Blender Glass with Ice 3D Tutorial | Polygon Runway

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  • เผยแพร่เมื่อ 20 ก.ค. 2024

ความคิดเห็น • 347

  • @muhtuvikram883
    @muhtuvikram883 ปีที่แล้ว +156

    Incase you are not able to find the "single vert" option, you can enable it by activating the "Add Mesh - Extra objects" option in the preference. Edit > Preference > Add-ons > Add Mesh - Extra objects.

  • @hellfrozen3678
    @hellfrozen3678 ปีที่แล้ว +37

    I'm an absolute beginner and honestly I was able to keep up with this tutorial which I didn't expect,cool video

  • @midorafar2846
    @midorafar2846 2 ปีที่แล้ว +7

    Man . I wanna thank you so much, You are the reason who gets me into blender ... 2022 is become better because of u and all of your lessons 💗 💗

  • @Zedrie
    @Zedrie ปีที่แล้ว +9

    Wait, whaaaaa!? Single vert > extrude > convert to curves... and here I was taking the long way around a simple glass or straw shape but hammering it out from a cylinder, like a chump??
    Game. Changer.
    Thank you for the FANTASTIC tutorial 😁

    • @polygonrunway
      @polygonrunway  ปีที่แล้ว +2

      Those little things, right? :)

  • @CopyLion
    @CopyLion ปีที่แล้ว +57

    For those who can't get the liquid clear, despite tuning around the IOR of glass and liquid (more on that later), make sure you have enough bounces: in render properties -> light paths -> max bounces, set everything to a higher number e.g. 24 and you will see HUGE differences in your render. Many Blender rendering tutorials would suggest tuning down this number to say 4 because this doesn't really do much to opaque objects when bounces of light is down from 12 to 4 and light bounces takes a lot of time to compute, but this is glass is basically the exact one case you can't save any time by cutting down the bounces because this is all this object is about. The render will probably take much more time but trust me it will be very worth it.
    For IOR: it really isn't the culprit. IOR means index of refraction = how much light bends when going through this material from air. Clear glass (1.44) has a slightly higher IOR than water (1.33, beverages like tea or soda is slightly higher at 1.34), if you really want to get it VERY right, try adding a third material for the bubbles instead of reusing the glass material- those bubbles are air, with an IOR of 1. But! This is just a picture, so use any number you feel more accurate in the final result :) You don't really need to tune the material too much, for transparent materials like this, at surface instead of Principled BSDF, use Glass BSDF.

    • @klokke1541
      @klokke1541 ปีที่แล้ว

      Helped me a lot with the parts that reflected in 'black' color. Now my glass catches all the lights and is tweakable to be perfectly clear. Thanks!

    • @chinmaypatil5242
      @chinmaypatil5242 ปีที่แล้ว

      bro you are god

    • @clementmwangi464
      @clementmwangi464 ปีที่แล้ว

      you are a genius🎉

    • @honeymwwn
      @honeymwwn 9 หลายเดือนก่อน

      YOU SAVED ME THANK YOU SO MUCH🩷🩷🩷

  • @ohimark
    @ohimark 2 ปีที่แล้ว +8

    Another day, another slay 😌✨ I'm really satisfied with the result of my glass. Thanks to you I also learned a lot about blender. You're awesome😎

    • @polygonrunway
      @polygonrunway  2 ปีที่แล้ว

      Glad to help! Thank you for kind words :)

  • @rominagesell5110
    @rominagesell5110 ปีที่แล้ว +3

    u are amazing! you have an asnwer for eventual issues, and that is insane!... you go right to the point and u don't waste time talking about things that are not related. I will for sure do every tutorial that u have! thank you so much!!!!

    • @polygonrunway
      @polygonrunway  ปีที่แล้ว

      Thank you for the kind feedback!

