Absolutely. The overlays showing the differences in even small things like the 1-2 strat, along with demonstrations of the best / TAS and worst possible cases alongside the actual run really helped visualize what was going on.
I imagine Bowser having a nervous breakdown as he realizes it's not a question of if Mario will beat him anymore, only a question of how fast and stylish it will be.
I had that long Bowser fall once when I was little and nearly turned off the game thinking it glitched just before the end. Thank you for solving a decades old mystery for me!
@@ReMeDy_TV He does land eventually, it's just delayed enough to cause you to worry and luckily the timer pauses just as he falls through the hole he made so there was chance that time would run out!
I watched the entire Super Mario 1 video yesterday, and now all of this one today. SO. DAMN. COOL. And brilliantly packaged. Thanks for the expertise, education, and entertainment.
Imagine you're playing SMB3 and it's the first time you've made it this far in the game and you've got a good chance if finishing the game and then a hammer bro and a spade game softlock you
Of course he's not a pick up line guy. He doesn't need them. He just informs the ladies he has the Mario 3, 100%, no wrong warp, world record and its in the bag from there...
Magic Koopa tupa: "hey boss remember that plumber that we stole the princess from. 10 minutes ago." Bowser: "yeah" Magic koopa: "Hes at our door step."
I got recommended one (1) video from this channel and here I am binging it all. I love the humour of the narration and how detailed and easy to understand it is. I've seen many speed runs and TASes but admittedly not understood much. Seeing the inner workings and getting every Zelda enemy explained is just *chef's kiss*
You are extremely proficient at giving in-depth but easy-to-understand explanations about the mechanics of the game and how they are used during a speedrun. I love this kind of content and wish to see a lot more of it from you, Bismuth.
you should look at the new oot 100% route, that shit is probably the most insane speedrun route i've seen and feel like it'd make for a great explained video
@@joeschmoe5063 More like 5-6 hours. The game is broken into a million pieces when doing a 100% speedrun. The amount of time it would take to explain every little trick would far surpass the amount of time it takes to actually finish the fun. I mean this Mario 3 run took only ~10:40 seconds and this video is over half an hour long.
I think Hammer Brother movement is going to become a HUGE deal in the future. As runners get better and better and that next break point is jjuuuussttt around the corner, I can see a world where if you don't get double one title Hammer Brother the run is just reset. Kind of like how only like 20% of Kosmic's runs get past 1-1
Great video! Also, just so you know, 22:43 in smb1 you don’t need to land on the exact pixel. There’s a 5 pixel window. If you land right on the top pixel of the block, then you can Wall jump, or if you collide with the wall up to 4 more pixels lower, the game will snap you up to the top of the block and you can still WJ. So 5 Y pixels in total.
The thing about speed running is that every “unbreakable barrier” eventually gets broken, either better gameplay or new strategies. I fully believe in the next 2-3 years speed runners will be approaching 10:39
Excluding category, sure. Some categories certainly hit hard walls though due to not allowing certain tricks and glitches. OoT is a great example thereof.
The closest TAS category to this does it in 10:24.340, but it almost certainly involves some time saves that are beyond the human limit. But clearly not all of them are. I think that there will be a barrier hit eventually, unless new techniques are found, but there's definitely room to beat this one.
Eventually sure, but 2-3 years is way too soon. This record was set almost two years ago already and nobody has made a serious attempt to beat it since. And getting to 10:39 will take several new records, each one bringing it down by a small amount. I'd say 10:39 is at least 5 years away at a minimum.
Excellent explanations and visualizations. The wall jump section alone was top notch! So many videos mention sub pixels but none so far have done that good of a job of actually showing the lay viewer how they impact tight jumps like that. Bravo!
this is absolutely incredible. as much as I enjoy summoning salt's speed run explanation videos, this is a delightfully different niche. your explanation of the tricks is superior, and i love how much deeper you can get into a single run than he can on an entire history.
