this video at once? I’m thinking of getting rim world bc of these mods
"I play Rimworld without mods."
After I watched this Video:
:O
"Why did I played Rimworld without mods?"
Why did I used TH-cam without grammar?
@@George-iz2ce maybe not main language, that’s answer
Instructions unclear : i just downloaded RimJobworld...
Oh no
Oh god
oh boy
:)))
*OH YEAH*
I like making people happy but I also enjoy having some nice human leather rug. It’s all about having balance for every happy satisfied guest there is a raider being tortured, harvested, and forced to work to death.
Sounds like irl
“don’t do drugs kids” proceeds to make a video on how to exploit them... this is what i love about this gem of a channel
lmao
WHo needs a mod manager, I like seeing my 1000 cow meat errors
Jesus. Yeah if i can make sense of the errors i just run with em
Reclaim Fabric
Take clothes that you don't want or need and disassemble them at the tailor bench to get some of the fabric back based on the damage to the item and the crafting skill of the pawn. It also removes dead person taint. Also works with metal armor at the smithing bench.
A random gravestone: "He fogot to download RimHUD"
Lmao
Me who plays without it: I see no God up here
Other than me
@@dataexpunged3914 Me, who also plays without rimHUD: You’re not the only god here
@@TheGruntPieceIsReal people better start being polytheistical
I've only just started using mods but I think I'm hooked 😄 It always really annoys me that you cant harvest organs from the recently dead bodies, and the prepare carefully one looks sick! Can't wait to build specific groups, also sometimes just the stop them from having bad hairstyles 😄
I guess recently dead corpse should be able to harvest though I feel like if you beat a 50+ people raid........
Ooh and “Use Resurrector Mech Serum on Skeletons” is a must. Sometimes you get attached to a colonist, they die before you have the ability to freeze/preserve their body, so you bury/put them in a sarcophagus. With this mod, even a rotting corpse or skeleton can be revived.
Another mods that should be in the base game are "Heat Map" and "[KV] Show Hair With Hats or Hide All Hats".
XD
I think drones spawners to it should be an arcotech item it spawns drones and weapons out of air and it helps so you don’t send colonists to their possible death
The author of show hair with hats have beefs with Combat Extended.
currently using the multiplayer mod to teach my misses how to play, it actually plays pretty well and its a good learning tool to get other players into the game. cant wait to use a few that you mentioned :) cheers brother
Srts is a must, it changes the caravan game and makes long range caravans more viable.
Empire is also great
XD
Best mount = Tyrannosaurus Rex from Dinosauria mod, ridden by a Halfling of the Rim, while firing an AK-47.
Some good recommendations in this list! Quality of live mods that should be in the base game can make the make sooooo much smoother.
Yeah mate
Wow I thought my mod list was huge as it was and I had everything I needed, downloaded nearly over half of them, thank you so much, love the content c:
Glad to be of help
'Sometimes raids go wrong' is a fun one.
A not that long time ago that mode saved my colony from Randy: i just opened the cryptosleep pod and imprisoned the ancient soldiers, then i had harvested organs from the ones wich stats weren't good. To revenge Randy sent a raid with 6 imperium soldiers, some with zeushammers and others with nice guns, i had to use all my forces against them, and for all foces i mean also the animal, they were used as meat and flesh wall while my pawns were trying to deal some damage to their shields. most of my colonists were heavily injured when the raiders went down due to an extreme ageing process wich gave them a 300% of pain. In the end i harvested their organs too
I have a lot of these, but some I've never heard of and I'm definitely downloading them now! Thanks for this video!
Np your welcome
Prison labor mod, it works with Quarry so you can set up a prison deep inside a mountain and have the prisoners mine for you
Works great when you only have 10 pawns but 43 prisoners
Member when there weren't so many Mexicans?
Lol I love this mod
Small tip the Allow Tool Mod has a built in harvest blighted crops command.
You have to *right click* on cut plants order and select cut blighted plants.
This saves you from installing an extra mod which is already covered in this one.
Noice
Oh! That's where tf that is. Thank you.
I can't stop playing with embrasures mod. I know it's cheap but I like it. And it makes sense
well they can get ya back through embrasures and they be irl stuff so it is perfectly balanced
@@Noobert I still lead a path around where my melee troops wait. Like being able to shoot out of the walls. They are triple the resources.
Don't understand why it's not a vanilla function
Of all the Embrasures mods, I really enjoy the Seamless Embrasure one the most. You can customize the amount of cover they give in the mod menu, and they just look the best lol
Agreed
@@rudesthazard5769 whats the difference between the embrasures mod and seamless embrasures??