  • @clown213
    @clown213 ปีที่แล้ว +119

    If anyone is having the problem where if you click "flip" and the liquid still appears thin, then try changing the IOR setting of the glass. It should be in the materials tab. I suggest setting it o 1.100. If that still doesn't work, try doing the same IOR setting for the liquid.
    It worked for me

    • @user-mt5nk6ss1i
      @user-mt5nk6ss1i ปีที่แล้ว +3

      Thanks! it worked

    • @hamdanr.5247
      @hamdanr.5247 ปีที่แล้ว +2

      THANKYOUU

    • @Lee-22
      @Lee-22 ปีที่แล้ว +1

      awesome

    • @user-cw7wq4ec1g
      @user-cw7wq4ec1g ปีที่แล้ว +1

      Thant you so much!

    • @teleshoppingoma9551
      @teleshoppingoma9551 ปีที่แล้ว +3

      For me, it was to turn IOR into something between 0.5-0.6! I hope I can help someone!

  • @silveruniverse1874
    @silveruniverse1874 ปีที่แล้ว +2

    ama
    amazing channel, i love how the videos are so simple and straight to the point

  • @garrethclaw8875
    @garrethclaw8875 2 ปีที่แล้ว +7

    Awesome tutorial, thank you so much!

  • @floret264
    @floret264 ปีที่แล้ว +3

    Thank you so much for the tutorial. I'm a beginner and have been using blender for a week. This is the first tutorial I was ever able to fully complete and get a satisfactory result. Although it's not as good as you but I'm happy how it turned out. Thank you 😭. Subscribed! ❤

    • @polygonrunway
      @polygonrunway  ปีที่แล้ว +1

      Thank you for kind feedback!

  • @karlcedricmanalo3089
    @karlcedricmanalo3089 2 ปีที่แล้ว +2

    Such a nice timing, im gonna make this now

  • @multiengineer9199
    @multiengineer9199 ปีที่แล้ว +3

    no matter how much tutorials and channels you follow, but he will always surprise with a new design and learning skills , knowledge, great sir , love the way you are teaching\

  • @azwall8231
    @azwall8231 ปีที่แล้ว +1

    I usually hate doing these tutorial because I have to do them for school but these ones are very fun keep up the good work

  • @ilonkra8264
    @ilonkra8264 8 หลายเดือนก่อน

    I love your tutorials! Blender with You is so easy❤

  • @Master22062
    @Master22062 2 ปีที่แล้ว +45

    Never thought of using the screw modifier like that..always using the "destructive" way, the spin tool.

  • @JackOfDigitalArt
    @JackOfDigitalArt ปีที่แล้ว

    Just did this tutorial and even though I've been using blender for almost a year now I learned so much from it still! Thank you!

  • @saeedagha3127
    @saeedagha3127 2 ปีที่แล้ว +1

    Again with amazing tutorial
    Thankyou
    Keep it uo

  • @jaqueline321741
    @jaqueline321741 ปีที่แล้ว

    Thanks for the tutorial, i have always problem with glass, this help me to understand better how this works 🥰

  • @hedangerousv9315
    @hedangerousv9315 ปีที่แล้ว

    Nice, fast and with the details at the same time!

  • @midorafar2846
    @midorafar2846 2 ปีที่แล้ว +1

    I was waiting for it ..you are always amazing

  • @brettsle7561
    @brettsle7561 ปีที่แล้ว +1

    Thank you so much for the Tutorial! I learned a lot!

  • @ortamatama5479
    @ortamatama5479 2 ปีที่แล้ว

    tried many tutorials but this is the only one that worked thank you so so much!

  • @Totorus
    @Totorus 2 ปีที่แล้ว

    Great tutorial, thanks for sharing!!!

  • @richardtlabbe4959
    @richardtlabbe4959 2 ปีที่แล้ว

    This is cool. quickly figured out what to do. Thanks.

  • @Chlrintruc
    @Chlrintruc 2 ปีที่แล้ว +1

    This is amazing. I can make glasses of whisky, rum, brandy or even vodka I used this to make a tequilla shot glass. Just amazing.