I love that you play the clip as normal before going into the semantics- it's a small detail, but it makes the information so much easier to process! Thanks for another high quality upload my guy ✌
Good lord, it made my day to watch this. It's hard to grasp just how much effort you put into your videos, but I know it's a LOT. So thank you for being such a cool guy and making some stupendous videos for everyone to watch :)
The single best speedrun breakdown I have ever seen. Great job! It really shows all of the angles, I love the shadow marios showing the outcomes of different strats, and the explanation of the odds and mechanics were all really clear. Congrats to the runner and also to the videographer!
The entire time he's interacting with chat and wisecracking...what a legend! And Bismuth gave master-level commentary that was exciting and added to the tension of the challenge. A+++ work!
I had to mow the lawn today even though I really didn't want to, but when I saw a new Bismuth video pop up, it made me motivated to just cut the damn grass so I could watch it afterwards!
@@vkvk3525 Yeah, but then I would feel kinda shitty about myself while watching it, affecting the viewing expirience. If I recall correctly, watching this video after mowing the lawn was like having an orgasm.
Speaking of pickup lines, the funniest one I ever heard was when my friend told a girl way out of his league that if she was a booger he would pick her. I'll never forget the look of disgust on her face as she turned her back on him. I died.
Bismuth's videos always have such fine quality. He also explains things incredibly well so that even a new speedrunner would understand. Keep it up bismuth!😀
I would absolutely love to see a speedrun breakdown of the warpless category. If ever there was a category defined by the capriciousness of random numbers and losing time to General BS, it is the warpless category.
Oh hey my family plays this all the time, we have the old Nintendo Power guides and know where all the items are, my Mom loves to 100% the game, but the rest of our family grabs the first possible warp whistles and skip to World 8.
Such a thorough and meticulously presented video. I don't watch many speedruns (just doing research for my latest Mario video) but this hooked me! - Bitplex :)
"Here Mitch goes for the 'Did you fall from heaven?' line. This is a risky move, but compared to 'Do you come here often?' it has the potential to get the girl's number 0.7 seconds faster if he times it perfectly."
After watching your video about your process for making these videos, there’s an extra level of appreciation for the care and detail you put in to these. Nice work my dude, this was a treat to watch.
Pretty interesting. I don't understand how any human can play like this without making a mistake every once in awhile. But thanks for explaining things. I didn't know much how the Hammer Bros patterns worked, but I do now! LOL
Nice animation additions for comparisons. I remember playing this game back in the day and finishing. Thank you for the explanation of the skills, I was curious how some of that was determined. Some of those tricks he did, I remember doing back in the day....that was before the internet.
thanks for this! i have seen most of these tricks seen explained at some point, but its so nice to see it all together in one well commentated video :)
One category of SMB3 you missed in the beginning is my favorite version. All Castles. This category requires you to beat all the various castles and forts. This means you can't just rush the end of the world each time like Warpless requires, allowing for more variation as there are branching pathing options. Additionally it allows players to skip a lot of the extremely slow autoscrolling levels 100% requires.
Whats frustrating, and fascinating at the same time is seeing all these little tricks and moves my friends and I used to do in SMB3 almost thirty years ago in these speedruns. However we didn't have the insight nor the drive to try to string them together for speedruns. Speedrunning a game just wasn't on our minds back then. But sometimes when clearing a level we'd pull off one of these feats just to show off. Nowadays I'm lucky to be able to even beat a NES game. Just don't have the quickness or preciseness I used to.
Exactly, I remember sometimes accidentally clipping through a wall thinking it was a mistake, now it's done intentionally to basically skip through the level......
