The Future of Facial Animation with AI | Unreal Engine Metahuman

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  • @Unrealhan
    @Unrealhan  ปีที่แล้ว +9

    my 60s ARkit workflow here: th-cam.com/users/shortsXCImJLD9FA4?feature=share

  • @MortalShores
    @MortalShores ปีที่แล้ว +23

    iClone Acculips, with adjustments, layered in UE with ARkit passes, with adjustments, have gotten me the best results by far.

    • @SaguinMedia
      @SaguinMedia ปีที่แล้ว

      Do you have a workflow tutorial on that?

    • @MortalShores
      @MortalShores ปีที่แล้ว +3

      @@SaguinMedia I will probably do it after my next video release!

    • @dan323609
      @dan323609 ปีที่แล้ว

      Ahahah

  • @joshuacameron2008
    @joshuacameron2008 ปีที่แล้ว +1

    Excellent, comprehensive, brilliant, thank you

  • @StephanBuchin
    @StephanBuchin ปีที่แล้ว +1

    4:17 Super creepy 😎 Great effect to show a robot freaking out and starting to lose control.

  • @nuzzmusic9859
    @nuzzmusic9859 ปีที่แล้ว +2

    Learn something new from master Han today✌🏻

    • @mm-hl7gh
      @mm-hl7gh ปีที่แล้ว

      may i ask, what did you learn from this video ?

  • @AnnisNaeemOfficial
    @AnnisNaeemOfficial ปีที่แล้ว

    Thanks for this comprehensive video, Han.

  • @workflowinmind
    @workflowinmind ปีที่แล้ว

    Glad I discovered this channel

  • @trickdiggidy
    @trickdiggidy ปีที่แล้ว +3

    🔥exciting series, looking forward to the next one!

  • @davidjiang7021
    @davidjiang7021 ปีที่แล้ว +2

    superb video man

  • @lionroot_tv
    @lionroot_tv ปีที่แล้ว +1

    Great stuff Unreal Han! Thank you for your suggestions!

  • @ryanwong1620
    @ryanwong1620 ปีที่แล้ว

    Awesome content Han! subscribed and liked!

  • @kompst_tu
    @kompst_tu ปีที่แล้ว

    I feel like with this ai matching system, the animations look a lot more emotional and believable!

  • @kingsleyadu9289
    @kingsleyadu9289 ปีที่แล้ว

    Awesome man thanks you so much, am waiting for more. 💕💕💕💕

  • @brenolad
    @brenolad ปีที่แล้ว

    And now MetaHuman Animator is dropping soon. Exciting times!

  • @apixel.content
    @apixel.content ปีที่แล้ว

    Thank you for sharing your insights, looking forward to learn more from this site! Thank you!

  • @Silpheedx
    @Silpheedx ปีที่แล้ว +1

    Thank you SO SO SO much for this research. I know it was a mountain. I definantly will stick with ARKit and additional post animation where needed.

  • @ohheyvoid
    @ohheyvoid ปีที่แล้ว

    Very interesting. Thanks for sharing. Great video ❤😮😊

  • @ThomasMusings
    @ThomasMusings ปีที่แล้ว

    What an awesome video!

  • @3dchick
    @3dchick ปีที่แล้ว

    Really interesting!!! Thanks. Sticking to ARKit for now. 👍

  • @jbach
    @jbach ปีที่แล้ว

    Really great content. Thanks for sharing.

  • @jieda7303
    @jieda7303 ปีที่แล้ว

    Awesome stuff! Very useful sum up for facial production.

  • @echoperformances
    @echoperformances ปีที่แล้ว +2

    Excellent breakdown! Thanks for putting it together! I’m glad to see Faceware Portal get a quick mention at the end.
    As a long-time user of Faceware, I know the barrier of entry is a bit steep for indy devs and beginners, but I believe Portal eliminates a huge portion of that front end, especially when it comes to building a tracking model. The fact that Portal is a cloud-based neural net solver, I expect it to continue to evolve and improve over time, and hopefully become more accessible to a wider audience.

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      Totally agree. It's not easy to get Faceware for sure. Love to hear your thoughts on it in terms of quality tho. Especially the new portal.

    • @echoperformances
      @echoperformances ปีที่แล้ว

      @@Unrealhan I only briefly touched on this subject in my last webinar, but I hope I’ll have some more substantial feedback to share in the near future. Here’s a clip to preview those tracking results on static cam footage:
      th-cam.com/users/clipUgkxZbu8aJEZfmg7oBM01iaEBaBayFtcPRNO

  • @naq_montages
    @naq_montages ปีที่แล้ว

    Love your content! Keep it up!