Someone turn this into a collection.
Haha
This
WOW, this video was a great help. I was having trouble with getting introduced to mods and compatibility, but this really helped me gain some solid starting ground.
Glad to help :)
Rimworld is the perfect game, even the mods are good. This game gives a lot of creative freedom to the players!
yes it does its great
Wait wait,so u tell me I don't to be organ pirate in every run?
@@lonthearab6953 thats like saying there are more classes in skyrim other than steath archer.
@@mightymoose6793 actually,every time I play Skyrim,I always ended play a mage
Put 100 hrs with no mods, 300 hrs later and now my game has like 100 mods
Giddy up mod with monster girls is hilarious. Especially when people are standing ontop of the fox-girls heads.
You‘re such a cool rimworld youtuber (actually just found you yesterday)!Thanks for all of your content!
Np 😊
LIKE AND COMMENT FOR THE ALGO. it helps more than you think.
UwU ONLYFANS UwU
@@poi9311 oh my uwu
@Yes XD
Lol
Omg cute cat videos unboxing
I'm not hip.
Thank you for the highly compact informative video. I've never tried mods but this completely changes everything. These are definitely QOL improvements for the game. New story-teller and everything. New weapons and more settings and stuff, definitely what we need in the base game that should've been implemented but whatever. Highly appreciated, thank you.
RimStarve, adds animals from the game "Don't Starve".
Housekeeper assistance cat, cleans and hauls once trained, plus they're tough little kitties. Somewhat less OP than the robots.
Rain washes away filth. Less cheaty, but also less feature full solution to filth outside compared to RuntimeGC.
Misc Training is great, it lets you train doctors using human corpses and helps train your sharpshooters and sword-swingers with target dummies.
GouRimet has been my go-to food mod for a long time.
Vermine Supreme is actually an awesome guy, check out some of the interviews he's done. :)
i like making people happy!
*gets told i'm in the wrong game*
.....still gonna try and make people happy.
This video is a life safer. It gets me to question why some of these features haven't already been implemented especially the text box 1.
There used to be a great little QoL mod that added a washing machine for dead people’s clothes. It was a fantastic way to deal with the dead people’s clothing problem without completely removing the mechanic, and makes perfect sense. If you’re in a survival situation you aren’t going to turn down clothes from someone who died, but you will greatly appreciate a good washing.😂 Unfortunately, it was never updated for any expansions, or even 1.0 I think.
I mean they're fine with it if you take it one second before the death its kinda crazy how stupid pawns can be
Good improvement with less "pop"-ing sound.
XD
"no mods that make Rimworld harder", adds Combat Extended with completely imbalanced centipedes into the mix. ^^
I like to use the Underground Food mod as it fills caves with more than just murderous insectoids and adds a bunch of different alien mushrooms and plants that can only grow under low light. It even adds some neat "OrganoTech" products that can do things like light up, heat or cool a room without power. Combine that mod with Vegetable Garden and Fishing and you've got a wide selection of meals for your colonists!
Also race mods. So many race mods. Because it's a game about crash-landing on alien planets, it would only make sense to see different alien creatures.
I agree completely here
I like how I nonchalantly make a comment mentioning race mods, not knowing that you'd just made a video on that like two weeks ago. nice
_(tbf this is the first video of yours I'd seen as this was an algorithm-selected Recommended video for me so I couldn't have known that)_
Oh this algo is strange
11:51 Akai Chinchilla! It's the name I had added to the game! Also, great list.
If you want an alien world feel without adding a ton of plants and biomes, I recommend Fantastic Worlds (reworked) by Velcroboy. It turns the regular fauna into a prismatic wonderland. He has several others that also color shift various things, so you can pick and choose.
Another good one is Graze Up. It helps prevent your farm animals from turning your map into a wasteland by allowing them to only take a portion of the growth percentage instead of the whole plant. A good partner is GreenRim, which improves the growth of plants on the map.
I really appreciate the level of work that you out into the production value of this video!
hospitality and gastrostomy mods with all my food and cooking mods are my fav, that and smoke leaf reborn, I sell so much smoke leaf goods then food to my guest, its a perfect money making plan, sell smoke leaf, make them hungry, sell food!
oh thats clever, good idea for a playthrough
Lmao capitalism
@@BrenTenkage I spend most my time sending smoke leaf goods of all kinds, not just drugs in drop pods to make friends with every one so I get more guest to fuel my Giant Inn/restaurant business. at my best I've had around 40 guest at one time, I had to dedicate 5 cooks and 8 waiters, and like 6 folks just to go around talking to guest to make friends with them to keep every thing running at %100.