  • @elenasas7875
    @elenasas7875 ปีที่แล้ว

    Great tutorial 🔥🔥🔥 Thank you 😍

  • @keziasoares177
    @keziasoares177 2 ปีที่แล้ว +6

    Thank you for all the tutorials, can you please teach how to make a glitter effect in blender? Thank you!

  • @imankhayyat3170
    @imankhayyat3170 2 ปีที่แล้ว

    Love your tutorials

  • @christopherschmidtke4752
    @christopherschmidtke4752 2 ปีที่แล้ว

    Thank you so much for this great video!

  • @tuansenjaya1670
    @tuansenjaya1670 ปีที่แล้ว

    Thank you so much for this tutorial!

  • @mushu6366
    @mushu6366 ปีที่แล้ว +46

    This tutorial is great! The only thing that makes it a bit hard is that everything is really tiny and I can barely see what you're clicking.

    • @multiengineer9199
      @multiengineer9199 ปีที่แล้ว

      yes the screen was difficult to see , but anyhow may be sir work on it in future videos....,

    • @visioncorp5228
      @visioncorp5228 ปีที่แล้ว +1

      Are you watching on a game boy color?

  • @louisrey-giraud1936
    @louisrey-giraud1936 หลายเดือนก่อน

    awesome tutorial man, I was actually able to follow along and complete the render. Keep it up!

  • @breakingmoody9902
    @breakingmoody9902 ปีที่แล้ว +2

    Just started blender few days ago. Thank you for your turorials which are detailled and easily to understand!

  • @fishyqills
    @fishyqills 9 หลายเดือนก่อน

    amazing, had a lot of fun.

  • @Magna_Dragon
    @Magna_Dragon 2 ปีที่แล้ว

    Thanks for the tutorial!

  • @SourceAwareness
    @SourceAwareness 2 ปีที่แล้ว +1

    Thank you, Legend!! Trophy 🏆 💕

  • @ornulubeats
    @ornulubeats ปีที่แล้ว +29

    Everyone: nice tutorial easy to follow
    Me: WHy does the bevel not WoRK?!

    • @johnray854
      @johnray854 ปีที่แล้ว +10

      SAME
      EDIT: in your bevel mod go to geometry and turn off CLAMP OVERLAP, that worked for me

    • @StefTheCrystalGem
      @StefTheCrystalGem ปีที่แล้ว +1

      @@johnray854 OMG THANK YOU!!! I didn't know why it didn't work so I just moved on with the tutorial and at the end I didn't understand why the shadows were glitching so thank you so much 😭

    • @MI-zt1wv
      @MI-zt1wv 8 หลายเดือนก่อน +1

      @@StefTheCrystalGem FR i thought myi blender was buggin

    • @user-sq9hg8nb9p
      @user-sq9hg8nb9p หลายเดือนก่อน

      to add point in bevel , spin the round button on your mouse upward

  • @MohtashimHassan
    @MohtashimHassan 7 หลายเดือนก่อน

    Amazing tutorial.

  • @user-mc7vj8wr1d
    @user-mc7vj8wr1d 2 ปีที่แล้ว

    Nice💗 great tutorials!!!

  • @klokke1541
    @klokke1541 ปีที่แล้ว

    Awesome stuff! Thanks!

  • @nictube5503
    @nictube5503 2 ปีที่แล้ว +4

    This guy knows how to grab your attention with just his thumbnails

    • @Villio.
      @Villio. 2 ปีที่แล้ว +2

      Not clikbait if the thumbnail is same as content ;)

  • @SonamSangpo
    @SonamSangpo ปีที่แล้ว

    These are great tutorials. I need to do this one again though, something wrong with the liquid not appearing properly through the glass. I must have missed a part

  • @gbennem
    @gbennem 2 ปีที่แล้ว +1

    Good tutorial !!
    Some comments:
    From physics point of view I missed adhesion effect of water w/ the inner side of the glass. Outer rim of waters top surface should be risen a little.
    The higher transparency property of glass & water than its of ice is not so shown as clearly as in my visual experience.