  • @samgoldwater
    @samgoldwater ปีที่แล้ว

    Fascinating Han thank you so much for sharing! Brilliant deep dive 🙏

  • @rorozhy3480
    @rorozhy3480 ปีที่แล้ว

    感谢分享,干货中的干货👍

  • @CaptainPrice360
    @CaptainPrice360 ปีที่แล้ว

    Youre the man Han. Show us the ways!

  • @GISxRayzen
    @GISxRayzen ปีที่แล้ว

    you deserve your name ! +1 sub

  • @TheAF01
    @TheAF01 ปีที่แล้ว

    Amazing explanation and sharing of knowledge! Insta sub!

  • @ibingeyt6077
    @ibingeyt6077 ปีที่แล้ว +1

    Hey, have you seen Unreal Engine's 5.2 Realtime Facial Tracking Animation Demo? Are you using the same tech/approach in the video?

  • @3djimmy
    @3djimmy ปีที่แล้ว

    Great stuff keep going

  • @gladiyit6771
    @gladiyit6771 ปีที่แล้ว

    What do you think about the new animation in UE 5.2 they have greatly improved it, please record a video!

  • @DirectionGaming
    @DirectionGaming ปีที่แล้ว

    Is there any option for android alternative for ARkit

  • @NetanelMaor
    @NetanelMaor ปีที่แล้ว

    Great video!
    Link to face good?

  • @Nickknows00
    @Nickknows00 ปีที่แล้ว +1

    Would love a tutorial on editing a base meta human (like heavily edit, turn the human into a orc or dwarf) in blender or zbrush then importing back to unreal with all the facial rigging working, or even how to edit the blend shapes of the new edited character in unreal

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +3

      It's coming for sure. Still need a bit time but def on the list!

    • @N4S.M
      @N4S.M ปีที่แล้ว

      @Dahoony thank you!

  • @dan323609
    @dan323609 ปีที่แล้ว

    What about combine and retarget 3d scanned per frame facial animation and morph animation? Maybe is not good and flexible for unreal but must be better result

  • @StephanBuchin
    @StephanBuchin ปีที่แล้ว

    11:09 Respect.

  • @artrush3603
    @artrush3603 6 หลายเดือนก่อน

    Sir can you make a full tutorial about that

  • @MR3DDev
    @MR3DDev ปีที่แล้ว

    IMO I think I will be sticking to live link face app for a while and then manually correct in Unreal.

  • @cirquare
    @cirquare ปีที่แล้ว

    hi good stuff, which program you use to do the machine learning from tracking data to retarget data? and how did you put it back for auto retargeting

  • @Pauliotoshi
    @Pauliotoshi ปีที่แล้ว

    For me, a big drawback of ARKit is that certain facial expressions aren't recorded into the blendshapes at all. For example you can hardly do non-symmetric brow up movement (🤨), worried face (😟) and sad face with hanging lower lip. I assume this can be solved by software in the future, but so far I haven't seen much progress in ARKit facial tracking last few years unfortunately.

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      good point. the hardware ability is there, just need someone to design the app specifically for us animators. I hope something is coming tho

    • @Pauliotoshi
      @Pauliotoshi ปีที่แล้ว

      @@Unrealhan yeah I hope so too. Although it is currently limited, it is very accessible both technically and financially compared to alternatives.

  • @AparnaModou
    @AparnaModou ปีที่แล้ว

    Hi thanks for this! Can I get your opinion on upcoming image generators? Specifically Bluewillow as they are still in beta testing phase? Are they too late?

  • @sergeigourski
    @sergeigourski ปีที่แล้ว

    What is your opinion of the new Faceware Portal solution?

  • @yearight1205
    @yearight1205 ปีที่แล้ว

    I have an android, not an iphone. But I'm working on getting an iphone (not to have as a phone but just for facial motion capture). Could you please put together a tutorial at some point on facial motion capture in Unreal Engine 5 please?

  • @studio85amsterdam
    @studio85amsterdam ปีที่แล้ว

    Does it run on an apple m1 chip. I heard that its complicated?

  • @JeffreyChery
    @JeffreyChery ปีที่แล้ว

    I think having the unreal engine options completely work on a iOS or android device is truly being accessible

  • @cucciolo182
    @cucciolo182 ปีที่แล้ว

    Facil ? What about body track to convert the data into a avatar ?

  • @_vigosword2050
    @_vigosword2050 ปีที่แล้ว

    您好,杨老师。我是一名正在学习ue的学生。想请问一下您的lip sync 中,手指涂抹嘴唇那个部分是怎么做的,可以简单帮我指个方向吗。非常感谢

  • @baseerfarooqui168
    @baseerfarooqui168 ปีที่แล้ว

    what software or tool u use to track AI generated faical capture

  • @studio85amsterdam
    @studio85amsterdam ปีที่แล้ว

    New sub here looking for good content on unreal for cinematic purposes.