@@wainmundt8062 again a cool idea for a future playthrough, include a mercenary mod and you can have others fight for you
@@BrenTenkage yeah, that would be nice, I normally train boars to fight for me, but I make so much money I can pay for mercs. I sell all kinds of goods, I make free cots then beds of all kinds of comfort rankings with a price tag, sell smoke leaf drugs, cigs, cigars, vapes, liquor, like 50 kinds of food from food food to comfort food for rec use, to sodas, and fruit drinks, like 8 kinds of coffee and 8 kinds of tea, ice cream. I set up fights with prisoners for my guest to watch, I make sure they got every thing they could want.
Orion's Hospitality mod has made my colony rich. Seriously, thrumbofur, hyperweave, and drugs have been some of the gifts they've given me, not to mention the 10 silver cost for beds.
I started playing RimWorld just a week ago and I haven't even reached endgame even once, I am still pretty new struggling around and learning the game, but I've fallen into this Mod hole and I spent a whole day scrolling through steam workshop and searching for mods. At first I was being selective, now I have the whole Vanilla Expanded with me. Although I will avoid Combat Expanded or stuff there since I want to learn the real mechanics first.
Just mentioning this here: There is a mod called Configurable Room Stats that is simply a better version of Realistic Rooms (and all it's new counterparts). It existed long but never got the attention until one of the authors of the newer version of Realistic Rooms mentioned it. It's completely configurable and the Room values are not hardcoded.
Just responding to the "funniest animal ridden" query: Housekeeper cat. The colonists stand on the cat's HEAD. It's friggin' ridiculous looking. XD
Man ! Such a wholesome ! Helpful and dank meme enriched con ! Absolutely lovin it!
My favorite mod out there is Research Tree, it puts all of the technology in a nice looking order and it works wonderfully with other mods.
XD
I honestly cant think of a must have mod that hasn't been mentioned. The only one that comes to mind is Fertile Fields. The one that allows you to terraform the land, make compost and works with RF concrete
That or doc world and TD enhancement.
Really good list
Thanks mate
Thank you so much for sharing the whole list in the video description!
Kure's classes rimworld of magic. Great extension for Rimworld of Magic.
Yea it is. I like it
Me doesn't download these mods:
My colonists:*dies*
Rip
This is a comment. It is good for the algorithm.
.......... reply
Rimthreaded + CE + RJW.
Rimthreaded is quite stable now, and it's still being updated.
RJW huh?
I save this video in my favoruites list. Will come handy later. Great work as always Noobert
Thanks mate we appreciated the kind words
hi, I was the guy in a rimworld vc who said I was a big fan of you!
Nice to meet ya
I bought this game about three weeks ago after I heard all the wacky stuff you could do in it. I enjoyed learning it by hand but your beginner tutorial really skyrocketed my enjoyment of this game. I mean holly hell I didn’t expect to find joy in getting swarmed by a bunch of angry gerbils XD and after seeing this and downloading pretty much every mod you recommended my quality of life in this game is just so much better. Thank you so much for the tips and tricks
Im so happy me and my friends could help you
It's 1 in the morning and I'm just here to have a pleasant voice in my room as I prepare to doze off.
Yeah we good for that XD
There is a mod called 'milkable animals' and makes muffalo milkable again but also makes sheeps and alpacas milkable like real life!
I m not sure i need more mods, but these look all so nice : ) thx for the vid.
Glad to be of service
Achtung!, Avoid Friendly Fire, Down for Me, Level Up!, and Quality of Building, just to think of a few.
Well...I got about 30 more mods (at least) to add to my list (lumping the Vanilla Expanded "Series" as 1 despite it being a collection) A lot of these are really good quality of life mods to be honest.
With the mod "wild pokemon" ive had power armored troopers riding on the back of gardevoir. Which is hilarious to imagine. Ive also now had gardevoir riding on gardevoir
Yas! Just about all these are on my list. Notably, Xenobionic Patcher + FSF's Bionic mods + Prosthetic table combo are my favorite prosthetics. I've tried Rahs and EPOE, but this combo feels the most balanced and meshes right into a 'vanilla +' mod list. I just love how it just universally consolidates things and cut's down on mod conflict and item clutter. Universal Fermenter and Burn it for Fuel are in the same vein- they unify several systems and can fix mod incompatibilities. RimLighting and Easy Wall Torches are wall lamps for Neolithic plebs. And Warm Standing Lights makes your lights look cozy.
Thats a lot. Good picks too
Thank you so much for this video! It's nice being able to get quality of life improvements, without adding too much stuff to the game to the point where it's overwhelming.
