Verry nice, thanks! In my case I've a seam between the head and body, when I import the body fbx from UE to maya and then import the head. How can I fix it?
That's totally different mesh that's available in course. This one is in unreal A shape, but one in course is in regular A shape, also different head cut size as in course he is not using unreal head. It's not mesh that is exported from Z-Brush as he mentions.
10:02 If I merge the vertices and export to fbx Unreal 5.1 does not accept the model, red errors pop up when importing, but if I send the welding of the vertices, then the model is imported normally, the morphs work, but the model shows gaps at the seams, I have been bothering with this for 3 days problem, what am I doing wrong?
Tomas did a beautiful job on it and put in a ton of work to create it for his course on CGcircuit. He walks you through how to create this body sculpt in one of the classes from his course 😉
I'd hardly call that walking us through the process. more like dragging me by the throat and running at full speed. this was more of a brief outline then a step by step process guide.
art is an expression to embark a vision through the matters of the origin, resonating the applause of your creation
Looking Good!
This part was full of information that, I needed at this time 👍
Verry nice, thanks! In my case I've a seam between the head and body, when I import the body fbx from UE to maya and then import the head. How can I fix it?
That's totally different mesh that's available in course. This one is in unreal A shape, but one in course is in regular A shape, also different head cut size as in course he is not using unreal head. It's not mesh that is exported from Z-Brush as he mentions.
10:02 If I merge the vertices and export to fbx Unreal 5.1 does not accept the model, red errors pop up when importing, but if I send the welding of the vertices, then the model is imported normally, the morphs work, but the model shows gaps at the seams, I have been bothering with this for 3 days problem, what am I doing wrong?
Is it possible to get the muscle mesh so so I can practice along with the video?
Tomas did a beautiful job on it and put in a ton of work to create it for his course on CGcircuit. He walks you through how to create this body sculpt in one of the classes from his course 😉
I'd hardly call that walking us through the process. more like dragging me by the throat and running at full speed. this was more of a brief outline then a step by step process guide.