  • @Ronin2079
    @Ronin2079 ปีที่แล้ว

    Can I ask you where you got the assets you used to spice up your scene for your last video?? I thought they were assets scattered aroung the city already, but I cant find the movie theater entrance and storefront entrance anywhere....

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      kitbash3d.com/collections

    • @Ronin2079
      @Ronin2079 ปีที่แล้ว

      @@Unrealhan awesome, thank you!

  • @A8EL
    @A8EL ปีที่แล้ว

    this just got a huge update

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว

      Ya crazy stuff right? They cracked the code

  • @EGYPTIANKING24
    @EGYPTIANKING24 ปีที่แล้ว

    Do those metahumans' skins naturally deform based on collisions like a real human? I'm really wondering if this is happening.

  • @bryansteagall
    @bryansteagall ปีที่แล้ว

    Really interesting breakdown, and matches exactly my experience, although, the more you feed the FG AI, the better it becomes, so those places where it misses become less and less

    • @Jsfilmz
      @Jsfilmz ปีที่แล้ว

      hey i know you!

    • @jelowang4941
      @jelowang4941 ปีที่แล้ว

      @@Jsfilmz me too

  • @dissonanceparadiddle
    @dissonanceparadiddle ปีที่แล้ว +4

    I want to see AI interpolated in-betweens for hand-drawn animation that use a timing chart that you give it so it understands which friend a favor because right now that text just looks mushy cuz they're straight in-betweens

  • @davekite5690
    @davekite5690 ปีที่แล้ว

    How about looking at iClone 2 Unreal?

  • @sfkim44
    @sfkim44 ปีที่แล้ว

    Now Unreal 5.2 is out. What do you think about Metehuman Animator?

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว

      Game changer, great for creators and sucks for other companies. Can’t wait for it to come out.

    • @sfkim44
      @sfkim44 ปีที่แล้ว

      @Unreal Han I really hope they start enabling the LiDAR in the rear camera soon. The demo appears to be using the front cam which is SL based with low resolution

  • @Picturevizcom
    @Picturevizcom ปีที่แล้ว

    Ar core supported android phone works here?

  • @Dohpamine_Design
    @Dohpamine_Design ปีที่แล้ว

    Me crying in 3DS MAX rip me, honestly i might aswell start some sorta RND for facial tracking for 3ds max, i need courage!!!!

  • @pelomundo2080
    @pelomundo2080 ปีที่แล้ว

    does it work on mac m1 max ?

  • @GaradrielS
    @GaradrielS ปีที่แล้ว +2

    What about faceware?

    • @Unrealhan
      @Unrealhan  ปีที่แล้ว +1

      Should be similar idea. I tested their lite version before, similar to ARKit. The new portal looks like an ai driven solution as well.

  • @agentdeluxe
    @agentdeluxe ปีที่แล้ว

    The ghetto camera rig was like $4k lol!!

  • @jasonwong4996
    @jasonwong4996 ปีที่แล้ว

    我也在期待那一天的到来,去释放arkit或者普通摄像头的最高的能力,AiGC的时代终将来临!!

  • @lolmao500
    @lolmao500 ปีที่แล้ว +1

    We really need an AI that analyses like 10 minutes of videos of someones face and can use that data to make near-perfect copy of all the emotions of that person in metahumans.

  • @josevieira3367
    @josevieira3367 ปีที่แล้ว

    top

  • @vi4dofficial
    @vi4dofficial ปีที่แล้ว

    Give alternative we dont have i phone

  • @mn04147
    @mn04147 ปีที่แล้ว

    if there's someone who looking for lipsync animation for virtual human's speeking here are some alternative ai animation solutions
    speechgraphics is amazing
    OVR is free
    Metahuman SDK Plugin is free

  • @mn04147
    @mn04147 ปีที่แล้ว

    man....metahuman animator is comming...it use iphone depth sensor. wow.. what a fast

  • @anandvijay6389
    @anandvijay6389 ปีที่แล้ว

    🦒

  • @soncho.editz1
    @soncho.editz1 ปีที่แล้ว

    That video of the robot girl and the girl kissing looks inappropriate honestly

  • @garethde-witt6433
    @garethde-witt6433 ปีที่แล้ว

    I’d rather it didn’t it’s bad enough without getting it to do that

  • @mikeb3172
    @mikeb3172 ปีที่แล้ว

    Dude AI is useless. It's guessing + using more power. And people growling isn't a sellable product in entertainment. Entertainment is s break from that.