My laptop doesn't even run rimworld but I love your videos about it
What kind of windows 95 potato are you using? My laptop is old als balls and still runs Rimworld with mods without serious complaint.
Use runtimegc
you sound like the cat guy telling his tale in rick and morty when rick is setting up his beacon on the planet that is purging nice work on the vid tho:)
Lmao thanks
I love how modable Rimworld is and they're all heavy improvements but don't like change the core concept of the game. It's so nice and Rimworld truly deserves all the praise for starting off as a kickstarter project to now this
Mod comment to tickle the youTube Story Teller in hopes of getting some better gifts from RnGesus.
Thank you
Another Beatiful video also This helped my rim rims!
Glad to help
Thanks for this. Im new to this game and i love it. Already made 3 colonys in vanilla and i need some quality of life stuff.
No problem mate
With the RealRuins mod I literally found a tiny base WITH 2000 STEEL IN IT XD
[SYR] Stone Rebalance - is another teeny little mod I consider a must have. It rebalances stone. Notably, so that Limestone and Slate serve more of a purpose. Now instead of certain types of stone being out right better than others, they all offer the player more strategic choice.
Yeah in game blocks are unbalanced in a lot of elements
At the end of the video I kinda reminisced for a second on how back in the old days TH-camrs used to leave links in the description to the mods they've covered for the game so you didn't have to google them by yourself. And then I uninspiringly scrolled down...AND LORD AND BEHOLD THIS MAN JUST BROUGHT BACK 2011
Hahahaha
This channel is underrated
I agree
I legit made a colony or two with giddy up where I set out to have a robotic legion of death bots riding dragons into battle as we subjugated a planet... We succeeded.
i sure love RimHud, makes selecting a specific pawn for a specific mission much easier
Never knew that there were so many great mods I didn't know existed.
Great video, I'm certainly gonna download a lot of these. Thanks! Keep up the good work.
Gkad we could help
Best giddy-up adventure? Run'n gunnin' from a donkey while fleeing a Star Vampire, hosing it with an AK-74... That was something.
The video is 2020! I see what you did there boss! Anyway, dope video as alwaysss
Lol
ducks are so quirky and random, le upvote
best giddyup combo: A giant riding a furret.
Im doing this next haha
I like the animations of the narrator pawn! :D good job!
I was going to download these but it's 2022 now so I guess I can live without them
Some people are made to do youtube video... you sir, are one of them!
I really like dubs bad hygiene. It’s slightly harder in the early game but once you get set up it pays dividends.
Lots of mods I use and love and some I will check out thanks. I always use the mending mod
Glad to help mate
I know i've watched a lot of your videos and havent subbed but i figured you deserve some follows
Thank you
yEAHHH Okkk Mark Ruffalo lol nothing helped me thru this video more than your hulk style voice... lol
This was great to watch and get some great ideas for mods that will not only make this game fun, but also fun to watch too :D
Thanks mate glad we could be of service
Useful, thanks. Loving all your videos :-)
For anyone having chunks of mods and having to deal load time as your main issue on fluffy mod manager . I would recommend using RimPy as it a external mod manager. I would only use it if you plan on using more than 100+ mod being active.
Probably be simpler to also list it altogether as a collection so we can just mass subscribe to it all. But very extensive put together.
It would be yeah haha
@@Noobert ^_^
imo there are 3 major mod contents that you can choose between:
-Vanilla Expanded Mechanoids + usual major content mods (high tech expansion and whathever else outside from the other 2 options)
-Rimworld of Magic (magic and classes, both magical and non-magical, kinda OP)
-Combat extended (not for the faint of heart, this is closer to how the game was originally invisioned, you WILL loose colonists, their deaths will be abrupt and the next raid can be the end of the run, but hey, loosing is fun)
Gotta be honst, i was just kind of listening to this video while in the steam workshop and just downloaded everything that seemed like id actually use it.... which was a lot of mods... did the same thing for several of his quality of life mods playlists...
For the record this is literally the Only game that i mod on at this point in time xD
XS
XD
Awesome video! I was waiting for something like this :D
Could you, please please, separate the video's timebar in different sections for each mod?
It would help a lot when rewatching.
Thanks!
I really appreciate this list! So handy!
7:41 WAIT MOO? MOO! AWW ITS BEEN YEARS SINCE I'VE SEEN THEM!
Some say the noobert is still laying down
By now vanilla is maybe 20% and mods are 80% in my game :D
brand new addition to the list: "A mod that causes eating without a table to just straight up kill you"