I love the in-depth analysis of games in this format I find these a lot more enjoyable Dan summoning salt videos because it goes more into why everything works not just what was done I really love the videos man
Yet another incredible video. You deserve so many more subscribers and views. Just wanted to say you have been a massive inspiration for me; I recently dropped my first “Speedrun explained” video, very much like your ones, after 5 months of hard work. It’s not nearly as excellent as yours, but you’ll see it was heavily inspired in terms of the visuals and diagrams etc. and I can’t wait to make more. Keep it up and thanks so much! :)
This run involved extremely little RNG. It just seems like it because the run is so incredibly optimized. At some point, almost every game gets optimized to the point where even a few frames of RNG-based time loss become unacceptable.
1:8 chance of being grabbed and 2 times ~1:5 for the walljumps to work, that's a 0.5% chance altogether just to have a shot... every 200th try! Imagine to have spent hundreds of hours to master the speedrun beta and then having to deal with that kind of RNG. That's some crazy dedication right there.
If anyone is interested the main time saves were new route in World 1 (obtaining mushroom and leaf ealier) and better luck with the angry sun in the end.
Interesting, I remember hearing someone mention game quality testing being done with a broken controller that allowed left, right, up and down to be held at the same time to see how games handled it or if they'd crash.
great editing, effects, and explanations as always!
I liked the :thinking: piranha plant
I loved making it
Hi, Kosmic!
Absolutely. The overlays showing the differences in even small things like the 1-2 strat, along with demonstrations of the best / TAS and worst possible cases alongside the actual run really helped visualize what was going on.
Oh hi
@@Bismuth9 I just came to the comments to brag on your editing!
I imagine Bowser having a nervous breakdown as he realizes it's not a question of if Mario will beat him anymore, only a question of how fast and stylish it will be.
Mario is always several parallel universes ahead.
@@ZorotheGallade yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyahooo!
Imagine him watching a TAS speedrun.
That's like _CatRat_ is _Gabby's Dollhouse._
He's always the villain, not because he's bad, but because hey, someone needs to do it!
@@kaynor1260 poi
I had that long Bowser fall once when I was little and nearly turned off the game thinking it glitched just before the end. Thank you for solving a decades old mystery for me!
I was thinking the exact same thing.
I didn't even know about that Bowser death. You must have been upset; you beat the game, only for the devs to snatch victory from your grasp.
@@ReMeDy_TV He does land eventually, it's just delayed enough to cause you to worry and luckily the timer pauses just as he falls through the hole he made so there was chance that time would run out!
Another important part of this is how he was reading chat and responding to them the whole time. Incredible.
Cause he is a big streamer en nothing is realy hard only rng en wall jump/clip
I watched the entire Super Mario 1 video yesterday, and now all of this one today. SO. DAMN. COOL. And brilliantly packaged. Thanks for the expertise, education, and entertainment.
Glad you enjoy! Next stop, Super Mario 64?
@@Bismuth9 Sounds like a plan, man.
@@Bismuth9 sounds good to me. i love that game
@@Bismuth9 no
@mrgirl I too am pathetic
The presentation is so clean it's amazing.. That wall jump section breakdown was insane.
Imagine you're playing SMB3 and it's the first time you've made it this far in the game and you've got a good chance if finishing the game and then a hammer bro and a spade game softlock you
This channel is so underrated, Bismuth makes such high quality uploads, and he definitely deserves more subs and love.
Facts I love his videos their so interesting and entertaining
He and summoning salt are absolutely incredible with their videos
deserves a punch to the face more like
Oh man, he does.
@@orangejoe2147 Most people sadly arent Intellectuals you know...
I was really hoping you'd do this category for quite a while now. Phenomenal work as always, Bismuth!
Totally unrelated, but I've seen you in like 6 different comment sections, including my own lmao
@@chazcollabs9536 I just deleted that comment from your video because I was being a bit of a dick, sorry about that :/
@@hitzcritz Nah son you're fine
Thanks Obama
You again lmao
Of course he's not a pick up line guy. He doesn't need them. He just informs the ladies he has the Mario 3, 100%, no wrong warp, world record and its in the bag from there...