  • @zoomygloom
    @zoomygloom ปีที่แล้ว +9

    when i apply the displace type (cloud) it doesnt effect the grid at all

  • @just_npc5337
    @just_npc5337 2 ปีที่แล้ว +1

    Obdivujem vašu prácu :)

  • @gordonbrinkmann
    @gordonbrinkmann ปีที่แล้ว +1

    I would enable the Merge option in the Screw modifier... otherwise you have a bunch of unconnected vertices in the center.

  • @STANY0307
    @STANY0307 ปีที่แล้ว

    Hi, my normals are flipped of single very glass. I can't fix it, what should I do?

  • @WINOLAofficial
    @WINOLAofficial ปีที่แล้ว

    I love this tutorial, thank you so much!
    I have a question though; when I go into rendered mode, my liquid is black in some parts... it goes away when I "smooth flat" but then I'm left with a harsh pixly look. How can I fix this?o

  • @devasta9080
    @devasta9080 ปีที่แล้ว +4

    If you get ugly glass in the very beginning, having added the *Screw* modifier - *Ctrl* + *A* => choose *Scale* before.

  • @H-Lambda-
    @H-Lambda- 2 ปีที่แล้ว +3

    When I do the screw modifier I get several vertexs all around the inside and outside of my glass leading to shading issues, in your vid when you use the modifier you only have a single vertex on the inside at the middle, how is this?

  • @albakaz2345
    @albakaz2345 2 ปีที่แล้ว

    wow; it's my next work, thx :D

  • @yuvrajsinha3369
    @yuvrajsinha3369 2 ปีที่แล้ว

    Very realistic 😱

  • @vladisslave.7500
    @vladisslave.7500 2 ปีที่แล้ว

    Nice tutorial

  • @rundown3D
    @rundown3D ปีที่แล้ว

    really usefull tut!

  • @bohdankushnir3915
    @bohdankushnir3915 2 ปีที่แล้ว

    i love this

  • @sreeharikrishnan4823
    @sreeharikrishnan4823 ปีที่แล้ว

    Your Render looks really amazing! but after my render the liquid was not clear , kind of out of focus (Depth of field was not enabled) any suggestion to make it look as your render?
    Thanks for this tutorial

  • @HungHoang-jc3if
    @HungHoang-jc3if 3 หลายเดือนก่อน

    Really helpful

  • @saaj1974
    @saaj1974 10 หลายเดือนก่อน

    Thank you!!

  • @SuperMan-ty5fk
    @SuperMan-ty5fk ปีที่แล้ว

    Can you please make a video on getting the fire/flame effect in blender?

  • @jesudoss7795
    @jesudoss7795 2 ปีที่แล้ว

    Thank you sir

  • @thangys
    @thangys 2 ปีที่แล้ว +2

    Great tutorial thanks!

  • @yaroslavmarochok5561
    @yaroslavmarochok5561 ปีที่แล้ว

    Thank you!!!!!

  • @AlvaroDevLabs
    @AlvaroDevLabs 9 วันที่ผ่านมา

    Great tutorial, I learned a lot, how do you achieve the same colors as the render you show at the beginning, setting the color management to Very High Contrast and?

    • @polygonrunway
      @polygonrunway  8 วันที่ผ่านมา

      Playing with exposure and then with RGB curves

  • @garmex5874
    @garmex5874 ปีที่แล้ว

    love it

  • @iyinoluwaolaniyan8317
    @iyinoluwaolaniyan8317 2 ปีที่แล้ว +1

    This is a very good tutorial :)
    After rendering there was no shadow, is there anyway to fix that?.

    • @SnurtleLive
      @SnurtleLive 2 ปีที่แล้ว +1

      Add lighting Shift+A>Light>[Light Source] to where you want the opposite end of the shadow to be:)

  • @erwintan9848
    @erwintan9848 2 ปีที่แล้ว +5

    why my bevel doesn't work?