100%, any% warpless and any% no wrong warp wr's actually, just an any% wr away from a full sweep of the super mario bros. 3 leaderboard
Pick-up lines are for 100% clears. In Any% you can skip the pick-up line stage.
I’m WAF just hearing that.
Dude's gonna need a giant stick to swat away all the horny woman
But the real question is does he eat pizza and drike coke while doing it
"I am now playing on CRT... Blame it for all my mistakes"
*gets wr*
He was only using CRT because the higher powers decided No CRT Mitch was too powerful for this world
Leytendo Bros he dint get the world record he got the world record
@@rambosx6699 wat
@@rambosx6699 wat
@@rambosx6699 wat
Magic Koopa tupa: "hey boss remember that plumber that we stole the princess from. 10 minutes ago."
Bowser: "yeah"
Magic koopa: "Hes at our door step."
*alert goes off* "Scratch that Boss, just run"
@Hanyu ZHANG And then they all died. The end.
Bismuth is like a solar eclipse; you don't see it very often, but when you do you know its something special.
Pvtato that’s actually a really good analogy
Also ripped right from a movie word for word just added in bismuth in lew of the actual name.
@@gaignunkukai9461 I didn't know I actually copied someone with it
The best youtubers are always the ones that take their time.
Quality over quantity
Holy shit the Mario ghosts for comparison are a really nice touch
I got recommended one (1) video from this channel and here I am binging it all. I love the humour of the narration and how detailed and easy to understand it is. I've seen many speed runs and TASes but admittedly not understood much. Seeing the inner workings and getting every Zelda enemy explained is just *chef's kiss*
You are extremely proficient at giving in-depth but easy-to-understand explanations about the mechanics of the game and how they are used during a speedrun. I love this kind of content and wish to see a lot more of it from you, Bismuth.
you should look at the new oot 100% route, that shit is probably the most insane speedrun route i've seen and feel like it'd make for a great explained video
He's going to need at least three hours to explain SRM for getting items and SRM for glitching FW
@@joeschmoe5063 it would take that long lmao, but it would still be a amazing video to watch
@@joeschmoe5063 More like 5-6 hours. The game is broken into a million pieces when doing a 100% speedrun. The amount of time it would take to explain every little trick would far surpass the amount of time it takes to actually finish the fun. I mean this Mario 3 run took only ~10:40 seconds and this video is over half an hour long.
The editing in this video is fantastic, always loved the way do speedrun explanations to make it easy for us plebs
it's just insane how perfect the execution is on those super mario runs. the runners are just incredible
I think Hammer Brother movement is going to become a HUGE deal in the future. As runners get better and better and that next break point is jjuuuussttt around the corner, I can see a world where if you don't get double one title Hammer Brother the run is just reset. Kind of like how only like 20% of Kosmic's runs get past 1-1
This trick is TAS only
Runners after 2 years: its a common thing now
Man, I thought that today was already going pretty good, and then I saw a new Bismuth upload. I didn't know my day could get _this_ good.
Great video! Also, just so you know, 22:43 in smb1 you don’t need to land on the exact pixel. There’s a 5 pixel window. If you land right on the top pixel of the block, then you can Wall jump, or if you collide with the wall up to 4 more pixels lower, the game will snap you up to the top of the block and you can still WJ. So 5 Y pixels in total.
This is an older video, so he didn't know that back then. He mentioned this in his 4:54 video: www .youtube .com/watch?v=U7RzoIEoSMY :)
Thats why wall jumps where so ez i thought mm1 wal jumps where harder cause off the speed you need
The amount of work that goes into these speed runs are so underrated, these mates are crazy.
The thing about speed running is that every “unbreakable barrier” eventually gets broken, either better gameplay or new strategies.
I fully believe in the next 2-3 years speed runners will be approaching 10:39
Excluding category, sure. Some categories certainly hit hard walls though due to not allowing certain tricks and glitches. OoT is a great example thereof.
The closest TAS category to this does it in 10:24.340, but it almost certainly involves some time saves that are beyond the human limit. But clearly not all of them are. I think that there will be a barrier hit eventually, unless new techniques are found, but there's definitely room to beat this one.
Eventually sure, but 2-3 years is way too soon. This record was set almost two years ago already and nobody has made a serious attempt to beat it since. And getting to 10:39 will take several new records, each one bringing it down by a small amount. I'd say 10:39 is at least 5 years away at a minimum.
speed space runners
Great video as always. Thank you, Bismuth.
My request: SMB (warps/warpless) TAS explained. :D
One day, one day!
Hi, HappyLee!
Just want to mention that Mitch is a god. Currently has the 100%, Any% (Warpless), and Any% (No Wrong Warp) World Records. Absolutely dominating.
Excellent explanations and visualizations. The wall jump section alone was top notch! So many videos mention sub pixels but none so far have done that good of a job of actually showing the lay viewer how they impact tight jumps like that. Bravo!
this is absolutely incredible.
as much as I enjoy summoning salt's speed run explanation videos, this is a delightfully different niche.
your explanation of the tricks is superior, and i love how much deeper you can get into a single run than he can on an entire history.
It just amazes me how you guys manage to pick this stuff apart. Great run!
I love that you play the clip as normal before going into the semantics- it's a small detail, but it makes the information so much easier to process! Thanks for another high quality upload my guy ✌
It's actually quite ridiculous how optimized this category is considering the sheer quantity of RNG bullshitery.
Good lord, it made my day to watch this. It's hard to grasp just how much effort you put into your videos, but I know it's a LOT. So thank you for being such a cool guy and making some stupendous videos for everyone to watch :)
The single best speedrun breakdown I have ever seen. Great job! It really shows all of the angles, I love the shadow marios showing the outcomes of different strats, and the explanation of the odds and mechanics were all really clear. Congrats to the runner and also to the videographer!
Great vid Bismuth. You and SummoningSalt really do these records justice
The entire time he's interacting with chat and wisecracking...what a legend!
And Bismuth gave master-level commentary that was exciting and added to the tension of the challenge. A+++ work!
I had to mow the lawn today even though I really didn't want to, but when I saw a new Bismuth video pop up, it made me motivated to just cut the damn grass so I could watch it afterwards!
Niccccccccce
Good job, bro.
Huh? You could have watched the video and just still not mow the lawn
@@vkvk3525 Yeah, but then I would feel kinda shitty about myself while watching it, affecting the viewing expirience. If I recall correctly, watching this video after mowing the lawn was like having an orgasm.
I really like your channel. Its a great companion to summoningsalt's
Speaking of pickup lines, the funniest one I ever heard was when my friend told a girl way out of his league that if she was a booger he would pick her. I'll never forget the look of disgust on her face as she turned her back on him. I died.
Bismuth's videos always have such fine quality. He also explains things incredibly well so that even a new speedrunner would understand. Keep it up bismuth!😀
I would absolutely love to see a speedrun breakdown of the warpless category. If ever there was a category defined by the capriciousness of random numbers and losing time to General BS, it is the warpless category.
I don't know what's more impressive, the actual speedrun or the level of detail and graphics you use to explain it.
I can't explain how good these videos explain things! I have watched this over and over again! :)
The only thing that impresses me as much as how detailed these speedruns can be, is how well Bismuth explains why the speedrunners do what they do.
The legend has uploaded once again
Rero rero rero rero rero rero
Want a donut?... wait
@@bored977 Dude I'll get Jotaro to beat your ass lmao
The absolute legend?
@@Brawler_1337 We all are according to karl jobst. Another legend.
I absolutely love explanations of speedruns as watching them casually you have no idea what kind of glitch is being used and why
This was one of the best things I've seen on TH-cam in a long time. I'm glad I found this channel. Thanks!