  • @zainnadeem8484
    @zainnadeem8484 ปีที่แล้ว

    thankyou so much for the tutorial

  • @noctuatr
    @noctuatr 2 ปีที่แล้ว

    awesome

  • @oltiona5899
    @oltiona5899 7 หลายเดือนก่อน

    Thank you

  • @aliqasem6733
    @aliqasem6733 2 ปีที่แล้ว

    Good work

  • @Che3DBuddy
    @Che3DBuddy 2 ปีที่แล้ว

    Awesome.

  • @subhamnath6997
    @subhamnath6997 ปีที่แล้ว +2

    Something didn't add up. Your end product glass had a different shine and it was passing light all the way but the same didn't work out for me . Is it for the lighting or had u changed some settings?

  • @blandoworthlessness
    @blandoworthlessness ปีที่แล้ว

    when I add the displace modifier my liquid rises 3 feet beyond the edge of the glass. Maybe because I made my glass to realistic scale?

  • @CyrilVincentMusic
    @CyrilVincentMusic ปีที่แล้ว +8

    11:13 My glass is still opaque in my "materiel preview" when i click Screen Space Refraction, but it works on "rendered" preview.
    Any idea ?

  • @Atknyldrmw
    @Atknyldrmw ปีที่แล้ว +1

    This is perfect tutorial and ı tried it but when ı go to render seen , it is going to pixelase the model. I mean the image is too distorted. Doesn't come out smooth as yours. I don't know why :(

  • @jaysinart
    @jaysinart ปีที่แล้ว

    The outside of the liquid isnt smooth enough you can see the rectangles through the glass, You said it wouldnt be a problem how do i fix it?

  • @greenappy575
    @greenappy575 ปีที่แล้ว

    I see white circles in viewport which move like ripples when I move pointer, can I stop that animation?

  • @tsuksky7327
    @tsuksky7327 ปีที่แล้ว

    on 11:16 you activate a setting INSIDE the Viewport Display, but on my computer I can't see any settings on this
    Im beginner on Blender, can someone help me?

  • @artistworld9632
    @artistworld9632 2 ปีที่แล้ว

    Thansk for sharing

  • @NgocLe-sh1cg
    @NgocLe-sh1cg ปีที่แล้ว

    can anyone help me pls. when i added the subdivision modifier, there was a black hole at the bottom of the cup. how can i fix it?

  • @andreiardelean1576
    @andreiardelean1576 ปีที่แล้ว +1

    When i render the final, the glass cup is not showing in the render, i have just a floating water with cubes and bubbles inside. Why?

  • @kimumare6987
    @kimumare6987 ปีที่แล้ว +3

    Idk where i went wrong but i followed Every single numbers of yours but while i press z and render and did other changes as same as yours. The final result is not as that clear glass as yours it's more like disturbed glass and water i mean it's not so clear and perfect as yours. Idk what's wrong 😕

  • @saucyves
    @saucyves ปีที่แล้ว

    When I tried to render it, only part of the image was showing up. Is there a way to fix this?

  • @cristiandavidruizsuarez663
    @cristiandavidruizsuarez663 ปีที่แล้ว +1

    Una pregunta... cuando voy a agregar el pitillo, cual es el paso que debo seguir luego de abrir mesh> single vert> single vertice? me quedo ahí y no me sale el vertice para realizar el pitillo. gracias. agradezco tutoriales tan bien explicados.

    • @cristiandavidruizsuarez663
      @cristiandavidruizsuarez663 ปีที่แล้ว

      Ou!, ya vi tengo que tener activado el selector de vertices en el modo edición gracias.!

    • @matthewchandler3930
      @matthewchandler3930 ปีที่แล้ว

      @@cristiandavidruizsuarez663 Thank you! yes! vertex select has to be on in edit mode!