This breakdown is insane! You should make documentaries, your attention to detail and explanation is very well done.
Oh hey my family plays this all the time, we have the old Nintendo Power guides and know where all the items are, my Mom loves to 100% the game, but the rest of our family grabs the first possible warp whistles and skip to World 8.
She sounds cool is she single?
@@masterjosh778 lol no she's married, I'm sure she'd be flattered though.
@@masterjosh778 Down atrocious 💀
@@cinnamonsugarcourtney6073 She have any cool sisters or daughters/nieces (18 and over) ?
Been watching Mitch’s runs for years and still learned a ton of new tech from watching this, thanks for the content Bismuth!!
Extremely well-edited and explained. Sub for you, sir.
I'd totally use "I have the world record on SMB3 Speedrunning, there is no one superior at this game than me right now" as a pickup line
Such a thorough and meticulously presented video. I don't watch many speedruns (just doing research for my latest Mario video) but this hooked me! - Bitplex :)
I’ve never seen presentations so high quality as with video game speedruns and WW2 analyses
Glad to have been a part of this, lovely video, Bismuth!
Hey Tompa!
@@xxEzraBxxx Yo!
@@TompaA Always fun seeing people from tasvideos.org on other parts of the internet.
@Matty Bruno Lucas Zenere Salas Me? I'm Tompa, one of the TASers for this game.
@Matty Bruno Lucas Zenere Salas And I am Ezra. I comment on submissions and I don’t TAS but I currently am not motivated too
11:27
The silence here, just for a moment, had me thinking Bismuth was about to go in to a tangent about how pickup lines and their effectiveness.
"Here Mitch goes for the 'Did you fall from heaven?' line. This is a risky move, but compared to 'Do you come here often?' it has the potential to get the girl's number 0.7 seconds faster if he times it perfectly."
"While I was making this video, he also set the world record for Warpless."
Incredible video! Love these big explanations! Thanks for uploading!
You sound so friendly and have such a high production quality.
The fact he gets to chill with So many world renown runners and build scripts with them is so cool
Bismuth: "Rotodisk"
Me, an intellectual: "Electric waffle"
Radioactive waffle*
After watching your video about your process for making these videos, there’s an extra level of appreciation for the care and detail you put in to these. Nice work my dude, this was a treat to watch.
Pretty interesting. I don't understand how any human can play like this without making a mistake every once in awhile. But thanks for explaining things. I didn't know much how the Hammer Bros patterns worked, but I do now! LOL
Always remember that behind each world record are thousands upon thousands of failed attempts.
The thing is, behind each of these insane historic runs are like a thousand runs that don't even make it past 2 minutes because of a massive blunder.
I'm doing a game jam right now, and your videos have been very helpful for developing the thought process. Great work!
You’re videos are REALLY GOOD QUALITY and you deserve wwaayyyyyyy more subs!!!
Nice animation additions for comparisons. I remember playing this game back in the day and finishing. Thank you for the explanation of the skills, I was curious how some of that was determined. Some of those tricks he did, I remember doing back in the day....that was before the internet.
What his pickup line should’ve been:
Damn girl, are you a pipe? Cause I want to press down on you. 😉
The quality of this video is almost as perfect as the run it's presenting. Amazing content.
This is the reason that i turned my notifications on, its cuz of good vids like these
Me too!
Incredible work on both explanation and editing! Ty for this awesome video
I was actually shocked when I realised how low your sub count is, how is content this good so underrated
thanks for this! i have seen most of these tricks seen explained at some point, but its so nice to see it all together in one well commentated video :)
You know when the music starts, he’s about to go on a rant
Love when you do these videos. Great job as always
10:57 I was doing that on hammer bro chests back when I was a child. I never liked wasting time in video games
As always, great work. I'm always impressed by the detailed explanations and visuals used during them. Must take a lot of effort.
12:06 *Him:* When coming out of the pipe...
*Me:* I only see two wooden platforms. For some reason, Mario went out of them. Are you sure about that?
I was thinking the same thing lol
@@yelir64, lol!
One category of SMB3 you missed in the beginning is my favorite version. All Castles. This category requires you to beat all the various castles and forts. This means you can't just rush the end of the world each time like Warpless requires, allowing for more variation as there are branching pathing options. Additionally it allows players to skip a lot of the extremely slow autoscrolling levels 100% requires.
And then there's me, unable to finish the game as a kid. What a nice run.
I don’t think I ever was able to beat more than 2 games on the NES
Thanks for laying all that out, way more complicated than I thought but glad to hear all these little specifics.
This is SummoningSalts brother its official. Im not into speedrunning but both of u make so good videos about them. Love yall (no homo tho).
Whats frustrating, and fascinating at the same time is seeing all these little tricks and moves my friends and I used to do in SMB3 almost thirty years ago in these speedruns. However we didn't have the insight nor the drive to try to string them together for speedruns. Speedrunning a game just wasn't on our minds back then. But sometimes when clearing a level we'd pull off one of these feats just to show off.
Nowadays I'm lucky to be able to even beat a NES game. Just don't have the quickness or preciseness I used to.
Exactly, I remember sometimes accidentally clipping through a wall thinking it was a mistake, now it's done intentionally to basically skip through the level......
I yelled when I realized this was releasing today, this is some good content
I love the in-depth analysis of games in this format I find these a lot more enjoyable Dan summoning salt videos because it goes more into why everything works not just what was done I really love the videos man
0:10 bro turned into link
Awesome video man. You and summoningSalt have really got me into watching the speed running scene. Please keep up the good work.
Hah, I never knew about the Long Bowser Fall. That's amazing
Thanks for the detailed brakedowns still amazed everything a ridiculously complex animation pops up for an explanation.
Yet another incredible video. You deserve so many more subscribers and views. Just wanted to say you have been a massive inspiration for me; I recently dropped my first “Speedrun explained” video, very much like your ones, after 5 months of hard work. It’s not nearly as excellent as yours, but you’ll see it was heavily inspired in terms of the visuals and diagrams etc. and I can’t wait to make more. Keep it up and thanks so much! :)
Wow, the detail and explanation of this was top notch!
Why do speed runners pick a game that has such heavy rng? Being on world record pace only to get screwed by the hand seems super frustrating.
But it's more rewarding and satisfying when you finally get something good! =D
@@TompaA gambling addiction
@@TompaA In the same way that winning a slot machine is satisfying, I guess.
You'd have to be an absolute masochist to run a Pokémon game.
This run involved extremely little RNG. It just seems like it because the run is so incredibly optimized. At some point, almost every game gets optimized to the point where even a few frames of RNG-based time loss become unacceptable.
1:8 chance of being grabbed and 2 times ~1:5 for the walljumps to work, that's a 0.5% chance altogether just to have a shot... every 200th try!
Imagine to have spent hundreds of hours to master the speedrun beta and then having to deal with that kind of RNG.
That's some crazy dedication right there.
I'm just here for the dating advice
Finally another one of your videos to rewatch every few months!
Current WR (by Mitch of course) is almost three seconds faster. 10_41_68
If anyone is interested the main time saves were new route in World 1 (obtaining mushroom and leaf ealier) and better luck with the angry sun in the end.
Interesting, I remember hearing someone mention game quality testing being done with a broken controller that allowed left, right, up and down to be held at the same time to see how games handled it or if they'd crash.
every new video i watch on this channel just brings me more and more to the conclusion that speedrunner are batshit wizards
nice pfp
no more pride flag :(
@@RichConnerGMN don't worry Im still a lesbian.
The clarity of explanation here is unbelievable. Thank you Bismuth!
The RNG seems brutal
I wasn't expecting such high-quality explanations as it is entertaining! I'm subbed now