  • @Thunder_Star
    @Thunder_Star ปีที่แล้ว

    i couldnt get the liquid to smooth properly, other than that, everything went perfectly, great video

  • @rubincohen2910
    @rubincohen2910 ปีที่แล้ว

    Hi thanks. when I add displacement, it goes up to height of mountains. help

  • @AnnoyedAlways2
    @AnnoyedAlways2 6 หลายเดือนก่อน

    Please help, when I try adjust the Midlevel like you to get rid of the sharp corners, I move the Midlevel to the right as you do, but it only makes the sharp corners worse. They got inwards instead of outwards like yours. Please help. I followed this great video to the letter, what's gone wrong?

  • @lSqualol
    @lSqualol 2 ปีที่แล้ว +4

    Man created a glass in less than 1 min
    My jaw dropped...

  • @lefrenchcat7122
    @lefrenchcat7122 ปีที่แล้ว +1

    at 7:38 , I can't find the convert to curve option
    Anyone know why?

  • @mariabrevard5474
    @mariabrevard5474 26 วันที่ผ่านมา

    If you are having an issue with the liquid not looking correct even after flipping the normals on the glass, try checking if your normals/faces are in the right direction. I thought it had something to do with the IOR too but turns out all the faces for my liquid were all red and facing inside the mesh instead of out. Select all the faces in edit mode and then click Shift + N. This should fix it.

  • @isabellaelias8623
    @isabellaelias8623 ปีที่แล้ว

    the F and then E thingy to stretch the cirkel doesnt work for me and idk what I’m doing wrong lol

  • @leighbee1764
    @leighbee1764 2 ปีที่แล้ว

    my face grid fill is struggle bustin, not sure if its a bug or what but i bet it is in connection to my inability to alt select the circle in the first place. but then again i have never alt selected so i'm a bit confused at this point, usually i follow your stuff well but got all excited about water in blender. doubt you can help given this little info but thought i'd share a stuggle point or maybe note a point of loss of following., even the mouse is doin somethin fun at that point but maybe, idk it's above my pay grade, it's around 3:50

    • @leighbee1764
      @leighbee1764 2 ปีที่แล้ว

      just added a circle and connected the outside edge of the OG form to it, callin it a meniscus xD

    • @leighbee1764
      @leighbee1764 2 ปีที่แล้ว

      did s secon one and it worked fine, it was a bug

  • @bluebrain7009
    @bluebrain7009 4 หลายเดือนก่อน +1

    What if I render with Eevee. If I do so the glass blocks the liquid. How can I let the latter be shown through the glass?

  • @shinigamiLIVE-BGMI
    @shinigamiLIVE-BGMI 2 ปีที่แล้ว +1

    I was waiting for it !!sir please tell me your system specsfications ??

    • @loquendo1992
      @loquendo1992 2 ปีที่แล้ว

      Im looking for a new pc for learning blender and gaming as well. A laptop with 3060 graphic card its ok?

    • @laxmanrawat748
      @laxmanrawat748 2 ปีที่แล้ว +1

      @@loquendo1992 yep

  • @SvetlanaK_Sunday
    @SvetlanaK_Sunday ปีที่แล้ว

    But the result in the end is not at all the same as in the preview. I'm upset. It turned out to be a glass and liquid and ice, but how to make such beauty as in the preview video?

  • @nosirve9458
    @nosirve9458 2 ปีที่แล้ว +2

    can u explain slowly pls? Thanks for the tutorial tho, ima begginer and its difficult to keep up sometimes

  • @FulguroGeek
    @FulguroGeek 2 ปีที่แล้ว

    for the bubbles a particle system works better and do a better job than hand placed.

    • @juura78
      @juura78 2 ปีที่แล้ว

      how do you apply a particle system?

  • @flacktech
    @flacktech 2 ปีที่แล้ว +1

    🔥🔥🔥🔥

  • @CaCa-co4ec
    @CaCa-co4ec 2 ปีที่แล้ว +7

    can anybody tell me why when i click on flip on 13:30 it doesnt work its the same as it was before